flo-mat 2.0.1 → 2.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.eslintrc.cjs +69 -0
- package/README.md +9 -27
- package/browser/index.js +29604 -7008
- package/browser/index.min.js +1 -2
- package/node/circle.d.ts +20 -20
- package/node/circle.js +31 -31
- package/node/circle.js.map +1 -1
- package/node/compare-curvatures-at-interface.d.ts +19 -19
- package/node/compare-curvatures-at-interface.js +124 -124
- package/node/compare-curvatures-at-interface.js.map +1 -1
- package/node/contact-point.d.ts +26 -26
- package/node/contact-point.js +25 -25
- package/node/cp-node/clone.d.ts +8 -8
- package/node/cp-node/clone.js +31 -31
- package/node/cp-node/clone.js.map +1 -1
- package/node/cp-node/remove.d.ts +9 -9
- package/node/cp-node/remove.js +19 -19
- package/node/cp-node/remove.js.map +1 -1
- package/node/cp-node.d.ts +202 -202
- package/node/cp-node.js +320 -320
- package/node/cp-node.js.map +1 -1
- package/node/curve.d.ts +46 -46
- package/node/curve.js +88 -88
- package/node/curve.js.map +1 -1
- package/node/debug/cp-node-for-debugging.d.ts +11 -11
- package/node/debug/cp-node-for-debugging.js +1 -1
- package/node/debug/debug-elem-types.d.ts +32 -32
- package/node/debug/debug-elem-types.js +1 -1
- package/node/debug/debug.d.ts +50 -50
- package/node/debug/debug.js +75 -75
- package/node/debug/functions/draw-elem/bounding-hull.d.ts +3 -3
- package/node/debug/functions/draw-elem/bounding-hull.js +7 -7
- package/node/debug/functions/draw-elem/bounding-hull.js.map +1 -1
- package/node/debug/functions/draw-elem/branch.d.ts +4 -4
- package/node/debug/functions/draw-elem/branch.js +22 -22
- package/node/debug/functions/draw-elem/branch.js.map +1 -1
- package/node/debug/functions/draw-elem/culls.d.ts +4 -4
- package/node/debug/functions/draw-elem/culls.js +21 -21
- package/node/debug/functions/draw-elem/culls.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-circle-percent.d.ts +3 -3
- package/node/debug/functions/draw-elem/draw-circle-percent.js +12 -12
- package/node/debug/functions/draw-elem/draw-circle-percent.js.map +1 -1
- package/node/debug/functions/draw-elem/draw-elem.d.ts +8 -8
- package/node/debug/functions/draw-elem/draw-elem.js +45 -45
- package/node/debug/functions/draw-elem/draw-elem.js.map +1 -1
- package/node/debug/functions/draw-elem/dull-corner.d.ts +4 -4
- package/node/debug/functions/draw-elem/dull-corner.js +10 -10
- package/node/debug/functions/draw-elem/dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/leaves.d.ts +4 -4
- package/node/debug/functions/draw-elem/leaves.js +12 -12
- package/node/debug/functions/draw-elem/leaves.js.map +1 -1
- package/node/debug/functions/draw-elem/loop.d.ts +4 -4
- package/node/debug/functions/draw-elem/loop.js +11 -11
- package/node/debug/functions/draw-elem/loops.d.ts +4 -4
- package/node/debug/functions/draw-elem/loops.js +6 -6
- package/node/debug/functions/draw-elem/loose-bounding-box.d.ts +3 -3
- package/node/debug/functions/draw-elem/loose-bounding-box.js +9 -9
- package/node/debug/functions/draw-elem/loose-bounding-box.js.map +1 -1
- package/node/debug/functions/draw-elem/mat.d.ts +4 -4
- package/node/debug/functions/draw-elem/mat.js +30 -30
- package/node/debug/functions/draw-elem/mat.js.map +1 -1
- package/node/debug/functions/draw-elem/max-vertex.d.ts +4 -4
- package/node/debug/functions/draw-elem/max-vertex.js +8 -8
- package/node/debug/functions/draw-elem/max-vertex.js.map +1 -1
- package/node/debug/functions/draw-elem/min-y.d.ts +4 -4
- package/node/debug/functions/draw-elem/min-y.js +13 -13
- package/node/debug/functions/draw-elem/min-y.js.map +1 -1
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.d.ts +4 -4
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js +12 -12
- package/node/debug/functions/draw-elem/one-prong-at-dull-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/one-prong.d.ts +4 -4
- package/node/debug/functions/draw-elem/one-prong.js +16 -16
- package/node/debug/functions/draw-elem/one-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/sharp-corner.d.ts +4 -4
- package/node/debug/functions/draw-elem/sharp-corner.js +9 -9
- package/node/debug/functions/draw-elem/sharp-corner.js.map +1 -1
- package/node/debug/functions/draw-elem/three-prong.d.ts +4 -4
- package/node/debug/functions/draw-elem/three-prong.js +16 -16
- package/node/debug/functions/draw-elem/three-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/tight-bounding-box.d.ts +3 -3
- package/node/debug/functions/draw-elem/tight-bounding-box.js +7 -7
- package/node/debug/functions/draw-elem/tight-bounding-box.js.map +1 -1
- package/node/debug/functions/draw-elem/two-prong.d.ts +4 -4
- package/node/debug/functions/draw-elem/two-prong.js +36 -36
- package/node/debug/functions/draw-elem/two-prong.js.map +1 -1
- package/node/debug/functions/draw-elem/vertex.d.ts +4 -4
- package/node/debug/functions/draw-elem/vertex.js +27 -27
- package/node/debug/functions/draw-elem/vertex.js.map +1 -1
- package/node/debug/functions/general.d.ts +48 -48
- package/node/debug/functions/general.js +52 -52
- package/node/debug/functions/general.js.map +1 -1
- package/node/debug/functions/three-prong.d.ts +11 -11
- package/node/debug/functions/three-prong.js +184 -184
- package/node/debug/functions/three-prong.js.map +1 -1
- package/node/debug/functions/two-prong.d.ts +13 -13
- package/node/debug/functions/two-prong.js +117 -117
- package/node/debug/functions/two-prong.js.map +1 -1
- package/node/debug/three-prong-for-debugging.d.ts +31 -31
