flo-mat 2.0.2 → 2.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/browser/index.js +8409 -8358
- package/browser/index.min.js +1 -1
- package/node/circle.d.ts +20 -20
- package/node/circle.js +31 -31
- package/node/compare-curvatures-at-interface.d.ts +19 -19
- package/node/compare-curvatures-at-interface.js +124 -124
- package/node/contact-point.d.ts +26 -26
- package/node/contact-point.js +25 -25
- package/node/cp-node/clone.d.ts +8 -8
- package/node/cp-node/clone.js +31 -31
- package/node/cp-node/remove.d.ts +9 -9
- package/node/cp-node/remove.js +19 -19
- package/node/cp-node.d.ts +202 -202
- package/node/cp-node.js +320 -320
- package/node/curve.d.ts +46 -46
- package/node/curve.js +88 -88
- package/node/debug/cp-node-for-debugging.d.ts +11 -11
- package/node/debug/cp-node-for-debugging.js +1 -1
- package/node/debug/debug-elem-types.d.ts +32 -32
- package/node/debug/debug-elem-types.js +1 -1
- package/node/debug/debug.d.ts +50 -50
- package/node/debug/debug.js +75 -75
- package/node/debug/functions/draw-elem/bounding-hull.d.ts +3 -3
- package/node/debug/functions/draw-elem/bounding-hull.js +7 -7
- package/node/debug/functions/draw-elem/branch.d.ts +4 -4
- package/node/debug/functions/draw-elem/branch.js +22 -22
- package/node/debug/functions/draw-elem/culls.d.ts +4 -4
- package/node/debug/functions/draw-elem/culls.js +21 -21
- package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +3 -3
- package/node/debug/functions/draw-elem/draw-circle-percent.js +12 -12
- package/node/debug/functions/draw-elem/draw-elem.d.ts +8 -8
- package/node/debug/functions/draw-elem/draw-elem.js +45 -45
- package/node/debug/functions/draw-elem/dull-corner.d.ts +4 -4
- package/node/debug/functions/draw-elem/dull-corner.js +10 -10
- package/node/debug/functions/draw-elem/leaves.d.ts +4 -4
- package/node/debug/functions/draw-elem/leaves.js +12 -12
- package/node/debug/functions/draw-elem/loop.d.ts +4 -4
- package/node/debug/functions/draw-elem/loop.js +11 -11
- package/node/debug/functions/draw-elem/loops.d.ts +4 -4
- package/node/debug/functions/draw-elem/loops.js +6 -6
- package/node/debug/functions/draw-elem/loose-bounding-box.d.ts +3 -3
- package/node/debug/functions/draw-elem/loose-bounding-box.js +9 -9
- package/node/debug/functions/draw-elem/mat.d.ts +4 -4
- package/node/debug/functions/draw-elem/mat.js +30 -30
- package/node/debug/functions/draw-elem/max-vertex.d.ts +4 -4
- package/node/debug/functions/draw-elem/max-vertex.js +8 -8
- package/node/debug/functions/draw-elem/min-y.d.ts +4 -4
- package/node/debug/functions/draw-elem/min-y.js +13 -13
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +4 -4
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +12 -12
- package/node/debug/functions/draw-elem/one-prong.d.ts +4 -4
- package/node/debug/functions/draw-elem/one-prong.js +16 -16
- package/node/debug/functions/draw-elem/sharp-corner.d.ts +4 -4
- package/node/debug/functions/draw-elem/sharp-corner.js +9 -9
- package/node/debug/functions/draw-elem/three-prong.d.ts +4 -4
- package/node/debug/functions/draw-elem/three-prong.js +16 -16
- package/node/debug/functions/draw-elem/tight-bounding-box.d.ts +3 -3
- package/node/debug/functions/draw-elem/tight-bounding-box.js +7 -7
- package/node/debug/functions/draw-elem/two-prong.d.ts +4 -4
- package/node/debug/functions/draw-elem/two-prong.js +36 -36
- package/node/debug/functions/draw-elem/vertex.d.ts +4 -4
- package/node/debug/functions/draw-elem/vertex.js +27 -27
- package/node/debug/functions/general.d.ts +48 -48
- package/node/debug/functions/general.js +52 -52
- package/node/debug/functions/three-prong.d.ts +11 -11
- package/node/debug/functions/three-prong.js +184 -184
- package/node/debug/functions/two-prong.d.ts +13 -13
- package/node/debug/functions/two-prong.js +117 -117
- package/node/debug/three-prong-for-debugging.d.ts +31 -31
- package/node/debug/three-prong-for-debugging.js +20 -20
- package/node/debug/two-prong-for-debugging.d.ts +26 -26
- package/node/debug/two-prong-for-debugging.js +1 -1
- package/node/find-mats.d.ts +26 -26
- package/node/find-mats.js +122 -122
- package/node/get-boundary-bezier-parts-to-next.d.ts +9 -9
- package/node/get-boundary-bezier-parts-to-next.js +42 -42
- package/node/get-boundary-beziers-to-next.d.ts +8 -8
