focus-trap 7.3.0 → 7.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +12 -0
- package/README.md +20 -2
- package/dist/focus-trap.esm.js +15 -15
- package/dist/focus-trap.esm.js.map +1 -1
- package/dist/focus-trap.esm.min.js +2 -2
- package/dist/focus-trap.esm.min.js.map +1 -1
- package/dist/focus-trap.js +15 -15
- package/dist/focus-trap.js.map +1 -1
- package/dist/focus-trap.min.js +2 -2
- package/dist/focus-trap.min.js.map +1 -1
- package/dist/focus-trap.umd.js +15 -15
- package/dist/focus-trap.umd.js.map +1 -1
- package/dist/focus-trap.umd.min.js +2 -2
- package/dist/focus-trap.umd.min.js.map +1 -1
- package/index.d.ts +28 -2
- package/index.js +18 -14
- package/package.json +6 -6
package/CHANGELOG.md
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# Changelog
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## 7.4.0
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### Minor Changes
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- da97007: Added new onPost/Pause and onPost/Unpause hooks when un/pausing a trap (also called when auto-un/paused as a result of de/activating a second trap while another is currently active). ([focus-trap-react#948](https://github.com/focus-trap/focus-trap-react/issues/948))
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## 7.3.1
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### Patch Changes
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- a00cfa5: Bump tabbable to v6.1.1 for JSDom fixes
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## 7.3.0
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### Minor Changes
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package/README.md
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@@ -93,6 +93,10 @@ Returns a new focus trap on `element` (one or more "containers" of tabbable node
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- **onActivate** `{() => void}`: A function that will be called **before** sending focus to the target element upon activation.
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- **onPostActivate** `{() => void}`: A function that will be called **after** sending focus to the target element upon activation.
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- **onPause** `{() => void}`: A function that will be called immediately after the trap's state is updated to be paused.
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- **onPostPause** `{() => void}`: A function that will be called after the trap has been completely paused and is no longer managing/trapping focus.
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- **onUnpause** `{() => void}`: A function that will be called immediately after the trap's state is updated to be active again, but prior to updating its knowledge of what nodes are tabbable within its containers, and prior to actively managing/trapping focus.
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- **onPostUnpause** `{() => void}`: A function that will be called after the trap has been completely unpaused and is once again managing/trapping focus.
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- **checkCanFocusTrap** `{(containers: Array<HTMLElement | SVGElement>) => Promise<void>}`: Animated dialogs have a small delay between when `onActivate` is called and when the focus trap is focusable. `checkCanFocusTrap` expects a promise to be returned. When that promise settles (resolves or rejects), focus will be sent to the first tabbable node (in tab order) in the focus trap (or the node configured in the `initialFocus` option).
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- **onDeactivate** `{() => void}`: A function that will be called **before** returning focus to the node that had focus prior to activation (or configured with the `setReturnFocus` option) upon deactivation.
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- **onPostDeactivate** `{() => void}`: A function that will be called after the trap is deactivated, after `onDeactivate`. If the `returnFocus` deactivation option was set, it will be called **after** returning focus to the node that had focus prior to activation (or configured with the `setReturnFocus` option) upon deactivation; otherwise, it will be called after deactivation completes.
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### trap.pause()
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```typescript
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trap.pause() => FocusTrap
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trap.pause([pauseOptions]) => FocusTrap
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```
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Pause an active focus trap's event listening without deactivating the trap.
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This is useful in various cases, one of which is when you want one focus trap within another. `demo-six` exemplifies how you can implement this.
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`pauseOptions`:
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These options are used to override the focus trap's default behavior for this particular pausing.
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- **onPause** `{() => void}`: Default: whatever you chose for `createOptions.onPause`. `null` or `false` are the equivalent of a `noop`.
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- **onPostPause** `{() => void}`: Default: whatever you chose for `createOptions.onPostPause`. `null` or `false` are the equivalent of a `noop`.
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### trap.unpause()
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```typescript
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trap.unpause() => FocusTrap
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trap.unpause([unpauseOptions]) => FocusTrap
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```
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Unpause an active focus trap. (See `pause()`, above.)
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Returns the `trap`.
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`unpauseOptions`:
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These options are used to override the focus trap's default behavior for this particular unpausing.
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- **onUnpause** `{() => void}`: Default: whatever you chose for `createOptions.onUnpause`. `null` or `false` are the equivalent of a `noop`.
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- **onPostUnpause** `{() => void}`: Default: whatever you chose for `createOptions.onPostUnpause`. `null` or `false` are the equivalent of a `noop`.
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### trap.updateContainerElements()
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```typescript
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package/dist/focus-trap.esm.js
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/*!
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* focus-trap 7.
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* focus-trap 7.4.0
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* @license MIT, https://github.com/focus-trap/focus-trap/blob/master/LICENSE
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*/
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import { tabbable, focusable, isTabbable, isFocusable } from 'tabbable';
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state.active = true;
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state.paused = false;
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state.nodeFocusedBeforeActivation = doc.activeElement;
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onActivate();
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}
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onActivate === null || onActivate === void 0 ? void 0 : onActivate();
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var finishActivation = function finishActivation() {
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if (checkCanFocusTrap) {
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updateTabbableNodes();
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}
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addListeners();
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onPostActivate();
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}
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onPostActivate === null || onPostActivate === void 0 ? void 0 : onPostActivate();
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};
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if (checkCanFocusTrap) {
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checkCanFocusTrap(state.containers.concat()).then(finishActivation, finishActivation);