- package/node/debug/three-prong-for-debugging.js +20 -20
- package/node/debug/two-prong-for-debugging.d.ts +26 -26
- package/node/debug/two-prong-for-debugging.js +1 -1
- package/node/find-mats.d.ts +26 -26
- package/node/find-mats.js +122 -125
- package/node/find-mats.js.map +1 -1
- package/node/get-boundary-bezier-parts-to-next.d.ts +9 -9
- package/node/get-boundary-bezier-parts-to-next.js +42 -42
- package/node/get-boundary-bezier-parts-to-next.js.map +1 -1
- package/node/get-boundary-beziers-to-next.d.ts +8 -8
- package/node/get-boundary-beziers-to-next.js +44 -44
- package/node/get-boundary-beziers-to-next.js.map +1 -1
- package/node/get-bounding-box-.d.ts +2 -2
- package/node/get-bounding-box-.js +4 -4
- package/node/get-branches.d.ts +12 -12
- package/node/get-branches.js +68 -68
- package/node/get-branches.js.map +1 -1
- package/node/get-curve/get-curve-between.d.ts +9 -9
- package/node/get-curve/get-curve-between.js +56 -56
- package/node/get-curve/get-curve-between.js.map +1 -1
- package/node/get-curve/get-edge-direction.d.ts +9 -9
- package/node/get-curve/get-edge-direction.js +53 -53
- package/node/get-curve/get-edge-direction.js.map +1 -1
- package/node/get-curve-to-next.d.ts +9 -9
- package/node/get-curve-to-next.js +11 -11
- package/node/get-interface-ccw.d.ts +24 -24
- package/node/get-interface-ccw.js +97 -97
- package/node/get-interface-ccw.js.map +1 -1
- package/node/index.d.ts +36 -36
- package/node/index.js +32 -32
- package/node/loop/get-max-coordinate.d.ts +10 -10
- package/node/loop/get-max-coordinate.js +43 -43
- package/node/loop/get-max-coordinate.js.map +1 -1
- package/node/loop.d.ts +16 -16
- package/node/loop.js +34 -34
- package/node/loop.js.map +1 -1
- package/node/mat/add-to-cp-graph.d.ts +16 -16
- package/node/mat/add-to-cp-graph.js +30 -30
- package/node/mat/add-to-cp-graph.js.map +1 -1
- package/node/mat/bezier-piece.d.ts +12 -12
- package/node/mat/bezier-piece.js +1 -1
- package/node/mat/closest-boundary-point/closest-points-on-curve.d.ts +14 -14
- package/node/mat/closest-boundary-point/closest-points-on-curve.js +72 -73
- package/node/mat/closest-boundary-point/closest-points-on-curve.js.map +1 -1
- package/node/mat/closest-boundary-point/cull-bezier-pieces.d.ts +9 -9
- package/node/mat/closest-boundary-point/cull-bezier-pieces.js +19 -19
- package/node/mat/closest-boundary-point/cull-bezier-pieces.js.map +1 -1
- package/node/mat/closest-boundary-point/cull-by-loose-bounding-box.d.ts +11 -11
- package/node/mat/closest-boundary-point/cull-by-loose-bounding-box.js +24 -24
- package/node/mat/closest-boundary-point/cull-by-loose-bounding-box.js.map +1 -1
- package/node/mat/closest-boundary-point/cull-by-tight-boundary-box.d.ts +11 -11
- package/node/mat/closest-boundary-point/cull-by-tight-boundary-box.js +26 -26
- package/node/mat/closest-boundary-point/cull-by-tight-boundary-box.js.map +1 -1
- package/node/mat/closest-boundary-point/get-best-distance-squared.d.ts +8 -8
- package/node/mat/closest-boundary-point/get-best-distance-squared.js +24 -24
- package/node/mat/closest-boundary-point/get-best-distance-squared.js.map +1 -1
- package/node/mat/closest-boundary-point/get-close-boundary-points.d.ts +17 -17
- package/node/mat/closest-boundary-point/get-close-boundary-points.js +80 -80
- package/node/mat/closest-boundary-point/get-close-boundary-points.js.map +1 -1
- package/node/mat/closest-boundary-point/get-closest-boundary-point.d.ts +18 -18
- package/node/mat/closest-boundary-point/get-closest-boundary-point.js +40 -40
- package/node/mat/closest-boundary-point/get-closest-boundary-point.js.map +1 -1
- package/node/mat/corner.d.ts +37 -37
- package/node/mat/corner.js +1 -1
- package/node/mat/create-new-cp-tree.d.ts +9 -9
- package/node/mat/create-new-cp-tree.js +23 -23
- package/node/mat/create-new-cp-tree.js.map +1 -1
- package/node/mat/elem-type-two-prong.d.ts +3 -3
- package/node/mat/elem-type-two-prong.js +1 -1
- package/node/mat/find-mat/add-1-prong.d.ts +12 -12
- package/node/mat/find-mat/add-1-prong.js +42 -42
- package/node/mat/find-mat/add-1-prong.js.map +1 -1
- package/node/mat/find-mat/add-2-prong.d.ts +21 -21
- package/node/mat/find-mat/add-2-prong.js +192 -192
- package/node/mat/find-mat/add-2-prong.js.map +1 -1
- package/node/mat/find-mat/add-3-prong.d.ts +19 -19
- package/node/mat/find-mat/add-3-prong.js +54 -54
- package/node/mat/find-mat/add-3-prong.js.map +1 -1
- package/node/mat/find-mat/add-debug-info.d.ts +9 -9
- package/node/mat/find-mat/add-debug-info.js +67 -69
- package/node/mat/find-mat/add-debug-info.js.map +1 -1
- package/node/mat/find-mat/create-get-interesting-points-on-loop.d.ts +11 -11
- package/node/mat/find-mat/create-get-interesting-points-on-loop.js +51 -51
- package/node/mat/find-mat/create-get-interesting-points-on-loop.js.map +1 -1
- package/node/mat/find-mat/create-initial-cp-graph.d.ts +12 -12
- package/node/mat/find-mat/create-initial-cp-graph.js +40 -40
- package/node/mat/find-mat/create-initial-cp-graph.js.map +1 -1
- package/node/mat/find-mat/find-2-prong/add-debug-info.d.ts +8 -8
- package/node/mat/find-mat/find-2-prong/add-debug-info.js +21 -21
- package/node/mat/find-mat/find-2-prong/add-debug-info.js.map +1 -1
- package/node/mat/find-mat/find-2-prong/cull-bezier-pieces.d.ts +11 -11
- package/node/mat/find-mat/find-2-prong/cull-bezier-pieces.js +29 -29
- package/node/mat/find-mat/find-2-prong/cull-bezier-pieces.js.map +1 -1
- package/node/mat/find-mat/find-2-prong/find-2-prong.d.ts +37 -37
- package/node/mat/find-mat/find-2-prong/find-2-prong.js +232 -232
