fleethub-core 1.12.1 → 1.12.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,13 +1,13 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
+ /**
4
+ */
5
+ export function set_panic_hook(): void;
3
6
  /**
4
7
  * @param {ShipConditions} value
5
8
  * @returns {ShipConditions}
6
9
  */
7
10
  export function parse_ship_conditions(value: ShipConditions): ShipConditions;
8
- /**
9
- */
10
- export function set_panic_hook(): void;
11
11
  export interface MasterShip {
12
12
  ship_id: number;
13
13
  name: string;
@@ -277,26 +277,6 @@ export type GearCategory =
277
277
  | "LandBased"
278
278
  | "Misc";
279
279
 
280
- export type NodeId = string;
281
-
282
- export interface NodeState {
283
- map?: number;
284
- node?: NodeId;
285
- phase?: number;
286
- debuff?: boolean;
287
- disable_historical_mod?: boolean;
288
- landing_battle?: boolean;
289
- }
290
-
291
- export type GearTypeIdArray = [number, number, number, number, number];
292
-
293
- export interface SupportShellingSimulatorParams {
294
- attacker_formation?: Formation;
295
- target_formation?: Formation;
296
- engagement: Engagement;
297
- node_state: NodeState;
298
- }
299
-
300
280
  export type ContactRank = "Rank1" | "Rank2" | "Rank3";
301
281
 
302
282
  export type DayCutin =
@@ -344,20 +324,19 @@ export type DayCutinLike = DayCutin | FleetCutin;
344
324
 
345
325
  export type NightCutinLike = NightCutin | FleetCutin;
346
326
 
347
- export interface FleetState {
348
- id?: string;
349
- len?: number;
350
- s1?: ShipState;
351
- s2?: ShipState;
352
- s3?: ShipState;
353
- s4?: ShipState;
354
- s5?: ShipState;
355
- s6?: ShipState;
356
- s7?: ShipState;
357
- }
358
-
359
327
  export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
360
328
 
329
+ export type NodeId = string;
330
+
331
+ export interface NodeState {
332
+ map?: number;
333
+ node?: NodeId;
334
+ phase?: number;
335
+ debuff?: boolean;
336
+ disable_historical_mod?: boolean;
337
+ landing_battle?: boolean;
338
+ }
339
+
361
340
  export type Role = "Main" | "Escort";
362
341
 
363
342
  export type SpecialEnemyType =
@@ -376,6 +355,27 @@ export type SpecialEnemyType =
376
355
  | "DockPrincess"
377
356
  | "SummerAircraftCarrierDemon";
378
357
 
358
+ export type GearTypeIdArray = [number, number, number, number, number];
359
+
360
+ export interface SupportShellingSimulatorParams {
361
+ attacker_formation?: Formation;
362
+ target_formation?: Formation;
363
+ engagement: Engagement;
364
+ node_state: NodeState;
365
+ }
366
+
367
+ export interface FleetState {
368
+ id?: string;
369
+ len?: number;
370
+ s1?: ShipState;
371
+ s2?: ShipState;
372
+ s3?: ShipState;
373
+ s4?: ShipState;
374
+ s5?: ShipState;
375
+ s6?: ShipState;
376
+ s7?: ShipState;
377
+ }
378
+
379
379
  export interface SimulatorResult {
380
380
  items: SimulatorResultItem[];
381
381
  sunk_vec: [number, number, number][];
@@ -467,111 +467,6 @@ export interface CompMeta {
467
467
  fleets: Record<FleetType, FleetMeta>;
468
468
  }
469
469
 