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var onPostDeactivate = getOption(options, 'onPostDeactivate');
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var checkCanReturnFocus = getOption(options, 'checkCanReturnFocus');
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var returnFocus = getOption(options, 'returnFocus', 'returnFocusOnDeactivate');
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onDeactivate();
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}
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onDeactivate === null || onDeactivate === void 0 ? void 0 : onDeactivate();
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var finishDeactivation = function finishDeactivation() {
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delay(function () {
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if (returnFocus) {
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tryFocus(getReturnFocusNode(state.nodeFocusedBeforeActivation));
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}
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onPostDeactivate();
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onPostDeactivate === null || onPostDeactivate === void 0 ? void 0 : onPostDeactivate();
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});
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};
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if (returnFocus && checkCanReturnFocus) {
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finishDeactivation();
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return this;
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},
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pause: function pause() {
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pause: function pause(pauseOptions) {
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if (state.paused || !state.active) {
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}
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var onPause = getOption(pauseOptions, 'onPause');
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var onPostPause = getOption(pauseOptions, 'onPostPause');
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state.paused = true;
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onPause === null || onPause === void 0 ? void 0 : onPause();
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removeListeners();
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onPostPause === null || onPostPause === void 0 ? void 0 : onPostPause();
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return this;
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},
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unpause: function unpause() {
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unpause: function unpause(unpauseOptions) {
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}
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var onUnpause = getOption(unpauseOptions, 'onUnpause');
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var onPostUnpause = getOption(unpauseOptions, 'onPostUnpause');
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state.paused = false;
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onUnpause === null || onUnpause === void 0 ? void 0 : onUnpause();
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updateTabbableNodes();
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addListeners();
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onPostUnpause === null || onPostUnpause === void 0 ? void 0 : onPostUnpause();
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return this;
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updateContainerElements: function updateContainerElements(containerElements) {
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{"version":3,"file":"focus-trap.esm.js","sources":["../index.js"],"sourcesContent":["import { tabbable, focusable, isFocusable, isTabbable } from 'tabbable';\n\nconst activeFocusTraps = {\n activateTrap(trapStack, trap) {\n if (trapStack.length > 0) {\n const activeTrap = trapStack[trapStack.length - 1];\n if (activeTrap !== trap) {\n activeTrap.pause();\n }\n }\n\n const trapIndex = trapStack.indexOf(trap);\n if (trapIndex === -1) {\n trapStack.push(trap);\n } else {\n // move this existing trap to the front of the queue\n trapStack.splice(trapIndex, 1);\n trapStack.push(trap);\n }\n },\n\n deactivateTrap(trapStack, trap) {\n const trapIndex = trapStack.indexOf(trap);\n if (trapIndex !== -1) {\n trapStack.splice(trapIndex, 1);\n }\n\n if (trapStack.length > 0) {\n trapStack[trapStack.length - 1].unpause();\n }\n },\n};\n\nconst isSelectableInput = function (node) {\n return (\n node.tagName &&\n node.tagName.toLowerCase() === 'input' &&\n typeof node.select === 'function'\n );\n};\n\nconst isEscapeEvent = function (e) {\n return e.key === 'Escape' || e.key === 'Esc' || e.keyCode === 27;\n};\n\nconst isTabEvent = function (e) {\n return e.key === 'Tab' || e.keyCode === 9;\n};\n\n// checks for TAB by default\nconst isKeyForward = function (e) {\n return isTabEvent(e) && !e.shiftKey;\n};\n\n// checks for SHIFT+TAB by default\nconst isKeyBackward = function (e) {\n return isTabEvent(e) && e.shiftKey;\n};\n\nconst delay = function (fn) {\n return setTimeout(fn, 0);\n};\n\n// Array.find/findIndex() are not supported on IE; this replicates enough\n// of Array.findIndex() for our needs\nconst findIndex = function (arr, fn) {\n let idx = -1;\n\n arr.every(function (value, i) {\n if (fn(value)) {\n idx = i;\n return false; // break\n }\n\n return true; // next\n });\n\n return idx;\n};\n\n/**\n * Get an option's value when it could be a plain value, or a handler that provides\n * the value.\n * @param {*} value Option's value to check.\n * @param {...*} [params] Any parameters to pass to the handler, if `value` is a function.\n * @returns {*} The `value`, or the handler's returned value.\n */\nconst valueOrHandler = function (value, ...params) {\n return typeof value === 'function' ? value(...params) : value;\n};\n\nconst getActualTarget = function (event) {\n // NOTE: If the trap is _inside_ a shadow DOM, event.target will always be the\n // shadow host. However, event.target.composedPath() will be an array of\n // nodes \"clicked\" from inner-most (the actual element inside the shadow) to\n // outer-most (the host HTML document). If we have access to composedPath(),\n // then use its first element; otherwise, fall back to event.target (and\n // this only works for an _open_ shadow DOM; otherwise,\n // composedPath()[0] === event.target always).\n return event.target.shadowRoot && typeof event.composedPath === 'function'\n ? event.composedPath()[0]\n : event.target;\n};\n\n// NOTE: this must be _outside_ `createFocusTrap()` to make sure all traps in this\n// current instance use the same stack if `userOptions.trapStack` isn't specified\nconst internalTrapStack = [];\n\nconst createFocusTrap = function (elements, userOptions) {\n // SSR: a live trap shouldn't be created in this type of environment so this\n // should be safe code to execute if the `document` option isn't specified\n const doc = userOptions?.document || document;\n\n const trapStack = userOptions?.trapStack || internalTrapStack;\n\n const config = {\n returnFocusOnDeactivate: true,\n escapeDeactivates: true,\n delayInitialFocus: true,\n isKeyForward,\n isKeyBackward,\n ...userOptions,\n };\n\n const state = {\n // containers given to createFocusTrap()\n // @type {Array<HTMLElement>}\n containers: [],\n\n // list of objects identifying tabbable nodes in `containers` in the trap\n // NOTE: it's possible that a group has no tabbable nodes if nodes get removed while the trap\n // is active, but the trap should never get to a state where there isn't at least one group\n // with at least one tabbable node in it (that would lead to an error condition that would\n // result in an error being thrown)\n // @type {Array<{\n // container: HTMLElement,\n // tabbableNodes: Array<HTMLElement>, // empty if none\n // focusableNodes: Array<HTMLElement>, // empty if none\n // firstTabbableNode: HTMLElement|null,\n // lastTabbableNode: HTMLElement|null,\n // nextTabbableNode: (node: HTMLElement, forward: boolean) => HTMLElement|undefined\n // }>}\n containerGroups: [], // same order/length as `containers` list\n\n // references to objects in `containerGroups`, but only those that actually have\n // tabbable nodes in them\n // NOTE: same order as `containers` and `containerGroups`, but __not necessarily__\n // the same length\n tabbableGroups: [],\n\n nodeFocusedBeforeActivation: null,\n mostRecentlyFocusedNode: null,\n active: false,\n paused: false,\n\n // timer ID for when delayInitialFocus is true and initial focus in this trap\n // has been delayed during activation\n delayInitialFocusTimer: undefined,\n };\n\n let trap; // eslint-disable-line prefer-const -- some private functions reference it, and its methods reference private functions, so we must declare here and define later\n\n /**\n * Gets a configuration option value.