- package/node/mat/find-mat/find-2-prong/find-2-prong.js.map +1 -1
- package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.d.ts +9 -9
- package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js +39 -39
- package/node/mat/find-mat/find-2-prong/find-equidistant-point-on-line.js.map +1 -1
- package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.d.ts +11 -11
- package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js +37 -37
- package/node/mat/find-mat/find-2-prong/get-initial-bezier-pieces.js.map +1 -1
- package/node/mat/find-mat/find-2-prong/x-for-debugging.d.ts +9 -9
- package/node/mat/find-mat/find-2-prong/x-for-debugging.js +1 -1
- package/node/mat/find-mat/find-3-prong/calc-better-x.d.ts +19 -19
- package/node/mat/find-mat/find-3-prong/calc-better-x.js +36 -36
- package/node/mat/find-mat/find-3-prong/calc-better-x.js.map +1 -1
- package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.d.ts +13 -13
- package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.js +25 -25
- package/node/mat/find-mat/find-3-prong/calc-initial-3-prong-center.js.map +1 -1
- package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.d.ts +22 -22
- package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.js +159 -159
- package/node/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.js.map +1 -1
- package/node/mat/find-mat/find-3-prong/find-3-prong.d.ts +16 -16
- package/node/mat/find-mat/find-3-prong/find-3-prong.js +76 -76
- package/node/mat/find-mat/find-3-prong/find-3-prong.js.map +1 -1
- package/node/mat/find-mat/find-3-prong/get-closest-points.d.ts +9 -9
- package/node/mat/find-mat/find-3-prong/get-closest-points.js +16 -16
- package/node/mat/find-mat/find-3-prong/get-closest-points.js.map +1 -1
- package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.d.ts +15 -15
- package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.js +20 -20
- package/node/mat/find-mat/find-and-add-2-prongs-on-all-paths.js.map +1 -1
- package/node/mat/find-mat/find-and-add-2-prongs.d.ts +16 -16
- package/node/mat/find-mat/find-and-add-2-prongs.js +73 -74
- package/node/mat/find-mat/find-and-add-2-prongs.js.map +1 -1
- package/node/mat/find-mat/find-and-add-3-prongs.d.ts +13 -13
- package/node/mat/find-mat/find-and-add-3-prongs.js +146 -147
- package/node/mat/find-mat/find-and-add-3-prongs.js.map +1 -1
- package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.d.ts +14 -14
- package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.js +33 -33
- package/node/mat/find-mat/find-and-add-hole-closing-2-prongs.js.map +1 -1
- package/node/mat/find-mat/get-potential-2-prongs.d.ts +4 -4
- package/node/mat/find-mat/get-potential-2-prongs.js +16 -16
- package/node/mat/find-mat/get-potential-2-prongs.js.map +1 -1
- package/node/mat/find-mat/get-sharp-corners.d.ts +4 -4
- package/node/mat/find-mat/get-sharp-corners.js +17 -17
- package/node/mat/find-mat/get-sharp-corners.js.map +1 -1
- package/node/mat/geometry/get-closest-square-distance-to-rect.d.ts +5 -5
- package/node/mat/geometry/get-closest-square-distance-to-rect.js +49 -49
- package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.d.ts +5 -5
- package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.js +15 -15
- package/node/mat/geometry/get-closest-squared-distance-to-rotated-rect.js.map +1 -1
- package/node/mat/get-boundary-piece-beziers.d.ts +11 -11
- package/node/mat/get-boundary-piece-beziers.js +58 -58
- package/node/mat/get-boundary-piece-beziers.js.map +1 -1
- package/node/mat/get-contact-circles-at-interface.d.ts +8 -8
- package/node/mat/get-contact-circles-at-interface.js +20 -20
- package/node/mat/get-contact-circles-at-interface.js.map +1 -1
- package/node/mat/get-largest-vertex.d.ts +4 -4
- package/node/mat/get-largest-vertex.js +9 -9
- package/node/mat/get-leaves.d.ts +4 -4
- package/node/mat/get-leaves.js +12 -12
- package/node/mat/get-leaves.js.map +1 -1
- package/node/mat/get-neighboring-cps.d.ts +14 -14
- package/node/mat/get-neighboring-cps.js +30 -30
- package/node/mat/get-neighboring-cps.js.map +1 -1
- package/node/mat/get-two-prong-type.d.ts +5 -5
- package/node/mat/get-two-prong-type.js +8 -8
- package/node/mat/is-another-cp-closeby.d.ts +20 -20
- package/node/mat/is-another-cp-closeby.js +55 -55
- package/node/mat/is-another-cp-closeby.js.map +1 -1
- package/node/mat/simplify-mat-map-only.d.ts +23 -23
- package/node/mat/simplify-mat-map-only.js +80 -80
- package/node/mat/simplify-mat-map-only.js.map +1 -1
- package/node/mat/to-scale-axis/add-debug-info.d.ts +7 -7
- package/node/mat/to-scale-axis/add-debug-info.js +13 -13
- package/node/mat/to-scale-axis/add-debug-info.js.map +1 -1
- package/node/mat/to-scale-axis/cull-non-cycles.d.ts +9 -9
- package/node/mat/to-scale-axis/cull-non-cycles.js +51 -51
- package/node/mat/to-scale-axis/cull-non-cycles.js.map +1 -1
- package/node/mat/to-scale-axis/cull.d.ts +12 -12
- package/node/mat/to-scale-axis/cull.js +132 -132
- package/node/mat/to-scale-axis/cull.js.map +1 -1
- package/node/mat/trim-mat.d.ts +8 -8
- package/node/mat/trim-mat.js +16 -16
- package/node/mat/trim-mat.js.map +1 -1
- package/node/mat.d.ts +22 -22
- package/node/mat.js +1 -1
- package/node/point-on-shape.d.ts +73 -73
- package/node/point-on-shape.js +167 -167
- package/node/point-on-shape.js.map +1 -1
- package/node/simplify-mat.d.ts +16 -16
- package/node/simplify-mat.js +71 -71
- package/node/simplify-mat.js.map +1 -1
- package/node/svg/get-loop-bounds.d.ts +12 -12
- package/node/svg/get-loop-bounds.js +80 -80
