fleethub-core 1.7.0 → 1.7.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -65,6 +65,8 @@ export type ShellingAttackType = "Normal" | "Carrier";
65
65
 
66
66
  export type AirWaveType = "Jet" | "LandBase" | "Carrier";
67
67
 
68
+ export type AswAttackType = "DepthCharge" | "Aircraft";
69
+
68
70
  export type OrgType =
69
71
  | "Single"
70
72
  | "CarrierTaskForce"
@@ -73,6 +75,14 @@ export type OrgType =
73
75
  | "EnemySingle"
74
76
  | "EnemyCombined";
75
77
 
78
+ export type FleetCutin =
79
+ | "NelsonTouch"
80
+ | "NagatoCutin"
81
+ | "ColoradoCutin"
82
+ | "KongouCutin"
83
+ | "Yamato2ShipCutin"
84
+ | "Yamato3ShipCutin";
85
+
76
86
  export interface WarfareContext {
77
87
  attacker_env: WarfareShipEnvironment;
78
88
  target_env: WarfareShipEnvironment;
@@ -90,6 +100,8 @@ export interface WarfareShipEnvironment {
90
100
  fleet_los_mod: number | null;
91
101
  }
92
102
 
103
+ export type Role = "Main" | "Escort";
104
+
93
105
  export interface CompMeta {
94
106
  fleets: Record<FleetType, FleetMeta>;
95
107
  }
@@ -151,10 +163,6 @@ export interface AttackPowerModifier {
151
163
  b: number;
152
164
  }
153
165
 
154
- export type NumMap<K, V> = Partial<Record<K, V>>;
155
-
156
- export type Role = "Main" | "Escort";
157
-
158
166
  export interface MasterData {
159
167
  gears: MasterGear[];
160
168
  gear_attrs: MasterAttrRule<GearAttr>[];
@@ -181,6 +189,30 @@ export interface MasterAttrRule<T> {
181
189
  expr: string;
182
190
  }
183
191
 
192
+ export interface CompDayCutinRateInfo {
193
+ main: FleetDayCutinRateInfo;
194
+ escort: FleetDayCutinRateInfo | null;
195
+ }
196
+
197
+ export interface FleetDayCutinRateInfo {
198
+ fleet_los_mod: number | null;
199
+ ships: ShipDayCutinRateInfo[];
200
+ }
201
+
202
+ export interface ShipDayCutinRateInfo {
203
+ ship_id: number;
204
+ air_supremacy: DayCutinRateInfo;
205
+ air_superiority: DayCutinRateInfo;
206
+ }
207
+
208
+ export interface DayCutinRateInfo {
209
+ observation_term: number | null;
210
+ rates: [DayCutin | null, number | null][];
211
+ total_cutin_rate: number | null;
212
+ }
213
+
214
+ export type NumMap<K, V> = Partial<Record<K, V>>;
215
+
184
216
  export type GearCategory =
185
217
  | "Fighter"
186
218
  | "Bomber"
@@ -258,28 +290,6 @@ export type GearType =
258
290
 
259
291
  export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
260
292
 
261
- export interface CompDayCutinRateInfo {
262
- main: FleetDayCutinRateInfo;
263
- escort: FleetDayCutinRateInfo | null;
264
- }
265
-
266
- export interface FleetDayCutinRateInfo {
267
- fleet_los_mod: number | null;
268
- ships: ShipDayCutinRateInfo[];
269
- }
270
-
271
- export interface ShipDayCutinRateInfo {
272
- ship_id: number;
273
- air_supremacy: DayCutinRateInfo;
274
- air_superiority: DayCutinRateInfo;
275
- }
276
-
277
- export interface DayCutinRateInfo {
278
- observation_term: number | null;
279
- rates: [DayCutin | null, number | null][];
280
- total_cutin_rate: number | null;
281
- }
282
-
283
293
  export interface EBonuses {
284
294
  firepower: number;
285
295
  torpedo: number;
@@ -320,22 +330,6 @@ export interface GearInput {
320
330
 
