flowfig 0.6.0 → 0.8.0

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Files changed (56) hide show
  1. package/README.md +28 -8
  2. package/dist/browser.d.ts +1 -3
  3. package/dist/browser.js +67 -59
  4. package/dist/check.d.ts +5 -3
  5. package/dist/check.js +24 -17
  6. package/dist/cli.js +43 -49
  7. package/dist/code.d.ts +26 -0
  8. package/dist/code.js +568 -0
  9. package/dist/diff.js +0 -4
  10. package/dist/draw.d.ts +1 -3
  11. package/dist/draw.js +3 -7
  12. package/dist/edges.d.ts +7 -0
  13. package/dist/edges.js +510 -0
  14. package/dist/geometry.d.ts +6 -8
  15. package/dist/geometry.js +75 -82
  16. package/dist/gif.d.ts +1 -2
  17. package/dist/gif.js +115 -42
  18. package/dist/guide.d.ts +1 -4
  19. package/dist/guide.js +10 -11
  20. package/dist/imports.d.ts +11 -0
  21. package/dist/imports.js +235 -0
  22. package/dist/index.d.ts +2 -2
  23. package/dist/index.js +20 -78
  24. package/dist/init.d.ts +3 -13
  25. package/dist/init.js +13 -18
  26. package/dist/load.d.ts +1 -3
  27. package/dist/load.js +2 -5
  28. package/dist/mcp.d.ts +1 -2
  29. package/dist/mcp.js +15 -15
  30. package/dist/model.d.ts +57 -109
  31. package/dist/model.js +20 -89
  32. package/dist/open.d.ts +2 -5
  33. package/dist/open.js +6 -11
  34. package/dist/page.d.ts +0 -1
  35. package/dist/page.js +1 -3
  36. package/dist/picker.d.ts +2 -4
  37. package/dist/picker.js +11 -14
  38. package/dist/png.js +9 -10
  39. package/dist/rail.d.ts +1 -3
  40. package/dist/rail.js +2 -16
  41. package/dist/scene.d.ts +8 -8
  42. package/dist/source.d.ts +1 -2
  43. package/dist/source.js +5 -5
  44. package/dist/svg.d.ts +5 -8
  45. package/dist/svg.js +50 -112
  46. package/dist/text.d.ts +0 -2
  47. package/dist/text.js +1 -4
  48. package/dist/type-index.d.ts +55 -0
  49. package/dist/type-index.js +383 -0
  50. package/dist/types.d.ts +32 -0
  51. package/dist/types.js +733 -0
  52. package/dist/verify.d.ts +26 -4
  53. package/dist/verify.js +68 -26
  54. package/dist/version.d.ts +1 -2
  55. package/dist/version.js +2 -2
  56. package/package.json +4 -2
package/dist/geometry.js CHANGED
@@ -1,27 +1,14 @@
1
1
  import { STUB } from './model.js';
2
- /** The least gap between a label pill and a lane border. */
3
2
  const LABEL_CLEAR = 4;
4
3
  const cx = (r) => r.x + r.w / 2;
5
4
  const cy = (r) => r.y + r.h / 2;
6
- /** A point on the cubic Bézier at `t`, as `check` samples an edge. */
7
5
  const bezier = ([p0, p1, p2, p3], t) => {
8
6
  const u = 1 - t;
9
7
  const [a, b, c, d] = [u * u * u, 3 * u * u * t, 3 * u * t * t, t * t * t];
10
8
  return { x: a * p0.x + b * p1.x + c * p2.x + d * p3.x, y: a * p0.y + b * p1.y + c * p2.y + d * p3.y };
11
9
  };
12
- // Turns edges between measured boxes into curved SVG paths.
13
- // Boxes stacked on top of each other connect bottom->top, otherwise side->side.
14
- // Several edges leaving the same side of a box are spread out so they don't overlap,
15
- // except on `tips` boxes (diamonds), where they all meet at the point.
16
- // `elbow` draws a right-angle path, from a right end to a left end: its four curve points are the corners.
17
- // `sides` fixes the two sides an edge uses (a timeline uses right to left).
18
- // `around` makes an edge leave and enter from the top or bottom, arcing over whatever sits between.
19
- // `bands` (with `stub`) are the lane bands of the source and of the target: each pill stays inside its band, 4 px clear of the border.
20
- // `labelW` is the width of an edge's label pill: a stub pill keeps clear of it.
21
- // `stub` (wrapped lanes: the source pill width, the target pill width, and the width of a shorter source pill) draws a short stub from the source to a pill, and from a second pill into the target.
