fleethub-core 1.6.0 → 1.6.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -334,6 +334,8 @@ export interface ShellingSupportSimulatorParams {
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  custom_mods: CustomModifiers;
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  }
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+ export type ShellingAttackType = "Normal" | "Carrier";
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+
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  export interface CompDayCutinRateInfo {
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  main: FleetDayCutinRateInfo;
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  escort: FleetDayCutinRateInfo | null;
@@ -396,28 +398,12 @@ export interface MasterIBonusRule {
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  formula: CompiledEvaler;
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  }
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- export type ShellingAttackType = "Normal" | "Carrier";
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-
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  export interface NightSituation {
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  night_contact_rank: ContactRank | null;
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  starshell: boolean;
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  searchlight: boolean;
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  }
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- export interface CompContactChanceInfo {
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- single: AirstrikeContactChance[] | null;
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- combined: AirstrikeContactChance[] | null;
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- }
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-
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- export interface AirstrikeContactChance {
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- air_state: AirState;
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- trigger_rate: number;
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- rank3: number;
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- rank2: number;
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- rank1: number;
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- total: number;
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- }
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-
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  export type GearAttr =
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  | "Unknown"
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  | "Abyssal"
@@ -504,6 +490,20 @@ export interface ShipAntiAirInfo {
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  anti_air_propellant_barrage_chance: number | null;
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  }
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+ export interface CompContactChanceInfo {
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+ single: AirstrikeContactChance[] | null;
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+ combined: AirstrikeContactChance[] | null;
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+ }
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+
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+ export interface AirstrikeContactChance {
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+ air_state: AirState;
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+ trigger_rate: number;
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+ rank3: number;
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+ rank2: number;
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+ rank1: number;
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+ total: number;
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+ }
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+
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  export type ShipStateMap = Record<ShipKey, ShipState>;
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  export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
@@ -749,6 +749,8 @@ export interface HitRateParams {
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  hit_percentage_bonus: number;
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  }
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+ export type GearTypeIdArray = [number, number, number, number, number];
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+
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  export interface MasterShip {
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  ship_id: number;
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  name: string;
@@ -807,31 +809,6 @@ export interface WarfareAnalyzerShipEnvironment {
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  custom_mods: CustomModifiers;
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  }
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- export interface FleetNightCutinRateInfo {
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- night_contact_chance: NightContactChance;
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- ships: ShipNightCutinRateInfo[];
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- }
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-
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- export interface ShipNightCutinRateInfo {
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- ship_id: number;
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- normal: NightCutinRateInfo;
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- chuuha: NightCutinRateInfo;
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- }
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-
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- export interface NightCutinRateInfo {
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- cutin_term: number | null;
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- rates: [NightCutin | null, number | null][];
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- }
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-
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- export interface NightContactChance {
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- rank1: number;
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- rank2: number;
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- rank3: number;
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- total: number;
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- }
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-
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- export type GearTypeIdArray = [number, number, number, number, number];
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-
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  export type SpecialEnemyType =
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  | "None"
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  | "SoftSkinned"
@@ -873,6 +850,29 @@ export interface SimulatorResultItem {
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  export type AswAttackType = "DepthCharge" | "Aircraft";
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+ export interface FleetNightCutinRateInfo {
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+ night_contact_chance: NightContactChance;
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+ ships: ShipNightCutinRateInfo[];
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+ }
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+
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+ export interface ShipNightCutinRateInfo {
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+ ship_id: number;
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+ normal: NightCutinRateInfo;
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+ chuuha: NightCutinRateInfo;
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+ }
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+
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+ export interface NightCutinRateInfo {
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+ cutin_term: number | null;
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+ rates: [NightCutin | null, number | null][];
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+ }
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+
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+ export interface NightContactChance {
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+ rank1: number;
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+ rank2: number;
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+ rank3: number;
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+ total: number;
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+ }
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+
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  /**
