flo-mat 4.0.3 → 4.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (318) hide show
  1. package/__tests__/find-2-prong/get-medial/dd-get-medial-point-coeffs-same-curve.spec.ts +106 -0
  2. package/__tests__/find-2-prong/get-medial/dd-get-medial-point-coeffs.spec.ts +73 -0
  3. package/__tests__/find-2-prong/get-medial/get-closest-points.spec.ts +5 -2
  4. package/__tests__/helpers/close-to.ts +5 -5
  5. package/__tests__/helpers/jest.setup.ts +35 -0
  6. package/__tests__/specific-cases/load-svg/load-svg.ts +30 -0
  7. package/__tests__/specific-cases/specific-cases.spec.ts +168 -4
  8. package/__tests__/specific-cases/test-svgs/achispado.svg +5052 -0
  9. package/browser/index.js +16089 -16854
  10. package/browser/index.min.js +1 -1
  11. package/{jest.config.cjs → jest.config.ts} +8 -3
  12. package/node/closest-boundary-point/get-close-boundary-points-certified.js +3 -2
  13. package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -1
  14. package/node/corner/get-corner.js +1 -1
  15. package/node/corner/get-corner.js.map +1 -1
  16. package/node/{reconstruct-from-mat → cp-node/fs}/get-all-on-loop-by-loop.d.ts +6 -2
  17. package/node/{reconstruct-from-mat → cp-node/fs}/get-all-on-loop-by-loop.js +5 -1
  18. package/node/cp-node/fs/get-all-on-loop-by-loop.js.map +1 -0
  19. package/node/cp-node/fs/get-boundary-beziers-to-next.d.ts +1 -0
  20. package/node/cp-node/fs/get-boundary-beziers-to-next.js +1 -59
  21. package/node/cp-node/fs/get-boundary-beziers-to-next.js.map +1 -1
  22. package/node/cp-node/fs/get-edge-direction.d.ts +3 -1
  23. package/node/cp-node/fs/get-edge-direction.js +5 -3
  24. package/node/cp-node/fs/get-edge-direction.js.map +1 -1
  25. package/node/cp-node/fs/get-implied-boundary-bezier-between.js.map +1 -1
  26. package/node/cp-node/fs/get-mat-curve-between.js +6 -6
  27. package/node/cp-node/fs/get-mat-curve-between.js.map +1 -1
  28. package/node/cp-node/fs/is-fully-terminating.js +12 -0
  29. package/node/cp-node/fs/is-fully-terminating.js.map +1 -1
  30. package/node/debug/debug.d.ts +4 -13
  31. package/node/debug/debug.js +3 -30
  32. package/node/debug/debug.js.map +1 -1
  33. package/node/find-2-prong/find-2-prong.js +24 -10
  34. package/node/find-2-prong/find-2-prong.js.map +1 -1
  35. package/node/find-2-prong/get-medial/get-antipodal-points.d.ts +1 -1
  36. package/node/find-2-prong/get-medial/get-antipodal-points.js +2 -2
  37. package/node/find-2-prong/get-medial/get-antipodal-points.js.map +1 -1
  38. package/node/find-2-prong/get-medial/get-closest-points.d.ts +7 -1
  39. package/node/find-2-prong/get-medial/get-closest-points.js +60 -14
  40. package/node/find-2-prong/get-medial/get-closest-points.js.map +1 -1
  41. package/node/find-2-prong/reduce-radius.d.ts +3 -1
  42. package/node/find-2-prong/reduce-radius.js +8 -6
  43. package/node/find-2-prong/reduce-radius.js.map +1 -1
  44. package/node/find-3-prong/calc-better-x.js +1 -3
  45. package/node/find-3-prong/calc-better-x.js.map +1 -1
  46. package/node/find-3-prong/calc-initial-3-prong-center.js +1 -2
  47. package/node/find-3-prong/calc-initial-3-prong-center.js.map +1 -1
  48. package/node/find-3-prong/find-3-prong-for-delta3s.js +1 -4
  49. package/node/find-3-prong/find-3-prong-for-delta3s.js.map +1 -1
  50. package/node/find-3-prong/find-3-prong.js.map +1 -1
  51. package/node/find-3-prong/find-and-add-3-prong.js +0 -14
  52. package/node/find-3-prong/find-and-add-3-prong.js.map +1 -1
  53. package/node/find-mat/find-mat.js +2 -1
  54. package/node/find-mat/find-mat.js.map +1 -1
  55. package/node/find-mat/find-mats.js +3 -1
  56. package/node/find-mat/find-mats.js.map +1 -1
  57. package/node/find-mat/get-dull-corners-on-loop.js +3 -2
