fleethub-core 1.11.5 → 1.11.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -72,14 +72,14 @@ function passStringToWasm0(arg, malloc, realloc) {
72
72
 
73
73
  if (realloc === undefined) {
74
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  const buf = cachedTextEncoder.encode(arg);
75
- const ptr = malloc(buf.length) >>> 0;
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+ const ptr = malloc(buf.length, 1) >>> 0;
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  getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
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  WASM_VECTOR_LEN = buf.length;
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  return ptr;
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  }
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  let len = arg.length;
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- let ptr = malloc(len) >>> 0;
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+ let ptr = malloc(len, 1) >>> 0;
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83
 
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  const mem = getUint8Memory0();
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85
 
@@ -95,7 +95,7 @@ function passStringToWasm0(arg, malloc, realloc) {
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  if (offset !== 0) {
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  arg = arg.slice(offset);
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  }
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- ptr = realloc(ptr, len, len = offset + arg.length * 3) >>> 0;
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+ ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
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  const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
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  const ret = encodeString(arg, view);
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@@ -119,6 +119,38 @@ function getInt32Memory0() {
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  return cachedInt32Memory0;
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  }
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+ function getArrayU8FromWasm0(ptr, len) {
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+ ptr = ptr >>> 0;
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+ return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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+ }
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+
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+ function passArray8ToWasm0(arg, malloc) {
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+ const ptr = malloc(arg.length * 1, 1) >>> 0;
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+ getUint8Memory0().set(arg, ptr / 1);
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+ WASM_VECTOR_LEN = arg.length;
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+ return ptr;
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+ }
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+
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+ let cachedUint32Memory0 = null;
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+
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+ function getUint32Memory0() {
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+ if (cachedUint32Memory0 === null || cachedUint32Memory0.byteLength === 0) {
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+ cachedUint32Memory0 = new Uint32Array(wasm.memory.buffer);
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+ }
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+ return cachedUint32Memory0;
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+ }
142
+
143
+ function getArrayJsValueFromWasm0(ptr, len) {
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+ ptr = ptr >>> 0;
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+ const mem = getUint32Memory0();
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+ const slice = mem.subarray(ptr / 4, ptr / 4 + len);
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+ const result = [];
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+ for (let i = 0; i < slice.length; i++) {
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+ result.push(takeObject(slice[i]));
150
+ }
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+ return result;
152
+ }
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+
122
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  function _assertClass(instance, klass) {
123
155
  if (!(instance instanceof klass)) {
124
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  throw new Error(`expected instance of ${klass.name}`);
@@ -145,31 +177,16 @@ function getUint16Memory0() {
145
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  }
146
178
 
147
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  function passArray16ToWasm0(arg, malloc) {
148
- const ptr = malloc(arg.length * 2) >>> 0;
180
+ const ptr = malloc(arg.length * 2, 2) >>> 0;
149
181
  getUint16Memory0().set(arg, ptr / 2);
150
182
  WASM_VECTOR_LEN = arg.length;
151
183
  return ptr;
152
184
  }
153
-
154
- let cachedUint32Memory0 = null;
155
-
156
- function getUint32Memory0() {
157
- if (cachedUint32Memory0 === null || cachedUint32Memory0.byteLength === 0) {
158
- cachedUint32Memory0 = new Uint32Array(wasm.memory.buffer);
159
- }
160
- return cachedUint32Memory0;
161
- }
162
-
163
- function getArrayJsValueFromWasm0(ptr, len) {
164
- ptr = ptr >>> 0;
165
- const mem = getUint32Memory0();
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- const slice = mem.subarray(ptr / 4, ptr / 4 + len);
167
- const result = [];
168
- for (let i = 0; i < slice.length; i++) {
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- result.push(takeObject(slice[i]));
170
- }
171
- return result;
172
- }
185
+ /**
186
+ */
187
+ module.exports.set_panic_hook = function() {
188
+ wasm.set_panic_hook();
189
+ };
173
190
 
174
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  function getArrayU16FromWasm0(ptr, len) {
175
192
  ptr = ptr >>> 0;
@@ -184,24 +201,6 @@ module.exports.parse_ship_conditions = function(value) {
184
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  return takeObject(ret);
185
202
  };
186
203
 
