flet-box 1.0.9 → 1.1.1

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Files changed (132) hide show
  1. package/bin/commands/checkUi.js +327 -46
  2. package/bin/commands/create.js +48 -19
  3. package/bin/commands/createScreen.js +1 -1
  4. package/bin/commands/runBundle.js +1 -1
  5. package/bin/utils/colors.js +0 -8
  6. package/bin/utils/helpers.js +0 -5
  7. package/bin/utils/images/jpeg.js +2 -3
  8. package/bin/utils/skills.js +59 -0
  9. package/bin/utils/templates.js +196 -575
  10. package/docs/README.md +3 -1
  11. package/docs/cli/README.md +18 -1
  12. package/docs/guides/README.md +6 -1
  13. package/docs/guides/accessibility.md +282 -0
  14. package/docs/guides/clean-ui.md +84 -21
  15. package/docs/guides/minification-and-protection.md +1 -1
  16. package/docs/guides/mobile-and-platforms.md +51 -0
  17. package/docs/guides/utilities.md +116 -4
  18. package/docs/guides/widget-structure.md +30 -0
  19. package/docs/tools/README.md +1 -1
  20. package/docs/tools/animation.md +134 -11
  21. package/docs/tools/device.md +75 -3
  22. package/docs/tools/text-and-time.md +116 -6
  23. package/docs/widget/Accordion.md +2 -0
  24. package/docs/widget/AnimatedBox.md +46 -20
  25. package/docs/widget/AnimatedText.md +13 -7
  26. package/docs/widget/Badge.md +1 -0
  27. package/docs/widget/COMMON_PROPS.md +26 -3
  28. package/docs/widget/Chart.md +1 -0
  29. package/docs/widget/Checkbox.md +7 -1
  30. package/docs/widget/CircularChart.md +2 -0
  31. package/docs/widget/Drawer.md +1 -0
  32. package/docs/widget/GridView.md +4 -1
  33. package/docs/widget/Input.md +2 -0
  34. package/docs/widget/InstallButton.md +1 -0
  35. package/docs/widget/Markdown.md +4 -0
  36. package/docs/widget/Rating.md +2 -0
  37. package/docs/widget/Slider.md +2 -0
  38. package/docs/widget/Stack.md +6 -5
  39. package/docs/widget/Stepper.md +2 -0
  40. package/docs/widget/Tooltip.md +3 -1
  41. package/package.json +4 -2
  42. package/skills/fletbox-design/SKILL.md +949 -0
  43. package/skills/fletbox-memory/SKILL.md +134 -0
  44. package/skills/fletbox-motion/SKILL.md +266 -0
  45. package/skills/fletbox-rules/SKILL.md +293 -0
  46. package/src/animations/AnimatedBox.js +321 -226
  47. package/src/animations/MatrixRain.js +7 -1
  48. package/src/animations/ParallaxBox.js +13 -10
  49. package/src/animations/animate.js +269 -106
  50. package/src/animations/color.js +91 -0
  51. package/src/animations/easings.js +275 -0
  52. package/src/animations/index.js +21 -0
  53. package/src/animations/motion.js +204 -0
  54. package/src/animations/transitions.js +327 -0
  55. package/src/core/runApp.js +0 -6
  56. package/src/helpers/boxEdges.js +69 -0
  57. package/src/helpers/html.js +39 -0
  58. package/src/index.d.ts +377 -25
  59. package/src/index.js +77 -0
  60. package/src/navigations/AdaptiveScaffold.js +6 -2
  61. package/src/navigations/AppBar.js +16 -7
  62. package/src/navigations/BottomNavigation.js +24 -1
  63. package/src/navigations/CollapsibleSideBar.js +0 -1
  64. package/src/navigations/Drawer.js +32 -1
  65. package/src/navigations/DrawerItem.js +1 -1
  66. package/src/navigations/Router.js +0 -1
  67. package/src/navigations/Scaffold.js +9 -3
  68. package/src/navigations/Tabs.js +104 -31
  69. package/src/services/RamStore.js +1 -2
  70. package/src/tools/breakpoints.js +113 -0
  71. package/src/tools/createList.js +0 -2
  72. package/src/tools/fonts.js +99 -0
  73. package/src/tools/index.js +74 -1
  74. package/src/tools/margin.js +5 -63
  75. package/src/tools/padding.js +5 -63
  76. package/src/tools/print.js +0 -8
  77. package/src/tools/scale.js +9 -2
  78. package/src/tools/time.js +56 -15
  79. package/src/tools/useState.js +1 -54
  80. package/src/utils/fieldFont.js +77 -0
  81. package/src/utils/focusRing.js +73 -0
  82. package/src/utils/focusScope.js +113 -0
  83. package/src/utils/markdownParser.js +7 -9
  84. package/src/utils/readableInk.js +7 -1
  85. package/src/utils/stackLayout.js +55 -0
  86. package/src/utils/styleInjector.js +25 -0
  87. package/src/utils/syntaxHighlight.js +1 -17
  88. package/src/utils/themes.js +31 -0
  89. package/src/utils/visualEffects.js +49 -47
  90. package/src/widget-factory/createWidget.js +16 -3
  91. package/src/widget-factory/effects.js +76 -3
  92. package/src/widget-factory/reactiveValue.js +0 -7
  93. package/src/widget-factory/tools.js +26 -143
  94. package/src/widget-factory/translateProps.js +5 -0
  95. package/src/widget-factory/widgetFactory.js +1 -1
  96. package/src/widgets/Accordion.js +70 -12
  97. package/src/widgets/AdMob.js +1 -1
  98. package/src/widgets/AdSense.js +1 -1
  99. package/src/widgets/AlertDialog.js +11 -9
  100. package/src/widgets/Avatar.js +10 -1
  101. package/src/widgets/Badge.js +7 -1
  102. package/src/widgets/BottomSheet.js +39 -5
  103. package/src/widgets/Chart.js +41 -9
  104. package/src/widgets/Checkbox.js +59 -9
  105. package/src/widgets/Chip.js +13 -1
  106. package/src/widgets/CircularBar.js +17 -5
  107. package/src/widgets/CircularChart.js +24 -2
  108. package/src/widgets/CodeViewer.js +5 -3
  109. package/src/widgets/Dropdown.js +223 -20
  110. package/src/widgets/GridView.js +17 -1
  111. package/src/widgets/Icon.js +21 -0
  112. package/src/widgets/Input.js +75 -44
  113. package/src/widgets/InstallButton.js +8 -2
  114. package/src/widgets/ListTile.js +6 -5
  115. package/src/widgets/ListView.js +21 -7
  116. package/src/widgets/Markdown.js +25 -44
  117. package/src/widgets/Modal.js +43 -6
  118. package/src/widgets/Pagination.js +35 -3
  119. package/src/widgets/ProgressBar.js +18 -0
  120. package/src/widgets/Radio.js +7 -0
  121. package/src/widgets/Rating.js +104 -16
  122. package/src/widgets/Skeleton.js +9 -5
  123. package/src/widgets/Slider.js +87 -7
  124. package/src/widgets/SnackBar.js +30 -1
  125. package/src/widgets/Stack.js +25 -13
  126. package/src/widgets/Stepper.js +112 -64
  127. package/src/widgets/Switch.js +10 -1
  128. package/src/widgets/Tooltip.js +93 -10
  129. package/src/widgets/TreeView.js +5 -5
  130. package/src/create-index.sh +0 -237
  131. package/src/widget-factory/pixTool.js +0 -40
  132. package/src/widget-factory/stringTool.js +0 -26
@@ -1,5 +1,7 @@
1
1
  // bin/utils/templates.js
2
2
 
3
+ import * as skills from "./skills.js";
4
+
3
5
  /**
4
6
  * The plate behind everything a reader sees before the app paints: the PWA
5
7
  * splash (`manifest.json`), the Android and iOS launch screens, the adaptive
@@ -707,54 +709,6 @@ echo "Press Ctrl+C to stop"
707
709
  python3 -m http.server $PORT --bind $BIND
708
710
  `;
709
711
 