470
- export interface MasterData extends MasterBattleDefinitions {
471
- created_at: number;
472
- gears: MasterGear[];
473
- gear_attrs: MasterAttrRule<GearAttr>[];
474
- ships: MasterShip[];
475
- ship_attrs: MasterAttrRule<ShipAttr>[];
476
- ibonuses: MasterIBonuses;
477
- equippability: MasterEquippability;
478
- }
479
-
480
- export interface NationalityDef {
481
- id: number;
482
- ctypes: number[];
483
- }
484
-
485
- export interface MasterAttrRule<T> {
486
- tag: T;
487
- name: string;
488
- expr: CompiledEvaler;
489
- }
490
-
491
- export interface BattleConditions {
492
- org_type: OrgType;
493
- role: Role;
494
- ship_index: number;
495
- fleet_len: number;
496
- formation: Formation;
497
- fleet_los_mod: number | null;
498
- night_conditions: NightFleetConditions;
499
- }
500
-
501
- export interface NightConditions {
502
- player?: NightFleetConditions;
503
- enemy?: NightFleetConditions;
504
- }
505
-
506
- export interface NightFleetConditions {
507
- night_contact_rank?: ContactRank | null;
508
- starshell_index?: number | null;
509
- searchlight_index?: number | null;
510
- activates_large_searchlight?: boolean;
511
- }
512
-
513
- export type GearAttr =
514
- | "Unknown"
515
- | "HighAngleMount"
516
- | "NightFighter"
517
- | "NightAttacker"
518
- | "HeavyBomber"
519
- | "NightRecon"
520
- | "MainGun"
521
- | "Radar"
522
- | "SurfaceRadar"
523
- | "AirRadar"
524
- | "DepthChargeProjector"
525
- | "SynergisticDepthCharge"
526
- | "AntiSubMortar"
527
- | "AntiSubWeapon"
528
- | "ApDepthCharge"
529
- | "AntiSubAircraft"
530
- | "LateModelBowTorpedo"
531
- | "Seaplane"
532
- | "CbAircraft"
533
- | "LbAircraft"
534
- | "JetAircraft"
535
- | "Fighter"
536
- | "Recon"
537
- | "ObservationSeaplane"
538
- | "CbFighterBomber"
539
- | "AntiInstDiveBomber"
540
- | "CbSwordfish"
541
- | "SemiNightPlane"
542
- | "HighAltitudeInterceptor";
543
-
544
- export type ShipAttr =
545
- | "Unknown"
546
- | "NightCarrier"
547
- | "Installation"
548
- | "RoyalNavy"
549
- | "Kai2"
550
- | "TurbineSpeedBonus"
551
- | "NewModelBoilerSpeedBonus"
552
- | "Pillbox"
553
- | "IsolatedIsland"
554
- | "HarbourSummerPrincess"
555
- | "SupplyDepot"
556
- | "NewSupplyDepot"
557
- | "PtImp"
558
- | "BattleshipSummerPrincess"
559
- | "HeavyCruiserSummerPrincess"
560
- | "AnchorageWaterDemonVacationMode"
561
- | "FrenchBattleshipPrincess"
562
- | "DockPrincess"
563
- | "SummerAircraftCarrierDemon";
564
-
565
- export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
566
-
567
- export interface MasterBattleDefinitions {
568
- formation: NestedFormationDef[];
569
- anti_air_cutin: AntiAirCutinDef[];
570
- day_cutin: DayCutinDef[];
571
- night_cutin: NightCutinDef[];
572
- historical_bonuses?: HistoricalBonusDef[];
573
- }
574
-
575
470
  export interface MoveShipPayload {
576
471
  current: [string, string, ShipKey];
577
472
  target: [string | null, string, ShipKey];
@@ -617,8 +512,6 @@ export interface EBonuses {
617
512
  range: number;
618
513
  }
619
514
 
620
- export type FhResult<T> = { Ok: T } | { Err: string };
621
-
622
515
  export interface MasterIBonuses {
623
516
  shelling_power: MasterIBonusRule[];
624
517
  shelling_accuracy: MasterIBonusRule[];
@@ -670,13 +563,6 @@ export interface MasterGear {
670
563
  historical_aircraft_group?: number;
671
564
  }
672
565
 
