fleethub-core 1.8.6 → 1.8.9

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,7 +1,15 @@
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  /* tslint:disable */
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  /* eslint-disable */
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  export const memory: WebAssembly.Memory;
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- export function parse_ship_conditions(a: number): number;
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+ export function __wbg_analyzer_free(a: number): void;
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+ export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
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+ export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
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+ export function analyzer_analyze_comp(a: number, b: number, c: number): number;
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+ export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
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+ export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
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+ export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
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+ export function ship_gunfit_accuracy(a: number, b: number): number;
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+ export function set_panic_hook(): void;
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  export function __wbg_fhcore_free(a: number): void;
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  export function fhcore_new(a: number, b: number): void;
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  export function fhcore_create_gear(a: number, b: number): number;
@@ -102,100 +110,6 @@ export function ship_basic_defense_power(a: number, b: number, c: number): void;
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  export function ship_transport_point(a: number): number;
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  export function ship_elos(a: number, b: number, c: number): void;
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  export function ship_ohko_power(a: number, b: number): void;
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- export function __wbg_ibonuses_free(a: number): void;
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- export function __wbg_get_ibonuses_shelling_power(a: number): number;
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- export function __wbg_set_ibonuses_shelling_power(a: number, b: number): void;
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- export function __wbg_get_ibonuses_carrier_shelling_power(a: number): number;
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- export function __wbg_set_ibonuses_carrier_shelling_power(a: number, b: number): void;
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- export function __wbg_get_ibonuses_shelling_accuracy(a: number): number;
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- export function __wbg_set_ibonuses_shelling_accuracy(a: number, b: number): void;
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- export function __wbg_get_ibonuses_torpedo_power(a: number): number;
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- export function __wbg_set_ibonuses_torpedo_power(a: number, b: number): void;
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- export function __wbg_get_ibonuses_torpedo_accuracy(a: number): number;
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- export function __wbg_set_ibonuses_torpedo_accuracy(a: number, b: number): void;
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- export function __wbg_get_ibonuses_torpedo_evasion(a: number): number;
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- export function __wbg_set_ibonuses_torpedo_evasion(a: number, b: number): void;
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- export function __wbg_get_ibonuses_asw_power(a: number): number;
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- export function __wbg_set_ibonuses_asw_power(a: number, b: number): void;
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- export function __wbg_get_ibonuses_asw_accuracy(a: number): number;
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- export function __wbg_set_ibonuses_asw_accuracy(a: number, b: number): void;
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- export function __wbg_get_ibonuses_night_power(a: number): number;
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- export function __wbg_set_ibonuses_night_power(a: number, b: number): void;
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- export function __wbg_get_ibonuses_night_accuracy(a: number): number;
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- export function __wbg_set_ibonuses_night_accuracy(a: number, b: number): void;
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- export function __wbg_get_ibonuses_defense_power(a: number): number;
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- export function __wbg_set_ibonuses_defense_power(a: number, b: number): void;
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- export function __wbg_get_ibonuses_contact_selection(a: number): number;
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- export function __wbg_set_ibonuses_contact_selection(a: number, b: number): void;
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- export function __wbg_get_ibonuses_fighter_power(a: number): number;
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- export function __wbg_set_ibonuses_fighter_power(a: number, b: number): void;
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- export function __wbg_get_ibonuses_ship_anti_air(a: number): number;
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- export function __wbg_set_ibonuses_ship_anti_air(a: number, b: number): void;
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- export function __wbg_get_ibonuses_fleet_anti_air(a: number): number;
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- export function __wbg_set_ibonuses_fleet_anti_air(a: number, b: number): void;
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- export function __wbg_get_ibonuses_elos(a: number): number;
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- export function __wbg_set_ibonuses_elos(a: number, b: number): void;
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- export function __wbg_gear_free(a: number): void;
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- export function __wbg_get_gear_id(a: number, b: number): void;
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- export function __wbg_set_gear_id(a: number, b: number, c: number): void;
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- export function __wbg_get_gear_hash(a: number, b: number): void;
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- export function __wbg_get_gear_gear_id(a: number): number;
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- export function __wbg_get_gear_stars(a: number): number;
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- export function __wbg_get_gear_exp(a: number): number;
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- export function __wbg_get_gear_default_exp(a: number): number;
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- export function __wbg_get_gear_name(a: number, b: number): void;
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- export function __wbg_set_gear_name(a: number, b: number, c: number): void;
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- export function __wbg_get_gear_types(a: number, b: number): void;
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- export function __wbg_set_gear_types(a: number, b: number, c: number): void;
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- export function __wbg_get_gear_gear_type(a: number): number;
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- export function __wbg_get_gear_max_hp(a: number): number;
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- export function __wbg_get_gear_firepower(a: number): number;
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- export function __wbg_get_gear_armor(a: number): number;
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- export function __wbg_get_gear_torpedo(a: number): number;
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- export function __wbg_get_gear_anti_air(a: number): number;
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- export function __wbg_get_gear_speed(a: number): number;
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- export function __wbg_get_gear_bombing(a: number): number;
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- export function __wbg_get_gear_asw(a: number): number;
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- export function __wbg_get_gear_los(a: number): number;
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- export function __wbg_get_gear_luck(a: number): number;
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- export function __wbg_get_gear_accuracy(a: number): number;