321
331
  export type GearVecInput = GearInput[];
322
332
 
323
- export type ShipAttr =
324
- | "Unknown"
325
- | "Abyssal"
326
- | "NightCarrier"
327
- | "Installation"
328
- | "RoyalNavy"
329
- | "Kai2"
330
- | "TurbineSpeedBonus"
331
- | "Pillbox"
332
- | "IsolatedIsland"
333
- | "HarbourSummerPrincess"
334
- | "SupplyDepot"
335
- | "PtImp"
336
- | "BattleshipSummerPrincess"
337
- | "HeavyCruiserSummerPrincess";
338
-
339
333
  export type AirStateRank = "Rank0" | "Rank1" | "Rank2" | "Rank3";
340
334
 
341
335
  export type AirState =
@@ -407,36 +401,21 @@ export interface DamageInfo {
407
401
  damage_state_map: NumMap<DamageState, number>;
408
402
  }
409
403
 
410
- export type GearAttr =
404
+ export type ShipAttr =
411
405
  | "Unknown"
412
406
  | "Abyssal"
413
- | "HighAngleMount"
414
- | "NightFighter"
415
- | "NightAttacker"
416
- | "HeavyBomber"
417
- | "MainGun"
418
- | "Radar"
419
- | "SurfaceRadar"
420
- | "AirRadar"
421
- | "DepthChargeProjector"
422
- | "SynergisticDepthCharge"
423
- | "AntiSubMortar"
424
- | "AntiSubWeapon"
425
- | "AntiSubAircraft"
426
- | "LateModelBowTorpedo"
427
- | "Seaplane"
428
- | "CbAircraft"
429
- | "LbAircraft"
430
- | "JetAircraft"
431
- | "Fighter"
432
- | "Recon"
433
- | "ObservationSeaplane"
434
- | "CbFighterBomber"
435
- | "AntiInstDiveBomber"
436
- | "NightRecon"
437
- | "CbSwordfish"
438
- | "SemiNightPlane"
439
- | "HighAltitudeInterceptor";
407
+ | "NightCarrier"
408
+ | "Installation"
409
+ | "RoyalNavy"
410
+ | "Kai2"
411
+ | "TurbineSpeedBonus"
412
+ | "Pillbox"
413
+ | "IsolatedIsland"
414
+ | "HarbourSummerPrincess"
415
+ | "SupplyDepot"
416
+ | "PtImp"
417
+ | "BattleshipSummerPrincess"
418
+ | "HeavyCruiserSummerPrincess";
440
419
 
441
420
  export type Formation = SingleFormation | CombinedFormation;
442
421
 
@@ -488,28 +467,36 @@ export interface AirstrikeContactChance {
488
467
 
489
468
  export type SlotSizeVec = (number | null)[];
490
469
 
491
- export type NightAttackType = "Normal" | "ArkRoyal" | "Carrier";
492
-
493
- export type NightSpecialAttack =
494
- | { NightCutin: NightCutin }
495
- | { FleetCutin: FleetCutin };
496
-
497
- export type NightCutin =
498
- | "MainTorpRadar"
499
- | "TorpLookoutRadar"
500
- | "TorpTsloTorp"
501
- | "TorpTsloDrum"
502
- | "DoubleAttack"
503
- | "TorpTorpMain"
504
- | "TorpTorpTorp"
505
- | "MainMainSec"
506
- | "MainMainMain"
507
- | "SubTorpTorp"
508
- | "SubRadarTorp"
509
- | "Cvci1_25"
510
- | "Cvci1_20"
511
- | "Cvci1_18"
512
- | "Photobomber";
470
+ export type GearAttr =
471
+ | "Unknown"
472
+ | "Abyssal"
473
+ | "HighAngleMount"
474
+ | "NightFighter"
475
+ | "NightAttacker"
476
+ | "HeavyBomber"
477
+ | "MainGun"
478
+ | "Radar"
479
+ | "SurfaceRadar"
480
+ | "AirRadar"
481
+ | "DepthChargeProjector"
482
+ | "SynergisticDepthCharge"
483
+ | "AntiSubMortar"
484
+ | "AntiSubWeapon"
485
+ | "AntiSubAircraft"
486
+ | "LateModelBowTorpedo"
487
+ | "Seaplane"
488
+ | "CbAircraft"
489
+ | "LbAircraft"
490
+ | "JetAircraft"
491
+ | "Fighter"
492
+ | "Recon"
493
+ | "ObservationSeaplane"
494
+ | "CbFighterBomber"
495
+ | "AntiInstDiveBomber"
496
+ | "NightRecon"
497
+ | "CbSwordfish"
498
+ | "SemiNightPlane"
499
+ | "HighAltitudeInterceptor";
513
500
 