- package/node/get-boundary-beziers-to-next.js +44 -44
- package/node/get-bounding-box-.d.ts +2 -2
- package/node/get-bounding-box-.js +4 -4
- package/node/get-branches.d.ts +12 -12
- package/node/get-branches.js +68 -68
- package/node/get-curve/get-curve-between.d.ts +9 -9
- package/node/get-curve/get-curve-between.js +56 -56
- package/node/get-curve/get-edge-direction.d.ts +9 -9
- package/node/get-curve/get-edge-direction.js +53 -53
- package/node/get-curve-to-next.d.ts +9 -9
- package/node/get-curve-to-next.js +11 -11
- package/node/get-interface-ccw.d.ts +24 -24
- package/node/get-interface-ccw.js +97 -97
- package/node/index.d.ts +36 -36
- package/node/index.js +32 -32
- package/node/loop/get-max-coordinate.d.ts +10 -10
- package/node/loop/get-max-coordinate.js +43 -43
- package/node/loop.d.ts +16 -16
- package/node/loop.js +34 -34
- package/node/mat/add-to-cp-graph.d.ts +16 -16
- package/node/mat/add-to-cp-graph.js +30 -30
- package/node/mat/bezier-piece.d.ts +12 -12
- package/node/mat/bezier-piece.js +1 -1
- package/node/mat/closest-boundary-point/closest-points-on-curve.d.ts +14 -14
- package/node/mat/closest-boundary-point/closest-points-on-curve.js +72 -72
- package/node/mat/closest-boundary-point/cull-bezier-pieces.d.ts +9 -9
- package/node/mat/closest-boundary-point/cull-bezier-pieces.js +19 -19
- package/node/mat/closest-boundary-point/cull-by-loose-bounding-box.d.ts +11 -11
- package/node/mat/closest-boundary-point/cull-by-loose-bounding-box.js +24 -24
- package/node/mat/closest-boundary-point/cull-by-tight-boundary-box.d.ts +11 -11
- package/node/mat/closest-boundary-point/cull-by-tight-boundary-box.js +26 -26
- package/node/mat/closest-boundary-point/get-best-distance-squared.d.ts +8 -8
- package/node/mat/closest-boundary-point/get-best-distance-squared.js +24 -24
- package/node/mat/closest-boundary-point/get-close-boundary-points.d.ts +17 -17
- package/node/mat/closest-boundary-point/get-close-boundary-points.js +80 -80
- package/node/mat/closest-boundary-point/get-closest-boundary-point.d.ts +18 -18
- package/node/mat/closest-boundary-point/get-closest-boundary-point.js +40 -40
- package/node/mat/corner.d.ts +37 -37
- package/node/mat/corner.js +1 -1
- package/node/mat/create-new-cp-tree.d.ts +9 -9
- package/node/mat/create-new-cp-tree.js +23 -23
- package/node/mat/elem-type-two-prong.d.ts +3 -3
- package/node/mat/elem-type-two-prong.js +1 -1
- package/node/mat/find-mat/add-1-prong.d.ts +12 -12
- package/node/mat/find-mat/add-1-prong.js +42 -42
- package/node/mat/find-mat/add-2-prong.d.ts +21 -21
- package/node/mat/find-mat/add-2-prong.js +192 -192
- package/node/mat/find-mat/add-3-prong.d.ts +19 -19
- package/node/mat/find-mat/add-3-prong.js +54 -54
- package/node/mat/find-mat/add-debug-info.d.ts +9 -9
- package/node/mat/find-mat/add-debug-info.js +67 -67
- package/node/mat/find-mat/create-get-interesting-points-on-loop.d.ts +11 -11
- package/node/mat/find-mat/create-get-interesting-points-on-loop.js +51 -51
- package/node/mat/find-mat/create-initial-cp-graph.d.ts +12 -12
- package/node/mat/find-mat/create-initial-cp-graph.js +40 -40
- package/node/mat/find-mat/find-2-prong/add-debug-info.d.ts +8 -8
- package/node/mat/find-mat/find-2-prong/add-debug-info.js +21 -21
- package/node/mat/find-mat/find-2-prong/cull-bezier-pieces.d.ts +11 -11
- package/node/mat/find-mat/find-2-prong/cull-bezier-pieces.js +29 -29
- package/node/mat/find-mat/find-2-prong/find-2-prong.d.ts +37 -37
- package/node/mat/find-mat/find-2-prong/find-2-prong.js +232 -232
- package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.d.ts +9 -9
- package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js +39 -39
- package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.d.ts +11 -11
- package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js +37 -37
- package/node/mat/find-mat/find-2-prong/x-for-debugging.d.ts +9 -9
- package/node/mat/find-mat/find-2-prong/x-for-debugging.js +1 -1
- package/node/mat/find-mat/find-3-prong/calc-better-x.d.ts +19 -19
- package/node/mat/find-mat/find-3-prong/calc-better-x.js +36 -36
- package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.d.ts +13 -13
- package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.js +25 -25
- package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.d.ts +22 -22