710
- export const createBundleSh = (target = "www") => `#!/bin/bash
711
- # createBundle.sh — Bundle UNIFICADO a \${TARGET}/ (un solo app.js + PWA)
712
- # Uso: bash createBundle.sh [target]
713
- set -euo pipefail
714
- cd "\$(dirname "\$0")"
715
- TARGET="\${1:-${target}}"
716
-
717
- if ! npx --no-install esbuild --version >/dev/null 2>&1; then
718
- echo "📦 Instalando esbuild (devDependency)…"
719
- npm install --save-dev esbuild >/dev/null
720
- fi
721
-
722
- rm -rf "\$TARGET"
723
- mkdir -p "\$TARGET/src" "\$TARGET/assets"
724
-
725
- # Root static files (PWA + preview)
726
- for f in index.html manifest.json run.sh service-worker.js; do
727
- [ -f "\$f" ] && cp "\$f" "\$TARGET/"
728
- done
729
- [ -f "\$TARGET/run.sh" ] && chmod +x "\$TARGET/run.sh"
730
-
731
- # Assets: iconos PWA + fuentes de iconos
732
- if [ -d "src/assets" ]; then
733
- cp -R src/assets/. "\$TARGET/src/assets/"
734
- cp -R src/assets/. "\$TARGET/assets/"
735
- fi
736
-
737
- # CSS global (lo carga index.html)
738
- if [ -f "src/styles/global.css" ]; then
739
- mkdir -p "\$TARGET/src/styles"
740
- cp src/styles/global.css "\$TARGET/src/styles/"
741
- fi
742
-
743
- # BUNDLE UNIFICADO: flet-box + widgets en UN solo app.js
744
- echo "📦 Bundling (esbuild + tree-shaking)…"
745
- npx esbuild src/app.js \\
746
- --bundle --outfile="\$TARGET/src/app.js" --format=esm --minify \\
747
- --tree-shaking=true --target=es2020 --define:FLETBOX_DEV=false \\
748
- --external:*.css --external:*.woff2 --resolve-extensions=.js,.json
749
-
750
- # App source code (required by the "View code" button)
751
- for d in modules screens database components; do
752
- [ -d "src/\$d" ] && cp -R "src/\$d" "\$TARGET/src/"
753
- done
754
-
755
- echo "✅ Bundle listo: \$TARGET/ Prueba: cd \$TARGET && bash run.sh"
756
- `;
757
-
758
712
  export const serviceWorkerJs = () => `// service-worker.js - PWA offline support
759
713
  const CACHE_NAME = 'fletbox-v2';
760
714
  // Deployment prefix: a worker's own URL always sits at the app root, so this
@@ -877,6 +831,28 @@ self.addEventListener('fetch', event => {
877
831
  });
878
832
  `;
879
833
 
834
+ // Not TypeScript: an editor reads this file and runs its bundled JS language
835
+ // service over `flet-box`'s own .d.ts, so a prop autocompletes and a prop that
836
+ // does not exist is a squiggle. `bundler` is the resolution an unbundled-ESM
837
+ // app needs, and TypeScript 7 removed `node10` outright — an older editor that
838
+ // still only knows `node` ignores the whole jsconfig, which is no worse than
839
+ // not having one. Nothing here is compiled or installed.
840
+ export const jsconfig = () => `{
841
+ "compilerOptions": {
842
+ "target": "ES2020",
843
+ "lib": ["ES2020", "DOM", "DOM.Iterable"],
844
+ "module": "ESNext",
845
+ "moduleResolution": "bundler",
846
+ "allowJs": true,
847
+ "checkJs": true,
848
+ "strict": false,
849
+ "noEmit": true,
850
+ "skipLibCheck": true
851
+ },
852
+ "include": ["src/**/*.js"],
853
+ "exclude": ["node_modules", "www", "dist"]
854
+ }`;
855
+
880
856
  export const packageJson = (name) => `{
881
857
  "name": ${JSON.stringify(name)},
882
858
  "version": "1.0.0",
@@ -1661,6 +1637,15 @@ npm install
1661
1637
  npm run dev
1662
1638
  \`\`\`
1663
1639
 
1640
+ ## Autocomplete without TypeScript
1641
+
1642
+ \`jsconfig.json\` points the editor's own JavaScript language service at
1643
+ \`flet-box\`'s bundled \`.d.ts\` — nothing to install, nothing to compile. Every
1644
+ widget, prop, colour token and helper autocompletes in VS Code (or any editor
1645
+ that reads jsconfig), and a prop that does not exist is underlined as an error
1646
+ instead of failing silently at runtime. \`src/\` is the only folder checked;
1647
+ \`npm run check\` remains the gate that runs in CI.
1648
+
1664
1649
  ## Working with an AI assistant
1665
1650
 
1666
1651
  This project ships an in-project agent contract, so an AI editing the app uses the
@@ -1669,10 +1654,13 @@ framework from scratch:
1669
1654
 
1670
1655
  - \`AGENTS.md\` — the rules: FletBox syntax only, real widgets and props only, and the
1671
1656
  verification loop it must run after every edit.
1672
- - \`.claude/skills/fletbox-clean-ui/SKILL.md\` — the design rules themselves, numbered
1673
- 00 to 20 and measured: which token, which step of the scale, which contrast. The
1674
- same text is at \`.qoder/skills/fletbox-clean-ui/SKILL.md\` and as a Cursor rule in
1675
- \`.cursor/rules/fletbox-clean-ui.mdc\`.
1657
+ - \`skills/\` — four files, one per subject, mirrored into \`.claude/skills/\`,
1658
+ \`.qoder/skills/\` and \`.cursor/rules/\` so any assistant reads the same contract:
1659
+ \`fletbox-rules\` (FletBox only, look an API up before using it, the rem contract),
1660
+ \`fletbox-design\` (the numbered design rules — tokens, the scale, hierarchy, the
1661
+ four states, measured contrast, the dated tells), \`fletbox-motion\` (when a screen
1662
+ may move and through which widget) and \`fletbox-memory\` (the journal that hands
1663
+ progress from one AI to the next). \`AGENTS.md\` §0 is the index.
1676
1664
  - \`.claude/CLAUDE.md\`, \`.cursor/rules/fletbox.mdc\` — short pointers to \`AGENTS.md\` for
1677
1665
  Claude Code and Cursor.
1678
1666
  - \`.fletbox/api/cheatsheet.md\` — every widget and its real props, generated from the
@@ -2061,7 +2049,7 @@ import { AppBar, Icon, Tooltip, colors, openDrawer, toggleTheme, getTheme } from
2061
2049
  // It reads the theme instead of subscribing to it: setTheme() re-renders the app,
2062
2050
  // so a component that subscribed would add a listener on every render and never
2063
2051
  // remove it.
2064
- export const AppBarComponent = ({ title, isMobile = false, showBack = false, onBack }) => {
2052
+ export const AppBarComponent = ({ title, isMobile = false, showBack = false, onBack = () => {} }) => {
2065
2053
  const isDark = getTheme() === 'dark';
2066
2054
 
2067
2055
  return AppBar({
@@ -2239,7 +2227,7 @@ runApp(App, 'root');
2239
2227
  `;
2240
2228
 
2241
2229
  export const basicAppJs = () => `// app.js - Basic template (AppBar + Drawer)
2242
- import { runApp, Scaffold, colors, useState, dimensions } from 'flet-box';
2230
+ import { runApp, Scaffold, colors, useState, atLeast, onBreakpointChange } from 'flet-box';
2243
2231
  // Registers this app's design tokens. Without it every screen paints
2244
2232
  // with the framework's own palette, and the file that looks like the design
2245
2233
  // system is decoration.
@@ -2259,13 +2247,14 @@ const routes = {
2259
2247
  };
2260
2248
 
2261
2249
  // The drawer is only reachable through the AppBar's menu button, so the shell has
2262
- // to know whether it is on a phone. Key-based state keeps the width across
2263
- // re-renders; the resize listener is registered once, at module scope.
2264
- const [viewportWidth, setViewportWidth] = useState('viewportWidth', dimensions.getWidth());
2265
- dimensions.addListener(({ width }) => setViewportWidth(width));
2250
+ // to know whether it is on a phone. Key-based state keeps the answer across
2251
+ // re-renders; the subscription is registered once, at module scope, and only
2252
+ // fires when the viewport crosses a breakpoint, not on every pixel of a resize.
2253
+ const [isWide, setIsWide] = useState('isWide', atLeast('md'));
2254
+ onBreakpointChange(() => setIsWide(atLeast('md')));
2266
2255
 
2267
2256
  const MyApp = () => {
2268
- const isMobile = viewportWidth.valueOf() < 768;
2257
+ const isMobile = !isWide.valueOf();
2269
2258
  return Scaffold({
2270
2259
  routes,
2271
2260
  appBar: AppBarComponent({ title: 'FletBox', isMobile }),
@@ -2279,7 +2268,7 @@ runApp(MyApp, 'root');
2279
2268
 
2280
2269
  export const fullAppJs =
2281
2270
  () => `// app.js - Full template (AppBar + Drawer + BottomNav)
2282
- import { runApp, Scaffold, colors, useState, dimensions } from 'flet-box';
2271
+ import { runApp, Scaffold, colors, useState, atLeast, onBreakpointChange } from 'flet-box';
2283
2272
  // Registers this app's design tokens. Without it every screen paints
2284
2273
  // with the framework's own palette, and the file that looks like the design
2285
2274
  // system is decoration.
@@ -2299,15 +2288,15 @@ const routes = {
2299
2288
  '/about': AboutScreen
2300
2289
  };
2301
2290
 