\n * @param {Object|undefined} configOverrideOptions If true, and option is defined in this set,\n * value will be taken from this object. Otherwise, value will be taken from base configuration.\n * @param {string} optionName Name of the option whose value is sought.\n * @param {string|undefined} [configOptionName] Name of option to use __instead of__ `optionName`\n * IIF `configOverrideOptions` is not defined. Otherwise, `optionName` is used.\n */\n const getOption = (configOverrideOptions, optionName, configOptionName) => {\n return configOverrideOptions &&\n configOverrideOptions[optionName] !== undefined\n ? configOverrideOptions[optionName]\n : config[configOptionName || optionName];\n };\n\n /**\n * Finds the index of the container that contains the element.\n * @param {HTMLElement} element\n * @returns {number} Index of the container in either `state.containers` or\n * `state.containerGroups` (the order/length of these lists are the same); -1\n * if the element isn't found.\n */\n const findContainerIndex = function (element) {\n // NOTE: search `containerGroups` because it's possible a group contains no tabbable\n // nodes, but still contains focusable nodes (e.g. if they all have `tabindex=-1`)\n // and we still need to find the element in there\n return state.containerGroups.findIndex(\n ({ container, tabbableNodes }) =>\n container.contains(element) ||\n // fall back to explicit tabbable search which will take into consideration any\n // web components if the `tabbableOptions.getShadowRoot` option was used for\n // the trap, enabling shadow DOM support in tabbable (`Node.contains()` doesn't\n // look inside web components even if open)\n tabbableNodes.find((node) => node === element)\n );\n };\n\n /**\n * Gets the node for the given option, which is expected to be an option that\n * can be either a DOM node, a string that is a selector to get a node, `false`\n * (if a node is explicitly NOT given), or a function that returns any of these\n * values.\n * @param {string} optionName\n * @returns {undefined | false | HTMLElement | SVGElement} Returns\n * `undefined` if the option is not specified; `false` if the option\n * resolved to `false` (node explicitly not given); otherwise, the resolved\n * DOM node.\n * @throws {Error} If the option is set, not `false`, and is not, or does not\n * resolve to a node.\n */\n const getNodeForOption = function (optionName, ...params) {\n let optionValue = config[optionName];\n\n if (typeof optionValue === 'function') {\n optionValue = optionValue(...params);\n }\n\n if (optionValue === true) {\n optionValue = undefined; // use default value\n }\n\n if (!optionValue) {\n if (optionValue === undefined || optionValue === false) {\n return optionValue;\n }\n // else, empty string (invalid), null (invalid), 0 (invalid)\n\n throw new Error(\n `\\`${optionName}\\` was specified but was not a node, or did not return a node`\n );\n }\n\n let node = optionValue; // could be HTMLElement, SVGElement, or non-empty string at this point\n\n if (typeof optionValue === 'string') {\n node = doc.querySelector(optionValue); // resolve to node, or null if fails\n if (!node) {\n throw new Error(\n `\\`${optionName}\\` as selector refers to no known node`\n );\n }\n }\n\n return node;\n };\n\n const getInitialFocusNode = function () {\n let node = getNodeForOption('initialFocus');\n\n // false explicitly indicates we want no initialFocus at all\n if (node === false) {\n return false;\n }\n\n if (node === undefined) {\n // option not specified: use fallback options\n if (findContainerIndex(doc.activeElement) >= 0) {\n node = doc.activeElement;\n } else {\n const firstTabbableGroup = state.tabbableGroups[0];\n const firstTabbableNode =\n firstTabbableGroup && firstTabbableGroup.firstTabbableNode;\n\n // NOTE: `fallbackFocus` option function cannot return `false` (not supported)\n node = firstTabbableNode || getNodeForOption('fallbackFocus');\n }\n }\n\n if (!node) {\n throw new Error(\n 'Your focus-trap needs to have at least one focusable element'\n );\n }\n\n return node;\n };\n\n const updateTabbableNodes = function () {\n state.containerGroups = state.containers.map((container) => {\n const tabbableNodes = tabbable(container, config.tabbableOptions);\n\n // NOTE: if we have tabbable nodes, we must have focusable nodes; focusable nodes\n // are a superset of tabbable nodes\n const focusableNodes = focusable(container, config.tabbableOptions);\n\n return {\n container,\n tabbableNodes,\n focusableNodes,\n firstTabbableNode: tabbableNodes.length > 0 ? tabbableNodes[0] : null,\n lastTabbableNode:\n tabbableNodes.length > 0\n ? tabbableNodes[tabbableNodes.length - 1]\n : null,\n\n /**\n * Finds the __tabbable__ node that follows the given node in the specified direction,\n * in this container, if any.\n * @param {HTMLElement} node\n * @param {boolean} [forward] True if going in forward tab order; false if going\n * in reverse.\n * @returns {HTMLElement|undefined} The next tabbable node, if any.\n */\n nextTabbableNode(node, forward = true) {\n // NOTE: If tabindex is positive (in order to manipulate the tab order separate\n // from the DOM order), this __will not work__ because the list of focusableNodes,\n // while it contains tabbable nodes, does not sort its nodes in any order other\n // than DOM order, because it can't: Where would you place focusable (but not\n // tabbable) nodes in that order? They have no order, because they aren't tabbale...\n // Support for positive tabindex is already broken and hard to manage (possibly\n // not supportable, TBD), so this isn't going to make things worse than they\n // already are, and at least makes things better for the majority of cases where\n // tabindex is either 0/unset or negative.\n // FYI, positive tabindex issue: https://github.com/focus-trap/focus-trap/issues/375\n const nodeIdx = focusableNodes.findIndex((n) => n === node);\n if (nodeIdx < 0) {\n return undefined;\n }\n\n if (forward) {\n return focusableNodes\n .slice(nodeIdx + 1)\n .find((n) => isTabbable(n, config.tabbableOptions));\n }\n\n return focusableNodes\n .slice(0, nodeIdx)\n .reverse()\n .find((n) => isTabbable(n, config.tabbableOptions));\n },\n };\n });\n\n state.tabbableGroups = state.containerGroups.filter(\n (group) => group.tabbableNodes.length > 0\n );\n\n // throw if no groups have tabbable nodes and we don't have a fallback focus node either\n if (\n state.tabbableGroups.length <= 0 &&\n !getNodeForOption('fallbackFocus') // returning false not supported for this option\n ) {\n throw new Error(\n 'Your focus-trap must have at least one container with at least one tabbable node in it at all times'\n );\n }\n };\n\n const tryFocus = function (node) {\n if (node === false) {\n return;\n }\n\n if (node === doc.activeElement) {\n return;\n }\n\n if (!node || !node.focus) {\n tryFocus(getInitialFocusNode());\n return;\n }\n\n node.focus({ preventScroll: !!config.preventScroll });\n state.mostRecentlyFocusedNode = node;\n\n if (isSelectableInput(node)) {\n node.select();\n }\n };\n\n const getReturnFocusNode = function (previousActiveElement) {\n const node = getNodeForOption('setReturnFocus', previousActiveElement);\n return node ? node : node === false ? false : previousActiveElement;\n };\n\n // This needs to be done on mousedown and touchstart instead of click\n // so that it precedes the focus event.\n const checkPointerDown = function (e) {\n const target = getActualTarget(e);\n\n if (findContainerIndex(target) >= 0) {\n // allow the click since it ocurred inside the trap\n return;\n }\n\n if (valueOrHandler(config.clickOutsideDeactivates, e)) {\n // immediately deactivate the trap\n trap.deactivate({\n // NOTE: by setting `returnFocus: false`, deactivate() will do nothing,\n // which will result in the outside click setting focus to the node\n // that was clicked (and if not focusable, to \"nothing\"); by setting\n // `returnFocus: true`, we'll attempt to re-focus the node originally-focused\n // on activation (or the configured `setReturnFocus` node), whether the\n // outside click was on a focusable node or not\n returnFocus: config.returnFocusOnDeactivate,\n });\n return;\n }\n\n // This is needed for mobile devices.\n // (If we'll only let `click` events through,\n // then on mobile they will be blocked anyways if `touchstart` is blocked.)\n if (valueOrHandler(config.allowOutsideClick, e)) {\n // allow the click outside the trap to take place\n return;\n }\n\n // otherwise, prevent the click\n e.preventDefault();\n };\n\n // In case focus escapes the trap for some strange reason, pull it back in.