187
- /**
188
- */
189
- module.exports.set_panic_hook = function() {
190
- wasm.set_panic_hook();
191
- };
192
-
193
- function getArrayU8FromWasm0(ptr, len) {
194
- ptr = ptr >>> 0;
195
- return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
196
- }
197
-
198
- function passArray8ToWasm0(arg, malloc) {
199
- const ptr = malloc(arg.length * 1) >>> 0;
200
- getUint8Memory0().set(arg, ptr / 1);
201
- WASM_VECTOR_LEN = arg.length;
202
- return ptr;
203
- }
204
-
205
204
  function handleError(f, args) {
206
205
  try {
207
206
  return f.apply(this, args);
@@ -250,7 +249,7 @@ class AirSquadron {
250
249
  return getStringFromWasm0(r0, r1);
251
250
  } finally {
252
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  wasm.__wbindgen_add_to_stack_pointer(16);
253
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
252
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
254
253
  }
255
254
  }
256
255
  /**
@@ -940,7 +939,7 @@ class Fleet {
940
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  return getStringFromWasm0(r0, r1);
941
940
  } finally {
942
941
  wasm.__wbindgen_add_to_stack_pointer(16);
943
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
942
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
944
943
  }
945
944
  }
946
945
  /**
@@ -1220,7 +1219,7 @@ class Gear {
1220
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  return getStringFromWasm0(r0, r1);
1221
1220
  } finally {
1222
1221
  wasm.__wbindgen_add_to_stack_pointer(16);
1223
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
1222
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1224
1223
  }
1225
1224
  }
1226
1225
  /**
@@ -1282,7 +1281,7 @@ class Gear {
1282
1281
  return getStringFromWasm0(r0, r1);
1283
1282
  } finally {
1284
1283
  wasm.__wbindgen_add_to_stack_pointer(16);
1285
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
1284
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1286
1285
  }
1287
1286
  }
1288
1287
  /**
@@ -1711,7 +1710,7 @@ class Org {
1711
1710
  return getStringFromWasm0(r0, r1);
1712
1711
  } finally {
1713
1712
  wasm.__wbindgen_add_to_stack_pointer(16);
1714
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
1713
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1715
1714
  }
1716
1715
  }
1717
1716
  /**
@@ -1830,7 +1829,7 @@ class Org {
1830
1829
  return getStringFromWasm0(r0, r1);
1831
1830
  } finally {
1832
1831
  wasm.__wbindgen_add_to_stack_pointer(16);
1833
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
1832
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
1834
1833
  }
1835
1834
  }
1836
1835
  /**
@@ -2107,7 +2106,7 @@ class Ship {
2107
2106
  return getStringFromWasm0(r0, r1);
2108
2107
  } finally {
2109
2108
  wasm.__wbindgen_add_to_stack_pointer(16);
2110
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
2109
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2111
2110
  }
2112
2111
  }
2113
2112
  /**
@@ -2346,7 +2345,7 @@ class Ship {
2346
2345
  return getStringFromWasm0(r0, r1);
2347
2346
  } finally {
2348
2347
  wasm.__wbindgen_add_to_stack_pointer(16);
2349
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
2348
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2350
2349
  }
2351
2350
  }
2352
2351
  /**
@@ -2365,7 +2364,7 @@ class Ship {
2365
2364
  return getStringFromWasm0(r0, r1);
2366
2365
  } finally {
2367
2366
  wasm.__wbindgen_add_to_stack_pointer(16);
2368
- wasm.__wbindgen_free(deferred1_0, deferred1_1);
2367
+ wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
2369
2368
  }
2370
2369
  }
2371
2370
  /**
@@ -2933,9 +2932,9 @@ module.exports.__wbindgen_string_new = function(arg0, arg1) {
2933
2932
  return addHeapObject(ret);
2934
2933
  };
2935
2934
 
2936
- module.exports.__wbindgen_is_undefined = function(arg0) {
2937
- const ret = getObject(arg0) === undefined;
2938
- return ret;
2935
+ module.exports.__wbg_createEquipmentBonuses_6a1a4721ce4d6ff7 = function(arg0, arg1) {
2936
+ const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2937
+ return addHeapObject(ret);
2939
2938
  };
2940
2939
 
2941
2940
  module.exports.__wbg_ship_new = function(arg0) {
@@ -2943,9 +2942,9 @@ module.exports.__wbg_ship_new = function(arg0) {
2943
2942
  return addHeapObject(ret);
2944
2943
  };
2945
2944
 
2946
- module.exports.__wbg_createEquipmentBonuses_3f8344acc2a458d7 = function(arg0, arg1) {
2947
- const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2948
- return addHeapObject(ret);
2945
+ module.exports.__wbindgen_is_undefined = function(arg0) {
2946
+ const ret = getObject(arg0) === undefined;
2947
+ return ret;
2949
2948
  };
2950
2949
 
