fleethub-core 1.12.18 → 1.12.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,201 +1,19 @@
1
-
2
- let imports = {};
3
- imports['__wbindgen_placeholder__'] = module.exports;
4
- imports['equipment-bonus'] = require('equipment-bonus');
5
-
6
- function addToExternrefTable0(obj) {
7
- const idx = wasm.__externref_table_alloc();
8
- wasm.__wbindgen_export_2.set(idx, obj);
9
- return idx;
10
- }
11
-
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- function handleError(f, args) {
13
- try {
14
- return f.apply(this, args);
15
- } catch (e) {
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- const idx = addToExternrefTable0(e);
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- wasm.__wbindgen_exn_store(idx);
18
- }
19
- }
20
-
21
- let cachedUint8ArrayMemory0 = null;
22
-
23
- function getUint8ArrayMemory0() {
24
- if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
25
- cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
26
- }
27
- return cachedUint8ArrayMemory0;
28
- }
29
-
30
- let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
31
-
32
- cachedTextDecoder.decode();
33
-
34
- function decodeText(ptr, len) {
35
- return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
36
- }
37
-
38
- function getStringFromWasm0(ptr, len) {
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- ptr = ptr >>> 0;
40
- return decodeText(ptr, len);
41
- }
42
-
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- function getArrayU8FromWasm0(ptr, len) {
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- ptr = ptr >>> 0;
45
- return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
46
- }
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-
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- let WASM_VECTOR_LEN = 0;
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-
50
- const cachedTextEncoder = new TextEncoder();
51
-
52
- if (!('encodeInto' in cachedTextEncoder)) {
53
- cachedTextEncoder.encodeInto = function (arg, view) {
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- const buf = cachedTextEncoder.encode(arg);
55
- view.set(buf);
56
- return {
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- read: arg.length,
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- written: buf.length
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- };
60
- }
61
- }
62
-
63
- function passStringToWasm0(arg, malloc, realloc) {
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-
65
- if (realloc === undefined) {
66
- const buf = cachedTextEncoder.encode(arg);
67
- const ptr = malloc(buf.length, 1) >>> 0;
68
- getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
69
- WASM_VECTOR_LEN = buf.length;
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- return ptr;
71
- }
72
-
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- let len = arg.length;
74
- let ptr = malloc(len, 1) >>> 0;
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-
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- const mem = getUint8ArrayMemory0();
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-
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- let offset = 0;
79
-
80
- for (; offset < len; offset++) {
81
- const code = arg.charCodeAt(offset);
82
- if (code > 0x7F) break;
83
- mem[ptr + offset] = code;
84
- }
85
-
86
- if (offset !== len) {
87
- if (offset !== 0) {
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- arg = arg.slice(offset);
89
- }
90
- ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
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- const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
92
- const ret = cachedTextEncoder.encodeInto(arg, view);
93
-
94
- offset += ret.written;
95
- ptr = realloc(ptr, len, offset, 1) >>> 0;
96
- }
97
-
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- WASM_VECTOR_LEN = offset;
99
- return ptr;
100
- }
101
-
102
- let cachedDataViewMemory0 = null;
103
-
104
- function getDataViewMemory0() {
105
- if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
106
- cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
107
- }
108
- return cachedDataViewMemory0;
109
- }
110
-
111
- function isLikeNone(x) {
112
- return x === undefined || x === null;
113
- }
114
-
115
- let cachedUint16ArrayMemory0 = null;
116
-
117
- function getUint16ArrayMemory0() {
118
- if (cachedUint16ArrayMemory0 === null || cachedUint16ArrayMemory0.byteLength === 0) {
119
- cachedUint16ArrayMemory0 = new Uint16Array(wasm.memory.buffer);
120
- }
121
- return cachedUint16ArrayMemory0;
122
- }
123
-
124
- function passArray16ToWasm0(arg, malloc) {
125
- const ptr = malloc(arg.length * 2, 2) >>> 0;
126
- getUint16ArrayMemory0().set(arg, ptr / 2);
127
- WASM_VECTOR_LEN = arg.length;
128
- return ptr;
129
- }
130
-
131
- function takeFromExternrefTable0(idx) {
132
- const value = wasm.__wbindgen_export_2.get(idx);
133
- wasm.__externref_table_dealloc(idx);
134
- return value;
135
- }
136
-
137
- function _assertClass(instance, klass) {
138
- if (!(instance instanceof klass)) {
139
- throw new Error(`expected instance of ${klass.name}`);
140
- }
141
- }
142
- /**
143
- * @param {ShipConditions} value
144
- * @returns {ShipConditions}
145
- */
146
- exports.parse_ship_conditions = function(value) {
147
- const ret = wasm.parse_ship_conditions(value);
148
- return ret;
149
- };
150
-
151
- exports.set_panic_hook = function() {
152
- wasm.set_panic_hook();
153
- };
154
-
155
- function getArrayU16FromWasm0(ptr, len) {
156
- ptr = ptr >>> 0;
157
- return getUint16ArrayMemory0().subarray(ptr / 2, ptr / 2 + len);
158
- }
159
-
160
- function getArrayJsValueFromWasm0(ptr, len) {
161
- ptr = ptr >>> 0;
162
- const mem = getDataViewMemory0();
163
- const result = [];
164
- for (let i = ptr; i < ptr + 4 * len; i += 4) {
165
- result.push(wasm.__wbindgen_export_2.get(mem.getUint32(i, true)));
166
- }
167
- wasm.__externref_drop_slice(ptr, len);
168
- return result;
169
- }
170
-
171
- function passArray8ToWasm0(arg, malloc) {
172
- const ptr = malloc(arg.length * 1, 1) >>> 0;
173
- getUint8ArrayMemory0().set(arg, ptr / 1);
174
- WASM_VECTOR_LEN = arg.length;
175
- return ptr;
176
- }
177
-
178
- const AirSquadronFinalization = (typeof FinalizationRegistry === 'undefined')
179
- ? { register: () => {}, unregister: () => {} }
180
- : new FinalizationRegistry(ptr => wasm.__wbg_airsquadron_free(ptr >>> 0, 1));
1
+ /* @ts-self-types="./fleethub_core.d.ts" */
2
+ const { createEquipmentBonuses } = require(`equipment-bonus`);
181
3
 
182
4
  class AirSquadron {
183
-
184
5
  static __wrap(ptr) {
185
- ptr = ptr >>> 0;
186
6
  const obj = Object.create(AirSquadron.prototype);
187
7
  obj.__wbg_ptr = ptr;
188
8
  AirSquadronFinalization.register(obj, obj.__wbg_ptr, obj);
189
9
  return obj;
190
10
  }
191
-
192
11
  __destroy_into_raw() {
193
12
  const ptr = this.__wbg_ptr;
194
13
  this.__wbg_ptr = 0;
195
14
  AirSquadronFinalization.unregister(this);
196
15
  return ptr;
197
16
  }
198
-
199
17
  free() {
200
18
  const ptr = this.__destroy_into_raw();
201
19
  wasm.__wbg_airsquadron_free(ptr, 0);
@@ -207,12 +25,22 @@ class AirSquadron {
207
25
  const ret = wasm.airsquadron_fighter_power(this.__wbg_ptr);
208
26
  return ret;
209
27
  }
28
+ /**
29
+ * @param {string} key
30
+ * @returns {Gear | undefined}
31
+ */
32
+ get_gear(key) {
33
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
34
+ const len0 = WASM_VECTOR_LEN;
35
+ const ret = wasm.airsquadron_get_gear(this.__wbg_ptr, ptr0, len0);
36
+ return ret === 0 ? undefined : Gear.__wrap(ret);
37
+ }
210
38
  /**
211
39
  * @param {number} index
212
40
  * @returns {number}
213
41
  */
214
- get_slot_size(index) {
215
- const ret = wasm.airsquadron_get_slot_size(this.__wbg_ptr, index);
42
+ get_max_slot_size(index) {
43
+ const ret = wasm.airsquadron_get_max_slot_size(this.__wbg_ptr, index);
216
44
  if (ret[2]) {
217
45
  throw takeFromExternrefTable0(ret[1]);
218
46
  }
@@ -222,8 +50,8 @@ class AirSquadron {
222
50
  * @param {number} index
223
51
  * @returns {number}
224
52
  */
225
- get_max_slot_size(index) {
226
- const ret = wasm.airsquadron_get_max_slot_size(this.__wbg_ptr, index);
53
+ get_slot_size(index) {
54
+ const ret = wasm.airsquadron_get_slot_size(this.__wbg_ptr, index);
227
55
  if (ret[2]) {
228
56
  throw takeFromExternrefTable0(ret[1]);
229
57
  }
@@ -236,6 +64,16 @@ class AirSquadron {
236
64
  const ret = wasm.airsquadron_interception_power(this.__wbg_ptr);
237
65
  return ret;
238
66
  }
67
+ /**
68
+ * @returns {AirSquadronMode}
69
+ */
70
+ get mode() {
71
+ const ret = wasm.airsquadron_mode(this.__wbg_ptr);
72
+ if (ret[2]) {
73
+ throw takeFromExternrefTable0(ret[1]);
74
+ }
75
+ return takeFromExternrefTable0(ret[0]);
76
+ }
239
77
  /**
240
78
  * 行動半径
241
79
  * @returns {number}
@@ -245,14 +83,20 @@ class AirSquadron {
245
83
  return ret;
246
84
  }
247
85
  /**
248
- * @param {string} key
249
- * @returns {Gear | undefined}
86
+ * @param {AirSquadronMode} mode
250
87
  */
251
- get_gear(key) {
252
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
253
- const len0 = WASM_VECTOR_LEN;
254
- const ret = wasm.airsquadron_get_gear(this.__wbg_ptr, ptr0, len0);
255
- return ret === 0 ? undefined : Gear.__wrap(ret);
88
+ set mode(mode) {
89
+ const ret = wasm.airsquadron_set_mode(this.__wbg_ptr, mode);
90
+ if (ret[1]) {
91
+ throw takeFromExternrefTable0(ret[0]);
92
+ }
93
+ }
94
+ /**
95
+ * @returns {bigint}
96
+ */
97
+ get hash() {
98
+ const ret = wasm.__wbg_get_airsquadron_hash(this.__wbg_ptr);
99
+ return BigInt.asUintN(64, ret);
256
100
  }
257
101
  /**
258
102
  * @returns {string}
@@ -269,21 +113,6 @@ class AirSquadron {
269
113
  wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
270
114
  }
271
115
  }
272
- /**
273
- * @param {string} arg0
274
- */
275
- set id(arg0) {
276
- const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
277
- const len0 = WASM_VECTOR_LEN;
278
- wasm.__wbg_set_airsquadron_id(this.__wbg_ptr, ptr0, len0);
279
- }
280
- /**
281
- * @returns {bigint}
282
- */
283
- get hash() {
284
- const ret = wasm.__wbg_get_airsquadron_hash(this.__wbg_ptr);
285
- return BigInt.asUintN(64, ret);
286
- }
287
116
  /**
288
117
  * @param {bigint} arg0
289
118
  */
@@ -291,44 +120,30 @@ class AirSquadron {
291
120
  wasm.__wbg_set_airsquadron_hash(this.__wbg_ptr, arg0);
292
121
  }
293
122
  /**
294
- * @returns {AirSquadronMode}
295
- */
296
- get mode() {
297
- const ret = wasm.__wbg_get_airsquadron_mode(this.__wbg_ptr);
298
- return ret;
299
- }
300
- /**
301
- * @param {AirSquadronMode} arg0
123
+ * @param {string} arg0
302
124
  */
303
- set mode(arg0) {
304
- wasm.__wbg_set_airsquadron_mode(this.__wbg_ptr, arg0);
125
+ set id(arg0) {
126
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
127
+ const len0 = WASM_VECTOR_LEN;
128
+ wasm.__wbg_set_airsquadron_id(this.__wbg_ptr, ptr0, len0);
305
129
  }
306
130
  }
307
131
  if (Symbol.dispose) AirSquadron.prototype[Symbol.dispose] = AirSquadron.prototype.free;
308
-
309
132
  exports.AirSquadron = AirSquadron;
310
133
 
311
- const AnalyzerFinalization = (typeof FinalizationRegistry === 'undefined')
312
- ? { register: () => {}, unregister: () => {} }
313
- : new FinalizationRegistry(ptr => wasm.__wbg_analyzer_free(ptr >>> 0, 1));
314
-
315
134
  class Analyzer {
316
-
317
135
  static __wrap(ptr) {
318
- ptr = ptr >>> 0;
319
136
  const obj = Object.create(Analyzer.prototype);
320
137
  obj.__wbg_ptr = ptr;
321
138
  AnalyzerFinalization.register(obj, obj.__wbg_ptr, obj);
322
139
  return obj;
323
140
  }
324
-
325
141
  __destroy_into_raw() {
326
142
  const ptr = this.__wbg_ptr;
327
143
  this.__wbg_ptr = 0;
328
144
  AnalyzerFinalization.unregister(this);
329
145
  return ptr;
330
146
  }
331
-
332
147
  free() {
333
148
  const ptr = this.__destroy_into_raw();
334
149
  wasm.__wbg_analyzer_free(ptr, 0);
@@ -341,7 +156,10 @@ class Analyzer {
341
156
  analyze_comp(comp, config) {
342
157
  _assertClass(comp, Comp);
343
158
  const ret = wasm.analyzer_analyze_comp(this.__wbg_ptr, comp.__wbg_ptr, config);
344
- return ret;
159
+ if (ret[2]) {
160
+ throw takeFromExternrefTable0(ret[1]);
161
+ }
162
+ return takeFromExternrefTable0(ret[0]);
345
163
  }
346
164
  /**
347
165
  * @param {NodeAttackAnalyzerConfig} config
@@ -349,15 +167,19 @@ class Analyzer {
349
167
  * @param {Ship} left_ship
350
168
  * @param {Comp} right_comp
351
169
  * @param {Ship} right_ship
170
+ * @param {DensityDetail | null} [density_detail]
352
171
  * @returns {NodeAttackAnalysis}
353
172
  */
354
- analyze_node_attack(config, left_comp, left_ship, right_comp, right_ship) {
173
+ analyze_node_attack(config, left_comp, left_ship, right_comp, right_ship, density_detail) {
355
174
  _assertClass(left_comp, Comp);
356
175
  _assertClass(left_ship, Ship);
357
176
  _assertClass(right_comp, Comp);
358
177
  _assertClass(right_ship, Ship);
359
- const ret = wasm.analyzer_analyze_node_attack(this.__wbg_ptr, config, left_comp.__wbg_ptr, left_ship.__wbg_ptr, right_comp.__wbg_ptr, right_ship.__wbg_ptr);
360
- return ret;
178
+ const ret = wasm.analyzer_analyze_node_attack(this.__wbg_ptr, config, left_comp.__wbg_ptr, left_ship.__wbg_ptr, right_comp.__wbg_ptr, right_ship.__wbg_ptr, isLikeNone(density_detail) ? 0 : addToExternrefTable0(density_detail));
179
+ if (ret[2]) {
180
+ throw takeFromExternrefTable0(ret[1]);
181
+ }
182
+ return takeFromExternrefTable0(ret[0]);
361
183
  }
362
184
  /**
363
185
  * @param {ShipAnalyzerConfig} config
@@ -370,7 +192,10 @@ class Analyzer {
370
192
  _assertClass(left, Ship);
371
193
  _assertClass(right, Ship);
372
194
  const ret = wasm.analyzer_analyze_ship_attack(this.__wbg_ptr, config, left.__wbg_ptr, right.__wbg_ptr, attacker_is_left);
373
- return ret;
195
+ if (ret[2]) {
196
+ throw takeFromExternrefTable0(ret[1]);
197
+ }
198
+ return takeFromExternrefTable0(ret[0]);
374
199
  }
375
200
  /**
376
201
  * @param {Comp} player_comp
@@ -390,146 +215,59 @@ class Analyzer {
390
215
  }
391
216
  }
392
217
  if (Symbol.dispose) Analyzer.prototype[Symbol.dispose] = Analyzer.prototype.free;
393
-
394
218
  exports.Analyzer = Analyzer;
395
219
 
