flo-mat 2.0.5 → 3.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (650) hide show
  1. package/.quokka +4 -0
  2. package/browser/index.js +18165 -14291
  3. package/browser/index.min.js +1 -1
  4. package/node/closest-boundary-point/cull-bezier-pieces.d.ts +9 -0
  5. package/node/closest-boundary-point/cull-bezier-pieces.js +17 -0
  6. package/node/closest-boundary-point/cull-bezier-pieces.js.map +1 -0
  7. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.d.ts +2 -2
  8. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-loose-bounding-box.js +2 -2
  9. package/node/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -0
  10. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.d.ts +2 -2
  11. package/node/{mat/closest-boundary-point → closest-boundary-point}/cull-by-tight-boundary-box.js +1 -1
  12. package/node/closest-boundary-point/cull-by-tight-boundary-box.js.map +1 -0
  13. package/node/closest-boundary-point/dd-deflate-with-running-error.d.ts +25 -0
  14. package/node/closest-boundary-point/dd-deflate-with-running-error.js +68 -0
  15. package/node/closest-boundary-point/dd-deflate-with-running-error.js.map +1 -0
  16. package/node/closest-boundary-point/foot-and-endpoint-info.d.ts +10 -0
  17. package/node/closest-boundary-point/foot-and-endpoint-info.js +2 -0
  18. package/node/closest-boundary-point/foot-and-endpoint-info.js.map +1 -0
  19. package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.d.ts +2 -2
  20. package/node/{mat/closest-boundary-point → closest-boundary-point}/get-best-distance-squared.js +2 -3
  21. package/node/closest-boundary-point/get-best-distance-squared.js.map +1 -0
  22. package/node/closest-boundary-point/get-close-boundary-points-certified.d.ts +15 -0
  23. package/node/closest-boundary-point/get-close-boundary-points-certified.js +40 -0
  24. package/node/closest-boundary-point/get-close-boundary-points-certified.js.map +1 -0
  25. package/node/closest-boundary-point/get-closest-boundary-point-certified.d.ts +15 -0
  26. package/node/closest-boundary-point/get-closest-boundary-point-certified.js +42 -0
  27. package/node/closest-boundary-point/get-closest-boundary-point-certified.js.map +1 -0
  28. package/node/closest-boundary-point/get-p-from-box.d.ts +3 -0
  29. package/node/closest-boundary-point/get-p-from-box.js +11 -0
  30. package/node/closest-boundary-point/get-p-from-box.js.map +1 -0
  31. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.d.ts +12 -0
  32. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js +93 -0
  33. package/node/closest-boundary-point/get-potential-closest-points-on-curve-certified.js.map +1 -0
  34. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.d.ts +13 -0
  35. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js +58 -0
  36. package/node/closest-boundary-point/root-interval-to-distance-squared-interval.js.map +1 -0
  37. package/node/{contact-point.d.ts → contact-point/contact-point.d.ts} +3 -3
  38. package/node/{contact-point.js → contact-point/contact-point.js} +1 -5
  39. package/node/contact-point/contact-point.js.map +1 -0
  40. package/node/{compare-curvatures-at-interface.js → corner/compare-curvatures-at-interface.js} +2 -2
  41. package/node/corner/compare-curvatures-at-interface.js.map +1 -0
  42. package/node/{mat → corner}/corner.d.ts +1 -1
  43. package/node/{mat → corner}/corner.js.map +1 -1
  44. package/node/corner/get-corner.d.ts +15 -0
  45. package/node/{curve.js → corner/get-corner.js} +6 -17
  46. package/node/corner/get-corner.js.map +1 -0
  47. package/node/{get-interface-ccw.js → corner/get-interface-ccw.js} +18 -33
  48. package/node/corner/get-interface-ccw.js.map +1 -0
  49. package/node/cp-node/clone.d.ts +1 -1
  50. package/node/cp-node/clone.js +6 -4
  51. package/node/cp-node/clone.js.map +1 -1
  52. package/node/cp-node/cp-node.d.ts +196 -0
  53. package/node/cp-node/cp-node.js +249 -0
  54. package/node/cp-node/cp-node.js.map +1 -0
  55. package/node/cp-node/create-cp-node.d.ts +4 -0
  56. package/node/cp-node/create-cp-node.js +8 -0
  57. package/node/cp-node/create-cp-node.js.map +1 -0
  58. package/node/cp-node/enhance-cp-node.d.ts +24 -0
  59. package/node/cp-node/enhance-cp-node.js +20 -0
  60. package/node/cp-node/enhance-cp-node.js.map +1 -0
  61. package/node/{get-boundary-bezier-parts-to-next.js → cp-node/get-boundary-bezier-parts-to-next.js} +1 -1
  62. package/node/cp-node/get-boundary-bezier-parts-to-next.js.map +1 -0
  63. package/node/{get-boundary-beziers-to-next.d.ts → cp-node/get-boundary-beziers-to-next.d.ts} +1 -1
  64. package/node/{get-boundary-beziers-to-next.js → cp-node/get-boundary-beziers-to-next.js} +1 -1
  65. package/node/cp-node/get-boundary-beziers-to-next.js.map +1 -0
  66. package/node/cp-node/get-cp-node-ordering.d.ts +8 -0
  67. package/node/cp-node/get-cp-node-ordering.js +12 -0
  68. package/node/cp-node/get-cp-node-ordering.js.map +1 -0
  69. package/node/{get-curve-to-next.js → cp-node/get-curve-to-next.js} +1 -1
  70. package/node/cp-node/get-curve-to-next.js.map +1 -0
  71. package/node/cp-node/remove.d.ts +1 -1
  72. package/node/cp-node/traverse-cp.d.ts +12 -0
  73. package/node/cp-node/traverse-cp.js +26 -0
  74. package/node/cp-node/traverse-cp.js.map +1 -0