- package/node/svg/get-loop-bounds.js.map +1 -1
- package/node/svg/get-min-y-pos.d.ts +8 -8
- package/node/svg/get-min-y-pos.js +9 -9
- package/node/svg/get-shape-bounds.d.ts +9 -9
- package/node/svg/get-shape-bounds.js +35 -35
- package/node/svg/get-shape-bounds.js.map +1 -1
- package/node/sweep-line/sweep-line.d.ts +18 -18
- package/node/sweep-line/sweep-line.js +72 -72
- package/node/sweep-line/sweep-line.js.map +1 -1
- package/node/to-scale-axis.d.ts +16 -16
- package/node/to-scale-axis.js +74 -73
- package/node/to-scale-axis.js.map +1 -1
- package/node/traverse-edges.d.ts +10 -10
- package/node/traverse-edges.js +21 -21
- package/node/traverse-edges.js.map +1 -1
- package/node/traverse-vertices.d.ts +12 -12
- package/node/traverse-vertices.js +27 -27
- package/node/traverse-vertices.js.map +1 -1
- package/package.json +29 -24
- package/src/circle.ts +3 -3
- package/src/compare-curvatures-at-interface.ts +36 -36
- package/src/cp-node/clone.ts +6 -6
- package/src/cp-node/remove.ts +4 -4
- package/src/cp-node.ts +20 -20
- package/src/curve.ts +19 -19
- package/src/debug/functions/draw-elem/bounding-hull.ts +2 -2
- package/src/debug/functions/draw-elem/branch.ts +4 -4
- package/src/debug/functions/draw-elem/culls.ts +4 -4
- package/src/debug/functions/draw-elem/draw-circle-percent.ts +2 -2
- package/src/debug/functions/draw-elem/draw-elem.ts +1 -1
- package/src/debug/functions/draw-elem/dull-corner.ts +3 -3
- package/src/debug/functions/draw-elem/leaves.ts +4 -4
- package/src/debug/functions/draw-elem/loose-bounding-box.ts +2 -2
- package/src/debug/functions/draw-elem/mat.ts +4 -4
- package/src/debug/functions/draw-elem/max-vertex.ts +2 -2
- package/src/debug/functions/draw-elem/min-y.ts +3 -3
- package/src/debug/functions/draw-elem/one-prong-at-dull-corner.ts +4 -4
- package/src/debug/functions/draw-elem/one-prong.ts +4 -4
- package/src/debug/functions/draw-elem/sharp-corner.ts +2 -2
- package/src/debug/functions/draw-elem/three-prong.ts +7 -7
- package/src/debug/functions/draw-elem/tight-bounding-box.ts +1 -1
- package/src/debug/functions/draw-elem/two-prong.ts +1 -1
- package/src/debug/functions/draw-elem/vertex.ts +20 -14
- package/src/debug/functions/general.ts +3 -3
- package/src/debug/functions/three-prong.ts +37 -37
- package/src/debug/functions/two-prong.ts +15 -15
- package/src/find-mats.ts +19 -19
- package/src/get-boundary-bezier-parts-to-next.ts +8 -8
- package/src/get-boundary-beziers-to-next.ts +8 -8
- package/src/get-branches.ts +7 -7
- package/src/get-curve/get-curve-between.ts +21 -21
- package/src/get-curve/get-edge-direction.ts +13 -14
- package/src/get-interface-ccw.ts +12 -12
- package/src/loop/get-max-coordinate.ts +7 -7
- package/src/loop.ts +4 -4
- package/src/mat/add-to-cp-graph.ts +8 -8
- package/src/mat/closest-boundary-point/closest-points-on-curve.ts +5 -6
- package/src/mat/closest-boundary-point/cull-bezier-pieces.ts +1 -1
- package/src/mat/closest-boundary-point/cull-by-loose-bounding-box.ts +5 -5
- package/src/mat/closest-boundary-point/cull-by-tight-boundary-box.ts +5 -5
- package/src/mat/closest-boundary-point/get-best-distance-squared.ts +5 -5
- package/src/mat/closest-boundary-point/get-close-boundary-points.ts +15 -15
- package/src/mat/closest-boundary-point/get-closest-boundary-point.ts +4 -4
- package/src/mat/cmp-cp-on-delta.ts +5 -5
- package/src/mat/create-new-cp-tree.ts +3 -3
- package/src/mat/find-mat/add-1-prong.ts +5 -5
- package/src/mat/find-mat/add-2-prong.ts +42 -42
- package/src/mat/find-mat/add-3-prong.ts +1 -1
- package/src/mat/find-mat/add-debug-info.ts +18 -20
- package/src/mat/find-mat/create-get-interesting-points-on-loop.ts +4 -4
- package/src/mat/find-mat/create-initial-cp-graph.ts +11 -11
- package/src/mat/find-mat/find-2-prong/add-debug-info.ts +4 -4
- package/src/mat/find-mat/find-2-prong/cull-bezier-pieces.ts +5 -5
- package/src/mat/find-mat/find-2-prong/find-2-prong.ts +27 -27
- package/src/mat/find-mat/find-2-prong/find-equidistant-point-on-line.ts +7 -7
- package/src/mat/find-mat/find-2-prong/get-initial-bezier-pieces.ts +4 -4
- package/src/mat/find-mat/find-3-prong/calc-better-x.ts +4 -4
- package/src/mat/find-mat/find-3-prong/calc-initial-3-prong-center.ts +3 -3
- package/src/mat/find-mat/find-3-prong/find-3-prong-for-delta3s.ts +37 -37
- package/src/mat/find-mat/find-3-prong/find-3-prong.ts +16 -16
- package/src/mat/find-mat/find-3-prong/get-closest-points.ts +1 -1
- package/src/mat/find-mat/find-and-add-2-prongs-on-all-paths.ts +2 -2
- package/src/mat/find-mat/find-and-add-2-prongs.ts +14 -16
- package/src/mat/find-mat/find-and-add-3-prongs.ts +19 -19
- package/src/mat/find-mat/find-and-add-hole-closing-2-prongs.ts +6 -6
- package/src/mat/find-mat/get-potential-2-prongs.ts +4 -4
- package/src/mat/find-mat/get-sharp-corners.ts +4 -4
- package/src/mat/find-mat/get-total-abs-curvature.ts +1 -1
- package/src/mat/geometry/get-closest-squared-distance-to-rotated-rect.ts +3 -3
- package/src/mat/get-boundary-piece-beziers.ts +5 -5
- package/src/mat/get-contact-circles-at-interface.ts +1 -1
- package/src/mat/get-edges-as-array.ts +2 -2
- package/src/mat/get-leaves.ts +2 -2
- package/src/mat/get-neighboring-cps.ts +1 -1
- package/src/mat/is-another-cp-closeby.ts +9 -9
- package/src/mat/simplify-mat-map-only.ts +15 -15
- package/src/mat/to-scale-axis/add-debug-info.ts +6 -3
- package/src/mat/to-scale-axis/add-to-tree.ts +10 -10
- package/src/mat/to-scale-axis/calc-groups.ts +19 -19
- package/src/mat/to-scale-axis/create-spacial-tree.ts +4 -4