  58. package/node/find-mat/get-dull-corners-on-loop.js.map +1 -1
  59. package/node/find-mat/get-for-1-prongs-on-loop.js +6 -3
  60. package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -1
  61. package/node/find-mat/get-for-2-prongs-on-loop.js +5 -1
  62. package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -1
  63. package/node/find-mat/get-meta.d.ts +4 -1
  64. package/node/find-mat/get-meta.js +9 -1
  65. package/node/find-mat/get-meta.js.map +1 -1
  66. package/node/find-mat/get-sharp-corners.js +4 -2
  67. package/node/find-mat/get-sharp-corners.js.map +1 -1
  68. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez0.d.ts +21 -0
  69. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez0.js +46 -0
  70. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez0.js.map +1 -0
  71. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez1.d.ts +28 -0
  72. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez1.js +97 -0
  73. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez1.js.map +1 -0
  74. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez2-same-curve.d.ts +28 -0
  75. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez2-same-curve.js +109 -0
  76. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez2-same-curve.js.map +1 -0
  77. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez2.d.ts +29 -0
  78. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez2.js +123 -0
  79. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez2.js.map +1 -0
  80. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3-same-curve.d.ts +30 -0
  81. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3-same-curve.js +177 -0
  82. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3-same-curve.js.map +1 -0
  83. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3.d.ts +29 -0
  84. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3.js +156 -0
  85. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3.js.map +1 -0
  86. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs.d.ts +28 -0
  87. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs.js +40 -0
  88. package/node/get-medial-points/double-double/dd-get-medial-point-coeffs.js.map +1 -0
  89. package/node/index.d.ts +4 -10
  90. package/node/index.js +3 -6
  91. package/node/index.js.map +1 -1
  92. package/node/point-on-shape/point-on-shape.d.ts +2 -0
  93. package/node/point-on-shape/to-p.d.ts +1 -1
  94. package/node/point-on-shape/to-p.js +1 -1
  95. package/node/point-on-shape/to-p.js.map +1 -1
  96. package/node/reconstruct-from-mat/get-cp-nodess-for-sat.js +2 -2
  97. package/node/reconstruct-from-mat/get-cp-nodess-for-sat.js.map +1 -1
  98. package/node/reconstruct-from-mat/reconstruct-from-mat.d.ts +8 -2
  99. package/node/reconstruct-from-mat/reconstruct-from-mat.js +154 -22
  100. package/node/reconstruct-from-mat/reconstruct-from-mat.js.map +1 -1
  101. package/node/reconstruct-from-mat/remove-sat-induced-trivial-3prongs.js +1 -1
  102. package/node/reconstruct-from-mat/remove-sat-induced-trivial-3prongs.js.map +1 -1
  103. package/node/svg/get-loop-bounds.js +6 -2
  104. package/node/svg/get-loop-bounds.js.map +1 -1
  105. package/node/utils/map-deep.d.ts +15 -0
  106. package/node/utils/map-deep.js +34 -0
  107. package/node/utils/map-deep.js.map +1 -0
  108. package/package.json +18 -12
  109. package/src/closest-boundary-point/get-close-boundary-points-certified.ts +3 -2
  110. package/src/corner/get-corner.ts +1 -1
  111. package/src/{reconstruct-from-mat → cp-node/fs}/get-all-on-loop-by-loop.ts +7 -3
  112. package/src/cp-node/fs/get-all-on-loop.ts +1 -1
  113. package/src/cp-node/fs/get-boundary-beziers-to-next.ts +1 -72
  114. package/src/cp-node/fs/get-edge-direction.ts +8 -4
