fleethub-core 1.12.14 → 1.12.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -121,6 +121,25 @@ function getUint16ArrayMemory0() {
121
121
  return cachedUint16ArrayMemory0;
122
122
  }
123
123
 
124
+ function passArray16ToWasm0(arg, malloc) {
125
+ const ptr = malloc(arg.length * 2, 2) >>> 0;
126
+ getUint16ArrayMemory0().set(arg, ptr / 2);
127
+ WASM_VECTOR_LEN = arg.length;
128
+ return ptr;
129
+ }
130
+
131
+ function takeFromExternrefTable0(idx) {
132
+ const value = wasm.__wbindgen_export_2.get(idx);
133
+ wasm.__externref_table_dealloc(idx);
134
+ return value;
135
+ }
136
+
137
+ function _assertClass(instance, klass) {
138
+ if (!(instance instanceof klass)) {
139
+ throw new Error(`expected instance of ${klass.name}`);
140
+ }
141
+ }
142
+
124
143
  function getArrayU16FromWasm0(ptr, len) {
125
144
  ptr = ptr >>> 0;
126
145
  return getUint16ArrayMemory0().subarray(ptr / 2, ptr / 2 + len);
@@ -137,12 +156,6 @@ function getArrayJsValueFromWasm0(ptr, len) {
137
156
  return result;
138
157
  }
139
158
 
140
- function takeFromExternrefTable0(idx) {
141
- const value = wasm.__wbindgen_export_2.get(idx);
142
- wasm.__externref_table_dealloc(idx);
143
- return value;
144
- }
145
-
146
159
  function passArray8ToWasm0(arg, malloc) {
147
160
  const ptr = malloc(arg.length * 1, 1) >>> 0;
148
161
  getUint8ArrayMemory0().set(arg, ptr / 1);
@@ -158,19 +171,6 @@ exports.parse_ship_conditions = function(value) {
158
171
  return ret;
159
172
  };
160
173
 
161
- function passArray16ToWasm0(arg, malloc) {
162
- const ptr = malloc(arg.length * 2, 2) >>> 0;
163
- getUint16ArrayMemory0().set(arg, ptr / 2);
164
- WASM_VECTOR_LEN = arg.length;
165
- return ptr;
166
- }
167
-
168
- function _assertClass(instance, klass) {
169
- if (!(instance instanceof klass)) {
170
- throw new Error(`expected instance of ${klass.name}`);
171
- }
172
- }
173
-
174
174
  exports.set_panic_hook = function() {
175
175
  wasm.set_panic_hook();
176
176
  };
@@ -1867,6 +1867,29 @@ class Ship {
1867
1867
  const ptr = this.__destroy_into_raw();
1868
1868
  wasm.__wbg_ship_free(ptr, 0);
1869
1869
  }
1870
+ /**
1871
+ * フィット砲補正
1872
+ * @param {boolean} is_night
1873
+ * @returns {number}
1874
+ */
1875
+ gunfit_accuracy(is_night) {
1876
+ const ret = wasm.ship_gunfit_accuracy(this.__wbg_ptr, is_night);
1877
+ return ret;
1878
+ }
1879
+ /**
1880
+ * @returns {number | undefined}
1881
+ */
1882
+ state_day_gunfit_accuracy() {
1883
+ const ret = wasm.ship_state_day_gunfit_accuracy(this.__wbg_ptr);
1884
+ return ret[0] === 0 ? undefined : ret[1];
1885
+ }
1886
+ /**
1887
+ * @returns {number | undefined}
1888
+ */
1889
+ state_night_gunfit_accuracy() {
1890
+ const ret = wasm.ship_state_night_gunfit_accuracy(this.__wbg_ptr);
1891
+ return ret[0] === 0 ? undefined : ret[1];
1892
+ }
1870
1893
  /**
1871
1894
  * @returns {string}
1872
1895
  */
@@ -2573,29 +2596,6 @@ class Ship {
2573
2596
  const ret = wasm.ship_naked_los(this.__wbg_ptr);
2574
2597
  return ret === 0xFFFFFF ? undefined : ret;
2575
2598
  }
2576
- /**
2577
- * フィット砲補正
2578
- * @param {boolean} is_night
2579
- * @returns {number}
2580
- */
2581
- gunfit_accuracy(is_night) {
2582
- const ret = wasm.ship_gunfit_accuracy(this.__wbg_ptr, is_night);
2583
- return ret;
2584
- }
2585
- /**
2586
- * @returns {number | undefined}
2587
- */
2588
- state_day_gunfit_accuracy() {
2589
- const ret = wasm.ship_state_day_gunfit_accuracy(this.__wbg_ptr);
2590
- return ret[0] === 0 ? undefined : ret[1];
2591
- }
2592
- /**
2593
- * @returns {number | undefined}
2594
- */
2595
- state_night_gunfit_accuracy() {
2596
- const ret = wasm.ship_state_night_gunfit_accuracy(this.__wbg_ptr);
2597
- return ret[0] === 0 ? undefined : ret[1];
2598
- }
2599
2599
  }
2600
2600
  if (Symbol.dispose) Ship.prototype[Symbol.dispose] = Ship.prototype.free;
2601
2601
 
Binary file
@@ -1,6 +1,71 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
3
  export const memory: WebAssembly.Memory;
4