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- export function __wbg_get_gear_evasion(a: number): number;
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- export function __wbg_get_gear_range(a: number): number;
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- export function __wbg_get_gear_radius(a: number): number;
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- export function __wbg_get_gear_cost(a: number): number;
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- export function __wbg_get_gear_improvable(a: number): number;
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- export function __wbg_get_gear_ship_anti_air_resist(a: number): number;
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- export function __wbg_get_gear_fleet_anti_air_resist(a: number): number;
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- export function gear_default(): number;
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- export function gear_gear_type_id(a: number): number;
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- export function gear_special_type(a: number): number;
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- export function gear_icon_id(a: number): number;
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- export function gear_has_attr(a: number, b: number): number;
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- export function gear_category(a: number): number;
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- export function gear_ace(a: number): number;
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- export function gear_anti_bomber(a: number): number;
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- export function gear_interception(a: number): number;
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- export function gear_is_high_angle_mount(a: number): number;
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- export function gear_is_carrier_shelling_plane(a: number): number;
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- export function gear_max_exp_eq_120(a: number): number;
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- export function gear_calc_fighter_power(a: number, b: number): number;
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- export function gear_calc_interception_power(a: number, b: number): number;
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- export function gear_fleet_anti_air_mod(a: number): number;
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- export function gear_ship_anti_air_mod(a: number): number;
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- export function gear_calc_contact_trigger_factor(a: number, b: number): number;
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- export function gear_contact_selection_rate(a: number, b: number): number;
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- export function gear_night_contact_rate(a: number, b: number): number;
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- export function gear_is_night_attacker(a: number): number;
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- export function gear_is_night_fighter(a: number): number;
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- export function gear_is_night_plane(a: number): number;
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- export function gear_night_plane_power(a: number, b: number, c: number): number;
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- export function gear_elos(a: number): number;
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- export function gear_is_abyssal(a: number): number;
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- export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
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- export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
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- export function gear_expedition_bonus(a: number): number;
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- export function gear_can_be_deployed_to_land_base(a: number): number;
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- export function gear_has_proficiency(a: number): number;
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  export function __wbg_comp_free(a: number): void;
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  export function __wbg_get_comp_org_type(a: number): number;
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  export function __wbg_get_comp_hq_level(a: number): number;
@@ -223,11 +137,7 @@ export function comp_fighter_power(a: number, b: number, c: number, d: number):
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  export function comp_elos(a: number, b: number, c: number): void;
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  export function comp_transport_point(a: number): number;
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  export function comp_get_ship_conditions(a: number, b: number, c: number): number;
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- export function __wbg_analyzer_free(a: number): void;
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- export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
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- export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
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- export function analyzer_analyze_comp(a: number, b: number, c: number): number;
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- export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
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+ export function parse_ship_conditions(a: number): number;
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  export function __wbg_org_free(a: number): void;
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  export function __wbg_get_org_id(a: number, b: number): void;
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  export function __wbg_set_org_id(a: number, b: number, c: number): void;
@@ -240,16 +150,12 @@ export function __wbg_get_org_route_sup(a: number, b: number): void;
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  export function __wbg_set_org_route_sup(a: number, b: number, c: number): void;
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  export function __wbg_get_org_boss_sup(a: number, b: number): void;
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  export function __wbg_set_org_boss_sup(a: number, b: number, c: number): void;
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- export function org_fleet_len(a: number, b: number): number;
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  export function org_get_ship_entity_id(a: number, b: number, c: number, d: number, e: number): void;
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  export function org_air_squadron_ids(a: number, b: number): void;
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- export function org_fleet_los_mod(a: number, b: number, c: number): void;
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  export function org_main_ship_ids(a: number, b: number): void;
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  export function org_escort_ship_ids(a: number, b: number): void;
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  export function org_clone_fleet(a: number, b: number, c: number): number;
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- export function org_get_ship(a: number, b: number, c: number, d: number): number;
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  export function org_get_ship_by_id(a: number, b: number, c: number): number;
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- export function org_get_fleet_id_by_role(a: number, b: number, c: number): void;
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  export function org_create_comp(a: number): number;
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  export function org_create_comp_by_key(a: number, b: number, c: number): number;
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  export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
@@ -262,7 +168,6 @@ export function org_is_single(a: number): number;
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  export function org_is_combined(a: number): number;
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  export function org_interception_power(a: number): number;
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  export function org_high_altitude_interception_power(a: number): number;
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- export function org_default(): number;
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  export function __wbg_airsquadron_free(a: number): void;
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  export function __wbg_get_airsquadron_id(a: number, b: number): void;
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  export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
@@ -276,6 +181,67 @@ export function airsquadron_get_max_slot_size(a: number, b: number, c: number):
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  export function airsquadron_fighter_power(a: number): number;