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  */
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  export class AirSquadron {
@@ -164,11 +164,6 @@ function getUint16Memory0() {
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  function getArrayU16FromWasm0(ptr, len) {
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  return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
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  }
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- /**
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- */
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- module.exports.set_panic_hook = function() {
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- wasm.set_panic_hook();
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- };
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  function passArray16ToWasm0(arg, malloc) {
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  const ptr = malloc(arg.length * 2);
@@ -176,6 +171,11 @@ function passArray16ToWasm0(arg, malloc) {
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  WASM_VECTOR_LEN = arg.length;
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  return ptr;
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  }
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+ /**
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+ */
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+ module.exports.set_panic_hook = function() {
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+ wasm.set_panic_hook();
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+ };
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  function getArrayU8FromWasm0(ptr, len) {
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  return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
@@ -3244,7 +3244,7 @@ class Ship {
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  }
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  module.exports.Ship = Ship;
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- module.exports.__wbg_createEquipmentBonuses_29e79fd8f0e20234 = function(arg0, arg1) {
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+ module.exports.__wbg_createEquipmentBonuses_b568031e3fb0aaf2 = function(arg0, arg1) {
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  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
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  return addHeapObject(ret);
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  };
Binary file
@@ -207,7 +207,6 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
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  export function fleet_expedition_bonus(a: number): number;
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  export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
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  export function fleet_reset_battle_state(a: number): void;
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- export function set_panic_hook(): void;
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  export function __wbg_fhcore_free(a: number): void;
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  export function fhcore_new(a: number, b: number): void;
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  export function fhcore_create_gear(a: number, b: number): number;
@@ -221,6 +220,7 @@ export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number,
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  export function fhcore_create_default_ship(a: number): number;
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  export function fhcore_create_analyzer(a: number): number;
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  export function fhcore_simulate_shelling_support(a: number, b: number, c: number, d: number, e: number, f: number): void;
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+ export function set_panic_hook(): void;
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  export function __wbg_ibonuses_free(a: number): void;
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  export function __wbg_get_ibonuses_shelling_power(a: number): number;
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  export function __wbg_set_ibonuses_shelling_power(a: number, b: number): void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "fleethub-core",
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- "version": "1.6.0",
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+ "version": "1.6.1",
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  "license": "UNLICENSED",
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  "sideEffects": false,
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  "exports": {
@@ -334,6 +334,8 @@ export interface ShellingSupportSimulatorParams {
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  custom_mods: CustomModifiers;
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  }
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+ export type ShellingAttackType = "Normal" | "Carrier";
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+
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  export interface CompDayCutinRateInfo {
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  main: FleetDayCutinRateInfo;
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  escort: FleetDayCutinRateInfo | null;
@@ -396,28 +398,12 @@ export interface MasterIBonusRule {
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  formula: CompiledEvaler;
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  }
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- export type ShellingAttackType = "Normal" | "Carrier";
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-
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  export interface NightSituation {
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  night_contact_rank: ContactRank | null;
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  starshell: boolean;
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  searchlight: boolean;
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  }
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- export interface CompContactChanceInfo {
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- single: AirstrikeContactChance[] | null;
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- combined: AirstrikeContactChance[] | null;
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- }
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-
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- export interface AirstrikeContactChance {
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- air_state: AirState;
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- trigger_rate: number;
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- rank3: number;
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- rank2: number;
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- rank1: number;
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- total: number;
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- }
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-
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  export type GearAttr =
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  | "Unknown"
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  | "Abyssal"
@@ -504,6 +490,20 @@ export interface ShipAntiAirInfo {
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  anti_air_propellant_barrage_chance: number | null;
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  }
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+ export interface CompContactChanceInfo {
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+ single: AirstrikeContactChance[] | null;
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+ combined: AirstrikeContactChance[] | null;
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+ }
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+
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+ export interface AirstrikeContactChance {
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+ air_state: AirState;
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+ trigger_rate: number;
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+ rank3: number;
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+ rank2: number;
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+ rank1: number;
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+ total: number;
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+ }
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+
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  export type ShipStateMap = Record<ShipKey, ShipState>;
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  export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
@@ -749,6 +749,8 @@ export interface HitRateParams {
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  hit_percentage_bonus: number;