+ export const __wbg_analyzer_free: (a: number, b: number) => void;
5
+ export const __wbg_fhcore_free: (a: number, b: number) => void;
6
+ export const analyzer_analyze_comp: (a: number, b: number, c: any) => any;
7
+ export const analyzer_analyze_node_attack: (a: number, b: any, c: number, d: number, e: number, f: number) => any;
8
+ export const analyzer_analyze_ship_attack: (a: number, b: any, c: number, d: number, e: number) => any;
9
+ export const analyzer_simulate_support_shelling: (a: number, b: number, c: number, d: any, e: number) => [number, number, number];
10
+ export const fhcore_create_air_squadron: (a: number, b: number) => number;
11
+ export const fhcore_create_all_ships: (a: number) => any;
12
+ export const fhcore_create_analyzer: (a: number) => number;
13
+ export const fhcore_create_comp_by_map_enemy: (a: number, b: number, c: number, d: number, e: number) => number;
14
+ export const fhcore_create_default_ship: (a: number) => number;
15
+ export const fhcore_create_fleet: (a: number, b: number) => number;
16
+ export const fhcore_create_gear: (a: number, b: number) => number;
17
+ export const fhcore_create_org: (a: number, b: number) => number;
18
+ export const fhcore_create_ship: (a: number, b: number) => number;
19
+ export const fhcore_create_ship_by_id: (a: number, b: number) => number;
20
+ export const fhcore_create_ship_state_by_id: (a: number, b: number) => any;
21
+ export const fhcore_new: (a: any) => [number, number, number];
22
+ export const __wbg_airsquadron_free: (a: number, b: number) => void;
23
+ export const __wbg_comp_free: (a: number, b: number) => void;
24
+ export const __wbg_get_airsquadron_hash: (a: number) => bigint;
25
+ export const __wbg_get_airsquadron_id: (a: number) => [number, number];
26
+ export const __wbg_get_airsquadron_mode: (a: number) => any;
27
+ export const __wbg_get_comp_boss_sup: (a: number) => number;
28
+ export const __wbg_get_comp_escort: (a: number) => number;
29
+ export const __wbg_get_comp_hq_level: (a: number) => number;
30
+ export const __wbg_get_comp_main: (a: number) => number;
31
+ export const __wbg_get_comp_org_type: (a: number) => any;
32
+ export const __wbg_get_comp_route_sup: (a: number) => number;
33
+ export const __wbg_set_airsquadron_hash: (a: number, b: bigint) => void;
34
+ export const __wbg_set_airsquadron_id: (a: number, b: number, c: number) => void;
35
+ export const __wbg_set_airsquadron_mode: (a: number, b: any) => void;
36
+ export const __wbg_set_comp_boss_sup: (a: number, b: number) => void;
37
+ export const __wbg_set_comp_escort: (a: number, b: number) => void;
38
+ export const __wbg_set_comp_main: (a: number, b: number) => void;
39
+ export const __wbg_set_comp_route_sup: (a: number, b: number) => void;
40
+ export const airsquadron_fighter_power: (a: number) => number;
41
+ export const airsquadron_get_gear: (a: number, b: number, c: number) => number;
42
+ export const airsquadron_get_max_slot_size: (a: number, b: number) => [number, number, number];
43
+ export const airsquadron_get_slot_size: (a: number, b: number) => [number, number, number];
44
+ export const airsquadron_interception_power: (a: number) => number;
45
+ export const airsquadron_radius: (a: number) => number;
46
+ export const comp_adjusted_anti_air: (a: number, b: number) => number;
47
+ export const comp_balloons: (a: number) => number;
48
+ export const comp_default_formation: (a: number) => any;
49
+ export const comp_elos: (a: number, b: number) => [number, number];
50
+ export const comp_fighter_power: (a: number, b: number, c: any) => number;
51
+ export const comp_first_ship_id: (a: number) => [number, number];
52
+ export const comp_fleet_los_mod: (a: number, b: any) => [number, number];
53
+ export const comp_get_fleet_id: (a: number, b: any) => [number, number];
54
+ export const comp_get_ship_by_eid_with_clone: (a: number, b: number, c: number) => number;
55
+ export const comp_get_ship_conditions: (a: number, b: number, c: number) => any;
56