  75. package/node/{traverse-edges.js → cp-node/traverse-edges.js} +4 -3
  76. package/node/cp-node/traverse-edges.js.map +1 -0
  77. package/node/{traverse-vertices.js → cp-node/traverse-vertices.js} +4 -3
  78. package/node/cp-node/traverse-vertices.js.map +1 -0
  79. package/node/{curve.d.ts → curve/curve.d.ts} +4 -17
  80. package/node/curve/curve.js +14 -0
  81. package/node/curve/curve.js.map +1 -0
  82. package/node/debug/cp-node-for-debugging.d.ts +2 -2
  83. package/node/debug/debug-elem-types.d.ts +8 -8
  84. package/node/debug/debug.d.ts +6 -6
  85. package/node/debug/debug.js +2 -2
  86. package/node/debug/debug.js.map +1 -1
  87. package/node/debug/functions/draw-elem/bounding-hull.d.ts +2 -2
  88. package/node/debug/functions/draw-elem/bounding-hull.js +3 -3
  89. package/node/debug/functions/draw-elem/bounding-hull.js.map +1 -1
  90. package/node/debug/functions/draw-elem/branch.d.ts +2 -2
  91. package/node/debug/functions/draw-elem/branch.js +4 -3
  92. package/node/debug/functions/draw-elem/branch.js.map +1 -1
  93. package/node/debug/functions/draw-elem/culls.d.ts +2 -2
  94. package/node/debug/functions/draw-elem/culls.js +2 -2
  95. package/node/debug/functions/draw-elem/culls.js.map +1 -1
  96. package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +1 -1
  97. package/node/debug/functions/draw-elem/draw-circle-percent.js +1 -1
  98. package/node/debug/functions/draw-elem/draw-circle-percent.js.map +1 -1
  99. package/node/debug/functions/draw-elem/draw-elem.d.ts +3 -3
  100. package/node/debug/functions/draw-elem/draw-elem.js +3 -3
  101. package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
  102. package/node/debug/functions/draw-elem/dull-corner.d.ts +3 -3
  103. package/node/debug/functions/draw-elem/dull-corner.js +3 -4
  104. package/node/debug/functions/draw-elem/dull-corner.js.map +1 -1
  105. package/node/debug/functions/draw-elem/leaves.d.ts +2 -2
  106. package/node/debug/functions/draw-elem/leaves.js +1 -1
  107. package/node/debug/functions/draw-elem/leaves.js.map +1 -1
  108. package/node/debug/functions/draw-elem/loop.d.ts +2 -2
  109. package/node/debug/functions/draw-elem/loop.js +1 -2
  110. package/node/debug/functions/draw-elem/loop.js.map +1 -1
  111. package/node/debug/functions/draw-elem/loops.d.ts +1 -1
  112. package/node/debug/functions/draw-elem/loops.js +0 -1
  113. package/node/debug/functions/draw-elem/loops.js.map +1 -1
  114. package/node/debug/functions/draw-elem/loose-bounding-box.d.ts +2 -2
  115. package/node/debug/functions/draw-elem/loose-bounding-box.js +3 -3
  116. package/node/debug/functions/draw-elem/loose-bounding-box.js.map +1 -1
  117. package/node/debug/functions/draw-elem/mat.d.ts +3 -3
  118. package/node/debug/functions/draw-elem/mat.js +9 -7
  119. package/node/debug/functions/draw-elem/mat.js.map +1 -1
  120. package/node/debug/functions/draw-elem/max-vertex.d.ts +2 -2
  121. package/node/debug/functions/draw-elem/max-vertex.js +1 -1
  122. package/node/debug/functions/draw-elem/max-vertex.js.map +1 -1
  123. package/node/debug/functions/draw-elem/min-y.d.ts +3 -3
  124. package/node/debug/functions/draw-elem/min-y.js +2 -6
  125. package/node/debug/functions/draw-elem/min-y.js.map +1 -1
  126. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +2 -2
  127. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +2 -2
  128. package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js.map +1 -1
  129. package/node/debug/functions/draw-elem/one-prong.d.ts +2 -2
  130. package/node/debug/functions/draw-elem/one-prong.js +6 -11
  131. package/node/debug/functions/draw-elem/one-prong.js.map +1 -1
  132. package/node/debug/functions/draw-elem/sharp-corner.d.ts +3 -3
  133. package/node/debug/functions/draw-elem/sharp-corner.js +3 -4
  134. package/node/debug/functions/draw-elem/sharp-corner.js.map +1 -1
  135. package/node/debug/functions/draw-elem/three-prong.d.ts +2 -2
  136. package/node/debug/functions/draw-elem/three-prong.js +8 -10
  137. package/node/debug/functions/draw-elem/three-prong.js.map +1 -1
  138. package/node/debug/functions/draw-elem/tight-bounding-box.d.ts +2 -2
  139. package/node/debug/functions/draw-elem/tight-bounding-box.js +3 -3
  140. package/node/debug/functions/draw-elem/tight-bounding-box.js.map +1 -1
  141. package/node/debug/functions/draw-elem/two-prong.d.ts +2 -2
  142. package/node/debug/functions/draw-elem/two-prong.js +7 -8
  143. package/node/debug/functions/draw-elem/two-prong.js.map +1 -1
  144. package/node/debug/functions/draw-elem/vertex.d.ts +4 -3
  145. package/node/debug/functions/draw-elem/vertex.js +11 -9
  146. package/node/debug/functions/draw-elem/vertex.js.map +1 -1
  147. package/node/debug/functions/general.d.ts +8 -8
  148. package/node/debug/functions/general.js +8 -8
  149. package/node/debug/functions/general.js.map +1 -1
  150. package/node/debug/functions/three-prong.d.ts +2 -2
  151. package/node/debug/functions/three-prong.js +10 -13
  152. package/node/debug/functions/three-prong.js.map +1 -1
  153. package/node/debug/functions/two-prong.d.ts +16 -5
  154. package/node/debug/functions/two-prong.js +56 -58
  155. package/node/debug/functions/two-prong.js.map +1 -1
  156. package/node/debug/three-prong-for-debugging.d.ts +6 -6