2951
2950
  module.exports.__wbg_new_abda76e883ba8a5f = function() {
@@ -2969,11 +2968,11 @@ module.exports.__wbg_error_f851667af71bcfc6 = function(arg0, arg1) {
2969
2968
  deferred0_1 = arg1;
2970
2969
  console.error(getStringFromWasm0(arg0, arg1));
2971
2970
  } finally {
2972
- wasm.__wbindgen_free(deferred0_0, deferred0_1);
2971
+ wasm.__wbindgen_free(deferred0_0, deferred0_1, 1);
2973
2972
  }
2974
2973
  };
2975
2974
 
2976
- module.exports.__wbg_crypto_70a96de3b6b73dac = function(arg0) {
2975
+ module.exports.__wbg_crypto_c48a774b022d20ac = function(arg0) {
2977
2976
  const ret = getObject(arg0).crypto;
2978
2977
  return addHeapObject(ret);
2979
2978
  };
@@ -2984,17 +2983,17 @@ module.exports.__wbindgen_is_object = function(arg0) {
2984
2983
  return ret;
2985
2984
  };
2986
2985
 
2987
- module.exports.__wbg_process_dd1577445152112e = function(arg0) {
2986
+ module.exports.__wbg_process_298734cf255a885d = function(arg0) {
2988
2987
  const ret = getObject(arg0).process;
2989
2988
  return addHeapObject(ret);
2990
2989
  };
2991
2990
 
2992
- module.exports.__wbg_versions_58036bec3add9e6f = function(arg0) {
2991
+ module.exports.__wbg_versions_e2e78e134e3e5d01 = function(arg0) {
2993
2992
  const ret = getObject(arg0).versions;
2994
2993
  return addHeapObject(ret);
2995
2994
  };
2996
2995
 
2997
- module.exports.__wbg_node_6a9d28205ed5b0d8 = function(arg0) {
2996
+ module.exports.__wbg_node_1cd7a5d853dbea79 = function(arg0) {
2998
2997
  const ret = getObject(arg0).node;
2999
2998
  return addHeapObject(ret);
3000
2999
  };
@@ -3004,12 +3003,12 @@ module.exports.__wbindgen_is_string = function(arg0) {
3004
3003
  return ret;
3005
3004
  };
3006
3005
 
3007
- module.exports.__wbg_msCrypto_adbc770ec9eca9c7 = function(arg0) {
3006
+ module.exports.__wbg_msCrypto_bcb970640f50a1e8 = function(arg0) {
3008
3007
  const ret = getObject(arg0).msCrypto;
3009
3008
  return addHeapObject(ret);
3010
3009
  };
3011
3010
 
3012
- module.exports.__wbg_require_f05d779769764e82 = function() { return handleError(function () {
3011
+ module.exports.__wbg_require_8f08ceecec0f4fee = function() { return handleError(function () {
3013
3012
  const ret = module.require;
3014
3013
  return addHeapObject(ret);
3015
3014
  }, arguments) };
@@ -3019,25 +3018,25 @@ module.exports.__wbindgen_is_function = function(arg0) {
3019
3018
  return ret;
3020
3019
  };
3021
3020
 
3022
- module.exports.__wbg_getRandomValues_3774744e221a22ad = function() { return handleError(function (arg0, arg1) {
3021
+ module.exports.__wbg_getRandomValues_37fa2ca9e4e07fab = function() { return handleError(function (arg0, arg1) {
3023
3022
  getObject(arg0).getRandomValues(getObject(arg1));
3024
3023
  }, arguments) };
3025
3024
 
3026
- module.exports.__wbg_randomFillSync_e950366c42764a07 = function() { return handleError(function (arg0, arg1) {
3025
+ module.exports.__wbg_randomFillSync_dc1e9a60c158336d = function() { return handleError(function (arg0, arg1) {
3027
3026
  getObject(arg0).randomFillSync(takeObject(arg1));
3028
3027
  }, arguments) };
3029
3028
 
3030
- module.exports.__wbg_new_0394642eae39db16 = function() {
3029
+ module.exports.__wbg_new_898a68150f225f2e = function() {
3031
3030
  const ret = new Array();
3032
3031
  return addHeapObject(ret);
3033
3032
  };
3034
3033
 