673
- export interface ShipAnalyzerConfig {
674
- air_state?: AirState;
675
- engagement?: Engagement;
676
- left?: AttackAnalyzerShipConfig;
677
- right?: AttackAnalyzerShipConfig;
678
- }
679
-
680
566
  export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
681
567
  formation?: Formation;
682
568
  }
@@ -778,6 +664,110 @@ export interface ShipConditions extends ShipPosition {
778
664
  amagiri_index?: number | null;
779
665
  }
780
666
 
667
+ export interface MasterData extends MasterBattleDefinitions {
668
+ created_at: number;
669
+ gears: MasterGear[];
670
+ gear_attrs: MasterAttrRule<GearAttr>[];
671
+ ships: MasterShip[];
672
+ ship_attrs: MasterAttrRule<ShipAttr>[];
673
+ ibonuses: MasterIBonuses;
674
+ equippability: MasterEquippability;
675
+ }
676
+
677
+ export interface NationalityDef {
678
+ id: number;
679
+ ctypes: number[];
680
+ }
681
+
682
+ export interface MasterAttrRule<T> {
683
+ tag: T;
684
+ name: string;
685
+ expr: CompiledEvaler;
686
+ }
687
+
688
+ export interface ShipAnalyzerConfig {
689
+ air_state?: AirState;
690
+ engagement?: Engagement;
691
+ left?: AttackAnalyzerShipConfig;
692
+ right?: AttackAnalyzerShipConfig;
693
+ }
694
+
695
+ export interface BattleConditions {
696
+ org_type: OrgType;
697
+ role: Role;
698
+ ship_index: number;
699
+ fleet_len: number;
700
+ formation: Formation;
701
+ fleet_los_mod: number | null;
702
+ night_conditions: NightFleetConditions;
703
+ }
704
+
705
+ export interface NightConditions {
706
+ player?: NightFleetConditions;
707
+ enemy?: NightFleetConditions;
708
+ }
709
+
710
+ export interface NightFleetConditions {
711
+ night_contact_rank?: ContactRank | null;
712
+ starshell_index?: number | null;
713
+ searchlight_index?: number | null;
714
+ activates_large_searchlight?: boolean;
715
+ }
716
+
717
+ export type GearAttr =
718
+ | "Unknown"
719
+ | "HighAngleMount"
720
+ | "NightFighter"
721
+ | "NightAttacker"
722
+ | "HeavyBomber"
723
+ | "NightRecon"
724
+ | "MainGun"
725
+ | "Radar"
726
+ | "SurfaceRadar"
727
+ | "AirRadar"
728
+ | "DepthChargeProjector"
729
+ | "SynergisticDepthCharge"
730
+ | "AntiSubMortar"
731
+ | "AntiSubWeapon"
732
+ | "ApDepthCharge"
733
+ | "AntiSubAircraft"
734
+ | "LateModelBowTorpedo"
735
+ | "Seaplane"
736
+ | "CbAircraft"
737
+ | "LbAircraft"
738
+ | "JetAircraft"
739
+ | "Fighter"
740
+ | "Recon"
741
+ | "ObservationSeaplane"
742
+ | "CbFighterBomber"
743
+ | "AntiInstDiveBomber"
744
+ | "CbSwordfish"
745
+ | "SemiNightPlane"
746
+ | "HighAltitudeInterceptor";
747
+
748
+ export type ShipAttr =
749
+ | "Unknown"
750
+ | "NightCarrier"
751
+ | "Installation"
752
+ | "RoyalNavy"
753
+ | "Kai2"
754
+ | "TurbineSpeedBonus"
755
+ | "NewModelBoilerSpeedBonus"
756
+ | "Pillbox"
757
+ | "IsolatedIsland"
758
+ | "HarbourSummerPrincess"
759
+ | "SupplyDepot"
760
+ | "NewSupplyDepot"
761
+ | "PtImp"
762
+ | "BattleshipSummerPrincess"
763
+ | "HeavyCruiserSummerPrincess"
764
+ | "AnchorageWaterDemonVacationMode"
765
+ | "FrenchBattleshipPrincess"
766
+ | "DockPrincess"
767
+ | "SummerAircraftCarrierDemon";
768
+
769
+ export type FhResult<T> = { Ok: T } | { Err: string };
770
+
781
771
  export interface ContactAnalysis {
782
772
  single: DayContactChance[] | null;
783
773
  combined: DayContactChance[] | null;
@@ -870,6 +860,16 @@ export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
870
860
 