22
- export function route(edges, rects, tips = new Set(), avoid = [], // what an elbow's vertical run and a stub pill must not cross (the timeline's outside labels; the boxes and gutters of lanes)
23
- area, // where a stub pill may sit: the lanes right of the gutter
24
- lanes) {
10
+ /** Routes edges between measured boxes as curved SVG paths. `elbow` draws right-angle paths; `stub` splits a cross-lane edge in two. */
11
+ export function route(edges, rects, tips = new Set(), avoid = [], area, lanes) {
25
12
  const picks = [];
26
13
  for (const e of edges) {
27
14
  const a = rects[e.from], b = rects[e.to];
@@ -45,7 +32,6 @@ lanes) {
45
32
  : ['l', 'r'];
46
33
  picks.push({ ...e, a, b, sa, sb });
47
34
  }
48
- // For every (box, side), list the edge ends that sit there, sorted by where the other end is.
49
35
  const ends = new Map();
50
36
  for (const pick of picks) {
51
37
  for (const start of [true, false]) {
@@ -64,7 +50,7 @@ lanes) {
64
50
  const r = x.start ? x.pick.b : x.pick.a;
65
51
  return horiz ? cx(r) : cy(r);
66
52
  };
67
- list.sort((p, q) => other(p) - other(q)); // stable: ties keep declaration order
53
+ list.sort((p, q) => other(p) - other(q));
68
54
  list.forEach((x, i) => {
69
55
  const r = x.start ? x.pick.a : x.pick.b;
70
56
  const f = tip ? 0.5 : (i + 1) / (list.length + 1);
@@ -78,16 +64,12 @@ lanes) {
78
64
  anchor.set(x.pick.id + (x.start ? ':s' : ':e'), pt);
79
65
  });
80
66
  }
81
- // The four points travel with the path string: `flowfig check` samples the curve, and nothing has to parse `d`.
82
67
  const drawn = (id, curve, mid) => {
83
68
  const [s, c1, c2, e] = curve;
84
69
  return { id, d: `M ${s.x} ${s.y} C ${c1.x} ${c1.y}, ${c2.x} ${c2.y}, ${e.x} ${e.y}`, mid, curve };
85
70
  };
86
- // Stub pills are placed after the other edges. Each pill keeps clear of `avoid`, of the edge labels, of the pills and stubs
87
- // before it, and of every edge path (sampled as `check` samples it).
88
71
  const pills = [];
89
72
  const paths = [];
90
- // The same samples as segments: a stub line must not cross one.
91
73
  const runs = [];
92
74
  const track = (pts) => {
93
75
  paths.push(...pts);
@@ -101,11 +83,6 @@ lanes) {
101
83
  const one = (p) => {
102
84
  const s = anchor.get(p.id + ':s'), e = anchor.get(p.id + ':e');
103
85
  if (p.stub) {
104
- // The source pill goes right of the source and the target pill left of the target, at the nearest clear place: it slides
105
- // away from the box in 8 px steps, and up or down inside the band in 4 px steps. The stub then runs on a slant. The last
106
- // places are below and above the box. A place is clear if the pill and its stub keep clear of everything, and the pill stays
107
- // inside its band. If no place is clear, the source pill tries its shorter text. If no place is clear then, the first place
108
- // stays and `check` reports it.
109
86
  const [ow, iw, sw] = p.stub;
110
87
  const [sb, tb] = p.bands ?? [];
111
88
  const rows = (box, y0, band) => {
@@ -114,14 +91,11 @@ lanes) {
114
91
  : [box.y + box.h + 2, box.y - 20];
115
92
  return [y0, ...ys.filter((y) => y !== y0)];
116
93
  };
117
- // A place and its stub. Beside the box, the stub runs from the box side to the near end of the pill. Under or over the box,
118
- // it runs straight down or up between the box and the pill. `dir` is 1 for the source (box to pill), -1 for the target.
119
94
  const place = (box, from, dir, r, side, tip) => {
120
95
  let a, b;
121
96
  if (side)
122
97
  [a, b] = [from, { x: dir > 0 ? r.x : r.x + r.w, y: r.y + 9 }];
123
98
  else {
124
- // A diamond has its point at the middle: the stub meets the point.