514
501
  export interface MasterGear {
515
502
  gear_id: number;
@@ -695,38 +682,28 @@ export interface GearState {
695
682
  stars?: number;
696
683
  }
697
684
 
698
- export interface MasterShip {
699
- ship_id: number;
700
- name: string;
701
- yomi: string;
702
- stype: number;
703
- ctype: number;
704
- sort_id?: number;
705
- max_hp: StatInterval;
706
- firepower: StatInterval;
707
- armor: StatInterval;
708
- torpedo: StatInterval;
709
- evasion: StatInterval;
710
- anti_air: StatInterval;
711
- asw: StatInterval;
712
- los: StatInterval;
713
- luck: StatInterval;
714
- torpedo_accuracy?: number;
715
- basic_evasion_term?: number;
716
- speed: number;
717
- range?: number;
718
- fuel?: number;
719
- ammo?: number;
720
- next_id?: number;
721
- next_level?: number;
722
- slotnum: number;
723
- slots: SlotSizeVec;
724
- stock: GearState[];
725
- speed_group?: SpeedGroup;
726
- useful?: boolean;
727
- }
685
+ export type NightAttackType = "Normal" | "ArkRoyal" | "Carrier";
728
686
 
729
- export type StatInterval = [number | null, number | null];
687
+ export type NightSpecialAttack =
688
+ | { NightCutin: NightCutin }
689
+ | { FleetCutin: FleetCutin };
690
+
691
+ export type NightCutin =
692
+ | "MainTorpRadar"
693
+ | "TorpLookoutRadar"
694
+ | "TorpTsloTorp"
695
+ | "TorpTsloDrum"
696
+ | "DoubleAttack"
697
+ | "TorpTorpMain"
698
+ | "TorpTorpTorp"
699
+ | "MainMainSec"
700
+ | "MainMainMain"
701
+ | "SubTorpTorp"
702
+ | "SubRadarTorp"
703
+ | "Cvci1_25"
704
+ | "Cvci1_20"
705
+ | "Cvci1_18"
706
+ | "Photobomber";
730
707
 
731
708
  export interface WarfareInfo {
732
709
  day: AttackInfo<DayBattleAttackType, DayCutin | null> | null;
@@ -754,10 +731,6 @@ export interface WarfareAnalyzerShipEnvironment {
754
731
  custom_mods: CustomModifiers;
755
732
  }
756
733
 
757
- export type GearTypeIdArray = [number, number, number, number, number];
758
-
759
- export type Side = "Player" | "Enemy";
760
-
761
734
  export interface BattleConfig {
762
735
  formation: Record<Formation, NestedFormationDef>;
763
736
  anti_air_cutin: Record<number, AntiAirCutinDef>;
@@ -810,6 +783,43 @@ export interface FormationWarfareDef {
810
783
  evasion_mod: number | null;
811
784
  }
812
785
 
