fleethub-core 1.8.11 → 1.8.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,32 +1,9 @@
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  /* tslint:disable */
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  /* eslint-disable */
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  export const memory: WebAssembly.Memory;
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- export function __wbg_fleet_free(a: number): void;
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- export function __wbg_get_fleet_id(a: number, b: number): void;
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- export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
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- export function __wbg_get_fleet_hash(a: number, b: number): void;
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- export function __wbg_get_fleet_len(a: number): number;
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- export function fleet_meta(a: number): number;
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- export function fleet_ship_keys(a: number, b: number): void;
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- export function fleet_ship_ids(a: number, b: number): void;
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- export function fleet_get_gear_ids_by_improvable(a: number, b: number): void;
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- export function fleet_get_gear_ids_by_proficiency(a: number, b: number): void;
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- export function fleet_get_damage_bound(a: number, b: number, c: number, d: number): number;
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- export function fleet_get_remaining_fuel(a: number, b: number, c: number, d: number, e: number): number;
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- export function fleet_get_remaining_ammo(a: number, b: number, c: number, d: number, e: number): number;
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- export function fleet_count_ships(a: number): number;
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- export function fleet_get_ship(a: number, b: number): number;
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- export function fleet_fleet_los_mod(a: number, b: number): void;
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- export function fleet_fighter_power(a: number, b: number, c: number): void;
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- export function fleet_elos(a: number, b: number, c: number, d: number): void;
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- export function fleet_aviation_detection_score(a: number, b: number): void;
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- export function fleet_expedition_bonus(a: number): number;
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- export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
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- export function fleet_reset_battle_state(a: number): void;
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  export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
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  export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
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  export function ship_gunfit_accuracy(a: number, b: number): number;
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- export function set_panic_hook(): void;
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  export function __wbg_analyzer_free(a: number): void;
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  export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
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  export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
@@ -48,7 +25,7 @@ export function fhcore_create_analyzer(a: number): number;
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  export function __wbg_org_free(a: number): void;
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  export function __wbg_get_org_id(a: number, b: number): void;
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  export function __wbg_set_org_id(a: number, b: number, c: number): void;
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- export function __wbg_get_org_hash(a: number, b: number): void;
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+ export function __wbg_get_org_hash(a: number): number;
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  export function __wbg_get_org_hq_level(a: number): number;
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  export function __wbg_get_org_org_type(a: number): number;
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  export function __wbg_get_org_sortie(a: number): number;
@@ -110,7 +87,7 @@ export function comp_fleet_los_mod(a: number, b: number, c: number): void;
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  export function __wbg_ship_free(a: number): void;
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  export function __wbg_get_ship_id(a: number, b: number): void;
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  export function __wbg_set_ship_id(a: number, b: number, c: number): void;
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- export function __wbg_get_ship_hash(a: number, b: number): void;
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+ export function __wbg_get_ship_hash(a: number): number;
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  export function __wbg_get_ship_ship_id(a: number): number;
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  export function __wbg_get_ship_level(a: number): number;
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  export function __wbg_get_ship_current_hp(a: number): number;
@@ -179,6 +156,7 @@ export function ship_accuracy(a: number): number;
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  export function ship_innate_torpedo_accuracy(a: number): number;
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  export function ship_is_installation(a: number): number;
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  export function ship_is_pt_imp(a: number): number;
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+ export function ship_special_enemy_type(a: number): number;
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  export function ship_is_attackable_by_torpedo(a: number): number;
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  export function ship_get_slot_size(a: number, b: number): number;
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  export function ship_get_max_slot_size(a: number, b: number): number;
@@ -200,8 +178,8 @@ export function parse_ship_conditions(a: number): number;
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  export function __wbg_airsquadron_free(a: number): void;
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  export function __wbg_get_airsquadron_id(a: number, b: number): void;
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  export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
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- export function __wbg_get_airsquadron_hash(a: number, b: number): void;
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- export function __wbg_set_airsquadron_hash(a: number, b: number, c: number): void;
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+ export function __wbg_get_airsquadron_hash(a: number): number;
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+ export function __wbg_set_airsquadron_hash(a: number, b: number): void;
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  export function __wbg_get_airsquadron_mode(a: number): number;
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  export function __wbg_set_airsquadron_mode(a: number, b: number): void;
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  export function airsquadron_get_gear(a: number, b: number, c: number): number;
@@ -269,8 +247,31 @@ export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
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  export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
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  export function gear_expedition_bonus(a: number): number;
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  export function gear_can_be_deployed_to_land_base(a: number): number;
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- export function __wbg_get_gear_hash(a: number, b: number): void;
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+ export function __wbg_get_gear_hash(a: number): number;
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  export function gear_has_proficiency(a: number): number;
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+ export function set_panic_hook(): void;
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+ export function __wbg_fleet_free(a: number): void;
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+ export function __wbg_get_fleet_id(a: number, b: number): void;
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+ export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