- package/src/mat/to-scale-axis/cull-non-cycles.ts +5 -5
- package/src/mat/to-scale-axis/cull.ts +5 -5
- package/src/mat/to-scale-axis/get-engulfed-vertices.ts +18 -18
- package/src/mat/trim-mat.ts +1 -1
- package/src/point-on-shape.ts +16 -16
- package/src/simplify-mat.ts +10 -10
- package/src/svg/get-curvature-at-interface.ts +6 -8
- package/src/svg/get-extreme.ts +1 -1
- package/src/svg/get-loop-bounds.ts +13 -13
- package/src/svg/get-shape-bounds.ts +4 -4
- package/src/sweep-line/are-boxes-intersecting.ts +4 -4
- package/src/sweep-line/sweep-line.ts +8 -8
- package/src/to-scale-axis.ts +18 -17
- package/src/traverse-edges.ts +2 -2
- package/src/traverse-vertices.ts +2 -2
- package/tsconfig.json +0 -1
- package/webpack.config.cjs +12 -63
- package/browser/index.min.js.LICENSE.txt +0 -2819
- package/browser/index.module.js +0 -7149
- package/browser/index.module.min.js +0 -2
- package/browser/index.module.min.js.LICENSE.txt +0 -2819
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{"version":3,"file":"find-equidistant-point-on-line.js","sourceRoot":"","sources":["../../../../src/mat/find-mat/find-2-prong/find-equidistant-point-on-line.ts"],"names":[],"mappings":"AACA;;;;;;GAMG;AACH,SAAS,0BAA0B,CAAC,CAAW,EAAE,CAAW,EAAE,CAAW;IACxE,2DAA2D;IAE3D,kEAAkE;IAClE,
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{"version":3,"file":"find-equidistant-point-on-line.js","sourceRoot":"","sources":["../../../../src/mat/find-mat/find-2-prong/find-equidistant-point-on-line.ts"],"names":[],"mappings":"AACA;;;;;;GAMG;AACH,SAAS,0BAA0B,CAAC,CAAW,EAAE,CAAW,EAAE,CAAW;IACxE,2DAA2D;IAE3D,kEAAkE;IAClE,MAAM,QAAQ,GAAG,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAAG,CAAC,CAAC;IAE7D,QAAQ;IACR,IAAI,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,EAAE,CAAC;IAE3B,IAAI,QAAQ,EAAE;QACb,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACrB,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACrB,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;KACrB;SAAM;QACN,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACrB,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QACrB,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAAC,EAAE,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;KACrB;IAED,+BAA+B;IAC/B,MAAM,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,GAAG,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;IAChC,MAAM,CAAC,GAAG,EAAE,GAAG,CAAC,GAAC,EAAE,CAAC;IACpB,MAAM,CAAC,GAAG,CAAC,EAAE,GAAC,EAAE,GAAG,EAAE,GAAC,EAAE,GAAG,EAAE,GAAC,EAAE,GAAG,EAAE,GAAC,EAAE,CAAC,GAAG,CAAC,GAAC,CAAC,GAAC,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;IAC1D,MAAM,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,GAAC,CAAC,EAAE,GAAG,EAAE,CAAC,CAAC;IAChC,MAAM,EAAE,GAAG,CAAC,GAAC,CAAC,CAAC,GAAC,CAAC,CAAC,CAAC;IACnB,MAAM,EAAE,GAAG,CAAC,GAAC,EAAE,GAAG,CAAC,CAAC;IAEpB,OAAO,QAAQ,CAAC,CAAC,CAAC,CAAC,EAAE,EAAC,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,EAAC,EAAE,CAAC,CAAC;AACrC,CAAC;AAGD,OAAO,EAAE,0BAA0B,EAAE,CAAA"}
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function getInitialBezierPieces(isHoleClosing, k, loops, cpTrees, y) {
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}
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export { getInitialBezierPieces };
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import { getNeighbouringPoints } from '../../get-neighboring-cps.js';
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import { getBoundaryPieceBeziers } from '../../get-boundary-piece-beziers.js';
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import { isPosDullCorner } from '../../../point-on-shape.js';
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/** @hidden */
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function getInitialBezierPieces(isHoleClosing, k, loops, cpTrees, y) {
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let bezierPieces;
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let δ;
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if (isHoleClosing) {
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bezierPieces = [];
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for (let k2 = 0; k2 < k; k2++) {
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const pieces = loops[k2].curves
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.map(curve => ({ curve, ts: [0, 1] }));
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bezierPieces.push(...pieces);
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}
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}
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else {
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//let order = PointOnShape.isDullCorner(y)
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const order = isPosDullCorner(y)
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? y.t === 1 ? -1 : +1
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: 0;
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const loop = loops[k];
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const cpNode = getNeighbouringPoints(cpTrees.get(loop), y, order, 0)[0];
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δ = [cpNode, cpNode];
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if (!cpNode ||
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// The special case if there is only a single sharp corner or
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// terminating 2-prong currently in the MAT. Don't remove!