2302
- // State is key-based, so the viewport width survives re-renders. One resize
2291
+ // State is key-based, so the layout answer survives re-renders. One breakpoint
2303
2292
  // subscription feeds it from module scope: registering it inside the component
2304
- // would add a listener on every render.
2305
- const [viewportWidth, setViewportWidth] = useState('viewportWidth', dimensions.getWidth());
2306
- dimensions.addListener(({ width }) => setViewportWidth(width));
2293
+ // would add a listener on every render, and it only fires when a step is crossed.
2294
+ const [isWide, setIsWide] = useState('isWide', atLeast('md'));
2295
+ onBreakpointChange(() => setIsWide(atLeast('md')));
2307
2296
 
2308
2297
  const MyApp = () => {
2309
2298
  // Structural read of the key, so crossing the breakpoint re-renders the shell.
2310
- const isMobile = viewportWidth.valueOf() < 768;
2299
+ const isMobile = !isWide.valueOf();
2311
2300
  return Scaffold({
2312
2301
  routes,
2313
2302
  appBar: AppBarComponent({ title: 'FletBox', isMobile }),
@@ -2352,7 +2341,7 @@ runApp(MyApp, 'root');
2352
2341
 
2353
2342
  export const adaptiveAppJs =
2354
2343
  () => `// app.js - Adaptive template (mobile + desktop)
2355
- import { runApp, Scaffold, colors, useState, dimensions } from 'flet-box';
2344
+ import { runApp, Scaffold, colors, useState, atLeast, onBreakpointChange } from 'flet-box';
2356
2345
  // Registers this app's design tokens. Without it every screen paints
2357
2346
  // with the framework's own palette, and the file that looks like the design
2358
2347
  // system is decoration.
@@ -2375,11 +2364,11 @@ const routes = {
2375
2364
  '/profile': ProfileScreen
2376
2365
  };
2377
2366
 
2378
- // State is key-based, so the viewport width survives re-renders. The resize
2367
+ // State is key-based, so the layout answer survives re-renders. The breakpoint
2379
2368
  // subscription is registered once at module scope; doing it inside the component
2380
2369
  // would add another listener on every render.
2381
- const [viewportWidth, setViewportWidth] = useState('viewportWidth', dimensions.getWidth());
2382
- dimensions.addListener(({ width }) => setViewportWidth(width));
2370
+ const [isWide, setIsWide] = useState('isWide', atLeast('md'));
2371
+ onBreakpointChange(() => setIsWide(atLeast('md')));
2383
2372
 
2384
2373
  // One menu, three surfaces: the drawer and the bottom bar on a phone, the
2385
2374
  // sidebar on a desktop. The labels stay short because the bottom bar has to fit
@@ -2392,9 +2381,9 @@ const menu = [
2392
2381
  ];
2393
2382
 
2394
2383
  const MyApp = () => {
2395
- // Structural read of the keyed viewport state, so crossing the breakpoint
2384
+ // Structural read of the keyed layout state, so crossing the breakpoint
2396
2385
  // re-renders the shell (drawer + bottom bar <-> sidebar).
2397
- const isMobile = viewportWidth.valueOf() < 768;
2386
+ const isMobile = !isWide.valueOf();
2398
2387
  return Scaffold({
2399
2388
  routes,
2400
2389
  appBar: AppBarComponent({ title: 'FletBox', isMobile }),
@@ -2433,6 +2422,26 @@ export const agentsMd = (appName, template, version) =>
2433
2422
  'fixes every size and color you may use, and the checker in section 5',
2434
2423
  'proves you right or wrong in seconds.',
2435
2424
  '',
2425
+ '## 0. Start here — the skills folder',
2426
+ '',
2427
+ 'Everything this framework knows about building a professional screen is grouped',
2428
+ 'in four files under `skills/`, one per subject. They are copied byte-for-byte',
2429
+ 'into `.claude/skills/` and `.qoder/skills/` so those assistants load them',
2430
+ 'automatically, and into `.cursor/rules/` as pointer rules — `skills/` is the',
2431
+ 'text, the rest are mirrors of it. Open the file your task touches before',
2432
+ 'writing code, not after:',
2433
+ '',
2434
+ '| Skill | What it owns | Read it when |',
2435
+ '| --- | --- | --- |',
2436
+ '| [fletbox-rules](skills/fletbox-rules/SKILL.md) | FletBox syntax only: no widget or prop from React, Vue, Svelte or Flutter; look an API up before using it; the rem contract; aliases; cleanup; the two gates | always, first |',
2437
+ '| [fletbox-design](skills/fletbox-design/SKILL.md) | the numbered design rules — tokens, the scale, hierarchy, the four states, measured contrast, the framework traps, the dated tells, density | any screen, form, list, dialog or hero |',
2438
+ '| [fletbox-motion](skills/fletbox-motion/SKILL.md) | whether a thing may move at all, and through which of `AnimatedBox`, `AnimatedText`, `ParallaxBox` or `animate` | any transition, entrance, pulse or parallax |',
2439
+ '| [fletbox-memory](skills/fletbox-memory/SKILL.md) | the journal that hands progress from one AI to the next | at the start and at the end of every session |',
2440
+ '',
2441
+ 'Sections 1 to 7 below are the short version of those files, kept here because a',
2442
+ 'session that stops reading early still gets the rules that break the build. When',
2443
+ 'a summary here and a skill disagree, the skill is the longer argument and wins.',
2444
+ '',
2436
2445
  '## 1. The API is a fact, not a guess',
2437
2446
  '',
2438
2447
  'Never invent a widget, prop, hook or helper. Look it up:',
@@ -2522,9 +2531,13 @@ export const agentsMd = (appName, template, version) =>
2522
2531
  'Real `Scaffold` props: `appBar body bottomBar fab drawer leftNavBar',
2523
2532
  'leftNavBarWidth rightNavBar rightNavBarWidth routes basePath backgroundColor',
2524
2533
  'closeDrawerOnNavigate`. (`--props Scaffold` is authoritative.)',
2525
- 'For a responsive app, branch in JS on the keyed viewport state — `useState`',
2526
- 'seeded from `dimensions.getWidth()` plus one `dimensions.addListener()` at',
2527
- 'module scope — not on CSS alone. See `src/app.js` in this project.',
2534
+ 'For a responsive app, branch in JS on the breakpoint table, not on CSS alone:',
2535
+ '`useState` seeded from `atLeast("md")` plus one `onBreakpointChange()` at',
2536
+ 'module scope — it fires when the viewport crosses a step, not on every pixel',
2537
+ 'of a resize. `md` is 768, the same line `AdaptiveScaffold` crosses, so a',
2538
+ 'screen and its shell cannot disagree. A number that really wants to be',
2539
+ 'different at 400px and 1400px comes from `pick({ xs: 16, md: 24 })`.',
2540
+ 'See `src/app.js` in this project.',
2528
2541
  '',
2529
2542
  'Custom widgets follow the same shape every framework widget uses',
2530
2543
  '(`QRCode.js` is the reference):',
@@ -2541,8 +2554,25 @@ export const agentsMd = (appName, template, version) =>
2541
2554
  ' idempotent `onUnmount` disposer. Never monkey-patch `_cleanup`.',
2542
2555
  '- State is key-based: `useState("key", 0)` plus subscribers. There is no',
2543
2556
  ' component re-render tree to reason about.',
2544
- '- Reuse the framework utilities (`colors`, `margin`, `padding`, `gradient',
2545
- ' shadow`, `rgba`, `stackPosition`) instead of hand-writing CSS.',
2557
+ '- The package exports 123 helpers next to the widgets and they are the short',
2558
+ ' form of the code you would otherwise write: `mapList` (an array, a number or',
2559
+ " an object), `createList`, `range`, `repeat`, `sort`, `unique`, `chunk`,",
2560
+ ' `shadow`, `gradient`, `rgba`, `transform`, `transition`, `filter` (a CSS',
2561
+ ' filter, not a list filter), `color(hex).darken(12).hex()`, `random.*`,',
2562
+ ' `shortId`, `uuid`, `formatDate`, `formatTimeAmPm`, `relativeTime`, `timeAgo`,',
2563
+ ' `addDays`, `subtractDays`, `dateDiff`, `dayOfWeek`, `isWeekend`, `today`,',
2564
+ ' `seconds`, `days`, `parseDate`, `timer`, `every`, `everySecond`, `waitUntil`,',
2565
+ ' `split`, `join`, `trim`, `startsWith`, `endsWith`, `includes`,',
2566
+ ' `delay`, `withMinDelay`,',
2567
+ ' `retry`, `memo`, `dict`, `print`, `ref`, `atLeast`, `pick`,',
2568
+ ' `onBreakpointChange`, `loadFont`, `clipboard`. Hand-write the long version',
2569
+ ' only when it is genuinely shorter or clearer. `npm run check -- --list`',
2570
+ ' prints the set for the version actually installed.',
2571
+ ' The trap: a routed prop already IS the short form. `padding: 16` reaches the',
2572
+ ' rem contract; `padding(16)` returns a pixel string. Use the helpers for a',
2573
+ ' CSS value a prop cannot express, never instead of a number.',
2574
+ ' Second trap: `months(1)` is 30 days and `years(1)` is 365, and `addDays`',
2575
+ ' counts calendar days while `addHours` counts real elapsed ones.',
2546
2576
  '',
2547
2577
  'One rendering engine exists: `src/widget-factory/`. Never add a second one, and',
2548
2578
  'never style by reaching around the factory. **If you believe the engine is',
@@ -2600,7 +2630,7 @@ export const agentsMd = (appName, template, version) =>
2600
2630
  ' 40 · the smallest tap target, a roomy control',
2601
2631
  ' 48 · hero spacing',
2602
2632
  ' 64 / 96 · a full-bleed section, a landing hero',
2603
- 'radius 4 / 8 / 12 / 16 / 999 (pill)',
2633
+ 'radius 4 / 8 / 12 / 16 / 20 / 24 / 999 (pill)',
2604
2634
  'type 12 caption · 14 body-small · 16 body · 18 subtitle · 24 title',
2605
2635
  ' 32 headline · 40 / 48 display (a hero, a big number)',
2606
2636
  'weight 400 body · 500 label · 600 title · 700 headline',
@@ -2634,7 +2664,7 @@ export const agentsMd = (appName, template, version) =>
2634
2664
  'warning is allowed to stay only when you can justify it in one sentence.',
2635
2665
  '',
2636
2666
  '`npm run ui` proves what is *written*; the rules it cites are the numbered ones',
2637
- 'in [.claude/skills/fletbox-clean-ui/SKILL.md](.claude/skills/fletbox-clean-ui/SKILL.md),',
2667
+ 'in [skills/fletbox-design/SKILL.md](skills/fletbox-design/SKILL.md),',
2638
2668
  'and that file is the part a checker cannot do — hierarchy, copy, whether the',
2639
2669
  'screen solves the problem. Read it before writing a screen, not after.',
2640
2670
  '',
@@ -2647,12 +2677,14 @@ export const agentsMd = (appName, template, version) =>
2647
2677
  '',
2648
2678
  '## 6. Memory — do not relearn the same thing',
2649
2679
  '',
2650
- 'At the start of every session read `.fletbox/memory/MEMORY.md` and any entry it',
2651
- 'points at. That is how this agent remembers the framework between chats instead',
2652
- 'of rediscovering it each time.',
2680
+ 'The full format lives in [skills/fletbox-memory/SKILL.md](skills/fletbox-memory/SKILL.md).',
2681
+ 'The short version: at the start of every session read',
2682
+ '`.fletbox/memory/MEMORY.md` and the entries it points at, including',
2683
+ '`notes/current-status.md`. That is how this agent remembers the app between',
2684
+ 'chats — and between models — instead of rediscovering it each time.',
2653
2685
  '',
2654
2686
  '- When you learn something non-obvious about this app or the framework, write',
2655
- ' `.fletbox/memory/<kebab-case-topic>.md` with: what (fact or rule), **Why:**',
2687
+ ' `.fletbox/memory/notes/<kebab-case-topic>.md` with: what (fact or rule), **Why:**',
2656
2688
  ' (the incident or constraint behind it), **How to apply:** (when it kicks in),',
2657
2689
  ' and an absolute date for anything time-bound.',
2658
2690
  '- Add a one-line pointer to it in `MEMORY.md`. Keep the index short.',
@@ -2685,7 +2717,7 @@ export const claudeMd = () =>
2685
2717
  [
2686
2718
  '# CLAUDE.md',
2687
2719
  '',
2688
- 'The rules for this project live in [AGENTS.md](./AGENTS.md). Read it first and',
2720
+ 'The rules for this project live in [AGENTS.md](../AGENTS.md). Read it first and',
2689
2721
  'follow it exactly — FletBox syntax only, real props only.',
2690
2722
  '',
2691
2723
  'Two shortcuts replace guessing:',
@@ -2695,8 +2727,12 @@ export const claudeMd = () =>
2695
2727
  ' `--diff` lists the props that are documented but dead or used but undeclared.',
2696
2728
  ' `.fletbox/api/api.json` is the same surface for all widgets, as data.',
2697
2729
  '- Design is not improvised. The rules are a file: read',
2698
- ' [skills/fletbox-clean-ui/SKILL.md](skills/fletbox-clean-ui/SKILL.md) before',
2699
- ' writing a screen. `npm run ui` proves the part a checker can prove (tokens,',
2730
+ ' [skills/fletbox-design/SKILL.md](skills/fletbox-design/SKILL.md) before writing',
2731
+ ' a screen (the same text is mirrored to `.claude/skills/` and `.qoder/skills/`,',
2732
+ ' so those loaders find it by themselves). The set is four files: `fletbox-rules`',
2733
+ ' for the API contract, `fletbox-design` for the screen, `fletbox-motion` before',
2734
+ ' anything moves, `fletbox-memory` for the journal.',
2735
+ ' `npm run ui` proves the part a checker can prove (tokens,',
2700
2736
  ' the scale, 40px targets, labels, contrast) and cites the rule number it',
2701
2737
  ' broke; AGENTS.md §4 has the tables. Scale: 4 · 8 · 12 · 16 · 18 · 24 · 32 ·',
2702
2738
  ' 40 · 48 · 64 · 96 spacing, radii 4/8/12/16/999, type 12 · 14 · 16 · 18 · 24',
@@ -2705,8 +2741,9 @@ export const claudeMd = () =>
2705
2741
  'After every edit: `npm run check` (does it exist), `npm run ui` (is it clean),',
2706
2742
  'then look at the screen — the checker has no eyes.',
2707
2743
  '',
2708
- 'Memory: read `.fletbox/memory/MEMORY.md` before working, and write new entries',
2709
- 'there when you learn something the next session should not rediscover.',
2744
+ 'Memory: read `.fletbox/memory/MEMORY.md` and `notes/current-status.md` before',
2745
+ 'working, and write what you learn there — `fletbox-memory` is the format — when',
2746
+ 'the next session should not have to rediscover it.',
2710
2747
  '',
2711
2748
  ].join('\n');
2712
2749
 