3035
- module.exports.__wbg_newnoargs_c9e6043b8ad84109 = function(arg0, arg1) {
3034
+ module.exports.__wbg_newnoargs_581967eacc0e2604 = function(arg0, arg1) {
3036
3035
  const ret = new Function(getStringFromWasm0(arg0, arg1));
3037
3036
  return addHeapObject(ret);
3038
3037
  };
3039
3038
 
3040
- module.exports.__wbg_call_557a2f2deacc4912 = function() { return handleError(function (arg0, arg1) {
3039
+ module.exports.__wbg_call_cb65541d95d71282 = function() { return handleError(function (arg0, arg1) {
3041
3040
  const ret = getObject(arg0).call(getObject(arg1));
3042
3041
  return addHeapObject(ret);
3043
3042
  }, arguments) };
@@ -3051,71 +3050,71 @@ module.exports.__wbindgen_string_get = function(arg0, arg1) {
3051
3050
  getInt32Memory0()[arg0 / 4 + 0] = ptr1;
3052
3051
  };
3053
3052
 
3054
- module.exports.__wbg_self_742dd6eab3e9211e = function() { return handleError(function () {
3053
+ module.exports.__wbg_self_1ff1d729e9aae938 = function() { return handleError(function () {
3055
3054
  const ret = self.self;
3056
3055
  return addHeapObject(ret);
3057
3056
  }, arguments) };
3058
3057
 
3059
- module.exports.__wbg_window_c409e731db53a0e2 = function() { return handleError(function () {
3058
+ module.exports.__wbg_window_5f4faef6c12b79ec = function() { return handleError(function () {
3060
3059
  const ret = window.window;
3061
3060
  return addHeapObject(ret);
3062
3061
  }, arguments) };
3063
3062
 
3064
- module.exports.__wbg_globalThis_b70c095388441f2d = function() { return handleError(function () {
3063
+ module.exports.__wbg_globalThis_1d39714405582d3c = function() { return handleError(function () {
3065
3064
  const ret = globalThis.globalThis;
3066
3065
  return addHeapObject(ret);
3067
3066
  }, arguments) };
3068
3067
 
3069
- module.exports.__wbg_global_1c72617491ed7194 = function() { return handleError(function () {
3068
+ module.exports.__wbg_global_651f05c6a0944d1c = function() { return handleError(function () {
3070
3069
  const ret = global.global;
3071
3070
  return addHeapObject(ret);
3072
3071
  }, arguments) };
3073
3072
 
3074
- module.exports.__wbg_push_109cfc26d02582dd = function(arg0, arg1) {
3073
+ module.exports.__wbg_push_ca1c26067ef907ac = function(arg0, arg1) {
3075
3074
  const ret = getObject(arg0).push(getObject(arg1));
3076
3075
  return ret;
3077
3076
  };
3078
3077
 
3079
- module.exports.__wbg_call_587b30eea3e09332 = function() { return handleError(function (arg0, arg1, arg2) {
3078
+ module.exports.__wbg_call_01734de55d61e11d = function() { return handleError(function (arg0, arg1, arg2) {
3080
3079
  const ret = getObject(arg0).call(getObject(arg1), getObject(arg2));
3081
3080
  return addHeapObject(ret);
3082
3081
  }, arguments) };
3083
3082
 
3084
- module.exports.__wbg_buffer_55ba7a6b1b92e2ac = function(arg0) {
3083
+ module.exports.__wbg_buffer_085ec1f694018c4f = function(arg0) {
3085
3084
  const ret = getObject(arg0).buffer;
3086
3085
  return addHeapObject(ret);
3087
3086
  };
3088
3087
 
3089
- module.exports.__wbg_newwithbyteoffsetandlength_88d1d8be5df94b9b = function(arg0, arg1, arg2) {
3088
+ module.exports.__wbg_newwithbyteoffsetandlength_6da8e527659b86aa = function(arg0, arg1, arg2) {
3090
3089
  const ret = new Uint8Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0);
3091
3090
  return addHeapObject(ret);
3092
3091
  };
3093
3092
 
3094
- module.exports.__wbg_new_09938a7d020f049b = function(arg0) {
3093
+ module.exports.__wbg_new_8125e318e6245eed = function(arg0) {
3095
3094
  const ret = new Uint8Array(getObject(arg0));
3096
3095
  return addHeapObject(ret);
3097
3096
  };
3098
3097
 
3099
- module.exports.__wbg_set_3698e3ca519b3c3c = function(arg0, arg1, arg2) {
3098
+ module.exports.__wbg_set_5cf90238115182c3 = function(arg0, arg1, arg2) {
3100
3099
  getObject(arg0).set(getObject(arg1), arg2 >>> 0);
3101
3100
  };
3102
3101
 