871
861
  export type SlotSizeVec = (number | null)[];
872
862
 
863
+ export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
864
+
865
+ export interface MasterBattleDefinitions {
866
+ formation: NestedFormationDef[];
867
+ anti_air_cutin: AntiAirCutinDef[];
868
+ day_cutin: DayCutinDef[];
869
+ night_cutin: NightCutinDef[];
870
+ historical_bonuses?: HistoricalBonusDef[];
871
+ }
872
+
873
873
  export type CompiledEvaler = string;
874
874
 
875
875
  export interface EquippabilityRule {
@@ -137,15 +137,6 @@ function _assertClass(instance, klass) {
137
137
  }
138
138
  return instance.ptr;
139
139
  }
140
- /**
141
- * @param {ShipConditions} value
142
- * @returns {ShipConditions}
143
- */
144
- module.exports.parse_ship_conditions = function(value) {
145
- const ret = wasm.parse_ship_conditions(addHeapObject(value));
146
- return takeObject(ret);
147
- };
148
-
149
140
  /**
150
141
  */
151
142
  module.exports.set_panic_hook = function() {
@@ -184,6 +175,14 @@ function passArray16ToWasm0(arg, malloc) {
184
175
  WASM_VECTOR_LEN = arg.length;
185
176
  return ptr;
186
177
  }
178
+ /**
179
+ * @param {ShipConditions} value
180
+ * @returns {ShipConditions}
181
+ */
182
+ module.exports.parse_ship_conditions = function(value) {
183
+ const ret = wasm.parse_ship_conditions(addHeapObject(value));
184
+ return takeObject(ret);
185
+ };
187
186
 
188
187
  function handleError(f, args) {
189
188
  try {
@@ -2960,7 +2959,7 @@ module.exports.__wbindgen_object_clone_ref = function(arg0) {
2960
2959
  return addHeapObject(ret);
2961
2960
  };
2962
2961
 
2963
- module.exports.__wbg_createEquipmentBonuses_81fa4ec4b925ed16 = function(arg0, arg1) {
2962
+ module.exports.__wbg_createEquipmentBonuses_031a77b32ed94c4c = function(arg0, arg1) {
2964
2963
  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2965
2964
  return addHeapObject(ret);
2966
2965
  };
Binary file
@@ -141,8 +141,6 @@ export function comp_transport_point(a: number): number;
141
141
  export function comp_get_ship_conditions(a: number, b: number, c: number): number;
142
142
  export function comp_fleet_los_mod(a: number, b: number, c: number): void;
143
143
  export function comp_balloons(a: number): number;
144
- export function parse_ship_conditions(a: number): number;
145
- export function set_panic_hook(): void;
146
144
  export function __wbg_fleet_free(a: number, b: number): void;
147
145
  export function __wbg_get_fleet_id(a: number, b: number): void;
148
146
  export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
@@ -278,6 +276,8 @@ export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number,
278
276
  export function fhcore_create_default_ship(a: number): number;
279
277
  export function fhcore_create_analyzer(a: number): number;
280
278
  export function __wbg_get_org_hash(a: number): number;
279
+ export function set_panic_hook(): void;
280
+ export function parse_ship_conditions(a: number): number;
281
281
  export function __wbindgen_malloc(a: number, b: number): number;
282
282
  export function __wbindgen_realloc(a: number, b: number, c: number, d: number): number;
283
283
  export function __wbindgen_add_to_stack_pointer(a: number): number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "fleethub-core",
3
- "version": "1.12.1",
3
+ "version": "1.12.2",
4
4
  "license": "UNLICENSED",
5
5
  "exports": {
6
6
  "import": "./pkg/fleethub_core.js",
@@ -1,13 +1,13 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
+ /**
4
+ */
5
+ export function set_panic_hook(): void;
3
6
  /**
4
7
  * @param {ShipConditions} value
5
8
  * @returns {ShipConditions}
6
9
  */
7
10
  export function parse_ship_conditions(value: ShipConditions): ShipConditions;
8
- /**
9
- */
10
- export function set_panic_hook(): void;
11
11
  export interface MasterShip {
12
12
  ship_id: number;
13
13
  name: string;
@@ -277,26 +277,6 @@ export type GearCategory =
277
277
  | "LandBased"
278
278
  | "Misc";
279
279
 
