fleethub-core 1.12.4 → 1.12.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,2790 @@
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+ let wasm;
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+ export function __wbg_set_wasm(val) {
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+ wasm = val;
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+ }
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+
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+
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+ function addToExternrefTable0(obj) {
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+ const idx = wasm.__externref_table_alloc();
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+ wasm.__wbindgen_export_2.set(idx, obj);
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+ return idx;
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+ }
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+
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+ function handleError(f, args) {
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+ try {
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+ return f.apply(this, args);
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+ } catch (e) {
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+ const idx = addToExternrefTable0(e);
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+ wasm.__wbindgen_exn_store(idx);
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+ }
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+ }
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+
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+ const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
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+
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+ let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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+
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+ cachedTextDecoder.decode();
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+
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+ let cachedUint8ArrayMemory0 = null;
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+
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+ function getUint8ArrayMemory0() {
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+ if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
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+ cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
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+ }
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+ return cachedUint8ArrayMemory0;
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+ }
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+
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+ function getStringFromWasm0(ptr, len) {
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+ ptr = ptr >>> 0;
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+ return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
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+ }
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+
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+ let WASM_VECTOR_LEN = 0;
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+
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+ const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
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+
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+ let cachedTextEncoder = new lTextEncoder('utf-8');
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+
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+ const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
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+ ? function (arg, view) {
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+ return cachedTextEncoder.encodeInto(arg, view);
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+ }
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+ : function (arg, view) {
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+ const buf = cachedTextEncoder.encode(arg);
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+ view.set(buf);
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+ return {
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+ read: arg.length,
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+ written: buf.length
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+ };
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+ });
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+
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+ function passStringToWasm0(arg, malloc, realloc) {
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+
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+ if (realloc === undefined) {
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+ const buf = cachedTextEncoder.encode(arg);
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+ const ptr = malloc(buf.length, 1) >>> 0;
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+ getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
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+ WASM_VECTOR_LEN = buf.length;
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+ return ptr;
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+ }
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+
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+ let len = arg.length;
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+ let ptr = malloc(len, 1) >>> 0;
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+
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+ const mem = getUint8ArrayMemory0();
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+
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+ let offset = 0;
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+
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+ for (; offset < len; offset++) {
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+ const code = arg.charCodeAt(offset);
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+ if (code > 0x7F) break;
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+ mem[ptr + offset] = code;
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+ }
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+
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+ if (offset !== len) {
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+ if (offset !== 0) {
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+ arg = arg.slice(offset);
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+ }
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+ ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
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+ const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
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+ const ret = encodeString(arg, view);
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+
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+ offset += ret.written;
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+ ptr = realloc(ptr, len, offset, 1) >>> 0;
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+ }
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+
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+ WASM_VECTOR_LEN = offset;
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+ return ptr;
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+ }
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+
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+ let cachedDataViewMemory0 = null;
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+
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+ function getDataViewMemory0() {
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+ if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
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+ cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
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+ }
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+ return cachedDataViewMemory0;
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+ }
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+
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+ function isLikeNone(x) {
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+ return x === undefined || x === null;
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+ }
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+
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+ function getArrayJsValueFromWasm0(ptr, len) {
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+ ptr = ptr >>> 0;
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+ const mem = getDataViewMemory0();
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+ const result = [];
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+ for (let i = ptr; i < ptr + 4 * len; i += 4) {
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+ result.push(wasm.__wbindgen_export_2.get(mem.getUint32(i, true)));
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+ }
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+ wasm.__externref_drop_slice(ptr, len);
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+ return result;
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+ }
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+
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+ function _assertClass(instance, klass) {
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+ if (!(instance instanceof klass)) {
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+ throw new Error(`expected instance of ${klass.name}`);
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+ }
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+ }
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+
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+ function getArrayU8FromWasm0(ptr, len) {
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+ ptr = ptr >>> 0;
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+ return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
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+ }
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+
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+ function passArray8ToWasm0(arg, malloc) {
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+ const ptr = malloc(arg.length * 1, 1) >>> 0;
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+ getUint8ArrayMemory0().set(arg, ptr / 1);
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+ WASM_VECTOR_LEN = arg.length;
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+ return ptr;
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+ }
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+
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+ function takeFromExternrefTable0(idx) {
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+ const value = wasm.__wbindgen_export_2.get(idx);
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+ wasm.__externref_table_dealloc(idx);
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+ return value;
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+ }
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+
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+ let cachedUint16ArrayMemory0 = null;
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+
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+ function getUint16ArrayMemory0() {
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+ if (cachedUint16ArrayMemory0 === null || cachedUint16ArrayMemory0.byteLength === 0) {
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+ cachedUint16ArrayMemory0 = new Uint16Array(wasm.memory.buffer);
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+ }
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+ return cachedUint16ArrayMemory0;
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+ }
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+
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+ function passArray16ToWasm0(arg, malloc) {
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+ const ptr = malloc(arg.length * 2, 2) >>> 0;