3103
- module.exports.__wbg_newwithlength_89eeca401d8918c2 = function(arg0) {
3102
+ module.exports.__wbg_newwithlength_e5d69174d6984cd7 = function(arg0) {
3104
3103
  const ret = new Uint8Array(arg0 >>> 0);
3105
3104
  return addHeapObject(ret);
3106
3105
  };
3107
3106
 
3108
- module.exports.__wbg_subarray_d82be056deb4ad27 = function(arg0, arg1, arg2) {
3107
+ module.exports.__wbg_subarray_13db269f57aa838d = function(arg0, arg1, arg2) {
3109
3108
  const ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
3110
3109
  return addHeapObject(ret);
3111
3110
  };
3112
3111
 
3113
- module.exports.__wbg_parse_76a8a18ca3f8730b = function() { return handleError(function (arg0, arg1) {
3112
+ module.exports.__wbg_parse_670c19d4e984792e = function() { return handleError(function (arg0, arg1) {
3114
3113
  const ret = JSON.parse(getStringFromWasm0(arg0, arg1));
3115
3114
  return addHeapObject(ret);
3116
3115
  }, arguments) };
3117
3116
 
3118
- module.exports.__wbg_stringify_d06ad2addc54d51e = function() { return handleError(function (arg0) {
3117
+ module.exports.__wbg_stringify_e25465938f3f611f = function() { return handleError(function (arg0) {
3119
3118
  const ret = JSON.stringify(getObject(arg0));
3120
3119
  return addHeapObject(ret);
3121
3120
  }, arguments) };
Binary file
@@ -1,48 +1,67 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
3
  export const memory: WebAssembly.Memory;
4
- export function __wbg_comp_free(a: number): void;
5
- export function __wbg_get_comp_org_type(a: number): number;
6
- export function __wbg_get_comp_hq_level(a: number): number;
7
- export function __wbg_get_comp_main(a: number): number;
8
- export function __wbg_set_comp_main(a: number, b: number): void;
9
- export function __wbg_get_comp_escort(a: number): number;
10
- export function __wbg_set_comp_escort(a: number, b: number): void;
11
- export function __wbg_get_comp_route_sup(a: number): number;
12
- export function __wbg_set_comp_route_sup(a: number, b: number): void;
13
- export function __wbg_get_comp_boss_sup(a: number): number;
14
- export function __wbg_set_comp_boss_sup(a: number, b: number): void;
15
- export function comp_side(a: number): number;
16
- export function comp_is_combined(a: number): number;
17
- export function comp_is_player(a: number): number;
18
- export function comp_is_enemy(a: number): number;
19
- export function comp_has_ship_eid(a: number, b: number, c: number): number;
20
- export function comp_first_ship_id(a: number, b: number): void;
21
- export function comp_has_route_sup(a: number): number;
22
- export function comp_meta(a: number): number;
23
- export function comp_get_fleet_id(a: number, b: number, c: number): void;
24
- export function comp_get_ship_with_clone(a: number, b: number, c: number): number;
25
- export function comp_get_ship_entity_id(a: number, b: number, c: number, d: number): void;
26
- export function comp_get_ship_by_eid_with_clone(a: number, b: number, c: number): number;
27
- export function comp_default_formation(a: number): number;
28
- export function comp_adjusted_anti_air(a: number, b: number): number;
29
- export function comp_fighter_power(a: number, b: number, c: number, d: number): void;
30
- export function comp_elos(a: number, b: number, c: number): void;
31
- export function comp_transport_point(a: number): number;
32
- export function comp_get_ship_conditions(a: number, b: number, c: number): number;
33
- export function comp_fleet_los_mod(a: number, b: number, c: number): void;
34
- export function __wbg_fhcore_free(a: number): void;
35
- export function fhcore_new(a: number, b: number): void;
36
- export function fhcore_create_gear(a: number, b: number): number;
37
- export function fhcore_create_ship(a: number, b: number): number;
38
- export function fhcore_create_air_squadron(a: number, b: number): number;
39
- export function fhcore_create_fleet(a: number, b: number): number;
40
- export function fhcore_create_org(a: number, b: number): number;
41
- export function fhcore_create_ship_by_id(a: number, b: number): number;
42
- export function fhcore_create_all_ships(a: number): number;
43
- export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
44
- export function fhcore_create_default_ship(a: number): number;
45
- export function fhcore_create_analyzer(a: number): number;
4
+ export function __wbg_gear_free(a: number): void;
5
+ export function __wbg_get_gear_id(a: number, b: number): void;
6
+ export function __wbg_set_gear_id(a: number, b: number, c: number): void;
7
+ export function __wbg_get_gear_hash(a: number): number;
8
+ export function __wbg_get_gear_gear_id(a: number): number;
9