  115. package/src/cp-node/fs/get-implied-boundary-bezier-between.ts +0 -1
  116. package/src/cp-node/fs/get-mat-curve-between.ts +6 -6
  117. package/src/cp-node/fs/is-fully-terminating.ts +16 -0
  118. package/src/debug/debug.ts +8 -50
  119. package/src/find-2-prong/find-2-prong.ts +37 -14
  120. package/src/find-2-prong/get-medial/get-antipodal-points.ts +3 -2
  121. package/src/find-2-prong/get-medial/get-closest-points-d.ts +213 -0
  122. package/src/find-2-prong/get-medial/get-closest-points.ts +74 -13
  123. package/src/find-2-prong/reduce-radius.ts +8 -5
  124. package/src/find-3-prong/calc-better-x.ts +1 -3
  125. package/src/find-3-prong/calc-initial-3-prong-center.ts +1 -2
  126. package/src/find-3-prong/find-3-prong-for-delta3s.ts +1 -4
  127. package/src/find-3-prong/find-3-prong.ts +0 -1
  128. package/src/find-3-prong/find-and-add-3-prong.ts +1 -15
  129. package/src/find-mat/find-mat.ts +3 -1
  130. package/src/find-mat/find-mats.ts +3 -2
  131. package/src/find-mat/get-dull-corners-on-loop.ts +4 -3
  132. package/src/find-mat/get-for-1-prongs-on-loop.ts +8 -3
  133. package/src/find-mat/get-for-2-prongs-on-loop.ts +6 -1
  134. package/src/find-mat/get-meta.ts +11 -0
  135. package/src/find-mat/get-sharp-corners.ts +5 -1
  136. package/src/get-medial-curve/__pycache__/get-cubic-self-medial-curve.cpython-313.pyc +0 -0
  137. package/src/get-medial-curve/get-cubic-self-medial-curve.py +419 -0
  138. package/src/get-medial-points/double-double/dd-get-medial-point-coeffs-bez0-with-running-err.ts +76 -0
  139. package/src/get-medial-points/double-double/dd-get-medial-point-coeffs-bez0.ts +61 -0
  140. package/src/get-medial-points/double-double/dd-get-medial-point-coeffs-bez1.ts +116 -0
  141. package/src/get-medial-points/double-double/dd-get-medial-point-coeffs-bez2-same-curve.ts +129 -0
  142. package/src/get-medial-points/double-double/dd-get-medial-point-coeffs-bez2.ts +142 -0
  143. package/src/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3-same-curve.ts +199 -0
  144. package/src/get-medial-points/double-double/dd-get-medial-point-coeffs-bez3.ts +177 -0
  145. package/src/get-medial-points/double-double/dd-get-medial-point-coeffs.ts +48 -0
  146. package/src/get-medial-points/double-double/error-bound-calc.txt +72 -0
  147. package/src/index.ts +4 -10
  148. package/src/point-on-shape/point-on-shape.ts +3 -0
  149. package/src/point-on-shape/to-p.ts +2 -2
  150. package/src/reconstruct-from-mat/get-cp-nodess-for-sat.ts +2 -2
  151. package/src/reconstruct-from-mat/reconstruct-from-mat.ts +202 -21
  152. package/src/reconstruct-from-mat/remove-sat-induced-trivial-3prongs.ts +1 -1
  153. package/src/svg/get-loop-bounds.ts +11 -3
  154. package/src/utils/map-deep.ts +75 -0
  155. package/src/utils/map-map.ts +33 -0
  156. package/wallaby.mjs +4 -4
  157. package/node/debug/debug-elem-types.d.ts +0 -26
  158. package/node/debug/debug-elem-types.js +0 -22
  159. package/node/debug/debug-elem-types.js.map +0 -1
  160. package/node/debug/functions/draw/draw-beziers-as-single-path.d.ts +0 -2
  161. package/node/debug/functions/draw/draw-beziers-as-single-path.js +0 -30
  162. package/node/debug/functions/draw/draw-beziers-as-single-path.js.map +0 -1
  163. package/node/debug/functions/draw/xmlns.d.ts +0 -2
  164. package/node/debug/functions/draw/xmlns.js +0 -3
  165. package/node/debug/functions/draw/xmlns.js.map +0 -1
  166. package/node/debug/functions/draw-elem/bounding-hull.d.ts +0 -3
  167. package/node/debug/functions/draw-elem/bounding-hull.js +0 -8
  168. package/node/debug/functions/draw-elem/bounding-hull.js.map +0 -1
  169. package/node/debug/functions/draw-elem/draw-branch.d.ts +0 -4
  170. package/node/debug/functions/draw-elem/draw-branch.js +0 -26