125
99
  const x = tip ? cx(box) : Math.min(Math.max(r.x + r.w / 2, box.x + 8, r.x + 8), box.x + box.w - 8, r.x + r.w - 8);
126
100
  const under = r.y >= box.y + box.h;
127
101
  [a, b] = [
@@ -131,22 +105,49 @@ lanes) {
131
105
  }
132
106
  return dir > 0 ? [r, a, b] : [r, b, a];
133
107
  };
134
- const beside = (w, box, from, dir, band) => {
108
+ function* beside(w, box, from, dir, band) {
135
109
  const tip = tips.has(dir > 0 ? p.from : p.to);
136
- const out = [];
137
- for (let dx = STUB - 8 * Math.ceil((box.w + w) / 8); dx <= STUB + 240; dx += 8)
138
- for (const y of rows(box, from.y - 9, band)) {
139
- // Closer than STUB to the box side, a pill sits under or over the box, with room for the stub.
140
- const x = dir > 0 ? from.x + dx : from.x - dx - w;
141
- if (dx < STUB && !(y >= box.y + box.h + STUB / 2 || y + 18 <= box.y - STUB / 2))
142
- continue;
143
- if (dx < STUB && tip && !(x + 8 <= cx(box) && cx(box) <= x + w - 8))
144
- continue;
145
- out.push([...place(box, from, dir, { x, y, w, h: 18 }, dx >= STUB, tip), Math.abs(dx - STUB) + Math.abs(y + 9 - from.y)]);
110
+ const ys = rows(box, from.y - 9, band)
111
+ .map((y, i) => ({ y, d: Math.abs(y + 9 - from.y), i }))
112
+ .sort((m, q) => m.d - q.d || m.i - q.i);
113
+ const heap = [];
114
+ for (let dx = STUB - 8 * Math.ceil((box.w + w) / 8); dx <= STUB + 240; dx += 8) {
115
+ const x = dir > 0 ? from.x + dx : from.x - dx - w;
116
+ if (dx < STUB && tip && !(x + 8 <= cx(box) && cx(box) <= x + w - 8))
117
+ continue;
118
+ if (ys.length)
119
+ heap.push({ dx, x, k: 0, key: Math.abs(dx - STUB) + ys[0].d, i: heap.length });
120
+ }
121
+ // Equal keys must keep the dx order, then the row order, or a pill moves.
122
+ const less = (m, q) => m.key < q.key || (m.key === q.key && m.i < q.i);
123
+ heap.sort((m, q) => m.key - q.key || m.i - q.i);
124
+ while (heap.length) {
125
+ const h = heap[0];
126
+ const { y } = ys[h.k++];
127
+ if (h.k < ys.length)
128
+ h.key = Math.abs(h.dx - STUB) + ys[h.k].d;
129
+ else {
130
+ const last = heap.pop();
131
+ if (heap.length)
132
+ heap[0] = last;
146
133
  }
147
- return out.sort((m, q) => m[3] - q[3]).map(([r, a, b]) => [r, a, b]);
148
- };
149
- // A diamond with no room beside its point: the stub leaves the side point straight down or up, to a pill that spans its x.
134
+ for (let i = 0;;) {
135
+ const l = 2 * i + 1;
136
+ let m = i;
137
+ if (l < heap.length && less(heap[l], heap[m]))
138
+ m = l;
139
+ if (l + 1 < heap.length && less(heap[l + 1], heap[m]))
140
+ m = l + 1;
141
+ if (m === i)
142
+ break;
143
+ [heap[i], heap[m]] = [heap[m], heap[i]];
144
+ i = m;
145
+ }
146
+ if (h.dx < STUB && !(y >= box.y + box.h + STUB / 2 || y + 18 <= box.y - STUB / 2))
147
+ continue;
148
+ yield place(box, from, dir, { x: h.x, y, w, h: 18 }, h.dx >= STUB, tip);
149
+ }
150
+ }
150
151
  const along = (w, box, from, dir, band) => {
151
152
  if (!tips.has(dir > 0 ? p.from : p.to))
152
153
  return [];
@@ -162,49 +163,54 @@ lanes) {
162
163
  }
163
164
  return out.sort((m, q) => m[3] - q[3]).map(([r, a, b]) => [r, a, b]);
164
165
  };
165
- const outs = (w) => [
166
- ...beside(w, p.a, s, 1, sb),
167
- [
166
+ function* outs(w) {
167
+ yield* beside(w, p.a, s, 1, sb);
168
+ yield [
168
169
  { x: cx(p.a) - w / 2, y: p.a.y + p.a.h + STUB, w, h: 18 },
169
170
  { x: cx(p.a), y: p.a.y + p.a.h },
170
171
  { x: cx(p.a), y: p.a.y + p.a.h + STUB },
171
- ],
172
- [
172
+ ];
173
+ yield [
173
174
  { x: cx(p.a) - w / 2, y: p.a.y - STUB - 18, w, h: 18 },
174
175
  { x: cx(p.a), y: p.a.y },
175
176