  157. package/node/debug/three-prong-for-debugging.js +1 -1
  158. package/node/debug/three-prong-for-debugging.js.map +1 -1
  159. package/node/debug/two-prong-for-debugging.d.ts +7 -7
  160. package/node/error-analysis/gamma.d.ts +26 -0
  161. package/node/error-analysis/gamma.js +35 -0
  162. package/node/error-analysis/gamma.js.map +1 -0
  163. package/node/find-2-prong/add-1-prong.d.ts +12 -0
  164. package/node/{mat/find-mat → find-2-prong}/add-1-prong.js +11 -11
  165. package/node/find-2-prong/add-1-prong.js.map +1 -0
  166. package/node/{mat/find-mat → find-2-prong}/add-2-prong.d.ts +6 -9
  167. package/node/{mat/find-mat → find-2-prong}/add-2-prong.js +26 -74
  168. package/node/find-2-prong/add-2-prong.js.map +1 -0
  169. package/node/find-2-prong/add-debug-info.d.ts +8 -0
  170. package/node/{mat/find-mat/find-2-prong → find-2-prong}/add-debug-info.js +5 -4
  171. package/node/find-2-prong/add-debug-info.js.map +1 -0
  172. package/node/find-2-prong/cull-bezier-pieces.d.ts +11 -0
  173. package/node/find-2-prong/cull-bezier-pieces.js +28 -0
  174. package/node/find-2-prong/cull-bezier-pieces.js.map +1 -0
  175. package/node/{mat/find-mat/find-2-prong → find-2-prong}/find-2-prong.d.ts +9 -13
  176. package/node/find-2-prong/find-2-prong.js +144 -0
  177. package/node/find-2-prong/find-2-prong.js.map +1 -0
  178. package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.d.ts +15 -0
  179. package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs-on-all-paths.js +5 -4
  180. package/node/find-2-prong/find-and-add-2-prongs-on-all-paths.js.map +1 -0
  181. package/node/{mat/find-mat → find-2-prong}/find-and-add-2-prongs.d.ts +5 -5
  182. package/node/find-2-prong/find-and-add-2-prongs.js +60 -0
  183. package/node/find-2-prong/find-and-add-2-prongs.js.map +1 -0
  184. package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.d.ts +3 -3
  185. package/node/{mat/find-mat → find-2-prong}/find-and-add-hole-closing-2-prongs.js +5 -5
  186. package/node/find-2-prong/find-and-add-hole-closing-2-prongs.js.map +1 -0
  187. package/node/{mat/find-mat/find-2-prong → find-2-prong}/find-equidistant-point-on-line-dd.d.ts +4 -3
  188. package/node/{mat/find-mat/find-2-prong → find-2-prong}/find-equidistant-point-on-line-dd.js +5 -7
  189. package/node/find-2-prong/find-equidistant-point-on-line-dd.js.map +1 -0
  190. package/node/find-2-prong/get-initial-bezier-pieces.d.ts +15 -0
  191. package/node/find-2-prong/get-initial-bezier-pieces.js +40 -0
  192. package/node/find-2-prong/get-initial-bezier-pieces.js.map +1 -0
  193. package/node/find-2-prong/reduce-radius.d.ts +8 -0
  194. package/node/find-2-prong/reduce-radius.js +72 -0
  195. package/node/find-2-prong/reduce-radius.js.map +1 -0
  196. package/node/find-2-prong/squared-distance-between-dd.d.ts +2 -0
  197. package/node/find-2-prong/squared-distance-between-dd.js +17 -0
  198. package/node/find-2-prong/squared-distance-between-dd.js.map +1 -0
  199. package/node/find-2-prong/x-for-debugging.d.ts +9 -0
  200. package/node/find-2-prong/x-for-debugging.js.map +1 -0
  201. package/node/{mat/find-mat → find-3-prong.ts}/add-3-prong.d.ts +12 -7
  202. package/node/{mat/find-mat → find-3-prong.ts}/add-3-prong.js +32 -9
  203. package/node/find-3-prong.ts/add-3-prong.js.map +1 -0
  204. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.d.ts +4 -4
  205. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-better-x.js +1 -1
  206. package/node/find-3-prong.ts/calc-better-x.js.map +1 -0
  207. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.d.ts +3 -3
  208. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/calc-initial-3-prong-center.js +5 -7
  209. package/node/find-3-prong.ts/calc-initial-3-prong-center.js.map +1 -0
  210. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.d.ts +6 -6
  211. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong-for-delta3s.js +11 -12
  212. package/node/find-3-prong.ts/find-3-prong-for-delta3s.js.map +1 -0
  213. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.d.ts +5 -5
  214. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/find-3-prong.js +52 -39
  215. package/node/find-3-prong.ts/find-3-prong.js.map +1 -0
  216. package/node/find-3-prong.ts/find-and-add-3-prongs.d.ts +5 -0
  217. package/node/find-3-prong.ts/find-and-add-3-prongs.js +74 -0
  218. package/node/find-3-prong.ts/find-and-add-3-prongs.js.map +1 -0
  219. package/node/{mat/find-mat/find-and-add-3-prongs.d.ts → find-3-prong.ts/find-and-add-all-3-prongs.d.ts} +3 -3
  220. package/node/find-3-prong.ts/find-and-add-all-3-prongs.js +66 -0
  221. package/node/find-3-prong.ts/find-and-add-all-3-prongs.js.map +1 -0
  222. package/node/{mat/find-mat/find-3-prong → find-3-prong.ts}/get-closest-points.d.ts +3 -3
  223. package/node/find-3-prong.ts/get-closest-points.js +14 -0
  224. package/node/find-3-prong.ts/get-closest-points.js.map +1 -0
  225. package/node/{mat/find-mat → find-mat}/add-debug-info.d.ts +4 -4
  226. package/node/{mat/find-mat → find-mat}/add-debug-info.js +6 -6
  227. package/node/find-mat/add-debug-info.js.map +1 -0
  228. package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.d.ts +5 -5