280
- export type NodeId = string;
281
-
282
- export interface NodeState {
283
- map?: number;
284
- node?: NodeId;
285
- phase?: number;
286
- debuff?: boolean;
287
- disable_historical_mod?: boolean;
288
- landing_battle?: boolean;
289
- }
290
-
291
- export type GearTypeIdArray = [number, number, number, number, number];
292
-
293
- export interface SupportShellingSimulatorParams {
294
- attacker_formation?: Formation;
295
- target_formation?: Formation;
296
- engagement: Engagement;
297
- node_state: NodeState;
298
- }
299
-
300
280
  export type ContactRank = "Rank1" | "Rank2" | "Rank3";
301
281
 
302
282
  export type DayCutin =
@@ -344,20 +324,19 @@ export type DayCutinLike = DayCutin | FleetCutin;
344
324
 
345
325
  export type NightCutinLike = NightCutin | FleetCutin;
346
326
 
347
- export interface FleetState {
348
- id?: string;
349
- len?: number;
350
- s1?: ShipState;
351
- s2?: ShipState;
352
- s3?: ShipState;
353
- s4?: ShipState;
354
- s5?: ShipState;
355
- s6?: ShipState;
356
- s7?: ShipState;
357
- }
358
-
359
327
  export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
360
328
 
329
+ export type NodeId = string;
330
+
331
+ export interface NodeState {
332
+ map?: number;
333
+ node?: NodeId;
334
+ phase?: number;
335
+ debuff?: boolean;
336
+ disable_historical_mod?: boolean;
337
+ landing_battle?: boolean;
338
+ }
339
+
361
340
  export type Role = "Main" | "Escort";
362
341
 
363
342
  export type SpecialEnemyType =
@@ -376,6 +355,27 @@ export type SpecialEnemyType =
376
355
  | "DockPrincess"
377
356
  | "SummerAircraftCarrierDemon";
378
357
 
358
+ export type GearTypeIdArray = [number, number, number, number, number];
359
+
360
+ export interface SupportShellingSimulatorParams {
361
+ attacker_formation?: Formation;
362
+ target_formation?: Formation;
363
+ engagement: Engagement;
364
+ node_state: NodeState;
365
+ }
366
+
367
+ export interface FleetState {
368
+ id?: string;
369
+ len?: number;
370
+ s1?: ShipState;
371
+ s2?: ShipState;
372
+ s3?: ShipState;
373
+ s4?: ShipState;
374
+ s5?: ShipState;
375
+ s6?: ShipState;
376
+ s7?: ShipState;
377
+ }
378
+
379
379
  export interface SimulatorResult {
380
380
  items: SimulatorResultItem[];
381
381
  sunk_vec: [number, number, number][];
@@ -467,111 +467,6 @@ export interface CompMeta {
467
467
  fleets: Record<FleetType, FleetMeta>;
468
468
  }
469
469
 