786
+ export interface MasterShip {
787
+ ship_id: number;
788
+ name: string;
789
+ yomi: string;
790
+ stype: number;
791
+ ctype: number;
792
+ sort_id?: number;
793
+ max_hp: StatInterval;
794
+ firepower: StatInterval;
795
+ armor: StatInterval;
796
+ torpedo: StatInterval;
797
+ evasion: StatInterval;
798
+ anti_air: StatInterval;
799
+ asw: StatInterval;
800
+ los: StatInterval;
801
+ luck: StatInterval;
802
+ torpedo_accuracy?: number;
803
+ basic_evasion_term?: number;
804
+ speed: number;
805
+ range?: number;
806
+ fuel?: number;
807
+ ammo?: number;
808
+ next_id?: number;
809
+ next_level?: number;
810
+ slotnum: number;
811
+ slots: SlotSizeVec;
812
+ stock: GearState[];
813
+ speed_group?: SpeedGroup;
814
+ useful?: boolean;
815
+ }
816
+
817
+ export type StatInterval = [number | null, number | null];
818
+
819
+ export type GearTypeIdArray = [number, number, number, number, number];
820
+
821
+ export type Side = "Player" | "Enemy";
822
+
813
823
  export type SpecialEnemyType =
814
824
  | "None"
815
825
  | "SoftSkinned"
@@ -827,12 +837,6 @@ export type DamageState = "Normal" | "Shouha" | "Chuuha" | "Taiha" | "Sunk";
827
837
 
828
838
  export type SpeedGroup = "A" | "B1" | "B2" | "C";
829
839
 
830
- export type FleetCutin =
831
- | "NelsonTouch"
832
- | "NagatoCutin"
833
- | "ColoradoCutin"
834
- | "KongouCutin";
835
-
836
840
  export type ContactRank = "Rank1" | "Rank2" | "Rank3";
837
841
 
838
842
  export interface SimulatorResult {
@@ -847,8 +851,6 @@ export interface SimulatorResultItem {
847
851
  damage_state_map: Record<DamageState, number>;
848
852
  }
849
853
 
850
- export type AswAttackType = "DepthCharge" | "Aircraft";
851
-
852
854
  export interface FleetNightCutinRateInfo {
853
855
  night_contact_chance: NightContactChance;
854
856
  ships: ShipNightCutinRateInfo[];
@@ -1269,6 +1271,10 @@ export class Gear {
1269
1271
  * @returns {GearCategory}
1270
1272
  */
1271
1273
  category(): GearCategory;
1274
+ /**
1275
+ * @returns {boolean}
1276
+ */
1277
+ is_high_angle_mount(): boolean;
1272
1278
  /**
1273
1279
  * @returns {boolean}
1274
1280
  */
@@ -1853,6 +1859,11 @@ export class Ship {
1853
1859
  * @returns {number | undefined}
1854
1860
  */
1855
1861
  elos(node_divaricated_factor: number): number | undefined;
1862
+ /**
1863
+ * 確殺攻撃力
1864
+ * @returns {number | undefined}
1865
+ */
1866
+ ohko_power(): number | undefined;
1856
1867
  /**
1857
1868
  * @param {number} value
1858
1869
  */
@@ -1896,6 +1907,10 @@ export class Ship {
1896
1907
  /**
1897
1908
  */
1898
1909
  id: string;
1910
+ /**
1911
+ * @returns {number}
1912
+ */
1913
+ readonly innate_torpedo_accuracy: number;
1899
1914
  /**
1900
1915
  */
1901
1916
  level: number;
@@ -1999,10 +2014,6 @@ export class Ship {
1999
2014
  * @returns {number | undefined}
2000
2015
  */
2001
2016
  readonly torpedo: number | undefined;
2002
- /**
2003
- * @returns {number}
2004
- */
2005
- readonly torpedo_accuracy_mod: number;
2006
2017
  /**
2007
2018
  * @returns {boolean}
2008
2019
  */
@@ -2,11 +2,15 @@ let imports = {};
2
2
  imports['__wbindgen_placeholder__'] = module.exports;
3
3
  let wasm;
4
4
  const { createEquipmentBonuses } = require(`equipment-bonus`);
5
- const { TextDecoder, TextEncoder } = require(`util`);
5
+ const { TextEncoder, TextDecoder } = require(`util`);
6
6
 