  229. package/node/{mat/find-mat → find-mat}/create-initial-cp-graph.js +5 -6
  230. package/node/find-mat/create-initial-cp-graph.js.map +1 -0
  231. package/node/find-mat/find-mat.d.ts +10 -0
  232. package/node/find-mat/find-mat.js +57 -0
  233. package/node/find-mat/find-mat.js.map +1 -0
  234. package/node/{find-mats.d.ts → find-mat/find-mats.d.ts} +1 -1
  235. package/node/find-mat/find-mats.js +58 -0
  236. package/node/find-mat/find-mats.js.map +1 -0
  237. package/node/find-mat/fix-ordering.d.ts +8 -0
  238. package/node/find-mat/fix-ordering.js +59 -0
  239. package/node/find-mat/fix-ordering.js.map +1 -0
  240. package/node/find-mat/get-dull-corners.d.ts +5 -0
  241. package/node/find-mat/get-dull-corners.js +22 -0
  242. package/node/find-mat/get-dull-corners.js.map +1 -0
  243. package/node/find-mat/get-for-1-prongs-on-loop.d.ts +11 -0
  244. package/node/find-mat/get-for-1-prongs-on-loop.js +28 -0
  245. package/node/find-mat/get-for-1-prongs-on-loop.js.map +1 -0
  246. package/node/find-mat/get-for-2-prongs-on-loop.d.ts +11 -0
  247. package/node/find-mat/get-for-2-prongs-on-loop.js +30 -0
  248. package/node/find-mat/get-for-2-prongs-on-loop.js.map +1 -0
  249. package/node/find-mat/get-sharp-corners.d.ts +5 -0
  250. package/node/find-mat/get-sharp-corners.js +21 -0
  251. package/node/find-mat/get-sharp-corners.js.map +1 -0
  252. package/node/find-mat/get-size-params.d.ts +7 -0
  253. package/node/find-mat/get-size-params.js +33 -0
  254. package/node/find-mat/get-size-params.js.map +1 -0
  255. package/node/geometry/circle.js.map +1 -0
  256. package/node/geometry/get-bounding-box-.js.map +1 -0
  257. package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.d.ts +1 -1
  258. package/node/{mat/geometry → geometry}/get-closest-square-distance-to-rect.js +1 -1
  259. package/node/geometry/get-closest-square-distance-to-rect.js.map +1 -0
  260. package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.d.ts +1 -1
  261. package/node/{mat/geometry → geometry}/get-closest-squared-distance-to-rotated-rect.js +1 -1
  262. package/node/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -0
  263. package/node/get-curve/get-curve-between.d.ts +1 -1
  264. package/node/get-curve/get-curve-between.js +2 -2
  265. package/node/get-curve/get-curve-between.js.map +1 -1
  266. package/node/get-curve/get-edge-direction.d.ts +2 -2
  267. package/node/get-curve/get-edge-direction.js +2 -4
  268. package/node/get-curve/get-edge-direction.js.map +1 -1
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  563. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line-dd.js.map +0 -1
  564. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.d.ts +0 -9
  565. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js +0 -40
  566. package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js.map +0 -1
  567. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.d.ts +0 -11
  568. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js +0 -38
  569. package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js.map +0 -1
  570. package/node/mat/find-mat/find-2-prong/x-for-debugging.d.ts +0 -9
  571. package/node/mat/find-mat/find-2-prong/x-for-debugging.js.map +0 -1
  572. package/node/mat/find-mat/find-3-prong/calc-better-x.js.map +0 -1
  573. package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.js.map +0 -1
  574. package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.js.map +0 -1
  575. package/node/mat/find-mat/find-3-prong/find-3-prong.js.map +0 -1
  576. package/node/mat/find-mat/find-3-prong/get-closest-points.js +0 -17
  577. package/node/mat/find-mat/find-3-prong/get-closest-points.js.map +0 -1
  578. package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.d.ts +0 -15
  579. package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.js.map +0 -1
  580. package/node/mat/find-mat/find-and-add-2-prongs.js +0 -74
  581. package/node/mat/find-mat/find-and-add-2-prongs.js.map +0 -1
  582. package/node/mat/find-mat/find-and-add-3-prongs.js +0 -147
  583. package/node/mat/find-mat/find-and-add-3-prongs.js.map +0 -1
  584. package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.js.map +0 -1
  585. package/node/mat/find-mat/get-potential-2-prongs.d.ts +0 -4
  586. package/node/mat/find-mat/get-potential-2-prongs.js +0 -17
  587. package/node/mat/find-mat/get-potential-2-prongs.js.map +0 -1
  588. package/node/mat/find-mat/get-sharp-corners.d.ts +0 -4
  589. package/node/mat/find-mat/get-sharp-corners.js +0 -17
  590. package/node/mat/find-mat/get-sharp-corners.js.map +0 -1
  591. package/node/mat/geometry/get-closest-square-distance-to-rect.js.map +0 -1
  592. package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.js.map +0 -1
  593. package/node/mat/get-contact-circles-at-interface.d.ts +0 -8
  594. package/node/mat/get-contact-circles-at-interface.js +0 -21
  595. package/node/mat/get-contact-circles-at-interface.js.map +0 -1
  596. package/node/mat/get-leaves.js +0 -13
  597. package/node/mat/get-leaves.js.map +0 -1
  598. package/node/mat/to-scale-axis/add-debug-info.js.map +0 -1
  599. package/node/mat/to-scale-axis/cull-non-cycles.js.map +0 -1
  600. package/node/mat/to-scale-axis/cull.js.map +0 -1
  601. package/node/mat.js.map +0 -1