470
- export interface MasterData extends MasterBattleDefinitions {
471
- created_at: number;
472
- gears: MasterGear[];
473
- gear_attrs: MasterAttrRule<GearAttr>[];
474
- ships: MasterShip[];
475
- ship_attrs: MasterAttrRule<ShipAttr>[];
476
- ibonuses: MasterIBonuses;
477
- equippability: MasterEquippability;
478
- }
479
-
480
- export interface NationalityDef {
481
- id: number;
482
- ctypes: number[];
483
- }
484
-
485
- export interface MasterAttrRule<T> {
486
- tag: T;
487
- name: string;
488
- expr: CompiledEvaler;
489
- }
490
-
491
- export interface BattleConditions {
492
- org_type: OrgType;
493
- role: Role;
494
- ship_index: number;
495
- fleet_len: number;
496
- formation: Formation;
497
- fleet_los_mod: number | null;
498
- night_conditions: NightFleetConditions;
499
- }
500
-
501
- export interface NightConditions {
502
- player?: NightFleetConditions;
503
- enemy?: NightFleetConditions;
504
- }
505
-
506
- export interface NightFleetConditions {
507
- night_contact_rank?: ContactRank | null;
508
- starshell_index?: number | null;
509
- searchlight_index?: number | null;
510
- activates_large_searchlight?: boolean;
511
- }
512
-
513
- export type GearAttr =
514
- | "Unknown"
515
- | "HighAngleMount"
516
- | "NightFighter"
517
- | "NightAttacker"
518
- | "HeavyBomber"
519
- | "NightRecon"
520
- | "MainGun"
521
- | "Radar"
522
- | "SurfaceRadar"
523
- | "AirRadar"
524
- | "DepthChargeProjector"
525
- | "SynergisticDepthCharge"
526
- | "AntiSubMortar"
527
- | "AntiSubWeapon"
528
- | "ApDepthCharge"
529
- | "AntiSubAircraft"
530
- | "LateModelBowTorpedo"
531
- | "Seaplane"
532
- | "CbAircraft"
533
- | "LbAircraft"
534
- | "JetAircraft"
535
- | "Fighter"
536
- | "Recon"
537
- | "ObservationSeaplane"
538
- | "CbFighterBomber"
539
- | "AntiInstDiveBomber"
540
- | "CbSwordfish"
541
- | "SemiNightPlane"
542
- | "HighAltitudeInterceptor";
543
-
544
- export type ShipAttr =
545
- | "Unknown"
546
- | "NightCarrier"
547
- | "Installation"
548
- | "RoyalNavy"
549
- | "Kai2"
550
- | "TurbineSpeedBonus"
551
- | "NewModelBoilerSpeedBonus"
552
- | "Pillbox"
553
- | "IsolatedIsland"
554
- | "HarbourSummerPrincess"
555
- | "SupplyDepot"
556
- | "NewSupplyDepot"
557
- | "PtImp"
558
- | "BattleshipSummerPrincess"
559
- | "HeavyCruiserSummerPrincess"
560
- | "AnchorageWaterDemonVacationMode"
561
- | "FrenchBattleshipPrincess"
562
- | "DockPrincess"
563
- | "SummerAircraftCarrierDemon";
564
-
565
- export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
566
-
567
- export interface MasterBattleDefinitions {
568
- formation: NestedFormationDef[];
569
- anti_air_cutin: AntiAirCutinDef[];
570
- day_cutin: DayCutinDef[];
571
- night_cutin: NightCutinDef[];
572
- historical_bonuses?: HistoricalBonusDef[];
573
- }
574
-
575
470
  export interface MoveShipPayload {
576
471
  current: [string, string, ShipKey];
577
472
  target: [string | null, string, ShipKey];
@@ -617,8 +512,6 @@ export interface EBonuses {
617
512
  range: number;
618
513
  }
619
514
 
620
- export type FhResult<T> = { Ok: T } | { Err: string };
621
-
622
515
  export interface MasterIBonuses {
623
516
  shelling_power: MasterIBonusRule[];
624
517
  shelling_accuracy: MasterIBonusRule[];
@@ -670,13 +563,6 @@ export interface MasterGear {
670
563
  historical_aircraft_group?: number;
671
564
  }
672
565
 