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+ export function __wbg_get_fleet_hash(a: number): number;
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+ export function __wbg_get_fleet_len(a: number): number;
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+ export function fleet_meta(a: number): number;
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+ export function fleet_ship_keys(a: number, b: number): void;
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+ export function fleet_ship_ids(a: number, b: number): void;
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+ export function fleet_get_gear_ids_by_improvable(a: number, b: number): void;
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+ export function fleet_get_gear_ids_by_proficiency(a: number, b: number): void;
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+ export function fleet_get_damage_bound(a: number, b: number, c: number, d: number): number;
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+ export function fleet_get_remaining_fuel(a: number, b: number, c: number, d: number, e: number): number;
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+ export function fleet_get_remaining_ammo(a: number, b: number, c: number, d: number, e: number): number;
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+ export function fleet_count_ships(a: number): number;
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+ export function fleet_get_ship(a: number, b: number): number;
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+ export function fleet_fleet_los_mod(a: number, b: number): void;
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+ export function fleet_fighter_power(a: number, b: number, c: number): void;
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+ export function fleet_elos(a: number, b: number, c: number, d: number): void;
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+ export function fleet_aviation_detection_score(a: number, b: number): void;
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+ export function fleet_expedition_bonus(a: number): number;
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+ export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
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+ export function fleet_reset_battle_state(a: number): void;
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  export function __wbindgen_malloc(a: number): number;
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  export function __wbindgen_realloc(a: number, b: number, c: number): number;
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  export function __wbindgen_add_to_stack_pointer(a: number): number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "fleethub-core",
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- "version": "1.8.11",
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+ "version": "1.8.12",
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  "license": "UNLICENSED",
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  "sideEffects": false,
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  "exports": {
@@ -16,7 +16,7 @@
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  "collaborators": [
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  "まどの <madonoharu@gmail.com>"
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  ],
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- "peerDependencies": {
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+ "dependencies": {
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  "equipment-bonus": "*"
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  }
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  }
@@ -1,13 +1,13 @@
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  /* tslint:disable */
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  /* eslint-disable */
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- /**
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- */
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- export function set_panic_hook(): void;
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  /**
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  * @param {ShipConditions} value
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  * @returns {ShipConditions}
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  */
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  export function parse_ship_conditions(value: ShipConditions): ShipConditions;
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+ /**
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+ */
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+ export function set_panic_hook(): void;
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  export interface ShipPosition {
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  org_type?: OrgType;
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  fleet_type?: FleetType;
@@ -150,7 +150,52 @@ export type SpeedGroup = "A" | "B1" | "B2" | "C";
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  export type SlotSizeVec = (number | null)[];
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- export type Role = "Main" | "Escort";
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+ export interface NightFleetConditions {
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+ night_contact_rank?: ContactRank | null;
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+ starshell_index?: number | null;
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+ searchlight_index?: number | null;
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+ activates_large_searchlight?: boolean;
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+ }
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+
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+ export interface NightConditions {
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+ player?: NightFleetConditions;
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+ enemy?: NightFleetConditions;
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+ }
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+
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+ export interface BattleConditions {
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+ org_type: OrgType;
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+ role: Role;
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+ ship_index: number;
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+ fleet_len: number;
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+ formation: Formation;
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+ fleet_los_mod: number | null;
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+ night_conditions: NightFleetConditions;
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+ }
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+
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+ export interface MasterGear {
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+ gear_id: number;
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+ name: string;
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+ types: GearTypeIdArray;
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+ special_type?: number;
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+ max_hp?: number;
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+ firepower?: number;
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+ armor?: number;
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+ torpedo?: number;
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+ anti_air?: number;
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+ speed?: number;
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+ bombing?: number;
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+ asw?: number;
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+ los?: number;
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+ luck?: number;
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+ accuracy?: number;
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+ evasion?: number;
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+ range?: number;
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+ radius?: number;
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+ cost?: number;
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+ improvable?: boolean;
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+ ship_anti_air_resist?: number;
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+ fleet_anti_air_resist?: number;
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+ }
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  export interface ActionReport<T> {
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  data: Record<string, AttackReport<T>>;
@@ -160,18 +205,6 @@ export interface ActionReport<T> {
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  export type GearTypeIdArray = [number, number, number, number, number];
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- export type SpecialEnemyType =
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- | "None"
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- | "SoftSkinned"