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+ getUint16ArrayMemory0().set(arg, ptr / 2);
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+ WASM_VECTOR_LEN = arg.length;
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+ return ptr;
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+ }
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+
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+ export function set_panic_hook() {
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+ wasm.set_panic_hook();
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+ }
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+
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+ /**
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+ * @param {ShipConditions} value
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+ * @returns {ShipConditions}
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+ */
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+ export function parse_ship_conditions(value) {
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+ const ret = wasm.parse_ship_conditions(value);
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+ return ret;
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+ }
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+
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+ function getArrayU16FromWasm0(ptr, len) {
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+ ptr = ptr >>> 0;
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+ return getUint16ArrayMemory0().subarray(ptr / 2, ptr / 2 + len);
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+ }
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+
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+ const AirSquadronFinalization = (typeof FinalizationRegistry === 'undefined')
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+ ? { register: () => {}, unregister: () => {} }
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+ : new FinalizationRegistry(ptr => wasm.__wbg_airsquadron_free(ptr >>> 0, 1));
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+
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+ export class AirSquadron {
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+
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+ static __wrap(ptr) {
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+ ptr = ptr >>> 0;
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+ const obj = Object.create(AirSquadron.prototype);
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+ obj.__wbg_ptr = ptr;
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+ AirSquadronFinalization.register(obj, obj.__wbg_ptr, obj);
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+ return obj;
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+ }
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+
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ AirSquadronFinalization.unregister(this);
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+ return ptr;
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+ }
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+
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_airsquadron_free(ptr, 0);
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+ }
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+ /**
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+ * @returns {string}
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+ */
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+ get id() {
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+ let deferred1_0;
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+ let deferred1_1;
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+ try {
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+ const ret = wasm.__wbg_get_airsquadron_id(this.__wbg_ptr);
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+ deferred1_0 = ret[0];
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+ deferred1_1 = ret[1];
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+ return getStringFromWasm0(ret[0], ret[1]);
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+ } finally {
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+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
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+ }
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+ }
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+ /**
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+ * @param {string} arg0
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+ */
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+ set id(arg0) {
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+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ wasm.__wbg_set_airsquadron_id(this.__wbg_ptr, ptr0, len0);
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+ }
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+ /**
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+ * @returns {bigint}
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+ */
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+ get hash() {
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+ const ret = wasm.__wbg_get_airsquadron_hash(this.__wbg_ptr);
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+ return BigInt.asUintN(64, ret);
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+ }
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+ /**
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+ * @param {bigint} arg0
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+ */
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+ set hash(arg0) {
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+ wasm.__wbg_set_airsquadron_hash(this.__wbg_ptr, arg0);
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+ }
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+ /**
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+ * @returns {AirSquadronMode}
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+ */
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+ get mode() {
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+ const ret = wasm.__wbg_get_airsquadron_mode(this.__wbg_ptr);
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+ return ret;
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+ }
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+ /**
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+ * @param {AirSquadronMode} arg0
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+ */
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+ set mode(arg0) {
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+ wasm.__wbg_set_airsquadron_mode(this.__wbg_ptr, arg0);
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+ }
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+ /**
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+ * @param {string} key
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+ * @returns {Gear | undefined}
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+ */
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+ get_gear(key) {
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+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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+ const len0 = WASM_VECTOR_LEN;
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+ const ret = wasm.airsquadron_get_gear(this.__wbg_ptr, ptr0, len0);
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+ return ret === 0 ? undefined : Gear.__wrap(ret);
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+ }
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+ /**
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+ * @param {number} index
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+ * @returns {number}
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+ */
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+ get_slot_size(index) {
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+ const ret = wasm.airsquadron_get_slot_size(this.__wbg_ptr, index);
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+ if (ret[2]) {
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+ throw takeFromExternrefTable0(ret[1]);
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+ }
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+ return ret[0];
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+ }
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+ /**
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+ * @param {number} index
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+ * @returns {number}
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+ */
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+ get_max_slot_size(index) {
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+ const ret = wasm.airsquadron_get_max_slot_size(this.__wbg_ptr, index);
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+ if (ret[2]) {
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+ throw takeFromExternrefTable0(ret[1]);
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+ }
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+ return ret[0];
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+ }
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+ /**
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+ * @returns {number}
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+ */
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+ fighter_power() {
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+ const ret = wasm.airsquadron_fighter_power(this.__wbg_ptr);
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+ return ret;
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+ }
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+ /**
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+ * @returns {number}
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+ */
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+ interception_power() {
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+ const ret = wasm.airsquadron_interception_power(this.__wbg_ptr);
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+ return ret;
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+ }
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+ /**
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+ * 行動半径
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+ * @returns {number}
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+ */
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+ radius() {
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+ const ret = wasm.airsquadron_radius(this.__wbg_ptr);
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+ return ret;
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+ }
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+ }
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+
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+ const AnalyzerFinalization = (typeof FinalizationRegistry === 'undefined')
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+ ? { register: () => {}, unregister: () => {} }
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+ : new FinalizationRegistry(ptr => wasm.__wbg_analyzer_free(ptr >>> 0, 1));
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+
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+ export class Analyzer {
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+
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+ static __wrap(ptr) {
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+ ptr = ptr >>> 0;
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+ const obj = Object.create(Analyzer.prototype);
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+ obj.__wbg_ptr = ptr;
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+ AnalyzerFinalization.register(obj, obj.__wbg_ptr, obj);
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+ return obj;
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+ }
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+
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ AnalyzerFinalization.unregister(this);
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+ return ptr;
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+ }
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+
