fleethub-core 1.8.11 → 1.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,11 +1,13 @@
1
1
  import { createEquipmentBonuses } from 'equipment-bonus';
2
2
  import * as wasm from './fleethub_core_bg.wasm';
3
3
 
4
- const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
4
+ const heap = new Array(32).fill(undefined);
5
5
 
6
- let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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+ heap.push(undefined, null, true, false);
7
7
 
8
- cachedTextDecoder.decode();
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+ function getObject(idx) { return heap[idx]; }
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+
10
+ let WASM_VECTOR_LEN = 0;
9
11
 
10
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  let cachedUint8Memory0 = new Uint8Array();
11
13
 
@@ -16,41 +18,6 @@ function getUint8Memory0() {
16
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  return cachedUint8Memory0;
17
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  }
18
20
 
19
- function getStringFromWasm0(ptr, len) {
20
- return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
21
- }
22
-
23
- const heap = new Array(32).fill(undefined);
24
-
25
- heap.push(undefined, null, true, false);
26
-
27
- let heap_next = heap.length;
28
-
29
- function addHeapObject(obj) {
30
- if (heap_next === heap.length) heap.push(heap.length + 1);
31
- const idx = heap_next;
32
- heap_next = heap[idx];
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-
34
- heap[idx] = obj;
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- return idx;
36
- }
37
-
38
- function getObject(idx) { return heap[idx]; }
39
-
40
- function dropObject(idx) {
41
- if (idx < 36) return;
42
- heap[idx] = heap_next;
43
- heap_next = idx;
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- }
45
-
46
- function takeObject(idx) {
47
- const ret = getObject(idx);
48
- dropObject(idx);
49
- return ret;
50
- }
51
-
52
- let WASM_VECTOR_LEN = 0;
53
-
54
21
  const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
55
22
 
56
23
  let cachedTextEncoder = new lTextEncoder('utf-8');
@@ -114,33 +81,45 @@ function getInt32Memory0() {
114
81
  }
115
82
  return cachedInt32Memory0;
116
83
  }
117
- /**
118
- */
119
- export function set_panic_hook() {
120
- wasm.set_panic_hook();
84
+
85
+ let heap_next = heap.length;
86
+
87
+ function dropObject(idx) {
88
+ if (idx < 36) return;
89
+ heap[idx] = heap_next;
90
+ heap_next = idx;
121
91
  }
122
92
 
123
- const u32CvtShim = new Uint32Array(2);
93
+ function takeObject(idx) {
94
+ const ret = getObject(idx);
95
+ dropObject(idx);
96
+ return ret;
97
+ }
124
98
 
125
- const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
99
+ const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
126
100
 
127
- let cachedUint32Memory0 = new Uint32Array();
101
+ let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
128
102
 
129
- function getUint32Memory0() {
130
- if (cachedUint32Memory0.byteLength === 0) {
131
- cachedUint32Memory0 = new Uint32Array(wasm.memory.buffer);
132
- }
133
- return cachedUint32Memory0;
103
+ cachedTextDecoder.decode();
104
+
105
+ function getStringFromWasm0(ptr, len) {
106
+ return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
134
107
  }
135
108
 
136
- function getArrayJsValueFromWasm0(ptr, len) {
137
- const mem = getUint32Memory0();
138
- const slice = mem.subarray(ptr / 4, ptr / 4 + len);
139
- const result = [];
140
- for (let i = 0; i < slice.length; i++) {
141
- result.push(takeObject(slice[i]));
109
+ function addHeapObject(obj) {
110
+ if (heap_next === heap.length) heap.push(heap.length + 1);
111
+ const idx = heap_next;
112
+ heap_next = heap[idx];
113
+
114
+ heap[idx] = obj;
115
+ return idx;
116
+ }
117
+
118
+ function _assertClass(instance, klass) {
119
+ if (!(instance instanceof klass)) {
120
+ throw new Error(`expected instance of ${klass.name}`);
142
121
  }
143
- return result;
122
+ return instance.ptr;
144
123
  }
145
124
 