- package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.js +159 -159
- package/node/mat/find-mat/find-3-prong/find-3-prong.d.ts +16 -16
- package/node/mat/find-mat/find-3-prong/find-3-prong.js +76 -76
- package/node/mat/find-mat/find-3-prong/get-closest-points.d.ts +9 -9
- package/node/mat/find-mat/find-3-prong/get-closest-points.js +16 -16
- package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.d.ts +15 -15
- package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.js +20 -20
- package/node/mat/find-mat/find-and-add-2-prongs.d.ts +16 -16
- package/node/mat/find-mat/find-and-add-2-prongs.js +73 -73
- package/node/mat/find-mat/find-and-add-3-prongs.d.ts +13 -13
- package/node/mat/find-mat/find-and-add-3-prongs.js +146 -146
- package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.d.ts +14 -14
- package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.js +33 -33
- package/node/mat/find-mat/get-potential-2-prongs.d.ts +4 -4
- package/node/mat/find-mat/get-potential-2-prongs.js +16 -16
- package/node/mat/find-mat/get-sharp-corners.d.ts +4 -4
- package/node/mat/find-mat/get-sharp-corners.js +17 -17
- package/node/mat/geometry/get-closest-square-distance-to-rect.d.ts +5 -5
- package/node/mat/geometry/get-closest-square-distance-to-rect.js +49 -49
- package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.d.ts +5 -5
- package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.js +15 -15
- package/node/mat/get-boundary-piece-beziers.d.ts +11 -11
- package/node/mat/get-boundary-piece-beziers.js +58 -58
- package/node/mat/get-contact-circles-at-interface.d.ts +8 -8
- package/node/mat/get-contact-circles-at-interface.js +20 -20
- package/node/mat/get-largest-vertex.d.ts +4 -4
- package/node/mat/get-largest-vertex.js +9 -9
- package/node/mat/get-leaves.d.ts +4 -4
- package/node/mat/get-leaves.js +12 -12
- package/node/mat/get-neighboring-cps.d.ts +14 -14
- package/node/mat/get-neighboring-cps.js +30 -30
- package/node/mat/get-two-prong-type.d.ts +5 -5
- package/node/mat/get-two-prong-type.js +8 -8
- package/node/mat/is-another-cp-closeby.d.ts +20 -20
- package/node/mat/is-another-cp-closeby.js +55 -55
- package/node/mat/simplify-mat-map-only.d.ts +23 -23
- package/node/mat/simplify-mat-map-only.js +80 -80
- package/node/mat/to-scale-axis/add-debug-info.d.ts +7 -7
- package/node/mat/to-scale-axis/add-debug-info.js +13 -13
- package/node/mat/to-scale-axis/cull-non-cycles.d.ts +9 -9
- package/node/mat/to-scale-axis/cull-non-cycles.js +51 -51
- package/node/mat/to-scale-axis/cull.d.ts +12 -12
- package/node/mat/to-scale-axis/cull.js +132 -132
- package/node/mat/trim-mat.d.ts +8 -8
- package/node/mat/trim-mat.js +16 -16
- package/node/mat.d.ts +22 -22
- package/node/mat.js +1 -1
- package/node/point-on-shape.d.ts +73 -73
- package/node/point-on-shape.js +167 -167
- package/node/simplify-mat.d.ts +16 -16
- package/node/simplify-mat.js +71 -71
- package/node/svg/get-loop-bounds.d.ts +12 -12
- package/node/svg/get-loop-bounds.js +80 -80
- package/node/svg/get-min-y-pos.d.ts +8 -8
- package/node/svg/get-min-y-pos.js +9 -9
- package/node/svg/get-shape-bounds.d.ts +9 -9
- package/node/svg/get-shape-bounds.js +35 -35
- package/node/sweep-line/sweep-line.d.ts +18 -18
- package/node/sweep-line/sweep-line.js +72 -72
- package/node/to-scale-axis.d.ts +16 -16
- package/node/to-scale-axis.js +74 -74
- package/node/traverse-edges.d.ts +10 -10
- package/node/traverse-edges.js +21 -21
- package/node/traverse-vertices.d.ts +12 -12
- package/node/traverse-vertices.js +27 -27
- package/package.json +15 -15
- package/tsconfig.json +0 -1
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import { getLeaves } from '../get-leaves.js';
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import { CpNode } from '../../cp-node.js';
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/**
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* @hidden
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* Returns the set of Vertices passing the following test: walk the MAT tree and
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* keep all Vertices not in the current cull set and any Vertices that have a
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* non-culled node further down the line toward the tree leaves.