+ export const comp_get_ship_entity_id: (a: number, b: any, c: any) => [number, number];
57
+ export const comp_get_ship_with_clone: (a: number, b: any, c: any) => number;
58
+ export const comp_has_route_sup: (a: number) => number;
59
+ export const comp_has_ship_eid: (a: number, b: number, c: number) => number;
60
+ export const comp_is_combined: (a: number) => number;
61
+ export const comp_is_enemy: (a: number) => number;
62
+ export const comp_is_player: (a: number) => number;
63
+ export const comp_meta: (a: number) => any;
64
+ export const comp_side: (a: number) => any;
65
+ export const comp_transport_point: (a: number) => number;
66
+ export const ship_gunfit_accuracy: (a: number, b: number) => number;
67
+ export const ship_state_day_gunfit_accuracy: (a: number) => [number, number];
68
+ export const ship_state_night_gunfit_accuracy: (a: number) => [number, number];
4
69
  export const __wbg_fleet_free: (a: number, b: number) => void;
5
70
  export const __wbg_gear_free: (a: number, b: number) => void;
6
71
  export const __wbg_get_fleet_hash: (a: number) => bigint;
@@ -119,26 +184,9 @@ export const org_main_ship_ids: (a: number) => [number, number];
119
184
  export const org_ship_keys: (a: number, b: any) => [number, number];
120
185
  export const org_side: (a: number) => any;
121
186
  export const parse_ship_conditions: (a: any) => any;
187
+ export const set_panic_hook: () => void;
122
188
  export const gear_has_proficiency: (a: number) => number;
123
189
  export const __wbg_get_org_hash: (a: number) => bigint;
124
- export const __wbg_analyzer_free: (a: number, b: number) => void;
125
- export const __wbg_fhcore_free: (a: number, b: number) => void;
126
- export const analyzer_analyze_comp: (a: number, b: number, c: any) => any;
127
- export const analyzer_analyze_node_attack: (a: number, b: any, c: number, d: number, e: number, f: number) => any;
128
- export const analyzer_analyze_ship_attack: (a: number, b: any, c: number, d: number, e: number) => any;
129
- export const analyzer_simulate_support_shelling: (a: number, b: number, c: number, d: any, e: number) => [number, number, number];
130
- export const fhcore_create_air_squadron: (a: number, b: number) => number;
131
- export const fhcore_create_all_ships: (a: number) => any;
132
- export const fhcore_create_analyzer: (a: number) => number;
133
- export const fhcore_create_comp_by_map_enemy: (a: number, b: number, c: number, d: number, e: number) => number;
134
- export const fhcore_create_default_ship: (a: number) => number;
135
- export const fhcore_create_fleet: (a: number, b: number) => number;
136
- export const fhcore_create_gear: (a: number, b: number) => number;
137
- export const fhcore_create_org: (a: number, b: number) => number;
138
- export const fhcore_create_ship: (a: number, b: number) => number;
139
- export const fhcore_create_ship_by_id: (a: number, b: number) => number;
140
- export const fhcore_create_ship_state_by_id: (a: number, b: number) => any;
141
- export const fhcore_new: (a: any) => [number, number, number];
142
190
  export const __wbg_get_ship_ammo: (a: number) => number;
143
191
  export const __wbg_get_ship_ctype: (a: number) => number;
144
192
  export const __wbg_get_ship_current_hp: (a: number) => number;
@@ -230,60 +278,12 @@ export const ship_torpedo: (a: number) => number;
230
278
  export const ship_transport_point: (a: number) => number;
231
279
  export const ship_useful: (a: number) => number;
232
280
  export const ship_yomi: (a: number) => [number, number];
233
- export const set_panic_hook: () => void;
234
- export const __wbg_airsquadron_free: (a: number, b: number) => void;
235
- export const __wbg_comp_free: (a: number, b: number) => void;
236
- export const __wbg_get_airsquadron_hash: (a: number) => bigint;
237
- export const __wbg_get_airsquadron_id: (a: number) => [number, number];
238
- export const __wbg_get_airsquadron_mode: (a: number) => any;
239
- export const __wbg_get_comp_boss_sup: (a: number) => number;