146
125
  let cachedFloat64Memory0 = new Float64Array();
@@ -152,13 +131,6 @@ function getFloat64Memory0() {
152
131
  return cachedFloat64Memory0;
153
132
  }
154
133
 
155
- function _assertClass(instance, klass) {
156
- if (!(instance instanceof klass)) {
157
- throw new Error(`expected instance of ${klass.name}`);
158
- }
159
- return instance.ptr;
160
- }
161
-
162
134
  function isLikeNone(x) {
163
135
  return x === undefined || x === null;
164
136
  }
@@ -179,6 +151,25 @@ function passArray16ToWasm0(arg, malloc) {
179
151
  return ptr;
180
152
  }
181
153
 
154
+ let cachedUint32Memory0 = new Uint32Array();
155
+
156
+ function getUint32Memory0() {
157
+ if (cachedUint32Memory0.byteLength === 0) {
158
+ cachedUint32Memory0 = new Uint32Array(wasm.memory.buffer);
159
+ }
160
+ return cachedUint32Memory0;
161
+ }
162
+
163
+ function getArrayJsValueFromWasm0(ptr, len) {
164
+ const mem = getUint32Memory0();
165
+ const slice = mem.subarray(ptr / 4, ptr / 4 + len);
166
+ const result = [];
167
+ for (let i = 0; i < slice.length; i++) {
168
+ result.push(takeObject(slice[i]));
169
+ }
170
+ return result;
171
+ }
172
+
182
173
  function getArrayU16FromWasm0(ptr, len) {
183
174
  return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
184
175
  }
@@ -201,6 +192,11 @@ function passArray8ToWasm0(arg, malloc) {
201
192
  WASM_VECTOR_LEN = arg.length;
202
193
  return ptr;
203
194
  }
195
+ /**
196
+ */
197
+ export function set_panic_hook() {
198
+ wasm.set_panic_hook();
199
+ }
204
200
 