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* @param culls The CpNodes (referred to by circles) that should be culled.
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* @param maxCpNode The start CpNode which must reprsesent the maximal vertex.
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*/
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function cull(culls, maxCpNode) {
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const leaves = getLeaves(maxCpNode);
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function getNonTrivialEdges(cpStart) {
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let cp = cpStart;
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const cps = [];
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do {
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if (cp.next !== cp.nextOnCircle) {
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cps.push(cp);
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}
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cp = cp.nextOnCircle;
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} while (cp !== cpStart.prevOnCircle);
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return cps;
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}
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while (leaves.length) {
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const leaf = leaves.pop();
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continue;
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}
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continue;
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}
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let cpNode = leaf.next; // Turn around
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while (true) {
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cpNode = cpNode.next;
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let cut = false;
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const cp1 = cpNode.prevOnCircle;
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if (!culls.has(cpNode.cp.circle)) {
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else if (CpNode.isOnSameCircle(cpNode, maxCpNode)) {
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cut = true; // We are at the max disk - cut whole edge
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const cps = getNonTrivialEdges(cpNode);
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cpNode = cps[0];
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}
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/*
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function cull(
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maxCpNode: CpNode) {
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//if (maxCpNode === cpNode || maxCpNode === cp1 || maxCpNode === cp2) {
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cut = true; // We are at the max disk - cut whole edge
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} else if (cpNode.next === cp2) {
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cpNode = cp2;
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} else if (cp2.next === cp1) {
|
|
114
|
-
// Do nothing - ignore the branch starting from cp2 since it
|
|
115
|
-
// is terminating.
|
|
116
|
-
} else if (cp2.next !== cp1) {
|
|
117
|
-
// At this stage (cpNode.next !== cp2 && cp2.next !== cp1)
|
|
118
|
-
// so it is a bifurcation point - cut the edge.
|
|
119
|
-
cut = true;
|
|
120
|
-
}
|
|
121
|
-
}
|
|
122
|
-
|
|
123
|
-
if (cut) {
|
|
124
|
-
cp1.next = cpNode;
|
|
125
|
-
cpNode.prev = cp1;
|
|
126
|
-
break;
|
|
127
|
-
}
|
|
128
|
-
}
|
|
129
|
-
}
|
|
130
|
-
}
|
|
131
|
-
*/
|
|
132
|
-
export { cull };
|
|
1
|
+
import { getLeaves } from '../get-leaves.js';
|
|
2
|
+
import { CpNode } from '../../cp-node.js';
|
|
3
|
+
/**
|
|
4
|
+
* @hidden
|
|
5
|
+
* Returns the set of Vertices passing the following test: walk the MAT tree and
|
|
6
|
+
* keep all Vertices not in the current cull set and any Vertices that have a
|
|
7
|
+
* non-culled node further down the line toward the tree leaves.
|
|
8
|
+
* @param culls The CpNodes (referred to by circles) that should be culled.
|
|
9
|
+
* @param maxCpNode The start CpNode which must reprsesent the maximal vertex.
|
|
10
|
+
*/
|
|
11
|
+
function cull(culls, maxCpNode) {
|
|
12
|
+
const leaves = getLeaves(maxCpNode);
|
|
13
|
+
function getNonTrivialEdges(cpStart) {
|
|
14
|
+
let cp = cpStart;
|
|
15
|
+
const cps = [];
|
|
16
|
+
do {
|
|
17
|
+
if (cp.next !== cp.nextOnCircle) {
|
|
18
|
+
cps.push(cp);
|
|
19
|
+
}
|
|
20
|
+
cp = cp.nextOnCircle;
|
|
21
|
+
} while (cp !== cpStart.prevOnCircle);
|
|
22
|
+
return cps;
|
|
23
|
+
}
|
|
24
|
+
while (leaves.length) {
|
|
25
|
+
const leaf = leaves.pop();
|
|
26
|
+
// Preserve topology.