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_analyzer_free(ptr, 0);
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+ }
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+ /**
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+ * @param {ShipAnalyzerConfig} config
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+ * @param {Ship} left
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+ * @param {Ship} right
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+ * @param {boolean} attacker_is_left
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+ * @returns {AttackAnalysis}
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+ */
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+ analyze_ship_attack(config, left, right, attacker_is_left) {
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+ _assertClass(left, Ship);
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+ _assertClass(right, Ship);
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+ const ret = wasm.analyzer_analyze_ship_attack(this.__wbg_ptr, config, left.__wbg_ptr, right.__wbg_ptr, attacker_is_left);
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+ return ret;
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+ }
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+ /**
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+ * @param {NodeAttackAnalyzerConfig} config
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+ * @param {Comp} left_comp
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+ * @param {Ship} left_ship
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+ * @param {Comp} right_comp
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+ * @param {Ship} right_ship
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+ * @returns {NodeAttackAnalysis}
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+ */
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+ analyze_node_attack(config, left_comp, left_ship, right_comp, right_ship) {
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+ _assertClass(left_comp, Comp);
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+ _assertClass(left_ship, Ship);
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+ _assertClass(right_comp, Comp);
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+ _assertClass(right_ship, Ship);
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+ const ret = wasm.analyzer_analyze_node_attack(this.__wbg_ptr, config, left_comp.__wbg_ptr, left_ship.__wbg_ptr, right_comp.__wbg_ptr, right_ship.__wbg_ptr);
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+ return ret;
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+ }
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+ /**
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+ * @param {Comp} comp
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+ * @param {CompAnalyzerConfig} config
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+ * @returns {CompAnalysis}
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+ */
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+ analyze_comp(comp, config) {
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+ _assertClass(comp, Comp);
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+ const ret = wasm.analyzer_analyze_comp(this.__wbg_ptr, comp.__wbg_ptr, config);
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+ return ret;
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+ }
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+ /**
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+ * @param {Comp} player_comp
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+ * @param {Comp} enemy_comp
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+ * @param {NodeAttackAnalyzerConfig} config
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+ * @param {number} times
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+ * @returns {SimulatorResult}
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+ */
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+ simulate_support_shelling(player_comp, enemy_comp, config, times) {
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+ _assertClass(player_comp, Comp);
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+ _assertClass(enemy_comp, Comp);
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+ const ret = wasm.analyzer_simulate_support_shelling(this.__wbg_ptr, player_comp.__wbg_ptr, enemy_comp.__wbg_ptr, config, times);
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+ if (ret[2]) {
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+ throw takeFromExternrefTable0(ret[1]);
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+ }
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+ return takeFromExternrefTable0(ret[0]);
391
+ }
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+ }
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+
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+ const CompFinalization = (typeof FinalizationRegistry === 'undefined')
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+ ? { register: () => {}, unregister: () => {} }
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+ : new FinalizationRegistry(ptr => wasm.__wbg_comp_free(ptr >>> 0, 1));
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+
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+ export class Comp {
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+
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+ static __wrap(ptr) {
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+ ptr = ptr >>> 0;
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+ const obj = Object.create(Comp.prototype);
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+ obj.__wbg_ptr = ptr;
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+ CompFinalization.register(obj, obj.__wbg_ptr, obj);
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+ return obj;
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+ }
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+
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+ __destroy_into_raw() {
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+ const ptr = this.__wbg_ptr;
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+ this.__wbg_ptr = 0;
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+ CompFinalization.unregister(this);
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+ return ptr;
413
+ }
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+
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+ free() {
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+ const ptr = this.__destroy_into_raw();
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+ wasm.__wbg_comp_free(ptr, 0);
418
+ }
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+ /**
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+ * @returns {OrgType}
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+ */
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+ get org_type() {
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+ const ret = wasm.__wbg_get_comp_org_type(this.__wbg_ptr);
424
+ return ret;
425
+ }
426
+ /**
427
+ * @returns {number}
428
+ */
429
+ get hq_level() {
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+ const ret = wasm.__wbg_get_comp_hq_level(this.__wbg_ptr);
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+ return ret;
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+ }
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+ /**
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+ * @returns {Fleet}
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+ */
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+ get main() {
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+ const ret = wasm.__wbg_get_comp_main(this.__wbg_ptr);
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+ return Fleet.__wrap(ret);
439
+ }
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+ /**
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+ * @param {Fleet} arg0
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+ */
443
+ set main(arg0) {
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+ _assertClass(arg0, Fleet);
445
+ var ptr0 = arg0.__destroy_into_raw();
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+ wasm.__wbg_set_comp_main(this.__wbg_ptr, ptr0);
447
+ }
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+ /**
449
+ * @returns {Fleet | undefined}
450
+ */
451
+ get escort() {
452
+ const ret = wasm.__wbg_get_comp_escort(this.__wbg_ptr);
453
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
454
+ }
455
+ /**
456
+ * @param {Fleet | null} [arg0]
457
+ */
458
+ set escort(arg0) {
459
+ let ptr0 = 0;
460
+ if (!isLikeNone(arg0)) {
461
+ _assertClass(arg0, Fleet);
462
+ ptr0 = arg0.__destroy_into_raw();
463
+ }
464
+ wasm.__wbg_set_comp_escort(this.__wbg_ptr, ptr0);
465
+ }
466
+ /**
467
+ * @returns {Fleet | undefined}
468
+ */
469
+ get route_sup() {
470
+ const ret = wasm.__wbg_get_comp_route_sup(this.__wbg_ptr);
471
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
472
+ }
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+ /**
474
+ * @param {Fleet | null} [arg0]
475
+ */
476
+ set route_sup(arg0) {
477
+ let ptr0 = 0;
478
+ if (!isLikeNone(arg0)) {
479
+ _assertClass(arg0, Fleet);
480
+ ptr0 = arg0.__destroy_into_raw();
481
+ }
482
+ wasm.__wbg_set_comp_route_sup(this.__wbg_ptr, ptr0);
483
+ }
484
+ /**
485
+ * @returns {Fleet | undefined}
486
+ */
487
+ get boss_sup() {
488
+ const ret = wasm.__wbg_get_comp_boss_sup(this.__wbg_ptr);
489
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
490
+ }
491
+ /**
492
+ * @param {Fleet | null} [arg0]
493
+ */
494
+ set boss_sup(arg0) {
495
+ let ptr0 = 0;
496
+ if (!isLikeNone(arg0)) {
497
+ _assertClass(arg0, Fleet);
498
+ ptr0 = arg0.__destroy_into_raw();
499
+ }
500
+ wasm.__wbg_set_comp_boss_sup(this.__wbg_ptr, ptr0);
501
+ }
502
+ /**
503
+ * @returns {Side}
504
+ */
505
+ side() {
506
+ const ret = wasm.comp_side(this.__wbg_ptr);
507
+ return ret;
508
+ }
509
+ /**
510
+ * @returns {boolean}
511
+ */
512
+ is_combined() {
513
+ const ret = wasm.comp_is_combined(this.__wbg_ptr);
514
+ return ret !== 0;
515
+ }
516
+ /**
517
+ * @returns {boolean}
518
+ */
519
+ is_player() {
520
+ const ret = wasm.comp_is_player(this.__wbg_ptr);
521
+ return ret !== 0;
522
+ }
523
+ /**
524
+ * @returns {boolean}
525
+ */
526
+ is_enemy() {
527
+ const ret = wasm.comp_is_enemy(this.__wbg_ptr);
528
+ return ret !== 0;
529
+ }
530
+ /**
531
+ * @param {string} id
532
+ * @returns {boolean}
533
+ */
534
+ has_ship_eid(id) {
535
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
536
+ const len0 = WASM_VECTOR_LEN;
537
+ const ret = wasm.comp_has_ship_eid(this.__wbg_ptr, ptr0, len0);
538
+ return ret !== 0;
539
+ }
540
+ /**
541
+ * @returns {string | undefined}
542
+ */
543
+ first_ship_id() {
544
+ const ret = wasm.comp_first_ship_id(this.__wbg_ptr);
545
+ let v1;
546
+ if (ret[0] !== 0) {
547
+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
548
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
549
+ }
550
+ return v1;
551
+ }
552
+ /**
553
+ * @returns {boolean}
554
+ */
555
+ has_route_sup() {
556
+ const ret = wasm.comp_has_route_sup(this.__wbg_ptr);
557
+ return ret !== 0;
558
+ }
559
+ /**
560
+ * @returns {CompMeta}
561
+ */
562
+ meta() {
563
+ const ret = wasm.comp_meta(this.__wbg_ptr);
564
+ return ret;
565
+ }
566
+ /**
567
+ * @param {FleetType} ft
568
+ * @returns {string | undefined}
569
+ */
570
+ get_fleet_id(ft) {
571
+ const ret = wasm.comp_get_fleet_id(this.__wbg_ptr, ft);
572
+ let v1;
573
+ if (ret[0] !== 0) {
574
+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
575
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
576
+ }
577
+ return v1;
578
+ }
579
+ /**
580
+ * @param {FleetType} ft
581
+ * @param {ShipKey} key
582
+ * @returns {Ship | undefined}
583
+ */
584
+ get_ship_with_clone(ft, key) {
585
+ const ret = wasm.comp_get_ship_with_clone(this.__wbg_ptr, ft, key);
586
+ return ret === 0 ? undefined : Ship.__wrap(ret);
587
+ }
588
+ /**
589
+ * @param {FleetType} ft
590
+ * @param {ShipKey} key
591
+ * @returns {string | undefined}
592
+ */
593
+ get_ship_entity_id(ft, key) {
594
+ const ret = wasm.comp_get_ship_entity_id(this.__wbg_ptr, ft, key);