+ export function __wbg_get_gear_stars(a: number): number;
10
+ export function __wbg_get_gear_exp(a: number): number;
11
+ export function __wbg_get_gear_default_exp(a: number): number;
12
+ export function __wbg_get_gear_name(a: number, b: number): void;
13
+ export function __wbg_set_gear_name(a: number, b: number, c: number): void;
14
+ export function __wbg_get_gear_types(a: number, b: number): void;
15
+ export function __wbg_set_gear_types(a: number, b: number, c: number): void;
16
+ export function __wbg_get_gear_gear_type(a: number): number;
17
+ export function __wbg_get_gear_max_hp(a: number): number;
18
+ export function __wbg_get_gear_firepower(a: number): number;
19
+ export function __wbg_get_gear_armor(a: number): number;
20
+ export function __wbg_get_gear_torpedo(a: number): number;
21
+ export function __wbg_get_gear_anti_air(a: number): number;
22
+ export function __wbg_get_gear_speed(a: number): number;
23
+ export function __wbg_get_gear_bombing(a: number): number;
24
+ export function __wbg_get_gear_asw(a: number): number;
25
+ export function __wbg_get_gear_los(a: number): number;
26
+ export function __wbg_get_gear_luck(a: number): number;
27
+ export function __wbg_get_gear_accuracy(a: number): number;
28
+ export function __wbg_get_gear_evasion(a: number): number;
29
+ export function __wbg_get_gear_range(a: number): number;
30
+ export function __wbg_get_gear_radius(a: number): number;
31
+ export function __wbg_get_gear_cost(a: number): number;
32
+ export function __wbg_get_gear_improvable(a: number): number;
33
+ export function __wbg_get_gear_ship_anti_air_resist(a: number): number;
34
+ export function __wbg_get_gear_fleet_anti_air_resist(a: number): number;
35
+ export function gear_default(): number;
36
+ export function gear_gear_type_id(a: number): number;
37
+ export function gear_special_type(a: number): number;
38
+ export function gear_icon_id(a: number): number;
39
+ export function gear_has_attr(a: number, b: number): number;
40
+ export function gear_category(a: number): number;
41
+ export function gear_ace(a: number): number;
42
+ export function gear_anti_bomber(a: number): number;
43
+ export function gear_interception(a: number): number;
44
+ export function gear_is_high_angle_mount(a: number): number;
45
+ export function gear_is_carrier_shelling_plane(a: number): number;
46
+ export function gear_max_exp_eq_120(a: number): number;
47
+ export function gear_calc_fighter_power(a: number, b: number): number;
48
+ export function gear_calc_interception_power(a: number, b: number): number;
49
+ export function gear_fleet_anti_air_mod(a: number): number;
50
+ export function gear_ship_anti_air_mod(a: number): number;
51
+ export function gear_calc_contact_trigger_factor(a: number, b: number): number;
52
+ export function gear_contact_selection_rate(a: number, b: number): number;
53
+ export function gear_night_contact_rate(a: number, b: number): number;
54
+ export function gear_is_night_attacker(a: number): number;
55
+ export function gear_is_night_fighter(a: number): number;
56
+ export function gear_is_night_plane(a: number): number;
57
+ export function gear_night_plane_power(a: number, b: number, c: number): number;
58
+ export function gear_elos(a: number): number;
59
+ export function gear_is_abyssal(a: number): number;
60
+ export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
61
+ export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
62
+ export function gear_expedition_bonus(a: number): number;
63
+ export function gear_can_be_deployed_to_land_base(a: number): number;
64
+ export function gear_has_proficiency(a: number): number;
46
65
  export function __wbg_ship_free(a: number): void;
47
66
  export function __wbg_get_ship_id(a: number, b: number): void;
48
67
  export function __wbg_set_ship_id(a: number, b: number, c: number): void;
@@ -134,6 +153,48 @@ export function ship_basic_defense_power(a: number, b: number, c: number): void;
134
153
  export function ship_transport_point(a: number): number;
135
154
  export function ship_elos(a: number, b: number, c: number): void;
136
155
  export function ship_ohko_power(a: number, b: number): void;
156
+ export function __wbg_fhcore_free(a: number): void;
157
+ export function fhcore_new(a: number, b: number): void;
158
+ export function fhcore_create_gear(a: number, b: number): number;
159
+ export function fhcore_create_ship(a: number, b: number): number;
160
+ export function fhcore_create_air_squadron(a: number, b: number): number;
161
+ export function fhcore_create_fleet(a: number, b: number): number;
162
+ export function fhcore_create_org(a: number, b: number): number;
163