|
|
27
|
+
if (leaf.isHoleClosing || leaf.isIntersection) {
|
|
28
|
+
continue;
|
|
29
|
+
}
|
|
30
|
+
if (!culls.has(leaf.cp.circle)) {
|
|
31
|
+
continue;
|
|
32
|
+
}
|
|
33
|
+
let cpNode = leaf.next; // Turn around
|
|
34
|
+
while (true) {
|
|
35
|
+
cpNode = cpNode.next;
|
|
36
|
+
let cut = false;
|
|
37
|
+
const cp1 = cpNode.prevOnCircle;
|
|
38
|
+
if (!culls.has(cpNode.cp.circle)) {
|
|
39
|
+
// Cut off the edge once a non-cull has been reached.
|
|
40
|
+
cut = true;
|
|
41
|
+
}
|
|
42
|
+
else if (CpNode.isOnSameCircle(cpNode, maxCpNode)) {
|
|
43
|
+
cut = true; // We are at the max disk - cut whole edge
|
|
44
|
+
}
|
|
45
|
+
else {
|
|
46
|
+
const cps = getNonTrivialEdges(cpNode);
|
|
47
|
+
if (cps.length === 1) {
|
|
48
|
+
cpNode = cps[0];
|
|
49
|
+
}
|
|
50
|
+
else {
|
|
51
|
+
cut = true;
|
|
52
|
+
}
|
|
53
|
+
}
|
|
54
|
+
if (cut) {
|
|
55
|
+
cp1.next = cpNode;
|
|
56
|
+
cpNode.prev = cp1;
|
|
57
|
+
break;
|
|
58
|
+
}
|
|
59
|
+
}
|
|
60
|
+
}
|
|
61
|
+
}
|
|
62
|
+
/*
|
|
63
|
+
function cull(
|
|
64
|
+
culls: Set<Circle>,
|
|
65
|
+
maxCpNode: CpNode) {
|
|
66
|
+
|
|
67
|
+
let leaves = getLeaves(maxCpNode);
|
|
68
|
+
|
|
69
|
+
function getNonTrivialBranches(cpStart: CpNode) {
|
|
70
|
+
let cp = cpStart.next;
|
|
71
|
+
|
|
72
|
+
let cps: CpNode[] = [];
|
|
73
|
+
do {
|
|
74
|
+
if (cp.next !== cp.nextOnCircle) {
|
|
75
|
+
cps.push(cp);
|
|
76
|
+
}
|
|
77
|
+
cp = cp.nextOnCircle;
|
|
78
|
+
} while (cp !== cpStart)
|
|
79
|
+
|
|
80
|
+
return cps;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
while (leaves.length) {
|
|
84
|
+
let leaf = leaves.pop();
|
|
85
|
+
|
|
86
|
+
// Preserve topology.
|
|
87
|
+
if (leaf.isHoleClosing || leaf.isIntersection) { continue; }
|
|
88
|
+
|
|
89
|
+
if (!culls.has(leaf.cp.circle)) {
|
|
90
|
+
continue;
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
let cpNode = leaf.next; // Turn around
|
|
94
|
+
|
|
95
|
+
while (true) {
|
|
96
|
+
cpNode = cpNode.next;
|
|
97
|
+
let cut = false;
|
|
98
|
+
let cp1 = cpNode.prevOnCircle;
|
|
99
|
+
|
|
100
|
+
if (!culls.has(cpNode.cp.circle)) {
|
|
101
|
+
// Cut the branch once a non-cull has been reached.
|
|
102
|
+
cut = true;
|
|
103
|
+
} else {
|
|
104
|
+
//let cp2 = cp1.prevOnCircle;
|
|
105
|
+
let cp2 = cpNode.nextOnCircle;
|
|
106
|
+
|
|
107
|
+
//if (maxCpNode === cpNode || maxCpNode === cp1 || maxCpNode === cp2) {
|
|
108
|
+
if (CpNode.isOnSameCircle(cpNode, maxCpNode)) {
|
|
109
|
+
cut = true; // We are at the max disk - cut whole edge
|
|
110
|
+
} else if (cpNode.next === cp2) {
|
|
111
|
+
// Continue but starting from cp2
|
|
112
|
+
cpNode = cp2;
|
|
113
|
+
} else if (cp2.next === cp1) {
|
|
114
|
+
// Do nothing - ignore the branch starting from cp2 since it
|
|
115
|
+
// is terminating.
|
|
116
|
+
} else if (cp2.next !== cp1) {
|
|
117
|
+
// At this stage (cpNode.next !== cp2 && cp2.next !== cp1)
|
|
118
|
+
// so it is a bifurcation point - cut the edge.