595
+ let v1;
596
+ if (ret[0] !== 0) {
597
+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
598
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
599
+ }
600
+ return v1;
601
+ }
602
+ /**
603
+ * @param {string} id
604
+ * @returns {Ship | undefined}
605
+ */
606
+ get_ship_by_eid_with_clone(id) {
607
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
608
+ const len0 = WASM_VECTOR_LEN;
609
+ const ret = wasm.comp_get_ship_by_eid_with_clone(this.__wbg_ptr, ptr0, len0);
610
+ return ret === 0 ? undefined : Ship.__wrap(ret);
611
+ }
612
+ /**
613
+ * @returns {Formation}
614
+ */
615
+ default_formation() {
616
+ const ret = wasm.comp_default_formation(this.__wbg_ptr);
617
+ return ret;
618
+ }
619
+ /**
620
+ * 艦隊防空値
621
+ * @param {number} formation_mod
622
+ * @returns {number}
623
+ */
624
+ adjusted_anti_air(formation_mod) {
625
+ const ret = wasm.comp_adjusted_anti_air(this.__wbg_ptr, formation_mod);
626
+ return ret;
627
+ }
628
+ /**
629
+ * 制空値
630
+ * @param {boolean} escort_participates
631
+ * @param {AirWaveType} air_type
632
+ * @returns {number | undefined}
633
+ */
634
+ fighter_power(escort_participates, air_type) {
635
+ const ret = wasm.comp_fighter_power(this.__wbg_ptr, escort_participates, air_type);
636
+ return ret === 0x100000001 ? undefined : ret;
637
+ }
638
+ /**
639
+ * マップ索敵
640
+ * @param {number} node_divaricated_factor
641
+ * @returns {number | undefined}
642
+ */
643
+ elos(node_divaricated_factor) {
644
+ const ret = wasm.comp_elos(this.__wbg_ptr, node_divaricated_factor);
645
+ return ret[0] === 0 ? undefined : ret[1];
646
+ }
647
+ /**
648
+ * 輸送物資量(TP)
649
+ * @returns {number}
650
+ */
651
+ transport_point() {
652
+ const ret = wasm.comp_transport_point(this.__wbg_ptr);
653
+ return ret;
654
+ }
655
+ /**
656
+ * @param {Ship} ship
657
+ * @param {Formation | null} [formation]
658
+ * @returns {ShipConditions}
659
+ */
660
+ get_ship_conditions(ship, formation) {
661
+ _assertClass(ship, Ship);
662
+ const ret = wasm.comp_get_ship_conditions(this.__wbg_ptr, ship.__wbg_ptr, isLikeNone(formation) ? 0 : addToExternrefTable0(formation));
663
+ return ret;
664
+ }
665
+ /**
666
+ * @param {FleetType} fleet_type
667
+ * @returns {number | undefined}
668
+ */
669
+ fleet_los_mod(fleet_type) {
670
+ const ret = wasm.comp_fleet_los_mod(this.__wbg_ptr, fleet_type);
671
+ return ret[0] === 0 ? undefined : ret[1];
672
+ }
673
+ /**
674
+ * @returns {number}
675
+ */
676
+ balloons() {
677
+ const ret = wasm.comp_balloons(this.__wbg_ptr);
678
+ return ret >>> 0;
679
+ }
680
+ }
681
+
682
+ const FhCoreFinalization = (typeof FinalizationRegistry === 'undefined')
683
+ ? { register: () => {}, unregister: () => {} }
684
+ : new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr >>> 0, 1));
685
+
686
+ export class FhCore {
687
+
688
+ __destroy_into_raw() {
689
+ const ptr = this.__wbg_ptr;
690
+ this.__wbg_ptr = 0;
691
+ FhCoreFinalization.unregister(this);
692
+ return ptr;
693
+ }
694
+
695
+ free() {
696
+ const ptr = this.__destroy_into_raw();
697
+ wasm.__wbg_fhcore_free(ptr, 0);
698
+ }
699
+ /**
700
+ * @param {MasterData} js_master
701
+ */
702
+ constructor(js_master) {
703
+ const ret = wasm.fhcore_new(js_master);
704
+ if (ret[2]) {
705
+ throw takeFromExternrefTable0(ret[1]);
706
+ }
707
+ this.__wbg_ptr = ret[0] >>> 0;
708
+ FhCoreFinalization.register(this, this.__wbg_ptr, this);
709
+ return this;
710
+ }
711
+ /**
712
+ * @param {GearState | null} [input]
713
+ * @returns {Gear | undefined}
714
+ */
715
+ create_gear(input) {
716
+ const ret = wasm.fhcore_create_gear(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
717
+ return ret === 0 ? undefined : Gear.__wrap(ret);
718
+ }
719
+ /**
720
+ * @param {ShipState | null} [input]
721
+ * @returns {Ship | undefined}
722
+ */
723
+ create_ship(input) {
724
+ const ret = wasm.fhcore_create_ship(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
725
+ return ret === 0 ? undefined : Ship.__wrap(ret);
726
+ }
727
+ /**
728
+ * @param {AirSquadronState | null} [input]
729
+ * @returns {AirSquadron}
730
+ */
731
+ create_air_squadron(input) {
732
+ const ret = wasm.fhcore_create_air_squadron(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
733
+ return AirSquadron.__wrap(ret);
734
+ }
735
+ /**
736
+ * @param {FleetState | null} [input]
737
+ * @returns {Fleet}
738
+ */
739
+ create_fleet(input) {
740
+ const ret = wasm.fhcore_create_fleet(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
741
+ return Fleet.__wrap(ret);
742
+ }
743
+ /**
744
+ * @param {OrgState | null} [input]
745
+ * @returns {Org | undefined}
746
+ */
747
+ create_org(input) {
748
+ const ret = wasm.fhcore_create_org(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
749
+ return ret === 0 ? undefined : Org.__wrap(ret);
750
+ }
751
+ /**
752
+ * @param {number} ship_id
753
+ * @returns {ShipState | undefined}
754
+ */
755
+ create_ship_state_by_id(ship_id) {
756
+ const ret = wasm.fhcore_create_ship_state_by_id(this.__wbg_ptr, ship_id);
757
+ return ret;
758
+ }
759
+ /**
760
+ * @param {number} ship_id
761
+ * @returns {Ship | undefined}
762
+ */
763
+ create_ship_by_id(ship_id) {
764
+ const ret = wasm.fhcore_create_ship_by_id(this.__wbg_ptr, ship_id);
765
+ return ret === 0 ? undefined : Ship.__wrap(ret);
766
+ }
767
+ /**
768
+ * @returns {Ship[]}
769
+ */
770
+ create_all_ships() {
771
+ const ret = wasm.fhcore_create_all_ships(this.__wbg_ptr);
772
+ return ret;
773
+ }
774
+ /**
775
+ * @param {Uint16Array} main
776
+ * @param {Uint16Array | null} [escort]
777
+ * @returns {Comp}
778
+ */
779
+ create_comp_by_map_enemy(main, escort) {
780
+ const ptr0 = passArray16ToWasm0(main, wasm.__wbindgen_malloc);
781
+ const len0 = WASM_VECTOR_LEN;
782
+ var ptr1 = isLikeNone(escort) ? 0 : passArray16ToWasm0(escort, wasm.__wbindgen_malloc);
783
+ var len1 = WASM_VECTOR_LEN;
784
+ const ret = wasm.fhcore_create_comp_by_map_enemy(this.__wbg_ptr, ptr0, len0, ptr1, len1);
785
+ return Comp.__wrap(ret);
786
+ }
787
+ /**
788
+ * @returns {Ship}
789
+ */
790
+ create_default_ship() {
791
+ const ret = wasm.fhcore_create_default_ship(this.__wbg_ptr);
792
+ return Ship.__wrap(ret);
793
+ }
794
+ /**
795
+ * @returns {Analyzer}
796
+ */
797
+ create_analyzer() {
798
+ const ret = wasm.fhcore_create_analyzer(this.__wbg_ptr);
799
+ return Analyzer.__wrap(ret);
800
+ }
801
+ }
802
+
803
+ const FleetFinalization = (typeof FinalizationRegistry === 'undefined')
804
+ ? { register: () => {}, unregister: () => {} }
805
+ : new FinalizationRegistry(ptr => wasm.__wbg_fleet_free(ptr >>> 0, 1));
806
+
807
+ export class Fleet {
808
+
809
+ static __wrap(ptr) {
810
+ ptr = ptr >>> 0;
811
+ const obj = Object.create(Fleet.prototype);
812
+ obj.__wbg_ptr = ptr;
813
+ FleetFinalization.register(obj, obj.__wbg_ptr, obj);
814
+ return obj;
815
+ }
816
+
817
+ __destroy_into_raw() {
818
+ const ptr = this.__wbg_ptr;
819
+ this.__wbg_ptr = 0;
820
+ FleetFinalization.unregister(this);
821
+ return ptr;
822
+ }
823
+
824
+ free() {
825
+ const ptr = this.__destroy_into_raw();
826
+ wasm.__wbg_fleet_free(ptr, 0);
827
+ }
828
+ /**
829
+ * @returns {string}
830
+ */
831
+ get id() {
832
+ let deferred1_0;
833
+ let deferred1_1;
834
+ try {
835
+ const ret = wasm.__wbg_get_fleet_id(this.__wbg_ptr);
836
+ deferred1_0 = ret[0];
837
+ deferred1_1 = ret[1];
838
+ return getStringFromWasm0(ret[0], ret[1]);
839
+ } finally {
840
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
841
+ }
842
+ }
843
+ /**
844
+ * @param {string} arg0
845
+ */
846
+ set id(arg0) {
847
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
848
+ const len0 = WASM_VECTOR_LEN;
849
+ wasm.__wbg_set_fleet_id(this.__wbg_ptr, ptr0, len0);
850
+ }
851
+ /**
852
+ * @returns {bigint}
853
+ */
854
+ get hash() {
855
+ const ret = wasm.__wbg_get_fleet_hash(this.__wbg_ptr);
856
+ return BigInt.asUintN(64, ret);
857
+ }
858
+ /**
859
+ * @returns {number}
860
+ */
861
+ get len() {
862
+ const ret = wasm.__wbg_get_fleet_len(this.__wbg_ptr);
863
+ return ret >>> 0;
864
+ }
865
+ /**
866
+ * @returns {FleetMeta}
867
+ */
868
+ meta() {
869
+ const ret = wasm.fleet_meta(this.__wbg_ptr);
870
+ return ret;
871
+ }
872
+ /**
873
+ * @returns {string[]}
874
+ */
875
+ ship_keys() {
876
+ const ret = wasm.fleet_ship_keys(this.__wbg_ptr);
877
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
878
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
879
+ return v1;
880
+ }
881
+ /**
882
+ * @returns {string[]}
883
+ */
884
+ ship_ids() {
885
+ const ret = wasm.fleet_ship_ids(this.__wbg_ptr);
886
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
887
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
888
+ return v1;
889
+ }
890
+ /**
891
+ * @returns {string[]}
892
+ */
893
+ get_gear_ids_by_improvable() {
894
+ const ret = wasm.fleet_get_gear_ids_by_improvable(this.__wbg_ptr);
895
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
896
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
897
+ return v1;
898
+ }
899
+ /**
900
+ * @returns {string[]}
901
+ */
902
+ get_gear_ids_by_proficiency() {
903
+ const ret = wasm.fleet_get_gear_ids_by_proficiency(this.__wbg_ptr);
904
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
905
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
906
+ return v1;
907
+ }
908
+ /**
909
+ * @param {string} id
910
+ * @param {DamageState} state
911
+ * @returns {number | undefined}
912
+ */
913
+ get_damage_bound(id, state) {
914
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
915
+ const len0 = WASM_VECTOR_LEN;
916
+ const ret = wasm.fleet_get_damage_bound(this.__wbg_ptr, ptr0, len0, state);
917
+ return ret === 0xFFFFFF ? undefined : ret;
918
+ }
919
+ /**
920
+ * @param {string} id
921
+ * @param {number} rate
922
+ * @param {boolean} ceil
923
+ * @returns {number | undefined}
924
+ */
925
+ get_remaining_fuel(id, rate, ceil) {
926
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
927
+ const len0 = WASM_VECTOR_LEN;
928
+ const ret = wasm.fleet_get_remaining_fuel(this.__wbg_ptr, ptr0, len0, rate, ceil);
929
+ return ret === 0xFFFFFF ? undefined : ret;
930
+ }
931
+ /**
932
+ * @param {string} id
933
+ * @param {number} rate
934
+ * @param {boolean} ceil
935
+ * @returns {number | undefined}
936
+ */
937
+ get_remaining_ammo(id, rate, ceil) {
938
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
939
+ const len0 = WASM_VECTOR_LEN;
940
+ const ret = wasm.fleet_get_remaining_ammo(this.__wbg_ptr, ptr0, len0, rate, ceil);
941
+ return ret === 0xFFFFFF ? undefined : ret;
942
+ }
943
+ /**
944
+ * @returns {number}
945
+ */
946
+ count_ships() {
947
+ const ret = wasm.fleet_count_ships(this.__wbg_ptr);
948
+ return ret >>> 0;
949
+ }
950
+ /**
951
+ * @param {ShipKey} key
952
+ * @returns {Ship | undefined}
953
+ */
954
+ get_ship(key) {
955
+ const ret = wasm.fleet_get_ship(this.__wbg_ptr, key);
956
+ return ret === 0 ? undefined : Ship.__wrap(ret);
957
+ }
958
+ /**
959
+ * @returns {number | undefined}
960
+ */
961
+ get fleet_los_mod() {
962
+ const ret = wasm.fleet_fleet_los_mod(this.__wbg_ptr);
963
+ return ret[0] === 0 ? undefined : ret[1];
964
+ }
965
+ /**
966
+ * @param {AirWaveType} air_type
967
+ * @returns {number | undefined}
968
+ */
969
+ fighter_power(air_type) {
970
+ const ret = wasm.fleet_fighter_power(this.__wbg_ptr, air_type);
971
+ return ret === 0x100000001 ? undefined : ret;
972
+ }
973
+ /**
974
+ * マップ索敵
975
+ * @param {number} hq_level
976
+ * @param {number} node_divaricated_factor
977
+ * @returns {number | undefined}
978
+ */
979
+ elos(hq_level, node_divaricated_factor) {
980
+ const ret = wasm.fleet_elos(this.__wbg_ptr, hq_level, node_divaricated_factor);
981
+ return ret[0] === 0 ? undefined : ret[1];
982
+ }
983
+ /**
984
+ * 航空索敵スコア
985
+ * @returns {number | undefined}
986
+ */
987
+ aviation_detection_score() {
988
+ const ret = wasm.fleet_aviation_detection_score(this.__wbg_ptr);
989
+ return ret[0] === 0 ? undefined : ret[1];
990
+ }
991
+ /**
992
+ * 遠征ボーナス
993
+ * @returns {number}
994
+ */
995
+ expedition_bonus() {
996
+ const ret = wasm.fleet_expedition_bonus(this.__wbg_ptr);
997
+ return ret;
998
+ }
999
+ /**
1000
+ * @param {string} key
1001
+ * @returns {number | undefined}
1002
+ */
1003
+ sum_ship_stat_by(key) {
1004
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1005