  602. package/node/point-on-shape.d.ts +0 -73
  603. package/node/point-on-shape.js +0 -168
  604. package/node/point-on-shape.js.map +0 -1
  605. package/node/simplify-mat.js.map +0 -1
  606. package/node/to-scale-axis.js.map +0 -1
  607. package/node/traverse-edges.js.map +0 -1
  608. package/node/traverse-vertices.js.map +0 -1
  609. package/src/cp-node.ts +0 -388
  610. package/src/find-mats.ts +0 -171
  611. package/src/loop.ts +0 -56
  612. package/src/mat/closest-boundary-point/closest-points-on-curve.ts +0 -88
  613. package/src/mat/closest-boundary-point/cull-bezier-pieces.ts +0 -38
  614. package/src/mat/closest-boundary-point/get-close-boundary-points.ts +0 -103
  615. package/src/mat/closest-boundary-point/get-closest-boundary-point-dd.ts +0 -62
  616. package/src/mat/closest-boundary-point/get-closest-boundary-point.ts +0 -64
  617. package/src/mat/find-mat/create-get-interesting-points-on-loop.ts +0 -74
  618. package/src/mat/find-mat/find-2-prong/add-debug-info.ts +0 -46
  619. package/src/mat/find-mat/find-2-prong/find-2-prong.ts +0 -351
  620. package/src/mat/find-mat/find-2-prong/get-initial-bezier-pieces.ts +0 -52
  621. package/src/mat/find-mat/find-2-prong/x-for-debugging.ts +0 -13
  622. package/src/mat/find-mat/find-3-prong/find-3-prong.ts +0 -106
  623. package/src/mat/find-mat/find-3-prong/get-closest-points.ts +0 -28
  624. package/src/mat/find-mat/find-and-add-2-prongs.ts +0 -108
  625. package/src/mat/find-mat/find-and-add-3-prongs.ts +0 -218
  626. package/src/mat/find-mat/get-potential-2-prongs.ts +0 -24
  627. package/src/mat/find-mat/get-sharp-corners.ts +0 -24
  628. package/src/mat/find-mat/get-total-abs-curvature.ts +0 -17
  629. package/src/mat/get-contact-circles-at-interface.ts +0 -26
  630. package/src/mat/to-scale-axis/add-to-tree.ts +0 -66
  631. package/src/mat/to-scale-axis/calc-groups.ts +0 -82
  632. package/src/mat/to-scale-axis/create-spacial-tree.ts +0 -41
  633. package/src/mat/to-scale-axis/get-engulfed-vertices.ts +0 -135
  634. package/src/point-on-shape.ts +0 -232
  635. package/src/svg/get-curvature-at-interface.ts +0 -55
  636. /package/node/{compare-curvatures-at-interface.d.ts → corner/compare-curvatures-at-interface.d.ts} +0 -0
  637. /package/node/{mat → corner}/corner.js +0 -0
  638. /package/node/{get-interface-ccw.d.ts → corner/get-interface-ccw.d.ts} +0 -0
  639. /package/node/{get-boundary-bezier-parts-to-next.d.ts → cp-node/get-boundary-bezier-parts-to-next.d.ts} +0 -0
  640. /package/node/{get-curve-to-next.d.ts → cp-node/get-curve-to-next.d.ts} +0 -0
  641. /package/node/{traverse-edges.d.ts → cp-node/traverse-edges.d.ts} +0 -0
  642. /package/node/{traverse-vertices.d.ts → cp-node/traverse-vertices.d.ts} +0 -0
  643. /package/node/{mat/find-mat/find-2-prong → find-2-prong}/x-for-debugging.js +0 -0
  644. /package/node/{circle.d.ts → geometry/circle.d.ts} +0 -0
  645. /package/node/{circle.js → geometry/circle.js} +0 -0
  646. /package/node/{get-bounding-box-.d.ts → geometry/get-bounding-box-.d.ts} +0 -0
  647. /package/node/{get-bounding-box-.js → geometry/get-bounding-box-.js} +0 -0
  648. /package/node/{mat.js → mat/mat.js} +0 -0
  649. /package/src/{circle.ts → geometry/circle.ts} +0 -0
  650. /package/src/{get-bounding-box-.ts → geometry/get-bounding-box-.ts} +0 -0
@@ -1,218 +0,0 @@
1
- /** @internal */
2
- declare const _debug_: Debug;
3
-
4
- import { LlRbTree } from 'flo-ll-rb-tree';
5
- import { Debug } from '../../debug/debug.js';
6
- import { CpNode } from '../../cp-node.js';
7
- import { Loop } from '../../loop.js';
8
- import { Circle } from '../../circle.js';
9
- import { calcPosOrder, isPosSharpCorner } from '../../point-on-shape.js';
10
- import { find3Prong } from './find-3-prong/find-3-prong.js';
11
- import { add3Prong } from '../find-mat/add-3-prong.js';
12
-
13
-
14
- /**
15
- * @hidden
16
- * Finds and adds all 3-prongs.
17
- * @param cpGraphs
18
- * @param cpStart The CpNode to start traversing from.
19
- * @param extreme The maximum coordinate value used to calculate floating point
20
- * tolerances.
21
- */
22
- function findAndAddAll3Prongs(
23
- cpGraphs : Map<Loop,LlRbTree<CpNode>>,
24
- cpStart : CpNode,
25
- extreme : number) {
26
-
27
- // Don't change this function to be recursive, the call stack may overflow
28
- // if there are too many two-prongs.
29
-
30
- const visitedEdges = new Map<CpNode, Set<CpNode>>();
31
-
32
- const edgesToCheck = [{ fromCpNode: undefined as CpNode, cpStart }];
33
-
34
- while (edgesToCheck.length) {
35
- const { fromCpNode, cpStart } = edgesToCheck.shift();
36
-
37
- markEdgeAsTaken(visitedEdges, fromCpNode, cpStart);
38
-
39
- for (const cpNode of cpStart.getCpNodesOnCircle()) {
40
-
41
- //if (!PointOnShape.isSharpCorner(cpNode.cp.pointOnShape)) {
42
- if (!isPosSharpCorner(cpNode.cp.pointOnShape)) {
43
- if (findAndAdd3Prongs(cpGraphs, cpNode, extreme) === undefined) {
44
- return; // only for debugging purposes
45
- }
46
- }
47
-
48
- if (hasEdgeBeenTaken(visitedEdges, cpNode, cpNode.next)) {
49
- continue; // We already visited this edge
50
- }
51
-
52
- edgesToCheck.push({ fromCpNode: cpStart, cpStart: cpNode.next });
53
- }
54
- }
55
- }
56
-
57
-
58
- /**
59
- * @hidden
60
- * Marks the given edge as already taken.