@@ -2727,8 +2764,8 @@ export const cursorRules = () =>
2727
2764
  ' `.fletbox/api/cheatsheet.md`, look it up: `flet-box unpack <Widget>` (or',
2728
2765
  ' `npm run check -- --props <Widget>`). If it is not listed, it does not exist —',
2729
2766
  ' do not invent it. `unpack --example` prints a call that is safe to paste.',
2730
- '- Design rules: read [fletbox-clean-ui.mdc](./fletbox-clean-ui.mdc) in this',
2731
- ' folder — the numbered clean-UI rules the agent is expected to follow. One',
2767
+ '- Design rules: read [fletbox-design.mdc](./fletbox-design.mdc) in this',
2768
+ ' folder — the numbered design rules the agent is expected to follow. One',
2732
2769
  ' brand color per screen, taken from the `colors` tokens — never a hex literal.',
2733
2770
  ' Sizes come from the scale only: 4 · 8 · 12 · 16 · 18 · 24 · 32 · 40 · 48 · 64',
2734
2771
  ' · 96 spacing, radii 4/8/12/16/999, type 12 · 14 · 16 · 18 · 24 · 32 · 40 · 48.',
@@ -2741,6 +2778,45 @@ export const cursorRules = () =>
2741
2778
  '',
2742
2779
  ].join('\n');
2743
2780
 
2781
+ /**
2782
+ * The handover note every session rewrites instead of appending to. It ships
2783
+ * filled with the scaffold's own state, so the first real session has the shape
2784
+ * to copy, and `fletbox-memory` owns the rules for keeping it honest.
2785
+ *
2786
+ * @param {string} appName
2787
+ * @param {string} template
2788
+ * @returns {string}
2789
+ */
2790
+ export const memoryStatusMd = (appName, template) => {
2791
+ const today = new Date().toISOString().slice(0, 10);
2792
+ return [
2793
+ '# Status',
2794
+ '',
2795
+ 'The handover file. Rewrite these lines as you work; do not append to them.',
2796
+ 'Whoever opens this next may be a different model with no memory of this',
2797
+ 'session, so "done" has to mean "verified" and "next" has to be a sentence,',
2798
+ 'not a mood.',
2799
+ '',
2800
+ `**Doing:** nothing yet. This is the fresh \`${template}\` scaffold of \`${appName}\`.`,
2801
+ '',
2802
+ '**Done and verified:** the app boots and both gates pass on the template as',
2803
+ 'created — `npm run check` (only real APIs) and `npm run ui` (tokens, the scale,',
2804
+ 'tap targets, labels, contrast). That is the baseline; anything under it is',
2805
+ "whatever the next session changed.",
2806
+ '',
2807
+ '**Not done / half-done:** the screens and copy are the demo the template ships',
2808
+ 'with. They are placeholders until a real screen replaces them.',
2809
+ '',
2810
+ '**Next:** write one sentence about what this app is for, then delete the demo',
2811
+ 'screens it does not need.',
2812
+ '',
2813
+ '**Blocked:** none. Put the question to ask here the moment one exists.',
2814
+ '',
2815
+ `**Updated:** ${today} · scaffold.`,
2816
+ '',
2817
+ ].join('\n');
2818
+ };
2819
+
2744
2820
  export const memoryIndexMd = (appName) =>
2745
2821
  [
2746
2822
  '# Memory index',
@@ -2748,6 +2824,7 @@ export const memoryIndexMd = (appName) =>
2748
2824
  `Persistent notes for the AI agent working on \`${appName}\`. One line per entry.`,
2749
2825
  'Read this at the start of every session; open the files it points at.',
2750
2826
  '',
2827
+ '- [Current status](notes/current-status.md) — what is built now, what is verified, what is next: the handover between AIs',
2751
2828
  '- [Project baseline](notes/baseline.md) — template, flet-box version, verified commands',
2752
2829
  '',
2753
2830
  ].join('\n');
@@ -2821,500 +2898,44 @@ export const checkAppScript = (appName) =>
2821
2898
  ].join('\n');
2822
2899
 