  171. package/node/debug/functions/draw-elem/draw-branch.js.map +0 -1
  172. package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +0 -3
  173. package/node/debug/functions/draw-elem/draw-circle-percent.js +0 -13
  174. package/node/debug/functions/draw-elem/draw-circle-percent.js.map +0 -1
  175. package/node/debug/functions/draw-elem/draw-cp-node.d.ts +0 -4
  176. package/node/debug/functions/draw-elem/draw-cp-node.js +0 -26
  177. package/node/debug/functions/draw-elem/draw-cp-node.js.map +0 -1
  178. package/node/debug/functions/draw-elem/draw-cull.d.ts +0 -3
  179. package/node/debug/functions/draw-elem/draw-cull.js +0 -9
  180. package/node/debug/functions/draw-elem/draw-cull.js.map +0 -1
  181. package/node/debug/functions/draw-elem/draw-dull-corner.d.ts +0 -4
  182. package/node/debug/functions/draw-elem/draw-dull-corner.js +0 -10
  183. package/node/debug/functions/draw-elem/draw-dull-corner.js.map +0 -1
  184. package/node/debug/functions/draw-elem/draw-elem.d.ts +0 -10
  185. package/node/debug/functions/draw-elem/draw-elem.js +0 -39
  186. package/node/debug/functions/draw-elem/draw-elem.js.map +0 -1
  187. package/node/debug/functions/draw-elem/draw-leaves.d.ts +0 -4
  188. package/node/debug/functions/draw-elem/draw-leaves.js +0 -34
  189. package/node/debug/functions/draw-elem/draw-leaves.js.map +0 -1
  190. package/node/debug/functions/draw-elem/draw-loop.d.ts +0 -4
  191. package/node/debug/functions/draw-elem/draw-loop.js +0 -11
  192. package/node/debug/functions/draw-elem/draw-loop.js.map +0 -1
  193. package/node/debug/functions/draw-elem/draw-loops.d.ts +0 -4
  194. package/node/debug/functions/draw-elem/draw-loops.js +0 -6
  195. package/node/debug/functions/draw-elem/draw-loops.js.map +0 -1
  196. package/node/debug/functions/draw-elem/draw-loose-bounding-box.d.ts +0 -3
  197. package/node/debug/functions/draw-elem/draw-loose-bounding-box.js +0 -10
  198. package/node/debug/functions/draw-elem/draw-loose-bounding-box.js.map +0 -1
  199. package/node/debug/functions/draw-elem/draw-mat.d.ts +0 -4
  200. package/node/debug/functions/draw-elem/draw-mat.js +0 -34
  201. package/node/debug/functions/draw-elem/draw-mat.js.map +0 -1
  202. package/node/debug/functions/draw-elem/draw-max-vertex.d.ts +0 -4
  203. package/node/debug/functions/draw-elem/draw-max-vertex.js +0 -9
  204. package/node/debug/functions/draw-elem/draw-max-vertex.js.map +0 -1
  205. package/node/debug/functions/draw-elem/draw-min-y.d.ts +0 -4
  206. package/node/debug/functions/draw-elem/draw-min-y.js +0 -10
  207. package/node/debug/functions/draw-elem/draw-min-y.js.map +0 -1
  208. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.d.ts +0 -4
  209. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js +0 -22
  210. package/node/debug/functions/draw-elem/draw-one-prong-at-dull-corner.js.map +0 -1
  211. package/node/debug/functions/draw-elem/draw-one-prong.d.ts +0 -4
  212. package/node/debug/functions/draw-elem/draw-one-prong.js +0 -13
  213. package/node/debug/functions/draw-elem/draw-one-prong.js.map +0 -1
  214. package/node/debug/functions/draw-elem/draw-sharp-corner.d.ts +0 -4
  215. package/node/debug/functions/draw-elem/draw-sharp-corner.js +0 -10
  216. package/node/debug/functions/draw-elem/draw-sharp-corner.js.map +0 -1
  217. package/node/debug/functions/draw-elem/draw-three-prong.d.ts +0 -4
  218. package/node/debug/functions/draw-elem/draw-three-prong.js +0 -26
  219. package/node/debug/functions/draw-elem/draw-three-prong.js.map +0 -1
  220. package/node/debug/functions/draw-elem/draw-tight-bounding-box.d.ts +0 -3
  221. package/node/debug/functions/draw-elem/draw-tight-bounding-box.js +0 -8
