fleethub-core 1.11.4 → 1.11.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -21,6 +21,18 @@ function addHeapObject(obj) {
21
21
  return idx;
22
22
  }
23
23
 
24
+ function dropObject(idx) {
25
+ if (idx < 132) return;
26
+ heap[idx] = heap_next;
27
+ heap_next = idx;
28
+ }
29
+
30
+ function takeObject(idx) {
31
+ const ret = getObject(idx);
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+ dropObject(idx);
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+ return ret;
34
+ }
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+
24
36
  let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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37
 
26
38
  cachedTextDecoder.decode();
@@ -35,21 +47,10 @@ function getUint8Memory0() {
35
47
  }
36
48
 
37
49
  function getStringFromWasm0(ptr, len) {
50
+ ptr = ptr >>> 0;
38
51
  return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
39
52
  }
40
53
 
41
- function dropObject(idx) {
42
- if (idx < 132) return;
43
- heap[idx] = heap_next;
44
- heap_next = idx;
45
- }
46
-
47
- function takeObject(idx) {
48
- const ret = getObject(idx);
49
- dropObject(idx);
50
- return ret;
51
- }
52
-
53
54
  let WASM_VECTOR_LEN = 0;
54
55
 
55
56
  let cachedTextEncoder = new TextEncoder('utf-8');
@@ -71,14 +72,14 @@ function passStringToWasm0(arg, malloc, realloc) {
71
72
 
72
73
  if (realloc === undefined) {
73
74
  const buf = cachedTextEncoder.encode(arg);
74
- const ptr = malloc(buf.length);
75
+ const ptr = malloc(buf.length) >>> 0;
75
76
  getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
76
77
  WASM_VECTOR_LEN = buf.length;
77
78
  return ptr;
78
79
  }
79
80
 
80
81
  let len = arg.length;
81
- let ptr = malloc(len);
82
+ let ptr = malloc(len) >>> 0;
82
83
 
83
84
  const mem = getUint8Memory0();
84
85
 
@@ -94,7 +95,7 @@ function passStringToWasm0(arg, malloc, realloc) {
94
95
  if (offset !== 0) {
95
96
  arg = arg.slice(offset);
96
97
  }
97
- ptr = realloc(ptr, len, len = offset + arg.length * 3);
98
+ ptr = realloc(ptr, len, len = offset + arg.length * 3) >>> 0;
98
99
  const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
99
100
  const ret = encodeString(arg, view);
100
101
 
@@ -118,22 +119,6 @@ function getInt32Memory0() {
118
119
  return cachedInt32Memory0;
119
120
  }
120
121
 
121
- let cachedUint16Memory0 = null;
122
-
123
- function getUint16Memory0() {
124
- if (cachedUint16Memory0 === null || cachedUint16Memory0.byteLength === 0) {
125
- cachedUint16Memory0 = new Uint16Array(wasm.memory.buffer);
126
- }
127
- return cachedUint16Memory0;
128
- }
129
-
130
- function passArray16ToWasm0(arg, malloc) {
131
- const ptr = malloc(arg.length * 2);
132
- getUint16Memory0().set(arg, ptr / 2);
133
- WASM_VECTOR_LEN = arg.length;
134
- return ptr;
135
- }
136
-
137
122
  function _assertClass(instance, klass) {
138
123
  if (!(instance instanceof klass)) {
139
124
  throw new Error(`expected instance of ${klass.name}`);
@@ -150,6 +135,22 @@ function getFloat64Memory0() {
150
135
  return cachedFloat64Memory0;
151
136
  }
152
137
 
138
+ let cachedUint16Memory0 = null;
139
+
140
+ function getUint16Memory0() {
141
+ if (cachedUint16Memory0 === null || cachedUint16Memory0.byteLength === 0) {
142
+ cachedUint16Memory0 = new Uint16Array(wasm.memory.buffer);
143
+ }
144
+ return cachedUint16Memory0;
145
+ }
146
+
147
+ function passArray16ToWasm0(arg, malloc) {
148
+ const ptr = malloc(arg.length * 2) >>> 0;
149
+ getUint16Memory0().set(arg, ptr / 2);
150
+ WASM_VECTOR_LEN = arg.length;
151
+ return ptr;
152
+ }
153
+
153
154
  let cachedUint32Memory0 = null;
154
155
 
155
156
  function getUint32Memory0() {
@@ -160,6 +161,7 @@ function getUint32Memory0() {
160
161
  }
161
162
 