240
- export const __wbg_get_comp_escort: (a: number) => number;
241
- export const __wbg_get_comp_hq_level: (a: number) => number;
242
- export const __wbg_get_comp_main: (a: number) => number;
243
- export const __wbg_get_comp_org_type: (a: number) => any;
244
- export const __wbg_get_comp_route_sup: (a: number) => number;
245
- export const __wbg_set_airsquadron_hash: (a: number, b: bigint) => void;
246
- export const __wbg_set_airsquadron_id: (a: number, b: number, c: number) => void;
247
- export const __wbg_set_airsquadron_mode: (a: number, b: any) => void;
248
- export const __wbg_set_comp_boss_sup: (a: number, b: number) => void;
249
- export const __wbg_set_comp_escort: (a: number, b: number) => void;
250
- export const __wbg_set_comp_main: (a: number, b: number) => void;
251
- export const __wbg_set_comp_route_sup: (a: number, b: number) => void;
252
- export const airsquadron_fighter_power: (a: number) => number;
253
- export const airsquadron_get_gear: (a: number, b: number, c: number) => number;
254
- export const airsquadron_get_max_slot_size: (a: number, b: number) => [number, number, number];
255
- export const airsquadron_get_slot_size: (a: number, b: number) => [number, number, number];
256
- export const airsquadron_interception_power: (a: number) => number;
257
- export const airsquadron_radius: (a: number) => number;
258
- export const comp_adjusted_anti_air: (a: number, b: number) => number;
259
- export const comp_balloons: (a: number) => number;
260
- export const comp_default_formation: (a: number) => any;
261
- export const comp_elos: (a: number, b: number) => [number, number];
262
- export const comp_fighter_power: (a: number, b: number, c: any) => number;
263
- export const comp_first_ship_id: (a: number) => [number, number];
264
- export const comp_fleet_los_mod: (a: number, b: any) => [number, number];
265
- export const comp_get_fleet_id: (a: number, b: any) => [number, number];
266
- export const comp_get_ship_by_eid_with_clone: (a: number, b: number, c: number) => number;
267
- export const comp_get_ship_conditions: (a: number, b: number, c: number) => any;
268
- export const comp_get_ship_entity_id: (a: number, b: any, c: any) => [number, number];
269
- export const comp_get_ship_with_clone: (a: number, b: any, c: any) => number;
270
- export const comp_has_route_sup: (a: number) => number;
271
- export const comp_has_ship_eid: (a: number, b: number, c: number) => number;
272
- export const comp_is_combined: (a: number) => number;
273
- export const comp_is_enemy: (a: number) => number;
274
- export const comp_is_player: (a: number) => number;
275
- export const comp_meta: (a: number) => any;
276
- export const comp_side: (a: number) => any;
277
- export const comp_transport_point: (a: number) => number;
278
- export const ship_gunfit_accuracy: (a: number, b: number) => number;
279
- export const ship_state_day_gunfit_accuracy: (a: number) => [number, number];
280
- export const ship_state_night_gunfit_accuracy: (a: number) => [number, number];
281
281
  export const __wbindgen_exn_store: (a: number) => void;
282
282
  export const __externref_table_alloc: () => number;
283
283
  export const __wbindgen_export_2: WebAssembly.Table;
284
284
  export const __wbindgen_free: (a: number, b: number, c: number) => void;
285
285
  export const __wbindgen_malloc: (a: number, b: number) => number;
286
286
  export const __wbindgen_realloc: (a: number, b: number, c: number, d: number) => number;
287
- export const __externref_drop_slice: (a: number, b: number) => void;
288
287
  export const __externref_table_dealloc: (a: number) => void;
288
+ export const __externref_drop_slice: (a: number, b: number) => void;
289
289
  export const __wbindgen_start: () => void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "fleethub-core",
3
- "version": "1.12.14",
3
+ "version": "1.12.15",
4
4
  "license": "UNLICENSED",
5
5
  "exports": {
6
6
  "import": "./pkg/fleethub_core.js",