  222. package/node/debug/functions/draw-elem/draw-tight-bounding-box.js.map +0 -1
  223. package/node/debug/functions/draw-elem/draw-two-prong.d.ts +0 -4
  224. package/node/debug/functions/draw-elem/draw-two-prong.js +0 -49
  225. package/node/debug/functions/draw-elem/draw-two-prong.js.map +0 -1
  226. package/node/debug/functions/draw-elem/draw-vertex.d.ts +0 -4
  227. package/node/debug/functions/draw-elem/draw-vertex.js +0 -13
  228. package/node/debug/functions/draw-elem/draw-vertex.js.map +0 -1
  229. package/node/find-3-prong/timed-cc.d.ts +0 -3
  230. package/node/find-3-prong/timed-cc.js +0 -5
  231. package/node/find-3-prong/timed-cc.js.map +0 -1
  232. package/node/reconstruct-from-mat/filter-zero-length.d.ts +0 -10
  233. package/node/reconstruct-from-mat/filter-zero-length.js +0 -14
  234. package/node/reconstruct-from-mat/filter-zero-length.js.map +0 -1
  235. package/node/reconstruct-from-mat/get-all-on-loop-by-loop.js.map +0 -1
  236. package/node/reconstruct-from-mat/get-bezier-piece-length.d.ts +0 -3
  237. package/node/reconstruct-from-mat/get-bezier-piece-length.js +0 -6
  238. package/node/reconstruct-from-mat/get-bezier-piece-length.js.map +0 -1
  239. package/node/reconstruct-from-mat/get-boundary.d.ts +0 -7
  240. package/node/reconstruct-from-mat/get-boundary.js +0 -18
  241. package/node/reconstruct-from-mat/get-boundary.js.map +0 -1
  242. package/node/reconstruct-from-mat/get-matching-beziers.d.ts +0 -10
  243. package/node/reconstruct-from-mat/get-matching-beziers.js +0 -29
  244. package/node/reconstruct-from-mat/get-matching-beziers.js.map +0 -1
  245. package/node/reconstruct-from-mat/get-mbss-by-loop-per-sat.d.ts +0 -6
  246. package/node/reconstruct-from-mat/get-mbss-by-loop-per-sat.js +0 -10
  247. package/node/reconstruct-from-mat/get-mbss-by-loop-per-sat.js.map +0 -1
  248. package/node/reconstruct-from-mat/get-mbss-by-loop-with-opp-arr.d.ts +0 -7
  249. package/node/reconstruct-from-mat/get-mbss-by-loop-with-opp-arr.js +0 -47
  250. package/node/reconstruct-from-mat/get-mbss-by-loop-with-opp-arr.js.map +0 -1
  251. package/node/reconstruct-from-mat/get-sats2.d.ts +0 -10
  252. package/node/reconstruct-from-mat/get-sats2.js +0 -16
  253. package/node/reconstruct-from-mat/get-sats2.js.map +0 -1
  254. package/node/reconstruct-from-mat/is-fully-terminating.d.ts +0 -3
  255. package/node/reconstruct-from-mat/is-fully-terminating.js +0 -19
  256. package/node/reconstruct-from-mat/is-fully-terminating.js.map +0 -1
  257. package/node/reconstruct-from-mat/matched-beziers.d.ts +0 -10
  258. package/node/reconstruct-from-mat/matched-beziers.js +0 -2
  259. package/node/reconstruct-from-mat/matched-beziers.js.map +0 -1
  260. package/node/reconstruct-from-mat/split-tri-path.d.ts +0 -5
  261. package/node/reconstruct-from-mat/split-tri-path.js +0 -209
  262. package/node/reconstruct-from-mat/split-tri-path.js.map +0 -1
  263. package/node/utils/clip.d.ts +0 -2
  264. package/node/utils/clip.js +0 -6
  265. package/node/utils/clip.js.map +0 -1
  266. package/node/utils/time-function-call.d.ts +0 -14
  267. package/node/utils/time-function-call.js +0 -32
  268. package/node/utils/time-function-call.js.map +0 -1
  269. package/src/debug/debug-elem-types.ts +0 -43
  270. package/src/debug/functions/draw/draw-bezier-pieces.ts +0 -35
  271. package/src/debug/functions/draw-elem/bounding-hull.ts +0 -18
  272. package/src/debug/functions/draw-elem/culls.ts +0 -39
  273. package/src/debug/functions/draw-elem/draw-branch.ts +0 -37
  274. package/src/debug/functions/draw-elem/draw-circle-percent.ts +0 -23
  275. package/src/debug/functions/draw-elem/draw-cp-node.ts +0 -46
  276. package/src/debug/functions/draw-elem/draw-cull.ts +0 -21
  277. package/src/debug/functions/draw-elem/draw-dull-corner.ts +0 -21