2823
2900
  // ---------------------------------------------------------------------------
2824
- // Clean-UI skill
2901
+ // Skills
2825
2902
  // ---------------------------------------------------------------------------
2826
- // The design-system contract, merged from two sources and then measured against
2827
- // this framework: Angelene Wallis, "No bullshit guide to UX" (2022), and "The UI/
2828
- // UX Playbook" (uxpeak, 144 pages). Every number is either one the books state or
2829
- // one read off the installed palette; every prop named here exists in the API the
2830
- // app is generated with. The rules are numbered so `flet-box check-ui` can cite
2831
- // them, and so the agent can quote one back when it breaks one on purpose.
2832
- //
2833
- // Two halves, always kept in agreement: what the checker proves statically, and
2834
- // what only a person can see. The skill names both so the agent never claims the
2835
- // checker covers more than it does.
2836
- export const cleanUiSkill = () =>
2903
+ // The text lives in the package-root skills/ folder, one kebab-case directory per
2904
+ // subject (rules, design, motion, memory) with a SKILL.md inside. A real file keeps
2905
+ // the contract editable, diffable, and checkable by scripts/check-skills.mjs, which
2906
+ // proves every widget and prop a skill names actually exists. The design rules come
2907
+ // from Angelene Wallis, "No bullshit guide to UX" (2022), and "The UI/UX Playbook"
2908
+ // (uxpeak), measured against this framework: every number is read off the installed
2909
+ // palette or src/tools/scale.js, and they are numbered so `flet-box check-ui` can
2910
+ // cite the one it broke.
2911
+
2912
+ /**
2913
+ * Cursor has no skills folder, so every skill also ships as a pointer rule: its own
2914
+ * frontmatter description as the trigger, and the path an agent must open. One text,
2915
+ * three loaders, never three edits — and no summary that can drift from the skill.
2916
+ *
2917
+ * @param {string} name kebab-case skill folder name
2918
+ * @param {{alwaysApply?: boolean, globs?: string}} [options]
2919
+ * @returns {string}
2920
+ */
2921
+ export const skillCursorRule = (name, options = {}) =>
2837
2922
  [
2838
2923
  "---",
2839
- "name: fletbox-clean-ui",
2840
- "description: Design-system contract for a FletBox app - tokens only, one scale, three-tier hierarchy, a state for every interaction, measured contrast, destructive actions designed last. Use when creating, editing or reviewing any screen, form, list, dialog or action control.",
2924
+ `description: ${skills.skillDescription(name).split(" - ")[0]}`,
2925
+ `globs: ${JSON.stringify(options.globs || "src/**/*.js")}`,
2926
+ `alwaysApply: ${options.alwaysApply ? "true" : "false"}`,
2841
2927
  "---",
2842
2928
  "",
2843
- "# Clean UI — the system rules",
2844
- "",
2845
- "You are not decorating screens. You are extending a system that every later",
2846
- "screen will copy. A decision that cannot be restated as a rule is a defect, not",
2847
- "a style.",
2848
- "",
2849
- "When two goals conflict, take them in this order:",
2850
- "",
2851
- "1 Consistency · 2 Clarity · 3 Accessibility · 4 Usability · 5 Scalability",
2852
- "· 6 Maintainability · 7 Conversion",
2853
- "",
2854
- "Never optimize for aesthetics alone. Beauty is what is left when the system is",
2855
- "correct; it is an outcome, never a target you can hit directly.",
2856
- "",
2857
- "## 00 The two gates",
2858
- "",
2859
- "```bash",
2860
- "npm run check # the API is real: widgets, props, imports",
2861
- "npm run ui # the screen follows these rules (codes map to rule numbers)",
2862
- "npm run ui -- --tokens # measured contrast of every token, on both surfaces",
2863
- "npm run dev # then look at it: the checker has no eyes",
2864
- "```",
2865
- "",
2866
- "A finding you keep needs one sentence of justification, in the commit or in",
2867
- "`.fletbox/memory/`. If that sentence is \"the design wants it\", the design is",
2868
- "what needs writing down, because the next screen will copy it.",
2869
- "",
2870
- "Sources, cited as `NBG p.N` (No bullshit guide to UX) and `Playbook p.N`",
2871
- "(The UI/UX Playbook; the PDF page — the printed folio is one lower). Every",
2872
- "number below is either stated by one of them or measured on this palette.",
2873
- "Every prop in every call below exists in `.fletbox/api/api.json`.",
2874
- "",
2875
- "## 01 System before component",
2876
- "",
2877
- "Define the token, then the component, then the screen. In that order, always.",
2878
- "Components are outputs; the system is the source of truth.",
2879
- "",
2880
- "- A screen that needs a value the system does not have adds a token to",
2881
- " `src/database/themes.js`. It does not write the value inline.",
2882
- "- A component that needs a special exception: challenge the exception first, and",
2883
- " if it survives, change its siblings too. Two components solving one problem",
2884
- " differently get unified, not documented.",
2885
- "- If you cannot say which rule a decision follows, do not make it.",
2886
- "",
2887
- "## 02 Consistency is sacred",
2888
- "",
2889
- "No arbitrary differences. If a person learns one pattern here, they must not",
2890
- "relearn it anywhere else (Playbook p.038).",
2891
- "",
2892
- "- One button scheme for the whole app: the primary is `variant: \"filled\"`, the",
2893
- " secondary `variant: \"outlined\"`, the tertiary `variant: \"text\"`. Never a",
2894
- " per-card button color chosen to match the picture — people then wonder whether",
2895
- " each button does something different (p.040-041).",
2896
- " A filled `Button` defaults to `bgColor: colors.surface` with `colors.text` on",
2897
- " it, so the primary action must name the brand pair: `bgColor: colors.primary`",
2898
- " and `color: colors.onPrimary`. An outlined one must name its border (`color:`),",
2899
- " or it inherits the surface it sits on and disappears.",
2900
- "- One radius language per screen. A rounded picture next to a square button reads",
2901
- " as two products (p.039).",
2902
- "- One icon family, one weight, one size per screen. The one allowed mix is state:",
2903
- " a selected tab filled, unselected tabs outlined (p.045-046).",
2904
- "- Cards in the same row share a height. When the copy is uncontrollable, fix the",
2905
- " height and bottom-align the action; the empty space goes in the middle",
2906
- " (p.043-044).",
2907
- "- Same purpose, same shape: identical inputs get the same `height`,",
2908
- " `borderRadius`, states and validation behavior (rule 13).",
2909
- "- Images inside a repeated card sit in the same slot, same size, same crop",
2910
- " (`fit`, `shape`), whatever the picture is (p.042).",
2911
- "",
2912
- "## 03 Design tokens only",
2913
- "",
2914
- "No arbitrary values, no hex, no `px` strings. Every value comes from the scale.",
2915
- "",
2916
- "```",
2917
- "space 4 · 8 · 12 · 16 · 18 · 24 · 32 · 40 · 48 · 64 · 96",
2918
- "radius 4 · 8 · 12 · 16 · 999 (pill)",
2919
- "type 12 caption · 14 body-small · 16 body · 18 subtitle · 24 title",
2920
- " 32 headline · 40 display-sm · 48 display",
2921
- "weight 400 body · 500 label · 600 title · 700 headline",
2922
- "line 1.5-1.6 body · 1.2-1.3 heading",
2923
- "depth elevation 0 · 1 · 2 · 3 · 4 · 5",
2924
- "```",
2925
- "",
2926
- "- The base unit is 4 and everything is a multiple of it (Playbook p.028). A value",
2927
- " like 13, 19, 21 or 31 is not a design decision, it is drift.",
2928
- "- Never type a hex or `rgb()` outside `src/database/themes.js`",
2929
- " (`RAW_COLOR`). If a token is missing, add it there.",
2930
- "- Never build a color by appending alpha to a token — `colors.primary + \"15\"` is",
2931
- " a one-off shade the rest of the app cannot reuse (`HAND_MIXED_COLOR`). The",
2932
- " tints exist: `colors.primaryBg`, `colors.errorBg`, `colors.successBg`,",
2933
- " `colors.warningBg`, `colors.infoBg`.",
2934
- "- A frosted surface is `colors.glass` with `colors.glassBorder` and a",
2935
- " `backdropFilter`; it is translucent on purpose, so put it over imagery,",
2936
- " not over body text. A hand-written `rgba()` is a `RAW_COLOR` like any other.",
2937
- "- Text on a brand fill is `colors.onPrimary`, never a literal white.",
2938