396
- const CompFinalization = (typeof FinalizationRegistry === 'undefined')
397
- ? { register: () => {}, unregister: () => {} }
398
- : new FinalizationRegistry(ptr => wasm.__wbg_comp_free(ptr >>> 0, 1));
399
-
400
220
  class Comp {
401
-
402
221
  static __wrap(ptr) {
403
- ptr = ptr >>> 0;
404
222
  const obj = Object.create(Comp.prototype);
405
223
  obj.__wbg_ptr = ptr;
406
224
  CompFinalization.register(obj, obj.__wbg_ptr, obj);
407
225
  return obj;
408
226
  }
409
-
410
227
  __destroy_into_raw() {
411
228
  const ptr = this.__wbg_ptr;
412
229
  this.__wbg_ptr = 0;
413
230
  CompFinalization.unregister(this);
414
231
  return ptr;
415
232
  }
416
-
417
233
  free() {
418
234
  const ptr = this.__destroy_into_raw();
419
235
  wasm.__wbg_comp_free(ptr, 0);
420
236
  }
421
237
  /**
422
- * @returns {OrgType}
423
- */
424
- get org_type() {
425
- const ret = wasm.__wbg_get_comp_org_type(this.__wbg_ptr);
426
- return ret;
427
- }
428
- /**
238
+ * 艦隊防空値
239
+ * @param {number} formation_mod
429
240
  * @returns {number}
430
241
  */
431
- get hq_level() {
432
- const ret = wasm.__wbg_get_comp_hq_level(this.__wbg_ptr);
242
+ adjusted_anti_air(formation_mod) {
243
+ const ret = wasm.comp_adjusted_anti_air(this.__wbg_ptr, formation_mod);
433
244
  return ret;
434
245
  }
435
246
  /**
436
- * @returns {Fleet}
437
- */
438
- get main() {
439
- const ret = wasm.__wbg_get_comp_main(this.__wbg_ptr);
440
- return Fleet.__wrap(ret);
441
- }
442
- /**
443
- * @param {Fleet} arg0
444
- */
445
- set main(arg0) {
446
- _assertClass(arg0, Fleet);
447
- var ptr0 = arg0.__destroy_into_raw();
448
- wasm.__wbg_set_comp_main(this.__wbg_ptr, ptr0);
449
- }
450
- /**
451
- * @returns {Fleet | undefined}
452
- */
453
- get escort() {
454
- const ret = wasm.__wbg_get_comp_escort(this.__wbg_ptr);
455
- return ret === 0 ? undefined : Fleet.__wrap(ret);
456
- }
457
- /**
458
- * @param {Fleet | null} [arg0]
459
- */
460
- set escort(arg0) {
461
- let ptr0 = 0;
462
- if (!isLikeNone(arg0)) {
463
- _assertClass(arg0, Fleet);
464
- ptr0 = arg0.__destroy_into_raw();
465
- }
466
- wasm.__wbg_set_comp_escort(this.__wbg_ptr, ptr0);
467
- }
468
- /**
469
- * @returns {Fleet | undefined}
470
- */
471
- get route_sup() {
472
- const ret = wasm.__wbg_get_comp_route_sup(this.__wbg_ptr);
473
- return ret === 0 ? undefined : Fleet.__wrap(ret);
474
- }
475
- /**
476
- * @param {Fleet | null} [arg0]
477
- */
478
- set route_sup(arg0) {
479
- let ptr0 = 0;
480
- if (!isLikeNone(arg0)) {
481
- _assertClass(arg0, Fleet);
482
- ptr0 = arg0.__destroy_into_raw();
483
- }
484
- wasm.__wbg_set_comp_route_sup(this.__wbg_ptr, ptr0);
485
- }
486
- /**
487
- * @returns {Fleet | undefined}
488
- */
489
- get boss_sup() {
490
- const ret = wasm.__wbg_get_comp_boss_sup(this.__wbg_ptr);
491
- return ret === 0 ? undefined : Fleet.__wrap(ret);
492
- }
493
- /**
494
- * @param {Fleet | null} [arg0]
495
- */
496
- set boss_sup(arg0) {
497
- let ptr0 = 0;
498
- if (!isLikeNone(arg0)) {
499
- _assertClass(arg0, Fleet);
500
- ptr0 = arg0.__destroy_into_raw();
501
- }
502
- wasm.__wbg_set_comp_boss_sup(this.__wbg_ptr, ptr0);
503
- }
504
- /**
505
- * @returns {boolean}
247
+ * @returns {number}
506
248
  */
507
- is_combined() {
508
- const ret = wasm.comp_is_combined(this.__wbg_ptr);
509
- return ret !== 0;
249
+ balloons() {
250
+ const ret = wasm.comp_balloons(this.__wbg_ptr);
251
+ return ret >>> 0;
510
252
  }
511
253
  /**
512
- * @param {FleetType} ft
513
- * @returns {string | undefined}
254
+ * @returns {Formation}
514
255
  */
515
- get_fleet_id(ft) {
516
- const ret = wasm.comp_get_fleet_id(this.__wbg_ptr, ft);
517
- let v1;
518
- if (ret[0] !== 0) {
519
- v1 = getStringFromWasm0(ret[0], ret[1]).slice();
520
- wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
256
+ default_formation() {
257
+ const ret = wasm.comp_default_formation(this.__wbg_ptr);
258
+ if (ret[2]) {
259
+ throw takeFromExternrefTable0(ret[1]);
521
260
  }
522
- return v1;
261
+ return takeFromExternrefTable0(ret[0]);
523
262
  }
524
263
  /**
525
- * @param {string} id
526
- * @returns {boolean}
264
+ * マップ索敵
265
+ * @param {number} node_divaricated_factor
266
+ * @returns {number | undefined}
527
267
  */
528
- has_ship_eid(id) {
529
- const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
530
- const len0 = WASM_VECTOR_LEN;
531
- const ret = wasm.comp_has_ship_eid(this.__wbg_ptr, ptr0, len0);
532
- return ret !== 0;
268
+ elos(node_divaricated_factor) {
269
+ const ret = wasm.comp_elos(this.__wbg_ptr, node_divaricated_factor);
270
+ return ret[0] === 0 ? undefined : ret[1];
533
271
  }
534
272
  /**
535
273
  * 制空値
@@ -539,7 +277,10 @@ class Comp {
539
277
  */
540
278
  fighter_power(escort_participates, air_type) {
541
279
  const ret = wasm.comp_fighter_power(this.__wbg_ptr, escort_participates, air_type);
542
- return ret === 0x100000001 ? undefined : ret;
280
+ if (ret[2]) {
281
+ throw takeFromExternrefTable0(ret[1]);
282
+ }
283
+ return ret[0] === Number.MAX_SAFE_INTEGER ? undefined : ret[0];
543
284
  }
544
285
  /**
545
286
  * @returns {string | undefined}
@@ -548,7 +289,7 @@ class Comp {
548
289
  const ret = wasm.comp_first_ship_id(this.__wbg_ptr);
549
290
  let v1;
550
291
  if (ret[0] !== 0) {
551
- v1 = getStringFromWasm0(ret[0], ret[1]).slice();
292
+ v1 = getStringFromWasm0(ret[0], ret[1]);
552
293
  wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
553
294
  }
554
295
  return v1;
@@ -559,38 +300,49 @@ class Comp {
559
300
  */
560
301
  fleet_los_mod(fleet_type) {
561
302
  const ret = wasm.comp_fleet_los_mod(this.__wbg_ptr, fleet_type);
303
+ if (ret[3]) {
304
+ throw takeFromExternrefTable0(ret[2]);
305
+ }
562
306
  return ret[0] === 0 ? undefined : ret[1];
563
307
  }
564
308
  /**
565
- * @returns {boolean}
566
- */
567
- has_route_sup() {
568
- const ret = wasm.comp_has_route_sup(this.__wbg_ptr);
569
- return ret !== 0;
570
- }
571
- /**
572
- * 輸送物資量(TP)
573
- * @returns {number}
309
+ * @param {FleetType} ft
310
+ * @returns {string | undefined}
574
311
  */
575
- transport_point() {
576
- const ret = wasm.comp_transport_point(this.__wbg_ptr);
577
- return ret;
312
+ get_fleet_id(ft) {
313
+ const ret = wasm.comp_get_fleet_id(this.__wbg_ptr, ft);
314
+ if (ret[3]) {
315
+ throw takeFromExternrefTable0(ret[2]);
316
+ }
317
+ let v1;
318
+ if (ret[0] !== 0) {
319
+ v1 = getStringFromWasm0(ret[0], ret[1]);
320
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
321
+ }
322
+ return v1;
578
323
  }
579
324
  /**
580
- * 艦隊防空値
581
- * @param {number} formation_mod
582
- * @returns {number}
325
+ * @param {string} id
326
+ * @returns {Ship | undefined}
583
327
  */
584
- adjusted_anti_air(formation_mod) {
585
- const ret = wasm.comp_adjusted_anti_air(this.__wbg_ptr, formation_mod);
586
- return ret;
328
+ get_ship_by_eid_with_clone(id) {
329
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
330
+ const len0 = WASM_VECTOR_LEN;
331
+ const ret = wasm.comp_get_ship_by_eid_with_clone(this.__wbg_ptr, ptr0, len0);
332
+ return ret === 0 ? undefined : Ship.__wrap(ret);
587
333
  }
588
334
  /**
589
- * @returns {Formation}
335
+ * @param {Ship} ship
336
+ * @param {Formation | null} [formation]
337
+ * @returns {ShipConditions}
590
338
  */
591
- default_formation() {
592
- const ret = wasm.comp_default_formation(this.__wbg_ptr);
593
- return ret;
339
+ get_ship_conditions(ship, formation) {
340
+ _assertClass(ship, Ship);
341
+ const ret = wasm.comp_get_ship_conditions(this.__wbg_ptr, ship.__wbg_ptr, isLikeNone(formation) ? 0 : addToExternrefTable0(formation));
342
+ if (ret[2]) {
343
+ throw takeFromExternrefTable0(ret[1]);
344
+ }
345
+ return takeFromExternrefTable0(ret[0]);
594
346
  }
595
347
  /**
596
348
  * @param {FleetType} ft
@@ -599,23 +351,16 @@ class Comp {
599
351
  */
600
352
  get_ship_entity_id(ft, key) {
601
353
  const ret = wasm.comp_get_ship_entity_id(this.__wbg_ptr, ft, key);
354
+ if (ret[3]) {
355
+ throw takeFromExternrefTable0(ret[2]);
356
+ }
602
357
  let v1;
603
358
  if (ret[0] !== 0) {
604
- v1 = getStringFromWasm0(ret[0], ret[1]).slice();
359
+ v1 = getStringFromWasm0(ret[0], ret[1]);
605
360
  wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
606
361
  }
607
362
  return v1;
608
363
  }
609
- /**
610
- * @param {Ship} ship
611
- * @param {Formation | null} [formation]
612
- * @returns {ShipConditions}
613
- */
614
- get_ship_conditions(ship, formation) {
615
- _assertClass(ship, Ship);
616
- const ret = wasm.comp_get_ship_conditions(this.__wbg_ptr, ship.__wbg_ptr, isLikeNone(formation) ? 0 : addToExternrefTable0(formation));
617
- return ret;
618
- }
619
364
  /**
620
365
  * @param {FleetType} ft
621
366
  * @param {ShipKey} key
@@ -623,107 +368,222 @@ class Comp {
623
368
  */
624
369
  get_ship_with_clone(ft, key) {
625
370
  const ret = wasm.comp_get_ship_with_clone(this.__wbg_ptr, ft, key);
626
- return ret === 0 ? undefined : Ship.__wrap(ret);
371
+ if (ret[2]) {
372
+ throw takeFromExternrefTable0(ret[1]);
373
+ }
374
+ return ret[0] === 0 ? undefined : Ship.__wrap(ret[0]);
375
+ }
376
+ /**
377
+ * @returns {boolean}
378
+ */
379
+ has_route_sup() {
380
+ const ret = wasm.comp_has_route_sup(this.__wbg_ptr);
381
+ return ret !== 0;
627
382
  }
628
383
  /**
629
384
  * @param {string} id
630
- * @returns {Ship | undefined}
385
+ * @returns {boolean}
631
386
  */
632
- get_ship_by_eid_with_clone(id) {
387
+ has_ship_eid(id) {
633
388
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
634
389
  const len0 = WASM_VECTOR_LEN;
635
- const ret = wasm.comp_get_ship_by_eid_with_clone(this.__wbg_ptr, ptr0, len0);
636
- return ret === 0 ? undefined : Ship.__wrap(ret);
390
+ const ret = wasm.comp_has_ship_eid(this.__wbg_ptr, ptr0, len0);
391
+ return ret !== 0;
637
392
  }
638
393
  /**
639
- * マップ索敵
640
- * @param {number} node_divaricated_factor
641
- * @returns {number | undefined}
394
+ * @returns {boolean}
642
395
  */
643
- elos(node_divaricated_factor) {
644
- const ret = wasm.comp_elos(this.__wbg_ptr, node_divaricated_factor);
645
- return ret[0] === 0 ? undefined : ret[1];
396
+ is_combined() {
397
+ const ret = wasm.comp_is_combined(this.__wbg_ptr);
398
+ return ret !== 0;
399
+ }
400
+ /**
401
+ * @returns {boolean}
402
+ */
403
+ is_enemy() {
404
+ const ret = wasm.comp_is_enemy(this.__wbg_ptr);
405
+ return ret !== 0;
406
+ }
407
+ /**
408
+ * @returns {boolean}
409
+ */
410
+ is_player() {
411
+ const ret = wasm.comp_is_player(this.__wbg_ptr);
412
+ return ret !== 0;
646
413
  }
647
414
  /**
648
415
  * @returns {CompMeta}
649
416
  */
650
417
  meta() {
651
418
  const ret = wasm.comp_meta(this.__wbg_ptr);
652
- return ret;
419
+ if (ret[2]) {
420
+ throw takeFromExternrefTable0(ret[1]);
421
+ }
422
+ return takeFromExternrefTable0(ret[0]);
423
+ }
424
+ /**
425
+ * @returns {OrgType}
426
+ */
427
+ get org_type() {
428
+ const ret = wasm.comp_org_type(this.__wbg_ptr);
429
+ if (ret[2]) {
430
+ throw takeFromExternrefTable0(ret[1]);
431
+ }
432
+ return takeFromExternrefTable0(ret[0]);
653
433
  }
654
434
  /**
655
435
  * @returns {Side}
656
436
  */
657
437
  side() {
658
438
  const ret = wasm.comp_side(this.__wbg_ptr);
659
- return ret;
439
+ if (ret[2]) {
440
+ throw takeFromExternrefTable0(ret[1]);
441
+ }
442
+ return takeFromExternrefTable0(ret[0]);
660
443
  }
661
444
  /**
445
+ * 輸送物資量(TP)
662
446
  * @returns {number}
663
447
  */
664
- balloons() {
665
- const ret = wasm.comp_balloons(this.__wbg_ptr);
666
- return ret >>> 0;
448
+ transport_point() {
449
+ const ret = wasm.comp_transport_point(this.__wbg_ptr);
450
+ return ret;
667
451
  }
668
452
  /**
669
- * @returns {boolean}
453
+ * @returns {Fleet | undefined}
670
454
  */
671
- is_enemy() {
672
- const ret = wasm.comp_is_enemy(this.__wbg_ptr);
673
- return ret !== 0;
455
+ get boss_sup() {
456
+ const ret = wasm.__wbg_get_comp_boss_sup(this.__wbg_ptr);
457
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
674
458
  }
675
459
  /**
676
- * @returns {boolean}
460
+ * @returns {Fleet | undefined}
677
461
  */
678
- is_player() {
679
- const ret = wasm.comp_is_player(this.__wbg_ptr);
680
- return ret !== 0;
462
+ get escort() {
463
+ const ret = wasm.__wbg_get_comp_escort(this.__wbg_ptr);
464
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
465
+ }
466
+ /**
467
+ * @returns {number}
468
+ */
469
+ get hq_level() {
470
+ const ret = wasm.__wbg_get_comp_hq_level(this.__wbg_ptr);
471
+ return ret;
472
+ }
473
+ /**
474
+ * @returns {Fleet}
475
+ */
476
+ get main() {
477
+ const ret = wasm.__wbg_get_comp_main(this.__wbg_ptr);
478
+ return Fleet.__wrap(ret);
479
+ }
480
+ /**
481
+ * @returns {Fleet | undefined}
482
+ */
483
+ get route_sup() {
484
+ const ret = wasm.__wbg_get_comp_route_sup(this.__wbg_ptr);
485
+ return ret === 0 ? undefined : Fleet.__wrap(ret);
486
+ }
487
+ /**
488
+ * @param {Fleet | null} [arg0]
489
+ */
490
+ set boss_sup(arg0) {
491
+ let ptr0 = 0;
492
+ if (!isLikeNone(arg0)) {
493
+ _assertClass(arg0, Fleet);
494
+ ptr0 = arg0.__destroy_into_raw();
495
+ }
496
+ wasm.__wbg_set_comp_boss_sup(this.__wbg_ptr, ptr0);
497
+ }
498
+ /**
499
+ * @param {Fleet | null} [arg0]
500
+ */
501
+ set escort(arg0) {
502
+ let ptr0 = 0;
503
+ if (!isLikeNone(arg0)) {
504
+ _assertClass(arg0, Fleet);
505
+ ptr0 = arg0.__destroy_into_raw();
506
+ }
507
+ wasm.__wbg_set_comp_escort(this.__wbg_ptr, ptr0);
508
+ }
509
+ /**
510
+ * @param {Fleet} arg0
511
+ */
512
+ set main(arg0) {
513
+ _assertClass(arg0, Fleet);
514
+ var ptr0 = arg0.__destroy_into_raw();
515
+ wasm.__wbg_set_comp_main(this.__wbg_ptr, ptr0);
516
+ }
517
+ /**
518
+ * @param {Fleet | null} [arg0]
519
+ */
520
+ set route_sup(arg0) {
521
+ let ptr0 = 0;
522
+ if (!isLikeNone(arg0)) {
523
+ _assertClass(arg0, Fleet);
524
+ ptr0 = arg0.__destroy_into_raw();
525
+ }
526
+ wasm.__wbg_set_comp_route_sup(this.__wbg_ptr, ptr0);
681
527
  }
682
528
  }
683
529
  if (Symbol.dispose) Comp.prototype[Symbol.dispose] = Comp.prototype.free;
684
-
685
530
  exports.Comp = Comp;
686
531
 
687
- const FhCoreFinalization = (typeof FinalizationRegistry === 'undefined')
688
- ? { register: () => {}, unregister: () => {} }
689
- : new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr >>> 0, 1));
690
-
691
532
  class FhCore {
692
-
693
533
  __destroy_into_raw() {
694
534
  const ptr = this.__wbg_ptr;
695
535
  this.__wbg_ptr = 0;
696
536
  FhCoreFinalization.unregister(this);
697
537
  return ptr;
698
538
  }
699
-
700
539
  free() {
701
540
  const ptr = this.__destroy_into_raw();
702
541
  wasm.__wbg_fhcore_free(ptr, 0);
703
542
  }
704
543
  /**
705
- * @param {OrgState | null} [input]
706
- * @returns {Org | undefined}
544
+ * @param {AirSquadronState | null} [input]
545
+ * @returns {AirSquadron}
707
546
  */
708
- create_org(input) {
709
- const ret = wasm.fhcore_create_org(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
710
- return ret === 0 ? undefined : Org.__wrap(ret);
547
+ create_air_squadron(input) {
548
+ const ret = wasm.fhcore_create_air_squadron(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
549
+ if (ret[2]) {
550
+ throw takeFromExternrefTable0(ret[1]);
551
+ }
552
+ return AirSquadron.__wrap(ret[0]);
711
553
  }
712
554
  /**
713
- * @param {GearState | null} [input]
714
- * @returns {Gear | undefined}
555
+ * @returns {Ship[]}
715
556
  */
716
- create_gear(input) {
717
- const ret = wasm.fhcore_create_gear(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
718
- return ret === 0 ? undefined : Gear.__wrap(ret);
557
+ create_all_ships() {
558
+ const ret = wasm.fhcore_create_all_ships(this.__wbg_ptr);
559
+ return ret;
719
560
  }
720
561
  /**
721
- * @param {ShipState | null} [input]
722
- * @returns {Ship | undefined}
562
+ * @returns {Analyzer}
723
563
  */
724
- create_ship(input) {
725
- const ret = wasm.fhcore_create_ship(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
726
- return ret === 0 ? undefined : Ship.__wrap(ret);
564
+ create_analyzer() {
565
+ const ret = wasm.fhcore_create_analyzer(this.__wbg_ptr);
566
+ return Analyzer.__wrap(ret);
567
+ }
568
+ /**
569
+ * @param {Uint16Array} main
570
+ * @param {Uint16Array | null} [escort]
571
+ * @returns {Comp}
572
+ */
573
+ create_comp_by_map_enemy(main, escort) {
574
+ const ptr0 = passArray16ToWasm0(main, wasm.__wbindgen_malloc);
575
+ const len0 = WASM_VECTOR_LEN;
576
+ var ptr1 = isLikeNone(escort) ? 0 : passArray16ToWasm0(escort, wasm.__wbindgen_malloc);
577
+ var len1 = WASM_VECTOR_LEN;
578
+ const ret = wasm.fhcore_create_comp_by_map_enemy(this.__wbg_ptr, ptr0, len0, ptr1, len1);
579
+ return Comp.__wrap(ret);
580
+ }
581
+ /**
582
+ * @returns {Ship}
583
+ */
584
+ create_default_ship() {
585
+ const ret = wasm.fhcore_create_default_ship(this.__wbg_ptr);
586
+ return Ship.__wrap(ret);
727
587
  }
728
588
  /**
729
589
  * @param {FleetState | null} [input]
@@ -731,21 +591,43 @@ class FhCore {
731
591
  */
732
592
  create_fleet(input) {
733
593
  const ret = wasm.fhcore_create_fleet(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
734
- return Fleet.__wrap(ret);
594
+ if (ret[2]) {
595
+ throw takeFromExternrefTable0(ret[1]);
596
+ }
597
+ return Fleet.__wrap(ret[0]);
735
598
  }
736
599
  /**
737
- * @returns {Analyzer}
600
+ * @param {GearState | null} [input]
601
+ * @returns {Gear | undefined}
738
602
  */
739
- create_analyzer() {
740
- const ret = wasm.fhcore_create_analyzer(this.__wbg_ptr);
741
- return Analyzer.__wrap(ret);
603
+ create_gear(input) {
604
+ const ret = wasm.fhcore_create_gear(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
605
+ if (ret[2]) {
606
+ throw takeFromExternrefTable0(ret[1]);
607
+ }
608
+ return ret[0] === 0 ? undefined : Gear.__wrap(ret[0]);
742
609
  }
743
610
  /**
744
- * @returns {Ship[]}
611
+ * @param {OrgState | null} [input]
612
+ * @returns {Org | undefined}
745
613
  */
746
- create_all_ships() {
747
- const ret = wasm.fhcore_create_all_ships(this.__wbg_ptr);
748
- return ret;
614
+ create_org(input) {
615
+ const ret = wasm.fhcore_create_org(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
616
+ if (ret[2]) {
617
+ throw takeFromExternrefTable0(ret[1]);
618
+ }
619
+ return ret[0] === 0 ? undefined : Org.__wrap(ret[0]);
620
+ }
621
+ /**
622
+ * @param {ShipState | null} [input]
623
+ * @returns {Ship | undefined}
624
+ */
625
+ create_ship(input) {
626
+ const ret = wasm.fhcore_create_ship(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
627
+ if (ret[2]) {
628
+ throw takeFromExternrefTable0(ret[1]);
629
+ }
630
+ return ret[0] === 0 ? undefined : Ship.__wrap(ret[0]);
749
631
  }
750
632
  /**
751
633
  * @param {number} ship_id
@@ -755,41 +637,16 @@ class FhCore {
755
637
  const ret = wasm.fhcore_create_ship_by_id(this.__wbg_ptr, ship_id);
756
638
  return ret === 0 ? undefined : Ship.__wrap(ret);
757
639
  }
758
- /**
759
- * @param {AirSquadronState | null} [input]
760
- * @returns {AirSquadron}
761
- */
762
- create_air_squadron(input) {
763
- const ret = wasm.fhcore_create_air_squadron(this.__wbg_ptr, isLikeNone(input) ? 0 : addToExternrefTable0(input));
764
- return AirSquadron.__wrap(ret);
765
- }
766
- /**
767
- * @returns {Ship}
768
- */
769
- create_default_ship() {
770
- const ret = wasm.fhcore_create_default_ship(this.__wbg_ptr);
771
- return Ship.__wrap(ret);
772
- }
773
640
  /**
774
641
  * @param {number} ship_id
775
642
  * @returns {ShipState | undefined}
776
643
  */
777
644
  create_ship_state_by_id(ship_id) {
778
645
  const ret = wasm.fhcore_create_ship_state_by_id(this.__wbg_ptr, ship_id);
779
- return ret;
780
- }
781
- /**
782
- * @param {Uint16Array} main
783
- * @param {Uint16Array | null} [escort]
784
- * @returns {Comp}
785
- */
786
- create_comp_by_map_enemy(main, escort) {
787
- const ptr0 = passArray16ToWasm0(main, wasm.__wbindgen_malloc);
788
- const len0 = WASM_VECTOR_LEN;
789
- var ptr1 = isLikeNone(escort) ? 0 : passArray16ToWasm0(escort, wasm.__wbindgen_malloc);
790
- var len1 = WASM_VECTOR_LEN;
791
- const ret = wasm.fhcore_create_comp_by_map_enemy(this.__wbg_ptr, ptr0, len0, ptr1, len1);
792
- return Comp.__wrap(ret);
646
+ if (ret[2]) {
647
+ throw takeFromExternrefTable0(ret[1]);
648
+ }
649
+ return takeFromExternrefTable0(ret[0]);
793
650
  }
794
651
  /**
795
652
  * @param {MasterData} js_master
@@ -799,76 +656,38 @@ class FhCore {
799
656
  if (ret[2]) {
800
657
  throw takeFromExternrefTable0(ret[1]);
801
658
  }
802
- this.__wbg_ptr = ret[0] >>> 0;
659
+ this.__wbg_ptr = ret[0];
803
660
  FhCoreFinalization.register(this, this.__wbg_ptr, this);
804
661
  return this;
805
662
  }
806
663
  }
807
664
  if (Symbol.dispose) FhCore.prototype[Symbol.dispose] = FhCore.prototype.free;
808
-
809
665
  exports.FhCore = FhCore;
810
666
 