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(cpNode === cpNode.next.next)) {
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}
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}
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}
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return { bezierPieces, δ };
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}
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export { getInitialBezierPieces };
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{"version":3,"file":"get-initial-bezier-pieces.js","sourceRoot":"","sources":["../../../../src/mat/find-mat/find-2-prong/get-initial-bezier-pieces.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,qBAAqB,EAAE,MAAM,8BAA8B,CAAC;AACrE,OAAO,EAAE,uBAAuB,EAAE,MAAM,qCAAqC,CAAC;AAI9E,OAAO,EAAE,eAAe,EAAiB,MAAM,4BAA4B,CAAC;AAG5E,cAAc;AACd,SAAS,sBAAsB,CACvB,aAAsB,EACtB,CAAS,EACT,KAAa,EACb,OAAmC,EACnC,CAAgB;IAEpB,IAAI,YAA2B,CAAC;IAChC,IAAI,CAAW,CAAC;IAEhB,IAAI,aAAa,EAAE;QACf,YAAY,GAAG,EAAE,CAAC;QAClB,KAAK,IAAI,EAAE,GAAC,CAAC,EAAE,EAAE,GAAC,CAAC,EAAE,EAAE,EAAE,EAAE;YACvB,
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1
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+
{"version":3,"file":"get-initial-bezier-pieces.js","sourceRoot":"","sources":["../../../../src/mat/find-mat/find-2-prong/get-initial-bezier-pieces.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,qBAAqB,EAAE,MAAM,8BAA8B,CAAC;AACrE,OAAO,EAAE,uBAAuB,EAAE,MAAM,qCAAqC,CAAC;AAI9E,OAAO,EAAE,eAAe,EAAiB,MAAM,4BAA4B,CAAC;AAG5E,cAAc;AACd,SAAS,sBAAsB,CACvB,aAAsB,EACtB,CAAS,EACT,KAAa,EACb,OAAmC,EACnC,CAAgB;IAEpB,IAAI,YAA2B,CAAC;IAChC,IAAI,CAAW,CAAC;IAEhB,IAAI,aAAa,EAAE;QACf,YAAY,GAAG,EAAE,CAAC;QAClB,KAAK,IAAI,EAAE,GAAC,CAAC,EAAE,EAAE,GAAC,CAAC,EAAE,EAAE,EAAE,EAAE;YACvB,MAAM,MAAM,GAAkB,KAAK,CAAC,EAAE,CAAC,CAAC,MAAM;iBACzC,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,CAAC,CAAC,EAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;YACzC,YAAY,CAAC,IAAI,CAAC,GAAG,MAAM,CAAC,CAAC;SAChC;KACJ;SAAM;QACH,0CAA0C;QAC1C,MAAM,KAAK,GAAG,eAAe,CAAC,CAAC,CAAC;YACxB,CAAC,CAAC,CAAC,CAAC,CAAC,KAAK,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;YACrB,CAAC,CAAC,CAAC,CAAC;QACZ,MAAM,IAAI,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;QACtB,MAAM,MAAM,GAAG,qBAAqB,CAAC,OAAO,CAAC,GAAG,CAAC,IAAI,CAAC,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;QACxE,CAAC,GAAG,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;QACrB,IAAI,CAAC,MAAM;YACP,8DAA8D;YAC9D,0DAA0D;YAC1D,CAAC,MAAM,KAAK,MAAM,CAAC,IAAI,CAAC,IAAI,CAAC,EAC/B;YACE,YAAY,GAAG,IAAI,CAAC,MAAM;iBACrB,GAAG,CAAC,KAAK,CAAC,EAAE,CAAC,CAAC,EAAE,KAAK,EAAE,EAAE,EAAE,CAAC,CAAC,EAAC,CAAC,CAAC,EAAE,CAAC,CAAC,CAAA;SAC5C;aAAM;YACH,YAAY,GAAG,uBAAuB,CAAC,CAAC,CAAC,CAAC;SAC7C;KACJ;IAED,OAAO,EAAE,YAAY,EAAE,CAAC,EAAE,CAAC;AAC/B,CAAC;AAGD,OAAO,EAAE,sBAAsB,EAAE,CAAA"}
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export { TXForDebugging };
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import { IPointOnShape } from '../../../point-on-shape.js';
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type TXForDebugging = {
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export {};
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export {};
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import { IPointOnShape } from '../../../point-on-shape.js';
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import { BezierPiece } from '../../bezier-piece.js';
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/**
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* @hidden
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* Find new x and ps that are a better estimate of the 3-prong circle.
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* The potential function, V, is defined as the distance to the actual 3 prong
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* circle center.
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declare function calcBetterX(bezierPiece3s: BezierPiece[][], x: number[], vectorToZeroV: number[]): {
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};
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export { calcBetterX };
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import { IPointOnShape } from '../../../point-on-shape.js';
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import { BezierPiece } from '../../bezier-piece.js';
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/**
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* @hidden
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* Find new x and ps that are a better estimate of the 3-prong circle.
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* The potential function, V, is defined as the distance to the actual 3 prong
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* circle center.
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* @param bezierPiece3s The three boundary pieces, each of which should contain
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* a point of the 3-prong to be found.
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* @param x The currently best guess at the center of the 3-prong circle.
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* @param vectorToZeroV
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* @param extreme
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*/
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declare function calcBetterX(bezierPiece3s: BezierPiece[][], x: number[], vectorToZeroV: number[]): {
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newX: number[];
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newV: number;
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newPs: IPointOnShape[];
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};
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export { calcBetterX };
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@@ -1,37 +1,37 @@
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import { fromTo, circumCenter, len, scale, translate } from 'flo-vector2d';
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import { getClosestPoints } from './get-closest-points.js';
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/**
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* @hidden
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5
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* Find new x and ps that are a better estimate of the 3-prong circle.
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* The potential function, V, is defined as the distance to the actual 3 prong
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* circle center.
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* @param bezierPiece3s The three boundary pieces, each of which should contain
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* a point of the 3-prong to be found.
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* @param x The currently best guess at the center of the 3-prong circle.
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* @param vectorToZeroV
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* @param extreme
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*/
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-
function calcBetterX(bezierPiece3s, x, vectorToZeroV) {
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|
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let nu = 1;
|
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let better;
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let newX;
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let newPs;
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let newV;
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let i = 0; // Safeguard
|
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do {
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|
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newX = translate(shift, x);
|
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|
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newPs = getClosestPoints(newX, bezierPiece3s);
|
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// Point of zero V
|
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|
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|
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28
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|
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29
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newV = len(newVectorToZeroV);
|
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|
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better = newV < V;
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31
|
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nu = nu / 2;
|
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32
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i++;
|
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33
|
-
} while (!better && i < 3);
|
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return { newX, newV, newPs };
|
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|
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}
|
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export { calcBetterX };
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1
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import { fromTo, circumCenter, len, scale, translate } from 'flo-vector2d';
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2
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import { getClosestPoints } from './get-closest-points.js';
|
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3
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+
/**
|
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4
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+
* @hidden
|
|
5
|
+
* Find new x and ps that are a better estimate of the 3-prong circle.