7
- let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
7
+ const heap = new Array(32).fill(undefined);
8
8
 
9
- cachedTextDecoder.decode();
9
+ heap.push(undefined, null, true, false);
10
+
11
+ function getObject(idx) { return heap[idx]; }
12
+
13
+ let WASM_VECTOR_LEN = 0;
10
14
 
11
15
  let cachegetUint8Memory0 = null;
12
16
  function getUint8Memory0() {
@@ -16,41 +20,6 @@ function getUint8Memory0() {
16
20
  return cachegetUint8Memory0;
17
21
  }
18
22
 
19
- function getStringFromWasm0(ptr, len) {
20
- return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
21
- }
22
-
23
- const heap = new Array(32).fill(undefined);
24
-
25
- heap.push(undefined, null, true, false);
26
-
27
- let heap_next = heap.length;
28
-
29
- function addHeapObject(obj) {
30
- if (heap_next === heap.length) heap.push(heap.length + 1);
31
- const idx = heap_next;
32
- heap_next = heap[idx];
33
-
34
- heap[idx] = obj;
35
- return idx;
36
- }
37
-
38
- function getObject(idx) { return heap[idx]; }
39
-
40
- function dropObject(idx) {
41
- if (idx < 36) return;
42
- heap[idx] = heap_next;
43
- heap_next = idx;
44
- }
45
-
46
- function takeObject(idx) {
47
- const ret = getObject(idx);
48
- dropObject(idx);
49
- return ret;
50
- }
51
-
52
- let WASM_VECTOR_LEN = 0;
53
-
54
23
  let cachedTextEncoder = new TextEncoder('utf-8');
55
24
 
56
25
  const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
@@ -112,6 +81,37 @@ function getInt32Memory0() {
112
81
  return cachegetInt32Memory0;
113
82
  }
114
83
 
84
+ let heap_next = heap.length;
85
+
86
+ function dropObject(idx) {
87
+ if (idx < 36) return;
88
+ heap[idx] = heap_next;
89
+ heap_next = idx;
90
+ }
91
+
92
+ function takeObject(idx) {
93
+ const ret = getObject(idx);
94
+ dropObject(idx);
95
+ return ret;
96
+ }
97
+
98
+ let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
99
+
100
+ cachedTextDecoder.decode();
101
+
102
+ function getStringFromWasm0(ptr, len) {
103
+ return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
104
+ }
105
+
106
+ function addHeapObject(obj) {
107
+ if (heap_next === heap.length) heap.push(heap.length + 1);
108
+ const idx = heap_next;
109
+ heap_next = heap[idx];
110
+
111
+ heap[idx] = obj;
112
+ return idx;
113
+ }
114
+
115
115
  const u32CvtShim = new Uint32Array(2);
116
116
 