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  export function airsquadron_interception_power(a: number): number;
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  export function airsquadron_radius(a: number): number;
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+ export function __wbg_gear_free(a: number): void;
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+ export function __wbg_get_gear_id(a: number, b: number): void;
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+ export function __wbg_set_gear_id(a: number, b: number, c: number): void;
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+ export function __wbg_get_gear_gear_id(a: number): number;
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+ export function __wbg_get_gear_stars(a: number): number;
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+ export function __wbg_get_gear_exp(a: number): number;
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+ export function __wbg_get_gear_default_exp(a: number): number;
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+ export function __wbg_get_gear_name(a: number, b: number): void;
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+ export function __wbg_set_gear_name(a: number, b: number, c: number): void;
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+ export function __wbg_get_gear_types(a: number, b: number): void;
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+ export function __wbg_set_gear_types(a: number, b: number, c: number): void;
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+ export function __wbg_get_gear_gear_type(a: number): number;
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+ export function __wbg_get_gear_max_hp(a: number): number;
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+ export function __wbg_get_gear_firepower(a: number): number;
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+ export function __wbg_get_gear_armor(a: number): number;
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+ export function __wbg_get_gear_torpedo(a: number): number;
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+ export function __wbg_get_gear_anti_air(a: number): number;
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+ export function __wbg_get_gear_speed(a: number): number;
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+ export function __wbg_get_gear_bombing(a: number): number;
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+ export function __wbg_get_gear_asw(a: number): number;
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+ export function __wbg_get_gear_los(a: number): number;
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+ export function __wbg_get_gear_luck(a: number): number;
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+ export function __wbg_get_gear_accuracy(a: number): number;
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+ export function __wbg_get_gear_evasion(a: number): number;
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+ export function __wbg_get_gear_range(a: number): number;
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+ export function __wbg_get_gear_radius(a: number): number;
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+ export function __wbg_get_gear_cost(a: number): number;
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+ export function __wbg_get_gear_improvable(a: number): number;
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+ export function __wbg_get_gear_ship_anti_air_resist(a: number): number;
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+ export function __wbg_get_gear_fleet_anti_air_resist(a: number): number;
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+ export function gear_default(): number;
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+ export function gear_gear_type_id(a: number): number;
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+ export function gear_special_type(a: number): number;
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+ export function gear_icon_id(a: number): number;
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+ export function gear_has_attr(a: number, b: number): number;
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+ export function gear_category(a: number): number;
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+ export function gear_ace(a: number): number;
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+ export function gear_anti_bomber(a: number): number;
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+ export function gear_interception(a: number): number;
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+ export function gear_is_high_angle_mount(a: number): number;
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+ export function gear_is_carrier_shelling_plane(a: number): number;
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+ export function gear_max_exp_eq_120(a: number): number;
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+ export function gear_calc_fighter_power(a: number, b: number): number;
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+ export function gear_calc_interception_power(a: number, b: number): number;
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+ export function gear_fleet_anti_air_mod(a: number): number;
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+ export function gear_ship_anti_air_mod(a: number): number;
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+ export function gear_calc_contact_trigger_factor(a: number, b: number): number;
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+ export function gear_contact_selection_rate(a: number, b: number): number;
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+ export function gear_night_contact_rate(a: number, b: number): number;
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+ export function gear_is_night_attacker(a: number): number;
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+ export function gear_is_night_fighter(a: number): number;
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+ export function gear_is_night_plane(a: number): number;
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+ export function gear_night_plane_power(a: number, b: number, c: number): number;
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+ export function gear_elos(a: number): number;
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+ export function gear_is_abyssal(a: number): number;
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+ export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
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+ export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
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+ export function gear_expedition_bonus(a: number): number;
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+ export function gear_can_be_deployed_to_land_base(a: number): number;
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+ export function __wbg_get_gear_hash(a: number, b: number): void;
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+ export function gear_has_proficiency(a: number): number;
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  export function __wbg_fleet_free(a: number): void;
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  export function __wbg_get_fleet_id(a: number, b: number): void;
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  export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
@@ -298,10 +264,6 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
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  export function fleet_expedition_bonus(a: number): number;
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  export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
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  export function fleet_reset_battle_state(a: number): void;
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- export function set_panic_hook(): void;
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- export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
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- export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
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- export function ship_gunfit_accuracy(a: number, b: number): number;
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  export function __wbindgen_malloc(a: number): number;
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  export function __wbindgen_realloc(a: number, b: number, c: number): number;
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  export function __wbindgen_add_to_stack_pointer(a: number): number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "fleethub-core",
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- "version": "1.8.6",
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+ "version": "1.8.9",
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  "license": "UNLICENSED",
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  "sideEffects": false,
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  "exports": {