205
201
  function handleError(f, args) {
206
202
  try {
@@ -260,27 +256,14 @@ export class AirSquadron {
260
256
  * @returns {bigint}
261
257
  */
262
258
  get hash() {
263
- try {
264
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
265
- wasm.__wbg_get_airsquadron_hash(retptr, this.ptr);
266
- var r0 = getInt32Memory0()[retptr / 4 + 0];
267
- var r1 = getInt32Memory0()[retptr / 4 + 1];
268
- u32CvtShim[0] = r0;
269
- u32CvtShim[1] = r1;
270
- const n0 = uint64CvtShim[0];
271
- return n0;
272
- } finally {
273
- wasm.__wbindgen_add_to_stack_pointer(16);
274
- }
259
+ const ret = wasm.__wbg_get_airsquadron_hash(this.ptr);
260
+ return BigInt.asUintN(64, ret);
275
261
  }
276
262
  /**
277
263
  * @param {bigint} arg0
278
264
  */
279
265
  set hash(arg0) {
280
- uint64CvtShim[0] = arg0;
281
- const low0 = u32CvtShim[0];
282
- const high0 = u32CvtShim[1];
283
- wasm.__wbg_set_airsquadron_hash(this.ptr, low0, high0);
266
+ wasm.__wbg_set_airsquadron_hash(this.ptr, arg0);
284
267
  }
285
268
  /**
286
269
  * @returns {AirSquadronMode}
@@ -420,21 +403,6 @@ export class Analyzer {
420
403
  return takeObject(ret);
421
404
  }
422
405
  /**
423
- * @param {NodeAttackAnalyzerConfig} config
424
- * @param {Comp} left_comp
425
- * @param {Comp} right_comp
426
- * @param {string} attacker_id
427
- * @returns {NodeAttackAnalysis2 | undefined}
428
- */
429
- analyze_node_attack2(config, left_comp, right_comp, attacker_id) {
430
- _assertClass(left_comp, Comp);
431
- _assertClass(right_comp, Comp);
432
- const ptr0 = passStringToWasm0(attacker_id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
433
- const len0 = WASM_VECTOR_LEN;
434
- const ret = wasm.analyzer_analyze_node_attack2(this.ptr, addHeapObject(config), left_comp.ptr, right_comp.ptr, ptr0, len0);
435
- return takeObject(ret);
436
- }
437
- /**
438
406
  * @param {Comp} comp
439
407
  * @param {CompAnalyzerConfig} config
440
408
  * @returns {CompAnalysis}
@@ -941,18 +909,8 @@ export class Fleet {
941
909
  * @returns {bigint}
942
910
  */
943
911
  get hash() {
944
- try {
945
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
946
- wasm.__wbg_get_fleet_hash(retptr, this.ptr);
947
- var r0 = getInt32Memory0()[retptr / 4 + 0];
948
- var r1 = getInt32Memory0()[retptr / 4 + 1];
949
- u32CvtShim[0] = r0;
950
- u32CvtShim[1] = r1;
951
- const n0 = uint64CvtShim[0];
952
- return n0;
953
- } finally {
954
- wasm.__wbindgen_add_to_stack_pointer(16);
955
- }
912
+ const ret = wasm.__wbg_get_fleet_hash(this.ptr);
913
+ return BigInt.asUintN(64, ret);
956
914
  }
957
915
  /**
958
916
  * @returns {number}
@@ -1225,18 +1183,8 @@ export class Gear {
1225
1183
  * @returns {bigint}
1226
1184
  */
1227
1185
  get hash() {
1228
- try {
1229
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1230
- wasm.__wbg_get_airsquadron_hash(retptr, this.ptr);
1231
- var r0 = getInt32Memory0()[retptr / 4 + 0];
1232
- var r1 = getInt32Memory0()[retptr / 4 + 1];
1233
- u32CvtShim[0] = r0;
1234
- u32CvtShim[1] = r1;
1235
- const n0 = uint64CvtShim[0];
1236
- return n0;
1237
- } finally {
1238
- wasm.__wbindgen_add_to_stack_pointer(16);
1239
- }
1186
+ const ret = wasm.__wbg_get_airsquadron_hash(this.ptr);
1187
+ return BigInt.asUintN(64, ret);
1240
1188
  }
1241
1189
  /**
1242
1190
  * @returns {number}
@@ -1716,18 +1664,8 @@ export class Org {
1716
1664
  * @returns {bigint}
1717
1665
  */
1718
1666
  get hash() {
1719
- try {
1720
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1721
- wasm.__wbg_get_org_hash(retptr, this.ptr);
1722
- var r0 = getInt32Memory0()[retptr / 4 + 0];
1723
- var r1 = getInt32Memory0()[retptr / 4 + 1];
1724
- u32CvtShim[0] = r0;
1725
- u32CvtShim[1] = r1;
1726
- const n0 = uint64CvtShim[0];
1727
- return n0;
1728
- } finally {
1729
- wasm.__wbindgen_add_to_stack_pointer(16);
1730
- }
1667
+ const ret = wasm.__wbg_get_org_hash(this.ptr);
1668
+ return BigInt.asUintN(64, ret);
1731
1669
  }
1732
1670
  /**
1733
1671
  * @returns {number}
@@ -2149,18 +2087,8 @@ export class Ship {
2149
2087
  * @returns {bigint}
2150
2088
  */
2151
2089
  get hash() {
2152
- try {
2153
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2154
- wasm.__wbg_get_ship_hash(retptr, this.ptr);
2155
- var r0 = getInt32Memory0()[retptr / 4 + 0];
2156
- var r1 = getInt32Memory0()[retptr / 4 + 1];
2157
- u32CvtShim[0] = r0;
2158
- u32CvtShim[1] = r1;
2159
- const n0 = uint64CvtShim[0];
2160
- return n0;
2161
- } finally {
2162
- wasm.__wbindgen_add_to_stack_pointer(16);
2163
- }
2090
+ const ret = wasm.__wbg_get_ship_hash(this.ptr);
2091
+ return BigInt.asUintN(64, ret);
2164
2092
  }
2165
2093
  /**
2166
2094
  * @returns {number}
@@ -2596,6 +2524,13 @@ export class Ship {
2596
2524
  return ret !== 0;
2597
2525
  }
2598
2526
  /**
2527
+ * @returns {boolean}
2528
+ */
2529
+ is_amagiri() {
2530
+ const ret = wasm.ship_is_amagiri(this.ptr);
2531
+ return ret !== 0;
2532
+ }
2533
+ /**
2599
2534
  * @param {Gear} gear
2600
2535
  * @param {string} key
2601
2536
  * @returns {boolean}
@@ -2692,6 +2627,13 @@ export class Ship {
2692
2627
  return ret !== 0;
2693
2628
  }
2694
2629
  /**
2630
+ * @returns {SpecialEnemyType}
2631
+ */
2632
+ special_enemy_type() {
2633
+ const ret = wasm.ship_special_enemy_type(this.ptr);
2634
+ return takeObject(ret);
2635
+ }
2636
+ /**
2695
2637
  * @returns {boolean}
2696
2638
  */
2697
2639
  is_attackable_by_torpedo() {
@@ -2887,15 +2829,6 @@ export class Ship {
2887
2829
  }
2888
2830
  }
2889
2831
 