- "- Tap targets are at least 40 on a side (`SMALL_TAP_TARGET`). Reach it with",
2939
- " `height`, not with padding. The books argue this qualitatively (Fitts, p.099);",
2940
- " 40 is the floor this system enforces and 44 is what a phone primary action",
2941
- " gets.",
2942
- "- `size: \"small\"` on a `Button` is for dense secondary actions, never for the one",
2943
- " thing a phone screen asks for.",
2944
- "",
2945
- "## 04 Hierarchy must be obvious in three seconds",
2929
+ `Read [skills/${name}/SKILL.md](../../skills/${name}/SKILL.md) before the work it`,
2930
+ "describes. The same bytes sit at `.claude/skills/…` and `.qoder/skills/…` so the",
2931
+ "loaders find them automatically, and that mirror is generated — edit the file",
2932
+ "above and regenerate, never the copy.",
2946
2933
  "",
2947
- "A person must answer three questions without reading: what is this, what",
2948
- "matters, what happens next. There are exactly four levers — size, color, weight,",
2949
- "position (Playbook p.007). If everything is emphasized, nothing is.",
2934
+ "A summary of the skill here would only drift, so this rule is only a pointer.",
2950
2935
  "",
2951
- "- One primary action per screen. One secondary. Everything else is tertiary.",
2952
- " Never two filled buttons on one view (`MULTIPLE_PRIMARY_ACTIONS`).",
2953
- "- Actions rank by emphasis, information ranks by size: the secondary button keeps",
2954
- " the same `height` as the primary and loses color (p.008); the data gets the",
2955
- " size ladder (p.088). That is how p.008 and p.088 stop contradicting each other.",
2956
- "- In a stat card the value is the largest and darkest text and the label is",
2957
- " smaller and muted. Never the inverse (p.010).",
2958
- "- Darkness means importance: heading darker than body, body muted. Never let a",
2959
- " thumbnail outsize the price (p.009, p.011).",
2960
- "- Never render a detail panel as uniform label:value rows — it has no hierarchy",
2961
- " and cannot be scanned. Promote the one value that matters, demote the rest,",
2962
- " add an icon per row (p.012).",
2963
- "- Before building, list the elements and rank them by user importance; then map",
2964
- " size, color, weight and position onto that ranking (p.010).",
2936
+ "Never invent a widget or prop: `flet-box unpack <Widget>` prints the real ones.",
2965
2937
  "",
2966
- "## 05 One purpose per screen",
2967
- "",
2968
- "Write the sentence first: \"this screen lets <who> do <what>\". If it needs an",
2969
- "\"and\", split the screen (NBG pp.40-43).",
2970
- "",
2971
- "- Conflicting goals reduce usability. A task screen carries nothing that does not",
2972
- " serve the task: no promo panel, no second call to action (Playbook p.127).",
2973
- "- Decorative imagery next to a form is allowed only when it is action-free — no",
2974
- " text overlay, no button — and it still has to be about this product, not merely",
2975
- " pretty (p.128).",
2976
- "- Navigation exposes what the job needs and nothing else. Every extra link is a",
2977
- " decision taken before the user made theirs.",
2978
- "",
2979
- "## 06 Reduce cognitive load",
2980
- "",
2981
- "People recognize; they must never memorize, guess or interpret.",
2982
- "",
2983
- "- Chunk to about four items per group and cap a visible group at 7; past that,",
2984
- " truncate and expose one action — \"Show all 21 amenities\" (Playbook p.101).",
2985
- " The 7±2 figure is a myth in its loosest form; plan on four and the group still",
2986
- " holds when someone adds a fifth.",
2987
- "- Recognition over recall: common icons, common words, state visible on screen",
2988
- " rather than in memory (p.104). \"Continue watching\" beats \"remember where you",
2989
- " stopped\".",
2990
- "- Do not hide choices behind a control that must be opened to be seen: variants",
2991
- " as swatches, quantity as a stepper, not a nested menu (p.107-108).",
2992
- "- Never oversimplify into vagueness either: a switch with an icon and no words is",
2993
- " not clean, it is unreadable (p.014).",
2994
- "- If no user has shown they need a feature, remove it rather than park it behind",
2995
- " a toggle (NBG p.136).",
2996
- "",
2997
- "## 07 Spacing communicates the relationship",
2998
- "",
2999
- "Whitespace is functional, not decorative. Related things sit closer than",
3000
- "unrelated things, and that difference is the whole message (Playbook p.013, p.029).",
3001
- "",
3002
- "- Field pattern: label to its own input `12`, that field to the next label `32`.",
3003
- " Equal spacing at both levels makes label ownership ambiguous (p.013).",
3004
- "- Card padding is `16`; the rhythm between cards is `16` or `24`; sections",
3005
- " separate at `24` or `32`; page blocks at `48`. Never mix two rhythms in one list.",
3006
- "- Start a layout with more room than you think you need and tighten it; clutter",
3007
- " is easier to see than cramp is to undo (p.025-027).",
3008
- "- Do not stretch a form or a checkout to the viewport. 1440 is a canvas size, not",
3009
- " a target; give the card the width it needs and let the margin carry the rest",
3010
- " (p.129-130). `Container({ maxWidth: 480 })` around a form, `fullWidth: true`",
3011
- " only on the button inside it.",
3012
- "- Layout is `useState` bindings, `flex`, `gap` and `wrap`. An absolute offset is",
3013
- " for overlays, and then through `stackPosition`, not raw coordinates.",
3014
- "",
3015
- "## 08 Typography is structure",
3016
- "",
3017
- "- Body is `size: 16` (Playbook p.090). Nothing that must be read goes below 12;",
3018
- " the book contradicts itself between 12 (p.090) and 10 (p.096) — 12 is the floor",
3019
- " here.",
3020
- "- Heading: bigger, heavier, darker, tighter. Body: smaller, regular, muted,",
3021
- " looser. Never the same weight for both, never extra-light for body (p.084-087).",
3022
- "- Line-height: 1.5-1.6 on body, 1.2-1.3 on headings; a 32px heading sits at about",
3023
- " 1.25 (p.091-092). A heading never gets more air than a paragraph.",
3024
- "- Measure: 45-75 characters per line on desktop, 30-40 on mobile. A paragraph",
3025
- " that runs the full width is unreadable at 1440 (p.076-078).",
3026
- "- One typeface; two at the absolute maximum, and then headings against body",
3027
- " (p.075-076). Declare it once in the theme, never per `Text`.",
3028
- "- `align: \"left\"` for every run of text and every list. `right` for numbers and",
3029
- " prices, so magnitudes compare. `center` only for a short title or a lone CTA,",
3030
- " never for a paragraph (p.018, p.094).",
3031
- "- Long copy becomes scannable copy: a short lead, a heading, then one item per",
3032
- " feature with an icon, a bold name and two lines of body; four or more items go",
3033
- " in a two-column grid (p.123-125).",
3034
- "",
3035
- "## 09 Color carries meaning",
3036
- "",
3037
- "- One brand color per screen, and it is the color of the one action the screen",
3038
- " asks for. A second accent on the same view means one of them is wrong.",
3039
- "- Reserve the brand for things you can click. Headers, labels and icons stay",
3040
- " neutral — brand color on a decorative surface teaches people that color means",
3041
- " nothing (Playbook p.066-067).",
3042
- "- Backgrounds are neutral (`colors.background`, `colors.surface`, `colors.card`);",
3043
- " color belongs in the action, not the wall (p.067-068). A dark theme is equally",
3044
- " valid; offer both, because dark mode is expected, not a bonus (p.070).",
3045
- "- Feedback colors are fixed and never redefined: `colors.success`,",
3046
- " `colors.warning`, `colors.danger`, `colors.info`. Red is error, green is",
3047
- " success, amber is warning; never pink for success, never green for delete.",
3048
- "- The signal red and the readable red are different tokens. `colors.danger`",
3049
- " (#ef4444) is for a badge, a border, an icon: as words on a white page it",
3050
- " measures 3.76:1 and that is not AA. `colors.dangerStrong` (#b91c1c) is the red",
3051
- " you may read and press — 6.47:1 as words on white, 6.47:1 with white written on",
3052
- " it, 5.42:1 inside `colors.errorBg`. Same for the others: `colors.warning`",
3053
- " (2.15:1 with white on it) and `colors.success` (2.54:1) are plates and dots,",
3054
- " never a sentence — `colors.warningStrong` (5.02:1) and `colors.successStrong`",