+ const len0 = WASM_VECTOR_LEN;
1006
+ const ret = wasm.fleet_sum_ship_stat_by(this.__wbg_ptr, ptr0, len0);
1007
+ return ret[0] === 0 ? undefined : ret[1];
1008
+ }
1009
+ reset_battle_state() {
1010
+ wasm.fleet_reset_battle_state(this.__wbg_ptr);
1011
+ }
1012
+ }
1013
+
1014
+ const GearFinalization = (typeof FinalizationRegistry === 'undefined')
1015
+ ? { register: () => {}, unregister: () => {} }
1016
+ : new FinalizationRegistry(ptr => wasm.__wbg_gear_free(ptr >>> 0, 1));
1017
+
1018
+ export class Gear {
1019
+
1020
+ static __wrap(ptr) {
1021
+ ptr = ptr >>> 0;
1022
+ const obj = Object.create(Gear.prototype);
1023
+ obj.__wbg_ptr = ptr;
1024
+ GearFinalization.register(obj, obj.__wbg_ptr, obj);
1025
+ return obj;
1026
+ }
1027
+
1028
+ __destroy_into_raw() {
1029
+ const ptr = this.__wbg_ptr;
1030
+ this.__wbg_ptr = 0;
1031
+ GearFinalization.unregister(this);
1032
+ return ptr;
1033
+ }
1034
+
1035
+ free() {
1036
+ const ptr = this.__destroy_into_raw();
1037
+ wasm.__wbg_gear_free(ptr, 0);
1038
+ }
1039
+ /**
1040
+ * @returns {string}
1041
+ */
1042
+ get id() {
1043
+ let deferred1_0;
1044
+ let deferred1_1;
1045
+ try {
1046
+ const ret = wasm.__wbg_get_gear_id(this.__wbg_ptr);
1047
+ deferred1_0 = ret[0];
1048
+ deferred1_1 = ret[1];
1049
+ return getStringFromWasm0(ret[0], ret[1]);
1050
+ } finally {
1051
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1052
+ }
1053
+ }
1054
+ /**
1055
+ * @param {string} arg0
1056
+ */
1057
+ set id(arg0) {
1058
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1059
+ const len0 = WASM_VECTOR_LEN;
1060
+ wasm.__wbg_set_gear_id(this.__wbg_ptr, ptr0, len0);
1061
+ }
1062
+ /**
1063
+ * @returns {bigint}
1064
+ */
1065
+ get hash() {
1066
+ const ret = wasm.__wbg_get_gear_hash(this.__wbg_ptr);
1067
+ return BigInt.asUintN(64, ret);
1068
+ }
1069
+ /**
1070
+ * @returns {number}
1071
+ */
1072
+ get gear_id() {
1073
+ const ret = wasm.__wbg_get_gear_gear_id(this.__wbg_ptr);
1074
+ return ret;
1075
+ }
1076
+ /**
1077
+ * @returns {number}
1078
+ */
1079
+ get stars() {
1080
+ const ret = wasm.__wbg_get_gear_stars(this.__wbg_ptr);
1081
+ return ret;
1082
+ }
1083
+ /**
1084
+ * @returns {number}
1085
+ */
1086
+ get exp() {
1087
+ const ret = wasm.__wbg_get_gear_exp(this.__wbg_ptr);
1088
+ return ret;
1089
+ }
1090
+ /**
1091
+ * @returns {number}
1092
+ */
1093
+ get default_exp() {
1094
+ const ret = wasm.__wbg_get_gear_default_exp(this.__wbg_ptr);
1095
+ return ret;
1096
+ }
1097
+ /**
1098
+ * @returns {string}
1099
+ */
1100
+ get name() {
1101
+ let deferred1_0;
1102
+ let deferred1_1;
1103
+ try {
1104
+ const ret = wasm.__wbg_get_gear_name(this.__wbg_ptr);
1105
+ deferred1_0 = ret[0];
1106
+ deferred1_1 = ret[1];
1107
+ return getStringFromWasm0(ret[0], ret[1]);
1108
+ } finally {
1109
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1110
+ }
1111
+ }
1112
+ /**
1113
+ * @param {string} arg0
1114
+ */
1115
+ set name(arg0) {
1116
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1117
+ const len0 = WASM_VECTOR_LEN;
1118
+ wasm.__wbg_set_gear_name(this.__wbg_ptr, ptr0, len0);
1119
+ }
1120
+ /**
1121
+ * @returns {Uint8Array}
1122
+ */
1123
+ get types() {
1124
+ const ret = wasm.__wbg_get_gear_types(this.__wbg_ptr);
1125
+ var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
1126
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
1127
+ return v1;
1128
+ }
1129
+ /**
1130
+ * @param {Uint8Array} arg0
1131
+ */
1132
+ set types(arg0) {
1133
+ const ptr0 = passArray8ToWasm0(arg0, wasm.__wbindgen_malloc);
1134
+ const len0 = WASM_VECTOR_LEN;
1135
+ wasm.__wbg_set_gear_types(this.__wbg_ptr, ptr0, len0);
1136
+ }
1137
+ /**
1138
+ * @returns {GearType}
1139
+ */
1140
+ get gear_type() {
1141
+ const ret = wasm.__wbg_get_gear_gear_type(this.__wbg_ptr);
1142
+ return ret;
1143
+ }
1144
+ /**
1145
+ * @returns {number}
1146
+ */
1147
+ get max_hp() {
1148
+ const ret = wasm.__wbg_get_gear_max_hp(this.__wbg_ptr);
1149
+ return ret;
1150
+ }
1151
+ /**
1152
+ * @returns {number}
1153
+ */
1154
+ get firepower() {
1155
+ const ret = wasm.__wbg_get_gear_firepower(this.__wbg_ptr);
1156
+ return ret;
1157
+ }
1158
+ /**
1159
+ * @returns {number}
1160
+ */
1161
+ get armor() {
1162
+ const ret = wasm.__wbg_get_gear_armor(this.__wbg_ptr);
1163
+ return ret;
1164
+ }
1165
+ /**
1166
+ * @returns {number}
1167
+ */
1168
+ get torpedo() {
1169
+ const ret = wasm.__wbg_get_gear_torpedo(this.__wbg_ptr);
1170
+ return ret;
1171
+ }
1172
+ /**
1173
+ * @returns {number}
1174
+ */
1175
+ get anti_air() {
1176
+ const ret = wasm.__wbg_get_gear_anti_air(this.__wbg_ptr);
1177
+ return ret;
1178
+ }
1179
+ /**
1180
+ * @returns {number}
1181
+ */
1182
+ get speed() {
1183
+ const ret = wasm.__wbg_get_gear_speed(this.__wbg_ptr);
1184
+ return ret;
1185
+ }
1186
+ /**
1187
+ * @returns {number}
1188
+ */
1189
+ get bombing() {
1190
+ const ret = wasm.__wbg_get_gear_bombing(this.__wbg_ptr);
1191
+ return ret;
1192
+ }
1193
+ /**
1194
+ * @returns {number}
1195
+ */
1196
+ get asw() {
1197
+ const ret = wasm.__wbg_get_gear_asw(this.__wbg_ptr);
1198
+ return ret;
1199
+ }
1200
+ /**
1201
+ * @returns {number}
1202
+ */
1203
+ get los() {
1204
+ const ret = wasm.__wbg_get_gear_los(this.__wbg_ptr);
1205
+ return ret;
1206
+ }
1207
+ /**
1208
+ * @returns {number}
1209
+ */
1210
+ get luck() {
1211
+ const ret = wasm.__wbg_get_gear_luck(this.__wbg_ptr);
1212
+ return ret;
1213
+ }
1214
+ /**
1215
+ * @returns {number}
1216
+ */
1217
+ get accuracy() {
1218
+ const ret = wasm.__wbg_get_gear_accuracy(this.__wbg_ptr);
1219
+ return ret;
1220
+ }
1221
+ /**
1222
+ * @returns {number}
1223
+ */
1224
+ get evasion() {
1225
+ const ret = wasm.__wbg_get_gear_evasion(this.__wbg_ptr);
1226
+ return ret;
1227
+ }
1228
+ /**
1229
+ * @returns {number}
1230
+ */
1231
+ get range() {
1232
+ const ret = wasm.__wbg_get_gear_range(this.__wbg_ptr);
1233
+ return ret;
1234
+ }
1235
+ /**
1236
+ * @returns {number}
1237
+ */
1238
+ get radius() {
1239
+ const ret = wasm.__wbg_get_gear_radius(this.__wbg_ptr);
1240
+ return ret;
1241
+ }
1242
+ /**
1243
+ * @returns {number}
1244
+ */
1245
+ get cost() {
1246
+ const ret = wasm.__wbg_get_gear_cost(this.__wbg_ptr);
1247
+ return ret;
1248
+ }
1249
+ /**
1250
+ * @returns {boolean}
1251
+ */
1252
+ get improvable() {
1253
+ const ret = wasm.__wbg_get_gear_improvable(this.__wbg_ptr);
1254
+ return ret !== 0;
1255
+ }
1256
+ /**
1257
+ * @returns {number}
1258
+ */
1259
+ get ship_anti_air_resist() {
1260
+ const ret = wasm.__wbg_get_gear_ship_anti_air_resist(this.__wbg_ptr);
1261
+ return ret;
1262
+ }
1263
+ /**
1264
+ * @returns {number}
1265
+ */
1266
+ get fleet_anti_air_resist() {
1267
+ const ret = wasm.__wbg_get_gear_fleet_anti_air_resist(this.__wbg_ptr);
1268
+ return ret;
1269
+ }
1270
+ /**
1271
+ * @returns {Gear}
1272
+ */
1273
+ static default() {
1274
+ const ret = wasm.gear_default();
1275
+ return Gear.__wrap(ret);
1276
+ }
1277
+ /**
1278
+ * @returns {number}
1279
+ */
1280
+ get gear_type_id() {
1281
+ const ret = wasm.gear_gear_type_id(this.__wbg_ptr);
1282
+ return ret;
1283
+ }
1284
+ /**
1285
+ * @returns {number}
1286
+ */
1287
+ get special_type() {
1288
+ const ret = wasm.gear_special_type(this.__wbg_ptr);
1289
+ return ret;
1290
+ }
1291
+ /**
1292
+ * @returns {number}
1293
+ */
1294
+ get icon_id() {
1295
+ const ret = wasm.gear_icon_id(this.__wbg_ptr);
1296
+ return ret;
1297
+ }
1298
+ /**
1299
+ * @param {GearAttr} attr
1300
+ * @returns {boolean}
1301
+ */
1302
+ has_attr(attr) {
1303
+ const ret = wasm.gear_has_attr(this.__wbg_ptr, attr);
1304
+ return ret !== 0;
1305
+ }
1306
+ /**
1307
+ * @returns {GearCategory}
1308
+ */
1309
+ category() {
1310
+ const ret = wasm.gear_category(this.__wbg_ptr);
1311
+ return ret;
1312
+ }
1313
+ /**
1314
+ * @returns {number}
1315
+ */
1316
+ get ace() {
1317
+ const ret = wasm.gear_ace(this.__wbg_ptr);
1318
+ return ret;
1319
+ }
1320
+ /**
1321
+ * @returns {number}
1322
+ */
1323
+ get anti_bomber() {
1324
+ const ret = wasm.gear_anti_bomber(this.__wbg_ptr);
1325
+ return ret;
1326
+ }
1327
+ /**
1328
+ * @returns {number}
1329
+ */
1330
+ get interception() {
1331
+ const ret = wasm.gear_interception(this.__wbg_ptr);
1332
+ return ret;
1333
+ }
1334
+ /**
1335
+ * @returns {boolean}
1336
+ */
1337
+ is_high_angle_mount() {
1338
+ const ret = wasm.gear_is_high_angle_mount(this.__wbg_ptr);
1339
+ return ret !== 0;
1340
+ }
1341
+ /**
1342
+ * @returns {boolean}
1343
+ */
1344
+ is_carrier_shelling_plane() {
1345
+ const ret = wasm.gear_is_carrier_shelling_plane(this.__wbg_ptr);
1346
+ return ret !== 0;
1347
+ }
1348
+ /**
1349
+ * @returns {boolean}
1350
+ */
1351
+ is_hayabusa_20th_squadron() {
1352
+ const ret = wasm.gear_is_hayabusa_20th_squadron(this.__wbg_ptr);
1353
+ return ret !== 0;
1354
+ }
1355
+ /**
1356
+ * @returns {boolean}
1357
+ */
1358
+ has_proficiency() {
1359
+ const ret = wasm.gear_has_proficiency(this.__wbg_ptr);
1360
+ return ret !== 0;
1361
+ }
1362
+ /**
1363
+ * @returns {boolean}
1364
+ */
1365
+ max_exp_eq_120() {
1366
+ const ret = wasm.gear_max_exp_eq_120(this.__wbg_ptr);
1367
+ return ret !== 0;
1368
+ }
1369
+ /**
1370
+ * @param {number} slot_size
1371
+ * @returns {number}
1372
+ */
1373
+ calc_fighter_power(slot_size) {
1374
+ const ret = wasm.gear_calc_fighter_power(this.__wbg_ptr, slot_size);
1375
+ return ret;
1376
+ }
1377
+ /**
1378
+ * @param {number} slot_size
1379
+ * @returns {number}
1380
+ */
1381
+ calc_interception_power(slot_size) {
1382
+ const ret = wasm.gear_calc_interception_power(this.__wbg_ptr, slot_size);
1383
+ return ret;
1384
+ }
1385
+ /**
1386
+ * @returns {number}
1387
+ */
1388
+ fleet_anti_air_mod() {
1389
+ const ret = wasm.gear_fleet_anti_air_mod(this.__wbg_ptr);
1390
+ return ret;
1391
+ }
1392
+ /**
1393
+ * @returns {number}
1394
+ */
1395
+ ship_anti_air_mod() {
1396
+ const ret = wasm.gear_ship_anti_air_mod(this.__wbg_ptr);
1397
+ return ret;
1398
+ }
1399
+ /**
1400
+ * @param {number} slot_size
1401
+ * @returns {number}
1402
+ */
1403
+ calc_contact_trigger_factor(slot_size) {
1404
+ const ret = wasm.gear_calc_contact_trigger_factor(this.__wbg_ptr, slot_size);
1405
+ return ret;
1406
+ }
1407
+ /**
1408
+ * @param {AirStateRank} rank
1409
+ * @returns {number}
1410
+ */
1411
+ contact_selection_rate(rank) {
1412
+ const ret = wasm.gear_contact_selection_rate(this.__wbg_ptr, rank);
1413
+ return ret;
1414
+ }
1415
+ /**
1416
+ * @param {number} level
1417
+ * @returns {number}
1418
+ */
1419
+ night_contact_rate(level) {
1420
+ const ret = wasm.gear_night_contact_rate(this.__wbg_ptr, level);
1421
+ return ret;
1422
+ }
1423
+ /**
1424
+ * @returns {boolean}
1425
+ */
1426
+ is_night_attacker() {
1427
+ const ret = wasm.gear_is_night_attacker(this.__wbg_ptr);
1428
+ return ret !== 0;
1429
+ }
1430
+ /**
1431
+ * @returns {boolean}
1432
+ */
1433
+ is_night_fighter() {
1434
+ const ret = wasm.gear_is_night_fighter(this.__wbg_ptr);
1435
+ return ret !== 0;
1436
+ }
1437
+ /**
1438
+ * @returns {boolean}
1439
+ */
1440
+ is_night_plane() {
1441
+ const ret = wasm.gear_is_night_plane(this.__wbg_ptr);
1442
+ return ret !== 0;
1443
+ }
1444
+ /**
1445
+ * @param {number} slot_size
1446
+ * @param {boolean} anti_inst
1447
+ * @returns {number}
1448
+ */
1449
+ night_plane_power(slot_size, anti_inst) {
1450
+ const ret = wasm.gear_night_plane_power(this.__wbg_ptr, slot_size, anti_inst);
1451
+ return ret;
1452
+ }
1453
+ /**
1454
+ * @returns {number}
1455
+ */
1456
+ elos() {
1457
+ const ret = wasm.gear_elos(this.__wbg_ptr);
1458
+ return ret;
1459
+ }
1460
+ /**
1461
+ * @returns {boolean}
1462
+ */
1463
+ is_abyssal() {
1464
+ const ret = wasm.gear_is_abyssal(this.__wbg_ptr);
1465
+ return ret !== 0;
1466
+ }
1467
+ /**
1468
+ * @returns {boolean}
1469
+ */
1470
+ is_abyssal_cuttlefish_torpedo() {
1471
+ const ret = wasm.gear_is_abyssal_cuttlefish_torpedo(this.__wbg_ptr);
1472
+ return ret !== 0;
1473
+ }
1474
+ /**
1475
+ * @returns {boolean}
1476
+ */
1477
+ is_abyssal_patrolling_attack_hawk() {
1478
+ const ret = wasm.gear_is_abyssal_patrolling_attack_hawk(this.__wbg_ptr);
1479
+ return ret !== 0;
1480
+ }
1481
+ /**
1482
+ * @returns {number}
1483
+ */
1484
+ expedition_bonus() {
1485
+ const ret = wasm.gear_expedition_bonus(this.__wbg_ptr);
1486
+ return ret;
1487
+ }
1488
+ /**
1489
+ * @returns {boolean}
1490
