fleethub-core 1.8.10 → 1.8.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,13 +1,11 @@
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  import { createEquipmentBonuses } from 'equipment-bonus';
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  import * as wasm from './fleethub_core_bg.wasm';
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- const heap = new Array(32).fill(undefined);
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-
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- heap.push(undefined, null, true, false);
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+ const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
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- function getObject(idx) { return heap[idx]; }
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+ let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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- let WASM_VECTOR_LEN = 0;
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+ cachedTextDecoder.decode();
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  let cachedUint8Memory0 = new Uint8Array();
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@@ -18,6 +16,41 @@ function getUint8Memory0() {
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  return cachedUint8Memory0;
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  }
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+ function getStringFromWasm0(ptr, len) {
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+ return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
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+ }
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+
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+ const heap = new Array(32).fill(undefined);
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+
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+ heap.push(undefined, null, true, false);
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+
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+ let heap_next = heap.length;
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+
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+ function addHeapObject(obj) {
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+ if (heap_next === heap.length) heap.push(heap.length + 1);
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+ const idx = heap_next;
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+ heap_next = heap[idx];
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+
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+ heap[idx] = obj;
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+ return idx;
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+ }
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+
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+ function getObject(idx) { return heap[idx]; }
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+
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+ function dropObject(idx) {
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+ if (idx < 36) return;
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+ heap[idx] = heap_next;
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+ heap_next = idx;
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+ }
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+
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+ function takeObject(idx) {
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+ const ret = getObject(idx);
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+ dropObject(idx);
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+ return ret;
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+ }
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+
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+ let WASM_VECTOR_LEN = 0;
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+
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  const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
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  let cachedTextEncoder = new lTextEncoder('utf-8');
@@ -81,43 +114,33 @@ function getInt32Memory0() {
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  }
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  return cachedInt32Memory0;
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  }
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-
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- const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
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-
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- let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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-
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- cachedTextDecoder.decode();
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-
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- function getStringFromWasm0(ptr, len) {
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- return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
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+ /**
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+ */
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+ export function set_panic_hook() {
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+ wasm.set_panic_hook();
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  }
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- let heap_next = heap.length;
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+ const u32CvtShim = new Uint32Array(2);
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- function addHeapObject(obj) {
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- if (heap_next === heap.length) heap.push(heap.length + 1);
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- const idx = heap_next;
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- heap_next = heap[idx];
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+ const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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- heap[idx] = obj;
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- return idx;
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- }
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+ let cachedUint32Memory0 = new Uint32Array();
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- function dropObject(idx) {
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- if (idx < 36) return;
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- heap[idx] = heap_next;
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- heap_next = idx;
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+ function getUint32Memory0() {
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+ if (cachedUint32Memory0.byteLength === 0) {
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+ cachedUint32Memory0 = new Uint32Array(wasm.memory.buffer);
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+ }
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+ return cachedUint32Memory0;
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  }
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- function takeObject(idx) {
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- const ret = getObject(idx);
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- dropObject(idx);
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- return ret;
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- }
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- /**
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- */
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- export function set_panic_hook() {
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- wasm.set_panic_hook();
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+ function getArrayJsValueFromWasm0(ptr, len) {
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+ const mem = getUint32Memory0();
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+ const slice = mem.subarray(ptr / 4, ptr / 4 + len);
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+ const result = [];
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+ for (let i = 0; i < slice.length; i++) {
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+ result.push(takeObject(slice[i]));
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+ }
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+ return result;
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  }
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  let cachedFloat64Memory0 = new Float64Array();
@@ -129,6 +152,13 @@ function getFloat64Memory0() {
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  return cachedFloat64Memory0;
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  }
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+ function _assertClass(instance, klass) {
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+ if (!(instance instanceof klass)) {
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+ throw new Error(`expected instance of ${klass.name}`);
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+ }
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+ return instance.ptr;
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+ }