\n const checkFocusIn = function (e) {\n const target = getActualTarget(e);\n const targetContained = findContainerIndex(target) >= 0;\n\n // In Firefox when you Tab out of an iframe the Document is briefly focused.\n if (targetContained || target instanceof Document) {\n if (targetContained) {\n state.mostRecentlyFocusedNode = target;\n }\n } else {\n // escaped! pull it back in to where it just left\n e.stopImmediatePropagation();\n tryFocus(state.mostRecentlyFocusedNode || getInitialFocusNode());\n }\n };\n\n // Hijack key nav events on the first and last focusable nodes of the trap,\n // in order to prevent focus from escaping. If it escapes for even a\n // moment it can end up scrolling the page and causing confusion so we\n // kind of need to capture the action at the keydown phase.\n const checkKeyNav = function (event, isBackward = false) {\n const target = getActualTarget(event);\n updateTabbableNodes();\n\n let destinationNode = null;\n\n if (state.tabbableGroups.length > 0) {\n // make sure the target is actually contained in a group\n // NOTE: the target may also be the container itself if it's focusable\n // with tabIndex='-1' and was given initial focus\n const containerIndex = findContainerIndex(target);\n const containerGroup =\n containerIndex >= 0 ? state.containerGroups[containerIndex] : undefined;\n\n if (containerIndex < 0) {\n // target not found in any group: quite possible focus has escaped the trap,\n // so bring it back into...\n if (isBackward) {\n // ...the last node in the last group\n destinationNode =\n state.tabbableGroups[state.tabbableGroups.length - 1]\n .lastTabbableNode;\n } else {\n // ...the first node in the first group\n destinationNode = state.tabbableGroups[0].firstTabbableNode;\n }\n } else if (isBackward) {\n // REVERSE\n\n // is the target the first tabbable node in a group?\n let startOfGroupIndex = findIndex(\n state.tabbableGroups,\n ({ firstTabbableNode }) => target === firstTabbableNode\n );\n\n if (\n startOfGroupIndex < 0 &&\n (containerGroup.container === target ||\n (isFocusable(target, config.tabbableOptions) &&\n !isTabbable(target, config.tabbableOptions) &&\n !containerGroup.nextTabbableNode(target, false)))\n ) {\n // an exception case where the target is either the container itself, or\n // a non-tabbable node that was given focus (i.e. tabindex is negative\n // and user clicked on it or node was programmatically given focus)\n // and is not followed by any other tabbable node, in which\n // case, we should handle shift+tab as if focus were on the container's\n // first tabbable node, and go to the last tabbable node of the LAST group\n startOfGroupIndex = containerIndex;\n }\n\n if (startOfGroupIndex >= 0) {\n // YES: then shift+tab should go to the last tabbable node in the\n // previous group (and wrap around to the last tabbable node of\n // the LAST group if it's the first tabbable node of the FIRST group)\n const destinationGroupIndex =\n startOfGroupIndex === 0\n ? state.tabbableGroups.length - 1\n : startOfGroupIndex - 1;\n\n const destinationGroup = state.tabbableGroups[destinationGroupIndex];\n destinationNode = destinationGroup.lastTabbableNode;\n } else if (!isTabEvent(event)) {\n // user must have customized the nav keys so we have to move focus manually _within_\n // the active group: do this based on the order determined by tabbable()\n destinationNode = containerGroup.nextTabbableNode(target, false);\n }\n } else {\n // FORWARD\n\n // is the target the last tabbable node in a group?\n let lastOfGroupIndex = findIndex(\n state.tabbableGroups,\n ({ lastTabbableNode }) => target === lastTabbableNode\n );\n\n if (\n lastOfGroupIndex < 0 &&\n (containerGroup.container === target ||\n (isFocusable(target, config.tabbableOptions) &&\n !isTabbable(target, config.tabbableOptions) &&\n !containerGroup.nextTabbableNode(target)))\n ) {\n // an exception case where the target is the container itself, or\n // a non-tabbable node that was given focus (i.e. tabindex is negative\n // and user clicked on it or node was programmatically given focus)\n // and is not followed by any other tabbable node, in which\n // case, we should handle tab as if focus were on the container's\n // last tabbable node, and go to the first tabbable node of the FIRST group\n lastOfGroupIndex = containerIndex;\n }\n\n if (lastOfGroupIndex >= 0) {\n // YES: then tab should go to the first tabbable node in the next\n // group (and wrap around to the first tabbable node of the FIRST\n // group if it's the last tabbable node of the LAST group)\n const destinationGroupIndex =\n lastOfGroupIndex === state.tabbableGroups.length - 1\n ? 0\n : lastOfGroupIndex + 1;\n\n const destinationGroup = state.tabbableGroups[destinationGroupIndex];\n destinationNode = destinationGroup.firstTabbableNode;\n } else if (!isTabEvent(event)) {\n // user must have customized the nav keys so we have to move focus manually _within_\n // the active group: do this based on the order determined by tabbable()\n destinationNode = containerGroup.nextTabbableNode(target);\n }\n }\n } else {\n // no groups available\n // NOTE: the fallbackFocus option does not support returning false to opt-out\n destinationNode = getNodeForOption('fallbackFocus');\n }\n\n if (destinationNode) {\n if (isTabEvent(event)) {\n // since tab natively moves focus, we wouldn't have a destination node unless we\n // were on the edge of a container and had to move to the next/previous edge, in\n // which case we want to prevent default to keep the browser from moving focus\n // to where it normally would\n event.preventDefault();\n }\n tryFocus(destinationNode);\n }\n // else, let the browser take care of [shift+]tab and move the focus\n };\n\n const checkKey = function (event) {\n if (\n isEscapeEvent(event) &&\n valueOrHandler(config.escapeDeactivates, event) !== false\n ) {\n event.preventDefault();\n trap.deactivate();\n return;\n }\n\n if (config.isKeyForward(event) || config.isKeyBackward(event)) {\n checkKeyNav(event, config.isKeyBackward(event));\n }\n };\n\n const checkClick = function (e) {\n const target = getActualTarget(e);\n\n if (findContainerIndex(target) >= 0) {\n return;\n }\n\n if (valueOrHandler(config.clickOutsideDeactivates, e)) {\n return;\n }\n\n if (valueOrHandler(config.allowOutsideClick, e)) {\n return;\n }\n\n e.preventDefault();\n e.stopImmediatePropagation();\n };\n\n //\n // EVENT LISTENERS\n //\n\n const addListeners = function () {\n if (!state.active) {\n return;\n }\n\n // There can be only one listening focus trap at a time\n activeFocusTraps.activateTrap(trapStack, trap);\n\n // Delay ensures that the focused element doesn't capture the event\n // that caused the focus trap activation.\n state.delayInitialFocusTimer = config.delayInitialFocus\n ? delay(function () {\n tryFocus(getInitialFocusNode());\n })\n : tryFocus(getInitialFocusNode());\n\n doc.addEventListener('focusin', checkFocusIn, true);\n doc.addEventListener('mousedown', checkPointerDown, {\n capture: true,\n passive: false,\n });\n doc.addEventListener('touchstart', checkPointerDown, {\n capture: true,\n passive: false,\n });\n doc.addEventListener('click', checkClick, {\n capture: true,\n passive: false,\n });\n doc.addEventListener('keydown', checkKey, {\n capture: true,\n passive: false,\n });\n\n return trap;\n };\n\n const removeListeners = function () {\n if (!state.active) {\n return;\n }\n\n doc.removeEventListener('focusin', checkFocusIn, true);\n doc.removeEventListener('mousedown', checkPointerDown, true);\n doc.removeEventListener('touchstart', checkPointerDown, true);\n doc.removeEventListener('click', checkClick, true);\n doc.removeEventListener('keydown', checkKey, true);\n\n return trap;\n };\n\n //\n // TRAP DEFINITION\n //\n\n trap = {\n get active() {\n return state.active;\n },\n\n get paused() {\n return state.paused;\n },\n\n activate(activateOptions) {\n if (state.active) {\n return this;\n }\n\n const onActivate = getOption(activateOptions, 'onActivate');\n const onPostActivate = getOption(activateOptions, 'onPostActivate');\n const checkCanFocusTrap = getOption(activateOptions, 'checkCanFocusTrap');\n\n if (!checkCanFocusTrap) {\n updateTabbableNodes();\n }\n\n state.active = true;\n state.paused = false;\n state.nodeFocusedBeforeActivation = doc.activeElement;\n\n if (onActivate) {\n onActivate();\n }\n\n const finishActivation = () => {\n if (checkCanFocusTrap) {\n updateTabbableNodes();\n }\n addListeners();\n if (onPostActivate) {\n onPostActivate();\n }\n };\n\n if (checkCanFocusTrap) {\n checkCanFocusTrap(state.containers.concat()).then(\n finishActivation,\n finishActivation\n );\n return this;\n }\n\n finishActivation();\n return this;\n },\n\n deactivate(deactivateOptions) {\n if (!state.active) {\n return this;\n }\n\n const options = {\n onDeactivate: config.onDeactivate,\n onPostDeactivate: config.onPostDeactivate,\n checkCanReturnFocus: config.checkCanReturnFocus,\n ...deactivateOptions,\n };\n\n clearTimeout(state.delayInitialFocusTimer); // noop if undefined\n state.delayInitialFocusTimer = undefined;\n\n removeListeners();\n state.active = false;\n state.paused = false;\n\n activeFocusTraps.deactivateTrap(trapStack, trap);\n\n const onDeactivate = getOption(options, 'onDeactivate');\n const onPostDeactivate = getOption(options, 'onPostDeactivate');\n const checkCanReturnFocus = getOption(options, 'checkCanReturnFocus');\n const returnFocus = getOption(\n options,\n 'returnFocus',\n 'returnFocusOnDeactivate'\n );\n\n if (onDeactivate) {\n onDeactivate();\n }\n\n const finishDeactivation = () => {\n delay(() => {\n if (returnFocus) {\n tryFocus(getReturnFocusNode(state.nodeFocusedBeforeActivation));\n }\n if (onPostDeactivate) {\n onPostDeactivate();\n }\n });\n };\n\n if (returnFocus && checkCanReturnFocus) {\n checkCanReturnFocus(\n getReturnFocusNode(state.nodeFocusedBeforeActivation)\n ).then(finishDeactivation, finishDeactivation);\n return this;\n }\n\n finishDeactivation();\n return this;\n },\n\n pause() {\n if (state.paused || !state.active) {\n return this;\n }\n\n state.paused = true;\n removeListeners();\n\n return this;\n },\n\n unpause() {\n if (!state.paused || !state.active) {\n return this;\n }\n\n state.paused = false;\n updateTabbableNodes();\n addListeners();\n\n return this;\n },\n\n updateContainerElements(containerElements) {\n const elementsAsArray = [].concat(containerElements).filter(Boolean);\n\n state.containers = elementsAsArray.map((element) =>\n typeof element === 'string' ? doc.querySelector(element) : 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+
{"version":3,"file":"focus-trap.esm.js","sources":["../index.js"],"sourcesContent":["import { tabbable, focusable, isFocusable, isTabbable } from 'tabbable';\n\nconst activeFocusTraps = {\n activateTrap(trapStack, trap) {\n if (trapStack.length > 0) {\n const activeTrap = trapStack[trapStack.length - 1];\n if (activeTrap !== trap) {\n activeTrap.pause();\n }\n }\n\n const trapIndex = trapStack.indexOf(trap);\n if (trapIndex === -1) {\n trapStack.push(trap);\n } else {\n // move this existing trap to the front of the queue\n trapStack.splice(trapIndex, 1);\n trapStack.push(trap);\n }\n },\n\n deactivateTrap(trapStack, trap) {\n const trapIndex = trapStack.indexOf(trap);\n if (trapIndex !== -1) {\n trapStack.splice(trapIndex, 1);\n }\n\n if (trapStack.length > 0) {\n trapStack[trapStack.length - 1].unpause();\n }\n },\n};\n\nconst isSelectableInput = function (node) {\n return (\n node.tagName &&\n node.tagName.toLowerCase() === 'input' &&\n typeof node.select === 'function'\n );\n};\n\nconst isEscapeEvent = function (e) {\n return e.key === 'Escape' || e.key === 'Esc' || e.keyCode === 27;\n};\n\nconst isTabEvent = function (e) {\n return e.key === 'Tab' || e.keyCode === 9;\n};\n\n// checks for TAB by default\nconst isKeyForward = function (e) {\n return isTabEvent(e) && !e.shiftKey;\n};\n\n// checks for SHIFT+TAB by default\nconst isKeyBackward = function (e) {\n return isTabEvent(e) && e.shiftKey;\n};\n\nconst delay = function (fn) {\n return setTimeout(fn, 0);\n};\n\n// Array.find/findIndex() are not supported on IE; this replicates enough\n// of Array.findIndex() for our needs\nconst findIndex = function (arr, fn) {\n let idx = -1;\n\n arr.every(function (value, i) {\n if (fn(value)) {\n idx = i;\n return false; // break\n }\n\n return true; // next\n });\n\n return idx;\n};\n\n/**\n * Get an option's value when it could be a plain value, or a handler that provides\n * the value.\n * @param {*} value Option's value to check.\n * @param {...*} [params] Any parameters to pass to the handler, if `value` is a function.\n * @returns {*} The `value`, or the handler's returned value.\n */\nconst valueOrHandler = function (value, ...params) {\n return typeof value === 'function' ? value(...params) : value;\n};\n\nconst getActualTarget = function (event) {\n // NOTE: If the trap is _inside_ a shadow DOM, event.target will always be the\n // shadow host. However, event.target.composedPath() will be an array of\n // nodes \"clicked\" from inner-most (the actual element inside the shadow) to\n // outer-most (the host HTML document). If we have access to composedPath(),\n // then use its first element; otherwise, fall back to event.target (and\n // this only works for an _open_ shadow DOM; otherwise,\n // composedPath()[0] === event.target always).\n return event.target.shadowRoot && typeof event.composedPath === 'function'\n ? event.composedPath()[0]\n : event.target;\n};\n\n// NOTE: this must be _outside_ `createFocusTrap()` to make sure all traps in this\n// current instance use the same stack if `userOptions.trapStack` isn't specified\nconst internalTrapStack = [];\n\nconst createFocusTrap = function (elements, userOptions) {\n // SSR: a live trap shouldn't be created in this type of environment so this\n // should be safe code to execute if the `document` option isn't specified\n const doc = userOptions?.document || document;\n\n const trapStack = userOptions?.trapStack || internalTrapStack;\n\n const config = {\n returnFocusOnDeactivate: true,\n escapeDeactivates: true,\n delayInitialFocus: true,\n isKeyForward,\n isKeyBackward,\n ...userOptions,\n };\n\n const state = {\n // containers given to createFocusTrap()\n // @type {Array<HTMLElement>}\n containers: [],\n\n // list of objects identifying tabbable nodes in `containers` in the trap\n // NOTE: it's possible that a group has no tabbable nodes if nodes get removed while the trap\n // is active, but the trap should never get to a state where there isn't at least one group\n // with at least one tabbable node in it (that would lead to an error condition that would\n // result in an error being thrown)\n // @type {Array<{\n // container: HTMLElement,\n // tabbableNodes: Array<HTMLElement>, // empty if none\n // focusableNodes: Array<HTMLElement>, // empty if none\n // firstTabbableNode: HTMLElement|null,\n // lastTabbableNode: HTMLElement|null,\n // nextTabbableNode: (node: HTMLElement, forward: boolean) => HTMLElement|undefined\n // }>}\n containerGroups: [], // same order/length as `containers` list\n\n // references to objects in `containerGroups`, but only those that actually have\n // tabbable nodes in them\n // NOTE: same order as `containers` and `containerGroups`, but __not necessarily__\n // the same length\n tabbableGroups: [],\n\n nodeFocusedBeforeActivation: null,\n mostRecentlyFocusedNode: null,\n active: false,\n paused: false,\n\n // timer ID for when delayInitialFocus is true and initial focus in this trap\n // has been delayed during activation\n delayInitialFocusTimer: undefined,\n };\n\n let trap; // eslint-disable-line prefer-const -- some private functions reference it, and its methods reference private functions, so we must declare here and define later\n\n /**\n * Gets a configuration option value.\n * @param {Object|undefined} configOverrideOptions If true, and option is defined in this set,\n * value will be taken from this object. Otherwise, value will be taken from base configuration.\n * @param {string} optionName Name of the option whose value is sought.\n * @param {string|undefined} [configOptionName] Name of option to use __instead of__ `optionName`\n * IIF `configOverrideOptions` is not defined. Otherwise, `optionName` is used.\n */\n const getOption = (configOverrideOptions, optionName, configOptionName) => {\n return configOverrideOptions &&\n configOverrideOptions[optionName] !== undefined\n ? configOverrideOptions[optionName]\n : config[configOptionName || optionName];\n };\n\n /**\n * Finds the index of the container that contains the element.\n * @param {HTMLElement} element\n * @returns {number} Index of the container in either `state.containers` or\n * `state.containerGroups` (the order/length of these lists are the same); -1\n * if the element isn't found.\n */\n const findContainerIndex = function (element) {\n // NOTE: search `containerGroups` because it's possible a group contains no tabbable\n // nodes, but still contains focusable nodes (e.g. if they all have `tabindex=-1`)\n // and we still need to find the element in there\n return state.containerGroups.findIndex(\n ({ container, tabbableNodes }) =>\n container.contains(element) ||\n // fall back to explicit tabbable search which will take into consideration any\n // web components if the `tabbableOptions.getShadowRoot` option was used for\n // the trap, enabling shadow DOM support in tabbable (`Node.contains()` doesn't\n // look inside web components even if open)\n tabbableNodes.find((node) => node === element)\n );\n };\n\n /**\n * Gets the node for the given option, which is expected to be an option that\n * can be either a DOM node, a string that is a selector to get a node, `false`\n * (if a node is explicitly NOT given), or a function that returns any of these\n * values.