  { x: cx(p.a), y: p.a.y - STUB },
176
- ],
177
- ...along(w, p.a, s, 1, sb),
178
- ];
179
- const ins = [
180
- ...beside(iw, p.b, e, -1, tb),
181
- [
177
+ ];
178
+ yield* along(w, p.a, s, 1, sb);
179
+ }
180
+ function* ins() {
181
+ yield* beside(iw, p.b, e, -1, tb);
182
+ yield [
182
183
  { x: cx(p.b) - iw / 2, y: p.b.y - STUB - 18, w: iw, h: 18 },
183
184
  { x: cx(p.b), y: p.b.y - STUB },
184
185
  { x: cx(p.b), y: p.b.y },
185
- ],
186
- [
186
+ ];
187
+ yield [
187
188
  { x: cx(p.b) - iw / 2, y: p.b.y + p.b.h + STUB, w: iw, h: 18 },
188
189
  { x: cx(p.b), y: p.b.y + p.b.h + STUB },
189
190
  { x: cx(p.b), y: p.b.y + p.b.h },
190
- ],
191
- ...along(iw, p.b, e, -1, tb),
192
- ];
191
+ ];
192
+ yield* along(iw, p.b, e, -1, tb);
193
+ }
193
194
  const seg = (a, b) => Array.from({ length: 9 }, (_, i) => ({ x: a.x + ((b.x - a.x) * i) / 8, y: a.y + ((b.y - a.y) * i) / 8 }));
194
- // A stub must not run through a box other than its own, nor through a pill or a label, nor cross an edge path.
195
195
  const free = (a, b, own) => seg(a, b).every((q) => ![...avoid, ...pills].some((r) => r !== own && q.x > r.x + 2 && q.x < r.x + r.w - 2 && q.y > r.y + 2 && q.y < r.y + r.h - 2));
196
196
  const whole = (a, b) => !runs.some(([c, d]) => crosses(a, b, c, d));
197
197
  const fits = (own, band, strict) => ([r, a, b]) => clear(r, band) && free(a, b, own) && (!strict || whole(a, b));
198
- // The first place whose stub crosses no edge path. If none, the first place that clears everything else: in a dense
199
- // figure no place may avoid every edge, and `check` then warns about the crossing.
200
- const first = (own, band, lists) => [true, false].flatMap((strict) => lists.map((l, i) => [l.find(fits(own, band, strict)), i, !strict])).find(([x]) => x);
201
- const hit = first(p.a, sb, [outs(ow), ...(sw == null ? [] : [outs(sw)])]);
198
+ const first = (own, band, lists) => {
199
+ for (const strict of [true, false]) {
200
+ const ok = fits(own, band, strict);
201
+ for (const [i, list] of lists.entries())
202
+ for (const c of list())
203
+ if (ok(c))
204
+ return [c, i, !strict];
205
+ }
206
+ };
207
+ const hit = first(p.a, sb, [() => outs(ow), ...(sw == null ? [] : [() => outs(sw)])]);
202
208
  const cut = hit?.[1] === 1;
203
- const [po, o1, o2] = hit?.[0] ?? outs(ow)[0];
209
+ const [po, o1, o2] = hit?.[0] ?? outs(ow).next().value;
204
210
  pills.push(po);
205
211
  track(seg(o1, o2));
206
212
  const hit2 = first(p.b, tb, [ins]);
207
- const [pi, i1, i2] = hit2?.[0] ?? ins[0];
213
+ const [pi, i1, i2] = hit2?.[0] ?? ins().next().value;
208
214
  pills.push(pi);
209
215
  track(seg(i1, i2));
210
216
  const line = (a, b) => `M ${a.x} ${a.y} L ${b.x} ${b.y}`;
@@ -227,10 +233,7 @@ lanes) {
227
233
  };
228
234
  }
229
235
  if (p.elbow) {
230
- // Under 16 px of gap, the elbow detours: out 8 px past the start, back to 8 px before the end, then forward into the target.
231
- // A gap of 0 px or less takes the same detour.
232
236
  if (e.x - s.x < 16 && s.y === e.y) {
233
- // One row: a straight line, since a detour would only double back.
234
237
  return { id: p.id, d: `M ${s.x} ${s.y} H ${e.x}`, mid: { x: (s.x + e.x) / 2, y: s.y }, curve: [s, s, e, e], elbow: [s, e] };
235
238
  }
236
239
  if (e.x - s.x < 16) {
@@ -243,26 +246,20 @@ lanes) {
243
246
  elbow: [s, { x: mx, y: s.y }, { x: mx, y: my }, { x: ex, y: my }, { x: ex, y: e.y }, e],
244
247
  };
245
248
  }
246
- // Over 16 px, the vertical run tries the midpoint, 8 px before the end, 8 px after the start, then any x in the gap.