673
- export interface ShipAnalyzerConfig {
674
- air_state?: AirState;
675
- engagement?: Engagement;
676
- left?: AttackAnalyzerShipConfig;
677
- right?: AttackAnalyzerShipConfig;
678
- }
679
-
680
566
  export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
681
567
  formation?: Formation;
682
568
  }
@@ -778,6 +664,110 @@ export interface ShipConditions extends ShipPosition {
778
664
  amagiri_index?: number | null;
779
665
  }
780
666
 
667
+ export interface MasterData extends MasterBattleDefinitions {
668
+ created_at: number;
669
+ gears: MasterGear[];
670
+ gear_attrs: MasterAttrRule<GearAttr>[];
671
+ ships: MasterShip[];
672
+ ship_attrs: MasterAttrRule<ShipAttr>[];
673
+ ibonuses: MasterIBonuses;
674
+ equippability: MasterEquippability;
675
+ }
676
+
677
+ export interface NationalityDef {
678
+ id: number;
679
+ ctypes: number[];
680
+ }
681
+
682
+ export interface MasterAttrRule<T> {
683
+ tag: T;
684
+ name: string;
685
+ expr: CompiledEvaler;
686
+ }
687
+
688
+ export interface ShipAnalyzerConfig {
689
+ air_state?: AirState;
690
+ engagement?: Engagement;
691
+ left?: AttackAnalyzerShipConfig;
692
+ right?: AttackAnalyzerShipConfig;
693
+ }
694
+
695
+ export interface BattleConditions {
696
+ org_type: OrgType;
697
+ role: Role;
698
+ ship_index: number;
699
+ fleet_len: number;
700
+ formation: Formation;
701
+ fleet_los_mod: number | null;
702
+ night_conditions: NightFleetConditions;
703
+ }
704
+
705
+ export interface NightConditions {
706
+ player?: NightFleetConditions;
707
+ enemy?: NightFleetConditions;
708
+ }
709
+
710
+ export interface NightFleetConditions {
711
+ night_contact_rank?: ContactRank | null;
712
+ starshell_index?: number | null;
713
+ searchlight_index?: number | null;
714
+ activates_large_searchlight?: boolean;
715
+ }
716
+
717
+ export type GearAttr =
718
+ | "Unknown"
719
+ | "HighAngleMount"
720
+ | "NightFighter"
721
+ | "NightAttacker"
722
+ | "HeavyBomber"
723
+ | "NightRecon"
724
+ | "MainGun"
725
+ | "Radar"
726
+ | "SurfaceRadar"
727
+ | "AirRadar"
728
+ | "DepthChargeProjector"
729
+ | "SynergisticDepthCharge"
730
+ | "AntiSubMortar"
731
+ | "AntiSubWeapon"
732
+ | "ApDepthCharge"
733
+ | "AntiSubAircraft"
734
+ | "LateModelBowTorpedo"
735
+ | "Seaplane"
736
+ | "CbAircraft"
737
+ | "LbAircraft"
738
+ | "JetAircraft"
739
+ | "Fighter"
740
+ | "Recon"
741
+ | "ObservationSeaplane"
742
+ | "CbFighterBomber"
743
+ | "AntiInstDiveBomber"
744
+ | "CbSwordfish"
745
+ | "SemiNightPlane"
746
+ | "HighAltitudeInterceptor";
747
+
748
+ export type ShipAttr =
749
+ | "Unknown"
750
+ | "NightCarrier"
751
+ | "Installation"
752
+ | "RoyalNavy"
753
+ | "Kai2"
754
+ | "TurbineSpeedBonus"
755
+ | "NewModelBoilerSpeedBonus"
756
+ | "Pillbox"
757
+ | "IsolatedIsland"
758
+ | "HarbourSummerPrincess"
759
+ | "SupplyDepot"
760
+ | "NewSupplyDepot"
761
+ | "PtImp"
762
+ | "BattleshipSummerPrincess"
763
+ | "HeavyCruiserSummerPrincess"
764
+ | "AnchorageWaterDemonVacationMode"
765
+ | "FrenchBattleshipPrincess"
766
+ | "DockPrincess"
767
+ | "SummerAircraftCarrierDemon";
768
+
769
+ export type FhResult<T> = { Ok: T } | { Err: string };
770
+
781
771
  export interface ContactAnalysis {
782
772
  single: DayContactChance[] | null;
783
773
  combined: DayContactChance[] | null;
@@ -870,6 +860,16 @@ export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
870
860
 