3055
- " (5.48:1) are the readable ones, in either direction. Measure any pair you are",
3056
- " about to ship: `npm run ui -- --tokens`.",
3057
- "- Never carry meaning in color alone — a color-blind person and a phone in",
3058
- " sunlight both lose it. Pair the color with an icon and a word (p.070): a status",
3059
- " chip is `Badge` plus text, a field error is `error` plus `showValidationMessage`.",
3060
- "- Hierarchy inside a fill comes from opacity, not from a second hue.",
3061
- "",
3062
- "## 10 Depth is a scale",
3063
- "",
3064
- "- `elevation: 0-5` is the shadow scale the framework ships (`SHADOW_LEVELS`), and",
3065
- " these widgets read it: `Accordion`, `AppBar`, `BottomNavigation`, `Button`,",
3066
- " `Card`, `Chip`, `Drawer`, `FloatingActionButton`, `ListTile`, `Modal`, `SnackBar`.",
3067
- " Elsewhere — `Container` and `ListView` included — the number reaches",
3068
- " `style.boxShadow` as a bare number, CSS drops it, and the box stays flat",
3069
- " without saying so: pass a `shadow: \"0 12px 32px rgba(15,23,42,0.12)\"` string",
3070
- " there instead (`DEAD_ELEVATION`).",
3071
- "- Anything that floats gets depth: a dropdown, a menu, a modal, a card on a map.",
3072
- " A shadowless layer merges with the page and the user cannot tell what is on top",
3073
- " (p.050-051).",
3074
- "- Soft, not harsh: depth comes from a wide blur at low opacity, and the shadow",
3075
- " is tinted toward the background hue, never pure grey or black (p.052-054).",
3076
- "- Do not put a white card on a white page — the interface goes flat. Page",
3077
- " `colors.background`, card `colors.card` (p.056-057).",
3078
- "- Borders are thin and rare. Separation comes from space and surface, not from a",
3079
- " rule under every row; a bordered list of everything reads as busy and dated",
3080
- " (p.059-061).",
3081
- "- Glass and blur are a brand decision, and they never survive a light background:",
3082
- " text on frosted glass over white loses the contrast war (p.063-065).",
3083
- "",
3084
- "## 11 Accessibility is a floor, not a feature",
3085
- "",
3086
- "When accessibility and aesthetics conflict, accessibility wins. Every time.",
3087
- "",
3088
- "- Text needs 4.5:1 against what it sits on; large text (24px, or 18px bold) and",
3089
- " meaningful graphics need 3:1. Disabled text is exempt. The book agrees: its",
3090
- " passing examples measure 4.8-6.54:1 and its failures 1.81-2.84:1 (p.021), and",
3091
- " #626262 is the lightest grey that survives on white (p.086).",
3092
- "- Measure instead of arguing: `npm run ui -- --tokens`. On this palette `text` is",
3093
- " 17.85:1, `textSecondary` 4.76:1, `textDisabled` 2.56:1 (decoration only), and",
3094
- " the brand pair `onPrimary` on `primary` is 4.55:1 — which is why `primary` may",
3095
- " carry a button label and not a paragraph. By hand:",
3096
- " `color(\"#0f172a\").contrastRatio(\"#ffffff\")` answers 17.85.",
3097
- "- Text over a photograph needs a scrim: a dark overlay or a blurred plate under",
3098
- " the words. Light text over one dark photo proves nothing about the next photo",
3099
- " (p.022).",
3100
- "- Every field has a visible `label`; a placeholder is a format hint, never a",
3101
- " substitute (p.115). Every switch and checkbox has one too (`UNLABELED_TOGGLE`).",
3102
- "- Every control that is only an icon gets a name: wrap it in",
3103
- " `Tooltip({ text, child })` or give it a visible label (`ICON_ONLY_CONTROL`).",
3104
- "- Every `Image` that carries information has `alt`; `alt: \"\"` is the correct",
3105
- " answer for a decoration (`IMAGE_NO_ALT`).",
3106
- "- Focus must be visible, keyboard must reach everything, and `Esc` must close",
3107
- " whatever opened (`Modal({ closeOnEsc: true, showCloseButton: true })`).",
3108
- "- Motion is optional content: respect a reduced-motion preference; never",
3109
- " auto-play a carousel or a banner.",
3110
- "",
3111
- "## 12 Every interaction has four states",
3112
- "",
3113
- "A control that handles only the happy path is unfinished (NBG pp.94-97). Write",
3114
- "all four, in the same component, before the screen counts as done.",
3115
- "",
3116
- "```js",
3117
- "Column({ gap: 16, children: [",
3118
- " loading ? Skeleton({ width: \"100%\", height: 48, count: 3 }) : null,",
3119
- " !loading && rows.length === 0",
3120
- " ? EmptyState() // headline + illustration + tip + CTA",
3121
- " : null,",
3122
- " failed",
3123
- " ? SnackBar({ message: \"Could not load the list.\", action: \"Retry\", onAction: retry })",
3124
- " : null,",
3125
- " !loading && rows.length > 0 ? ListView({ children: rows }) : null,",
3126
- "]})",
3127
- "```",
3128
- "",
3129
- "- Empty has four parts: a solution-oriented headline, an illustration, two",
3130
- " concrete tips, one primary action. \"You have no projects\" is a dead end, not a",
3131
- " state (Playbook p.135-136).",
3132
- "- Loading appears before the wait, not after it: a `Skeleton` at once beats a",
3133
- " spinner two seconds later (NBG p.134, Doherty).",
3134
- "- Error does exactly three things: says what went wrong in the user's words,",
3135
- " gives the way back, keeps the visual style of the app. Show the code, keep the",
3136
- " navigation, offer links (p.137-138). Never an error code alone, never a shrug.",
3137
- "- Success confirms in place — a `SnackBar`, not a new screen — and offers the",
3138
- " next step while it is there.",
3139
- "- Progress is honest. Show real progress or show a `Skeleton`; a bar that lies",
3140
- " buys one visit and costs the next one (NBG defends inflating them; do not).",
3141
- "",
3142
- "## 13 Forms: prevent the error, do not report it",
3143
- "",
3144
- "- Ask for 3 to 7 things at once. More than that is more than one step, and a step",
3145
- " the user can see: `Stepper({ steps, activeStep, onFinish })` (NBG pp.40-43).",
3146
- "- Width fits the data: CVC is 3 or 4 characters, so the field is short; card",
3147
- " number and name run full width; pair Expiry with CVC on one row (p.115-116).",
3148
- "- A column of three or more fields lives inside a cap — `Container({ maxWidth:",
3149
- " 480 })`. A field as wide as the window answers \"type anything\" and the eye",
3150
- " loses the next line (`UNCONSTRAINED_FORM_WIDTH`).",
3151
- "- A fixed-length code gets one box per character in enlarged type, not one long",
3152
- " field (p.114).",
3153
- "- `Input({ label, placeholder, required, maxLength, validation, type })`:",
3154
- " placeholder carries the format (\"MM/YY\", \"12345\"), `maxLength` and `type`",
3155
- " constrain the input, and validation runs inline as they type, not on submit",
3156
- " (p.119).",
3157
- "- No \"Confirm password\" field. It adds cost, repeats the same typo twice, and",
3158
- " buys a false sense of safety. One field, `passwordToggle: true`, and a strength",
3159
- " line under it (p.117-119).",
3160
- "- Good defaults and autofill remove keystrokes: prefill the country, the saved",
3161
- " address, the last card (p.105).",
3162
- "- Required fields are marked, and the label of the submit button names the",
3163
- " outcome — \"Pay $65\", not \"Submit\" (p.115).",
3164
- "- Never clear a form because one field failed. Keep what they typed.",
3165
- "",
3166
- "## 14 Destructive actions are designed last, and carefully",
3167
- "",
3168
- "- The button carries the verb: \"Delete 3 files\", never \"OK\" or \"Yes\"",
3169
- " (`GENERIC_ACTION_LABEL`) (Playbook p.121).",
3170
- "- Destructive is red — `colors.dangerStrong` for the words, `colors.danger` for",
3171
- " the dot beside them — because green reads safe and a person presses it twice",
3172
- " (`DESTRUCTIVE_COLOR`) (p.120). `colors.danger` alone is 3.76:1 as a label.",
3173
- "- Order in a two-button row: Cancel on the left, destructive on the right. Left",
3174
- " is what a reading eye hits first (`CONFIRM_ORDER`) (p.121-122).",
3175
- "- The dialog states reversibility: \"This action cannot be undone.\" Say it even",
3176
- " when it can, and then offer the way back.",
3177
- "- `AlertDialog({ title, message, confirmText, cancelText, showCancel, onCancel, onConfirm, onClose })`",
3178
- " always leaves an escape: a Cancel, and an X on any layer that can be opened.",
3179