162
163
  function getArrayJsValueFromWasm0(ptr, len) {
164
+ ptr = ptr >>> 0;
163
165
  const mem = getUint32Memory0();
164
166
  const slice = mem.subarray(ptr / 4, ptr / 4 + len);
165
167
  const result = [];
@@ -170,6 +172,7 @@ function getArrayJsValueFromWasm0(ptr, len) {
170
172
  }
171
173
 
172
174
  function getArrayU16FromWasm0(ptr, len) {
175
+ ptr = ptr >>> 0;
173
176
  return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
174
177
  }
175
178
  /**
@@ -188,11 +191,12 @@ module.exports.set_panic_hook = function() {
188
191
  };
189
192
 
190
193
  function getArrayU8FromWasm0(ptr, len) {
194
+ ptr = ptr >>> 0;
191
195
  return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
192
196
  }
193
197
 
194
198
  function passArray8ToWasm0(arg, malloc) {
195
- const ptr = malloc(arg.length * 1);
199
+ const ptr = malloc(arg.length * 1) >>> 0;
196
200
  getUint8Memory0().set(arg, ptr / 1);
197
201
  WASM_VECTOR_LEN = arg.length;
198
202
  return ptr;
@@ -206,21 +210,22 @@ function handleError(f, args) {
206
210
  }
207
211
  }
208
212
 
209
- const AirSquadronFinalization = new FinalizationRegistry(ptr => wasm.__wbg_airsquadron_free(ptr));
213
+ const AirSquadronFinalization = new FinalizationRegistry(ptr => wasm.__wbg_airsquadron_free(ptr >>> 0));
210
214
  /**
211
215
  */
212
216
  class AirSquadron {
213
217
 
214
218
  static __wrap(ptr) {
219
+ ptr = ptr >>> 0;
215
220
  const obj = Object.create(AirSquadron.prototype);
216
- obj.ptr = ptr;
217
- AirSquadronFinalization.register(obj, obj.ptr, obj);
221
+ obj.__wbg_ptr = ptr;
222
+ AirSquadronFinalization.register(obj, obj.__wbg_ptr, obj);
218
223
  return obj;
219
224
  }
220
225
 