|
|
119
|
+
cut = true;
|
|
120
|
+
}
|
|
121
|
+
}
|
|
122
|
+
|
|
123
|
+
if (cut) {
|
|
124
|
+
cp1.next = cpNode;
|
|
125
|
+
cpNode.prev = cp1;
|
|
126
|
+
break;
|
|
127
|
+
}
|
|
128
|
+
}
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
*/
|
|
132
|
+
export { cull };
|
|
133
133
|
//# sourceMappingURL=cull.js.map
|
package/node/mat/trim-mat.d.ts
CHANGED
|
@@ -1,8 +1,8 @@
|
|
|
1
|
-
import { Mat } from '../mat.js';
|
|
2
|
-
/**
|
|
3
|
-
* Trims the given Medial Axis Transform so that only cycles remain. Similar to
|
|
4
|
-
* toScaleAxis(mat, Number.POSITIVE_INFINITY).
|
|
5
|
-
* @param mat The MAT to trim.
|
|
6
|
-
*/
|
|
7
|
-
declare function trimMat(mat: Mat): Mat;
|
|
8
|
-
export { trimMat };
|
|
1
|
+
import { Mat } from '../mat.js';
|
|
2
|
+
/**
|
|
3
|
+
* Trims the given Medial Axis Transform so that only cycles remain. Similar to
|
|
4
|
+
* toScaleAxis(mat, Number.POSITIVE_INFINITY).
|
|
5
|
+
* @param mat The MAT to trim.
|
|
6
|
+
*/
|
|
7
|
+
declare function trimMat(mat: Mat): Mat;
|
|
8
|
+
export { trimMat };
|
package/node/mat/trim-mat.js
CHANGED
|
@@ -1,17 +1,17 @@
|
|
|
1
|
-
import { createNewCpTree } from './create-new-cp-tree.js';
|
|
2
|
-
import { cullNonCycles } from './to-scale-axis/cull-non-cycles.js';
|
|
3
|
-
import { clone } from '../cp-node/clone.js';
|
|
4
|
-
/**
|
|
5
|
-
* Trims the given Medial Axis Transform so that only cycles remain. Similar to
|
|
6
|
-
* toScaleAxis(mat, Number.POSITIVE_INFINITY).
|
|
7
|
-
* @param mat The MAT to trim.
|
|
8
|
-
*/
|
|
9
|
-
function trimMat(mat) {
|
|
10
|
-
const cpNode = cullNonCycles(clone(mat.cpNode));
|
|
11
|
-
if (!cpNode) {
|
|
12
|
-
return undefined;
|
|
13
|
-
}
|
|
14
|
-
return { cpNode, cpTrees: createNewCpTree(cpNode) };
|
|
15
|
-
}
|
|
16
|
-
export { trimMat };
|
|
1
|
+
import { createNewCpTree } from './create-new-cp-tree.js';
|
|
2
|
+
import { cullNonCycles } from './to-scale-axis/cull-non-cycles.js';
|
|
3
|
+
import { clone } from '../cp-node/clone.js';
|
|
4
|
+
/**
|
|
5
|
+
* Trims the given Medial Axis Transform so that only cycles remain. Similar to
|
|
6
|
+
* toScaleAxis(mat, Number.POSITIVE_INFINITY).
|
|
7
|
+
* @param mat The MAT to trim.
|
|
8
|
+
*/
|
|
9
|
+
function trimMat(mat) {
|
|
10
|
+
const cpNode = cullNonCycles(clone(mat.cpNode));
|
|
11
|
+
if (!cpNode) {
|
|
12
|
+
return undefined;
|
|
13
|
+
}
|
|
14
|
+
return { cpNode, cpTrees: createNewCpTree(cpNode) };
|
|
15
|
+
}
|
|
16
|
+
export { trimMat };
|
|
17
17
|
//# sourceMappingURL=trim-mat.js.map
|
package/node/mat.d.ts
CHANGED
|
@@ -1,22 +1,22 @@
|
|
|
1
|
-
import { LlRbTree } from 'flo-ll-rb-tree';
|
|
2
|
-
import { CpNode } from './cp-node.js';
|
|
3
|
-
import { Loop } from './loop.js';
|
|
4
|
-
/**
|
|
5
|
-
* Represents a complete Medial Axis Transform (MAT).
|
|
6
|
-
*
|
|
7
|
-
* The MAT is fully described through its [[CpNode]] property. The [[cpTrees]]
|
|
8
|
-
* property is only added to facilitate extension of the MAT, e.g. by adding
|
|
9
|
-
* extra maximal disks and is typically not used. See [[CpNode]] for more
|
|
10
|
-
* details.