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- | "Pillbox"
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- | "IsolatedIsland"
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- | "SupplyDepot"
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- | "NewSupplyDepot"
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- | "HarbourSummerPrincess"
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- | "PtImp"
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- | "BattleshipSummerPrincess"
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- | "HeavyCruiserSummerPrincess";
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-
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  export type Align = "Left" | "Right";
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  export type Side = "Player" | "Enemy";
@@ -211,6 +244,8 @@ export type ShipCategory =
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  | "Submarine"
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  | "AuxiliaryShip";
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+ export type Role = "Main" | "Escort";
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+
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  export interface MasterIBonuses {
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  shelling_power: MasterIBonusRule[];
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  shelling_accuracy: MasterIBonusRule[];
@@ -748,6 +783,18 @@ export interface AttackAnalyzerShipConfig
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  export type Histogram<K, V> = Partial<Record<K, V>>;
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+ export type SpecialEnemyType =
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+ | "None"
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+ | "SoftSkinned"
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+ | "Pillbox"
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+ | "IsolatedIsland"
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+ | "SupplyDepot"
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+ | "NewSupplyDepot"
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+ | "HarbourSummerPrincess"
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+ | "PtImp"
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+ | "BattleshipSummerPrincess"
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+ | "HeavyCruiserSummerPrincess";
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+
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  export type Formation = SingleFormation | CombinedFormation;
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  export type CombinedFormation =
@@ -786,13 +833,6 @@ export interface AttackPowerModifier {
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  b?: number;
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  }
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- export interface MasterBattleDefinitions {
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- formation: NestedFormationDef[];
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- anti_air_cutin: AntiAirCutinDef[];
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- day_cutin: DayCutinDef[];
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- night_cutin: NightCutinDef[];
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- }
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-
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  export interface HitRate {
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  normal: number;
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  critical: number;
@@ -917,6 +957,13 @@ export interface EquipStype {
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  equip_type: number[];
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  }
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+ export interface MasterBattleDefinitions {
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+ formation: NestedFormationDef[];
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+ anti_air_cutin: AntiAirCutinDef[];
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+ day_cutin: DayCutinDef[];
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+ night_cutin: NightCutinDef[];
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+ }
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+
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  export interface CompAnalyzerConfig {
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  engagement: Engagement;
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  formation: Formation;
@@ -944,53 +991,6 @@ export interface CompAnalysis {
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  anti_air: CompAntiAirAnalysis;
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  }
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- export interface NightFleetConditions {
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- night_contact_rank?: ContactRank | null;
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- starshell_index?: number | null;
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- searchlight_index?: number | null;
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- activates_large_searchlight?: boolean;
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- }
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-
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- export interface NightConditions {
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- player?: NightFleetConditions;
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- enemy?: NightFleetConditions;
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- }
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-
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- export interface BattleConditions {
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- org_type: OrgType;
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- role: Role;
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- ship_index: number;
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- fleet_len: number;
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- formation: Formation;
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- fleet_los_mod: number | null;
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- night_conditions: NightFleetConditions;
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- }
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-
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- export interface MasterGear {
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- gear_id: number;
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- name: string;
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- types: GearTypeIdArray;
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- special_type?: number;
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- max_hp?: number;
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- firepower?: number;
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- armor?: number;
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- torpedo?: number;
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- anti_air?: number;
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- speed?: number;
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- bombing?: number;
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- asw?: number;
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- los?: number;
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- luck?: number;
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- accuracy?: number;
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- evasion?: number;
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- range?: number;
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- radius?: number;
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- cost?: number;
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- improvable?: boolean;
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- ship_anti_air_resist?: number;
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- fleet_anti_air_resist?: number;
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- }
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-
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  export interface AttackReport<T> {
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  style: T;
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  proc_rate: number | null;
@@ -1880,6 +1880,10 @@ export class Ship {
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  * @returns {boolean}
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  */
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  is_pt_imp(): boolean;
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+ /**
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+ * @returns {SpecialEnemyType}
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+ */
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+ special_enemy_type(): SpecialEnemyType;
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  /**
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  * @returns {boolean}
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  */