247
- // A vertical run keeps clear of every label and box; a horizontal run keeps clear of every box but the two ends.
248
249
  const own = (r) => [p.a, p.b].some((q) => q.x === r.x && q.y === r.y && q.w === r.w && q.h === r.h);
249
250
  const all = avoid.filter((r) => !own(r));
250
251
  const boxes = all.filter((r) => r.box);
251
- // `m` is the margin: 2 px in the gap, 8 px on a detour, so a detour does not run along a box side.
252
252
  const vClear = (x, ya, yb, m = 2) => !all.some((r) => x > r.x - m && x < r.x + r.w + m && Math.max(ya, yb) > r.y && Math.min(ya, yb) < r.y + r.h);
253
253
  const hClear = (y, xa, xb, list = boxes, m = 2) => !list.some((r) => y > r.y - m && y < r.y + r.h + m && Math.max(xa, xb) > r.x && Math.min(xa, xb) < r.x + r.w);
254
254
  const mid = (s.x + e.x) / 2;
255
255
  const gap = Array.from({ length: Math.floor((e.x - s.x - 16) / 4) + 1 }, (_, i) => s.x + 8 + i * 4).sort((u, w) => Math.abs(u - mid) - Math.abs(w - mid));
256
256
  const mx = [mid, e.x - 8, s.x + 8, ...gap].find((x) => vClear(x, s.y, e.y) && hClear(s.y, s.x, x) && hClear(e.y, x, e.x));
257
257
  if (mx == null && boxes.length) {
258
- // No x in the gap is clear: the elbow goes around. It runs right past the boxes in its way, along a clear row, back to
259
- // a clear x at or before 8 px before the target, then down or up and forward into the target. The shortest clear
260
- // detour wins; ties take the row nearest the middle.
261
258
  const right = Math.max(...boxes.map((r) => r.x + r.w)) + 12;
262
259
  const left = Math.min(...boxes.map((r) => r.x));
263
260
  const [top, bottom] = [Math.min(...boxes.map((r) => r.y)) - 12, Math.max(...boxes.map((r) => r.y + r.h)) + 12];
264
261
  let best;
265
- // ponytail: a grid search in 4 px steps, about 10^5 tries for a figure the size of the roadmap.
262
+ // ponytail: grid search in 4 px steps, about 10^5 tries on the roadmap.
266
263
  for (let x = s.x + 8; x <= right; x += 4) {
267
264
  if (!hClear(s.y, s.x, x))
268
265
  continue;
@@ -290,7 +287,6 @@ lanes) {
290
287
  };
291
288
  }
292
289
  }
293
- // If no path is clear, the midpoint stays and `check` reports the crossing.
294
290
  const x = mx ?? mid;
295
291
  const c1 = { x, y: s.y }, c2 = { x, y: e.y };
296
292
  return {
@@ -302,7 +298,7 @@ lanes) {
302
298
  };
303
299
  }
304
300
  if (p.around) {
305
- // ponytail: arcs 50px past the two ends' boxes; a taller box in between can still be crossed.
301
+ // ponytail: arcs 50 px past the box ends; a taller box between can be crossed.
306
302
  const y = p.around === 'above' ? Math.min(p.a.y, p.b.y) - 50 : Math.max(p.a.y + p.a.h, p.b.y + p.b.h) + 50;
307
303
  return drawn(p.id, [s, { x: s.x, y }, { x: e.x, y }, e], { x: (s.x + e.x) / 2, y: (s.y + 6 * y + e.y) / 8 });
308
304
  }
@@ -330,9 +326,6 @@ lanes) {
330
326
  done.set(p, one(p));
331
327
  return picks.map((p) => done.get(p));
332
328
  }
333
- /** The point of the path nearest its middle where a label pill of width `w` sits inside one band, LABEL_CLEAR from the border, clear of the boxes
334
- * and the earlier pills. If a short run leaves no such point, the pill keeps the x of a path point and moves up or down into the nearest
335
- * band, still on the path. If that fails too, the middle. Both renderers route through this, so they place the label alike. */
336
329
  function labelInBand(r, w, { bands, boxes }, pills) {
337
330
  const hit = (a, b, m) => a.x < b.x + b.w + m && b.x < a.x + a.w + m && a.y < b.y + b.h + m && b.y < a.y + a.h + m;
338
331
  const ts = Array.from({ length: 65 }, (_, i) => i / 64).sort((a, b) => Math.abs(a - 0.5) - Math.abs(b - 0.5));
@@ -356,7 +349,7 @@ function labelInBand(r, w, { bands, boxes }, pills) {
356
349
  }
357
350
  return r.mid;
358
351
  }
359
- /** True if the segment a-b crosses the segment c-d. The ends of a-b are trimmed by 1.5 px, so a touch at a box side does not count. */
352
+ /** True if segment a-b crosses c-d. The ends of a-b are trimmed by 1.5 px. */
360
353
  export function crosses(a, b, c, d) {
361
354
  const len = Math.hypot(b.x - a.x, b.y - a.y);
362
355
  if (len < 4)
package/dist/gif.d.ts CHANGED
@@ -1,6 +1,5 @@
1
1
  import type { Image } from './png.ts';
2
- /** One frame: `load` returns the pixels (called twice per frame); `delay` is in centiseconds.