|
|
11
|
-
*/
|
|
12
|
-
interface Mat {
|
|
13
|
-
/** A complete representation of the MAT. See [[CpNode]]. */
|
|
14
|
-
cpNode: CpNode;
|
|
15
|
-
/**
|
|
16
|
-
* Primarily for internal use. A tree structure storing the
|
|
17
|
-
* [[CpNode]]s of the MAT by their compare order, i.e. their cyclic order
|
|
18
|
-
* around the shape boundary.
|
|
19
|
-
*/
|
|
20
|
-
cpTrees: Map<Loop, LlRbTree<CpNode>>;
|
|
21
|
-
}
|
|
22
|
-
export { Mat };
|
|
1
|
+
import { LlRbTree } from 'flo-ll-rb-tree';
|
|
2
|
+
import { CpNode } from './cp-node.js';
|
|
3
|
+
import { Loop } from './loop.js';
|
|
4
|
+
/**
|
|
5
|
+
* Represents a complete Medial Axis Transform (MAT).
|
|
6
|
+
*
|
|
7
|
+
* The MAT is fully described through its [[CpNode]] property. The [[cpTrees]]
|
|
8
|
+
* property is only added to facilitate extension of the MAT, e.g. by adding
|
|
9
|
+
* extra maximal disks and is typically not used. See [[CpNode]] for more
|
|
10
|
+
* details.
|
|
11
|
+
*/
|
|
12
|
+
interface Mat {
|
|
13
|
+
/** A complete representation of the MAT. See [[CpNode]]. */
|
|
14
|
+
cpNode: CpNode;
|
|
15
|
+
/**
|
|
16
|
+
* Primarily for internal use. A tree structure storing the
|
|
17
|
+
* [[CpNode]]s of the MAT by their compare order, i.e. their cyclic order
|
|
18
|
+
* around the shape boundary.
|
|
19
|
+
*/
|
|
20
|
+
cpTrees: Map<Loop, LlRbTree<CpNode>>;
|
|
21
|
+
}
|
|
22
|
+
export { Mat };
|
package/node/mat.js
CHANGED
|
@@ -1,2 +1,2 @@
|
|
|
1
|
-
export {};
|
|
1
|
+
export {};
|
|
2
2
|
//# sourceMappingURL=mat.js.map
|
package/node/point-on-shape.d.ts
CHANGED
|
@@ -1,73 +1,73 @@
|
|
|
1
|
-
import { Curve } from './curve.js';
|
|
2
|
-
import { Circle } from './circle.js';
|
|
3
|
-
interface IPointOnShape {
|
|
4
|
-
/** The [[ICurve]] on the shape boundary this points belong to. */
|
|
5
|
-
curve: Curve;
|
|
6
|
-
/** The bezier parameter value on the curve identifying the point coordinates. */
|
|
7
|
-
t: number;
|
|
8
|
-
p: number[];
|
|
9
|
-
}
|
|
10
|
-
/**
|
|
11
|
-
* Represents a point on the shape boundary for which MAT vertex information
|
|
12
|
-
* has not *necessarily* been calculated.
|
|
13
|
-
*/
|
|
14
|
-
declare class PointOnShape implements IPointOnShape {
|
|
15
|
-
readonly curve: Curve;
|
|
16
|
-
readonly t: number;
|
|
17
|
-
/**
|
|
18
|
-
* @param curve The [[ICurve]] on the shape boundary this points belong to.
|
|
19
|
-
* @param t The bezier parameter value on the curve to identify the point
|
|
20
|
-
* coordinates.
|
|
21
|
-
*/
|
|
22
|
-
constructor(curve: Curve, t: number);
|
|
23
|
-
private p_;
|
|
24
|
-
/**
|
|
25
|
-
* The planar point coordinates of this [[PointOnShape]].
|
|
26
|
-
*/
|
|
27
|
-
get p(): number[];
|
|
28
|
-
}
|
|
29
|
-
/**
|
|
30
|
-
* @hidden
|
|
31
|
-
*/
|
|
32
|
-
declare const isPosSharpCorner: (a: IPointOnShape) => boolean;
|
|
33
|
-
/**
|
|
34
|
-
* @hidden
|
|
35
|
-
*/
|
|
36
|
-
declare const isPosDullCorner: (a: IPointOnShape) => boolean;
|
|
37
|
-
/**
|
|
38
|
-
* @hidden
|
|
39
|
-
*/
|
|
40
|
-
declare const isPosQuiteSharpCorner: (a: IPointOnShape) => boolean;
|
|
41
|
-
/**
|
|
42
|
-
* @hidden
|
|
43
|
-
*/
|
|
44
|
-
declare const isPosQuiteDullCorner: (a: IPointOnShape) => boolean;
|
|
45
|
-
/**
|
|
46
|
-
* Returns a human-readable string of the given [[PointOnShape]].