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  }
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+ export type GearTypeIdArray = [number, number, number, number, number];
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+
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  export interface MasterShip {
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  ship_id: number;
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  name: string;
@@ -807,31 +809,6 @@ export interface WarfareAnalyzerShipEnvironment {
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  custom_mods: CustomModifiers;
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  }
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- export interface FleetNightCutinRateInfo {
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- night_contact_chance: NightContactChance;
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- ships: ShipNightCutinRateInfo[];
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- }
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-
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- export interface ShipNightCutinRateInfo {
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- ship_id: number;
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- normal: NightCutinRateInfo;
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- chuuha: NightCutinRateInfo;
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- }
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-
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- export interface NightCutinRateInfo {
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- cutin_term: number | null;
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- rates: [NightCutin | null, number | null][];
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- }
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-
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- export interface NightContactChance {
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- rank1: number;
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- rank2: number;
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- rank3: number;
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- total: number;
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- }
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-
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- export type GearTypeIdArray = [number, number, number, number, number];
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-
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  export type SpecialEnemyType =
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  | "None"
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  | "SoftSkinned"
@@ -873,6 +850,29 @@ export interface SimulatorResultItem {
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  export type AswAttackType = "DepthCharge" | "Aircraft";
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+ export interface FleetNightCutinRateInfo {
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+ night_contact_chance: NightContactChance;
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+ ships: ShipNightCutinRateInfo[];
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+ }
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+
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+ export interface ShipNightCutinRateInfo {
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+ ship_id: number;
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+ normal: NightCutinRateInfo;
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+ chuuha: NightCutinRateInfo;
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+ }
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+
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+ export interface NightCutinRateInfo {
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+ cutin_term: number | null;
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+ rates: [NightCutin | null, number | null][];
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+ }
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+
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+ export interface NightContactChance {
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+ rank1: number;
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+ rank2: number;
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+ rank3: number;
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+ total: number;
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+ }
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+
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  /**
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  */
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  export class AirSquadron {
@@ -165,11 +165,6 @@ function getUint16Memory0() {
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  function getArrayU16FromWasm0(ptr, len) {
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  return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
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  }
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- /**
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- */
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- export function set_panic_hook() {
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- wasm.set_panic_hook();
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- }
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  function passArray16ToWasm0(arg, malloc) {
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  const ptr = malloc(arg.length * 2);
@@ -177,6 +172,11 @@ function passArray16ToWasm0(arg, malloc) {
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  WASM_VECTOR_LEN = arg.length;
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  return ptr;
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  }
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+ /**
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+ */
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+ export function set_panic_hook() {
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+ wasm.set_panic_hook();
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+ }
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  function getArrayU8FromWasm0(ptr, len) {
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  return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
@@ -3236,7 +3236,7 @@ export class Ship {
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  }
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  }
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- export function __wbg_createEquipmentBonuses_29e79fd8f0e20234(arg0, arg1) {
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+ export function __wbg_createEquipmentBonuses_b568031e3fb0aaf2(arg0, arg1) {
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  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
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  return addHeapObject(ret);
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  };
Binary file
@@ -207,7 +207,6 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
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  export function fleet_expedition_bonus(a: number): number;
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  export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
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  export function fleet_reset_battle_state(a: number): void;
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- export function set_panic_hook(): void;
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  export function __wbg_fhcore_free(a: number): void;
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  export function fhcore_new(a: number, b: number): void;
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  export function fhcore_create_gear(a: number, b: number): number;
@@ -221,6 +220,7 @@ export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number,
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  export function fhcore_create_default_ship(a: number): number;
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  export function fhcore_create_analyzer(a: number): number;
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  export function fhcore_simulate_shelling_support(a: number, b: number, c: number, d: number, e: number, f: number): void;
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+ export function set_panic_hook(): void;
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  export function __wbg_ibonuses_free(a: number): void;
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  export function __wbg_get_ibonuses_shelling_power(a: number): number;
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  export function __wbg_set_ibonuses_shelling_power(a: number, b: number): void;