  278. package/src/debug/functions/draw-elem/draw-elem.ts +0 -64
  279. package/src/debug/functions/draw-elem/draw-leaves.ts +0 -51
  280. package/src/debug/functions/draw-elem/draw-loop.ts +0 -16
  281. package/src/debug/functions/draw-elem/draw-loops.ts +0 -10
  282. package/src/debug/functions/draw-elem/draw-loose-bounding-box.ts +0 -21
  283. package/src/debug/functions/draw-elem/draw-mat.ts +0 -43
  284. package/src/debug/functions/draw-elem/draw-max-vertex.ts +0 -15
  285. package/src/debug/functions/draw-elem/draw-min-y.ts +0 -18
  286. package/src/debug/functions/draw-elem/draw-one-prong-at-dull-corner.ts +0 -40
  287. package/src/debug/functions/draw-elem/draw-one-prong.ts +0 -25
  288. package/src/debug/functions/draw-elem/draw-sharp-corner.ts +0 -21
  289. package/src/debug/functions/draw-elem/draw-three-prong.ts +0 -44
  290. package/src/debug/functions/draw-elem/draw-tight-bounding-box.ts +0 -18
  291. package/src/debug/functions/draw-elem/draw-two-prong.ts +0 -68
  292. package/src/debug/functions/draw-elem/draw-vertex.ts +0 -27
  293. package/src/debug/functions/draw-elem/dull-corner.ts +0 -21
  294. package/src/debug/functions/draw-elem/leaves.ts +0 -20
  295. package/src/debug/functions/draw-elem/loop.ts +0 -16
  296. package/src/debug/functions/draw-elem/loops.ts +0 -10
  297. package/src/debug/functions/draw-elem/loose-bounding-box.ts +0 -21
  298. package/src/debug/functions/draw-elem/mat.ts +0 -47
  299. package/src/debug/functions/draw-elem/max-vertex.ts +0 -15
  300. package/src/debug/functions/draw-elem/min-y.ts +0 -18
  301. package/src/debug/functions/draw-elem/one-prong-at-dull-corner.ts +0 -26
  302. package/src/debug/functions/draw-elem/one-prong.ts +0 -23
  303. package/src/debug/functions/draw-elem/sharp-corner.ts +0 -20
  304. package/src/debug/functions/draw-elem/three-prong.ts +0 -30
  305. package/src/debug/functions/draw-elem/tight-bounding-box.ts +0 -18
  306. package/src/debug/functions/draw-elem/two-prong.ts +0 -50
  307. package/src/debug/functions/draw-elem/vertex.ts +0 -51
  308. package/src/find-3-prong/timed-cc.ts +0 -9
  309. package/src/reconstruct-from-mat/filter-zero-length.ts +0 -23
  310. package/src/reconstruct-from-mat/get-bezier-piece-length.ts +0 -12
  311. package/src/reconstruct-from-mat/get-boundary.ts +0 -32
  312. package/src/reconstruct-from-mat/get-matching-beziers.ts +0 -46
  313. package/src/reconstruct-from-mat/get-mbss-by-loop-per-sat.ts +0 -19
  314. package/src/reconstruct-from-mat/get-mbss-by-loop-with-opp-arr.ts +0 -69
  315. package/src/reconstruct-from-mat/get-sats2.ts +0 -25
  316. package/src/reconstruct-from-mat/is-fully-terminating.ts +0 -27
  317. package/src/reconstruct-from-mat/matched-beziers.ts +0 -14
  318. package/src/reconstruct-from-mat/split-tri-path.ts +0 -280
@@ -1,280 +0,0 @@
1
- import type { BezierPiece } from 'flo-bezier3';
2
- import type { MatchedBeziers } from './matched-beziers.js';
3
- import { getTAtLength } from 'flo-bezier3';
4
- import { sum } from '../utils/sum.js';
5
- import { clip } from '../utils/clip.js';
6
- import { getBezierPieceLength } from './get-bezier-piece-length.js';
7
-
8
-
9
- const EPS = 1e-9;
10
-
11
-
12
- function splitTriPath(
13
- boundaryBeziers: BezierPiece[],
14
- medialBezier: BezierPiece,
15
- boundaryBeziersOpp: BezierPiece[] | undefined): MatchedBeziers[] {
16
-
17
- const _boundaryBeziersOpp = boundaryBeziersOpp ?? [];
18
-
19
- const boundaryBeziersOpp_ =
20
- _boundaryBeziersOpp.map(reverseBezierPiece).toReversed();
21
-
22
- // Importantly, we need to split on boundaryBeziersOpp_ as well, to ensure
23
- // the number of returned pieces is the same for both sides, so that they
24
- // can be interpolated.