+ export function fhcore_create_ship_by_id(a: number, b: number): number;
164
+ export function fhcore_create_all_ships(a: number): number;
165
+ export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
166
+ export function fhcore_create_default_ship(a: number): number;
167
+ export function fhcore_create_analyzer(a: number): number;
168
+ export function __wbg_comp_free(a: number): void;
169
+ export function __wbg_get_comp_org_type(a: number): number;
170
+ export function __wbg_get_comp_hq_level(a: number): number;
171
+ export function __wbg_get_comp_main(a: number): number;
172
+ export function __wbg_set_comp_main(a: number, b: number): void;
173
+ export function __wbg_get_comp_escort(a: number): number;
174
+ export function __wbg_set_comp_escort(a: number, b: number): void;
175
+ export function __wbg_get_comp_route_sup(a: number): number;
176
+ export function __wbg_set_comp_route_sup(a: number, b: number): void;
177
+ export function __wbg_get_comp_boss_sup(a: number): number;
178
+ export function __wbg_set_comp_boss_sup(a: number, b: number): void;
179
+ export function comp_side(a: number): number;
180
+ export function comp_is_combined(a: number): number;
181
+ export function comp_is_player(a: number): number;
182
+ export function comp_is_enemy(a: number): number;
183
+ export function comp_has_ship_eid(a: number, b: number, c: number): number;
184
+ export function comp_first_ship_id(a: number, b: number): void;
185
+ export function comp_has_route_sup(a: number): number;
186
+ export function comp_meta(a: number): number;
187
+ export function comp_get_fleet_id(a: number, b: number, c: number): void;
188
+ export function comp_get_ship_with_clone(a: number, b: number, c: number): number;
189
+ export function comp_get_ship_entity_id(a: number, b: number, c: number, d: number): void;
190
+ export function comp_get_ship_by_eid_with_clone(a: number, b: number, c: number): number;
191
+ export function comp_default_formation(a: number): number;
192
+ export function comp_adjusted_anti_air(a: number, b: number): number;
193
+ export function comp_fighter_power(a: number, b: number, c: number, d: number): void;
194
+ export function comp_elos(a: number, b: number, c: number): void;
195
+ export function comp_transport_point(a: number): number;
196
+ export function comp_get_ship_conditions(a: number, b: number, c: number): number;
197
+ export function comp_fleet_los_mod(a: number, b: number, c: number): void;
137
198
  export function __wbg_org_free(a: number): void;
138
199
  export function __wbg_get_org_id(a: number, b: number): void;
139
200
  export function __wbg_set_org_id(a: number, b: number, c: number): void;
@@ -168,10 +229,10 @@ export function org_interception_power(a: number): number;
168
229
  export function org_high_altitude_interception_power(a: number): number;
169
230
  export function org_create_move_ship_payload(a: number, b: number, c: number, d: number, e: number): number;
170
231
  export function org_get_fleet_type(a: number, b: number): number;
171
- export function parse_ship_conditions(a: number): number;
172
232
  export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
173
233
  export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
174
234
  export function ship_gunfit_accuracy(a: number, b: number): number;
235
+ export function set_panic_hook(): void;
175
236
  export function __wbg_airsquadron_free(a: number): void;
176
237
  export function __wbg_get_airsquadron_id(a: number, b: number): void;
177
238
  export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
@@ -190,7 +251,7 @@ export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d:
190
251
  export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
191
252
  export function analyzer_analyze_comp(a: number, b: number, c: number): number;
192
253
  export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
193
- export function set_panic_hook(): void;
254
+ export function parse_ship_conditions(a: number): number;
194
255
  export function __wbg_fleet_free(a: number): void;
195
256
  export function __wbg_get_fleet_id(a: number, b: number): void;
196
257
  export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
@@ -213,69 +274,8 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
213
274
  export function fleet_expedition_bonus(a: number): number;
214
275
  export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
215
276
  export function fleet_reset_battle_state(a: number): void;
216
- export function __wbg_gear_free(a: number): void;
217
- export function __wbg_get_gear_id(a: number, b: number): void;
218
- export function __wbg_set_gear_id(a: number, b: number, c: number): void;