|
|
6
|
+
* The potential function, V, is defined as the distance to the actual 3 prong
|
|
7
|
+
* circle center.
|
|
8
|
+
* @param bezierPiece3s The three boundary pieces, each of which should contain
|
|
9
|
+
* a point of the 3-prong to be found.
|
|
10
|
+
* @param x The currently best guess at the center of the 3-prong circle.
|
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+
* @param vectorToZeroV
|
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12
|
+
* @param extreme
|
|
13
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+
*/
|
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14
|
+
function calcBetterX(bezierPiece3s, x, vectorToZeroV) {
|
|
15
|
+
const V = len(vectorToZeroV);
|
|
16
|
+
let nu = 1;
|
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17
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let better;
|
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18
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+
let newX;
|
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19
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+
let newPs;
|
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20
|
+
let newV;
|
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21
|
+
let i = 0; // Safeguard
|
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22
|
+
do {
|
|
23
|
+
const shift = scale(vectorToZeroV, nu);
|
|
24
|
+
newX = translate(shift, x);
|
|
25
|
+
newPs = getClosestPoints(newX, bezierPiece3s);
|
|
26
|
+
// Point of zero V
|
|
27
|
+
const newCircleCenter = circumCenter(newPs.map(pos => pos.p));
|
|
28
|
+
const newVectorToZeroV = fromTo(newX, newCircleCenter);
|
|
29
|
+
newV = len(newVectorToZeroV);
|
|
30
|
+
better = newV < V;
|
|
31
|
+
nu = nu / 2;
|
|
32
|
+
i++;
|
|
33
|
+
} while (!better && i < 3);
|
|
34
|
+
return { newX, newV, newPs };
|
|
35
|
+
}
|
|
36
|
+
export { calcBetterX };
|
|
37
37
|
//# sourceMappingURL=calc-better-x.js.map
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|
@@ -1 +1 @@
|
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|
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{"version":3,"file":"calc-better-x.js","sourceRoot":"","sources":["../../../../src/mat/find-mat/find-3-prong/calc-better-x.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAG3E,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAG3D;;;;;;;;;;GAUG;AACH,SAAS,WAAW,CACZ,aAA8B,EAC9B,CAAW,EACX,aAAuB;IAE3B,
|
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1
|
+
{"version":3,"file":"calc-better-x.js","sourceRoot":"","sources":["../../../../src/mat/find-mat/find-3-prong/calc-better-x.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,YAAY,EAAE,GAAG,EAAE,KAAK,EAAE,SAAS,EAAE,MAAM,cAAc,CAAC;AAG3E,OAAO,EAAE,gBAAgB,EAAE,MAAM,yBAAyB,CAAC;AAG3D;;;;;;;;;;GAUG;AACH,SAAS,WAAW,CACZ,aAA8B,EAC9B,CAAW,EACX,aAAuB;IAE3B,MAAM,CAAC,GAAG,GAAG,CAAC,aAAa,CAAC,CAAC;IAE7B,IAAI,EAAE,GAAG,CAAC,CAAC;IACX,IAAI,MAAM,CAAC;IACX,IAAI,IAAI,CAAC;IACT,IAAI,KAAsB,CAAC;IAC3B,IAAI,IAAI,CAAC;IACT,IAAI,CAAC,GAAG,CAAC,CAAC,CAAC,YAAY;IACvB,GAAG;QACC,MAAM,KAAK,GAAG,KAAK,CAAC,aAAa,EAAE,EAAE,CAAC,CAAC;QACvC,IAAI,GAAG,SAAS,CAAC,KAAK,EAAE,CAAC,CAAC,CAAC;QAG3B,KAAK,GAAG,gBAAgB,CAAC,IAAI,EAAE,aAAa,CAAC,CAAC;QAE9C,kBAAkB;QAClB,MAAM,eAAe,GAAG,YAAY,CAAC,KAAK,CAAC,GAAG,CAAC,GAAG,CAAC,EAAE,CAAC,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC;QAC9D,MAAM,gBAAgB,GAAG,MAAM,CAAC,IAAI,EAAE,eAAe,CAAC,CAAC;QACvD,IAAI,GAAG,GAAG,CAAC,gBAAgB,CAAC,CAAC;QAE7B,MAAM,GAAG,IAAI,GAAG,CAAC,CAAC;QAElB,EAAE,GAAG,EAAE,GAAC,CAAC,CAAC;QAEV,CAAC,EAAE,CAAC;KACP,QAAQ,CAAC,MAAM,IAAI,CAAC,GAAG,CAAC,EAAE;IAE3B,OAAO,EAAE,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,CAAA;AAChC,CAAC;AAGD,OAAO,EAAE,WAAW,EAAE,CAAA"}
|
|
@@ -1,13 +1,13 @@
|
|
|
1
|
-
import { CpNode } from '../../../cp-node.js';
|
|
2
|
-
import { BezierPiece } from '../../bezier-piece.js';
|
|
3
|
-
/**
|
|
4
|
-
* @hidden
|
|
5
|
-
* Finds an initial 3-prong circle center point from which to iterate. The point
|
|
6
|
-
* must be within the shape.
|
|
7
|
-
* @param δ3s - The three boundary pieces of which we need to find the three
|
|
8
|
-
* 3-prong points.
|
|
9
|
-
* @param bezierPiece3s
|
|
10
|
-
* @param extreme
|
|
11
|
-
*/
|
|
12
|
-
declare function calcInitial3ProngCenter(δ3s: CpNode[][], bezierPiece3s: BezierPiece[][]): number[];
|
|
13
|
-
export { calcInitial3ProngCenter };
|
|
1
|
+
import { CpNode } from '../../../cp-node.js';
|
|
2
|
+
import { BezierPiece } from '../../bezier-piece.js';
|
|
3
|
+
/**
|
|
4
|
+
* @hidden
|
|
5
|
+
* Finds an initial 3-prong circle center point from which to iterate. The point
|
|
6
|
+
* must be within the shape.
|
|
7
|
+
* @param δ3s - The three boundary pieces of which we need to find the three
|
|
8
|
+
* 3-prong points.