+ */
1491
+ can_be_deployed_to_land_base() {
1492
+ const ret = wasm.gear_can_be_deployed_to_land_base(this.__wbg_ptr);
1493
+ return ret !== 0;
1494
+ }
1495
+ /**
1496
+ * @returns {boolean}
1497
+ */
1498
+ is_balloon() {
1499
+ const ret = wasm.gear_is_balloon(this.__wbg_ptr);
1500
+ return ret !== 0;
1501
+ }
1502
+ }
1503
+
1504
+ const OrgFinalization = (typeof FinalizationRegistry === 'undefined')
1505
+ ? { register: () => {}, unregister: () => {} }
1506
+ : new FinalizationRegistry(ptr => wasm.__wbg_org_free(ptr >>> 0, 1));
1507
+
1508
+ export class Org {
1509
+
1510
+ static __wrap(ptr) {
1511
+ ptr = ptr >>> 0;
1512
+ const obj = Object.create(Org.prototype);
1513
+ obj.__wbg_ptr = ptr;
1514
+ OrgFinalization.register(obj, obj.__wbg_ptr, obj);
1515
+ return obj;
1516
+ }
1517
+
1518
+ __destroy_into_raw() {
1519
+ const ptr = this.__wbg_ptr;
1520
+ this.__wbg_ptr = 0;
1521
+ OrgFinalization.unregister(this);
1522
+ return ptr;
1523
+ }
1524
+
1525
+ free() {
1526
+ const ptr = this.__destroy_into_raw();
1527
+ wasm.__wbg_org_free(ptr, 0);
1528
+ }
1529
+ /**
1530
+ * @returns {string}
1531
+ */
1532
+ get id() {
1533
+ let deferred1_0;
1534
+ let deferred1_1;
1535
+ try {
1536
+ const ret = wasm.__wbg_get_org_id(this.__wbg_ptr);
1537
+ deferred1_0 = ret[0];
1538
+ deferred1_1 = ret[1];
1539
+ return getStringFromWasm0(ret[0], ret[1]);
1540
+ } finally {
1541
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1542
+ }
1543
+ }
1544
+ /**
1545
+ * @param {string} arg0
1546
+ */
1547
+ set id(arg0) {
1548
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1549
+ const len0 = WASM_VECTOR_LEN;
1550
+ wasm.__wbg_set_org_id(this.__wbg_ptr, ptr0, len0);
1551
+ }
1552
+ /**
1553
+ * @returns {bigint}
1554
+ */
1555
+ get hash() {
1556
+ const ret = wasm.__wbg_get_org_hash(this.__wbg_ptr);
1557
+ return BigInt.asUintN(64, ret);
1558
+ }
1559
+ /**
1560
+ * @returns {number}
1561
+ */
1562
+ get hq_level() {
1563
+ const ret = wasm.__wbg_get_org_hq_level(this.__wbg_ptr);
1564
+ return ret;
1565
+ }
1566
+ /**
1567
+ * @returns {OrgType}
1568
+ */
1569
+ get org_type() {
1570
+ const ret = wasm.__wbg_get_org_org_type(this.__wbg_ptr);
1571
+ return ret;
1572
+ }
1573
+ /**
1574
+ * @returns {FleetKey}
1575
+ */
1576
+ get sortie() {
1577
+ const ret = wasm.__wbg_get_org_sortie(this.__wbg_ptr);
1578
+ return ret;
1579
+ }
1580
+ /**
1581
+ * @returns {FleetKey | undefined}
1582
+ */
1583
+ get route_sup() {
1584
+ const ret = wasm.__wbg_get_org_route_sup(this.__wbg_ptr);
1585
+ return ret;
1586
+ }
1587
+ /**
1588
+ * @returns {FleetKey | undefined}
1589
+ */
1590
+ get boss_sup() {
1591
+ const ret = wasm.__wbg_get_org_boss_sup(this.__wbg_ptr);
1592
+ return ret;
1593
+ }
1594
+ /**
1595
+ * @returns {string | undefined}
1596
+ */
1597
+ first_ship_id() {
1598
+ const ret = wasm.org_first_ship_id(this.__wbg_ptr);
1599
+ let v1;
1600
+ if (ret[0] !== 0) {
1601
+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
1602
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
1603
+ }
1604
+ return v1;
1605
+ }
1606
+ /**
1607
+ * @param {FleetKey} fleet_key
1608
+ * @param {ShipKey} ship_key
1609
+ * @returns {number | undefined}
1610
+ */
1611
+ get_ship_mid(fleet_key, ship_key) {
1612
+ const ret = wasm.org_get_ship_mid(this.__wbg_ptr, fleet_key, ship_key);
1613
+ return ret === 0xFFFFFF ? undefined : ret;
1614
+ }
1615
+ /**
1616
+ * @param {FleetKey} fleet_key
1617
+ * @param {ShipKey} ship_key
1618
+ * @returns {string | undefined}
1619
+ */
1620
+ get_ship_eid(fleet_key, ship_key) {
1621
+ const ret = wasm.org_get_ship_eid(this.__wbg_ptr, fleet_key, ship_key);
1622
+ let v1;
1623
+ if (ret[0] !== 0) {
1624
+ v1 = getStringFromWasm0(ret[0], ret[1]).slice();
1625
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
1626
+ }
1627
+ return v1;
1628
+ }
1629
+ /**
1630
+ * @param {FleetKey} key
1631
+ * @returns {string}
1632
+ */
1633
+ get_fleet_id(key) {
1634
+ let deferred1_0;
1635
+ let deferred1_1;
1636
+ try {
1637
+ const ret = wasm.org_get_fleet_id(this.__wbg_ptr, key);
1638
+ deferred1_0 = ret[0];
1639
+ deferred1_1 = ret[1];
1640
+ return getStringFromWasm0(ret[0], ret[1]);
1641
+ } finally {
1642
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1643
+ }
1644
+ }
1645
+ /**
1646
+ * @returns {string[]}
1647
+ */
1648
+ air_squadron_ids() {
1649
+ const ret = wasm.org_air_squadron_ids(this.__wbg_ptr);
1650
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1651
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1652
+ return v1;
1653
+ }
1654
+ /**
1655
+ * @returns {Uint16Array}
1656
+ */
1657
+ main_ship_ids() {
1658
+ const ret = wasm.org_main_ship_ids(this.__wbg_ptr);
1659
+ var v1 = getArrayU16FromWasm0(ret[0], ret[1]).slice();
1660
+ wasm.__wbindgen_free(ret[0], ret[1] * 2, 2);
1661
+ return v1;
1662
+ }
1663
+ /**
1664
+ * @returns {Uint16Array}
1665
+ */
1666
+ escort_ship_ids() {
1667
+ const ret = wasm.org_escort_ship_ids(this.__wbg_ptr);
1668
+ var v1 = getArrayU16FromWasm0(ret[0], ret[1]).slice();
1669
+ wasm.__wbindgen_free(ret[0], ret[1] * 2, 2);
1670
+ return v1;
1671
+ }
1672
+ /**
1673
+ * @param {FleetKey} key
1674
+ * @returns {Fleet}
1675
+ */
1676
+ clone_fleet(key) {
1677
+ const ret = wasm.org_clone_fleet(this.__wbg_ptr, key);
1678
+ return Fleet.__wrap(ret);
1679
+ }
1680
+ /**
1681
+ * @param {FleetKey} fleet_key
1682
+ * @param {ShipKey} ship_key
1683
+ * @returns {Ship | undefined}
1684
+ */
1685
+ clone_ship(fleet_key, ship_key) {
1686
+ const ret = wasm.org_clone_ship(this.__wbg_ptr, fleet_key, ship_key);
1687
+ return ret === 0 ? undefined : Ship.__wrap(ret);
1688
+ }
1689
+ /**
1690
+ * @param {string} id
1691
+ * @returns {Ship | undefined}
1692
+ */
1693
+ get_ship_by_id(id) {
1694
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1695
+ const len0 = WASM_VECTOR_LEN;
1696
+ const ret = wasm.org_get_ship_by_id(this.__wbg_ptr, ptr0, len0);
1697
+ return ret === 0 ? undefined : Ship.__wrap(ret);
1698
+ }
1699
+ /**
1700
+ * @param {FleetKey} key
1701
+ * @returns {string[]}
1702
+ */
1703
+ ship_keys(key) {
1704
+ const ret = wasm.org_ship_keys(this.__wbg_ptr, key);
1705
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1706
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1707
+ return v1;
1708
+ }
1709
+ /**
1710
+ * @returns {Comp}
1711
+ */
1712
+ create_comp() {
1713
+ const ret = wasm.org_create_comp(this.__wbg_ptr);
1714
+ return Comp.__wrap(ret);
1715
+ }
1716
+ /**
1717
+ * @param {FleetKey} key
1718
+ * @returns {Comp}
1719
+ */
1720
+ create_comp_by_key(key) {
1721
+ const ret = wasm.org_create_comp_by_key(this.__wbg_ptr, key);
1722
+ return Comp.__wrap(ret);
1723
+ }
1724
+ /**
1725
+ * @param {string} key
1726
+ * @returns {AirSquadron}
1727
+ */
1728
+ get_air_squadron(key) {
1729
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1730
+ const len0 = WASM_VECTOR_LEN;
1731
+ const ret = wasm.org_get_air_squadron(this.__wbg_ptr, ptr0, len0);
1732
+ if (ret[2]) {
1733
+ throw takeFromExternrefTable0(ret[1]);
1734
+ }
1735
+ return AirSquadron.__wrap(ret[0]);
1736
+ }
1737
+ /**
1738
+ * @returns {string[]}
1739
+ */
1740
+ get_air_squadron_gear_ids_by_improvable() {
1741
+ const ret = wasm.org_get_air_squadron_gear_ids_by_improvable(this.__wbg_ptr);
1742
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1743
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1744
+ return v1;
1745
+ }
1746
+ /**
1747
+ * @returns {string[]}
1748
+ */
1749
+ get_air_squadron_gear_ids_by_proficiency() {
1750
+ const ret = wasm.org_get_air_squadron_gear_ids_by_proficiency(this.__wbg_ptr);
1751
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1752
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1753
+ return v1;
1754
+ }
1755
+ /**
1756
+ * @returns {Side}
1757
+ */
1758
+ side() {
1759
+ const ret = wasm.org_side(this.__wbg_ptr);
1760
+ return ret;
1761
+ }
1762
+ /**
1763
+ * @returns {boolean}
1764
+ */
1765
+ is_player() {
1766
+ const ret = wasm.org_is_player(this.__wbg_ptr);
1767
+ return ret !== 0;
1768
+ }
1769
+ /**
1770
+ * @returns {boolean}
1771
+ */
1772
+ is_enemy() {
1773
+ const ret = wasm.org_is_enemy(this.__wbg_ptr);
1774
+ return ret !== 0;
1775
+ }
1776
+ /**
1777
+ * @returns {boolean}
1778
+ */
1779
+ is_single() {
1780
+ const ret = wasm.org_is_single(this.__wbg_ptr);
1781
+ return ret !== 0;
1782
+ }
1783
+ /**
1784
+ * @returns {boolean}
1785
+ */
1786
+ is_combined() {
1787
+ const ret = wasm.org_is_combined(this.__wbg_ptr);
1788
+ return ret !== 0;
1789
+ }
1790
+ /**
1791
+ * 防空時の基地制空値
1792
+ * @returns {number}
1793
+ */
1794
+ interception_power() {
1795
+ const ret = wasm.org_interception_power(this.__wbg_ptr);
1796
+ return ret;
1797
+ }
1798
+ /**
1799
+ * 高高度迎撃時の基地制空値
1800
+ * @returns {number}
1801
+ */
1802
+ high_altitude_interception_power() {
1803
+ const ret = wasm.org_high_altitude_interception_power(this.__wbg_ptr);
1804
+ return ret;
1805
+ }
1806
+ /**
1807
+ * @param {string} id
1808
+ * @param {number} x
1809
+ * @param {number} y
1810
+ * @returns {MoveShipPayload | undefined}
1811
+ */
1812
+ create_move_ship_payload(id, x, y) {
1813
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1814
+ const len0 = WASM_VECTOR_LEN;
1815
+ const ret = wasm.org_create_move_ship_payload(this.__wbg_ptr, ptr0, len0, x, y);
1816
+ return ret;
1817
+ }
1818
+ /**
1819
+ * @param {FleetKey} key
1820
+ * @returns {FleetType | undefined}
1821
+ */
1822
+ get_fleet_type(key) {
1823
+ const ret = wasm.org_get_fleet_type(this.__wbg_ptr, key);
1824
+ return ret;
1825
+ }
1826
+ }
1827
+
1828
+ const ShipFinalization = (typeof FinalizationRegistry === 'undefined')
1829
+ ? { register: () => {}, unregister: () => {} }
1830
+ : new FinalizationRegistry(ptr => wasm.__wbg_ship_free(ptr >>> 0, 1));
1831
+
1832
+ export class Ship {
1833
+
1834
+ static __wrap(ptr) {
1835
+ ptr = ptr >>> 0;
1836
+ const obj = Object.create(Ship.prototype);
1837
+ obj.__wbg_ptr = ptr;
1838
+ ShipFinalization.register(obj, obj.__wbg_ptr, obj);
1839
+ return obj;
1840
+ }
1841
+
1842
+ __destroy_into_raw() {
1843
+ const ptr = this.__wbg_ptr;
1844
+ this.__wbg_ptr = 0;
1845
+ ShipFinalization.unregister(this);
1846
+ return ptr;
1847
+ }
1848
+
1849
+ free() {
1850
+ const ptr = this.__destroy_into_raw();
1851
+ wasm.__wbg_ship_free(ptr, 0);
1852
+ }
1853
+ /**
1854
+ * @returns {number | undefined}
1855
+ */
1856
+ state_day_gunfit_accuracy() {
1857
+ const ret = wasm.ship_state_day_gunfit_accuracy(this.__wbg_ptr);
1858
+ return ret[0] === 0 ? undefined : ret[1];
1859
+ }
1860
+ /**
1861
+ * @returns {number | undefined}
1862
+ */
1863
+ state_night_gunfit_accuracy() {
1864
+ const ret = wasm.ship_state_night_gunfit_accuracy(this.__wbg_ptr);
1865
+ return ret[0] === 0 ? undefined : ret[1];
1866
+ }
1867
+ /**
1868
+ * フィット砲補正
1869
+ * @param {boolean} is_night
1870
+ * @returns {number}
1871
+ */
1872
+ gunfit_accuracy(is_night) {
1873
+ const ret = wasm.ship_gunfit_accuracy(this.__wbg_ptr, is_night);
1874
+ return ret;
1875
+ }
1876
+ /**
1877
+ * @returns {string}
1878
+ */
1879
+ get id() {
1880
+ let deferred1_0;
1881
+ let deferred1_1;
1882
+ try {
1883
+ const ret = wasm.__wbg_get_ship_id(this.__wbg_ptr);
1884
+ deferred1_0 = ret[0];
1885
+ deferred1_1 = ret[1];
1886
+ return getStringFromWasm0(ret[0], ret[1]);
1887
+ } finally {
1888
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1889
+ }
1890
+ }
1891
+ /**
1892
+ * @param {string} arg0
1893
+ */
1894
+ set id(arg0) {
1895
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1896
+ const len0 = WASM_VECTOR_LEN;
1897
+ wasm.__wbg_set_ship_id(this.__wbg_ptr, ptr0, len0);
1898
+ }
1899
+ /**
1900
+ * @returns {bigint}
1901
+ */
1902
+ get hash() {
1903
+ const ret = wasm.__wbg_get_ship_hash(this.__wbg_ptr);
1904
+ return BigInt.asUintN(64, ret);
1905
+ }
1906
+ /**
1907
+ * @returns {number}
1908
+ */
1909
+ get ship_id() {
1910
+ const ret = wasm.__wbg_get_ship_ship_id(this.__wbg_ptr);
1911
+ return ret;
1912
+ }
1913
+ /**
1914
+ * @returns {number}
1915
+ */
1916
+ get level() {
1917
+ const ret = wasm.__wbg_get_ship_level(this.__wbg_ptr);
1918
+ return ret;
1919
+ }
1920
+ /**
1921
+ * @returns {number}
1922
+ */
1923
+ get current_hp() {
1924
+ const ret = wasm.__wbg_get_ship_current_hp(this.__wbg_ptr);
1925
+ return ret;
1926
+ }
1927
+ /**
1928
+ * @returns {number}
1929
+ */
1930