3
- * `same` says the pixels equal the frame before: the encoder then never calls `load`. */
2
+ /** One frame. `load` returns the pixels, `delay` is in cs, `same` skips `load`. */
4
3
  export type GifFrame = {
5
4
  load: () => Image;
6
5
  delay: number;
package/dist/gif.js CHANGED
@@ -1,12 +1,41 @@
1
+ import { endianness } from 'node:os';
1
2
  /** The delay of each of `count` frames in cs. The sum is round(count * 100 / fps). */
2
3
  export function delays(count, fps) {
3
- // Each delay is a whole cs: the rounding error moves between frames and does not add up.
4
4
  return Array.from({ length: count }, (_, i) => Math.round(((i + 1) * 100) / fps) - Math.round((i * 100) / fps));
5
5
  }
6
- // A color bin: 5 bits per channel, 32768 bins.
7
6
  const binOf = (rgb) => ((rgb >> 9) & 0x7c00) | ((rgb >> 6) & 0x3e0) | ((rgb >> 3) & 0x1f);
7
+ // Little-endian: a pixel word is A B G R, so this swaps R and B.
8
+ const rgbOf = (v) => ((v & 255) << 16) | (v & 0xff00) | ((v >> 16) & 255);
9
+ const CROP_LIMIT = 64 << 20;
10
+ function changedBox(a, b, width, height) {
11
+ let x0 = width, x1 = -1, y0 = -1, y1 = -1;
12
+ for (let y = 0; y < height; y++) {
13
+ const o = y * width;
14
+ let lo = 0;
15
+ while (lo < width && a[o + lo] === b[o + lo])
16
+ lo++;
17
+ if (lo === width)
18
+ continue;
19
+ let hi = width - 1;
20
+ while (a[o + hi] === b[o + hi])
21
+ hi--;
22
+ if (lo < x0)
23
+ x0 = lo;
24
+ if (hi > x1)
25
+ x1 = hi;
26
+ if (y0 < 0)
27
+ y0 = y;
28
+ y1 = y;
29
+ }
30
+ return y1 < 0 ? null : [x0, y0, x1, y1];
31
+ }
8
32
  const channel = (bin, c) => (bin >> (10 - 5 * c)) & 31;
9
- /** Median cut: split the box with the widest channel range at its weighted median, until 256 boxes or one bin per box. */
33
+ function cropOf(px, [x0, y0, x1, y1], width) {
34
+ const w = x1 - x0 + 1, out = new Uint32Array(w * (y1 - y0 + 1));
35
+ for (let y = y0; y <= y1; y++)
36
+ out.set(px.subarray(y * width + x0, y * width + x1 + 1), (y - y0) * w);
37
+ return out;
38
+ }
10
39
  function medianCut(bins, counts) {
11
40
  const boxes = [bins];
12
41
  while (boxes.length < 256) {
@@ -36,7 +65,6 @@ function medianCut(bins, counts) {
36
65
  }
37
66
  return boxes;
38
67
  }
39
- /** The palette: the exact colors if there are 256 or fewer, else median cut over the bins. No dither. */
40
68
  function palette(exact, counts, sums) {
41
69
  const colors = new Uint8Array(768);
42
70
  if (exact) {
@@ -59,7 +87,6 @@ function palette(exact, counts, sums) {
59
87
  }
60
88
  colors.set([Math.round(r / n), Math.round(g / n), Math.round(b / n)], k * 3);
61
89
  });
62
- // Each bin maps to the palette color nearest to the mean color of the bin.