117
117
  const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
@@ -926,7 +926,7 @@ class Fleet {
926
926
  get xxh3() {
927
927
  try {
928
928
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
929
- wasm.__wbg_get_fleet_xxh3(retptr, this.ptr);
929
+ wasm.__wbg_get_airsquadron_xxh3(retptr, this.ptr);
930
930
  var r0 = getInt32Memory0()[retptr / 4 + 0];
931
931
  var r1 = getInt32Memory0()[retptr / 4 + 1];
932
932
  u32CvtShim[0] = r0;
@@ -944,7 +944,7 @@ class Fleet {
944
944
  uint64CvtShim[0] = arg0;
945
945
  const low0 = u32CvtShim[0];
946
946
  const high0 = u32CvtShim[1];
947
- wasm.__wbg_set_fleet_xxh3(this.ptr, low0, high0);
947
+ wasm.__wbg_set_airsquadron_xxh3(this.ptr, low0, high0);
948
948
  }
949
949
  /**
950
950
  */
@@ -1633,6 +1633,13 @@ class Gear {
1633
1633
  /**
1634
1634
  * @returns {boolean}
1635
1635
  */
1636
+ is_high_angle_mount() {
1637
+ const ret = wasm.gear_is_high_angle_mount(this.ptr);
1638
+ return ret !== 0;
1639
+ }
1640
+ /**
1641
+ * @returns {boolean}
1642
+ */
1636
1643
  is_carrier_shelling_plane() {
1637
1644
  const ret = wasm.gear_is_carrier_shelling_plane(this.ptr);
1638
1645
  return ret !== 0;
@@ -3061,8 +3068,8 @@ class Ship {
3061
3068
  /**
3062
3069
  * @returns {number}
3063
3070
  */
3064
- get torpedo_accuracy_mod() {
3065
- const ret = wasm.ship_torpedo_accuracy_mod(this.ptr);
3071
+ get innate_torpedo_accuracy() {
3072
+ const ret = wasm.ship_innate_torpedo_accuracy(this.ptr);
3066
3073
  return ret;
3067
3074
  }
3068
3075
  /**
@@ -3236,6 +3243,21 @@ class Ship {
3236
3243
  }
3237
3244
  }
3238
3245
  /**
3246
+ * 確殺攻撃力
3247
+ * @returns {number | undefined}
3248
+ */
3249
+ ohko_power() {
3250
+ try {
3251
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3252
+ wasm.ship_ohko_power(retptr, this.ptr);
3253
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
3254
+ var r2 = getFloat64Memory0()[retptr / 8 + 1];
3255
+ return r0 === 0 ? undefined : r2;
3256
+ } finally {
3257
+ wasm.__wbindgen_add_to_stack_pointer(16);
3258
+ }
3259
+ }
3260
+ /**
3239
3261
  * @param {number} value
3240
3262
  */
3241
3263
  take_damage(value) {
@@ -3244,15 +3266,6 @@ class Ship {
3244
3266
  }
3245
3267
  module.exports.Ship = Ship;
3246
3268
 
3247
- module.exports.__wbindgen_string_new = function(arg0, arg1) {
3248
- const ret = getStringFromWasm0(arg0, arg1);
3249
- return addHeapObject(ret);
3250
- };
3251
-
3252
- module.exports.__wbindgen_object_drop_ref = function(arg0) {
3253
- takeObject(arg0);
3254
- };
3255
-
3256
3269
  module.exports.__wbindgen_json_serialize = function(arg0, arg1) {
3257
3270
  const obj = getObject(arg1);
3258
3271
  const ret = JSON.stringify(obj === undefined ? null : obj);
@@ -3262,7 +3275,16 @@ module.exports.__wbindgen_json_serialize = function(arg0, arg1) {
3262
3275
  getInt32Memory0()[arg0 / 4 + 0] = ptr0;
3263
3276
  };
3264
3277
 
3265
- module.exports.__wbg_createEquipmentBonuses_6cd0de83fb0e4aaa = function(arg0, arg1) {
3278
+ module.exports.__wbindgen_object_drop_ref = function(arg0) {
3279
+ takeObject(arg0);
3280
+ };
3281
+
3282
+ module.exports.__wbindgen_string_new = function(arg0, arg1) {
3283
+ const ret = getStringFromWasm0(arg0, arg1);
3284
+ return addHeapObject(ret);
3285
+ };
3286
+
3287
+ module.exports.__wbg_createEquipmentBonuses_2a069c9b82b680dc = function(arg0, arg1) {
3266
3288
  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
3267
3289
  return addHeapObject(ret);
3268
3290
  };
@@ -3298,7 +3320,15 @@ module.exports.__wbg_error_09919627ac0992f5 = function(arg0, arg1) {
3298
3320
  }
3299
3321
  };
3300
3322
 