|
|
9
|
+
* @param bezierPiece3s
|
|
10
|
+
* @param extreme
|
|
11
|
+
*/
|
|
12
|
+
declare function calcInitial3ProngCenter(δ3s: CpNode[][], bezierPiece3s: BezierPiece[][]): number[];
|
|
13
|
+
export { calcInitial3ProngCenter };
|
|
@@ -1,26 +1,26 @@
|
|
|
1
|
-
/** @hidden */
|
|
2
|
-
import { circumCenter } from 'flo-vector2d';
|
|
3
|
-
import { getClosestBoundaryPoint } from '../../closest-boundary-point/get-closest-boundary-point.js';
|
|
4
|
-
/**
|
|
5
|
-
* @hidden
|
|
6
|
-
* Finds an initial 3-prong circle center point from which to iterate. The point
|
|
7
|
-
* must be within the shape.
|
|
8
|
-
* @param δ3s - The three boundary pieces of which we need to find the three
|
|
9
|
-
* 3-prong points.
|
|
10
|
-
* @param bezierPiece3s
|
|
11
|
-
* @param extreme
|
|
12
|
-
*/
|
|
13
|
-
function calcInitial3ProngCenter(δ3s, bezierPiece3s) {
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
undefined // t
|
|
17
|
-
);
|
|
18
|
-
|
|
19
|
-
δ3s[0][0].cp.pointOnShape.p,
|
|
20
|
-
posInfo.pos.p,
|
|
21
|
-
δ3s[2][1].cp.pointOnShape.p,
|
|
22
|
-
];
|
|
23
|
-
return circumCenter(meanPoints);
|
|
24
|
-
}
|
|
25
|
-
export { calcInitial3ProngCenter };
|
|
1
|
+
/** @hidden */
|
|
2
|
+
import { circumCenter } from 'flo-vector2d';
|
|
3
|
+
import { getClosestBoundaryPoint } from '../../closest-boundary-point/get-closest-boundary-point.js';
|
|
4
|
+
/**
|
|
5
|
+
* @hidden
|
|
6
|
+
* Finds an initial 3-prong circle center point from which to iterate. The point
|
|
7
|
+
* must be within the shape.
|
|
8
|
+
* @param δ3s - The three boundary pieces of which we need to find the three
|
|
9
|
+
* 3-prong points.
|
|
10
|
+
* @param bezierPiece3s
|
|
11
|
+
* @param extreme
|
|
12
|
+
*/
|
|
13
|
+
function calcInitial3ProngCenter(δ3s, bezierPiece3s) {
|
|
14
|
+
const twoProngCircleCenter = δ3s[0][0].cp.circle.center;
|
|
15
|
+
const posInfo = getClosestBoundaryPoint(bezierPiece3s[1], twoProngCircleCenter, undefined, // curve
|
|
16
|
+
undefined // t
|
|
17
|
+
);
|
|
18
|
+
const meanPoints = [
|
|
19
|
+
δ3s[0][0].cp.pointOnShape.p,
|
|
20
|
+
posInfo.pos.p,
|
|
21
|
+
δ3s[2][1].cp.pointOnShape.p,
|
|
22
|
+
];
|
|
23
|
+
return circumCenter(meanPoints);
|
|
24
|
+
}
|
|
25
|
+
export { calcInitial3ProngCenter };
|
|
26
26
|
//# sourceMappingURL=calc-initial-3-prong-center.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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1
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+
{"version":3,"file":"calc-initial-3-prong-center.js","sourceRoot":"","sources":["../../../../src/mat/find-mat/find-3-prong/calc-initial-3-prong-center.ts"],"names":[],"mappings":"AAAA,cAAc;AACd,OAAO,EAAE,YAAY,EAAE,MAAM,cAAc,CAAC;AAG5C,OAAO,EAAE,uBAAuB,EAAE,MAAM,4DAA4D,CAAC;AAGrG;;;;;;;;GAQG;AACH,SAAS,uBAAuB,CACxB,GAAe,EACf,aAA8B;IAElC,MAAM,oBAAoB,GAAG,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,MAAM,CAAC,MAAM,CAAC;IAExD,MAAM,OAAO,GAAG,uBAAuB,CAC/B,aAAa,CAAC,CAAC,CAAC,EAChB,oBAAoB,EACpB,SAAS,EAAE,QAAQ;IACnB,SAAS,CAAE,IAAI;KACtB,CAAC;IAEF,MAAM,UAAU,GAAG;QACf,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,YAAY,CAAC,CAAC;QAC3B,OAAO,CAAC,GAAG,CAAC,CAAC;QACb,GAAG,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,EAAE,CAAC,YAAY,CAAC,CAAC;KAC9B,CAAC;IAEF,OAAO,YAAY,CAAC,UAAU,CAAC,CAAC;AACpC,CAAC;AAGD,OAAO,EAAE,uBAAuB,EAAE,CAAA"}
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@@ -1,22 +1,22 @@
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import { CpNode } from '../../../cp-node.js';
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import { BezierPiece } from '../../bezier-piece.js';
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import { IPointOnShape } from '../../../point-on-shape.js';
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/**
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* @hidden
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* Finds a 3-prong using only the 3 given δs.
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* @param δs The boundary pieces
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* @param idx δ identifier
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* @param bezierPiecess
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* @param extreme The maximum coordinate value used to calculate floating point
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* tolerances.
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*/
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declare function find3ProngForDelta3s(δs: CpNode[][], idx: number, k: number, bezierPiecess: BezierPiece[][], extreme: number): {
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ps: IPointOnShape[];
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circle: {
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center: number[];
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radius: number;
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};
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error: number;
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δ3s: CpNode[][];
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21
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};
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22
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export { find3ProngForDelta3s };
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1
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+
import { CpNode } from '../../../cp-node.js';
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2
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+
import { BezierPiece } from '../../bezier-piece.js';
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3
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+
import { IPointOnShape } from '../../../point-on-shape.js';
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4
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+
/**
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5
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+
* @hidden
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6
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+
* Finds a 3-prong using only the 3 given δs.
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7
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+
* @param δs The boundary pieces
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8
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+
* @param idx δ identifier
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9
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+
* @param bezierPiecess
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10
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+
* @param extreme The maximum coordinate value used to calculate floating point
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11
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+
* tolerances.
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12
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+
*/
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13
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+
declare function find3ProngForDelta3s(δs: CpNode[][], idx: number, k: number, bezierPiecess: BezierPiece[][], extreme: number): {
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14
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+
ps: IPointOnShape[];
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15
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+
circle: {
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16
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+
center: number[];
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17
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+
radius: number;
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18
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+
};
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19
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+
error: number;
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20
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+
δ3s: CpNode[][];
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21
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};
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22
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+
export { find3ProngForDelta3s };
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