63
90
  const table = new Uint8Array(32768);
64
91
  for (const x of bins) {
65
92
  const r = sums[x * 3] / counts[x], g = sums[x * 3 + 1] / counts[x], b = sums[x * 3 + 2] / counts[x];
@@ -73,7 +100,6 @@ function palette(exact, counts, sums) {
73
100
  }
74
101
  return { colors, index: (rgb) => table[binOf(rgb)] };
75
102
  }
76
- /** GIF LZW: minimum code size 8, a clear code first, codes up to 12 bits, data in sub-blocks of 255 bytes or fewer. */
77
103
  function lzw(px, width, rect, byte) {
78
104
  const [x0, y0, x1, y1] = rect;
79
105
  const CLEAR = 256, END = 257;
@@ -115,7 +141,7 @@ function lzw(px, width, rect, byte) {
115
141
  [next, size] = [258, 9];
116
142
  }
117
143
  else {
118
- // The decoder runs one code behind: grow the size when the new code no longer fits.
144
+ // The decoder runs one code behind: grow the size one code early.
119
145
  if (next >= 1 << size)
120
146
  size++;
121
147
  dict.set((prefix << 8) | k, next++);
@@ -134,17 +160,19 @@ function lzw(px, width, rect, byte) {
134
160
  byte(0);
135
161
  }
136
162
  /** An animated GIF that loops forever. All frames have the size of the first frame. */
137
- // It yields to the event loop between frames, so a signal handler can run while the encode goes on.
163
+ // It yields between frames so a signal handler can run.
138
164
  export async function encodeGif(frames) {
139
165
  if (!frames.length)
140
166
  throw new Error('a GIF needs at least one frame');
141
- // Pass 1: count the colors of all frames.
167
+ if (endianness() !== 'LE')
168
+ throw new Error('flowfig gif needs a little-endian CPU');
142
169
  const counts = new Uint32Array(32768), sums = new Float64Array(32768 * 3);
143
170
  let exact = new Map(), width = 0, height = 0;
171
+ let before = null, kept = 0;
172
+ const crops = [];
144
173
  for (let f = 0; f < frames.length; f++) {
145
174
  if (frames[f].same && f > 0)
146
175
  continue;
147
- // A run of equal frames counts once, with the weight of the run.
148
176
  let weight = 1;
149
177
  while (f + weight < frames.length && frames[f + weight].same)
150
178
  weight++;
@@ -154,20 +182,39 @@ export async function encodeGif(frames) {
154
182
  [width, height] = [w, h];
155
183
  else if (w !== width || h !== height)
156
184
  throw new Error(`frame ${f + 1} is ${w} x ${h}; the first frame is ${width} x ${height}`);
157
- let last = -1, bin = 0;
158
- for (let i = 0; i < data.length; i += 4) {
159
- const rgb = (data[i] << 16) | (data[i + 1] << 8) | data[i + 2];
160
- if (rgb !== last) {
161
- last = rgb;
162
- bin = binOf(rgb);
163
- if (exact && !exact.has(rgb))
164
- exact = exact.size < 256 ? exact.set(rgb, exact.size) : null;
185
+ const px = new Uint32Array(data.buffer, data.byteOffset, data.length >> 2);
186
+ let last = px[0] & 0xffffff, run = 0;
187
+ const add = (v, n) => {
188
+ const rgb = rgbOf(v), bin = binOf(rgb), k = n * weight;
189
+ if (exact && !exact.has(rgb))
190
+ exact = exact.size < 256 ? exact.set(rgb, exact.size) : null;
191
+ counts[bin] += k;
192
+ sums[bin * 3] += (rgb >> 16) * k;
193
+ sums[bin * 3 + 1] += ((rgb >> 8) & 255) * k;
194
+ sums[bin * 3 + 2] += (rgb & 255) * k;
195
+ };
196
+ for (let i = 0; i < px.length; i++) {
197
+ const v = px[i] & 0xffffff;
198
+ if (v === last)
199
+ run++;
200
+ else {
201
+ add(last, run);
202
+ [last, run] = [v, 1];
165
203
  }
166
- counts[bin] += weight;
167
- sums[bin * 3] += data[i] * weight;
168
- sums[bin * 3 + 1] += data[i + 1] * weight;
169
- sums[bin * 3 + 2] += data[i + 2] * weight;
170
204
  }
205
+ add(last, run);
206
+ const box = before ? changedBox(px, before, width, height) : [0, 0, width - 1, height - 1];
207
+ if (!box)
208
+ crops[f] = null;
209
+ else {
210
+ const [x0, y0, x1, y1] = box;
211
+ const size = (x1 - x0 + 1) * (y1 - y0 + 1) * 4;
212
+ if (kept + size <= CROP_LIMIT) {
213
+ kept += size;
214
+ crops[f] = { x0, y0, x1, y1, px: before ? cropOf(px, box, width) : px };
215
+ }
216
+ }
217
+ before = px;
171
218
  }
172
219
  const { colors, index } = palette(exact, counts, sums);
173
220
  let buf = new Uint8Array(1 << 20), len = 0;
@@ -196,20 +243,34 @@ export async function encodeGif(frames) {
196
243
  bytes(0x21, 0xff, 11);
197
244
  text('NETSCAPE2.0');
198
245
  bytes(3, 1, 0, 0, 0); // loop count 0: loop forever
199
- // Pass 2: each frame as palette indices. A later frame sends only the rectangle that changed.