2890
- export function __wbindgen_string_new(arg0, arg1) {
2891
- const ret = getStringFromWasm0(arg0, arg1);
2892
- return addHeapObject(ret);
2893
- };
2894
-
2895
- export function __wbindgen_object_drop_ref(arg0) {
2896
- takeObject(arg0);
2897
- };
2898
-
2899
2832
  export function __wbindgen_json_serialize(arg0, arg1) {
2900
2833
  const obj = getObject(arg1);
2901
2834
  const ret = JSON.stringify(obj === undefined ? null : obj);
@@ -2905,13 +2838,17 @@ export function __wbindgen_json_serialize(arg0, arg1) {
2905
2838
  getInt32Memory0()[arg0 / 4 + 0] = ptr0;
2906
2839
  };
2907
2840
 
2908
- export function __wbg_createEquipmentBonuses_90acf8ea4a0803e5(arg0, arg1) {
2909
- const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2841
+ export function __wbindgen_object_drop_ref(arg0) {
2842
+ takeObject(arg0);
2843
+ };
2844
+
2845
+ export function __wbindgen_string_new(arg0, arg1) {
2846
+ const ret = getStringFromWasm0(arg0, arg1);
2910
2847
  return addHeapObject(ret);
2911
2848
  };
2912
2849
 
2913
- export function __wbg_ship_new(arg0) {
2914
- const ret = Ship.__wrap(arg0);
2850
+ export function __wbg_createEquipmentBonuses_5c614c7c244139f5(arg0, arg1) {
2851
+ const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2915
2852
  return addHeapObject(ret);
2916
2853
  };
2917
2854
 
@@ -2920,12 +2857,17 @@ export function __wbindgen_json_parse(arg0, arg1) {
2920
2857
  return addHeapObject(ret);
2921
2858
  };
2922
2859
 
2923
- export function __wbg_new_693216e109162396() {
2860
+ export function __wbg_ship_new(arg0) {
2861
+ const ret = Ship.__wrap(arg0);
2862
+ return addHeapObject(ret);
2863
+ };
2864
+
2865
+ export function __wbg_new_abda76e883ba8a5f() {
2924
2866
  const ret = new Error();
2925
2867
  return addHeapObject(ret);
2926
2868
  };
2927
2869
 
2928
- export function __wbg_stack_0ddaca5d1abfb52f(arg0, arg1) {
2870
+ export function __wbg_stack_658279fe44541cf6(arg0, arg1) {
2929
2871
  const ret = getObject(arg1).stack;
2930
2872
  const ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2931
2873
  const len0 = WASM_VECTOR_LEN;
@@ -2933,7 +2875,7 @@ export function __wbg_stack_0ddaca5d1abfb52f(arg0, arg1) {
2933
2875
  getInt32Memory0()[arg0 / 4 + 0] = ptr0;
2934
2876
  };
2935
2877
 
2936
- export function __wbg_error_09919627ac0992f5(arg0, arg1) {
2878
+ export function __wbg_error_f851667af71bcfc6(arg0, arg1) {
2937
2879
  try {
2938
2880
  console.error(getStringFromWasm0(arg0, arg1));
2939
2881
  } finally {
@@ -2941,15 +2883,7 @@ export function __wbg_error_09919627ac0992f5(arg0, arg1) {
2941
2883
  }
2942
2884
  };
2943
2885
 