25
- const _paths = boundaryBeziersOpp_.length > 0
26
- ? [boundaryBeziers, [medialBezier], boundaryBeziersOpp_]
27
- : [boundaryBeziers, [medialBezier]];
28
-
29
- const paths = splitTriPath_(_paths);
30
-
31
- const matchedBezierss: MatchedBeziers[] = [];
32
- for (let i=0; i<paths.length; i++) {
33
- const path = paths[i];
34
- // const pathOpp = paths[paths.length - 1 - i];
35
-
36
- const [boundaryBezier, medialBezier] = path;
37
- // const boundaryBezierOpp = pathOpp[2];
38
- const matchedBeziers: MatchedBeziers = {
39
- boundaryBezier,
40
- medialBezier,
41
- // boundaryBezierOpp
42
- };
43
- matchedBezierss.push(matchedBeziers);
44
- }
45
-
46
- return matchedBezierss;
47
- }
48
-
49
-
50
- function reverseBezierPiece(
51
- bezierPiece: BezierPiece) {
52
-
53
- const { ps, ts: [tS, tE] } = bezierPiece;
54
-
55
- return {
56
- ps: ps.toReversed(),
57
- ts: [1 - tE, 1 - tS]
58
- };
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- }
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-
61
-
62
- /**
63
- * Returns an array of arrays of `BezierPiece`s, where each inner array
64
- * contains `BezierPiece`s that correspond to each other across the different
65
- * paths by normalized length.
66
- *
67
- * For example, if there are 3 paths, then each inner array will contain 3
68
- * `BezierPiece`s, one from each path, that correspond to each other by normalized
69
- * length.
70
- *
71
- * @param bezierPiecess
72
- */
73
- function splitTriPath_(
74
- bezierPiecess: BezierPiece[][]): BezierPiece[][] {
75
-
76
- const lenss = mapmap(bezierPiecess, getBezierPieceLength);
77
- const lens = lenss.map(sum);
78
- const cums = lenss.map(getCumLengths);
79
-
80
- const normCums = cums.map((cum,i) => {
81
- const len = lens[i];
82
- if (len <= EPS) {
83
- return cum.map((_,j) => j === 0 ? 0 : 1);
84
- // return cum.map(() => Number.POSITIVE_INFINITY);
85
- }
86
-
87
- return cum.map(l => l/len);
88
- });
89
-
90
-
91
- /** Current position of start t */
92
- let ts = new Array(bezierPiecess.length).fill(0);
93
- /** Current position of i */
94
- let is = new Array(bezierPiecess.length).fill(0);
95
-
96
- const matchedBezierss: BezierPiece[][] = [];
97
-
98
- normCums;//?
99
-
100
- let ii = 0;
101
- const maxIterations = 100;
102
- while (ts.some(t => t < 1) && ii++ < maxIterations) {
103
- const normCumsNext: number[] = [];
104
- for (let k=0; k<bezierPiecess.length; k++) {
105
- const i_ = is[k];
106
-
107
- const normCum_ = normCums[k][i_ + 1];//?
108
- const normCum = normCum_ === undefined
109
- ? Number.POSITIVE_INFINITY
110
- : normCum_;
111
-
112
- normCumsNext.push(normCum);
113
- }
114
-
115
- normCumsNext;//?
116
-
117
- const minIdx = getMinIdx(normCumsNext)!;//?
118
- const idxs = getIdxs(normCumsNext, normCumsNext[minIdx]);//?
119
- const curCum = normCumsNext[minIdx];
120
-
121
- // if (idxs.length === 0) {
122
- // throw new Error('splitTriPath_: unable to make progress');
123
- // }
124
-
125
- const nextPieces: BezierPiece[] = new Array(bezierPiecess.length).fill([]);
126
- for (let m=0; m<bezierPiecess.length; m++) {
127
- const bezierPieces = bezierPiecess[m];
128
- const _i = is[m];
129
-
130
- // This path is already finished; keep emitting a degenerate tail.