811
- const FleetFinalization = (typeof FinalizationRegistry === 'undefined')
812
- ? { register: () => {}, unregister: () => {} }
813
- : new FinalizationRegistry(ptr => wasm.__wbg_fleet_free(ptr >>> 0, 1));
814
-
815
667
  class Fleet {
816
-
817
668
  static __wrap(ptr) {
818
- ptr = ptr >>> 0;
819
669
  const obj = Object.create(Fleet.prototype);
820
670
  obj.__wbg_ptr = ptr;
821
671
  FleetFinalization.register(obj, obj.__wbg_ptr, obj);
822
672
  return obj;
823
673
  }
824
-
825
674
  __destroy_into_raw() {
826
675
  const ptr = this.__wbg_ptr;
827
676
  this.__wbg_ptr = 0;
828
677
  FleetFinalization.unregister(this);
829
678
  return ptr;
830
679
  }
831
-
832
680
  free() {
833
681
  const ptr = this.__destroy_into_raw();
834
682
  wasm.__wbg_fleet_free(ptr, 0);
835
683
  }
836
684
  /**
837
- * @returns {string}
838
- */
839
- get id() {
840
- let deferred1_0;
841
- let deferred1_1;
842
- try {
843
- const ret = wasm.__wbg_get_fleet_id(this.__wbg_ptr);
844
- deferred1_0 = ret[0];
845
- deferred1_1 = ret[1];
846
- return getStringFromWasm0(ret[0], ret[1]);
847
- } finally {
848
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
849
- }
850
- }
851
- /**
852
- * @param {string} arg0
853
- */
854
- set id(arg0) {
855
- const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
856
- const len0 = WASM_VECTOR_LEN;
857
- wasm.__wbg_set_fleet_id(this.__wbg_ptr, ptr0, len0);
858
- }
859
- /**
860
- * @returns {bigint}
861
- */
862
- get hash() {
863
- const ret = wasm.__wbg_get_fleet_hash(this.__wbg_ptr);
864
- return BigInt.asUintN(64, ret);
865
- }
866
- /**
867
- * @returns {number}
685
+ * 航空索敵スコア
686
+ * @returns {number | undefined}
868
687
  */
869
- get len() {
870
- const ret = wasm.__wbg_get_fleet_len(this.__wbg_ptr);
871
- return ret >>> 0;
688
+ aviation_detection_score() {
689
+ const ret = wasm.fleet_aviation_detection_score(this.__wbg_ptr);
690
+ return ret[0] === 0 ? undefined : ret[1];
872
691
  }
873
692
  /**
874
693
  * @returns {number}
@@ -878,18 +697,13 @@ class Fleet {
878
697
  return ret >>> 0;
879
698
  }
880
699
  /**
881
- * @param {AirWaveType} air_type
700
+ * マップ索敵
701
+ * @param {number} hq_level
702
+ * @param {number} node_divaricated_factor
882
703
  * @returns {number | undefined}
883
704
  */
884
- fighter_power(air_type) {
885
- const ret = wasm.fleet_fighter_power(this.__wbg_ptr, air_type);
886
- return ret === 0x100000001 ? undefined : ret;
887
- }
888
- /**
889
- * @returns {number | undefined}
890
- */
891
- get fleet_los_mod() {
892
- const ret = wasm.fleet_fleet_los_mod(this.__wbg_ptr);
705
+ elos(hq_level, node_divaricated_factor) {
706
+ const ret = wasm.fleet_elos(this.__wbg_ptr, hq_level, node_divaricated_factor);
893
707
  return ret[0] === 0 ? undefined : ret[1];
894
708
  }
895
709
  /**
@@ -900,6 +714,24 @@ class Fleet {
900
714
  const ret = wasm.fleet_expedition_bonus(this.__wbg_ptr);
901
715
  return ret;
902
716
  }
717
+ /**
718
+ * @param {AirWaveType} air_type
719
+ * @returns {number | undefined}
720
+ */
721
+ fighter_power(air_type) {
722
+ const ret = wasm.fleet_fighter_power(this.__wbg_ptr, air_type);
723
+ if (ret[2]) {
724
+ throw takeFromExternrefTable0(ret[1]);
725
+ }
726
+ return ret[0] === Number.MAX_SAFE_INTEGER ? undefined : ret[0];
727
+ }
728
+ /**
729
+ * @returns {number | undefined}
730
+ */
731
+ get fleet_los_mod() {
732
+ const ret = wasm.fleet_fleet_los_mod(this.__wbg_ptr);
733
+ return ret[0] === 0 ? undefined : ret[1];
734
+ }
903
735
  /**
904
736
  * @param {string} id
905
737
  * @param {DamageState} state
@@ -909,17 +741,28 @@ class Fleet {
909
741
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
910
742
  const len0 = WASM_VECTOR_LEN;
911
743
  const ret = wasm.fleet_get_damage_bound(this.__wbg_ptr, ptr0, len0, state);
912
- return ret === 0xFFFFFF ? undefined : ret;
744
+ if (ret[2]) {
745
+ throw takeFromExternrefTable0(ret[1]);
746
+ }
747
+ return ret[0] === 0xFFFFFF ? undefined : ret[0];
913
748
  }
914
749
  /**
915
- * @param {string} key
916
- * @returns {number | undefined}
750
+ * @returns {string[]}
917
751
  */
918
- sum_ship_stat_by(key) {
919
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
920
- const len0 = WASM_VECTOR_LEN;
921
- const ret = wasm.fleet_sum_ship_stat_by(this.__wbg_ptr, ptr0, len0);
922
- return ret[0] === 0 ? undefined : ret[1];
752
+ get_gear_ids_by_improvable() {
753
+ const ret = wasm.fleet_get_gear_ids_by_improvable(this.__wbg_ptr);
754
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
755
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
756
+ return v1;
757
+ }
758
+ /**
759
+ * @returns {string[]}
760
+ */
761
+ get_gear_ids_by_proficiency() {
762
+ const ret = wasm.fleet_get_gear_ids_by_proficiency(this.__wbg_ptr);
763
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
764
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
765
+ return v1;
923
766
  }
924
767
  /**
925
768
  * @param {string} id
@@ -945,372 +788,365 @@ class Fleet {
945
788
  const ret = wasm.fleet_get_remaining_fuel(this.__wbg_ptr, ptr0, len0, rate, ceil);
946
789
  return ret === 0xFFFFFF ? undefined : ret;
947
790
  }
948
- reset_battle_state() {
949
- wasm.fleet_reset_battle_state(this.__wbg_ptr);
791
+ /**
792
+ * @param {ShipKey} key
793
+ * @returns {Ship | undefined}
794
+ */
795
+ get_ship(key) {
796
+ const ret = wasm.fleet_get_ship(this.__wbg_ptr, key);
797
+ if (ret[2]) {
798
+ throw takeFromExternrefTable0(ret[1]);
799
+ }
800
+ return ret[0] === 0 ? undefined : Ship.__wrap(ret[0]);
950
801
  }
951
802
  /**
952
- * 航空索敵スコア
953
- * @returns {number | undefined}
803
+ * @returns {FleetMeta}
954
804
  */
955
- aviation_detection_score() {
956
- const ret = wasm.fleet_aviation_detection_score(this.__wbg_ptr);
957
- return ret[0] === 0 ? undefined : ret[1];
805
+ meta() {
806
+ const ret = wasm.fleet_meta(this.__wbg_ptr);
807
+ if (ret[2]) {
808
+ throw takeFromExternrefTable0(ret[1]);
809
+ }
810
+ return takeFromExternrefTable0(ret[0]);
811
+ }
812
+ reset_battle_state() {
813
+ wasm.fleet_reset_battle_state(this.__wbg_ptr);
958
814
  }
959
815
  /**
960
816
  * @returns {string[]}
961
817
  */
962
- get_gear_ids_by_improvable() {
963
- const ret = wasm.fleet_get_gear_ids_by_improvable(this.__wbg_ptr);
964
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
818
+ ship_ids() {
819
+ const ret = wasm.fleet_ship_ids(this.__wbg_ptr);
820
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
965
821
  wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
966
822
  return v1;
967
823
  }
968
824
  /**
969
825
  * @returns {string[]}
970
826
  */
971
- get_gear_ids_by_proficiency() {
972
- const ret = wasm.fleet_get_gear_ids_by_proficiency(this.__wbg_ptr);
973
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
827
+ ship_keys() {
828
+ const ret = wasm.fleet_ship_keys(this.__wbg_ptr);
829
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
974
830
  wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
975
831
  return v1;
976
832
  }
977
833
  /**
978
- * マップ索敵
979
- * @param {number} hq_level
980
- * @param {number} node_divaricated_factor
834
+ * @param {string} key
981
835
  * @returns {number | undefined}
982
836
  */
983
- elos(hq_level, node_divaricated_factor) {
984
- const ret = wasm.fleet_elos(this.__wbg_ptr, hq_level, node_divaricated_factor);
837
+ sum_ship_stat_by(key) {
838
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
839
+ const len0 = WASM_VECTOR_LEN;
840
+ const ret = wasm.fleet_sum_ship_stat_by(this.__wbg_ptr, ptr0, len0);
985
841
  return ret[0] === 0 ? undefined : ret[1];
986
842
  }
987
843
  /**
988
- * @returns {FleetMeta}
844
+ * @returns {bigint}
989
845
  */
990
- meta() {
991
- const ret = wasm.fleet_meta(this.__wbg_ptr);
992
- return ret;
846
+ get hash() {
847
+ const ret = wasm.__wbg_get_fleet_hash(this.__wbg_ptr);
848
+ return BigInt.asUintN(64, ret);
993
849
  }
994
850
  /**
995
- * @param {ShipKey} key
996
- * @returns {Ship | undefined}
851
+ * @returns {string}
997
852
  */
998
- get_ship(key) {
999
- const ret = wasm.fleet_get_ship(this.__wbg_ptr, key);
1000
- return ret === 0 ? undefined : Ship.__wrap(ret);
853
+ get id() {
854
+ let deferred1_0;
855
+ let deferred1_1;
856
+ try {
857
+ const ret = wasm.__wbg_get_fleet_id(this.__wbg_ptr);
858
+ deferred1_0 = ret[0];
859
+ deferred1_1 = ret[1];
860
+ return getStringFromWasm0(ret[0], ret[1]);
861
+ } finally {
862
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
863
+ }
1001
864
  }
1002
865
  /**
1003
- * @returns {string[]}
866
+ * @returns {number}
1004
867
  */
1005
- ship_ids() {
1006
- const ret = wasm.fleet_ship_ids(this.__wbg_ptr);
1007
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1008
- wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1009
- return v1;
868
+ get len() {
869
+ const ret = wasm.__wbg_get_fleet_len(this.__wbg_ptr);
870
+ return ret >>> 0;
1010
871
  }
1011
872
  /**
1012
- * @returns {string[]}
873
+ * @param {string} arg0
1013
874
  */
1014
- ship_keys() {
1015
- const ret = wasm.fleet_ship_keys(this.__wbg_ptr);
1016
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1017
- wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1018
- return v1;
875
+ set id(arg0) {
876
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
877
+ const len0 = WASM_VECTOR_LEN;
878
+ wasm.__wbg_set_fleet_id(this.__wbg_ptr, ptr0, len0);
1019
879
  }
1020
880
  }
1021
881
  if (Symbol.dispose) Fleet.prototype[Symbol.dispose] = Fleet.prototype.free;
1022
-
1023
882
  exports.Fleet = Fleet;
1024
883
 