+ get morale() {
1931
+ const ret = wasm.__wbg_get_ship_morale(this.__wbg_ptr);
1932
+ return ret;
1933
+ }
1934
+ /**
1935
+ * @returns {number}
1936
+ */
1937
+ get ammo() {
1938
+ const ret = wasm.__wbg_get_ship_ammo(this.__wbg_ptr);
1939
+ return ret;
1940
+ }
1941
+ /**
1942
+ * @returns {number}
1943
+ */
1944
+ get fuel() {
1945
+ const ret = wasm.__wbg_get_ship_fuel(this.__wbg_ptr);
1946
+ return ret;
1947
+ }
1948
+ /**
1949
+ * @returns {ShipType}
1950
+ */
1951
+ get ship_type() {
1952
+ const ret = wasm.__wbg_get_ship_ship_type(this.__wbg_ptr);
1953
+ return ret;
1954
+ }
1955
+ /**
1956
+ * @returns {number}
1957
+ */
1958
+ get ctype() {
1959
+ const ret = wasm.__wbg_get_ship_ctype(this.__wbg_ptr);
1960
+ return ret;
1961
+ }
1962
+ /**
1963
+ * @returns {SlotSizeVec}
1964
+ */
1965
+ get slots() {
1966
+ const ret = wasm.__wbg_get_ship_slots(this.__wbg_ptr);
1967
+ return ret;
1968
+ }
1969
+ /**
1970
+ * @param {SlotSizeVec} arg0
1971
+ */
1972
+ set slots(arg0) {
1973
+ wasm.__wbg_set_ship_slots(this.__wbg_ptr, arg0);
1974
+ }
1975
+ /**
1976
+ * @returns {number | undefined}
1977
+ */
1978
+ get naked_firepower() {
1979
+ const ret = wasm.ship_naked_firepower(this.__wbg_ptr);
1980
+ return ret === 0xFFFFFF ? undefined : ret;
1981
+ }
1982
+ /**
1983
+ * @returns {number | undefined}
1984
+ */
1985
+ get naked_torpedo() {
1986
+ const ret = wasm.ship_naked_torpedo(this.__wbg_ptr);
1987
+ return ret === 0xFFFFFF ? undefined : ret;
1988
+ }
1989
+ /**
1990
+ * @returns {number | undefined}
1991
+ */
1992
+ get naked_armor() {
1993
+ const ret = wasm.ship_naked_armor(this.__wbg_ptr);
1994
+ return ret === 0xFFFFFF ? undefined : ret;
1995
+ }
1996
+ /**
1997
+ * @returns {number | undefined}
1998
+ */
1999
+ get naked_anti_air() {
2000
+ const ret = wasm.ship_naked_anti_air(this.__wbg_ptr);
2001
+ return ret === 0xFFFFFF ? undefined : ret;
2002
+ }
2003
+ /**
2004
+ * @returns {number | undefined}
2005
+ */
2006
+ get naked_evasion() {
2007
+ const ret = wasm.ship_naked_evasion(this.__wbg_ptr);
2008
+ return ret === 0xFFFFFF ? undefined : ret;
2009
+ }
2010
+ /**
2011
+ * @returns {number | undefined}
2012
+ */
2013
+ get naked_asw() {
2014
+ const ret = wasm.ship_naked_asw(this.__wbg_ptr);
2015
+ return ret === 0xFFFFFF ? undefined : ret;
2016
+ }
2017
+ /**
2018
+ * @returns {number | undefined}
2019
+ */
2020
+ get naked_los() {
2021
+ const ret = wasm.ship_naked_los(this.__wbg_ptr);
2022
+ return ret === 0xFFFFFF ? undefined : ret;
2023
+ }
2024
+ /**
2025
+ * @returns {number | undefined}
2026
+ */
2027
+ get firepower() {
2028
+ const ret = wasm.ship_firepower(this.__wbg_ptr);
2029
+ return ret === 0xFFFFFF ? undefined : ret;
2030
+ }
2031
+ /**
2032
+ * @returns {number | undefined}
2033
+ */
2034
+ get torpedo() {
2035
+ const ret = wasm.ship_torpedo(this.__wbg_ptr);
2036
+ return ret === 0xFFFFFF ? undefined : ret;
2037
+ }
2038
+ /**
2039
+ * @returns {number | undefined}
2040
+ */
2041
+ get armor() {
2042
+ const ret = wasm.ship_armor(this.__wbg_ptr);
2043
+ return ret === 0xFFFFFF ? undefined : ret;
2044
+ }
2045
+ /**
2046
+ * @returns {number | undefined}
2047
+ */
2048
+ get anti_air() {
2049
+ const ret = wasm.ship_anti_air(this.__wbg_ptr);
2050
+ return ret === 0xFFFFFF ? undefined : ret;
2051
+ }
2052
+ /**
2053
+ * @returns {number | undefined}
2054
+ */
2055
+ get evasion() {
2056
+ const ret = wasm.ship_evasion(this.__wbg_ptr);
2057
+ return ret === 0xFFFFFF ? undefined : ret;
2058
+ }
2059
+ /**
2060
+ * @returns {number | undefined}
2061
+ */
2062
+ get asw() {
2063
+ const ret = wasm.ship_asw(this.__wbg_ptr);
2064
+ return ret === 0xFFFFFF ? undefined : ret;
2065
+ }
2066
+ /**
2067
+ * @returns {number | undefined}
2068
+ */
2069
+ get los() {
2070
+ const ret = wasm.ship_los(this.__wbg_ptr);
2071
+ return ret === 0xFFFFFF ? undefined : ret;
2072
+ }
2073
+ /**
2074
+ * @returns {Ship}
2075
+ */
2076
+ static default() {
2077
+ const ret = wasm.ship_default();
2078
+ return Ship.__wrap(ret);
2079
+ }
2080
+ /**
2081
+ * @param {string} id
2082
+ * @returns {boolean}
2083
+ */
2084
+ eq_id(id) {
2085
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2086
+ const len0 = WASM_VECTOR_LEN;
2087
+ const ret = wasm.ship_eq_id(this.__wbg_ptr, ptr0, len0);
2088
+ return ret !== 0;
2089
+ }
2090
+ /**
2091
+ * @returns {ShipState}
2092
+ */
2093
+ state() {
2094
+ const ret = wasm.ship_state(this.__wbg_ptr);
2095
+ return ret;
2096
+ }
2097
+ /**
2098
+ * @returns {CustomPowerModifiers}
2099
+ */
2100
+ custom_power_mods() {
2101
+ const ret = wasm.ship_custom_power_mods(this.__wbg_ptr);
2102
+ return ret;
2103
+ }
2104
+ /**
2105
+ * @returns {ShipMeta}
2106
+ */
2107
+ meta() {
2108
+ const ret = wasm.ship_meta(this.__wbg_ptr);
2109
+ return ret;
2110
+ }
2111
+ /**
2112
+ * @returns {string}
2113
+ */
2114
+ get name() {
2115
+ let deferred1_0;
2116
+ let deferred1_1;
2117
+ try {
2118
+ const ret = wasm.ship_name(this.__wbg_ptr);
2119
+ deferred1_0 = ret[0];
2120
+ deferred1_1 = ret[1];
2121
+ return getStringFromWasm0(ret[0], ret[1]);
2122
+ } finally {
2123
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2124
+ }
2125
+ }
2126
+ /**
2127
+ * @returns {string}
2128
+ */
2129
+ get yomi() {
2130
+ let deferred1_0;
2131
+ let deferred1_1;
2132
+ try {
2133
+ const ret = wasm.ship_yomi(this.__wbg_ptr);
2134
+ deferred1_0 = ret[0];
2135
+ deferred1_1 = ret[1];
2136
+ return getStringFromWasm0(ret[0], ret[1]);
2137
+ } finally {
2138
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2139
+ }
2140
+ }
2141
+ /**
2142
+ * @returns {number}
2143
+ */
2144
+ get stype() {
2145
+ const ret = wasm.ship_stype(this.__wbg_ptr);
2146
+ return ret;
2147
+ }
2148
+ /**
2149
+ * @returns {number}
2150
+ */
2151
+ get sort_id() {
2152
+ const ret = wasm.ship_sort_id(this.__wbg_ptr);
2153
+ return ret;
2154
+ }
2155
+ /**
2156
+ * @returns {number}
2157
+ */
2158
+ get remodel_rank() {
2159
+ const ret = wasm.ship_remodel_rank(this.__wbg_ptr);
2160
+ return ret;
2161
+ }
2162
+ /**
2163
+ * @returns {number}
2164
+ */
2165
+ get slotnum() {
2166
+ const ret = wasm.ship_slotnum(this.__wbg_ptr);
2167
+ return ret >>> 0;
2168
+ }
2169
+ /**
2170
+ * @returns {number}
2171
+ */
2172
+ get next_id() {
2173
+ const ret = wasm.ship_next_id(this.__wbg_ptr);
2174
+ return ret;
2175
+ }
2176
+ /**
2177
+ * @returns {boolean}
2178
+ */
2179
+ get useful() {
2180
+ const ret = wasm.ship_useful(this.__wbg_ptr);
2181
+ return ret !== 0;
2182
+ }
2183
+ /**
2184
+ * @returns {DamageState}
2185
+ */
2186
+ damage_state() {
2187
+ const ret = wasm.ship_damage_state(this.__wbg_ptr);
2188
+ return ret;
2189
+ }
2190
+ /**
2191
+ * @returns {MoraleState}
2192
+ */
2193
+ morale_state() {
2194
+ const ret = wasm.ship_morale_state(this.__wbg_ptr);
2195
+ return ret;
2196
+ }
2197
+ /**
2198
+ * @returns {ShipCategory}
2199
+ */
2200
+ category() {
2201
+ const ret = wasm.ship_category(this.__wbg_ptr);
2202
+ return ret;
2203
+ }
2204
+ /**
2205
+ * @param {ShipAttr} attr
2206
+ * @returns {boolean}
2207
+ */
2208
+ has_attr(attr) {
2209
+ const ret = wasm.ship_has_attr(this.__wbg_ptr, attr);
2210
+ return ret !== 0;
2211
+ }
2212
+ /**
2213
+ * @returns {string[]}
2214
+ */
2215
+ gear_keys() {
2216
+ const ret = wasm.ship_gear_keys(this.__wbg_ptr);
2217
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
2218
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
2219
+ return v1;
2220
+ }
2221
+ /**
2222
+ * @param {string} key
2223
+ * @returns {Gear | undefined}
2224
+ */
2225
+ get_gear(key) {
2226
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2227
+ const len0 = WASM_VECTOR_LEN;
2228
+ const ret = wasm.ship_get_gear(this.__wbg_ptr, ptr0, len0);
2229
+ return ret === 0 ? undefined : Gear.__wrap(ret);
2230
+ }
2231
+ /**
2232
+ * @param {DamageState} state
2233
+ * @returns {number | undefined}
2234
+ */
2235
+ get_damage_bound(state) {
2236
+ const ret = wasm.ship_get_damage_bound(this.__wbg_ptr, state);
2237
+ return ret === 0xFFFFFF ? undefined : ret;
2238
+ }
2239
+ /**
2240
+ * @param {number} rate
2241
+ * @param {boolean} ceil
2242
+ * @returns {number}
2243
+ */
2244
+ get_remaining_fuel(rate, ceil) {
2245
+ const ret = wasm.ship_get_remaining_fuel(this.__wbg_ptr, rate, ceil);
2246
+ return ret;
2247
+ }
2248
+ /**
2249
+ * @param {number} rate
2250
+ * @param {boolean} ceil
2251
+ * @returns {number}
2252
+ */
2253
+ get_remaining_ammo(rate, ceil) {
2254
+ const ret = wasm.ship_get_remaining_ammo(this.__wbg_ptr, rate, ceil);
2255
+ return ret;
2256
+ }
2257
+ /**
2258
+ * @param {string} key
2259
+ * @returns {boolean}
2260
+ */
2261
+ has_unknown_stat(key) {
2262
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2263
+ const len0 = WASM_VECTOR_LEN;
2264
+ const ret = wasm.ship_has_unknown_stat(this.__wbg_ptr, ptr0, len0);
2265
+ return ret !== 0;
2266
+ }
2267
+ /**
2268
+ * @param {string} key
2269
+ * @returns {number | undefined}
2270
+ */
2271
+ get_naked_stat(key) {
2272
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2273
+ const len0 = WASM_VECTOR_LEN;
2274
+ const ret = wasm.ship_get_naked_stat(this.__wbg_ptr, ptr0, len0);
2275
+ return ret === 0xFFFFFF ? undefined : ret;
2276
+ }
2277
+ /**
2278
+ * @param {string} key
2279
+ * @returns {number | undefined}
2280
+ */
2281
+ get_stat_interval_left(key) {
2282
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2283
+ const len0 = WASM_VECTOR_LEN;
2284
+ const ret = wasm.ship_get_stat_interval_left(this.__wbg_ptr, ptr0, len0);
2285
+ return ret === 0xFFFFFF ? undefined : ret;
2286
+ }
2287
+ /**
2288
+ * @param {string} key
2289
+ * @returns {number | undefined}
2290
+ */
2291
+ get_stat_interval_right(key) {
2292
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2293
+ const len0 = WASM_VECTOR_LEN;
2294
+ const ret = wasm.ship_get_stat_interval_right(this.__wbg_ptr, ptr0, len0);
2295
+ return ret === 0xFFFFFF ? undefined : ret;
2296
+ }
2297
+ /**
2298
+ * @param {string} key
2299
+ * @returns {number}
2300
+ */
2301
+ get_gear_stat(key) {
2302
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2303
+ const len0 = WASM_VECTOR_LEN;
2304
+ const ret = wasm.ship_get_gear_stat(this.__wbg_ptr, ptr0, len0);
2305
+ return ret;
2306
+ }
2307
+ /**
2308
+ * @param {string} key
2309
+ * @returns {number}
2310
+ */
2311
+ get_ebonus(key) {
2312
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2313
+ const len0 = WASM_VECTOR_LEN;
2314
+ const ret = wasm.ship_get_ebonus(this.__wbg_ptr, ptr0, len0);
2315
+ return ret;
2316
+ }
2317
+ /**
2318
+ * @param {string} key
2319
+ * @returns {number | undefined}
2320
+ */
2321
+ get_stat_mod(key) {
2322
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2323
+ const len0 = WASM_VECTOR_LEN;
2324
+ const ret = wasm.ship_get_stat_mod(this.__wbg_ptr, ptr0, len0);
2325
+ return ret === 0xFFFFFF ? undefined : ret;
2326
+ }
2327
+ /**
2328
+ * @returns {boolean}
2329
+ */
2330
+ is_abyssal() {
2331
+ const ret = wasm.ship_is_abyssal(this.__wbg_ptr);
2332
+ return ret !== 0;
2333
+ }
2334
+ /**
2335
+ * @returns {boolean}
2336
+ */
2337
+ is_submarine() {
2338
+ const ret = wasm.ship_is_submarine(this.__wbg_ptr);
2339
+ return ret !== 0;
2340
+ }
2341
+ /**
2342
+ * @returns {boolean}
2343
+ */
2344
+ is_amagiri() {
2345
+ const ret = wasm.ship_is_amagiri(this.__wbg_ptr);
2346
+ return ret !== 0;
2347
+ }
2348
+ /**
2349
+ * @param {Gear} gear
2350
+ * @param {string} key
2351
+ * @returns {boolean}
2352
+ */
2353
+ can_equip(gear, key) {
2354
+ _assertClass(gear, Gear);
2355
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2356
+ const len0 = WASM_VECTOR_LEN;
2357
+ const ret = wasm.ship_can_equip(this.__wbg_ptr, gear.__wbg_ptr, ptr0, len0);
2358
+ return ret !== 0;
2359
+ }
2360
+ /**
2361
+ * @returns {number | undefined}
2362
+ */
2363
+ get max_hp() {
2364
+ const ret = wasm.ship_max_hp(this.__wbg_ptr);
2365
+ return ret === 0xFFFFFF ? undefined : ret;
2366
+ }
2367
+ /**
2368
+ * @returns {number}
2369
+ */
2370
+ get max_ammo() {
2371
+ const ret = wasm.ship_max_ammo(this.__wbg_ptr);
2372
+ return ret;
2373
+ }
2374
+ /**
2375
+ * @returns {number}
2376
+ */
2377
+ get max_fuel() {
2378
+ const ret = wasm.ship_max_fuel(this.__wbg_ptr);
2379
+ return ret;
2380
+ }
2381
+ /**
2382
+ * @returns {number | undefined}
2383
+ */
2384
+ get naked_range() {
2385
+ const ret = wasm.ship_naked_range(this.__wbg_ptr);