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+
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  function isLikeNone(x) {
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  return x === undefined || x === null;
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  }
@@ -149,39 +179,9 @@ function passArray16ToWasm0(arg, malloc) {
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  return ptr;
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  }
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- const u32CvtShim = new Uint32Array(2);
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-
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- const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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-
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- let cachedUint32Memory0 = new Uint32Array();
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-
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- function getUint32Memory0() {
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- if (cachedUint32Memory0.byteLength === 0) {
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- cachedUint32Memory0 = new Uint32Array(wasm.memory.buffer);
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- }
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- return cachedUint32Memory0;
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- }
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-
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- function getArrayJsValueFromWasm0(ptr, len) {
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- const mem = getUint32Memory0();
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- const slice = mem.subarray(ptr / 4, ptr / 4 + len);
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- const result = [];
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- for (let i = 0; i < slice.length; i++) {
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- result.push(takeObject(slice[i]));
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- }
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- return result;
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- }
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-
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  function getArrayU16FromWasm0(ptr, len) {
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  return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
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  }
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-
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- function _assertClass(instance, klass) {
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- if (!(instance instanceof klass)) {
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- throw new Error(`expected instance of ${klass.name}`);
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- }
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- return instance.ptr;
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- }
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  /**
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  * @param {ShipConditions} value
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  * @returns {ShipConditions}
@@ -420,6 +420,21 @@ export class Analyzer {
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  return takeObject(ret);
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  }
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  /**
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+ * @param {NodeAttackAnalyzerConfig} config
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+ * @param {Comp} left_comp
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+ * @param {Comp} right_comp
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+ * @param {string} attacker_id
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+ * @returns {NodeAttackAnalysis2 | undefined}
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+ */
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+ analyze_node_attack2(config, left_comp, right_comp, attacker_id) {
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+ _assertClass(left_comp, Comp);
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+ _assertClass(right_comp, Comp);
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+ const ptr0 = passStringToWasm0(attacker_id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.analyzer_analyze_node_attack2(this.ptr, addHeapObject(config), left_comp.ptr, right_comp.ptr, ptr0, len0);
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+ return takeObject(ret);
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+ }
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+ /**
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  * @param {Comp} comp
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  * @param {CompAnalyzerConfig} config
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  * @returns {CompAnalysis}
@@ -2677,6 +2692,13 @@ export class Ship {
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  return ret !== 0;
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  }
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  /**
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+ * @returns {boolean}
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+ */
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+ is_attackable_by_torpedo() {
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+ const ret = wasm.ship_is_attackable_by_torpedo(this.ptr);
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+ return ret !== 0;
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+ }
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+ /**
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  * @param {number} index
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  * @returns {number | undefined}
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  */
@@ -2865,15 +2887,6 @@ export class Ship {
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  }
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  }
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- export function __wbindgen_json_serialize(arg0, arg1) {
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- const obj = getObject(arg1);
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- const ret = JSON.stringify(obj === undefined ? null : obj);
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- const ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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- const len0 = WASM_VECTOR_LEN;
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- getInt32Memory0()[arg0 / 4 + 1] = len0;
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- getInt32Memory0()[arg0 / 4 + 0] = ptr0;
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- };
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-
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  export function __wbindgen_string_new(arg0, arg1) {
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  const ret = getStringFromWasm0(arg0, arg1);
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  return addHeapObject(ret);
@@ -2883,7 +2896,16 @@ export function __wbindgen_object_drop_ref(arg0) {
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  takeObject(arg0);
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  };
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- export function __wbg_createEquipmentBonuses_5c51b37ac8d29697(arg0, arg1) {
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+ export function __wbindgen_json_serialize(arg0, arg1) {
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+ const obj = getObject(arg1);
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+ const ret = JSON.stringify(obj === undefined ? null : obj);
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+ const ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ getInt32Memory0()[arg0 / 4 + 1] = len0;
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+ getInt32Memory0()[arg0 / 4 + 0] = ptr0;
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+ };
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+
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+ export function __wbg_createEquipmentBonuses_90acf8ea4a0803e5(arg0, arg1) {
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  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
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  return addHeapObject(ret);
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  };
Binary file
@@ -1,10 +1,38 @@
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  /* tslint:disable */
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  /* eslint-disable */
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  export const memory: WebAssembly.Memory;
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+ export function __wbg_fleet_free(a: number): void;
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+ export function __wbg_get_fleet_id(a: number, b: number): void;
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+ export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
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+ export function __wbg_get_fleet_hash(a: number, b: number): void;