1025
- const GearFinalization = (typeof FinalizationRegistry === 'undefined')
1026
- ? { register: () => {}, unregister: () => {} }
1027
- : new FinalizationRegistry(ptr => wasm.__wbg_gear_free(ptr >>> 0, 1));
1028
-
1029
884
  class Gear {
1030
-
1031
885
  static __wrap(ptr) {
1032
- ptr = ptr >>> 0;
1033
886
  const obj = Object.create(Gear.prototype);
1034
887
  obj.__wbg_ptr = ptr;
1035
888
  GearFinalization.register(obj, obj.__wbg_ptr, obj);
1036
889
  return obj;
1037
890
  }
1038
-
1039
891
  __destroy_into_raw() {
1040
892
  const ptr = this.__wbg_ptr;
1041
893
  this.__wbg_ptr = 0;
1042
894
  GearFinalization.unregister(this);
1043
895
  return ptr;
1044
896
  }
1045
-
1046
897
  free() {
1047
898
  const ptr = this.__destroy_into_raw();
1048
899
  wasm.__wbg_gear_free(ptr, 0);
1049
900
  }
1050
901
  /**
1051
- * @returns {string}
1052
- */
1053
- get id() {
1054
- let deferred1_0;
1055
- let deferred1_1;
1056
- try {
1057
- const ret = wasm.__wbg_get_gear_id(this.__wbg_ptr);
1058
- deferred1_0 = ret[0];
1059
- deferred1_1 = ret[1];
1060
- return getStringFromWasm0(ret[0], ret[1]);
1061
- } finally {
1062
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1063
- }
1064
- }
1065
- /**
1066
- * @param {string} arg0
1067
- */
1068
- set id(arg0) {
1069
- const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1070
- const len0 = WASM_VECTOR_LEN;
1071
- wasm.__wbg_set_gear_id(this.__wbg_ptr, ptr0, len0);
1072
- }
1073
- /**
1074
- * @returns {bigint}
902
+ * @returns {number}
1075
903
  */
1076
- get hash() {
1077
- const ret = wasm.__wbg_get_gear_hash(this.__wbg_ptr);
1078
- return BigInt.asUintN(64, ret);
904
+ get ace() {
905
+ const ret = wasm.gear_ace(this.__wbg_ptr);
906
+ return ret;
1079
907
  }
1080
908
  /**
1081
909
  * @returns {number}
1082
910
  */
1083
- get gear_id() {
1084
- const ret = wasm.__wbg_get_gear_gear_id(this.__wbg_ptr);
911
+ get anti_bomber() {
912
+ const ret = wasm.gear_anti_bomber(this.__wbg_ptr);
1085
913
  return ret;
1086
914
  }
1087
915
  /**
916
+ * @param {number} slot_size
1088
917
  * @returns {number}
1089
918
  */
1090
- get stars() {
1091
- const ret = wasm.__wbg_get_gear_stars(this.__wbg_ptr);
919
+ calc_contact_trigger_factor(slot_size) {
920
+ const ret = wasm.gear_calc_contact_trigger_factor(this.__wbg_ptr, slot_size);
1092
921
  return ret;
1093
922
  }
1094
923
  /**
924
+ * @param {number} slot_size
1095
925
  * @returns {number}
1096
926
  */
1097
- get exp() {
1098
- const ret = wasm.__wbg_get_gear_exp(this.__wbg_ptr);
927
+ calc_fighter_power(slot_size) {
928
+ const ret = wasm.gear_calc_fighter_power(this.__wbg_ptr, slot_size);
1099
929
  return ret;
1100
930
  }
1101
931
  /**
932
+ * @param {number} slot_size
1102
933
  * @returns {number}
1103
934
  */
1104
- get default_exp() {
1105
- const ret = wasm.__wbg_get_gear_default_exp(this.__wbg_ptr);
935
+ calc_interception_power(slot_size) {
936
+ const ret = wasm.gear_calc_interception_power(this.__wbg_ptr, slot_size);
1106
937
  return ret;
1107
938
  }
1108
939
  /**
1109
- * @returns {string}
940
+ * @returns {boolean}
1110
941
  */
1111
- get name() {
1112
- let deferred1_0;
1113
- let deferred1_1;
1114
- try {
1115
- const ret = wasm.__wbg_get_gear_name(this.__wbg_ptr);
1116
- deferred1_0 = ret[0];
1117
- deferred1_1 = ret[1];
1118
- return getStringFromWasm0(ret[0], ret[1]);
1119
- } finally {
1120
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1121
- }
942
+ can_be_deployed_to_land_base() {
943
+ const ret = wasm.gear_can_be_deployed_to_land_base(this.__wbg_ptr);
944
+ return ret !== 0;
1122
945
  }
1123
946
  /**
1124
- * @param {string} arg0
947
+ * @returns {GearCategory}
1125
948
  */
1126
- set name(arg0) {
1127
- const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1128
- const len0 = WASM_VECTOR_LEN;
1129
- wasm.__wbg_set_gear_name(this.__wbg_ptr, ptr0, len0);
949
+ category() {
950
+ const ret = wasm.gear_category(this.__wbg_ptr);
951
+ if (ret[2]) {
952
+ throw takeFromExternrefTable0(ret[1]);
953
+ }
954
+ return takeFromExternrefTable0(ret[0]);
1130
955
  }
1131
956
  /**
1132
- * @returns {Uint8Array}
957
+ * @param {AirStateRank} rank
958
+ * @returns {number}
1133
959
  */
1134
- get types() {
1135
- const ret = wasm.__wbg_get_gear_types(this.__wbg_ptr);
1136
- var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
1137
- wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
1138
- return v1;
960
+ contact_selection_rate(rank) {
961
+ const ret = wasm.gear_contact_selection_rate(this.__wbg_ptr, rank);
962
+ if (ret[2]) {
963
+ throw takeFromExternrefTable0(ret[1]);
964
+ }
965
+ return ret[0];
1139
966
  }
1140
967
  /**
1141
- * @param {Uint8Array} arg0
968
+ * @returns {Gear}
1142
969
  */
1143
- set types(arg0) {
1144
- const ptr0 = passArray8ToWasm0(arg0, wasm.__wbindgen_malloc);
1145
- const len0 = WASM_VECTOR_LEN;
1146
- wasm.__wbg_set_gear_types(this.__wbg_ptr, ptr0, len0);
970
+ static default() {
971
+ const ret = wasm.gear_default();
972
+ return Gear.__wrap(ret);
1147
973
  }
1148
974
  /**
1149
- * @returns {GearType}
975
+ * @returns {number}
1150
976
  */
1151
- get gear_type() {
1152
- const ret = wasm.__wbg_get_gear_gear_type(this.__wbg_ptr);
977
+ elos() {
978
+ const ret = wasm.gear_elos(this.__wbg_ptr);
1153
979
  return ret;
1154
980
  }
1155
981
  /**
1156
982
  * @returns {number}
1157
983
  */
1158
- get max_hp() {
1159
- const ret = wasm.__wbg_get_gear_max_hp(this.__wbg_ptr);
984
+ expedition_bonus() {
985
+ const ret = wasm.gear_expedition_bonus(this.__wbg_ptr);
1160
986
  return ret;
1161
987
  }
1162
988
  /**
1163
989
  * @returns {number}
1164
990
  */
1165
- get firepower() {
1166
- const ret = wasm.__wbg_get_gear_firepower(this.__wbg_ptr);
991
+ fleet_anti_air_mod() {
992
+ const ret = wasm.gear_fleet_anti_air_mod(this.__wbg_ptr);
1167
993
  return ret;
1168
994
  }
1169
995
  /**
1170
996
  * @returns {number}
1171
997
  */
1172
- get armor() {
1173
- const ret = wasm.__wbg_get_gear_armor(this.__wbg_ptr);
998
+ get gear_type_id() {
999
+ const ret = wasm.gear_gear_type_id(this.__wbg_ptr);
1174
1000
  return ret;
1175
1001
  }
1176
1002
  /**
1177
- * @returns {number}
1003
+ * @returns {GearType}
1178
1004
  */
1179
- get torpedo() {
1180
- const ret = wasm.__wbg_get_gear_torpedo(this.__wbg_ptr);
1181
- return ret;
1005
+ get gear_type() {
1006
+ const ret = wasm.gear_gear_type_js(this.__wbg_ptr);
1007
+ if (ret[2]) {
1008
+ throw takeFromExternrefTable0(ret[1]);
1009
+ }
1010
+ return takeFromExternrefTable0(ret[0]);
1182
1011
  }
1183
1012
  /**
1184
- * @returns {number}
1013
+ * @param {GearAttr} attr
1014
+ * @returns {boolean}
1185
1015
  */
1186
- get anti_air() {
1187
- const ret = wasm.__wbg_get_gear_anti_air(this.__wbg_ptr);
1188
- return ret;
1016
+ has_attr(attr) {
1017
+ const ret = wasm.gear_has_attr(this.__wbg_ptr, attr);
1018
+ if (ret[2]) {
1019
+ throw takeFromExternrefTable0(ret[1]);
1020
+ }
1021
+ return ret[0] !== 0;
1189
1022
  }
1190
1023
  /**
1191
- * @returns {number}
1024
+ * @returns {boolean}
1192
1025
  */
1193
- get speed() {
1194
- const ret = wasm.__wbg_get_gear_speed(this.__wbg_ptr);
1195
- return ret;
1026
+ has_proficiency() {
1027
+ const ret = wasm.gear_has_proficiency(this.__wbg_ptr);
1028
+ return ret !== 0;
1196
1029
  }
1197
1030
  /**
1198
1031
  * @returns {number}
1199
1032
  */
1200
- get bombing() {
1201
- const ret = wasm.__wbg_get_gear_bombing(this.__wbg_ptr);
1033
+ get icon_id() {
1034
+ const ret = wasm.gear_icon_id(this.__wbg_ptr);
1202
1035
  return ret;
1203
1036
  }
1204
1037
  /**
1205
1038
  * @returns {number}
1206
1039
  */
1207
- get asw() {
1208
- const ret = wasm.__wbg_get_gear_asw(this.__wbg_ptr);
1040
+ get interception() {
1041
+ const ret = wasm.gear_interception(this.__wbg_ptr);
1209
1042
  return ret;
1210
1043
  }
1211
1044
  /**
1212
- * @returns {number}
1045
+ * @returns {boolean}
1213
1046
  */
1214
- get los() {
1215
- const ret = wasm.__wbg_get_gear_los(this.__wbg_ptr);
1216
- return ret;
1047
+ is_abyssal() {
1048
+ const ret = wasm.gear_is_abyssal(this.__wbg_ptr);
1049
+ return ret !== 0;
1217
1050
  }
1218
1051
  /**
1219
- * @returns {number}
1052
+ * @returns {boolean}
1220
1053
  */
1221
- get luck() {
1222
- const ret = wasm.__wbg_get_gear_luck(this.__wbg_ptr);
1223
- return ret;
1054
+ is_abyssal_cuttlefish_torpedo() {
1055
+ const ret = wasm.gear_is_abyssal_cuttlefish_torpedo(this.__wbg_ptr);
1056
+ return ret !== 0;
1224
1057
  }
1225
1058
  /**
1226
- * @returns {number}
1059
+ * @returns {boolean}
1227
1060
  */
1228
- get accuracy() {
1229
- const ret = wasm.__wbg_get_gear_accuracy(this.__wbg_ptr);
1230
- return ret;
1061
+ is_abyssal_patrolling_attack_hawk() {
1062
+ const ret = wasm.gear_is_abyssal_patrolling_attack_hawk(this.__wbg_ptr);
1063
+ return ret !== 0;
1231
1064
  }
1232
1065
  /**
1233
- * @returns {number}
1066
+ * @returns {boolean}
1234
1067
  */
1235
- get evasion() {
1236
- const ret = wasm.__wbg_get_gear_evasion(this.__wbg_ptr);
1237
- return ret;
1068
+ is_balloon() {
1069
+ const ret = wasm.gear_is_balloon(this.__wbg_ptr);
1070
+ return ret !== 0;
1238
1071
  }
1239
1072
  /**
1240
- * @returns {number}
1073
+ * @returns {boolean}
1241
1074
  */
1242
- get range() {
1243
- const ret = wasm.__wbg_get_gear_range(this.__wbg_ptr);
1244
- return ret;
1075
+ is_carrier_shelling_plane() {
1076
+ const ret = wasm.gear_is_carrier_shelling_plane(this.__wbg_ptr);
1077
+ return ret !== 0;
1245
1078
  }
1246
1079
  /**
1247
- * @returns {number}
1080
+ * @returns {boolean}
1248
1081
  */
1249
- get radius() {
1250
- const ret = wasm.__wbg_get_gear_radius(this.__wbg_ptr);
1251
- return ret;
1082
+ is_hayabusa_20th_squadron() {
1083
+ const ret = wasm.gear_is_hayabusa_20th_squadron(this.__wbg_ptr);
1084
+ return ret !== 0;
1252
1085
  }
1253
1086
  /**
1254
- * @returns {number}
1087
+ * @returns {boolean}
1255
1088
  */
1256
- get cost() {
1257
- const ret = wasm.__wbg_get_gear_cost(this.__wbg_ptr);
1258
- return ret;
1089
+ is_high_angle_mount() {
1090
+ const ret = wasm.gear_is_high_angle_mount(this.__wbg_ptr);
1091
+ return ret !== 0;
1259
1092
  }
1260
1093
  /**
1261
1094
  * @returns {boolean}
1262
1095
  */
1263
- get improvable() {
1264
- const ret = wasm.__wbg_get_gear_improvable(this.__wbg_ptr);
1096
+ is_night_attacker() {
1097
+ const ret = wasm.gear_is_night_attacker(this.__wbg_ptr);
1265
1098
  return ret !== 0;
1266
1099
  }
1267
1100
  /**
1268
- * @returns {number}
1101
+ * @returns {boolean}
1269
1102
  */
1270
- get ship_anti_air_resist() {
1271
- const ret = wasm.__wbg_get_gear_ship_anti_air_resist(this.__wbg_ptr);
1272
- return ret;
1103
+ is_night_bomber() {
1104
+ const ret = wasm.gear_is_night_bomber(this.__wbg_ptr);
1105
+ return ret !== 0;
1273
1106
  }
1274
1107
  /**
1275
- * @returns {number}
1108
+ * @returns {boolean}
1276
1109
  */
1277
- get fleet_anti_air_resist() {
1278
- const ret = wasm.__wbg_get_gear_fleet_anti_air_resist(this.__wbg_ptr);
1279
- return ret;
1110
+ is_night_fighter() {
1111
+ const ret = wasm.gear_is_night_fighter(this.__wbg_ptr);
1112
+ return ret !== 0;
1280
1113
  }
1281
1114
  /**
1282
1115
  * @returns {boolean}
1283
1116
  */
1284
- is_abyssal() {
1285
- const ret = wasm.gear_is_abyssal(this.__wbg_ptr);
1117
+ is_night_plane() {
1118
+ const ret = wasm.gear_is_night_plane(this.__wbg_ptr);
1286
1119
  return ret !== 0;
1287
1120
  }
1288
1121
  /**
1289
1122
  * @returns {boolean}
1290
1123
  */
1291
- is_balloon() {
1292
- const ret = wasm.gear_is_balloon(this.__wbg_ptr);
1124
+ max_exp_eq_120() {
1125
+ const ret = wasm.gear_max_exp_eq_120(this.__wbg_ptr);
1293
1126
  return ret !== 0;
1294
1127
  }
1295
1128
  /**
1129
+ * @param {number} level
1296
1130
  * @returns {number}
1297
1131
  */
1298
- get anti_bomber() {
1299
- const ret = wasm.gear_anti_bomber(this.__wbg_ptr);
1132
+ night_contact_rate(level) {
1133
+ const ret = wasm.gear_night_contact_rate(this.__wbg_ptr, level);
1300
1134
  return ret;
1301
1135
  }
1302
1136
  /**
1137
+ * @param {number} slot_size
1138
+ * @param {boolean} anti_inst
1303
1139
  * @returns {number}
1304
1140
  */
1305
- get gear_type_id() {
1306
- const ret = wasm.gear_gear_type_id(this.__wbg_ptr);
1141
+ night_plane_power(slot_size, anti_inst) {
1142
+ const ret = wasm.gear_night_plane_power(this.__wbg_ptr, slot_size, anti_inst);
1307
1143
  return ret;
1308
1144
  }
1309
1145
  /**
1310
1146
  * @returns {number}
1311
1147
  */
1312
- get interception() {
1313
- const ret = wasm.gear_interception(this.__wbg_ptr);
1148
+ ship_anti_air_mod() {
1149
+ const ret = wasm.gear_ship_anti_air_mod(this.__wbg_ptr);
1314
1150
  return ret;
1315
1151
  }
1316
1152
  /**
@@ -1321,260 +1157,255 @@ class Gear {
1321
1157
  return ret;
1322
1158
  }
1323
1159
  /**
1324
- * @returns {boolean}
1160
+ * @returns {number}
1325
1161
  */
1326
- is_night_plane() {
1327
- const ret = wasm.gear_is_night_plane(this.__wbg_ptr);
1328
- return ret !== 0;
1162
+ get accuracy() {
1163
+ const ret = wasm.__wbg_get_gear_accuracy(this.__wbg_ptr);
1164
+ return ret;
1329
1165
  }
1330
1166
  /**
1331
- * @returns {boolean}
1167
+ * @returns {number}
1332
1168
  */
1333
- max_exp_eq_120() {
1334
- const ret = wasm.gear_max_exp_eq_120(this.__wbg_ptr);
1335
- return ret !== 0;
1169
+ get anti_air() {
1170
+ const ret = wasm.__wbg_get_gear_anti_air(this.__wbg_ptr);
1171
+ return ret;
1336
1172
  }
1337
1173
  /**
1338
- * @returns {boolean}
1174
+ * @returns {number}
1339
1175
  */
1340
- has_proficiency() {
1341
- const ret = wasm.gear_can_be_deployed_to_land_base(this.__wbg_ptr);
1342
- return ret !== 0;
1176
+ get armor() {
1177
+ const ret = wasm.__wbg_get_gear_armor(this.__wbg_ptr);
1178
+ return ret;
1343
1179
  }
1344
1180
  /**
1345
- * @returns {boolean}
1181
+ * @returns {number}
1346
1182
  */
1347
- is_night_bomber() {
1348
- const ret = wasm.gear_is_night_bomber(this.__wbg_ptr);
1349
- return ret !== 0;
1183
+ get asw() {
1184
+ const ret = wasm.__wbg_get_gear_asw(this.__wbg_ptr);
1185
+ return ret;
1350
1186
  }
1351
1187
  /**
1352
1188
  * @returns {number}
1353
1189
  */
1354
- expedition_bonus() {
1355
- const ret = wasm.gear_expedition_bonus(this.__wbg_ptr);
1190
+ get bombing() {
1191
+ const ret = wasm.__wbg_get_gear_bombing(this.__wbg_ptr);
1356
1192
  return ret;
1357
1193
  }
1358
1194
  /**
1359
- * @returns {boolean}
1195
+ * @returns {number}
1360
1196
  */
1361
- is_night_fighter() {
1362
- const ret = wasm.gear_is_night_fighter(this.__wbg_ptr);
1363
- return ret !== 0;
1197
+ get cost() {
1198
+ const ret = wasm.__wbg_get_gear_cost(this.__wbg_ptr);
1199
+ return ret;
1364
1200
  }
1365
1201
  /**
1366
- * @returns {boolean}
1202
+ * @returns {number}
1367
1203
  */
1368
- is_night_attacker() {
1369
- const ret = wasm.gear_is_night_attacker(this.__wbg_ptr);
1370
- return ret !== 0;
1204
+ get default_exp() {
1205
+ const ret = wasm.__wbg_get_gear_default_exp(this.__wbg_ptr);
1206
+ return ret;
1371
1207
  }
1372
1208
  /**
1373
- * @param {number} slot_size
1374
- * @param {boolean} anti_inst
1375
1209
  * @returns {number}
1376
1210
  */
1377
- night_plane_power(slot_size, anti_inst) {
1378
- const ret = wasm.gear_night_plane_power(this.__wbg_ptr, slot_size, anti_inst);
1211
+ get evasion() {
1212
+ const ret = wasm.__wbg_get_gear_evasion(this.__wbg_ptr);
1379
1213
  return ret;
1380
1214
  }
1381
1215
  /**
1382
1216
  * @returns {number}
1383
1217
  */
1384
- ship_anti_air_mod() {
1385
- const ret = wasm.gear_ship_anti_air_mod(this.__wbg_ptr);
1218
+ get exp() {
1219
+ const ret = wasm.__wbg_get_gear_exp(this.__wbg_ptr);
1386
1220
  return ret;
1387
1221
  }
1388
1222
  /**
1389
- * @param {number} slot_size
1390
1223
  * @returns {number}
1391
1224
  */
1392
- calc_fighter_power(slot_size) {
1393
- const ret = wasm.gear_calc_fighter_power(this.__wbg_ptr, slot_size);
1225
+ get firepower() {
1226
+ const ret = wasm.__wbg_get_gear_firepower(this.__wbg_ptr);
1394
1227
  return ret;
1395
1228
  }
1396
1229
  /**
1397
1230
  * @returns {number}
1398
1231
  */
1399
- fleet_anti_air_mod() {
1400
- const ret = wasm.gear_fleet_anti_air_mod(this.__wbg_ptr);
1232
+ get fleet_anti_air_resist() {
1233
+ const ret = wasm.__wbg_get_gear_fleet_anti_air_resist(this.__wbg_ptr);
1401
1234
  return ret;
1402
1235
  }
1403
1236
  /**
1404
- * @param {number} level
1405
1237
  * @returns {number}
1406
1238
  */
1407
- night_contact_rate(level) {
1408
- const ret = wasm.gear_night_contact_rate(this.__wbg_ptr, level);
1239
+ get gear_id() {
1240
+ const ret = wasm.__wbg_get_gear_gear_id(this.__wbg_ptr);
1409
1241
  return ret;
1410
1242
  }
1243
+ /**
1244
+ * @returns {bigint}
1245
+ */
1246
+ get hash() {
1247
+ const ret = wasm.__wbg_get_gear_hash(this.__wbg_ptr);
1248
+ return BigInt.asUintN(64, ret);
1249
+ }
1250
+ /**
1251
+ * @returns {string}
1252
+ */
1253
+ get id() {
1254
+ let deferred1_0;
1255
+ let deferred1_1;
1256
+ try {
1257
+ const ret = wasm.__wbg_get_gear_id(this.__wbg_ptr);
1258
+ deferred1_0 = ret[0];
1259
+ deferred1_1 = ret[1];
1260
+ return getStringFromWasm0(ret[0], ret[1]);
1261
+ } finally {
1262
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1263
+ }
1264
+ }
1411
1265
  /**
1412
1266
  * @returns {boolean}
1413
1267
  */
1414
- is_high_angle_mount() {
1415
- const ret = wasm.gear_is_high_angle_mount(this.__wbg_ptr);
1268
+ get improvable() {
1269
+ const ret = wasm.__wbg_get_gear_improvable(this.__wbg_ptr);
1416
1270
  return ret !== 0;
1417
1271
  }
1418
1272
  /**
1419
- * @param {AirStateRank} rank
1420
1273
  * @returns {number}
1421
1274
  */
1422
- contact_selection_rate(rank) {
1423
- const ret = wasm.gear_contact_selection_rate(this.__wbg_ptr, rank);
1275
+ get los() {
1276
+ const ret = wasm.__wbg_get_gear_los(this.__wbg_ptr);
1424
1277
  return ret;
1425
1278
  }
1426
1279
  /**
1427
- * @param {number} slot_size
1428
1280
  * @returns {number}
1429
1281
  */
1430
- calc_interception_power(slot_size) {
1431
- const ret = wasm.gear_calc_interception_power(this.__wbg_ptr, slot_size);
1282
+ get luck() {
1283
+ const ret = wasm.__wbg_get_gear_luck(this.__wbg_ptr);
1432
1284
  return ret;
1433
1285
  }
1434
1286
  /**
1435
- * @returns {boolean}
1287
+ * @returns {number}
1436
1288
  */
1437
- is_carrier_shelling_plane() {
1438
- const ret = wasm.gear_is_carrier_shelling_plane(this.__wbg_ptr);
1439
- return ret !== 0;
1289
+ get max_hp() {
1290
+ const ret = wasm.__wbg_get_gear_max_hp(this.__wbg_ptr);
1291
+ return ret;
1440
1292
  }
1441
1293
  /**
1442
- * @returns {boolean}
1294
+ * @returns {string}
1443
1295
  */
1444
- is_hayabusa_20th_squadron() {
1445
- const ret = wasm.gear_is_hayabusa_20th_squadron(this.__wbg_ptr);
1446
- return ret !== 0;
1296
+ get name() {
1297
+ let deferred1_0;
1298
+ let deferred1_1;
1299
+ try {
1300
+ const ret = wasm.__wbg_get_gear_name(this.__wbg_ptr);
1301
+ deferred1_0 = ret[0];
1302
+ deferred1_1 = ret[1];
1303
+ return getStringFromWasm0(ret[0], ret[1]);
1304
+ } finally {
1305
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1306
+ }
1447
1307
  }
1448
1308
  /**
1449
- * @param {number} slot_size
1450
1309
  * @returns {number}
1451
1310
  */
1452
- calc_contact_trigger_factor(slot_size) {
1453
- const ret = wasm.gear_calc_contact_trigger_factor(this.__wbg_ptr, slot_size);
1311
+ get radius() {
1312
+ const ret = wasm.__wbg_get_gear_radius(this.__wbg_ptr);
1454
1313
  return ret;
1455
1314
  }
1456
1315
  /**
1457
- * @returns {boolean}
1316
+ * @returns {number}
1458
1317
  */
1459
- can_be_deployed_to_land_base() {
1460
- const ret = wasm.gear_can_be_deployed_to_land_base(this.__wbg_ptr);
1461
- return ret !== 0;
1318
+ get range() {
1319
+ const ret = wasm.__wbg_get_gear_range(this.__wbg_ptr);
1320
+ return ret;
1462
1321
  }
1463
1322
  /**
1464
- * @returns {boolean}
1323
+ * @returns {number}
1465
1324
  */
1466
- is_abyssal_cuttlefish_torpedo() {
1467
- const ret = wasm.gear_is_abyssal_cuttlefish_torpedo(this.__wbg_ptr);
1468
- return ret !== 0;
1325
+ get ship_anti_air_resist() {
1326
+ const ret = wasm.__wbg_get_gear_ship_anti_air_resist(this.__wbg_ptr);
1327
+ return ret;
1469
1328
  }
1470
1329
  /**
1471
- * @returns {boolean}
1330
+ * @returns {number}
1472
1331
  */
1473
- is_abyssal_patrolling_attack_hawk() {
1474
- const ret = wasm.gear_is_abyssal_patrolling_attack_hawk(this.__wbg_ptr);
1475
- return ret !== 0;
1332
+ get speed() {
1333
+ const ret = wasm.__wbg_get_gear_speed(this.__wbg_ptr);
1334
+ return ret;
1476
1335
  }
1477
1336
  /**
1478
1337
  * @returns {number}
1479
1338
  */
1480
- get ace() {
1481
- const ret = wasm.gear_ace(this.__wbg_ptr);
1339
+ get stars() {
1340
+ const ret = wasm.__wbg_get_gear_stars(this.__wbg_ptr);
1482
1341
  return ret;
1483
1342
  }
1484
1343
  /**
1485
1344
  * @returns {number}
1486
1345
  */
1487
- elos() {
1488
- const ret = wasm.gear_elos(this.__wbg_ptr);
1346
+ get torpedo() {
1347
+ const ret = wasm.__wbg_get_gear_torpedo(this.__wbg_ptr);
1489
1348
  return ret;
1490
1349
  }
1491
1350
  /**
1492
- * @returns {Gear}
1351
+ * @returns {Uint8Array}
1493
1352
  */
1494
- static default() {
1495
- const ret = wasm.gear_default();
1496
- return Gear.__wrap(ret);
1353
+ get types() {
1354
+ const ret = wasm.__wbg_get_gear_types(this.__wbg_ptr);
1355
+ var v1 = getArrayU8FromWasm0(ret[0], ret[1]).slice();
1356
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
1357
+ return v1;
1497
1358
  }
1498
1359
  /**
1499
- * @returns {number}
1360
+ * @param {string} arg0
1500
1361
  */
1501
- get icon_id() {
1502
- const ret = wasm.gear_icon_id(this.__wbg_ptr);
1503
- return ret;
1362
+ set id(arg0) {
1363
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1364
+ const len0 = WASM_VECTOR_LEN;
1365
+ wasm.__wbg_set_gear_id(this.__wbg_ptr, ptr0, len0);
1504
1366
  }
1505
1367
  /**
1506
- * @returns {GearCategory}
1368
+ * @param {string} arg0
1507
1369
  */
1508
- category() {
1509
- const ret = wasm.gear_category(this.__wbg_ptr);
1510
- return ret;
1370
+ set name(arg0) {
1371
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1372
+ const len0 = WASM_VECTOR_LEN;
1373
+ wasm.__wbg_set_gear_name(this.__wbg_ptr, ptr0, len0);
1511
1374
  }
1512
1375
  /**
1513
- * @param {GearAttr} attr
1514
- * @returns {boolean}
1376
+ * @param {Uint8Array} arg0
1515
1377
  */
1516
- has_attr(attr) {
1517
- const ret = wasm.gear_has_attr(this.__wbg_ptr, attr);
1518
- return ret !== 0;
1378
+ set types(arg0) {
1379
+ const ptr0 = passArray8ToWasm0(arg0, wasm.__wbindgen_malloc);
1380
+ const len0 = WASM_VECTOR_LEN;
1381
+ wasm.__wbg_set_gear_types(this.__wbg_ptr, ptr0, len0);
1519
1382
  }
1520
1383
  }
1521
1384
  if (Symbol.dispose) Gear.prototype[Symbol.dispose] = Gear.prototype.free;
1522
-
1523
1385
  exports.Gear = Gear;
1524
1386
 