61
- */
62
- function markEdgeAsTaken(
63
- visitedEdges: Map<CpNode, Set<CpNode>>,
64
- cp1: CpNode,
65
- cp2: CpNode) {
66
-
67
- if (cp1 === undefined) { return; }
68
-
69
- f(cp1, cp2);
70
- f(cp2, cp1);
71
-
72
- function f(cp1: CpNode, cp2: CpNode) {
73
- let visited = visitedEdges.get(cp1);
74
- if (!visited) {
75
- visited = new Set<CpNode>();
76
- visitedEdges.set(cp1, visited);
77
- }
78
- visited.add(cp2);
79
- }
80
- }
81
-
82
-
83
- /** @hidden */
84
- function hasEdgeBeenTaken(
85
- visitedEdges: Map<CpNode, Set<CpNode>>,
86
- cp1: CpNode,
87
- cp2: CpNode) {
88
-
89
- let cps: Set<CpNode>;
90
-
91
- cps = visitedEdges.get(cp1);
92
- const takenForward = cps && cps.has(cp2);
93
-
94
- cps = visitedEdges.get(cp2);
95
- const takenBackwards = cps && cps.has(cp1);
96
-
97
- return takenForward || takenBackwards;
98
- }
99
-
100
-
101
- /**
102
- * @hidden
103
- * Traverses the shape from the given ContactPoint going around contact circles
104
- * so that only a piece of the shape is traversed and returns the visited
105
- * CpNodes (starting from the given CpNode).
106
- * @param cpStart The ContactPoint from where to start the traversal.
107
- */
108
- function traverseShape(cpStart: CpNode) {
109
- let cpNode = cpStart;
110
-
111
- if (cpNode === cpNode.next.prevOnCircle) {
112
- return [cpNode];
113
- }
114
-
115
- const visitedCps = [];
116
- do {
117
- visitedCps.push(cpNode);
118
-
119
- const next = cpNode.next.prevOnCircle;
120
- cpNode = cpNode === next
121
- ? cpNode = cpNode.next.next // Terminal vertex
122
- : cpNode = next // Take last exit
123
-
124
- } while (cpNode !== cpStart);
125
-
126
- return visitedCps;
127
- }
128
-
129
-
130
- /**
131
- * @hidden
132
- * Starting from some ContactPoint, traverses the shape going around Vertices
133
- * and if more than two Vertices have been visited in total then recursively
134
- * adds 3-prongs until only one or two Vertices have been visited.
135
- *
136
- * This process further subdivides the shape.
137
- * @param cpGraphs
138
- * @param cpStart The ContactPoint from where to start the process.
139
- * @param extreme The maximum coordinate value used to calculate floating point
140
- * tolerances.
141
- */
142
- let ii = 0;
143
- function findAndAdd3Prongs(
144
- cpGraphs : Map<Loop,LlRbTree<CpNode>>,
145
- cpStart : CpNode,
146
- extreme : number) {
147
-
148
- let visitedCps: CpNode[];
149
-
150
- do {
151
- visitedCps = traverseShape(cpStart);
152
-
153
- if (visitedCps.length > 2) {
154
- findAndAdd3Prong(cpGraphs, visitedCps, extreme);
155
- ii++;
156
- }
157
-
158
- if (typeof _debug_ !== 'undefined') {
159
- if (ii === _debug_.directives.stopAfterThreeProngsNum) {
160
- return undefined;
161
- }
162
- }
163
- } while (visitedCps.length > 2);
164
-
165
- return visitedCps;
166
- }
167
-
168
-
169
- /**
170
- * @hidden
171
- * Finds and add a 3-prong MAT circle to the given shape.
172
- * @param cpGraphs
173
- * @param visitedCps
174
- * @param extreme The maximum coordinate value used to calculate floating point
175
- * tolerances.
176
- */
177
- function findAndAdd3Prong(
178
- cpGraphs : Map<Loop,LlRbTree<CpNode>>,
179
- visitedCps : CpNode[],
180
- extreme : number) {
181
-
182
- const δs = [];
183
- for (const visitedCp of visitedCps) {
184
- δs.push([visitedCp, visitedCp.next]);
185
- }
186
-
187
- const threeProng = find3Prong(δs, extreme);
188
-
189
- const orders = [];
190
- for (let i=0; i<3; i++) {
191
- orders.push(
192
- //PointOnShape.calcOrder(threeProng.circle, threeProng.ps[i])
193
- calcPosOrder(threeProng.circle, threeProng.ps[i])
194
- );
195
- }
196
-
197
- const circle = add3Prong(cpGraphs, orders, threeProng);
198
-
199
- if (typeof _debug_ !== 'undefined') {
200
- add3ProngDebugInfo(circle, visitedCps);
201
- }
202
- }
203
-
204
-
205
- /** @hidden */
206
- function add3ProngDebugInfo(
207
- circle: Circle,
208
- visitedCps: CpNode[]) {
209
-
210
- const threeProngs = _debug_.generated.elems.threeProng;
211
- const len = threeProngs.length;
212
- const data = threeProngs[len-1];
213
- data.visitedCps = visitedCps;
214
- data.circle = circle;
215
- }
216
-
217
-
218
- export { findAndAddAll3Prongs }
@@ -1,24 +0,0 @@
1
- import { IPointOnShape, isPosQuiteSharpCorner } from '../../point-on-shape.js';
2
-
3
-
4
- /** @hidden */
5
- function getPotential2Prongs(possPerLoop: IPointOnShape[][]) {
6
- const for2ProngsArray = [];
7
-
8
- for (const poss of possPerLoop) {
9
- const for2Prongs = [];
10
-
11
- for (const pos of poss) {
12
- if (!isPosQuiteSharpCorner(pos)) {
13
- for2Prongs.push(pos);
14
- }
15
- }
16
-
17
- for2ProngsArray.push(for2Prongs);
18
- }
19
-
20
- return for2ProngsArray;
21
- }
22
-
23
-
24
- export { getPotential2Prongs }
@@ -1,24 +0,0 @@
1