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+ export function __wbg_get_fleet_len(a: number): number;
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+ export function fleet_meta(a: number): number;
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+ export function fleet_ship_keys(a: number, b: number): void;
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+ export function fleet_ship_ids(a: number, b: number): void;
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+ export function fleet_get_gear_ids_by_improvable(a: number, b: number): void;
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+ export function fleet_get_gear_ids_by_proficiency(a: number, b: number): void;
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+ export function fleet_get_damage_bound(a: number, b: number, c: number, d: number): number;
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+ export function fleet_get_remaining_fuel(a: number, b: number, c: number, d: number, e: number): number;
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+ export function fleet_get_remaining_ammo(a: number, b: number, c: number, d: number, e: number): number;
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+ export function fleet_count_ships(a: number): number;
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+ export function fleet_get_ship(a: number, b: number): number;
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+ export function fleet_fleet_los_mod(a: number, b: number): void;
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+ export function fleet_fighter_power(a: number, b: number, c: number): void;
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+ export function fleet_elos(a: number, b: number, c: number, d: number): void;
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+ export function fleet_aviation_detection_score(a: number, b: number): void;
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+ export function fleet_expedition_bonus(a: number): number;
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+ export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
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+ export function fleet_reset_battle_state(a: number): void;
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  export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
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  export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
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  export function ship_gunfit_accuracy(a: number, b: number): number;
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  export function set_panic_hook(): void;
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+ export function __wbg_analyzer_free(a: number): void;
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+ export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
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+ export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
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+ export function analyzer_analyze_node_attack2(a: number, b: number, c: number, d: number, e: number, f: number): number;
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+ export function analyzer_analyze_comp(a: number, b: number, c: number): number;
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+ export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
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  export function __wbg_fhcore_free(a: number): void;
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  export function fhcore_new(a: number, b: number): void;
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  export function fhcore_create_gear(a: number, b: number): number;
@@ -79,11 +107,6 @@ export function comp_elos(a: number, b: number, c: number): void;
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  export function comp_transport_point(a: number): number;
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  export function comp_get_ship_conditions(a: number, b: number, c: number): number;
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  export function comp_fleet_los_mod(a: number, b: number, c: number): void;
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- export function __wbg_analyzer_free(a: number): void;
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- export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
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- export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
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- export function analyzer_analyze_comp(a: number, b: number, c: number): number;
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- export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
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  export function __wbg_ship_free(a: number): void;
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  export function __wbg_get_ship_id(a: number, b: number): void;
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  export function __wbg_set_ship_id(a: number, b: number, c: number): void;
@@ -156,6 +179,7 @@ export function ship_accuracy(a: number): number;
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  export function ship_innate_torpedo_accuracy(a: number): number;
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  export function ship_is_installation(a: number): number;
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  export function ship_is_pt_imp(a: number): number;
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+ export function ship_is_attackable_by_torpedo(a: number): number;
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  export function ship_get_slot_size(a: number, b: number): number;
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  export function ship_get_max_slot_size(a: number, b: number): number;
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  export function ship_remaining_ammo_mod(a: number): number;
@@ -247,28 +271,6 @@ export function gear_expedition_bonus(a: number): number;
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  export function gear_can_be_deployed_to_land_base(a: number): number;
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  export function __wbg_get_gear_hash(a: number, b: number): void;
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  export function gear_has_proficiency(a: number): number;
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- export function __wbg_fleet_free(a: number): void;
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- export function __wbg_get_fleet_id(a: number, b: number): void;
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- export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
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- export function __wbg_get_fleet_hash(a: number, b: number): void;
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- export function __wbg_get_fleet_len(a: number): number;
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- export function fleet_meta(a: number): number;
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- export function fleet_ship_keys(a: number, b: number): void;
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- export function fleet_ship_ids(a: number, b: number): void;
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- export function fleet_get_gear_ids_by_improvable(a: number, b: number): void;
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- export function fleet_get_gear_ids_by_proficiency(a: number, b: number): void;
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- export function fleet_get_damage_bound(a: number, b: number, c: number, d: number): number;
261
- export function fleet_get_remaining_fuel(a: number, b: number, c: number, d: number, e: number): number;
262
- export function fleet_get_remaining_ammo(a: number, b: number, c: number, d: number, e: number): number;
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- export function fleet_count_ships(a: number): number;
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- export function fleet_get_ship(a: number, b: number): number;
265
- export function fleet_fleet_los_mod(a: number, b: number): void;
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- export function fleet_fighter_power(a: number, b: number, c: number): void;
267
- export function fleet_elos(a: number, b: number, c: number, d: number): void;
268
- export function fleet_aviation_detection_score(a: number, b: number): void;
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- export function fleet_expedition_bonus(a: number): number;
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- export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
271
- export function fleet_reset_battle_state(a: number): void;
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  export function __wbindgen_malloc(a: number): number;
273
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  export function __wbindgen_realloc(a: number, b: number, c: number): number;
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  export function __wbindgen_add_to_stack_pointer(a: number): number;