1525
- const OrgFinalization = (typeof FinalizationRegistry === 'undefined')
1526
- ? { register: () => {}, unregister: () => {} }
1527
- : new FinalizationRegistry(ptr => wasm.__wbg_org_free(ptr >>> 0, 1));
1528
-
1529
1387
  class Org {
1530
-
1531
1388
  static __wrap(ptr) {
1532
- ptr = ptr >>> 0;
1533
1389
  const obj = Object.create(Org.prototype);
1534
1390
  obj.__wbg_ptr = ptr;
1535
1391
  OrgFinalization.register(obj, obj.__wbg_ptr, obj);
1536
1392
  return obj;
1537
1393
  }
1538
-
1539
1394
  __destroy_into_raw() {
1540
1395
  const ptr = this.__wbg_ptr;
1541
1396
  this.__wbg_ptr = 0;
1542
1397
  OrgFinalization.unregister(this);
1543
1398
  return ptr;
1544
1399
  }
1545
-
1546
1400
  free() {
1547
1401
  const ptr = this.__destroy_into_raw();
1548
1402
  wasm.__wbg_org_free(ptr, 0);
1549
1403
  }
1550
- /**
1551
- * @returns {string}
1552
- */
1553
- get id() {
1554
- let deferred1_0;
1555
- let deferred1_1;
1556
- try {
1557
- const ret = wasm.__wbg_get_org_id(this.__wbg_ptr);
1558
- deferred1_0 = ret[0];
1559
- deferred1_1 = ret[1];
1560
- return getStringFromWasm0(ret[0], ret[1]);
1561
- } finally {
1562
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1563
- }
1564
- }
1565
- /**
1566
- * @param {string} arg0
1567
- */
1568
- set id(arg0) {
1569
- const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1570
- const len0 = WASM_VECTOR_LEN;
1571
- wasm.__wbg_set_org_id(this.__wbg_ptr, ptr0, len0);
1572
- }
1573
1404
  /**
1574
1405
  * @returns {bigint}
1575
1406
  */
1576
1407
  get hash() {
1577
- const ret = wasm.__wbg_get_gear_hash(this.__wbg_ptr);
1408
+ const ret = wasm.__wbg_get_org_hash(this.__wbg_ptr);
1578
1409
  return BigInt.asUintN(64, ret);
1579
1410
  }
1580
1411
  /**
@@ -1585,32 +1416,49 @@ class Org {
1585
1416
  return ret;
1586
1417
  }
1587
1418
  /**
1588
- * @returns {OrgType}
1419
+ * @returns {string}
1589
1420
  */
1590
- get org_type() {
1591
- const ret = wasm.__wbg_get_org_org_type(this.__wbg_ptr);
1592
- return ret;
1421
+ get id() {
1422
+ let deferred1_0;
1423
+ let deferred1_1;
1424
+ try {
1425
+ const ret = wasm.__wbg_get_org_id(this.__wbg_ptr);
1426
+ deferred1_0 = ret[0];
1427
+ deferred1_1 = ret[1];
1428
+ return getStringFromWasm0(ret[0], ret[1]);
1429
+ } finally {
1430
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1431
+ }
1593
1432
  }
1594
1433
  /**
1595
- * @returns {FleetKey}
1434
+ * @returns {string[]}
1596
1435
  */
1597
- get sortie() {
1598
- const ret = wasm.__wbg_get_org_sortie(this.__wbg_ptr);
1599
- return ret;
1436
+ air_squadron_ids() {
1437
+ const ret = wasm.org_air_squadron_ids(this.__wbg_ptr);
1438
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
1439
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1440
+ return v1;
1600
1441
  }
1601
1442
  /**
1602
1443
  * @returns {FleetKey | undefined}
1603
1444
  */
1604
- get route_sup() {
1605
- const ret = wasm.__wbg_get_org_route_sup(this.__wbg_ptr);
1606
- return ret;
1445
+ get boss_sup() {
1446
+ const ret = wasm.org_boss_sup(this.__wbg_ptr);
1447
+ if (ret[2]) {
1448
+ throw takeFromExternrefTable0(ret[1]);
1449
+ }
1450
+ return takeFromExternrefTable0(ret[0]);
1607
1451
  }
1608
1452
  /**
1609
- * @returns {FleetKey | undefined}
1453
+ * @param {FleetKey} key
1454
+ * @returns {Fleet}
1610
1455
  */
1611
- get boss_sup() {
1612
- const ret = wasm.__wbg_get_org_boss_sup(this.__wbg_ptr);
1613
- return ret;
1456
+ clone_fleet(key) {
1457
+ const ret = wasm.org_clone_fleet(this.__wbg_ptr, key);
1458
+ if (ret[2]) {
1459
+ throw takeFromExternrefTable0(ret[1]);
1460
+ }
1461
+ return Fleet.__wrap(ret[0]);
1614
1462
  }
1615
1463
  /**
1616
1464
  * @param {FleetKey} fleet_key
@@ -1619,15 +1467,10 @@ class Org {
1619
1467
  */
1620
1468
  clone_ship(fleet_key, ship_key) {
1621
1469
  const ret = wasm.org_clone_ship(this.__wbg_ptr, fleet_key, ship_key);
1622
- return ret === 0 ? undefined : Ship.__wrap(ret);
1623
- }
1624
- /**
1625
- * @param {FleetKey} key
1626
- * @returns {Fleet}
1627
- */
1628
- clone_fleet(key) {
1629
- const ret = wasm.org_clone_fleet(this.__wbg_ptr, key);
1630
- return Fleet.__wrap(ret);
1470
+ if (ret[2]) {
1471
+ throw takeFromExternrefTable0(ret[1]);
1472
+ }
1473
+ return ret[0] === 0 ? undefined : Ship.__wrap(ret[0]);
1631
1474
  }
1632
1475
  /**
1633
1476
  * @returns {Comp}
@@ -1636,51 +1479,40 @@ class Org {
1636
1479
  const ret = wasm.org_create_comp(this.__wbg_ptr);
1637
1480
  return Comp.__wrap(ret);
1638
1481
  }
1639
- /**
1640
- * @returns {boolean}
1641
- */
1642
- is_combined() {
1643
- const ret = wasm.org_is_combined(this.__wbg_ptr);
1644
- return ret !== 0;
1645
- }
1646
1482
  /**
1647
1483
  * @param {FleetKey} key
1648
- * @returns {string}
1484
+ * @returns {Comp}
1649
1485
  */
1650
- get_fleet_id(key) {
1651
- let deferred1_0;
1652
- let deferred1_1;
1653
- try {
1654
- const ret = wasm.org_get_fleet_id(this.__wbg_ptr, key);
1655
- deferred1_0 = ret[0];
1656
- deferred1_1 = ret[1];
1657
- return getStringFromWasm0(ret[0], ret[1]);
1658
- } finally {
1659
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1486
+ create_comp_by_key(key) {
1487
+ const ret = wasm.org_create_comp_by_key(this.__wbg_ptr, key);
1488
+ if (ret[2]) {
1489
+ throw takeFromExternrefTable0(ret[1]);
1660
1490
  }
1491
+ return Comp.__wrap(ret[0]);
1661
1492
  }
1662
1493
  /**
1663
- * @param {FleetKey} fleet_key
1664
- * @param {ShipKey} ship_key
1665
- * @returns {string | undefined}
1494
+ * @param {string} id
1495
+ * @param {number} x
1496
+ * @param {number} y
1497
+ * @returns {MoveShipPayload | undefined}
1666
1498
  */
1667
- get_ship_eid(fleet_key, ship_key) {
1668
- const ret = wasm.org_get_ship_eid(this.__wbg_ptr, fleet_key, ship_key);
1669
- let v1;
1670
- if (ret[0] !== 0) {
1671
- v1 = getStringFromWasm0(ret[0], ret[1]).slice();
1672
- wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
1499
+ create_move_ship_payload(id, x, y) {
1500
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1501
+ const len0 = WASM_VECTOR_LEN;
1502
+ const ret = wasm.org_create_move_ship_payload(this.__wbg_ptr, ptr0, len0, x, y);
1503
+ if (ret[2]) {
1504
+ throw takeFromExternrefTable0(ret[1]);
1673
1505
  }
1674
- return v1;
1506
+ return takeFromExternrefTable0(ret[0]);
1675
1507
  }
1676
1508
  /**
1677
- * @param {FleetKey} fleet_key
1678
- * @param {ShipKey} ship_key
1679
- * @returns {number | undefined}
1509
+ * @returns {Uint16Array}
1680
1510
  */
1681
- get_ship_mid(fleet_key, ship_key) {
1682
- const ret = wasm.org_get_ship_mid(this.__wbg_ptr, fleet_key, ship_key);
1683
- return ret === 0xFFFFFF ? undefined : ret;
1511
+ escort_ship_ids() {
1512
+ const ret = wasm.org_escort_ship_ids(this.__wbg_ptr);
1513
+ var v1 = getArrayU16FromWasm0(ret[0], ret[1]).slice();
1514
+ wasm.__wbindgen_free(ret[0], ret[1] * 2, 2);
1515
+ return v1;
1684
1516
  }
1685
1517
  /**
1686
1518
  * @returns {string | undefined}
@@ -1689,96 +1521,113 @@ class Org {
1689
1521
  const ret = wasm.org_first_ship_id(this.__wbg_ptr);
1690
1522
  let v1;
1691
1523
  if (ret[0] !== 0) {
1692
- v1 = getStringFromWasm0(ret[0], ret[1]).slice();
1524
+ v1 = getStringFromWasm0(ret[0], ret[1]);
1693
1525
  wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
1694
1526
  }
1695
1527
  return v1;
1696
1528
  }
1697
1529
  /**
1698
- * @returns {Uint16Array}
1530
+ * @param {string} key
1531
+ * @returns {AirSquadron}
1699
1532
  */
1700
- main_ship_ids() {
1701
- const ret = wasm.org_main_ship_ids(this.__wbg_ptr);
1702
- var v1 = getArrayU16FromWasm0(ret[0], ret[1]).slice();
1703
- wasm.__wbindgen_free(ret[0], ret[1] * 2, 2);
1704
- return v1;
1533
+ get_air_squadron(key) {
1534
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1535
+ const len0 = WASM_VECTOR_LEN;
1536
+ const ret = wasm.org_get_air_squadron(this.__wbg_ptr, ptr0, len0);
1537
+ if (ret[2]) {
1538
+ throw takeFromExternrefTable0(ret[1]);
1539
+ }
1540
+ return AirSquadron.__wrap(ret[0]);
1705
1541
  }
1706
1542
  /**
1707
- * @param {FleetKey} key
1708
- * @returns {FleetType | undefined}
1543
+ * @returns {string[]}
1709
1544
  */
1710
- get_fleet_type(key) {
1711
- const ret = wasm.org_get_fleet_type(this.__wbg_ptr, key);
1712
- return ret;
1713
- }
1714
- /**
1715
- * @param {string} id
1716
- * @returns {Ship | undefined}
1717
- */
1718
- get_ship_by_id(id) {
1719
- const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1720
- const len0 = WASM_VECTOR_LEN;
1721
- const ret = wasm.org_get_ship_by_id(this.__wbg_ptr, ptr0, len0);
1722
- return ret === 0 ? undefined : Ship.__wrap(ret);
1723
- }
1724
- /**
1725
- * @returns {Uint16Array}
1726
- */
1727
- escort_ship_ids() {
1728
- const ret = wasm.org_escort_ship_ids(this.__wbg_ptr);
1729
- var v1 = getArrayU16FromWasm0(ret[0], ret[1]).slice();
1730
- wasm.__wbindgen_free(ret[0], ret[1] * 2, 2);
1545
+ get_air_squadron_gear_ids_by_improvable() {
1546
+ const ret = wasm.org_get_air_squadron_gear_ids_by_improvable(this.__wbg_ptr);
1547
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
1548
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1731
1549
  return v1;
1732
1550
  }
1733
1551
  /**
1734
1552
  * @returns {string[]}
1735
1553
  */
1736
- air_squadron_ids() {
1737
- const ret = wasm.org_air_squadron_ids(this.__wbg_ptr);
1738
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1554
+ get_air_squadron_gear_ids_by_proficiency() {
1555
+ const ret = wasm.org_get_air_squadron_gear_ids_by_proficiency(this.__wbg_ptr);
1556
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
1739
1557
  wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1740
1558
  return v1;
1741
1559
  }
1742
1560
  /**
1743
- * @param {string} key
1744
- * @returns {AirSquadron}
1561
+ * @param {FleetKey} key
1562
+ * @returns {string}
1745
1563
  */
1746
- get_air_squadron(key) {
1747
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1748
- const len0 = WASM_VECTOR_LEN;
1749
- const ret = wasm.org_get_air_squadron(this.__wbg_ptr, ptr0, len0);
1564
+ get_fleet_id(key) {
1565
+ let deferred2_0;
1566
+ let deferred2_1;
1567
+ try {
1568
+ const ret = wasm.org_get_fleet_id(this.__wbg_ptr, key);
1569
+ var ptr1 = ret[0];
1570
+ var len1 = ret[1];
1571
+ if (ret[3]) {
1572
+ ptr1 = 0; len1 = 0;
1573
+ throw takeFromExternrefTable0(ret[2]);
1574
+ }
1575
+ deferred2_0 = ptr1;
1576
+ deferred2_1 = len1;
1577
+ return getStringFromWasm0(ptr1, len1);
1578
+ } finally {
1579
+ wasm.__wbindgen_free(deferred2_0, deferred2_1, 1);
1580
+ }
1581
+ }
1582
+ /**
1583
+ * @param {FleetKey} key
1584
+ * @returns {FleetType | undefined}
1585
+ */
1586
+ get_fleet_type(key) {
1587
+ const ret = wasm.org_get_fleet_type(this.__wbg_ptr, key);
1750
1588
  if (ret[2]) {
1751
1589
  throw takeFromExternrefTable0(ret[1]);
1752
1590
  }
1753
- return AirSquadron.__wrap(ret[0]);
1591
+ return takeFromExternrefTable0(ret[0]);
1754
1592
  }
1755
1593
  /**
1756
- * @param {FleetKey} key
1757
- * @returns {Comp}
1594
+ * @param {string} id
1595
+ * @returns {Ship | undefined}
1758
1596
  */
1759
- create_comp_by_key(key) {
1760
- const ret = wasm.org_create_comp_by_key(this.__wbg_ptr, key);
1761
- return Comp.__wrap(ret);
1597
+ get_ship_by_id(id) {
1598
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1599
+ const len0 = WASM_VECTOR_LEN;
1600
+ const ret = wasm.org_get_ship_by_id(this.__wbg_ptr, ptr0, len0);
1601
+ return ret === 0 ? undefined : Ship.__wrap(ret);
1762
1602
  }
1763
1603
  /**
1764
- * 防空時の基地制空値
1765
- * @returns {number}
1604
+ * @param {FleetKey} fleet_key
1605
+ * @param {ShipKey} ship_key
1606
+ * @returns {string | undefined}
1766
1607
  */
1767
- interception_power() {
1768
- const ret = wasm.org_interception_power(this.__wbg_ptr);
1769
- return ret;
1608
+ get_ship_eid(fleet_key, ship_key) {
1609
+ const ret = wasm.org_get_ship_eid(this.__wbg_ptr, fleet_key, ship_key);
1610
+ if (ret[3]) {
1611
+ throw takeFromExternrefTable0(ret[2]);
1612
+ }
1613
+ let v1;
1614
+ if (ret[0] !== 0) {
1615
+ v1 = getStringFromWasm0(ret[0], ret[1]);
1616
+ wasm.__wbindgen_free(ret[0], ret[1] * 1, 1);
1617
+ }
1618
+ return v1;
1770
1619
  }
1771
1620
  /**
1772
- * @param {string} id
1773
- * @param {number} x
1774
- * @param {number} y
1775
- * @returns {MoveShipPayload | undefined}
1621
+ * @param {FleetKey} fleet_key
1622
+ * @param {ShipKey} ship_key
1623
+ * @returns {number | undefined}
1776
1624
  */
1777
- create_move_ship_payload(id, x, y) {
1778
- const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1779
- const len0 = WASM_VECTOR_LEN;
1780
- const ret = wasm.org_create_move_ship_payload(this.__wbg_ptr, ptr0, len0, x, y);
1781
- return ret;
1625
+ get_ship_mid(fleet_key, ship_key) {
1626
+ const ret = wasm.org_get_ship_mid(this.__wbg_ptr, fleet_key, ship_key);
1627
+ if (ret[2]) {
1628
+ throw takeFromExternrefTable0(ret[1]);
1629
+ }
1630
+ return ret[0] === 0xFFFFFF ? undefined : ret[0];
1782
1631
  }
1783
1632
  /**
1784
1633
  * 高高度迎撃時の基地制空値
@@ -1789,29 +1638,19 @@ class Org {
1789
1638
  return ret;
1790
1639
  }
1791
1640
  /**
1792
- * @returns {string[]}
1793
- */
1794
- get_air_squadron_gear_ids_by_improvable() {
1795
- const ret = wasm.org_get_air_squadron_gear_ids_by_improvable(this.__wbg_ptr);
1796
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1797
- wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1798
- return v1;
1799
- }
1800
- /**
1801
- * @returns {string[]}
1641
+ * 防空時の基地制空値
1642
+ * @returns {number}
1802
1643
  */
1803
- get_air_squadron_gear_ids_by_proficiency() {
1804
- const ret = wasm.org_get_air_squadron_gear_ids_by_proficiency(this.__wbg_ptr);
1805
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1806
- wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1807
- return v1;
1644
+ interception_power() {
1645
+ const ret = wasm.org_interception_power(this.__wbg_ptr);
1646
+ return ret;
1808
1647
  }
1809
1648
  /**
1810
- * @returns {Side}
1649
+ * @returns {boolean}
1811
1650
  */
1812
- side() {
1813
- const ret = wasm.org_side(this.__wbg_ptr);
1814
- return ret;
1651
+ is_combined() {
1652
+ const ret = wasm.org_is_combined(this.__wbg_ptr);
1653
+ return ret !== 0;
1815
1654
  }
1816
1655
  /**
1817
1656
  * @returns {boolean}
@@ -1834,68 +1673,131 @@ class Org {
1834
1673
  const ret = wasm.org_is_single(this.__wbg_ptr);
1835
1674
  return ret !== 0;
1836
1675
  }
1676
+ /**
1677
+ * @returns {Uint16Array}
1678
+ */
1679
+ main_ship_ids() {
1680
+ const ret = wasm.org_main_ship_ids(this.__wbg_ptr);
1681
+ var v1 = getArrayU16FromWasm0(ret[0], ret[1]).slice();
1682
+ wasm.__wbindgen_free(ret[0], ret[1] * 2, 2);
1683
+ return v1;
1684
+ }
1685
+ /**
1686
+ * @returns {OrgType}
1687
+ */
1688
+ get org_type() {
1689
+ const ret = wasm.org_org_type(this.__wbg_ptr);
1690
+ if (ret[2]) {
1691
+ throw takeFromExternrefTable0(ret[1]);
1692
+ }
1693
+ return takeFromExternrefTable0(ret[0]);
1694
+ }
1695
+ /**
1696
+ * @returns {FleetKey | undefined}
1697
+ */
1698
+ get route_sup() {
1699
+ const ret = wasm.org_route_sup(this.__wbg_ptr);
1700
+ if (ret[2]) {
1701
+ throw takeFromExternrefTable0(ret[1]);
1702
+ }
1703
+ return takeFromExternrefTable0(ret[0]);
1704
+ }
1837
1705
  /**
1838
1706
  * @param {FleetKey} key
1839
1707
  * @returns {string[]}
1840
1708
  */
1841
1709
  ship_keys(key) {
1842
1710
  const ret = wasm.org_ship_keys(this.__wbg_ptr, key);
1843
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
1711
+ if (ret[3]) {
1712
+ throw takeFromExternrefTable0(ret[2]);
1713
+ }
1714
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
1844
1715
  wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
1845
1716
  return v1;
1846
1717
  }
1718
+ /**
1719
+ * @returns {Side}
1720
+ */
1721
+ side() {
1722
+ const ret = wasm.org_side(this.__wbg_ptr);
1723
+ if (ret[2]) {
1724
+ throw takeFromExternrefTable0(ret[1]);
1725
+ }
1726
+ return takeFromExternrefTable0(ret[0]);
1727
+ }
1728
+ /**
1729
+ * @returns {FleetKey}
1730
+ */
1731
+ get sortie() {
1732
+ const ret = wasm.org_sortie(this.__wbg_ptr);
1733
+ if (ret[2]) {
1734
+ throw takeFromExternrefTable0(ret[1]);
1735
+ }
1736
+ return takeFromExternrefTable0(ret[0]);
1737
+ }
1738
+ /**
1739
+ * @param {string} arg0
1740
+ */
1741
+ set id(arg0) {
1742
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1743
+ const len0 = WASM_VECTOR_LEN;
1744
+ wasm.__wbg_set_org_id(this.__wbg_ptr, ptr0, len0);
1745
+ }
1847
1746
  }
1848
1747
  if (Symbol.dispose) Org.prototype[Symbol.dispose] = Org.prototype.free;
1849
-
1850
1748
  exports.Org = Org;
1851
1749
 