219
- export function __wbg_get_gear_hash(a: number): number;
220
- export function __wbg_get_gear_gear_id(a: number): number;
221
- export function __wbg_get_gear_stars(a: number): number;
222
- export function __wbg_get_gear_exp(a: number): number;
223
- export function __wbg_get_gear_default_exp(a: number): number;
224
- export function __wbg_get_gear_name(a: number, b: number): void;
225
- export function __wbg_set_gear_name(a: number, b: number, c: number): void;
226
- export function __wbg_get_gear_types(a: number, b: number): void;
227
- export function __wbg_set_gear_types(a: number, b: number, c: number): void;
228
- export function __wbg_get_gear_gear_type(a: number): number;
229
- export function __wbg_get_gear_max_hp(a: number): number;
230
- export function __wbg_get_gear_firepower(a: number): number;
231
- export function __wbg_get_gear_armor(a: number): number;
232
- export function __wbg_get_gear_torpedo(a: number): number;
233
- export function __wbg_get_gear_anti_air(a: number): number;
234
- export function __wbg_get_gear_speed(a: number): number;
235
- export function __wbg_get_gear_bombing(a: number): number;
236
- export function __wbg_get_gear_asw(a: number): number;
237
- export function __wbg_get_gear_los(a: number): number;
238
- export function __wbg_get_gear_luck(a: number): number;
239
- export function __wbg_get_gear_accuracy(a: number): number;
240
- export function __wbg_get_gear_evasion(a: number): number;
241
- export function __wbg_get_gear_range(a: number): number;
242
- export function __wbg_get_gear_radius(a: number): number;
243
- export function __wbg_get_gear_cost(a: number): number;
244
- export function __wbg_get_gear_improvable(a: number): number;
245
- export function __wbg_get_gear_ship_anti_air_resist(a: number): number;
246
- export function __wbg_get_gear_fleet_anti_air_resist(a: number): number;
247
- export function gear_default(): number;
248
- export function gear_gear_type_id(a: number): number;
249
- export function gear_special_type(a: number): number;
250
- export function gear_icon_id(a: number): number;
251
- export function gear_has_attr(a: number, b: number): number;
252
- export function gear_category(a: number): number;
253
- export function gear_ace(a: number): number;
254
- export function gear_anti_bomber(a: number): number;
255
- export function gear_interception(a: number): number;
256
- export function gear_is_high_angle_mount(a: number): number;
257
- export function gear_is_carrier_shelling_plane(a: number): number;
258
- export function gear_max_exp_eq_120(a: number): number;
259
- export function gear_calc_fighter_power(a: number, b: number): number;
260
- export function gear_calc_interception_power(a: number, b: number): number;
261
- export function gear_fleet_anti_air_mod(a: number): number;
262
- export function gear_ship_anti_air_mod(a: number): number;
263
- export function gear_calc_contact_trigger_factor(a: number, b: number): number;
264
- export function gear_contact_selection_rate(a: number, b: number): number;
265
- export function gear_night_contact_rate(a: number, b: number): number;
266
- export function gear_is_night_attacker(a: number): number;
267
- export function gear_is_night_fighter(a: number): number;
268
- export function gear_is_night_plane(a: number): number;
269
- export function gear_night_plane_power(a: number, b: number, c: number): number;
270
- export function gear_elos(a: number): number;
271
- export function gear_is_abyssal(a: number): number;
272
- export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
273
- export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
274
- export function gear_expedition_bonus(a: number): number;
275
- export function gear_can_be_deployed_to_land_base(a: number): number;
276
- export function gear_has_proficiency(a: number): number;
277
- export function __wbindgen_malloc(a: number): number;
278
- export function __wbindgen_realloc(a: number, b: number, c: number): number;
277
+ export function __wbindgen_malloc(a: number, b: number): number;
278
+ export function __wbindgen_realloc(a: number, b: number, c: number, d: number): number;
279
279
  export function __wbindgen_add_to_stack_pointer(a: number): number;
280
- export function __wbindgen_free(a: number, b: number): void;
280
+ export function __wbindgen_free(a: number, b: number, c: number): void;
281
281
  export function __wbindgen_exn_store(a: number): void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "fleethub-core",
3
- "version": "1.11.5",
3
+ "version": "1.11.7",
4
4
  "license": "UNLICENSED",
5
5
  "exports": {
6
6
  "import": "./pkg/fleethub_core.js",