2386
+ return ret === 0xFFFFFF ? undefined : ret;
2387
+ }
2388
+ /**
2389
+ * @returns {number}
2390
+ */
2391
+ get naked_speed() {
2392
+ const ret = wasm.ship_naked_speed(this.__wbg_ptr);
2393
+ return ret;
2394
+ }
2395
+ /**
2396
+ * @returns {number | undefined}
2397
+ */
2398
+ get luck() {
2399
+ const ret = wasm.ship_luck(this.__wbg_ptr);
2400
+ return ret === 0xFFFFFF ? undefined : ret;
2401
+ }
2402
+ /**
2403
+ * @returns {number | undefined}
2404
+ */
2405
+ get range() {
2406
+ const ret = wasm.ship_range(this.__wbg_ptr);
2407
+ return ret === 0xFFFFFF ? undefined : ret;
2408
+ }
2409
+ /**
2410
+ * @returns {number}
2411
+ */
2412
+ get speed() {
2413
+ const ret = wasm.ship_speed(this.__wbg_ptr);
2414
+ return ret;
2415
+ }
2416
+ /**
2417
+ * @returns {number}
2418
+ */
2419
+ get accuracy() {
2420
+ const ret = wasm.ship_accuracy(this.__wbg_ptr);
2421
+ return ret;
2422
+ }
2423
+ /**
2424
+ * @returns {number}
2425
+ */
2426
+ get innate_torpedo_accuracy() {
2427
+ const ret = wasm.ship_innate_torpedo_accuracy(this.__wbg_ptr);
2428
+ return ret;
2429
+ }
2430
+ /**
2431
+ * @returns {boolean}
2432
+ */
2433
+ is_installation() {
2434
+ const ret = wasm.ship_is_installation(this.__wbg_ptr);
2435
+ return ret !== 0;
2436
+ }
2437
+ /**
2438
+ * @returns {boolean}
2439
+ */
2440
+ is_pt_imp() {
2441
+ const ret = wasm.ship_is_pt_imp(this.__wbg_ptr);
2442
+ return ret !== 0;
2443
+ }
2444
+ /**
2445
+ * @returns {SpecialEnemyType}
2446
+ */
2447
+ special_enemy_type() {
2448
+ const ret = wasm.ship_special_enemy_type(this.__wbg_ptr);
2449
+ return ret;
2450
+ }
2451
+ /**
2452
+ * @returns {boolean}
2453
+ */
2454
+ is_attackable_by_torpedo() {
2455
+ const ret = wasm.ship_is_attackable_by_torpedo(this.__wbg_ptr);
2456
+ return ret !== 0;
2457
+ }
2458
+ /**
2459
+ * @param {number} index
2460
+ * @returns {number | undefined}
2461
+ */
2462
+ get_slot_size(index) {
2463
+ const ret = wasm.ship_get_slot_size(this.__wbg_ptr, index);
2464
+ return ret === 0xFFFFFF ? undefined : ret;
2465
+ }
2466
+ /**
2467
+ * @param {number} index
2468
+ * @returns {number | undefined}
2469
+ */
2470
+ get_max_slot_size(index) {
2471
+ const ret = wasm.ship_get_max_slot_size(this.__wbg_ptr, index);
2472
+ return ret === 0xFFFFFF ? undefined : ret;
2473
+ }
2474
+ /**
2475
+ * @returns {number}
2476
+ */
2477
+ remaining_ammo_mod() {
2478
+ const ret = wasm.ship_remaining_ammo_mod(this.__wbg_ptr);
2479
+ return ret;
2480
+ }
2481
+ /**
2482
+ * @returns {number}
2483
+ */
2484
+ remaining_fuel_mod() {
2485
+ const ret = wasm.ship_remaining_fuel_mod(this.__wbg_ptr);
2486
+ return ret;
2487
+ }
2488
+ /**
2489
+ * @param {AirWaveType} air_type
2490
+ * @returns {number | undefined}
2491
+ */
2492
+ fighter_power(air_type) {
2493
+ const ret = wasm.ship_fighter_power(this.__wbg_ptr, air_type);
2494
+ return ret === 0x100000001 ? undefined : ret;
2495
+ }
2496
+ /**
2497
+ * @returns {number | undefined}
2498
+ */
2499
+ fleet_los_factor() {
2500
+ const ret = wasm.ship_fleet_los_factor(this.__wbg_ptr);
2501
+ return ret[0] === 0 ? undefined : ret[1];
2502
+ }
2503
+ /**
2504
+ * 加重対空
2505
+ * @param {Side} side
2506
+ * @returns {number | undefined}
2507
+ */
2508
+ ship_adjusted_anti_air(side) {
2509
+ const ret = wasm.ship_ship_adjusted_anti_air(this.__wbg_ptr, side);
2510
+ return ret[0] === 0 ? undefined : ret[1];
2511
+ }
2512
+ /**
2513
+ * 艦隊対空補正
2514
+ * @returns {number}
2515
+ */
2516
+ fleet_anti_air_mod() {
2517
+ const ret = wasm.ship_fleet_anti_air_mod(this.__wbg_ptr);
2518
+ return ret;
2519
+ }
2520
+ /**
2521
+ * @returns {number}
2522
+ */
2523
+ cruiser_fit_bonus() {
2524
+ const ret = wasm.ship_cruiser_fit_bonus(this.__wbg_ptr);
2525
+ return ret;
2526
+ }
2527
+ /**
2528
+ * @returns {number | undefined}
2529
+ */
2530
+ basic_accuracy_term() {
2531
+ const ret = wasm.ship_basic_accuracy_term(this.__wbg_ptr);
2532
+ return ret[0] === 0 ? undefined : ret[1];
2533
+ }
2534
+ /**
2535
+ * @returns {number | undefined}
2536
+ */
2537
+ basic_evasion_term() {
2538
+ const ret = wasm.ship_basic_evasion_term(this.__wbg_ptr);
2539
+ return ret[0] === 0 ? undefined : ret[1];
2540
+ }
2541
+ /**
2542
+ * @param {number} formation_mod
2543
+ * @param {number} postcap_additive
2544
+ * @param {number} postcap_multiplicative
2545
+ * @returns {number | undefined}
2546
+ */
2547
+ evasion_term(formation_mod, postcap_additive, postcap_multiplicative) {
2548
+ const ret = wasm.ship_evasion_term(this.__wbg_ptr, formation_mod, postcap_additive, postcap_multiplicative);
2549
+ return ret[0] === 0 ? undefined : ret[1];
2550
+ }
2551
+ /**
2552
+ * @param {number} armor_penetration
2553
+ * @returns {number | undefined}
2554
+ */
2555
+ basic_defense_power(armor_penetration) {
2556
+ const ret = wasm.ship_basic_defense_power(this.__wbg_ptr, armor_penetration);
2557
+ return ret[0] === 0 ? undefined : ret[1];
2558
+ }
2559
+ /**
2560
+ * @returns {number}
2561
+ */
2562
+ transport_point() {
2563
+ const ret = wasm.ship_transport_point(this.__wbg_ptr);
2564
+ return ret;
2565
+ }
2566
+ /**
2567
+ * @param {number} node_divaricated_factor
2568
+ * @returns {number | undefined}
2569
+ */
2570
+ elos(node_divaricated_factor) {
2571
+ const ret = wasm.ship_elos(this.__wbg_ptr, node_divaricated_factor);
2572
+ return ret[0] === 0 ? undefined : ret[1];
2573
+ }
2574
+ /**
2575
+ * 確殺攻撃力
2576
+ * @returns {number | undefined}
2577
+ */
2578
+ ohko_power() {
2579
+ const ret = wasm.ship_ohko_power(this.__wbg_ptr);
2580
+ return ret[0] === 0 ? undefined : ret[1];
2581
+ }
2582
+ }
2583
+
2584
+ export function __wbg_buffer_609cc3eee51ed158(arg0) {
2585
+ const ret = arg0.buffer;
2586
+ return ret;
2587
+ };
2588
+
2589
+ export function __wbg_call_672a4d21634d4a24() { return handleError(function (arg0, arg1) {
2590
+ const ret = arg0.call(arg1);
2591
+ return ret;
2592
+ }, arguments) };
2593
+
2594
+ export function __wbg_call_7cccdd69e0791ae2() { return handleError(function (arg0, arg1, arg2) {
2595
+ const ret = arg0.call(arg1, arg2);
2596
+ return ret;
2597
+ }, arguments) };
2598
+
2599
+ export function __wbg_crypto_ed58b8e10a292839(arg0) {
2600
+ const ret = arg0.crypto;
2601
+ return ret;
2602
+ };
2603
+
2604
+ export function __wbg_error_7534b8e9a36f1ab4(arg0, arg1) {
2605
+ let deferred0_0;
2606
+ let deferred0_1;
2607
+ try {
2608
+ deferred0_0 = arg0;
2609
+ deferred0_1 = arg1;
2610
+ console.error(getStringFromWasm0(arg0, arg1));
2611
+ } finally {
2612
+ wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
2613
+ }
2614
+ };
2615
+
2616
+ export function __wbg_getRandomValues_bcb4912f16000dc4() { return handleError(function (arg0, arg1) {
2617
+ arg0.getRandomValues(arg1);
2618
+ }, arguments) };
2619
+
2620
+ export function __wbg_msCrypto_0a36e2ec3a343d26(arg0) {
2621
+ const ret = arg0.msCrypto;
2622
+ return ret;
2623
+ };
2624
+
2625
+ export function __wbg_new_78feb108b6472713() {
2626
+ const ret = new Array();
2627
+ return ret;
2628
+ };
2629
+
2630
+ export function __wbg_new_8a6f238a6ece86ea() {
2631
+ const ret = new Error();
2632
+ return ret;
2633
+ };
2634
+
2635
+ export function __wbg_new_a12002a7f91c75be(arg0) {
2636
+ const ret = new Uint8Array(arg0);
2637
+ return ret;
2638
+ };
2639
+
2640
+ export function __wbg_newnoargs_105ed471475aaf50(arg0, arg1) {
2641
+ const ret = new Function(getStringFromWasm0(arg0, arg1));
2642
+ return ret;
2643
+ };
2644
+
2645
+ export function __wbg_newwithbyteoffsetandlength_d97e637ebe145a9a(arg0, arg1, arg2) {
2646
+ const ret = new Uint8Array(arg0, arg1 >>> 0, arg2 >>> 0);
2647
+ return ret;
2648
+ };
2649
+
2650
+ export function __wbg_newwithlength_a381634e90c276d4(arg0) {
2651
+ const ret = new Uint8Array(arg0 >>> 0);
2652
+ return ret;
2653
+ };
2654
+
2655
+ export function __wbg_node_02999533c4ea02e3(arg0) {
2656
+ const ret = arg0.node;
2657
+ return ret;
2658
+ };
2659
+
2660
+ export function __wbg_parse_def2e24ef1252aff() { return handleError(function (arg0, arg1) {
2661
+ const ret = JSON.parse(getStringFromWasm0(arg0, arg1));
2662
+ return ret;
2663
+ }, arguments) };
2664
+
2665
+ export function __wbg_process_5c1d670bc53614b8(arg0) {
2666
+ const ret = arg0.process;
2667
+ return ret;
2668
+ };
2669
+
2670
+ export function __wbg_push_737cfc8c1432c2c6(arg0, arg1) {
2671
+ const ret = arg0.push(arg1);
2672
+ return ret;
2673
+ };
2674
+
2675
+ export function __wbg_randomFillSync_ab2cfe79ebbf2740() { return handleError(function (arg0, arg1) {
2676
+ arg0.randomFillSync(arg1);
2677
+ }, arguments) };
2678
+
2679
+ export function __wbg_require_79b1e9274cde3c87() { return handleError(function () {
2680
+ const ret = module.require;
2681
+ return ret;
2682
+ }, arguments) };
2683
+
2684
+ export function __wbg_set_65595bdd868b3009(arg0, arg1, arg2) {
2685
+ arg0.set(arg1, arg2 >>> 0);
2686
+ };
2687
+
2688
+ export function __wbg_ship_new(arg0) {
2689
+ const ret = Ship.__wrap(arg0);
2690
+ return ret;
2691
+ };
2692
+
2693
+ export function __wbg_stack_0ed75d68575b0f3c(arg0, arg1) {
2694
+ const ret = arg1.stack;
2695
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2696
+ const len1 = WASM_VECTOR_LEN;
2697
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2698
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2699
+ };
2700
+
2701
+ export function __wbg_static_accessor_GLOBAL_88a902d13a557d07() {
2702
+ const ret = typeof global === 'undefined' ? null : global;
2703
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
2704
+ };
2705
+
2706
+ export function __wbg_static_accessor_GLOBAL_THIS_56578be7e9f832b0() {
2707
+ const ret = typeof globalThis === 'undefined' ? null : globalThis;
2708
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
2709
+ };
2710
+
2711
+ export function __wbg_static_accessor_SELF_37c5d418e4bf5819() {
2712
+ const ret = typeof self === 'undefined' ? null : self;
2713
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
2714
+ };
2715
+
2716
+ export function __wbg_static_accessor_WINDOW_5de37043a91a9c40() {
2717
+ const ret = typeof window === 'undefined' ? null : window;
2718
+ return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
2719
+ };
2720
+
2721
+ export function __wbg_stringify_f7ed6987935b4a24() { return handleError(function (arg0) {
2722
+ const ret = JSON.stringify(arg0);
2723
+ return ret;
2724
+ }, arguments) };
2725
+
2726
+ export function __wbg_subarray_aa9065fa9dc5df96(arg0, arg1, arg2) {
2727
+ const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);
2728
+ return ret;
2729
+ };
2730
+
2731
+ export function __wbg_versions_c71aa1626a93e0a1(arg0) {
2732
+ const ret = arg0.versions;
2733
+ return ret;
2734
+ };
2735
+
2736
+ export function __wbindgen_init_externref_table() {
2737
+ const table = wasm.__wbindgen_export_2;
2738
+ const offset = table.grow(4);
2739
+ table.set(0, undefined);
2740
+ table.set(offset + 0, undefined);
2741
+ table.set(offset + 1, null);
2742
+ table.set(offset + 2, true);
2743
+ table.set(offset + 3, false);
2744
+ ;
2745
+ };
2746
+
2747
+ export function __wbindgen_is_function(arg0) {
2748
+ const ret = typeof(arg0) === 'function';
2749
+ return ret;
2750
+ };
2751
+
2752
+ export function __wbindgen_is_object(arg0) {
2753
+ const val = arg0;
2754
+ const ret = typeof(val) === 'object' && val !== null;
2755
+ return ret;
2756
+ };
2757
+
2758
+ export function __wbindgen_is_string(arg0) {
2759
+ const ret = typeof(arg0) === 'string';
2760
+ return ret;
2761
+ };
2762
+
2763
+ export function __wbindgen_is_undefined(arg0) {
2764
+ const ret = arg0 === undefined;
2765
+ return ret;
2766
+ };
2767
+
2768
+ export function __wbindgen_memory() {
2769
+ const ret = wasm.memory;
2770
+ return ret;
2771
+ };
2772
+
2773
+ export function __wbindgen_string_get(arg0, arg1) {
2774
+ const obj = arg1;
2775
+ const ret = typeof(obj) === 'string' ? obj : undefined;
2776
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2777
+ var len1 = WASM_VECTOR_LEN;
2778
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2779
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2780
+ };
2781
+
2782
+ export function __wbindgen_string_new(arg0, arg1) {
2783
+ const ret = getStringFromWasm0(arg0, arg1);
2784
+ return ret;
2785
+ };
2786
+
2787
+ export function __wbindgen_throw(arg0, arg1) {
2788
+ throw new Error(getStringFromWasm0(arg0, arg1));
2789
+ };
2790
+