1852
- const ShipFinalization = (typeof FinalizationRegistry === 'undefined')
1853
- ? { register: () => {}, unregister: () => {} }
1854
- : new FinalizationRegistry(ptr => wasm.__wbg_ship_free(ptr >>> 0, 1));
1855
-
1856
1750
  class Ship {
1857
-
1858
1751
  static __wrap(ptr) {
1859
- ptr = ptr >>> 0;
1860
1752
  const obj = Object.create(Ship.prototype);
1861
1753
  obj.__wbg_ptr = ptr;
1862
1754
  ShipFinalization.register(obj, obj.__wbg_ptr, obj);
1863
1755
  return obj;
1864
1756
  }
1865
-
1866
1757
  __destroy_into_raw() {
1867
1758
  const ptr = this.__wbg_ptr;
1868
1759
  this.__wbg_ptr = 0;
1869
1760
  ShipFinalization.unregister(this);
1870
1761
  return ptr;
1871
1762
  }
1872
-
1873
1763
  free() {
1874
1764
  const ptr = this.__destroy_into_raw();
1875
1765
  wasm.__wbg_ship_free(ptr, 0);
1876
1766
  }
1877
1767
  /**
1878
- * フィット砲補正
1879
- * @param {boolean} is_night
1880
1768
  * @returns {number}
1881
1769
  */
1882
- gunfit_accuracy(is_night) {
1883
- const ret = wasm.ship_gunfit_accuracy(this.__wbg_ptr, is_night);
1770
+ get ammo() {
1771
+ const ret = wasm.__wbg_get_ship_ammo(this.__wbg_ptr);
1884
1772
  return ret;
1885
1773
  }
1886
1774
  /**
1887
- * @returns {number | undefined}
1775
+ * @returns {number}
1888
1776
  */
1889
- state_day_gunfit_accuracy() {
1890
- const ret = wasm.ship_state_day_gunfit_accuracy(this.__wbg_ptr);
1891
- return ret[0] === 0 ? undefined : ret[1];
1777
+ get ctype() {
1778
+ const ret = wasm.__wbg_get_ship_ctype(this.__wbg_ptr);
1779
+ return ret;
1892
1780
  }
1893
1781
  /**
1894
- * @returns {number | undefined}
1782
+ * @returns {number}
1895
1783
  */
1896
- state_night_gunfit_accuracy() {
1897
- const ret = wasm.ship_state_night_gunfit_accuracy(this.__wbg_ptr);
1898
- return ret[0] === 0 ? undefined : ret[1];
1784
+ get current_hp() {
1785
+ const ret = wasm.__wbg_get_ship_current_hp(this.__wbg_ptr);
1786
+ return ret;
1787
+ }
1788
+ /**
1789
+ * @returns {number}
1790
+ */
1791
+ get fuel() {
1792
+ const ret = wasm.__wbg_get_ship_fuel(this.__wbg_ptr);
1793
+ return ret;
1794
+ }
1795
+ /**
1796
+ * @returns {bigint}
1797
+ */
1798
+ get hash() {
1799
+ const ret = wasm.__wbg_get_ship_hash(this.__wbg_ptr);
1800
+ return BigInt.asUintN(64, ret);
1899
1801
  }
1900
1802
  /**
1901
1803
  * @returns {string}
@@ -1913,19 +1815,18 @@ class Ship {
1913
1815
  }
1914
1816
  }
1915
1817
  /**
1916
- * @param {string} arg0
1818
+ * @returns {number}
1917
1819
  */
1918
- set id(arg0) {
1919
- const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1920
- const len0 = WASM_VECTOR_LEN;
1921
- wasm.__wbg_set_ship_id(this.__wbg_ptr, ptr0, len0);
1820
+ get level() {
1821
+ const ret = wasm.__wbg_get_ship_level(this.__wbg_ptr);
1822
+ return ret;
1922
1823
  }
1923
1824
  /**
1924
- * @returns {bigint}
1825
+ * @returns {number}
1925
1826
  */
1926
- get hash() {
1927
- const ret = wasm.__wbg_get_ship_hash(this.__wbg_ptr);
1928
- return BigInt.asUintN(64, ret);
1827
+ get morale() {
1828
+ const ret = wasm.__wbg_get_ship_morale(this.__wbg_ptr);
1829
+ return ret;
1929
1830
  }
1930
1831
  /**
1931
1832
  * @returns {number}
@@ -1935,126 +1836,143 @@ class Ship {
1935
1836
  return ret;
1936
1837
  }
1937
1838
  /**
1938
- * @returns {number}
1839
+ * @param {string} arg0
1939
1840
  */
1940
- get level() {
1941
- const ret = wasm.__wbg_get_ship_level(this.__wbg_ptr);
1942
- return ret;
1841
+ set id(arg0) {
1842
+ const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1843
+ const len0 = WASM_VECTOR_LEN;
1844
+ wasm.__wbg_set_ship_id(this.__wbg_ptr, ptr0, len0);
1943
1845
  }
1944
1846
  /**
1945
1847
  * @returns {number}
1946
1848
  */
1947
- get current_hp() {
1948
- const ret = wasm.__wbg_get_ship_current_hp(this.__wbg_ptr);
1849
+ get accuracy() {
1850
+ const ret = wasm.ship_accuracy(this.__wbg_ptr);
1949
1851
  return ret;
1950
1852
  }
1951
1853
  /**
1952
- * @returns {number}
1854
+ * @returns {number | undefined}
1953
1855
  */
1954
- get morale() {
1955
- const ret = wasm.__wbg_get_ship_morale(this.__wbg_ptr);
1956
- return ret;
1856
+ get anti_air() {
1857
+ const ret = wasm.ship_anti_air(this.__wbg_ptr);
1858
+ return ret === 0xFFFFFF ? undefined : ret;
1957
1859
  }
1958
1860
  /**
1959
- * @returns {number}
1960
- */
1961
- get ammo() {
1962
- const ret = wasm.__wbg_get_ship_ammo(this.__wbg_ptr);
1963
- return ret;
1964
- }
1965
- /**
1966
- * @returns {number}
1861
+ * @returns {number | undefined}
1967
1862
  */
1968
- get fuel() {
1969
- const ret = wasm.__wbg_get_ship_fuel(this.__wbg_ptr);
1970
- return ret;
1863
+ get armor() {
1864
+ const ret = wasm.ship_armor(this.__wbg_ptr);
1865
+ return ret === 0xFFFFFF ? undefined : ret;
1971
1866
  }
1972
1867
  /**
1973
- * @returns {ShipType}
1868
+ * @returns {number | undefined}
1974
1869
  */
1975
- get ship_type() {
1976
- const ret = wasm.__wbg_get_ship_ship_type(this.__wbg_ptr);
1977
- return ret;
1870
+ get asw() {
1871
+ const ret = wasm.ship_asw(this.__wbg_ptr);
1872
+ return ret === 0xFFFFFF ? undefined : ret;
1978
1873
  }
1979
1874
  /**
1980
- * @returns {number}
1875
+ * @returns {number | undefined}
1981
1876
  */
1982
- get ctype() {
1983
- const ret = wasm.__wbg_get_ship_ctype(this.__wbg_ptr);
1984
- return ret;
1877
+ basic_accuracy_term() {
1878
+ const ret = wasm.ship_basic_accuracy_term(this.__wbg_ptr);
1879
+ return ret[0] === 0 ? undefined : ret[1];
1985
1880
  }
1986
1881
  /**
1987
- * @returns {SlotSizeVec}
1882
+ * @param {number} armor_penetration
1883
+ * @returns {number | undefined}
1988
1884
  */
1989
- get slots() {
1990
- const ret = wasm.__wbg_get_ship_slots(this.__wbg_ptr);
1991
- return ret;
1885
+ basic_defense_power(armor_penetration) {
1886
+ const ret = wasm.ship_basic_defense_power(this.__wbg_ptr, armor_penetration);
1887
+ return ret[0] === 0 ? undefined : ret[1];
1992
1888
  }
1993
1889
  /**
1994
- * @param {SlotSizeVec} arg0
1890
+ * @returns {number | undefined}
1995
1891
  */
1996
- set slots(arg0) {
1997
- wasm.__wbg_set_ship_slots(this.__wbg_ptr, arg0);
1892
+ basic_evasion_term() {
1893
+ const ret = wasm.ship_basic_evasion_term(this.__wbg_ptr);
1894
+ return ret[0] === 0 ? undefined : ret[1];
1998
1895
  }
1999
1896
  /**
1897
+ * @param {Gear} gear
2000
1898
  * @param {string} key
2001
- * @returns {number}
1899
+ * @returns {boolean}
2002
1900
  */
2003
- get_ebonus(key) {
1901
+ can_equip(gear, key) {
1902
+ _assertClass(gear, Gear);
2004
1903
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2005
1904
  const len0 = WASM_VECTOR_LEN;
2006
- const ret = wasm.ship_get_ebonus(this.__wbg_ptr, ptr0, len0);
2007
- return ret;
1905
+ const ret = wasm.ship_can_equip(this.__wbg_ptr, gear.__wbg_ptr, ptr0, len0);
1906
+ return ret !== 0;
2008
1907
  }
2009
1908
  /**
2010
- * @returns {boolean}
1909
+ * @returns {ShipCategory}
2011
1910
  */
2012
- is_abyssal() {
2013
- const ret = wasm.ship_is_abyssal(this.__wbg_ptr);
2014
- return ret !== 0;
1911
+ category() {
1912
+ const ret = wasm.ship_category(this.__wbg_ptr);
1913
+ if (ret[2]) {
1914
+ throw takeFromExternrefTable0(ret[1]);
1915
+ }
1916
+ return takeFromExternrefTable0(ret[0]);
2015
1917
  }
2016
1918
  /**
2017
- * @returns {boolean}
1919
+ * @returns {number}
2018
1920
  */
2019
- is_amagiri() {
2020
- const ret = wasm.ship_is_amagiri(this.__wbg_ptr);
2021
- return ret !== 0;
1921
+ cruiser_fit_bonus() {
1922
+ const ret = wasm.ship_cruiser_fit_bonus(this.__wbg_ptr);
1923
+ return ret;
2022
1924
  }
2023
1925
  /**
2024
- * 確殺攻撃力
2025
- * @returns {number | undefined}
1926
+ * @returns {CustomPowerModifiers}
2026
1927
  */
2027
- ohko_power() {
2028
- const ret = wasm.ship_ohko_power(this.__wbg_ptr);
2029
- return ret[0] === 0 ? undefined : ret[1];
1928
+ custom_power_mods() {
1929
+ const ret = wasm.ship_custom_power_mods(this.__wbg_ptr);
1930
+ if (ret[2]) {
1931
+ throw takeFromExternrefTable0(ret[1]);
1932
+ }
1933
+ return takeFromExternrefTable0(ret[0]);
2030
1934
  }
2031
1935
  /**
2032
- * @returns {number | undefined}
1936
+ * @returns {DamageState}
2033
1937
  */
2034
- get naked_armor() {
2035
- const ret = wasm.ship_naked_armor(this.__wbg_ptr);
2036
- return ret === 0xFFFFFF ? undefined : ret;
1938
+ damage_state() {
1939
+ const ret = wasm.ship_damage_state(this.__wbg_ptr);
1940
+ if (ret[2]) {
1941
+ throw takeFromExternrefTable0(ret[1]);
1942
+ }
1943
+ return takeFromExternrefTable0(ret[0]);
1944
+ }
1945
+ /**
1946
+ * @returns {Ship}
1947
+ */
1948
+ static default() {
1949
+ const ret = wasm.ship_default();
1950
+ return Ship.__wrap(ret);
2037
1951
  }
2038
1952
  /**
1953
+ * @param {number} node_divaricated_factor
2039
1954
  * @returns {number | undefined}
2040
1955
  */
2041
- get naked_range() {
2042
- const ret = wasm.ship_naked_range(this.__wbg_ptr);
2043
- return ret === 0xFFFFFF ? undefined : ret;
1956
+ elos(node_divaricated_factor) {
1957
+ const ret = wasm.ship_elos(this.__wbg_ptr, node_divaricated_factor);
1958
+ return ret[0] === 0 ? undefined : ret[1];
2044
1959
  }
2045
1960
  /**
2046
- * @returns {number}
1961
+ * @param {string} id
1962
+ * @returns {boolean}
2047
1963
  */
2048
- get naked_speed() {
2049
- const ret = wasm.ship_naked_speed(this.__wbg_ptr);
2050
- return ret;
1964
+ eq_id(id) {
1965
+ const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1966
+ const len0 = WASM_VECTOR_LEN;
1967
+ const ret = wasm.ship_eq_id(this.__wbg_ptr, ptr0, len0);
1968
+ return ret !== 0;
2051
1969
  }
2052
1970
  /**
2053
- * @returns {DamageState}
1971
+ * @returns {number | undefined}
2054
1972
  */
2055
- damage_state() {
2056
- const ret = wasm.ship_damage_state(this.__wbg_ptr);
2057
- return ret;
1973
+ get evasion() {
1974
+ const ret = wasm.ship_evasion(this.__wbg_ptr);
1975
+ return ret === 0xFFFFFF ? undefined : ret;
2058
1976
  }
2059
1977
  /**
2060
1978
  * @param {number} formation_mod
@@ -2067,74 +1985,94 @@ class Ship {
2067
1985
  return ret[0] === 0 ? undefined : ret[1];
2068
1986
  }
2069
1987
  /**
2070
- * @param {string} key
1988
+ * @param {AirWaveType} air_type
2071
1989
  * @returns {number | undefined}
2072
1990
  */
2073
- get_stat_mod(key) {
2074
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2075
- const len0 = WASM_VECTOR_LEN;
2076
- const ret = wasm.ship_get_stat_mod(this.__wbg_ptr, ptr0, len0);
2077
- return ret === 0xFFFFFF ? undefined : ret;
1991
+ fighter_power(air_type) {
1992
+ const ret = wasm.ship_fighter_power(this.__wbg_ptr, air_type);
1993
+ if (ret[2]) {
1994
+ throw takeFromExternrefTable0(ret[1]);
1995
+ }
1996
+ return ret[0] === Number.MAX_SAFE_INTEGER ? undefined : ret[0];
2078
1997
  }
2079
1998
  /**
2080
- * @returns {boolean}
1999
+ * @returns {number | undefined}
2081
2000
  */
2082
- is_submarine() {
2083
- const ret = wasm.ship_is_submarine(this.__wbg_ptr);
2084
- return ret !== 0;
2001
+ get firepower() {
2002
+ const ret = wasm.ship_firepower(this.__wbg_ptr);
2003
+ return ret === 0xFFFFFF ? undefined : ret;
2085
2004
  }
2086
2005
  /**
2087
- * @returns {MoraleState}
2006
+ * 艦隊対空補正
2007
+ * @returns {number}
2088
2008
  */
2089
- morale_state() {
2090
- const ret = wasm.ship_morale_state(this.__wbg_ptr);
2009
+ fleet_anti_air_mod() {
2010
+ const ret = wasm.ship_fleet_anti_air_mod(this.__wbg_ptr);
2091
2011
  return ret;
2092
2012
  }
2093
2013
  /**
2094
- * @returns {number}
2014
+ * @returns {number | undefined}
2095
2015
  */
2096
- get remodel_rank() {
2097
- const ret = wasm.ship_remodel_rank(this.__wbg_ptr);
2098
- return ret;
2016
+ fleet_los_factor() {
2017
+ const ret = wasm.ship_fleet_los_factor(this.__wbg_ptr);
2018
+ return ret[0] === 0 ? undefined : ret[1];
2099
2019
  }
2100
2020
  /**
2101
- * @param {AirWaveType} air_type
2021
+ * @returns {string[]}
2022
+ */
2023
+ gear_keys() {
2024
+ const ret = wasm.ship_gear_keys(this.__wbg_ptr);
2025
+ var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]);
2026
+ wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
2027
+ return v1;
2028
+ }
2029
+ /**
2030
+ * @param {DamageState} state
2102
2031
  * @returns {number | undefined}
2103
2032
  */
2104
- fighter_power(air_type) {
2105
- const ret = wasm.ship_fighter_power(this.__wbg_ptr, air_type);
2106
- return ret === 0x100000001 ? undefined : ret;
2033
+ get_damage_bound(state) {
2034
+ const ret = wasm.ship_get_damage_bound(this.__wbg_ptr, state);
2035
+ if (ret[2]) {
2036
+ throw takeFromExternrefTable0(ret[1]);
2037
+ }
2038
+ return ret[0] === 0xFFFFFF ? undefined : ret[0];
2107
2039
  }
2108
2040
  /**
2109
2041
  * @param {string} key
2110
2042
  * @returns {number}
2111
2043
  */
2112
- get_gear_stat(key) {
2044
+ get_ebonus(key) {
2113
2045
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2114
2046
  const len0 = WASM_VECTOR_LEN;
2115
- const ret = wasm.ship_get_gear_stat(this.__wbg_ptr, ptr0, len0);
2047
+ const ret = wasm.ship_get_ebonus(this.__wbg_ptr, ptr0, len0);
2116
2048
  return ret;
2117
2049
  }
2118
2050
  /**
2119
- * @param {number} index
2120
- * @returns {number | undefined}
2051
+ * @param {string} key
2052
+ * @returns {Gear | undefined}
2121
2053
  */
2122
- get_slot_size(index) {
2123
- const ret = wasm.ship_get_slot_size(this.__wbg_ptr, index);
2124
- return ret === 0xFFFFFF ? undefined : ret;
2054
+ get_gear(key) {
2055
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2056
+ const len0 = WASM_VECTOR_LEN;
2057
+ const ret = wasm.ship_get_gear(this.__wbg_ptr, ptr0, len0);
2058
+ return ret === 0 ? undefined : Gear.__wrap(ret);
2125
2059
  }
2126
2060
  /**
2127
- * @returns {number | undefined}
2061
+ * @param {string} key
2062
+ * @returns {number}
2128
2063
  */
2129
- get naked_evasion() {
2130
- const ret = wasm.ship_naked_evasion(this.__wbg_ptr);
2131
- return ret === 0xFFFFFF ? undefined : ret;
2064
+ get_gear_stat(key) {
2065
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2066
+ const len0 = WASM_VECTOR_LEN;
2067
+ const ret = wasm.ship_get_gear_stat(this.__wbg_ptr, ptr0, len0);
2068
+ return ret;
2132
2069
  }
2133
2070
  /**
2071
+ * @param {number} index
2134
2072
  * @returns {number | undefined}
2135
2073
  */
2136
- get naked_torpedo() {
2137
- const ret = wasm.ship_naked_torpedo(this.__wbg_ptr);
2074
+ get_max_slot_size(index) {
2075
+ const ret = wasm.ship_get_max_slot_size(this.__wbg_ptr, index);
2138
2076
  return ret === 0xFFFFFF ? undefined : ret;
2139
2077
  }
2140
2078
  /**
@@ -2148,48 +2086,81 @@ class Ship {
2148
2086
  return ret === 0xFFFFFF ? undefined : ret;
2149
2087
  }
2150
2088
  /**
2151
- * @returns {number | undefined}
2152
- */
2153
- get naked_anti_air() {
2154
- const ret = wasm.ship_naked_anti_air(this.__wbg_ptr);
2155
- return ret === 0xFFFFFF ? undefined : ret;
2156
- }
2157
- /**
2158
- * @returns {boolean}
2159
- */
2160
- is_installation() {
2161
- const ret = wasm.ship_is_installation(this.__wbg_ptr);
2162
- return ret !== 0;
2163
- }
2164
- /**
2165
- * @returns {number | undefined}
2089
+ * @param {number} rate
2090
+ * @param {boolean} ceil
2091
+ * @returns {number}
2166
2092
  */
2167
- get naked_firepower() {
2168
- const ret = wasm.ship_naked_firepower(this.__wbg_ptr);
2169
- return ret === 0xFFFFFF ? undefined : ret;
2093
+ get_remaining_ammo(rate, ceil) {
2094
+ const ret = wasm.ship_get_remaining_ammo(this.__wbg_ptr, rate, ceil);
2095
+ return ret;
2170
2096
  }
2171
2097
  /**
2098
+ * @param {number} rate
2099
+ * @param {boolean} ceil
2172
2100
  * @returns {number}
2173
2101
  */
2174
- transport_point() {
2175
- const ret = wasm.ship_transport_point(this.__wbg_ptr);
2102
+ get_remaining_fuel(rate, ceil) {
2103
+ const ret = wasm.ship_get_remaining_fuel(this.__wbg_ptr, rate, ceil);
2176
2104
  return ret;
2177
2105
  }
2178
2106
  /**
2107
+ * @param {number} index
2179
2108
  * @returns {number | undefined}
2180
2109
  */
2181
- fleet_los_factor() {
2182
- const ret = wasm.ship_fleet_los_factor(this.__wbg_ptr);
2183
- return ret[0] === 0 ? undefined : ret[1];
2110
+ get_slot_size(index) {
2111
+ const ret = wasm.ship_get_slot_size(this.__wbg_ptr, index);
2112
+ return ret === 0xFFFFFF ? undefined : ret;
2184
2113
  }
2185
2114
  /**
2186
- * @param {DamageState} state
2115
+ * @param {string} key
2187
2116
  * @returns {number | undefined}
2188
2117
  */
2189
- get_damage_bound(state) {
2190
- const ret = wasm.ship_get_damage_bound(this.__wbg_ptr, state);
2118
+ get_stat_interval_left(key) {
2119
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2120
+ const len0 = WASM_VECTOR_LEN;
2121
+ const ret = wasm.ship_get_stat_interval_left(this.__wbg_ptr, ptr0, len0);
2191
2122
  return ret === 0xFFFFFF ? undefined : ret;
2192
2123
  }
2124
+ /**
2125
+ * @param {string} key
2126
+ * @returns {number | undefined}
2127
+ */
2128
+ get_stat_interval_right(key) {
2129
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2130
+ const len0 = WASM_VECTOR_LEN;
2131
+ const ret = wasm.ship_get_stat_interval_right(this.__wbg_ptr, ptr0, len0);
2132
+ return ret === 0xFFFFFF ? undefined : ret;
2133
+ }
2134
+ /**
2135
+ * @param {string} key
2136
+ * @returns {number | undefined}
2137
+ */
2138
+ get_stat_mod(key) {
2139
+ const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2140
+ const len0 = WASM_VECTOR_LEN;
2141
+ const ret = wasm.ship_get_stat_mod(this.__wbg_ptr, ptr0, len0);
2142
+ return ret === 0xFFFFFF ? undefined : ret;
2143
+ }
2144
+ /**
2145
+ * フィット砲補正
2146
+ * @param {boolean} is_night
2147
+ * @returns {number}
2148
+ */
2149
+ gunfit_accuracy(is_night) {
2150
+ const ret = wasm.ship_gunfit_accuracy(this.__wbg_ptr, is_night);
2151
+ return ret;
2152
+ }
2153
+ /**
2154
+ * @param {ShipAttr} attr
2155
+ * @returns {boolean}
2156
+ */
2157
+ has_attr(attr) {
2158
+ const ret = wasm.ship_has_attr(this.__wbg_ptr, attr);
2159
+ if (ret[2]) {
2160
+ throw takeFromExternrefTable0(ret[1]);
2161
+ }
2162
+ return ret[0] !== 0;
2163
+ }
2193
2164
  /**
2194
2165
  * @param {string} key
2195
2166
  * @returns {boolean}
@@ -2203,196 +2174,178 @@ class Ship {
2203
2174
  /**
2204
2175
  * @returns {number}
2205
2176
  */
2206
- cruiser_fit_bonus() {
2207
- const ret = wasm.ship_cruiser_fit_bonus(this.__wbg_ptr);
2177
+ get innate_torpedo_accuracy() {
2178
+ const ret = wasm.ship_innate_torpedo_accuracy(this.__wbg_ptr);
2208
2179
  return ret;
2209
2180
  }
2210
2181
  /**
2211
- * @returns {CustomPowerModifiers}
2182
+ * @returns {boolean}
2212
2183
  */
2213
- custom_power_mods() {
2214
- const ret = wasm.ship_custom_power_mods(this.__wbg_ptr);
2215
- return ret;
2184
+ is_abyssal() {
2185
+ const ret = wasm.ship_is_abyssal(this.__wbg_ptr);
2186
+ return ret !== 0;
2216
2187
  }
2217
2188
  /**
2218
- * @param {number} index
2219
- * @returns {number | undefined}
2189
+ * @returns {boolean}
2220
2190
  */
2221
- get_max_slot_size(index) {
2222
- const ret = wasm.ship_get_max_slot_size(this.__wbg_ptr, index);
2223
- return ret === 0xFFFFFF ? undefined : ret;
2191
+ is_amagiri() {
2192
+ const ret = wasm.ship_is_amagiri(this.__wbg_ptr);
2193
+ return ret !== 0;
2224
2194
  }
2225
2195
  /**
2226
- * @returns {number | undefined}
2196
+ * @returns {boolean}
2227
2197
  */
2228
- basic_evasion_term() {
2229
- const ret = wasm.ship_basic_evasion_term(this.__wbg_ptr);
2230
- return ret[0] === 0 ? undefined : ret[1];
2198
+ is_attackable_by_torpedo() {
2199
+ const ret = wasm.ship_is_attackable_by_torpedo(this.__wbg_ptr);
2200
+ return ret !== 0;
2231
2201
  }
2232
2202
  /**
2233
- * 艦隊対空補正
2234
- * @returns {number}
2203
+ * @returns {boolean}
2235
2204
  */
2236
- fleet_anti_air_mod() {
2237
- const ret = wasm.ship_fleet_anti_air_mod(this.__wbg_ptr);
2238
- return ret;
2205
+ is_installation() {
2206
+ const ret = wasm.ship_is_installation(this.__wbg_ptr);
2207
+ return ret !== 0;
2239
2208
  }
2240
2209
  /**
2241
- * @param {number} rate
2242
- * @param {boolean} ceil
2243
- * @returns {number}
2210
+ * @returns {boolean}
2244
2211
  */
2245
- get_remaining_ammo(rate, ceil) {
2246
- const ret = wasm.ship_get_remaining_ammo(this.__wbg_ptr, rate, ceil);
2247
- return ret;
2212
+ is_pt_imp() {
2213
+ const ret = wasm.ship_is_pt_imp(this.__wbg_ptr);
2214
+ return ret !== 0;
2248
2215
  }
2249
2216
  /**
2250
- * @param {number} rate
2251
- * @param {boolean} ceil
2252
- * @returns {number}
2217
+ * @returns {boolean}
2253
2218
  */
2254
- get_remaining_fuel(rate, ceil) {
2255
- const ret = wasm.ship_get_remaining_fuel(this.__wbg_ptr, rate, ceil);
2256
- return ret;
2219
+ is_submarine() {
2220
+ const ret = wasm.ship_is_submarine(this.__wbg_ptr);
2221
+ return ret !== 0;
2257
2222
  }
2258
2223
  /**
2259
- * @returns {number}
2224
+ * @returns {number | undefined}
2260
2225
  */
2261
- remaining_ammo_mod() {
2262
- const ret = wasm.ship_remaining_ammo_mod(this.__wbg_ptr);
2263
- return ret;
2226
+ get los() {
2227
+ const ret = wasm.ship_los(this.__wbg_ptr);
2228
+ return ret === 0xFFFFFF ? undefined : ret;
2264
2229
  }
2265
2230
  /**
2266
- * @returns {number}
2231
+ * @returns {number | undefined}
2267
2232
  */
2268
- remaining_fuel_mod() {
2269
- const ret = wasm.ship_remaining_fuel_mod(this.__wbg_ptr);
2270
- return ret;
2233
+ get luck() {
2234
+ const ret = wasm.ship_luck(this.__wbg_ptr);
2235
+ return ret === 0xFFFFFF ? undefined : ret;
2271
2236
  }
2272
2237
  /**
2273
- * @returns {SpecialEnemyType}
2238
+ * @returns {number}
2274
2239
  */
2275
- special_enemy_type() {
2276
- const ret = wasm.ship_special_enemy_type(this.__wbg_ptr);
2240
+ get max_ammo() {
2241
+ const ret = wasm.ship_max_ammo(this.__wbg_ptr);
2277
2242
  return ret;
2278
2243
  }
2279
2244
  /**
2280
- * @returns {number | undefined}
2245
+ * @returns {number}
2281
2246
  */
2282
- basic_accuracy_term() {
2283
- const ret = wasm.ship_basic_accuracy_term(this.__wbg_ptr);
2284
- return ret[0] === 0 ? undefined : ret[1];
2247
+ get max_fuel() {
2248
+ const ret = wasm.ship_max_fuel(this.__wbg_ptr);
2249
+ return ret;
2285
2250
  }
2286
2251
  /**
2287
- * @param {number} armor_penetration
2288
2252
  * @returns {number | undefined}
2289
2253
  */
2290
- basic_defense_power(armor_penetration) {
2291
- const ret = wasm.ship_basic_defense_power(this.__wbg_ptr, armor_penetration);
2292
- return ret[0] === 0 ? undefined : ret[1];
2254
+ get max_hp() {
2255
+ const ret = wasm.ship_max_hp(this.__wbg_ptr);
2256
+ return ret === 0xFFFFFF ? undefined : ret;
2293
2257
  }
2294
2258
  /**
2295
- * @param {string} key
2296
- * @returns {number | undefined}
2259
+ * @returns {ShipMeta}
2297
2260
  */
2298
- get_stat_interval_left(key) {
2299
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2300
- const len0 = WASM_VECTOR_LEN;
2301
- const ret = wasm.ship_get_stat_interval_left(this.__wbg_ptr, ptr0, len0);
2302
- return ret === 0xFFFFFF ? undefined : ret;
2261
+ meta() {
2262
+ const ret = wasm.ship_meta(this.__wbg_ptr);
2263
+ if (ret[2]) {
2264
+ throw takeFromExternrefTable0(ret[1]);
2265
+ }
2266
+ return takeFromExternrefTable0(ret[0]);
2303
2267
  }
2304
2268
  /**
2305
- * 加重対空
2306
- * @param {Side} side
2307
- * @returns {number | undefined}
2269
+ * @returns {MoraleState}
2308
2270
  */
2309
- ship_adjusted_anti_air(side) {
2310
- const ret = wasm.ship_ship_adjusted_anti_air(this.__wbg_ptr, side);
2311
- return ret[0] === 0 ? undefined : ret[1];
2271
+ morale_state() {
2272
+ const ret = wasm.ship_morale_state(this.__wbg_ptr);
2273
+ if (ret[2]) {
2274
+ throw takeFromExternrefTable0(ret[1]);
2275
+ }
2276
+ return takeFromExternrefTable0(ret[0]);
2312
2277
  }
2313
2278
  /**
2314
- * @param {string} key
2315
2279
  * @returns {number | undefined}
2316
2280
  */
2317
- get_stat_interval_right(key) {
2318
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2319
- const len0 = WASM_VECTOR_LEN;
2320
- const ret = wasm.ship_get_stat_interval_right(this.__wbg_ptr, ptr0, len0);
2281
+ get naked_anti_air() {
2282
+ const ret = wasm.ship_naked_anti_air(this.__wbg_ptr);
2321
2283
  return ret === 0xFFFFFF ? undefined : ret;
2322
2284
  }
2323
2285
  /**
2324
- * @returns {number}
2286
+ * @returns {number | undefined}
2325
2287
  */
2326
- get innate_torpedo_accuracy() {
2327
- const ret = wasm.ship_innate_torpedo_accuracy(this.__wbg_ptr);
2328
- return ret;
2288
+ get naked_armor() {
2289
+ const ret = wasm.ship_naked_armor(this.__wbg_ptr);
2290
+ return ret === 0xFFFFFF ? undefined : ret;
2329
2291
  }
2330
2292
  /**
2331
- * @returns {boolean}
2293
+ * @returns {number | undefined}
2332
2294
  */
2333
- is_attackable_by_torpedo() {
2334
- const ret = wasm.ship_is_attackable_by_torpedo(this.__wbg_ptr);
2335
- return ret !== 0;
2295
+ get naked_asw() {
2296
+ const ret = wasm.ship_naked_asw(this.__wbg_ptr);
2297
+ return ret === 0xFFFFFF ? undefined : ret;
2336
2298
  }
2337
2299
  /**
2338
2300
  * @returns {number | undefined}
2339
2301
  */
2340
- get asw() {
2341
- const ret = wasm.ship_asw(this.__wbg_ptr);
2302
+ get naked_evasion() {
2303
+ const ret = wasm.ship_naked_evasion(this.__wbg_ptr);
2342
2304
  return ret === 0xFFFFFF ? undefined : ret;
2343
2305
  }
2344
2306
  /**
2345
2307
  * @returns {number | undefined}
2346
2308
  */
2347
- get los() {
2348
- const ret = wasm.ship_los(this.__wbg_ptr);
2309
+ get naked_firepower() {
2310
+ const ret = wasm.ship_naked_firepower(this.__wbg_ptr);
2349
2311
  return ret === 0xFFFFFF ? undefined : ret;
2350
2312
  }
2351
2313
  /**
2352
- * @param {number} node_divaricated_factor
2353
2314
  * @returns {number | undefined}
2354
2315
  */
2355
- elos(node_divaricated_factor) {
2356
- const ret = wasm.ship_elos(this.__wbg_ptr, node_divaricated_factor);
2357
- return ret[0] === 0 ? undefined : ret[1];
2316
+ get naked_los() {
2317
+ const ret = wasm.ship_naked_los(this.__wbg_ptr);
2318
+ return ret === 0xFFFFFF ? undefined : ret;
2358
2319
  }
2359
2320
  /**
2360
2321
  * @returns {number | undefined}
2361
2322
  */
2362
- get luck() {
2363
- const ret = wasm.ship_luck(this.__wbg_ptr);
2323
+ get naked_range() {
2324
+ const ret = wasm.ship_naked_range(this.__wbg_ptr);
2364
2325
  return ret === 0xFFFFFF ? undefined : ret;
2365
2326
  }
2366
2327
  /**
2367
- * @returns {ShipMeta}
2328
+ * @returns {number}
2368
2329
  */
2369
- meta() {
2370
- const ret = wasm.ship_meta(this.__wbg_ptr);
2330
+ get naked_speed() {
2331
+ const ret = wasm.ship_naked_speed(this.__wbg_ptr);
2371
2332
  return ret;
2372
2333
  }
2373
2334
  /**
2374
- * @returns {string}
2335
+ * @returns {number | undefined}
2375
2336
  */
2376
- get name() {
2377
- let deferred1_0;
2378
- let deferred1_1;
2379
- try {
2380
- const ret = wasm.ship_name(this.__wbg_ptr);
2381
- deferred1_0 = ret[0];
2382
- deferred1_1 = ret[1];
2383
- return getStringFromWasm0(ret[0], ret[1]);
2384
- } finally {
2385
- wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2386
- }
2337
+ get naked_torpedo() {
2338
+ const ret = wasm.ship_naked_torpedo(this.__wbg_ptr);
2339
+ return ret === 0xFFFFFF ? undefined : ret;
2387
2340
  }
2388
2341
  /**
2389
2342
  * @returns {string}
2390
2343
  */
2391
- get yomi() {
2344
+ get name() {
2392
2345
  let deferred1_0;
2393
2346
  let deferred1_1;
2394
2347
  try {
2395
- const ret = wasm.ship_yomi(this.__wbg_ptr);
2348
+ const ret = wasm.ship_name(this.__wbg_ptr);
2396
2349
  deferred1_0 = ret[0];
2397
2350
  deferred1_1 = ret[1];
2398
2351
  return getStringFromWasm0(ret[0], ret[1]);
@@ -2401,21 +2354,19 @@ class Ship {
2401
2354
  }
2402
2355
  }
2403
2356
  /**
2404
- * @returns {number | undefined}
2357
+ * @returns {number}
2405
2358
  */
2406
- get armor() {
2407
- const ret = wasm.ship_armor(this.__wbg_ptr);
2408
- return ret === 0xFFFFFF ? undefined : ret;
2359
+ get next_id() {
2360
+ const ret = wasm.ship_next_id(this.__wbg_ptr);
2361
+ return ret;
2409
2362
  }
2410
2363
  /**
2411
- * @param {string} id
2412
- * @returns {boolean}
2364
+ * 確殺攻撃力
2365
+ * @returns {number | undefined}
2413
2366
  */
2414
- eq_id(id) {
2415
- const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2416
- const len0 = WASM_VECTOR_LEN;
2417
- const ret = wasm.ship_eq_id(this.__wbg_ptr, ptr0, len0);
2418
- return ret !== 0;
2367
+ ohko_power() {
2368
+ const ret = wasm.ship_ohko_power(this.__wbg_ptr);
2369
+ return ret[0] === 0 ? undefined : ret[1];
2419
2370
  }
2420
2371
  /**
2421
2372
  * @returns {number | undefined}
@@ -2427,58 +2378,54 @@ class Ship {
2427
2378
  /**
2428
2379
  * @returns {number}
2429
2380
  */
2430
- get speed() {
2431
- const ret = wasm.ship_speed(this.__wbg_ptr);
2381
+ remaining_ammo_mod() {
2382
+ const ret = wasm.ship_remaining_ammo_mod(this.__wbg_ptr);
2432
2383
  return ret;
2433
2384
  }
2434
2385
  /**
2435
- * @returns {ShipState}
2386
+ * @returns {number}
2436
2387
  */
2437
- state() {
2438
- const ret = wasm.ship_state(this.__wbg_ptr);
2388
+ remaining_fuel_mod() {
2389
+ const ret = wasm.ship_remaining_fuel_mod(this.__wbg_ptr);
2439
2390
  return ret;
2440
2391
  }
2441
2392
  /**
2442
2393
  * @returns {number}
2443
2394
  */
2444
- get stype() {
2445
- const ret = wasm.ship_stype(this.__wbg_ptr);
2395
+ get remodel_rank() {
2396
+ const ret = wasm.ship_remodel_rank(this.__wbg_ptr);
2446
2397
  return ret;
2447
2398
  }
2448
2399
  /**
2449
- * @returns {number | undefined}
2450
- */
2451
- get max_hp() {
2452
- const ret = wasm.ship_max_hp(this.__wbg_ptr);
2453
- return ret === 0xFFFFFF ? undefined : ret;
2454
- }
2455
- /**
2456
- * @returns {boolean}
2457
- */
2458
- get useful() {
2459
- const ret = wasm.ship_useful(this.__wbg_ptr);
2460
- return ret !== 0;
2461
- }
2462
- /**
2463
- * @returns {Ship}
2400
+ * @param {SlotSizeVec} slots
2464
2401
  */
2465
- static default() {
2466
- const ret = wasm.ship_default();
2467
- return Ship.__wrap(ret);
2402
+ set slots(slots) {
2403
+ const ret = wasm.ship_set_slots_js(this.__wbg_ptr, slots);
2404
+ if (ret[1]) {
2405
+ throw takeFromExternrefTable0(ret[0]);
2406
+ }
2468
2407
  }
2469
2408
  /**
2409
+ * 加重対空
2410
+ * @param {Side} side
2470
2411
  * @returns {number | undefined}
2471
2412
  */
2472
- get evasion() {
2473
- const ret = wasm.ship_evasion(this.__wbg_ptr);
2474
- return ret === 0xFFFFFF ? undefined : ret;
2413
+ ship_adjusted_anti_air(side) {
2414
+ const ret = wasm.ship_ship_adjusted_anti_air(this.__wbg_ptr, side);
2415
+ if (ret[3]) {
2416
+ throw takeFromExternrefTable0(ret[2]);
2417
+ }
2418
+ return ret[0] === 0 ? undefined : ret[1];
2475
2419
  }
2476
2420
  /**
2477
- * @returns {number}
2421
+ * @returns {ShipType}
2478
2422
  */
2479
- get next_id() {
2480
- const ret = wasm.ship_next_id(this.__wbg_ptr);
2481
- return ret;
2423
+ get ship_type() {
2424
+ const ret = wasm.ship_ship_type_js(this.__wbg_ptr);
2425
+ if (ret[2]) {
2426
+ throw takeFromExternrefTable0(ret[1]);
2427
+ }
2428
+ return takeFromExternrefTable0(ret[0]);
2482
2429
  }
2483
2430
  /**
2484
2431
  * @returns {number}
@@ -2488,329 +2435,471 @@ class Ship {
2488
2435
  return ret >>> 0;
2489
2436
  }
2490
2437
  /**
2491
- * @returns {number}
2492
- */
2493
- get sort_id() {
2494
- const ret = wasm.ship_sort_id(this.__wbg_ptr);
2495
- return ret;
2496
- }
2497
- /**
2498
- * @returns {number | undefined}
2438
+ * @returns {SlotSizeVec}
2499
2439
  */
2500
- get torpedo() {
2501
- const ret = wasm.ship_torpedo(this.__wbg_ptr);
2502
- return ret === 0xFFFFFF ? undefined : ret;
2440
+ get slots() {
2441
+ const ret = wasm.ship_slots_js(this.__wbg_ptr);
2442
+ if (ret[2]) {
2443
+ throw takeFromExternrefTable0(ret[1]);
2444
+ }
2445
+ return takeFromExternrefTable0(ret[0]);
2503
2446
  }
2504
2447
  /**
2505
2448
  * @returns {number}
2506
2449
  */
2507
- get accuracy() {
2508
- const ret = wasm.ship_accuracy(this.__wbg_ptr);
2450
+ get sort_id() {
2451
+ const ret = wasm.ship_sort_id(this.__wbg_ptr);
2509
2452
  return ret;
2510
2453
  }
2511
2454
  /**
2512
- * @returns {number | undefined}
2455
+ * @returns {SpecialEnemyType}
2513
2456
  */
2514
- get anti_air() {
2515
- const ret = wasm.ship_anti_air(this.__wbg_ptr);
2516
- return ret === 0xFFFFFF ? undefined : ret;
2457
+ special_enemy_type() {
2458
+ const ret = wasm.ship_special_enemy_type(this.__wbg_ptr);
2459
+ if (ret[2]) {
2460
+ throw takeFromExternrefTable0(ret[1]);
2461
+ }
2462
+ return takeFromExternrefTable0(ret[0]);
2517
2463
  }
2518
2464
  /**
2519
- * @returns {ShipCategory}
2465
+ * @returns {number}
2520
2466
  */
2521
- category() {
2522
- const ret = wasm.ship_category(this.__wbg_ptr);
2467
+ get speed() {
2468
+ const ret = wasm.ship_speed(this.__wbg_ptr);
2523
2469
  return ret;
2524
2470
  }
2525
2471
  /**
2526
- * @param {string} key
2527
- * @returns {Gear | undefined}
2472
+ * @returns {ShipState}
2528
2473
  */
2529
- get_gear(key) {
2530
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2531
- const len0 = WASM_VECTOR_LEN;
2532
- const ret = wasm.ship_get_gear(this.__wbg_ptr, ptr0, len0);
2533
- return ret === 0 ? undefined : Gear.__wrap(ret);
2474
+ state() {
2475
+ const ret = wasm.ship_state(this.__wbg_ptr);
2476
+ if (ret[2]) {
2477
+ throw takeFromExternrefTable0(ret[1]);
2478
+ }
2479
+ return takeFromExternrefTable0(ret[0]);
2534
2480
  }
2535
2481
  /**
2536
- * @param {ShipAttr} attr
2537
- * @returns {boolean}
2482
+ * @returns {number | undefined}
2538
2483
  */
2539
- has_attr(attr) {
2540
- const ret = wasm.ship_has_attr(this.__wbg_ptr, attr);
2541
- return ret !== 0;
2484
+ state_day_gunfit_accuracy() {
2485
+ const ret = wasm.ship_state_day_gunfit_accuracy(this.__wbg_ptr);
2486
+ return ret[0] === 0 ? undefined : ret[1];
2542
2487
  }
2543
2488
  /**
2544
- * @returns {number}
2489
+ * @returns {number | undefined}
2545
2490
  */
2546
- get max_ammo() {
2547
- const ret = wasm.ship_max_ammo(this.__wbg_ptr);
2548
- return ret;
2491
+ state_night_gunfit_accuracy() {
2492
+ const ret = wasm.ship_state_night_gunfit_accuracy(this.__wbg_ptr);
2493
+ return ret[0] === 0 ? undefined : ret[1];
2549
2494
  }
2550
2495
  /**
2551
2496
  * @returns {number}
2552
2497
  */
2553
- get max_fuel() {
2554
- const ret = wasm.ship_max_fuel(this.__wbg_ptr);
2498
+ get stype() {
2499
+ const ret = wasm.ship_stype(this.__wbg_ptr);
2555
2500
  return ret;
2556
2501
  }
2557
- /**
2558
- * @param {Gear} gear
2559
- * @param {string} key
2560
- * @returns {boolean}
2561
- */
2562
- can_equip(gear, key) {
2563
- _assertClass(gear, Gear);
2564
- const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2565
- const len0 = WASM_VECTOR_LEN;
2566
- const ret = wasm.ship_can_equip(this.__wbg_ptr, gear.__wbg_ptr, ptr0, len0);
2567
- return ret !== 0;
2568
- }
2569
2502
  /**
2570
2503
  * @returns {number | undefined}
2571
2504
  */
2572
- get firepower() {
2573
- const ret = wasm.ship_firepower(this.__wbg_ptr);
2505
+ get torpedo() {
2506
+ const ret = wasm.ship_torpedo(this.__wbg_ptr);
2574
2507
  return ret === 0xFFFFFF ? undefined : ret;
2575
2508
  }
2576
2509
  /**
2577
- * @returns {string[]}
2510
+ * @returns {number}
2578
2511
  */
2579
- gear_keys() {
2580
- const ret = wasm.ship_gear_keys(this.__wbg_ptr);
2581
- var v1 = getArrayJsValueFromWasm0(ret[0], ret[1]).slice();
2582
- wasm.__wbindgen_free(ret[0], ret[1] * 4, 4);
2583
- return v1;
2512
+ transport_point() {
2513
+ const ret = wasm.ship_transport_point(this.__wbg_ptr);
2514
+ return ret;
2584
2515
  }
2585
2516
  /**
2586
2517
  * @returns {boolean}
2587
2518
  */
2588
- is_pt_imp() {
2589
- const ret = wasm.ship_is_pt_imp(this.__wbg_ptr);
2519
+ get useful() {
2520
+ const ret = wasm.ship_useful(this.__wbg_ptr);
2590
2521
  return ret !== 0;
2591
2522
  }
2592
2523
  /**
2593
- * @returns {number | undefined}
2594
- */
2595
- get naked_asw() {
2596
- const ret = wasm.ship_naked_asw(this.__wbg_ptr);
2597
- return ret === 0xFFFFFF ? undefined : ret;
2598
- }
2599
- /**
2600
- * @returns {number | undefined}
2524
+ * @returns {string}
2601
2525
  */
2602
- get naked_los() {
2603
- const ret = wasm.ship_naked_los(this.__wbg_ptr);
2604
- return ret === 0xFFFFFF ? undefined : ret;
2526
+ get yomi() {
2527
+ let deferred1_0;
2528
+ let deferred1_1;
2529
+ try {
2530
+ const ret = wasm.ship_yomi(this.__wbg_ptr);
2531
+ deferred1_0 = ret[0];
2532
+ deferred1_1 = ret[1];
2533
+ return getStringFromWasm0(ret[0], ret[1]);
2534
+ } finally {
2535
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2536
+ }
2605
2537
  }
2606
2538
  }
2607
2539
  if (Symbol.dispose) Ship.prototype[Symbol.dispose] = Ship.prototype.free;
2608
-
2609
2540
  exports.Ship = Ship;
2610
2541
 