871
861
  export type SlotSizeVec = (number | null)[];
872
862
 
863
+ export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
864
+
865
+ export interface MasterBattleDefinitions {
866
+ formation: NestedFormationDef[];
867
+ anti_air_cutin: AntiAirCutinDef[];
868
+ day_cutin: DayCutinDef[];
869
+ night_cutin: NightCutinDef[];
870
+ historical_bonuses?: HistoricalBonusDef[];
871
+ }
872
+
873
873
  export type CompiledEvaler = string;
874
874
 
875
875
  export interface EquippabilityRule {
@@ -142,15 +142,6 @@ function _assertClass(instance, klass) {
142
142
  }
143
143
  return instance.ptr;
144
144
  }
145
- /**
146
- * @param {ShipConditions} value
147
- * @returns {ShipConditions}
148
- */
149
- export function parse_ship_conditions(value) {
150
- const ret = wasm.parse_ship_conditions(addHeapObject(value));
151
- return takeObject(ret);
152
- }
153
-
154
145
  /**
155
146
  */
156
147
  export function set_panic_hook() {
@@ -189,6 +180,14 @@ function passArray16ToWasm0(arg, malloc) {
189
180
  WASM_VECTOR_LEN = arg.length;
190
181
  return ptr;
191
182
  }
183
+ /**
184
+ * @param {ShipConditions} value
185
+ * @returns {ShipConditions}
186
+ */
187
+ export function parse_ship_conditions(value) {
188
+ const ret = wasm.parse_ship_conditions(addHeapObject(value));
189
+ return takeObject(ret);
190
+ }
192
191
 
193
192
  function handleError(f, args) {
194
193
  try {
@@ -2957,7 +2956,7 @@ export function __wbindgen_object_clone_ref(arg0) {
2957
2956
  return addHeapObject(ret);
2958
2957
  };
2959
2958
 
2960
- export function __wbg_createEquipmentBonuses_81fa4ec4b925ed16(arg0, arg1) {
2959
+ export function __wbg_createEquipmentBonuses_031a77b32ed94c4c(arg0, arg1) {
2961
2960
  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2962
2961
  return addHeapObject(ret);
2963
2962
  };
Binary file
@@ -141,8 +141,6 @@ export function comp_transport_point(a: number): number;
141
141
  export function comp_get_ship_conditions(a: number, b: number, c: number): number;
142
142
  export function comp_fleet_los_mod(a: number, b: number, c: number): void;
143
143
  export function comp_balloons(a: number): number;
144
- export function parse_ship_conditions(a: number): number;
145
- export function set_panic_hook(): void;
146
144
  export function __wbg_fleet_free(a: number, b: number): void;
147
145
  export function __wbg_get_fleet_id(a: number, b: number): void;
148
146
  export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
@@ -278,6 +276,8 @@ export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number,
278
276
  export function fhcore_create_default_ship(a: number): number;
279
277
  export function fhcore_create_analyzer(a: number): number;
280
278
  export function __wbg_get_org_hash(a: number): number;
279
+ export function set_panic_hook(): void;
280
+ export function parse_ship_conditions(a: number): number;
281
281
  export function __wbindgen_malloc(a: number, b: number): number;
282
282
  export function __wbindgen_realloc(a: number, b: number, c: number, d: number): number;
283
283
  export function __wbindgen_add_to_stack_pointer(a: number): number;