- import { IPointOnShape, isPosQuiteSharpCorner } from '../../point-on-shape.js';
2
-
3
-
4
- /** @hidden */
5
- function getSharpCorners(possPerLoop: IPointOnShape[][]) {
6
- const sharpCornersPerLoop = [];
7
-
8
- for (const poss of possPerLoop) {
9
- const sharpCorners = [];
10
-
11
- for (const pos of poss) {
12
- if (isPosQuiteSharpCorner(pos)) {
13
- sharpCorners.push(pos);
14
- }
15
- }
16
-
17
- sharpCornersPerLoop.push(sharpCorners);
18
- }
19
-
20
- return sharpCornersPerLoop;
21
- }
22
-
23
-
24
- export { getSharpCorners }
@@ -1,17 +0,0 @@
1
- import { totalAbsoluteCurvature } from 'flo-bezier3';
2
- import { getCurvatureAtInterface } from '../../svg/get-curvature-at-interface.js';
3
- import { getTotalBy } from './get-total-by.js';
4
-
5
-
6
- /**
7
- * @hidden
8
- */
9
- const getTotalAbsoluteCurvature = getTotalBy(
10
- curve => (
11
- totalAbsoluteCurvature(curve.ps, [0,1]) +
12
- Math.abs(getCurvatureAtInterface(curve))
13
- )
14
- );
15
-
16
-
17
- export { getTotalAbsoluteCurvature }
@@ -1,26 +0,0 @@
1
- import { Curve, getCornerAtEnd } from '../curve.js';
2
- import { PointOnShape } from '../point-on-shape.js';
3
- import { IPointOnShape } from '../point-on-shape.js';
4
-
5
-
6
- /**
7
- * @hidden
8
- * @param curve
9
- */
10
- function getContactCirclesAtInterface(curve: Curve): IPointOnShape[] {
11
- const { isQuiteSharp, isQuiteDull } = getCornerAtEnd(curve);
12
-
13
- if (isQuiteSharp) {
14
- return [new PointOnShape(curve, 1)];
15
- } else if (isQuiteDull) {
16
- return [
17
- new PointOnShape(curve, 1),
18
- new PointOnShape(curve.next, 0)
19
- ];
20
- }
21
-
22
- return [];
23
- }
24
-
25
-
26
- export { getContactCirclesAtInterface }
@@ -1,66 +0,0 @@
1
- import { Circle } from '../../circle.js';
2
- import { calcGroups } from './calc-groups.js';
3
- import { TTree } from './t-tree.js';
4
-
5
-
6
- // DEPTH_LIMIT can be anything from 1 to 16, but from 2 to 6 seem to be the
7
- // fastest.
8
- /** @hidden */
9
- const DEPTH_LIMIT = 6;
10
-
11
- /**
12
- * @hidden
13
- * @param s
14
- * @param tree
15
- * @param coordinate
16
- * @param limits
17
- * @param circle
18
- * @param depth
19
- */
20
- function addToTree(
21
- s: number,
22
- tree: TTree,
23
- coordinate: number,
24
- limits: number[][],
25
- circle: Circle,
26
- depth: number) {
27
-
28
- const { groups, newLimits } = calcGroups(
29
- s,
30
- coordinate,
31
- limits,
32
- circle
33
- );
34
-
35
- // Create new edge if it does not exist yet.
36
- if (groups.length === 1 && depth !== DEPTH_LIMIT) {
37
- const group = groups[0];
38
-
39
- if (!tree.trees!.get(group)) {
40
- tree.trees!.set(group, { trees: new Map(), circles: new Set() } );
41
- }
42
- const t = tree.trees!.get(group)!;
43
-
44
- // Flip coordinates
45
- const newCoordinate = coordinate ? 0 : 1;
46
- addToTree(
47
- s,
48
- t,
49
- newCoordinate,
50
- newLimits,
51
- circle,
52
- depth+1
53
- );
54
-
55
- return;
56
- }
57
-
58
- if (!tree.trees!.get(5)) {
59
- tree.trees!.set(5, { trees: new Map(), circles: new Set() } );
60
- }
61
- const vertices = tree.trees!.get(5)!.circles;
62
- vertices!.add(circle);
63
- }
64
-
65
-
66
- export { addToTree }
@@ -1,82 +0,0 @@
1
- import { Circle } from '../../circle.js';
2
-
3
-
4
- /**
5
- * @hidden
6
- * Spacially divide into 5 special groups as follows:
7
- *
8
- * *******||*******|*******|*******|*******||*******
9
- * 0 <--------------->
10
- * 1 <--------------->
11
- * 2 <--------------->
12
- * 3 <--------------->
13
- * 4 <--------------->
14
- * 5 - If the circle does not fall in any of above 5 groups.
15
- *
16
- * Note: In the above, the double pipes denote the limits for
17
- * a coordinate, so as can be seen groups 0 and 4 go outside
18
- * the limits. Also, groups 1 and 3 are preferred and checked
19
- * first.
20
- *
21
- * @param s Scale parameter, e.g. 1.1
22
- * @param coordinate - 0 -> horizontal or 1 -> vertical.
23
- * @param limits - The limits within which the circle bounds can fall.
24
- * @param circle - The circle to categorize into a group.
25
- */
26
- function calcGroups(
27
- s: number,
28
- coordinate: number,
29
- limits: number[][],
30
- circle: Circle) {
31
-
32
- const limit = limits[coordinate];
33
- const l1 = limit[0];
34
- const l2 = limit[1];
35
-
36
- // Relevant cut-off lines.
37
- const q = (l2 - l1) / 4;
38
- const w = q+q;
39
-
40
- // Shift origin
41
- const r = circle.radius;
42
- const x = circle.center[coordinate] - l1;
43
- const x0 = x - (r * s);
44
- const x1 = x + (r * s);
45
-
46
- let newLimit: (number | undefined)[] = [,];
47
- const groups: number[] = []; // Group to which circle belongs;
48
-
49
- const qStart = Math.floor(x0/q);
50
- const qEnd = Math.floor(x1/q) + 1;
51
- const qDiff = qEnd - qStart;
52
-
53
- let group: number;
54
- if (qDiff === 1) {
55
- // If contained in sliver.