2944
- export function __wbg_randomFillSync_91e2b39becca6147() { return handleError(function (arg0, arg1, arg2) {
2945
- getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
2946
- }, arguments) };
2947
-
2948
- export function __wbg_getRandomValues_b14734aa289bc356() { return handleError(function (arg0, arg1) {
2949
- getObject(arg0).getRandomValues(getObject(arg1));
2950
- }, arguments) };
2951
-
2952
- export function __wbg_process_e56fd54cf6319b6c(arg0) {
2886
+ export function __wbg_process_0cc2ada8524d6f83(arg0) {
2953
2887
  const ret = getObject(arg0).process;
2954
2888
  return addHeapObject(ret);
2955
2889
  };
@@ -2960,12 +2894,12 @@ export function __wbindgen_is_object(arg0) {
2960
2894
  return ret;
2961
2895
  };
2962
2896
 
2963
- export function __wbg_versions_77e21455908dad33(arg0) {
2897
+ export function __wbg_versions_c11acceab27a6c87(arg0) {
2964
2898
  const ret = getObject(arg0).versions;
2965
2899
  return addHeapObject(ret);
2966
2900
  };
2967
2901
 
2968
- export function __wbg_node_0dd25d832e4785d5(arg0) {
2902
+ export function __wbg_node_7ff1ce49caf23815(arg0) {
2969
2903
  const ret = getObject(arg0).node;
2970
2904
  return addHeapObject(ret);
2971
2905
  };
@@ -2975,37 +2909,45 @@ export function __wbindgen_is_string(arg0) {
2975
2909
  return ret;
2976
2910
  };
2977
2911
 
2978
- export function __wbg_static_accessor_NODE_MODULE_26b231378c1be7dd() {
2912
+ export function __wbg_static_accessor_NODE_MODULE_cf6401cc1091279e() {
2979
2913
  const ret = module;
2980
2914
  return addHeapObject(ret);
2981
2915
  };
2982
2916
 
2983
- export function __wbg_require_0db1598d9ccecb30() { return handleError(function (arg0, arg1, arg2) {
2917
+ export function __wbg_require_a746e79b322b9336() { return handleError(function (arg0, arg1, arg2) {
2984
2918
  const ret = getObject(arg0).require(getStringFromWasm0(arg1, arg2));
2985
2919
  return addHeapObject(ret);
2986
2920
  }, arguments) };
2987
2921
 
2988
- export function __wbg_crypto_b95d7173266618a9(arg0) {
2922
+ export function __wbg_crypto_2036bed7c44c25e7(arg0) {
2989
2923
  const ret = getObject(arg0).crypto;
2990
2924
  return addHeapObject(ret);
2991
2925
  };
2992
2926
 
2993
- export function __wbg_msCrypto_5a86d77a66230f81(arg0) {
2927
+ export function __wbg_msCrypto_a21fc88caf1ecdc8(arg0) {
2994
2928
  const ret = getObject(arg0).msCrypto;
2995
2929
  return addHeapObject(ret);
2996
2930
  };
2997
2931
 
2998
- export function __wbg_new_ee1a3da85465d621() {
2932
+ export function __wbg_getRandomValues_b99eec4244a475bb() { return handleError(function (arg0, arg1) {
2933
+ getObject(arg0).getRandomValues(getObject(arg1));
2934
+ }, arguments) };
2935
+
2936
+ export function __wbg_randomFillSync_065afffde01daa66() { return handleError(function (arg0, arg1, arg2) {
2937
+ getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
2938
+ }, arguments) };
2939
+
2940
+ export function __wbg_new_1d9a920c6bfc44a8() {
2999
2941
  const ret = new Array();
3000
2942
  return addHeapObject(ret);
3001
2943
  };
3002
2944
 
3003
- export function __wbg_newnoargs_971e9a5abe185139(arg0, arg1) {
2945
+ export function __wbg_newnoargs_b5b063fc6c2f0376(arg0, arg1) {
3004
2946
  const ret = new Function(getStringFromWasm0(arg0, arg1));
3005
2947
  return addHeapObject(ret);
3006
2948
  };
3007
2949
 
