fleethub-core 1.7.9 → 1.7.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -395,13 +395,13 @@ export class Analyzer {
395
395
  }
396
396
  /**
397
397
  * @param {Comp} comp
398
- * @param {NightSituation} attacker_situation
399
- * @param {NightSituation} target_situation
398
+ * @param {NightConditions} attacker_conditions
399
+ * @param {NightConditions} target_conditions
400
400
  * @returns {FleetNightCutinRateInfo}
401
401
  */
402
- analyze_night_cutin(comp, attacker_situation, target_situation) {
402
+ analyze_night_cutin(comp, attacker_conditions, target_conditions) {
403
403
  _assertClass(comp, Comp);
404
- const ret = wasm.analyzer_analyze_night_cutin(this.ptr, comp.ptr, addHeapObject(attacker_situation), addHeapObject(target_situation));
404
+ const ret = wasm.analyzer_analyze_night_cutin(this.ptr, comp.ptr, addHeapObject(attacker_conditions), addHeapObject(target_conditions));
405
405
  return takeObject(ret);
406
406
  }
407
407
  /**
@@ -414,7 +414,7 @@ export class Analyzer {
414
414
  return takeObject(ret);
415
415
  }
416
416
  /**
417
- * @param {WarfareAnalyzerContext} params
417
+ * @param {WarfareContext} params
418
418
  * @param {Ship} attacker
419
419
  * @param {Ship} target
420
420
  * @returns {WarfareInfo}
@@ -712,12 +712,12 @@ export class Comp {
712
712
  }
713
713
  /**
714
714
  * @param {Ship} ship
715
- * @param {Formation} formation
716
- * @returns {WarfareShipEnvironment}
715
+ * @param {Formation | undefined} formation
716
+ * @returns {ShipEnvironment}
717
717
  */
718
718
  create_warfare_ship_environment(ship, formation) {
719
719
  _assertClass(ship, Ship);
720
- const ret = wasm.comp_create_warfare_ship_environment(this.ptr, ship.ptr, addHeapObject(formation));
720
+ const ret = wasm.comp_create_warfare_ship_environment(this.ptr, ship.ptr, isLikeNone(formation) ? 0 : addHeapObject(formation));
721
721
  return takeObject(ret);
722
722
  }
723
723
  }
@@ -2368,16 +2368,6 @@ export class Org {
2368
2368
  return ret;
2369
2369
  }
2370
2370
  /**
2371
- * @param {Ship} ship
2372
- * @param {Formation} formation
2373
- * @returns {WarfareShipEnvironment}
2374
- */
2375
- create_warfare_ship_environment(ship, formation) {
2376
- _assertClass(ship, Ship);
2377
- const ret = wasm.org_create_warfare_ship_environment(this.ptr, ship.ptr, addHeapObject(formation));
2378
- return takeObject(ret);
2379
- }
2380
- /**
2381
2371
  * @returns {Org}
2382
2372
  */
2383
2373
  static default() {
@@ -3208,7 +3198,7 @@ export function __wbindgen_json_serialize(arg0, arg1) {
3208
3198
  getInt32Memory0()[arg0 / 4 + 0] = ptr0;
3209
3199
  };
3210
3200
 
3211
- export function __wbg_createEquipmentBonuses_29de633f86f1f239(arg0, arg1) {
3201
+ export function __wbg_createEquipmentBonuses_b7ed2504ed8ad169(arg0, arg1) {
3212
3202
  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
3213
3203
  return addHeapObject(ret);
3214
3204
  };
Binary file
@@ -97,13 +97,6 @@ export function ship_transport_point(a: number): number;
97
97
  export function ship_elos(a: number, b: number, c: number): void;
98
98
  export function ship_ohko_power(a: number, b: number): void;
99
99
  export function ship_take_damage(a: number, b: number): void;
100
- export function __wbg_analyzer_free(a: number): void;
101
- export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number): number;
102
- export function analyzer_analyze_day_cutin(a: number, b: number): number;
103
- export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
104
- export function analyzer_analyze_contact_chance(a: number, b: number): number;
105
- export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
106
- export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
107
100
  export function __wbg_org_free(a: number): void;
108
101
  export function __wbg_get_org_id(a: number, b: number): void;
109
102
  export function __wbg_set_org_id(a: number, b: number, c: number): void;
@@ -141,7 +134,6 @@ export function org_is_single(a: number): number;
141
134
  export function org_is_combined(a: number): number;
142
135
  export function org_interception_power(a: number): number;
143
136
  export function org_high_altitude_interception_power(a: number): number;
144
- export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
145
137
  export function org_default(): number;
146
138
  export function __wbg_comp_free(a: number): void;
147
139
  export function __wbg_get_comp_org_type(a: number): number;
@@ -172,6 +164,13 @@ export function comp_fighter_power(a: number, b: number, c: number, d: number):
172
164
  export function comp_elos(a: number, b: number, c: number): void;
173
165
  export function comp_transport_point(a: number): number;
174
166
  export function comp_create_warfare_ship_environment(a: number, b: number, c: number): number;
167
+ export function __wbg_analyzer_free(a: number): void;
168
+ export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number): number;
169
+ export function analyzer_analyze_day_cutin(a: number, b: number): number;
170
+ export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
171
+ export function analyzer_analyze_contact_chance(a: number, b: number): number;
172
+ export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
173
+ export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
175
174
  export function __wbg_airsquadron_free(a: number): void;
176
175
  export function __wbg_get_airsquadron_id(a: number, b: number): void;
177
176
  export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
@@ -225,7 +224,6 @@ export function fhcore_simulate_shelling_support(a: number, b: number, c: number
225
224
  export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
226
225
  export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
227
226
  export function ship_gunfit_accuracy(a: number, b: number): number;
228
- export function set_panic_hook(): void;
229
227
  export function __wbg_ibonuses_free(a: number): void;
230
228
  export function __wbg_get_ibonuses_shelling_power(a: number): number;
231
229
  export function __wbg_set_ibonuses_shelling_power(a: number, b: number): void;
@@ -345,6 +343,7 @@ export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
345
343
  export function gear_expedition_bonus(a: number): number;
346
344
  export function gear_can_be_deployed_to_land_base(a: number): number;
347
345
  export function gear_has_proficiency(a: number): number;
346
+ export function set_panic_hook(): void;
348
347
  export function __wbindgen_malloc(a: number): number;
349
348
  export function __wbindgen_realloc(a: number, b: number, c: number): number;
350
349
  export function __wbindgen_add_to_stack_pointer(a: number): number;