\n * @param {string} optionName\n * @returns {undefined | false | HTMLElement | SVGElement} Returns\n * `undefined` if the option is not specified; `false` if the option\n * resolved to `false` (node explicitly not given); otherwise, the resolved\n * DOM node.\n * @throws {Error} If the option is set, not `false`, and is not, or does not\n * resolve to a node.\n */\n const getNodeForOption = function (optionName, ...params) {\n let optionValue = config[optionName];\n\n if (typeof optionValue === 'function') {\n optionValue = optionValue(...params);\n }\n\n if (optionValue === true) {\n optionValue = undefined; // use default value\n }\n\n if (!optionValue) {\n if (optionValue === undefined || optionValue === false) {\n return optionValue;\n }\n // else, empty string (invalid), null (invalid), 0 (invalid)\n\n throw new Error(\n `\\`${optionName}\\` was specified but was not a node, or did not return a node`\n );\n }\n\n let node = optionValue; // could be HTMLElement, SVGElement, or non-empty string at this point\n\n if (typeof optionValue === 'string') {\n node = doc.querySelector(optionValue); // resolve to node, or null if fails\n if (!node) {\n throw new Error(\n `\\`${optionName}\\` as selector refers to no known node`\n );\n }\n }\n\n return node;\n };\n\n const getInitialFocusNode = function () {\n let node = getNodeForOption('initialFocus');\n\n // false explicitly indicates we want no initialFocus at all\n if (node === false) {\n return false;\n }\n\n if (node === undefined) {\n // option not specified: use fallback options\n if (findContainerIndex(doc.activeElement) >= 0) {\n node = doc.activeElement;\n } else {\n const firstTabbableGroup = state.tabbableGroups[0];\n const firstTabbableNode =\n firstTabbableGroup && firstTabbableGroup.firstTabbableNode;\n\n // NOTE: `fallbackFocus` option function cannot return `false` (not supported)\n node = firstTabbableNode || getNodeForOption('fallbackFocus');\n }\n }\n\n if (!node) {\n throw new Error(\n 'Your focus-trap needs to have at least one focusable element'\n );\n }\n\n return node;\n };\n\n const updateTabbableNodes = function () {\n state.containerGroups = state.containers.map((container) => {\n const tabbableNodes = tabbable(container, config.tabbableOptions);\n\n // NOTE: if we have tabbable nodes, we must have focusable nodes; focusable nodes\n // are a superset of tabbable nodes\n const focusableNodes = focusable(container, config.tabbableOptions);\n\n return {\n container,\n tabbableNodes,\n focusableNodes,\n firstTabbableNode: tabbableNodes.length > 0 ? tabbableNodes[0] : null,\n lastTabbableNode:\n tabbableNodes.length > 0\n ? tabbableNodes[tabbableNodes.length - 1]\n : null,\n\n /**\n * Finds the __tabbable__ node that follows the given node in the specified direction,\n * in this container, if any.\n * @param {HTMLElement} node\n * @param {boolean} [forward] True if going in forward tab order; false if going\n * in reverse.\n * @returns {HTMLElement|undefined} The next tabbable node, if any.\n */\n nextTabbableNode(node, forward = true) {\n // NOTE: If tabindex is positive (in order to manipulate the tab order separate\n // from the DOM order), this __will not work__ because the list of focusableNodes,\n // while it contains tabbable nodes, does not sort its nodes in any order other\n // than DOM order, because it can't: Where would you place focusable (but not\n // tabbable) nodes in that order? They have no order, because they aren't tabbale...\n // Support for positive tabindex is already broken and hard to manage (possibly\n // not supportable, TBD), so this isn't going to make things worse than they\n // already are, and at least makes things better for the majority of cases where\n // tabindex is either 0/unset or negative.\n // FYI, positive tabindex issue: https://github.com/focus-trap/focus-trap/issues/375\n const nodeIdx = focusableNodes.findIndex((n) => n === node);\n if (nodeIdx < 0) {\n return undefined;\n }\n\n if (forward) {\n return focusableNodes\n .slice(nodeIdx + 1)\n .find((n) => isTabbable(n, config.tabbableOptions));\n }\n\n return focusableNodes\n .slice(0, nodeIdx)\n .reverse()\n .find((n) => isTabbable(n, config.tabbableOptions));\n },\n };\n });\n\n state.tabbableGroups = state.containerGroups.filter(\n (group) => group.tabbableNodes.length > 0\n );\n\n // throw if no groups have tabbable nodes and we don't have a fallback focus node either\n if (\n state.tabbableGroups.length <= 0 &&\n !getNodeForOption('fallbackFocus') // returning false not supported for this option\n ) {\n throw new Error(\n 'Your focus-trap must have at least one container with at least one tabbable node in it at all times'\n );\n }\n };\n\n const tryFocus = function (node) {\n if (node === false) {\n return;\n }\n\n if (node === doc.activeElement) {\n return;\n }\n\n if (!node || !node.focus) {\n tryFocus(getInitialFocusNode());\n return;\n }\n\n node.focus({ preventScroll: !!config.preventScroll });\n state.mostRecentlyFocusedNode = node;\n\n if (isSelectableInput(node)) {\n node.select();\n }\n };\n\n const getReturnFocusNode = function (previousActiveElement) {\n const node = getNodeForOption('setReturnFocus', previousActiveElement);\n return node ? node : node === false ? false : previousActiveElement;\n };\n\n // This needs to be done on mousedown and touchstart instead of click\n // so that it precedes the focus event.\n const checkPointerDown = function (e) {\n const target = getActualTarget(e);\n\n if (findContainerIndex(target) >= 0) {\n // allow the click since it ocurred inside the trap\n return;\n }\n\n if (valueOrHandler(config.clickOutsideDeactivates, e)) {\n // immediately deactivate the trap\n trap.deactivate({\n // NOTE: by setting `returnFocus: false`, deactivate() will do nothing,\n // which will result in the outside click setting focus to the node\n // that was clicked (and if not focusable, to \"nothing\"); by setting\n // `returnFocus: true`, we'll attempt to re-focus the node originally-focused\n // on activation (or the configured `setReturnFocus` node), whether the\n // outside click was on a focusable node or not\n returnFocus: config.returnFocusOnDeactivate,\n });\n return;\n }\n\n // This is needed for mobile devices.\n // (If we'll only let `click` events through,\n // then on mobile they will be blocked anyways if `touchstart` is blocked.)\n if (valueOrHandler(config.allowOutsideClick, e)) {\n // allow the click outside the trap to take place\n return;\n }\n\n // otherwise, prevent the click\n e.preventDefault();\n };\n\n // In case focus escapes the trap for some strange reason, pull it back in.\n const checkFocusIn = function (e) {\n const target = getActualTarget(e);\n const targetContained = findContainerIndex(target) >= 0;\n\n // In Firefox when you Tab out of an iframe the Document is briefly focused.\n if (targetContained || target instanceof Document) {\n if (targetContained) {\n state.mostRecentlyFocusedNode = target;\n }\n } else {\n // escaped! pull it back in to where it just left\n e.stopImmediatePropagation();\n tryFocus(state.mostRecentlyFocusedNode || getInitialFocusNode());\n }\n };\n\n // Hijack key nav events on the first and last focusable nodes of the trap,\n // in order to prevent focus from escaping. If it escapes for even a\n // moment it can end up scrolling the page and causing confusion so we\n // kind of need to capture the action at the keydown phase.\n const checkKeyNav = function (event, isBackward = false) {\n const target = getActualTarget(event);\n updateTabbableNodes();\n\n let destinationNode = null;\n\n if (state.tabbableGroups.length > 0) {\n // make sure the target is actually contained in a group\n // NOTE: the target may also be the container itself if it's focusable\n // with tabIndex='-1' and was given initial focus\n const containerIndex = findContainerIndex(target);\n const containerGroup =\n containerIndex >= 0 ? state.containerGroups[containerIndex] : undefined;\n\n if (containerIndex < 0) {\n // target not found in any group: quite possible focus has escaped the trap,\n // so bring it back into...\n if (isBackward) {\n // ...the last node in the last group\n destinationNode =\n state.tabbableGroups[state.tabbableGroups.length - 1]\n .lastTabbableNode;\n } else {\n // ...the first node in the first group\n destinationNode = state.tabbableGroups[0].firstTabbableNode;\n }\n } else if (isBackward) {\n // REVERSE\n\n // is the target the first tabbable node in a group?