3008
- export function __wbg_call_33d7bcddbbfa394a() { return handleError(function (arg0, arg1) {
2950
+ export function __wbg_call_97ae9d8645dc388b() { return handleError(function (arg0, arg1) {
3009
2951
  const ret = getObject(arg0).call(getObject(arg1));
3010
2952
  return addHeapObject(ret);
3011
2953
  }, arguments) };
@@ -3015,22 +2957,22 @@ export function __wbindgen_object_clone_ref(arg0) {
3015
2957
  return addHeapObject(ret);
3016
2958
  };
3017
2959
 
3018
- export function __wbg_self_fd00a1ef86d1b2ed() { return handleError(function () {
2960
+ export function __wbg_self_6d479506f72c6a71() { return handleError(function () {
3019
2961
  const ret = self.self;
3020
2962
  return addHeapObject(ret);
3021
2963
  }, arguments) };
3022
2964
 
3023
- export function __wbg_window_6f6e346d8bbd61d7() { return handleError(function () {
2965
+ export function __wbg_window_f2557cc78490aceb() { return handleError(function () {
3024
2966
  const ret = window.window;
3025
2967
  return addHeapObject(ret);
3026
2968
  }, arguments) };
3027
2969
 
3028
- export function __wbg_globalThis_3348936ac49df00a() { return handleError(function () {
2970
+ export function __wbg_globalThis_7f206bda628d5286() { return handleError(function () {
3029
2971
  const ret = globalThis.globalThis;
3030
2972
  return addHeapObject(ret);
3031
2973
  }, arguments) };
3032
2974
 
3033
- export function __wbg_global_67175caf56f55ca9() { return handleError(function () {
2975
+ export function __wbg_global_ba75c50d1cf384f4() { return handleError(function () {
3034
2976
  const ret = global.global;
3035
2977
  return addHeapObject(ret);
3036
2978
  }, arguments) };
@@ -3040,36 +2982,36 @@ export function __wbindgen_is_undefined(arg0) {
3040
2982
  return ret;
3041
2983
  };
3042
2984
 
3043
- export function __wbg_push_0bc7fce4a139a883(arg0, arg1) {
2985
+ export function __wbg_push_740e4b286702d964(arg0, arg1) {
3044
2986
  const ret = getObject(arg0).push(getObject(arg1));
3045
2987
  return ret;
3046
2988
  };
3047
2989
 
3048
- export function __wbg_buffer_34f5ec9f8a838ba0(arg0) {
2990
+ export function __wbg_buffer_3f3d764d4747d564(arg0) {
3049
2991
  const ret = getObject(arg0).buffer;
3050
2992
  return addHeapObject(ret);
3051
2993
  };
3052
2994
 
3053
- export function __wbg_new_cda198d9dbc6d7ea(arg0) {
2995
+ export function __wbg_new_8c3f0052272a457a(arg0) {
3054
2996
  const ret = new Uint8Array(getObject(arg0));
3055
2997
  return addHeapObject(ret);
3056
2998
  };
3057
2999
 
3058
- export function __wbg_set_1a930cfcda1a8067(arg0, arg1, arg2) {
3000
+ export function __wbg_set_83db9690f9353e79(arg0, arg1, arg2) {
3059
3001
  getObject(arg0).set(getObject(arg1), arg2 >>> 0);
3060
3002
  };
3061
3003
 
3062
- export function __wbg_length_51f19f73d6d9eff3(arg0) {
3004
+ export function __wbg_length_9e1ae1900cb0fbd5(arg0) {
3063
3005
  const ret = getObject(arg0).length;
3064
3006
  return ret;
3065
3007
  };
3066
3008
 
3067
- export function __wbg_newwithlength_66e5530e7079ea1b(arg0) {
3009
+ export function __wbg_newwithlength_f5933855e4f48a19(arg0) {
3068
3010
  const ret = new Uint8Array(arg0 >>> 0);
3069
3011
  return addHeapObject(ret);
3070
3012
  };
3071
3013
 