- "- Undo is cheaper than a warning. If the action is reversible, let people undo it",
3180
- " instead of interrupting them to confirm it (NBG pp.116-118).",
3181
- "- On a phone, a destructive action is not in the thumb zone; the thing you do",
3182
- " often is (p.133-135).",
3183
- "",
3184
- "## 15 Reduce interaction cost",
3185
- "",
3186
- "Interaction cost is cognitive effort + physical effort + time (Playbook p.098).",
3187
- "Count it, then cut it: reading, scrolling, searching, deciding, clicking, typing,",
3188
- "waiting, remembering (p.099).",
3189
- "",
3190
- "- Count the steps in the main flow and delete every one that does not change the",
3191
- " outcome (p.105). Three is a target; one is better.",
3192
- "- Put the action next to the thing it acts on: the CTA beside the quantity",
3193
- " stepper, the row action inside the row (p.108, Fitts).",
3194
- "- Keep the control that runs all the time in a fixed, reachable place — a player",
3195
- " bar at the bottom, a primary tab at the thumb (p.100, p.133-135).",
3196
- "- Show the content instead of a door to the content: three real cards beat a",
3197
- " banner that says \"Explore now\" (p.111-113).",
3198
- "- One click where a confirmation is not needed. Two where it is.",
3199
- "",
3200
- "## 16 Respect the platform",
3201
- "",
3202
- "- Use the words, icons and gestures people already brought with them (NBG p.131,",
3203
- " Jakob's law). An invented gesture is a bug report waiting to be written.",
3204
- "- iOS, Android and web each have conventions; meet them instead of overriding",
3205
- " them with a custom pattern. A back that lands where the user expects, a sheet",
3206
- " that dismisses down, a form that advances on Enter.",
3207
- "- Break a convention only when the measurement says the convention is wrong here,",
3208
- " and write that measurement down.",
3209
- "",
3210
- "## 17 The review",
3211
- "",
3212
- "When asked to review a screen, answer in this order, and say why every time:",
3213
- "",
3214
- "1 Goal — what the screen is for, and whether it is one goal.",
3215
- "2 UX problems — cost, states, recall, flow.",
3216
- "3 UI problems — hierarchy, spacing, type, color, depth.",
3217
- "4 System violations — the values that are not tokens, the component that is an",
3218
- " exception.",
3219
- "5 Accessibility violations — measured ratios, targets, labels, focus.",
3220
- "6 Consistency violations — what this screen does differently for no reason.",
3221
- "7 Scalability risk — what breaks when this screen has eleven siblings.",
3222
- "8 Fix — the call, not the mood. Then the rule it establishes.",
3223
- "9 Score — see below.",
3224
- "",
3225
- "Score the seven axes 0-100, but only against evidence, never against taste:",
3226
- "an axis starts at 100 and loses 10 for every open finding of its own codes, so",
3227
- "the number is a count and not an opinion. Below 85 on any axis means the fix is",
3228
- "a rule change, not a pixel move. An axis with no findings and no evidence is",
3229
- "unmeasured, not perfect — say so.",
3230
- "",
3231
- "| Axis | Its codes (from `npm run ui`) |",
3232
- "| --- | --- |",
3233
- "| Consistency | OFF_SCALE_SPACING · OFF_SCALE_RADIUS · OFF_SCALE_TYPE · RAW_COLOR · HAND_MIXED_COLOR · DEAD_ELEVATION |",
3234
- "| Accessibility | LOW_CONTRAST · LOW_CONTRAST_UI · SMALL_TAP_TARGET · UNLABELED_FIELD · UNLABELED_TOGGLE · ICON_ONLY_CONTROL · IMAGE_NO_ALT |",
3235
- "| Usability | CROWDED_FORM · LIST_WITHOUT_STATE · UNCONSTRAINED_FORM_WIDTH |",
3236
- "| Hierarchy | MULTIPLE_PRIMARY_ACTIONS · CENTERED_BODY_TEXT · GENERIC_ACTION_LABEL · DESTRUCTIVE_COLOR · CONFIRM_ORDER |",
3237
- "| Scalability | every token that had to be added to make the screen pass |",
3238
- "| Conversion | the label of the primary action, counted in words and in steps |",
3239
- "| Visual quality | measured only by the axes above; state what you looked at |",
3240
- "",
3241
- "## 18 Where these books are wrong",
3242
- "",
3243
- "Both are worth more read than copied. The parts that do not survive measurement:",
3244
- "",
3245
- "- The Playbook bans pure black on white and pure white on dark (p.083). This",
3246
- " system puts white text on deep brand fills, and the ratio is what decides —",
3247
- " 4.55:1 there, not the rule of thumb.",
3248
- "- p.008 says a secondary button keeps the primary's size; p.088 says size is",
3249
- " the hierarchy lever. Both are right about different things: emphasis ranks",
3250
- " actions, size ranks information.",
3251
- "- p.079 marks center-aligned body as good; p.094 says center is for titles only.",
3252
- " The later rule is the readable one.",
3253
- "- p.103 bans pop-ups as distractions; p.120 requires one to confirm a deletion.",
3254
- " Reconciled: never unsolicited, always on destructive.",
3255
- "- p.019 (gutter 70, margin 79, overlay 17%) and p.052-054 (Y:12, blur:48,",
3256
- " #E9E9E9) are one designer's Figma fields in a screenshot, not a scale.",
3257
- " Do not harvest them as thresholds.",
3258
- "- The Playbook's own sign-up example (p.127) is white on a pale blue fill that",
3259
- " fails its own contrast chapter. Copy the rule, never the screenshot.",
3260
- "- \"7 ± 2\" (p.101) is Miller's number quoted loosely; chunk size is a design",
3261
- " choice, and four is the one that survives a fifth item.",
3262
- "- NBG defends inflating progress bars (its \"little lie\"). Do not.",
3263
- "- Neither book states a tap-target size in px. Fitts gives the direction; 40 is",
3264
- " this system's floor, and the number to defend if someone asks.",
3265
- "",
3266
- "## 19 What no checker can see",
3267
- "",
3268
- "`npm run ui` cannot tell you whether the screen is understood. For that:",
3269
- "",
3270
- "- Ask one person to do one task and stay quiet while they do it. Their first three",
3271
- " sentences are the specification.",
3272
- "- Watch where the pointer hesitates and where it misclicks: that is where the",
3273
- " layout is lying about what is tappable.",
3274
- "- Five people find most of what is broken. Two rounds of five beat one round of",
3275
- " ten.",
3276
- "- Write what you saw into `.fletbox/memory/`, or the next session designs this",
3277
- " screen again from taste.",
3278
- "",
3279
- "## 20 The loop",
3280
- "",
3281
- "```bash",
3282
- "npm run check",
3283
- "npm run ui",
3284
- "npm run dev # look at the screen, at 375px and at 1440px",
3285
- "```",
3286
- "",
3287
- "Fix the code, not the checker. Then make the rule reusable: if the fix was right",
3288
- "for this screen, it is a rule for every screen, and it belongs in this file.",
3289
- "",
3290
- ].join('\n');
3291
-
3292
- // Cursor has no skills folder, so the same rules ship as one always-apply rule
3293
- // that loads the skill file instead of duplicating it.
3294
- export const cleanUiCursorRule = () =>
3295
- [
3296
- '---',
3297
- 'description: Clean-UI rules for every screen - tokens, the 8-based scale, tap targets, states',
3298
- 'globs: "src/**/*.js"',
3299
- 'alwaysApply: true',
3300
- '---',
3301
- '',
3302
- 'Design a screen, do not decorate one. The full rules are in',
3303
- '[.claude/skills/fletbox-clean-ui/SKILL.md](../../.claude/skills/fletbox-clean-ui/SKILL.md)',
3304
- '- read it before writing a screen, form, list or dialog.',
3305
- '',
3306
- '- One screen, one job, one primary action; secondaries are `Button({ variant: "text" })`.',
3307
- '- Colors come from `colors.*` only. Never a hex literal outside `src/database/themes.js`.',
3308
- ' `colors.onPrimary` writes on a brand fill; `colors.primaryBg` is the brand tint.',
3309
- '- Sizes come from the scale: 4 - 8 - 12 - 16 - 18 - 24 - 32 - 48 space, 4 / 8 / 12 / 16 /',
3310
- ' 999 radius, 12 / 14 / 16 / 18 / 24 / 32 type.',
3311
- '- Anything pressable is at least 40px on a side, and 44 is the number to aim at.',
3312
- '- Every interaction shows loading, done, failed and empty; errors say the problem and',
3313
- ' the way out in the user\'s own words.',
3314
- '- Verify with `npm run check` then `npm run ui` (add `-- --tokens` to read the measured',
3315
- ' contrast table), and then look at the screen - the checker has no eyes.',
3316
- '',
3317
- ].join('\n');
2938
+ ].join("\n");
3318
2939
 
3319
2940
  /**
3320
2941
  * The app-side twin of scripts/check-app.mjs for the clean-UI gate. Same