\n let startOfGroupIndex = findIndex(\n state.tabbableGroups,\n ({ firstTabbableNode }) => target === firstTabbableNode\n );\n\n if (\n startOfGroupIndex < 0 &&\n (containerGroup.container === target ||\n (isFocusable(target, config.tabbableOptions) &&\n !isTabbable(target, config.tabbableOptions) &&\n !containerGroup.nextTabbableNode(target, false)))\n ) {\n // an exception case where the target is either the container itself, or\n // a non-tabbable node that was given focus (i.e. tabindex is negative\n // and user clicked on it or node was programmatically given focus)\n // and is not followed by any other tabbable node, in which\n // case, we should handle shift+tab as if focus were on the container's\n // first tabbable node, and go to the last tabbable node of the LAST group\n startOfGroupIndex = containerIndex;\n }\n\n if (startOfGroupIndex >= 0) {\n // YES: then shift+tab should go to the last tabbable node in the\n // previous group (and wrap around to the last tabbable node of\n // the LAST group if it's the first tabbable node of the FIRST group)\n const destinationGroupIndex =\n startOfGroupIndex === 0\n ? state.tabbableGroups.length - 1\n : startOfGroupIndex - 1;\n\n const destinationGroup = state.tabbableGroups[destinationGroupIndex];\n destinationNode = destinationGroup.lastTabbableNode;\n } else if (!isTabEvent(event)) {\n // user must have customized the nav keys so we have to move focus manually _within_\n // the active group: do this based on the order determined by tabbable()\n destinationNode = containerGroup.nextTabbableNode(target, false);\n }\n } else {\n // FORWARD\n\n // is the target the last tabbable node in a group?\n let lastOfGroupIndex = findIndex(\n state.tabbableGroups,\n ({ lastTabbableNode }) => target === lastTabbableNode\n );\n\n if (\n lastOfGroupIndex < 0 &&\n (containerGroup.container === target ||\n (isFocusable(target, config.tabbableOptions) &&\n !isTabbable(target, config.tabbableOptions) &&\n !containerGroup.nextTabbableNode(target)))\n ) {\n // an exception case where the target is the container itself, or\n // a non-tabbable node that was given focus (i.e. tabindex is negative\n // and user clicked on it or node was programmatically given focus)\n // and is not followed by any other tabbable node, in which\n // case, we should handle tab as if focus were on the container's\n // last tabbable node, and go to the first tabbable node of the FIRST group\n lastOfGroupIndex = containerIndex;\n }\n\n if (lastOfGroupIndex >= 0) {\n // YES: then tab should go to the first tabbable node in the next\n // group (and wrap around to the first tabbable node of the FIRST\n // group if it's the last tabbable node of the LAST group)\n const destinationGroupIndex =\n lastOfGroupIndex === state.tabbableGroups.length - 1\n ? 0\n : lastOfGroupIndex + 1;\n\n const destinationGroup = state.tabbableGroups[destinationGroupIndex];\n destinationNode = destinationGroup.firstTabbableNode;\n } else if (!isTabEvent(event)) {\n // user must have customized the nav keys so we have to move focus manually _within_\n // the active group: do this based on the order determined by tabbable()\n destinationNode = containerGroup.nextTabbableNode(target);\n }\n }\n } else {\n // no groups available\n // NOTE: the fallbackFocus option does not support returning false to opt-out\n destinationNode = getNodeForOption('fallbackFocus');\n }\n\n if (destinationNode) {\n if (isTabEvent(event)) {\n // since tab natively moves focus, we wouldn't have a destination node unless we\n // were on the edge of a container and had to move to the next/previous edge, in\n // which case we want to prevent default to keep the browser from moving focus\n // to where it normally would\n event.preventDefault();\n }\n tryFocus(destinationNode);\n }\n // else, let the browser take care of [shift+]tab and move the focus\n };\n\n const checkKey = function (event) {\n if (\n isEscapeEvent(event) &&\n valueOrHandler(config.escapeDeactivates, event) !== false\n ) {\n event.preventDefault();\n trap.deactivate();\n return;\n }\n\n if (config.isKeyForward(event) || config.isKeyBackward(event)) {\n checkKeyNav(event, config.isKeyBackward(event));\n }\n };\n\n const checkClick = function (e) {\n const target = getActualTarget(e);\n\n if (findContainerIndex(target) >= 0) {\n return;\n }\n\n if (valueOrHandler(config.clickOutsideDeactivates, e)) {\n return;\n }\n\n if (valueOrHandler(config.allowOutsideClick, e)) {\n return;\n }\n\n e.preventDefault();\n e.stopImmediatePropagation();\n };\n\n //\n // EVENT LISTENERS\n //\n\n const addListeners = function () {\n if (!state.active) {\n return;\n }\n\n // There can be only one listening focus trap at a time\n activeFocusTraps.activateTrap(trapStack, trap);\n\n // Delay ensures that the focused element doesn't capture the event\n // that caused the focus trap activation.\n state.delayInitialFocusTimer = config.delayInitialFocus\n ? delay(function () {\n tryFocus(getInitialFocusNode());\n })\n : tryFocus(getInitialFocusNode());\n\n doc.addEventListener('focusin', checkFocusIn, true);\n doc.addEventListener('mousedown', checkPointerDown, {\n capture: true,\n passive: false,\n });\n doc.addEventListener('touchstart', checkPointerDown, {\n capture: true,\n passive: false,\n });\n doc.addEventListener('click', checkClick, {\n capture: true,\n passive: false,\n });\n doc.addEventListener('keydown', checkKey, {\n capture: true,\n passive: false,\n });\n\n return trap;\n };\n\n const removeListeners = function () {\n if (!state.active) {\n return;\n }\n\n doc.removeEventListener('focusin', checkFocusIn, true);\n doc.removeEventListener('mousedown', checkPointerDown, true);\n doc.removeEventListener('touchstart', checkPointerDown, true);\n doc.removeEventListener('click', checkClick, true);\n doc.removeEventListener('keydown', checkKey, true);\n\n return trap;\n };\n\n //\n // TRAP DEFINITION\n //\n\n trap = {\n get active() {\n return state.active;\n },\n\n get paused() {\n return state.paused;\n },\n\n activate(activateOptions) {\n if (state.active) {\n return this;\n }\n\n const onActivate = getOption(activateOptions, 'onActivate');\n const onPostActivate = getOption(activateOptions, 'onPostActivate');\n const checkCanFocusTrap = getOption(activateOptions, 'checkCanFocusTrap');\n\n if (!checkCanFocusTrap) {\n updateTabbableNodes();\n }\n\n state.active = true;\n state.paused = false;\n state.nodeFocusedBeforeActivation = doc.activeElement;\n\n onActivate?.();\n\n const finishActivation = () => {\n if (checkCanFocusTrap) {\n updateTabbableNodes();\n }\n addListeners();\n onPostActivate?.();\n };\n\n if (checkCanFocusTrap) {\n checkCanFocusTrap(state.containers.concat()).then(\n finishActivation,\n finishActivation\n );\n return this;\n }\n\n finishActivation();\n return this;\n },\n\n deactivate(deactivateOptions) {\n if (!state.active) {\n return this;\n }\n\n const options = {\n onDeactivate: config.onDeactivate,\n onPostDeactivate: config.onPostDeactivate,\n checkCanReturnFocus: config.checkCanReturnFocus,\n ...deactivateOptions,\n };\n\n clearTimeout(state.delayInitialFocusTimer); // noop if undefined\n state.delayInitialFocusTimer = undefined;\n\n removeListeners();\n state.active = false;\n state.paused = false;\n\n activeFocusTraps.deactivateTrap(trapStack, trap);\n\n const onDeactivate = getOption(options, 'onDeactivate');\n const onPostDeactivate = getOption(options, 'onPostDeactivate');\n const checkCanReturnFocus = getOption(options, 'checkCanReturnFocus');\n const returnFocus = getOption(\n options,\n 'returnFocus',\n 'returnFocusOnDeactivate'\n );\n\n onDeactivate?.();\n\n const finishDeactivation = () => {\n delay(() => {\n if (returnFocus) {\n tryFocus(getReturnFocusNode(state.nodeFocusedBeforeActivation));\n }\n onPostDeactivate?.();\n });\n };\n\n if (returnFocus && checkCanReturnFocus) {\n checkCanReturnFocus(\n getReturnFocusNode(state.nodeFocusedBeforeActivation)\n ).then(finishDeactivation, finishDeactivation);\n return this;\n }\n\n finishDeactivation();\n return this;\n },\n\n pause(pauseOptions) {\n if (state.paused || !state.active) {\n return this;\n }\n\n const onPause = getOption(pauseOptions, 'onPause');\n const onPostPause = getOption(pauseOptions, 'onPostPause');\n\n state.paused = true;\n onPause?.();\n\n removeListeners();\n\n onPostPause?.();\n return this;\n },\n\n unpause(unpauseOptions) {\n if (!state.paused || !state.active) {\n return this;\n }\n\n const onUnpause = getOption(unpauseOptions, 'onUnpause');\n const onPostUnpause = getOption(unpauseOptions, 'onPostUnpause');\n\n state.paused = false;\n onUnpause?.();\n\n updateTabbableNodes();\n addListeners();\n\n onPostUnpause?.();\n return this;\n },\n\n updateContainerElements(containerElements) {\n const elementsAsArray = [].concat(containerElements).filter(Boolean);\n\n state.containers = elementsAsArray.map((element) =>\n typeof element === 'string' ? doc.querySelector(element) : element\n );\n\n if (state.active) {\n updateTabbableNodes();\n }\n\n return this;\n },\n };\n\n // initialize container elements\n trap.updateContainerElements(elements);\n\n return trap;\n};\n\nexport { createFocusTrap 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@@ -1,6 +1,6 @@
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1
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/*!