3301
- module.exports.__wbg_process_70251ed1291754d5 = function(arg0) {
3323
+ module.exports.__wbg_randomFillSync_91e2b39becca6147 = function() { return handleError(function (arg0, arg1, arg2) {
3324
+ getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3325
+ }, arguments) };
3326
+
3327
+ module.exports.__wbg_getRandomValues_b14734aa289bc356 = function() { return handleError(function (arg0, arg1) {
3328
+ getObject(arg0).getRandomValues(getObject(arg1));
3329
+ }, arguments) };
3330
+
3331
+ module.exports.__wbg_process_e56fd54cf6319b6c = function(arg0) {
3302
3332
  const ret = getObject(arg0).process;
3303
3333
  return addHeapObject(ret);
3304
3334
  };
@@ -3309,12 +3339,12 @@ module.exports.__wbindgen_is_object = function(arg0) {
3309
3339
  return ret;
3310
3340
  };
3311
3341
 
3312
- module.exports.__wbg_versions_b23f2588cdb2ddbb = function(arg0) {
3342
+ module.exports.__wbg_versions_77e21455908dad33 = function(arg0) {
3313
3343
  const ret = getObject(arg0).versions;
3314
3344
  return addHeapObject(ret);
3315
3345
  };
3316
3346
 
3317
- module.exports.__wbg_node_61b8c9a82499895d = function(arg0) {
3347
+ module.exports.__wbg_node_0dd25d832e4785d5 = function(arg0) {
3318
3348
  const ret = getObject(arg0).node;
3319
3349
  return addHeapObject(ret);
3320
3350
  };
@@ -3324,34 +3354,26 @@ module.exports.__wbindgen_is_string = function(arg0) {
3324
3354
  return ret;
3325
3355
  };
3326
3356
 
3327
- module.exports.__wbg_static_accessor_NODE_MODULE_33b45247c55045b0 = function() {
3357
+ module.exports.__wbg_static_accessor_NODE_MODULE_26b231378c1be7dd = function() {
3328
3358
  const ret = module;
3329
3359
  return addHeapObject(ret);
3330
3360
  };
3331
3361
 
3332
- module.exports.__wbg_require_2a93bc09fee45aca = function() { return handleError(function (arg0, arg1, arg2) {
3362
+ module.exports.__wbg_require_0db1598d9ccecb30 = function() { return handleError(function (arg0, arg1, arg2) {
3333
3363
  const ret = getObject(arg0).require(getStringFromWasm0(arg1, arg2));
3334
3364
  return addHeapObject(ret);
3335
3365
  }, arguments) };
3336
3366
 
3337
- module.exports.__wbg_crypto_2f56257a38275dbd = function(arg0) {
3367
+ module.exports.__wbg_crypto_b95d7173266618a9 = function(arg0) {
3338
3368
  const ret = getObject(arg0).crypto;
3339
3369
  return addHeapObject(ret);
3340
3370
  };
3341
3371
 
3342
- module.exports.__wbg_msCrypto_d07655bf62361f21 = function(arg0) {
3372
+ module.exports.__wbg_msCrypto_5a86d77a66230f81 = function(arg0) {
3343
3373
  const ret = getObject(arg0).msCrypto;
3344
3374
  return addHeapObject(ret);
3345
3375
  };
3346
3376
 
3347
- module.exports.__wbg_getRandomValues_fb6b088efb6bead2 = function() { return handleError(function (arg0, arg1) {
3348
- getObject(arg0).getRandomValues(getObject(arg1));
3349
- }, arguments) };
3350
-
3351
- module.exports.__wbg_randomFillSync_654a7797990fb8db = function() { return handleError(function (arg0, arg1, arg2) {
3352
- getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3353
- }, arguments) };
3354
-
3355
3377
  module.exports.__wbg_new_94fb1279cf6afea5 = function() {
3356
3378
  const ret = new Array();
3357
3379
  return addHeapObject(ret);
Binary file