3072
- export function __wbg_subarray_270ff8dd5582c1ac(arg0, arg1, arg2) {
3014
+ export function __wbg_subarray_58ad4efbb5bcb886(arg0, arg1, arg2) {
3073
3015
  const ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
3074
3016
  return addHeapObject(ret);
3075
3017
  };
Binary file
@@ -1,38 +1,14 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
3
  export const memory: WebAssembly.Memory;
4
- export function __wbg_fleet_free(a: number): void;
5
- export function __wbg_get_fleet_id(a: number, b: number): void;
6
- export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
7
- export function __wbg_get_fleet_hash(a: number, b: number): void;
8
- export function __wbg_get_fleet_len(a: number): number;
9
- export function fleet_meta(a: number): number;
10
- export function fleet_ship_keys(a: number, b: number): void;
11
- export function fleet_ship_ids(a: number, b: number): void;
12
- export function fleet_get_gear_ids_by_improvable(a: number, b: number): void;
13
- export function fleet_get_gear_ids_by_proficiency(a: number, b: number): void;
14
- export function fleet_get_damage_bound(a: number, b: number, c: number, d: number): number;
15
- export function fleet_get_remaining_fuel(a: number, b: number, c: number, d: number, e: number): number;
16
- export function fleet_get_remaining_ammo(a: number, b: number, c: number, d: number, e: number): number;
17
- export function fleet_count_ships(a: number): number;
18
- export function fleet_get_ship(a: number, b: number): number;
19
- export function fleet_fleet_los_mod(a: number, b: number): void;
20
- export function fleet_fighter_power(a: number, b: number, c: number): void;
21
- export function fleet_elos(a: number, b: number, c: number, d: number): void;
22
- export function fleet_aviation_detection_score(a: number, b: number): void;
23
- export function fleet_expedition_bonus(a: number): number;
24
- export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
25
- export function fleet_reset_battle_state(a: number): void;
26
- export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
27
- export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
28
- export function ship_gunfit_accuracy(a: number, b: number): number;
29
- export function set_panic_hook(): void;
30
4
  export function __wbg_analyzer_free(a: number): void;
31
5
  export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
32
6
  export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
33
- export function analyzer_analyze_node_attack2(a: number, b: number, c: number, d: number, e: number, f: number): number;
34
7
  export function analyzer_analyze_comp(a: number, b: number, c: number): number;
35
8
  export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
9
+ export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
10
+ export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
11
+ export function ship_gunfit_accuracy(a: number, b: number): number;
36
12
  export function __wbg_fhcore_free(a: number): void;
37
13
  export function fhcore_new(a: number, b: number): void;
38
14
  export function fhcore_create_gear(a: number, b: number): number;
@@ -48,7 +24,7 @@ export function fhcore_create_analyzer(a: number): number;
48
24
  export function __wbg_org_free(a: number): void;
49
25
  export function __wbg_get_org_id(a: number, b: number): void;
50
26
  export function __wbg_set_org_id(a: number, b: number, c: number): void;
51
- export function __wbg_get_org_hash(a: number, b: number): void;
27
+ export function __wbg_get_org_hash(a: number): number;
52
28
  export function __wbg_get_org_hq_level(a: number): number;
53
29
  export function __wbg_get_org_org_type(a: number): number;
54
30
  export function __wbg_get_org_sortie(a: number): number;
@@ -110,7 +86,7 @@ export function comp_fleet_los_mod(a: number, b: number, c: number): void;
110
86
  export function __wbg_ship_free(a: number): void;
111
87
  export function __wbg_get_ship_id(a: number, b: number): void;
112
88
  export function __wbg_set_ship_id(a: number, b: number, c: number): void;
113
- export function __wbg_get_ship_hash(a: number, b: number): void;
89
+ export function __wbg_get_ship_hash(a: number): number;
114
90
  export function __wbg_get_ship_ship_id(a: number): number;
115
91
  export function __wbg_get_ship_level(a: number): number;
116
92
  export function __wbg_get_ship_current_hp(a: number): number;