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* focus-trap 7.
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* focus-trap 7.4.0
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* @license MIT, https://github.com/focus-trap/focus-trap/blob/master/LICENSE
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*/
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-
import{tabbable as e,focusable as t,isTabbable as n,isFocusable as r}from"tabbable";function a(e,t){var n=Object.keys(e);if(Object.getOwnPropertySymbols){var r=Object.getOwnPropertySymbols(e);t&&(r=r.filter((function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable}))),n.push.apply(n,r)}return n}function o(e){for(var t=1;t<arguments.length;t++){var n=null!=arguments[t]?arguments[t]:{};t%2?a(Object(n),!0).forEach((function(t){i(e,t,n[t])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(n)):a(Object(n)).forEach((function(t){Object.defineProperty(e,t,Object.getOwnPropertyDescriptor(n,t))}))}return e}function i(e,t,n){return(t=function(e){var t=function(e,t){if("object"!=typeof e||null===e)return e;var n=e[Symbol.toPrimitive];if(void 0!==n){var r=n.call(e,t||"default");if("object"!=typeof r)return r;throw new TypeError("@@toPrimitive must return a primitive value.")}return("string"===t?String:Number)(e)}(e,"string");return"symbol"==typeof t?t:String(t)}(t))in e?Object.defineProperty(e,t,{value:n,enumerable:!0,configurable:!0,writable:!0}):e[t]=n,e}var
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5
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+
import{tabbable as e,focusable as t,isTabbable as n,isFocusable as r}from"tabbable";function a(e,t){var n=Object.keys(e);if(Object.getOwnPropertySymbols){var r=Object.getOwnPropertySymbols(e);t&&(r=r.filter((function(t){return Object.getOwnPropertyDescriptor(e,t).enumerable}))),n.push.apply(n,r)}return n}function o(e){for(var t=1;t<arguments.length;t++){var n=null!=arguments[t]?arguments[t]:{};t%2?a(Object(n),!0).forEach((function(t){i(e,t,n[t])})):Object.getOwnPropertyDescriptors?Object.defineProperties(e,Object.getOwnPropertyDescriptors(n)):a(Object(n)).forEach((function(t){Object.defineProperty(e,t,Object.getOwnPropertyDescriptor(n,t))}))}return e}function i(e,t,n){return(t=function(e){var t=function(e,t){if("object"!=typeof e||null===e)return e;var n=e[Symbol.toPrimitive];if(void 0!==n){var r=n.call(e,t||"default");if("object"!=typeof r)return r;throw new TypeError("@@toPrimitive must return a primitive 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have at least one container with at least one tabbable node in it at all times")},T=function e(t){!1!==t&&t!==m.activeElement&&(t&&t.focus?(t.focus({preventScroll:!!w.preventScroll}),O.mostRecentlyFocusedNode=t,function(e){return e.tagName&&"input"===e.tagName.toLowerCase()&&"function"==typeof e.select}(t)&&t.select()):e(N()))},D=function(e){var t=E("setReturnFocus",e);return t||!1!==t&&e},G=function(e){var t=p(e);k(t)>=0||(d(w.clickOutsideDeactivates,e)?h.deactivate({returnFocus:w.returnFocusOnDeactivate}):d(w.allowOutsideClick,e)||e.preventDefault())},j=function(e){var t=p(e),n=k(t)>=0;n||t instanceof Document?n&&(O.mostRecentlyFocusedNode=t):(e.stopImmediatePropagation(),T(O.mostRecentlyFocusedNode||N()))},C=function(e){if(!(t=e,"Escape"!==t.key&&"Esc"!==t.key&&27!==t.keyCode||!1===d(w.escapeDeactivates,e)))return e.preventDefault(),void h.deactivate();var t;(w.isKeyForward(e)||w.isKeyBackward(e))&&function(e){var t=arguments.length>1&&void 0!==arguments[1]&&arguments[1],a=p(e);P();var o=null;if(O.tabbableGroups.length>0){var i=k(a),u=i>=0?O.containerGroups[i]:void 0;if(i<0)o=t?O.tabbableGroups[O.tabbableGroups.length-1].lastTabbableNode:O.tabbableGroups[0].firstTabbableNode;else if(t){var c=v(O.tabbableGroups,(function(e){var t=e.firstTabbableNode;return a===t}));if(c<0&&(u.container===a||r(a,w.tabbableOptions)&&!n(a,w.tabbableOptions)&&!u.nextTabbableNode(a,!1))&&(c=i),c>=0){var l=0===c?O.tabbableGroups.length-1:c-1;o=O.tabbableGroups[l].lastTabbableNode}else s(e)||(o=u.nextTabbableNode(a,!1))}else{var b=v(O.tabbableGroups,(function(e){var t=e.lastTabbableNode;return a===t}));if(b<0&&(u.container===a||r(a,w.tabbableOptions)&&!n(a,w.tabbableOptions)&&!u.nextTabbableNode(a))&&(b=i),b>=0){var f=b===O.tabbableGroups.length-1?0:b+1;o=O.tabbableGroups[f].firstTabbableNode}else s(e)||(o=u.nextTabbableNode(a))}}else o=E("fallbackFocus");o&&(s(e)&&e.preventDefault(),T(o))}(e,w.isKeyBackward(e))},L=function(e){var t=p(e);k(t)>=0||d(w.clickOutsideDeactivates,e)||d(w.allowOutsideClick,e)||(e.preventDefault(),e.stopImmediatePropagation())},x=function(){if(O.active)return u(g,h),O.delayInitialFocusTimer=w.delayInitialFocus?f((function(){T(N())})):T(N()),m.addEventListener("focusin",j,!0),m.addEventListener("mousedown",G,{capture:!0,passive:!1}),m.addEventListener("touchstart",G,{capture:!0,passive:!1}),m.addEventListener("click",L,{capture:!0,passive:!1}),m.addEventListener("keydown",C,{capture:!0,passive:!1}),h},I=function(){if(O.active)return m.removeEventListener("focusin",j,!0),m.removeEventListener("mousedown",G,!0),m.removeEventListener("touchstart",G,!0),m.removeEventListener("click",L,!0),m.removeEventListener("keydown",C,!0),h};return(h={get active(){return O.active},get paused(){return O.paused},activate:function(e){if(O.active)return this;var t=F(e,"onActivate"),n=F(e,"onPostActivate"),r=F(e,"checkCanFocusTrap");r||P(),O.active=!0,O.paused=!1,O.nodeFocusedBeforeActivation=m.activeElement,null==t||t();var a=function(){r&&P(),x(),null==n||n()};return r?(r(O.containers.concat()).then(a,a),this):(a(),this)},deactivate:function(e){if(!O.active)return this;var t=o({onDeactivate:w.onDeactivate,onPostDeactivate:w.onPostDeactivate,checkCanReturnFocus:w.checkCanReturnFocus},e);clearTimeout(O.delayInitialFocusTimer),O.delayInitialFocusTimer=void 0,I(),O.active=!1,O.paused=!1,c(g,h);var n=F(t,"onDeactivate"),r=F(t,"onPostDeactivate"),a=F(t,"checkCanReturnFocus"),i=F(t,"returnFocus","returnFocusOnDeactivate");null==n||n();var u=function(){f((function(){i&&T(D(O.nodeFocusedBeforeActivation)),null==r||r()}))};return i&&a?(a(D(O.nodeFocusedBeforeActivation)).then(u,u),this):(u(),this)},pause:function(e){if(O.paused||!O.active)return this;var t=F(e,"onPause"),n=F(e,"onPostPause");return O.paused=!0,null==t||t(),I(),null==n||n(),this},unpause:function(e){if(!O.paused||!O.active)return this;var t=F(e,"onUnpause"),n=F(e,"onPostUnpause");return O.paused=!1,null==t||t(),P(),x(),null==n||n(),this},updateContainerElements:function(e){var t=[].concat(e).filter(Boolean);return O.containers=t.map((function(e){return"string"==typeof e?m.querySelector(e):e})),O.active&&P(),this}}).updateContainerElements(a),h};export{h as createFocusTrap};
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