2611
- exports.__wbg_call_13410aac570ffff7 = function() { return handleError(function (arg0, arg1) {
2612
- const ret = arg0.call(arg1);
2613
- return ret;
2614
- }, arguments) };
2615
-
2616
- exports.__wbg_call_a5400b25a865cfd8 = function() { return handleError(function (arg0, arg1, arg2) {
2617
- const ret = arg0.call(arg1, arg2);
2618
- return ret;
2619
- }, arguments) };
2620
-
2621
- exports.__wbg_crypto_ed58b8e10a292839 = function(arg0) {
2622
- const ret = arg0.crypto;
2623
- return ret;
2624
- };
2625
-
2626
- exports.__wbg_error_7534b8e9a36f1ab4 = function(arg0, arg1) {
2627
- let deferred0_0;
2628
- let deferred0_1;
2629
- try {
2630
- deferred0_0 = arg0;
2631
- deferred0_1 = arg1;
2632
- console.error(getStringFromWasm0(arg0, arg1));
2633
- } finally {
2634
- wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
2542
+ /**
2543
+ * @param {ShipConditions} value
2544
+ * @returns {ShipConditions}
2545
+ */
2546
+ function parse_ship_conditions(value) {
2547
+ const ret = wasm.parse_ship_conditions(value);
2548
+ if (ret[2]) {
2549
+ throw takeFromExternrefTable0(ret[1]);
2635
2550
  }
2636
- };
2637
-
2638
- exports.__wbg_getRandomValues_bcb4912f16000dc4 = function() { return handleError(function (arg0, arg1) {
2639
- arg0.getRandomValues(arg1);
2640
- }, arguments) };
2641
-
2642
- exports.__wbg_length_6bb7e81f9d7713e4 = function(arg0) {
2643
- const ret = arg0.length;
2644
- return ret;
2645
- };
2646
-
2647
- exports.__wbg_msCrypto_0a36e2ec3a343d26 = function(arg0) {
2648
- const ret = arg0.msCrypto;
2649
- return ret;
2650
- };
2651
-
2652
- exports.__wbg_new_1f3a344cf3123716 = function() {
2653
- const ret = new Array();
2654
- return ret;
2655
- };
2551
+ return takeFromExternrefTable0(ret[0]);
2552
+ }
2553
+ exports.parse_ship_conditions = parse_ship_conditions;
2656
2554
 