@@ -166,6 +142,7 @@ export function ship_get_ebonus(a: number, b: number, c: number): number;
166
142
  export function ship_get_stat_mod(a: number, b: number, c: number): number;
167
143
  export function ship_is_abyssal(a: number): number;
168
144
  export function ship_is_submarine(a: number): number;
145
+ export function ship_is_amagiri(a: number): number;
169
146
  export function ship_can_equip(a: number, b: number, c: number, d: number): number;
170
147
  export function ship_max_hp(a: number): number;
171
148
  export function ship_max_ammo(a: number): number;
@@ -179,6 +156,7 @@ export function ship_accuracy(a: number): number;
179
156
  export function ship_innate_torpedo_accuracy(a: number): number;
180
157
  export function ship_is_installation(a: number): number;
181
158
  export function ship_is_pt_imp(a: number): number;
159
+ export function ship_special_enemy_type(a: number): number;
182
160
  export function ship_is_attackable_by_torpedo(a: number): number;
183
161
  export function ship_get_slot_size(a: number, b: number): number;
184
162
  export function ship_get_max_slot_size(a: number, b: number): number;
@@ -200,8 +178,8 @@ export function parse_ship_conditions(a: number): number;
200
178
  export function __wbg_airsquadron_free(a: number): void;
201
179
  export function __wbg_get_airsquadron_id(a: number, b: number): void;
202
180
  export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
203
- export function __wbg_get_airsquadron_hash(a: number, b: number): void;
204
- export function __wbg_set_airsquadron_hash(a: number, b: number, c: number): void;
181
+ export function __wbg_get_airsquadron_hash(a: number): number;
182
+ export function __wbg_set_airsquadron_hash(a: number, b: number): void;
205
183
  export function __wbg_get_airsquadron_mode(a: number): number;
206
184
  export function __wbg_set_airsquadron_mode(a: number, b: number): void;
207
185
  export function airsquadron_get_gear(a: number, b: number, c: number): number;
@@ -269,8 +247,31 @@ export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
269
247
  export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
270
248
  export function gear_expedition_bonus(a: number): number;
271
249
  export function gear_can_be_deployed_to_land_base(a: number): number;
272
- export function __wbg_get_gear_hash(a: number, b: number): void;
250
+ export function __wbg_get_gear_hash(a: number): number;
273
251
  export function gear_has_proficiency(a: number): number;
252
+ export function set_panic_hook(): void;
253
+ export function __wbg_fleet_free(a: number): void;
254
+ export function __wbg_get_fleet_id(a: number, b: number): void;
255
+ export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
256
+ export function __wbg_get_fleet_hash(a: number): number;
257
+ export function __wbg_get_fleet_len(a: number): number;
258
+ export function fleet_meta(a: number): number;
259
+ export function fleet_ship_keys(a: number, b: number): void;
260
+ export function fleet_ship_ids(a: number, b: number): void;
261
+ export function fleet_get_gear_ids_by_improvable(a: number, b: number): void;
262
+ export function fleet_get_gear_ids_by_proficiency(a: number, b: number): void;
263
+ export function fleet_get_damage_bound(a: number, b: number, c: number, d: number): number;
264
+ export function fleet_get_remaining_fuel(a: number, b: number, c: number, d: number, e: number): number;
265
+ export function fleet_get_remaining_ammo(a: number, b: number, c: number, d: number, e: number): number;
266
+ export function fleet_count_ships(a: number): number;
267
+ export function fleet_get_ship(a: number, b: number): number;
268
+ export function fleet_fleet_los_mod(a: number, b: number): void;
269
+ export function fleet_fighter_power(a: number, b: number, c: number): void;
270
+ export function fleet_elos(a: number, b: number, c: number, d: number): void;
271
+ export function fleet_aviation_detection_score(a: number, b: number): void;
272
+ export function fleet_expedition_bonus(a: number): number;
273
+ export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
274
+ export function fleet_reset_battle_state(a: number): void;
274
275
  export function __wbindgen_malloc(a: number): number;
275
276
  export function __wbindgen_realloc(a: number, b: number, c: number): number;
276
277
  export function __wbindgen_add_to_stack_pointer(a: number): number;