|
|
47
|
-
* For debugging only.
|
|
48
|
-
* @hidden
|
|
49
|
-
*/
|
|
50
|
-
declare function posToHumanString(pos: IPointOnShape): string;
|
|
51
|
-
/**
|
|
52
|
-
* @hidden
|
|
53
|
-
* Calculates the order (to distinguish between points lying on top of each
|
|
54
|
-
* other) of the contact point if it is a dull corner.
|
|
55
|
-
* @param pos
|
|
56
|
-
*/
|
|
57
|
-
declare function calcPosOrder(circle: Circle, pos: IPointOnShape): number;
|
|
58
|
-
/**
|
|
59
|
-
* Compares two [[PointOnShape]]s according to their cyclic ordering imposed
|
|
60
|
-
* by their relative positions on the shape boundary.
|
|
61
|
-
* @param a The first [[PointOnShape]].
|
|
62
|
-
* @param b The second [[PointOnShape]].
|
|
63
|
-
* @hidden
|
|
64
|
-
*/
|
|
65
|
-
declare function comparePoss(a: IPointOnShape, b: IPointOnShape): number;
|
|
66
|
-
/**
|
|
67
|
-
* Returns the osculating circle at this point of the curve.
|
|
68
|
-
* @param maxOsculatingCircleRadius If not Number.POSITIVE_INFINITY then the
|
|
69
|
-
* circle radius will be limited to this value.
|
|
70
|
-
* @param pos The [[PointOnShape]] identifying the point.
|
|
71
|
-
*/
|
|
72
|
-
declare function getOsculatingCircle(maxOsculatingCircleRadius: number, pos: IPointOnShape): Circle;
|
|
73
|
-
export { IPointOnShape, PointOnShape, getOsculatingCircle, comparePoss, calcPosOrder, posToHumanString, isPosSharpCorner, isPosDullCorner, isPosQuiteSharpCorner, isPosQuiteDullCorner };
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import { Curve } from './curve.js';
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import { Circle } from './circle.js';
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interface IPointOnShape {
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/** The [[ICurve]] on the shape boundary this points belong to. */
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curve: Curve;
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/** The bezier parameter value on the curve identifying the point coordinates. */
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t: number;
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p: number[];
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}
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/**
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* Represents a point on the shape boundary for which MAT vertex information
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* has not *necessarily* been calculated.
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*/
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declare class PointOnShape implements IPointOnShape {
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readonly curve: Curve;
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readonly t: number;
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/**
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* @param curve The [[ICurve]] on the shape boundary this points belong to.
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* @param t The bezier parameter value on the curve to identify the point
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* coordinates.
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*/
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constructor(curve: Curve, t: number);
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private p_;
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/**
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* The planar point coordinates of this [[PointOnShape]].
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*/
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get p(): number[];
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}
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/**
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* @hidden
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*/
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declare const isPosSharpCorner: (a: IPointOnShape) => boolean;
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/**
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* @hidden
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*/
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declare const isPosDullCorner: (a: IPointOnShape) => boolean;
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/**
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* @hidden
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*/
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declare const isPosQuiteSharpCorner: (a: IPointOnShape) => boolean;
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/**
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* @hidden
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*/
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declare const isPosQuiteDullCorner: (a: IPointOnShape) => boolean;
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/**
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* Returns a human-readable string of the given [[PointOnShape]].
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* For debugging only.
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* @hidden
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*/
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declare function posToHumanString(pos: IPointOnShape): string;
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/**
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* @hidden
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* Calculates the order (to distinguish between points lying on top of each
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54
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* other) of the contact point if it is a dull corner.
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* @param pos
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*/
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declare function calcPosOrder(circle: Circle, pos: IPointOnShape): number;
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/**
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* Compares two [[PointOnShape]]s according to their cyclic ordering imposed
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* by their relative positions on the shape boundary.
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* @param a The first [[PointOnShape]].
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* @param b The second [[PointOnShape]].
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* @hidden
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*/
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declare function comparePoss(a: IPointOnShape, b: IPointOnShape): number;
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/**
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* Returns the osculating circle at this point of the curve.
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* @param maxOsculatingCircleRadius If not Number.POSITIVE_INFINITY then the
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* circle radius will be limited to this value.
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* @param pos The [[PointOnShape]] identifying the point.
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*/
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declare function getOsculatingCircle(maxOsculatingCircleRadius: number, pos: IPointOnShape): Circle;
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73
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export { IPointOnShape, PointOnShape, getOsculatingCircle, comparePoss, calcPosOrder, posToHumanString, isPosSharpCorner, isPosDullCorner, isPosQuiteSharpCorner, isPosQuiteDullCorner };
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