2657
- exports.__wbg_new_8a6f238a6ece86ea = function() {
2658
- const ret = new Error();
2659
- return ret;
2660
- };
2555
+ function set_panic_hook() {
2556
+ wasm.set_panic_hook();
2557
+ }
2558
+ exports.set_panic_hook = set_panic_hook;
2559
+ function __wbg_get_imports() {
2560
+ const import0 = {
2561
+ __proto__: null,
2562
+ __wbg_Error_30c8987f7c2ed4e2: function(arg0, arg1) {
2563
+ const ret = Error(getStringFromWasm0(arg0, arg1));
2564
+ return ret;
2565
+ },
2566
+ __wbg___wbindgen_debug_string_4687d8d8c2017d52: function(arg0, arg1) {
2567
+ const ret = debugString(arg1);
2568
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2569
+ const len1 = WASM_VECTOR_LEN;
2570
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2571
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2572
+ },
2573
+ __wbg___wbindgen_is_undefined_8865fb403f8fe9d8: function(arg0) {
2574
+ const ret = arg0 === undefined;
2575
+ return ret;
2576
+ },
2577
+ __wbg___wbindgen_string_get_0380ccaa2f57f0d9: function(arg0, arg1) {
2578
+ const obj = arg1;
2579
+ const ret = typeof(obj) === 'string' ? obj : undefined;
2580
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2581
+ var len1 = WASM_VECTOR_LEN;
2582
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2583
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2584
+ },
2585
+ __wbg___wbindgen_throw_41e9ee4f547fc59a: function(arg0, arg1) {
2586
+ throw new Error(getStringFromWasm0(arg0, arg1));
2587
+ },
2588
+ __wbg_createEquipmentBonuses_a2c75928d6e342a7: function() { return handleError(function (arg0, arg1) {
2589
+ const ret = createEquipmentBonuses(arg0, arg1);
2590
+ return ret;
2591
+ }, arguments); },
2592
+ __wbg_error_757e9472f8410341: function(arg0, arg1) {
2593
+ let deferred0_0;
2594
+ let deferred0_1;
2595
+ try {
2596
+ deferred0_0 = arg0;
2597
+ deferred0_1 = arg1;
2598
+ console.error(getStringFromWasm0(arg0, arg1));
2599
+ } finally {
2600
+ wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
2601
+ }
2602
+ },
2603
+ __wbg_getRandomValues_436a51d0629d84e1: function() { return handleError(function (arg0, arg1) {
2604
+ globalThis.crypto.getRandomValues(getArrayU8FromWasm0(arg0, arg1));
2605
+ }, arguments); },
2606
+ __wbg_new_227d7c05414eb861: function() {
2607
+ const ret = new Error();
2608
+ return ret;
2609
+ },
2610
+ __wbg_new_ee2291f50781bf1d: function() {
2611
+ const ret = new Array();
2612
+ return ret;
2613
+ },
2614
+ __wbg_parse_0fc53dead14b3b42: function() { return handleError(function (arg0, arg1) {
2615
+ const ret = JSON.parse(getStringFromWasm0(arg0, arg1));
2616
+ return ret;
2617
+ }, arguments); },
2618
+ __wbg_push_2baf45db356cf468: function(arg0, arg1) {
2619
+ const ret = arg0.push(arg1);
2620
+ return ret;
2621
+ },
2622
+ __wbg_ship_new: function(arg0) {
2623
+ const ret = Ship.__wrap(arg0);
2624
+ return ret;
2625
+ },
2626
+ __wbg_stack_3b0d974bbf31e44f: function(arg0, arg1) {
2627
+ const ret = arg1.stack;
2628
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2629
+ const len1 = WASM_VECTOR_LEN;
2630
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2631
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2632
+ },
2633
+ __wbg_stringify_52ff602c1cc4fbb6: function() { return handleError(function (arg0) {
2634
+ const ret = JSON.stringify(arg0);
2635
+ return ret;
2636
+ }, arguments); },
2637
+ __wbindgen_generic_0000000000000001: function(arg0, arg1) {
2638
+ // Cast intrinsic for `Ref(String) -> Externref`.
2639
+ const ret = getStringFromWasm0(arg0, arg1);
2640
+ return ret;
2641
+ },
2642
+ __wbindgen_init_externref_table: function() {
2643
+ const table = wasm.__wbindgen_externrefs;
2644
+ const offset = table.grow(4);
2645
+ table.set(0, undefined);
2646
+ table.set(offset + 0, undefined);
2647
+ table.set(offset + 1, null);
2648
+ table.set(offset + 2, true);
2649
+ table.set(offset + 3, false);
2650
+ },
2651
+ };
2652
+ return {
2653
+ __proto__: null,
2654
+ "./fleethub_core_bg.js": import0,
2655
+ };
2656
+ }
2661
2657
 
2662
- exports.__wbg_newnoargs_254190557c45b4ec = function(arg0, arg1) {
2663
- const ret = new Function(getStringFromWasm0(arg0, arg1));
2664
- return ret;
2665
- };
2658
+ const AirSquadronFinalization = (typeof FinalizationRegistry === 'undefined')
2659
+ ? { register: () => {}, unregister: () => {} }
2660
+ : new FinalizationRegistry(ptr => wasm.__wbg_airsquadron_free(ptr, 1));
2661
+ const AnalyzerFinalization = (typeof FinalizationRegistry === 'undefined')
2662
+ ? { register: () => {}, unregister: () => {} }
2663
+ : new FinalizationRegistry(ptr => wasm.__wbg_analyzer_free(ptr, 1));
2664
+ const CompFinalization = (typeof FinalizationRegistry === 'undefined')
2665
+ ? { register: () => {}, unregister: () => {} }
2666
+ : new FinalizationRegistry(ptr => wasm.__wbg_comp_free(ptr, 1));
2667
+ const FhCoreFinalization = (typeof FinalizationRegistry === 'undefined')
2668
+ ? { register: () => {}, unregister: () => {} }
2669
+ : new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr, 1));
2670
+ const FleetFinalization = (typeof FinalizationRegistry === 'undefined')
2671
+ ? { register: () => {}, unregister: () => {} }
2672
+ : new FinalizationRegistry(ptr => wasm.__wbg_fleet_free(ptr, 1));
2673
+ const GearFinalization = (typeof FinalizationRegistry === 'undefined')
2674
+ ? { register: () => {}, unregister: () => {} }
2675
+ : new FinalizationRegistry(ptr => wasm.__wbg_gear_free(ptr, 1));
2676
+ const OrgFinalization = (typeof FinalizationRegistry === 'undefined')
2677
+ ? { register: () => {}, unregister: () => {} }
2678
+ : new FinalizationRegistry(ptr => wasm.__wbg_org_free(ptr, 1));
2679
+ const ShipFinalization = (typeof FinalizationRegistry === 'undefined')
2680
+ ? { register: () => {}, unregister: () => {} }
2681
+ : new FinalizationRegistry(ptr => wasm.__wbg_ship_free(ptr, 1));
2666
2682
 
2667
- exports.__wbg_newwithlength_a167dcc7aaa3ba77 = function(arg0) {
2668
- const ret = new Uint8Array(arg0 >>> 0);
2669
- return ret;
2670
- };
2683
+ function addToExternrefTable0(obj) {
2684
+ const idx = wasm.__externref_table_alloc();
2685
+ wasm.__wbindgen_externrefs.set(idx, obj);
2686
+ return idx;
2687
+ }
2671
2688
 
2672
- exports.__wbg_node_02999533c4ea02e3 = function(arg0) {
2673
- const ret = arg0.node;
2674
- return ret;
2675
- };
2689
+ function _assertClass(instance, klass) {
2690
+ if (!(instance instanceof klass)) {
2691
+ throw new Error(`expected instance of ${klass.name}`);
2692
+ }
2693
+ }
2676
2694
 
2677
- exports.__wbg_parse_442f5ba02e5eaf8b = function() { return handleError(function (arg0, arg1) {
2678
- const ret = JSON.parse(getStringFromWasm0(arg0, arg1));
2679
- return ret;
2680
- }, arguments) };
2695
+ function debugString(val) {
2696
+ // primitive types
2697
+ const type = typeof val;
2698
+ if (type == 'number' || type == 'boolean' || val == null) {
2699
+ return `${val}`;
2700
+ }
2701
+ if (type == 'string') {
2702
+ return `"${val}"`;
2703
+ }
2704
+ if (type == 'symbol') {
2705
+ const description = val.description;
2706
+ if (description == null) {
2707
+ return 'Symbol';
2708
+ } else {
2709
+ return `Symbol(${description})`;
2710
+ }
2711
+ }
2712
+ if (type == 'function') {
2713
+ const name = val.name;
2714
+ if (typeof name == 'string' && name.length > 0) {
2715
+ return `Function(${name})`;
2716
+ } else {
2717
+ return 'Function';
2718
+ }
2719
+ }
2720
+ // objects
2721
+ if (Array.isArray(val)) {
2722
+ const length = val.length;
2723
+ let debug = '[';
2724
+ if (length > 0) {
2725
+ debug += debugString(val[0]);
2726
+ }
2727
+ for(let i = 1; i < length; i++) {
2728
+ debug += ', ' + debugString(val[i]);
2729
+ }
2730
+ debug += ']';
2731
+ return debug;
2732
+ }
2733
+ // Test for built-in
2734
+ const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
2735
+ let className;
2736
+ if (builtInMatches && builtInMatches.length > 1) {
2737
+ className = builtInMatches[1];
2738
+ } else {
2739
+ // Failed to match the standard '[object ClassName]'
2740
+ return toString.call(val);
2741
+ }
2742
+ if (className == 'Object') {
2743
+ // we're a user defined class or Object
2744
+ // JSON.stringify avoids problems with cycles, and is generally much
2745
+ // easier than looping through ownProperties of `val`.
2746
+ try {
2747
+ return 'Object(' + JSON.stringify(val) + ')';
2748
+ } catch (_) {
2749
+ return 'Object';
2750
+ }
2751
+ }
2752
+ // errors
2753
+ if (val instanceof Error) {
2754
+ return `${val.name}: ${val.message}\n${val.stack}`;
2755
+ }
2756
+ // TODO we could test for more things here, like `Set`s and `Map`s.
2757
+ return className;
2758
+ }
2681
2759
 
2682
- exports.__wbg_process_5c1d670bc53614b8 = function(arg0) {
2683
- const ret = arg0.process;
2684
- return ret;
2685
- };
2760
+ function getArrayJsValueFromWasm0(ptr, len) {
2761
+ ptr = ptr >>> 0;
2762
+ const mem = getDataViewMemory0();
2763
+ const result = [];
2764
+ for (let i = ptr; i < ptr + 4 * len; i += 4) {
2765
+ result.push(wasm.__wbindgen_externrefs.get(mem.getUint32(i, true)));
2766
+ }
2767
+ wasm.__externref_drop_slice(ptr, len);
2768
+ return result;
2769
+ }
2686
2770
 
2687
- exports.__wbg_prototypesetcall_3d4a26c1ed734349 = function(arg0, arg1, arg2) {
2688
- Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
2689
- };
2771
+ function getArrayU16FromWasm0(ptr, len) {
2772
+ ptr = ptr >>> 0;
2773
+ return getUint16ArrayMemory0().subarray(ptr / 2, ptr / 2 + len);
2774
+ }
2690
2775
 
2691
- exports.__wbg_push_330b2eb93e4e1212 = function(arg0, arg1) {
2692
- const ret = arg0.push(arg1);
2693
- return ret;
2694
- };
2776
+ function getArrayU8FromWasm0(ptr, len) {
2777
+ ptr = ptr >>> 0;
2778
+ return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
2779
+ }
2695
2780
 
2696
- exports.__wbg_randomFillSync_ab2cfe79ebbf2740 = function() { return handleError(function (arg0, arg1) {
2697
- arg0.randomFillSync(arg1);
2698
- }, arguments) };
2781
+ let cachedDataViewMemory0 = null;
2782
+ function getDataViewMemory0() {
2783
+ if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
2784
+ cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
2785
+ }
2786
+ return cachedDataViewMemory0;
2787
+ }
2699
2788
 
2700
- exports.__wbg_require_79b1e9274cde3c87 = function() { return handleError(function () {
2701
- const ret = module.require;
2702
- return ret;
2703
- }, arguments) };
2789
+ function getStringFromWasm0(ptr, len) {
2790
+ return decodeText(ptr >>> 0, len);
2791
+ }
2704
2792
 
2705
- exports.__wbg_ship_new = function(arg0) {
2706
- const ret = Ship.__wrap(arg0);
2707
- return ret;
2708
- };
2793
+ let cachedUint16ArrayMemory0 = null;
2794
+ function getUint16ArrayMemory0() {
2795
+ if (cachedUint16ArrayMemory0 === null || cachedUint16ArrayMemory0.byteLength === 0) {
2796
+ cachedUint16ArrayMemory0 = new Uint16Array(wasm.memory.buffer);
2797
+ }
2798
+ return cachedUint16ArrayMemory0;
2799
+ }
2709
2800
 
2710
- exports.__wbg_stack_0ed75d68575b0f3c = function(arg0, arg1) {
2711
- const ret = arg1.stack;
2712
- const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2713
- const len1 = WASM_VECTOR_LEN;
2714
- getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2715
- getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2716
- };
2801
+ let cachedUint8ArrayMemory0 = null;
2802
+ function getUint8ArrayMemory0() {
2803
+ if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
2804
+ cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
2805
+ }
2806
+ return cachedUint8ArrayMemory0;
2807
+ }
2717
2808
 
2718
- exports.__wbg_static_accessor_GLOBAL_8921f820c2ce3f12 = function() {
2719
- const ret = typeof global === 'undefined' ? null : global;
2720
- return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
2721
- };
2809
+ function handleError(f, args) {
2810
+ try {
2811
+ return f.apply(this, args);
2812
+ } catch (e) {
2813
+ const idx = addToExternrefTable0(e);
2814
+ wasm.__wbindgen_exn_store(idx);
2815
+ }
2816
+ }
2722
2817
 
2723
- exports.__wbg_static_accessor_GLOBAL_THIS_f0a4409105898184 = function() {
2724
- const ret = typeof globalThis === 'undefined' ? null : globalThis;
2725
- return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
2726
- };
2818
+ function isLikeNone(x) {
2819
+ return x === undefined || x === null;
2820
+ }
2727
2821
 
2728
- exports.__wbg_static_accessor_SELF_995b214ae681ff99 = function() {
2729
- const ret = typeof self === 'undefined' ? null : self;
2730
- return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
2731
- };
2822
+ function passArray16ToWasm0(arg, malloc) {
2823
+ const ptr = malloc(arg.length * 2, 2) >>> 0;
2824
+ getUint16ArrayMemory0().set(arg, ptr / 2);
2825
+ WASM_VECTOR_LEN = arg.length;
2826
+ return ptr;
2827
+ }
2732
2828
 
2733
- exports.__wbg_static_accessor_WINDOW_cde3890479c675ea = function() {
2734
- const ret = typeof window === 'undefined' ? null : window;
2735
- return isLikeNone(ret) ? 0 : addToExternrefTable0(ret);
2736
- };
2829
+ function passArray8ToWasm0(arg, malloc) {
2830
+ const ptr = malloc(arg.length * 1, 1) >>> 0;
2831
+ getUint8ArrayMemory0().set(arg, ptr / 1);
2832
+ WASM_VECTOR_LEN = arg.length;
2833
+ return ptr;
2834
+ }
2737
2835
 
2738
- exports.__wbg_stringify_b98c93d0a190446a = function() { return handleError(function (arg0) {
2739
- const ret = JSON.stringify(arg0);
2740
- return ret;
2741
- }, arguments) };
2836
+ function passStringToWasm0(arg, malloc, realloc) {
2837
+ if (realloc === undefined) {
2838
+ const buf = cachedTextEncoder.encode(arg);
2839
+ const ptr = malloc(buf.length, 1) >>> 0;
2840
+ getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
2841
+ WASM_VECTOR_LEN = buf.length;
2842
+ return ptr;
2843
+ }
2742
2844
 
2743
- exports.__wbg_subarray_70fd07feefe14294 = function(arg0, arg1, arg2) {
2744
- const ret = arg0.subarray(arg1 >>> 0, arg2 >>> 0);
2745
- return ret;
2746
- };
2845
+ let len = arg.length;
2846
+ let ptr = malloc(len, 1) >>> 0;
2747
2847
 
2748
- exports.__wbg_versions_c71aa1626a93e0a1 = function(arg0) {
2749
- const ret = arg0.versions;
2750
- return ret;
2751
- };
2848
+ const mem = getUint8ArrayMemory0();
2752
2849
 
2753
- exports.__wbg_wbindgenisfunction_8cee7dce3725ae74 = function(arg0) {
2754
- const ret = typeof(arg0) === 'function';
2755
- return ret;
2756
- };
2850
+ let offset = 0;
2757
2851
 
2758
- exports.__wbg_wbindgenisobject_307a53c6bd97fbf8 = function(arg0) {
2759
- const val = arg0;
2760
- const ret = typeof(val) === 'object' && val !== null;
2761
- return ret;
2762
- };
2852
+ for (; offset < len; offset++) {
2853
+ const code = arg.charCodeAt(offset);
2854
+ if (code > 0x7F) break;
2855
+ mem[ptr + offset] = code;
2856
+ }
2857
+ if (offset !== len) {
2858
+ if (offset !== 0) {
2859
+ arg = arg.slice(offset);
2860
+ }
2861
+ ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
2862
+ const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
2863
+ const ret = cachedTextEncoder.encodeInto(arg, view);
2763
2864
 
2764
- exports.__wbg_wbindgenisstring_d4fa939789f003b0 = function(arg0) {
2765
- const ret = typeof(arg0) === 'string';
2766
- return ret;
2767
- };
2865
+ offset += ret.written;
2866
+ ptr = realloc(ptr, len, offset, 1) >>> 0;
2867
+ }
2768
2868
 
2769
- exports.__wbg_wbindgenisundefined_c4b71d073b92f3c5 = function(arg0) {
2770
- const ret = arg0 === undefined;
2771
- return ret;
2772
- };
2869
+ WASM_VECTOR_LEN = offset;
2870
+ return ptr;
2871
+ }
2773
2872
 
2774
- exports.__wbg_wbindgenstringget_0f16a6ddddef376f = function(arg0, arg1) {
2775
- const obj = arg1;
2776
- const ret = typeof(obj) === 'string' ? obj : undefined;
2777
- var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2778
- var len1 = WASM_VECTOR_LEN;
2779
- getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
2780
- getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
2781
- };
2873
+ function takeFromExternrefTable0(idx) {
2874
+ const value = wasm.__wbindgen_externrefs.get(idx);
2875
+ wasm.__externref_table_dealloc(idx);
2876
+ return value;
2877
+ }
2782
2878
 
2783
- exports.__wbg_wbindgenthrow_451ec1a8469d7eb6 = function(arg0, arg1) {
2784
- throw new Error(getStringFromWasm0(arg0, arg1));
2785
- };
2879
+ let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
2880
+ cachedTextDecoder.decode();
2881
+ function decodeText(ptr, len) {
2882
+ return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
2883
+ }
2786
2884
 
2787
- exports.__wbindgen_cast_2241b6af4c4b2941 = function(arg0, arg1) {
2788
- // Cast intrinsic for `Ref(String) -> Externref`.
2789
- const ret = getStringFromWasm0(arg0, arg1);
2790
- return ret;
2791
- };
2885
+ const cachedTextEncoder = new TextEncoder();
2792
2886
 
2793
- exports.__wbindgen_cast_cb9088102bce6b30 = function(arg0, arg1) {
2794
- // Cast intrinsic for `Ref(Slice(U8)) -> NamedExternref("Uint8Array")`.
2795
- const ret = getArrayU8FromWasm0(arg0, arg1);
2796
- return ret;
2797
- };
2887
+ if (!('encodeInto' in cachedTextEncoder)) {
2888
+ cachedTextEncoder.encodeInto = function (arg, view) {
2889
+ const buf = cachedTextEncoder.encode(arg);
2890
+ view.set(buf);
2891
+ return {
2892
+ read: arg.length,
2893
+ written: buf.length
2894
+ };
2895
+ };
2896
+ }
2798
2897
 
2799
- exports.__wbindgen_init_externref_table = function() {
2800
- const table = wasm.__wbindgen_export_2;
2801
- const offset = table.grow(4);
2802
- table.set(0, undefined);
2803
- table.set(offset + 0, undefined);
2804
- table.set(offset + 1, null);
2805
- table.set(offset + 2, true);
2806
- table.set(offset + 3, false);
2807
- ;
2808
- };
2898
+ let WASM_VECTOR_LEN = 0;
2809
2899
 
2810
2900
  const wasmPath = `${__dirname}/fleethub_core_bg.wasm`;
2811
2901
  const wasmBytes = require('fs').readFileSync(wasmPath);
2812
2902
  const wasmModule = new WebAssembly.Module(wasmBytes);
2813
- const wasm = exports.__wasm = new WebAssembly.Instance(wasmModule, imports).exports;
2814
-
2903
+ let wasmInstance = new WebAssembly.Instance(wasmModule, __wbg_get_imports());
2904
+ let wasm = wasmInstance.exports;
2815
2905
  wasm.__wbindgen_start();
2816
-