56
- group = (2 * Math.floor(qStart/2)) + 1;
57
- groups.push(group);
58
-
59
- const lowerLimit = l1 + q*(group-1);
60
- newLimit = [lowerLimit, lowerLimit + w];
61
-
62
- } else if (qDiff === 2) {
63
- group = qStart + 1;
64
- groups.push(group);
65
-
66
- const lowerLimit = l1 + q*(group-1);
67
- newLimit = [lowerLimit, lowerLimit + w];
68
- }
69
-
70
- const newLimits: ((number | undefined)[] | undefined)[] = [,];
71
- if (groups.length === 1) {
72
- const otherCoordinate = coordinate ? 0 : 1;
73
-
74
- newLimits[otherCoordinate] = limits[otherCoordinate];
75
- newLimits[coordinate] = newLimit;
76
- }
77
-
78
- return { groups, newLimits };
79
- }
80
-
81
-
82
- export { calcGroups }
@@ -1,41 +0,0 @@
1
- import { Circle } from '../../circle.js';
2
- import { TTree } from './t-tree.js';
3
- import { addToTree } from './add-to-tree.js';
4
-
5
-
6
- /** @hidden */
7
- const width = 1620; // TODO change to actual shape coordinates
8
- /** @hidden */
9
- const height = 1560; // ...
10
-
11
-
12
- /**
13
- * @hidden
14
- * @param s
15
- * @param circles
16
- */
17
- function createSpacialTree(
18
- s: number,
19
- circles: Circle[]) {
20
-
21
- const coordinate = 0;
22
- const limits = [[0, width], [0, height]];
23
-
24
- const tree: TTree = { trees: new Map(), circles: new Set() };
25
-
26
- for (const circle of circles) {
27
- addToTree(
28
- s,
29
- tree,
30
- coordinate,
31
- limits,
32
- circle,
33
- 0
34
- );
35
- }
36
-
37
- return tree;
38
- }
39
-
40
-
41
- export { createSpacialTree }
@@ -1,135 +0,0 @@
1
- import { Circle, scaleCircle, engulfsCircle } from '../../circle.js';
2
- import { TTree } from './t-tree.js';
3
- import { calcGroups } from './calc-groups.js';
4
-
5
-
6
- /** @hidden */
7
- const width = 1620; // TODO change to actual shape coordinates
8
- /** @hidden */
9
- const height = 1560; // ...
10
-
11
-
12
- /**
13
- * @hidden
14
- * Returns a map of engulfed MAT nodes determined to be engulfed by the given
15
- * test node and scale factor and starting from the given spacial tree node.
16
- * @param s The scale factor
17
- * @param tree The spacial tree node from where to start
18
- * @param circle The circle potentially engulfing other nodes
19
- */
20
- function getEngulfedVertices(
21
- s: number,
22
- tree: TTree,
23
- circle: Circle) {
24
-
25
- const c1 = scaleCircle(circle, s);
26
-
27
- const cullNodes: Set<Circle> = new Set();
28
-
29
- const limits = [[0, width], [0, height]];
30
- f(tree, 0, limits, 0);
31
-
32
- return cullNodes;
33
-
34
-
35
- function cullBranch5(tree: TTree) {
36
- const t = tree.trees!.get(5);
37
- if (!t) { return; }
38
-
39
- const circles = t.circles!;
40
-
41
- circles.forEach(function(circle, key) {
42
- const c2 = scaleCircle(circle, s);
43
- if (engulfsCircle(c1, c2)) {
44
- cullNodes.add(circle);
45
- circles.delete(key);
46
- }
47
- });
48
- }
49
-
50
-
51
- function f(
52
- tree: TTree,
53
- coordinate: number,
54
- limits: number[][] | null,
55
- depth: number) {
56
-
57
- if (limits === null) {
58
- // If we already reached a circle which spans multiple groups
59
- // previously, then check all circles in the tree.
60
- cullBranch5(tree);
61
-
62
- for (let i=0; i<=4; i++) {
63
- const t = tree.trees!.get(i);
64
- if (t) {
65
- f(t, 0, null, depth+1);
66
- }
67
- }
68
-
69
- return;
70
- }
71
-
72
- const { groups, newLimits } = calcGroups(
73
- s,
74
- coordinate,
75
- limits,
76
- circle
77
- );
78
-
79
- if (groups.length === 1) {
80
- cullBranch5(tree);
81
-
82
- const group = groups[0];
83
- const newCoordinate = coordinate ? 0 : 1;
84
-
85
- if (group === 1 || group === 3) {
86
- // One of the higher priority left/top or
87
- // right/bottom half groups.
88
- const t = tree.trees!.get(group);
89
-
90
- if (t) {
91
- f(
92
- t,
93
- newCoordinate,
94
- newLimits,
95
- depth+1
96
- );
97
- }
98
- } else {
99
- // One of the lower priority even groups (0,2 or 4).
100
-
101
- const branches: TTree[] = [];
102
- branches.push(tree.trees!.get(group)!);
103
- if (group > 0) { branches.push(tree.trees!.get(group-1)!); }
104
- if (group < 4) { branches.push(tree.trees!.get(group+1)!); }
105
-
106
- for (const branch of branches) {
107
- if (branch) {
108
- f(
109
- branch,
110
- newCoordinate,
111
- newLimits,
112
- depth+1
113
- );
114
- }
115
- }
116
- }
117
-
118
- return;
119
- }
120
-
121
-
122
- cullBranch5(tree);
123
- // Circle spans multiple groups at this level of the tree. Check all
124
- // circles in all branches.
125
- for (let i=0; i<=4; i++) {
126
- const t = tree.trees!.get(i);
127
- if (!t) { continue; }
128
-
129
- f(t, 0, null, depth+1);
130
- }
131
- }
132
- }
133
-
134
-
135
- export { getEngulfedVertices }