200
246
  let prev = null;
201
- for (const frame of frames) {
247
+ for (let i = 0; i < frames.length; i++) {
248
+ const frame = frames[i], crop = crops[i];
202
249
  await new Promise(setImmediate);
203
250
  let cur = prev;
204
- if (!(frame.same && prev)) {
205
- const { data } = frame.load();
251
+ if (crop === null && prev)
252
+ cur = prev;
253
+ else if (!(frame.same && prev)) {
206
254
  cur = new Uint8Array(width * height);
207
255
  let last = -1, k = 0;
208
- for (let p = 0, i = 0; p < cur.length; p++, i += 4) {
209
- const rgb = (data[i] << 16) | (data[i + 1] << 8) | data[i + 2];
210
- if (rgb !== last)
211
- [last, k] = [rgb, index(rgb)];
256
+ const put = (p, v) => {
257
+ v &= 0xffffff;
258
+ if (v !== last)
259
+ [last, k] = [v, index(rgbOf(v))];
212
260
  cur[p] = k;
261
+ };
262
+ if (crop) {
263
+ if (prev)
264
+ cur.set(prev);
265
+ for (let y = crop.y0, q = 0; y <= crop.y1; y++)
266
+ for (let x = crop.x0; x <= crop.x1; x++)
267
+ put(y * width + x, crop.px[q++]);
268
+ }
269
+ else {
270
+ const { data } = frame.load();
271
+ const px = new Uint32Array(data.buffer, data.byteOffset, data.length >> 2);
272
+ for (let p = 0; p < cur.length; p++)
273
+ put(p, px[p]);
213
274
  }
214
275
  }
215
276
  let rect = [0, 0, width - 1, height - 1];
@@ -217,19 +278,31 @@ export async function encodeGif(frames) {
217
278
  rect = [0, 0, -1, -1];
218
279
  else if (prev) {
219
280
  rect = [width, height, -1, -1];
220
- for (let y = 0, p = 0; y < height; y++)
221
- for (let x = 0; x < width; x++, p++)
222
- if (cur[p] !== prev[p]) {
223
- if (x < rect[0])
224
- rect[0] = x;
225
- if (x > rect[2])
226
- rect[2] = x;
227
- if (y < rect[1])
228
- rect[1] = y;
229
- rect[3] = y;
230
- }
281
+ const wide = (width & 3) === 0;
282
+ const a32 = wide ? new Uint32Array(cur.buffer) : cur, b32 = wide ? new Uint32Array(prev.buffer) : prev, row = wide ? width >> 2 : width;
283
+ for (let y = crop?.y0 ?? 0; y <= (crop?.y1 ?? height - 1); y++) {
284
+ let x = y * row;
285
+ const end = x + row;
286
+ while (x < end && a32[x] === b32[x])
287
+ x++;
288
+ if (x === end)
289
+ continue;
290
+ const o = y * width;
291
+ let x0 = 0, x1 = width - 1;
292
+ while (cur[o + x0] === prev[o + x0])
293
+ x0++;
294
+ while (cur[o + x1] === prev[o + x1])
295
+ x1--;
296
+ if (x0 < rect[0])
297
+ rect[0] = x0;
298
+ if (x1 > rect[2])
299
+ rect[2] = x1;
300
+ if (y < rect[1])
301
+ rect[1] = y;
302
+ rect[3] = y;
303
+ }
231
304
  }
232
- // No change: a 1 x 1 frame that paints the old color keeps the frame and its delay.
305
+ // A 1 x 1 frame in the old color keeps the frame and its delay.
233
306
  if (rect[2] < 0)
234
307
  rect = [0, 0, 0, 0];
235
308
  bytes(0x21, 0xf9, 4, 1 << 2); // disposal method 1: the next frame draws over this frame