131
- if (_i >= bezierPieces.length) {
132
- const lastBezierPiece = bezierPieces[bezierPieces.length - 1];
133
- nextPieces[m] = {
134
- ps: lastBezierPiece.ps,
135
- ts: [1, 1]
136
- };
137
- ts[m] = 1;
138
- continue;
139
- }
140
-
141
- if (idxs.includes(m)) {
142
- const _t = ts[m];
143
- const bezierPiece = bezierPieces[_i];
144
- const [pieceTS, pieceTE] = bezierPiece.ts;
145
- const pieceDt = pieceTE - pieceTS;
146
-
147
- nextPieces[m] = {
148
- ps: bezierPiece.ps,
149
- ts: [pieceTS + _t*pieceDt, pieceTE]
150
- };
151
-
152
- const nextI = _i + 1;
153
- is[m] = nextI;
154
- ts[m] = nextI >= bezierPieces.length ? 1 : 0;
155
- } else {
156
- const _t = ts[m];
157
- const bezierPiece = bezierPieces[_i];
158
- const [pieceTS, pieceTE] = bezierPiece.ts;
159
- const pieceDt = pieceTE - pieceTS;
160
- const bezierLen = getBezierPieceLength({ ps: bezierPiece.ps, ts: [0, 1] });
161
-
162
- const normCumStart = normCums[m][_i];
163
- const normCumEnd = normCums[m][_i + 1];
164
- const normCumDt = normCumEnd - normCumStart;
165
- const normWithinPiece = normCumDt <= EPS
166
- ? _t
167
- : clip((curCum - normCumStart) / normCumDt, _t, 1);
168
-
169
- const t1 = bezierLen <= EPS
170
- ? _t
171
- : clip(getTAtLength(bezierPiece.ps, bezierLen * normWithinPiece), _t, 1);
172
-
173
- nextPieces[m] = {
174
- ps: bezierPiece.ps,
175
- ts: [pieceTS + _t*pieceDt, pieceTS + t1*pieceDt]
176
- };
177
-
178
- if (closeToEps(t1, 1)) {
179
- const nextI = _i + 1;
180
- is[m] = nextI;
181
- ts[m] = nextI >= bezierPieces.length ? 1 : 0;
182
- } else {
183
- is[m] = _i;
184
- ts[m] = t1;
185
- }
186
- }
187
- }
188
-
189
- matchedBezierss.push(nextPieces);
190
- }
191
-
192
- if (ts.some(t => t < 1)) {
193
- throw new Error('splitTriPath_: exceeded maximum iterations');
194
- }
195
-
196
- return matchedBezierss;
197
- }
198
-
199
-
200
- function getCumLengths(lens: number[]) {
201
- const cum: number[] = [0];
202
- let cumLen = 0;
203
- for (let j=0; j<lens.length; j++) {
204
- cumLen += lens[j];
205
- cum.push(cumLen);
206
- }
207
- return cum;
208
- }
209
-
210
-
211
- /**
212
- * Returns the index within the given array of the number with the highest
213
- * value.
214
- *
215
- * * returns `undefined` if the array is empty
216
- */
217
- function getMinIdx(
218
- vs: number[]): number | undefined {
219
-
220
- let minIdx: number | undefined = undefined;
221
- let minVal = Number.POSITIVE_INFINITY;
222
- for (let i=0; i<vs.length; i++) {
223
- if (vs[i] <= minVal) {
224
- minVal = vs[i];
225
- minIdx = i;
226
- }
227
- }
228
-
229
- return minIdx;
230
- }
231
-
232
-
233
- /**
234
- * Returns the indices within the given array of the numbers that are equal to
235
- * the given max value (within an EPS value).
236
- *
237
- * @param vs
238
- * @param maxVal
239
- */
240
- function getIdxs(
241
- vs: number[],
242
- maxVal: number): number[] {
243
-
244
- const maxIdxs: number[] = [];
245
- for (let i=0; i<vs.length; i++) {
246
- if (vs[i] === maxVal || closeToEps(vs[i], maxVal)) {
247
- maxIdxs.push(i);
248
- }
249
- }
250
-
251
- return maxIdxs;
252
- }
253
-
254
-
255
- function closeToEps(a: number, b: number) {
256
- return Math.abs(a - b) <= EPS;
257
- }
258
-
259
-
260
- export { splitTriPath, getCumLengths };
261
-
262
-
263
-
264
- // KEEP FOR TESTING! - one in opentype-ts doesn't work with tests due to aliases
265
- function mapmap<T,U>(
266
- tss: T[][],
267
- f: (t: T) => U): U[][] {
268
-
269
- const tss_: U[][] = [];
270
- for (let i=0; i<tss.length; i++) {
271
- const ts = tss[i];
272
- const ts_: U[] = [];
273
- for (let j=0; j<ts.length; j++) {
274
- ts_.push(f(ts[j]));
275
- }
276
- tss_.push(ts_);
277
- }
278
-
279
- return tss_;
280
- }