221
226
  __destroy_into_raw() {
222
- const ptr = this.ptr;
223
- this.ptr = 0;
227
+ const ptr = this.__wbg_ptr;
228
+ this.__wbg_ptr = 0;
224
229
  AirSquadronFinalization.unregister(this);
225
230
  return ptr;
226
231
  }
@@ -233,15 +238,19 @@ class AirSquadron {
233
238
  * @returns {string}
234
239
  */
235
240
  get id() {
241
+ let deferred1_0;
242
+ let deferred1_1;
236
243
  try {
237
244
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
238
- wasm.__wbg_get_airsquadron_id(retptr, this.ptr);
245
+ wasm.__wbg_get_airsquadron_id(retptr, this.__wbg_ptr);
239
246
  var r0 = getInt32Memory0()[retptr / 4 + 0];
240
247
  var r1 = getInt32Memory0()[retptr / 4 + 1];
248
+ deferred1_0 = r0;
249
+ deferred1_1 = r1;
241
250
  return getStringFromWasm0(r0, r1);
242
251
  } finally {
243
252
  wasm.__wbindgen_add_to_stack_pointer(16);
244
- wasm.__wbindgen_free(r0, r1);
253
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
245
254
  }
246
255
  }
247
256
  /**
@@ -250,33 +259,33 @@ class AirSquadron {
250
259
  set id(arg0) {
251
260
  const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
252
261
  const len0 = WASM_VECTOR_LEN;
253
- wasm.__wbg_set_airsquadron_id(this.ptr, ptr0, len0);
262
+ wasm.__wbg_set_airsquadron_id(this.__wbg_ptr, ptr0, len0);
254
263
  }
255
264
  /**
256
265
  * @returns {bigint}
257
266
  */
258
267
  get hash() {
259
- const ret = wasm.__wbg_get_airsquadron_hash(this.ptr);
268
+ const ret = wasm.__wbg_get_airsquadron_hash(this.__wbg_ptr);
260
269
  return BigInt.asUintN(64, ret);
261
270
  }
262
271
  /**
263
272
  * @param {bigint} arg0
264
273
  */
265
274
  set hash(arg0) {
266
- wasm.__wbg_set_airsquadron_hash(this.ptr, arg0);
275
+ wasm.__wbg_set_airsquadron_hash(this.__wbg_ptr, arg0);
267
276
  }
268
277
  /**
269
278
  * @returns {AirSquadronMode}
270
279
  */
271
280
  get mode() {
272
- const ret = wasm.__wbg_get_airsquadron_mode(this.ptr);
281
+ const ret = wasm.__wbg_get_airsquadron_mode(this.__wbg_ptr);
273
282
  return takeObject(ret);
274
283
  }
275
284
  /**
276
285
  * @param {AirSquadronMode} arg0
277
286
  */
278
287
  set mode(arg0) {
279
- wasm.__wbg_set_airsquadron_mode(this.ptr, addHeapObject(arg0));
288
+ wasm.__wbg_set_airsquadron_mode(this.__wbg_ptr, addHeapObject(arg0));
280
289
  }
281
290
  /**
282
291
  * @param {string} key
@@ -285,7 +294,7 @@ class AirSquadron {
285
294
  get_gear(key) {
286
295
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
287
296
  const len0 = WASM_VECTOR_LEN;
288
- const ret = wasm.airsquadron_get_gear(this.ptr, ptr0, len0);
297
+ const ret = wasm.airsquadron_get_gear(this.__wbg_ptr, ptr0, len0);
289
298
  return ret === 0 ? undefined : Gear.__wrap(ret);
290
299
  }
291
300
  /**
@@ -295,7 +304,7 @@ class AirSquadron {
295
304
  get_slot_size(index) {
296
305
  try {
297
306
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
298
- wasm.airsquadron_get_slot_size(retptr, this.ptr, index);
307
+ wasm.airsquadron_get_slot_size(retptr, this.__wbg_ptr, index);
299
308
  var r0 = getInt32Memory0()[retptr / 4 + 0];
300
309
  var r1 = getInt32Memory0()[retptr / 4 + 1];
301
310
  var r2 = getInt32Memory0()[retptr / 4 + 2];
@@ -314,7 +323,7 @@ class AirSquadron {
314
323
  get_max_slot_size(index) {
315
324
  try {
316
325
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
317
- wasm.airsquadron_get_max_slot_size(retptr, this.ptr, index);
326
+ wasm.airsquadron_get_max_slot_size(retptr, this.__wbg_ptr, index);
318
327
  var r0 = getInt32Memory0()[retptr / 4 + 0];
319
328
  var r1 = getInt32Memory0()[retptr / 4 + 1];
320
329
  var r2 = getInt32Memory0()[retptr / 4 + 2];
@@ -330,14 +339,14 @@ class AirSquadron {
330
339
  * @returns {number}
331
340
  */
332
341
  fighter_power() {
333
- const ret = wasm.airsquadron_fighter_power(this.ptr);
342
+ const ret = wasm.airsquadron_fighter_power(this.__wbg_ptr);
334
343
  return ret;
335
344
  }
336
345
  /**
337
346
  * @returns {number}
338
347
  */
339
348
  interception_power() {
340
- const ret = wasm.airsquadron_interception_power(this.ptr);
349
+ const ret = wasm.airsquadron_interception_power(this.__wbg_ptr);
341
350
  return ret;
342
351
  }
343
352
  /**
@@ -345,27 +354,28 @@ class AirSquadron {
345
354
  * @returns {number}
346
355
  */
347
356
  radius() {
348
- const ret = wasm.airsquadron_radius(this.ptr);
357
+ const ret = wasm.airsquadron_radius(this.__wbg_ptr);
349
358
  return ret;
350
359
  }
351
360
  }
352
361
  module.exports.AirSquadron = AirSquadron;
353
362
 
354
- const AnalyzerFinalization = new FinalizationRegistry(ptr => wasm.__wbg_analyzer_free(ptr));
363
+ const AnalyzerFinalization = new FinalizationRegistry(ptr => wasm.__wbg_analyzer_free(ptr >>> 0));
355
364
  /**
356
365
  */
357
366
  class Analyzer {
358
367
 
359
368
  static __wrap(ptr) {
369
+ ptr = ptr >>> 0;
360
370
  const obj = Object.create(Analyzer.prototype);
361
- obj.ptr = ptr;
362
- AnalyzerFinalization.register(obj, obj.ptr, obj);
371
+ obj.__wbg_ptr = ptr;
372
+ AnalyzerFinalization.register(obj, obj.__wbg_ptr, obj);
363
373
  return obj;
364
374
  }
365
375
 
366
376
  __destroy_into_raw() {
367
- const ptr = this.ptr;
368
- this.ptr = 0;
377
+ const ptr = this.__wbg_ptr;
378
+ this.__wbg_ptr = 0;
369
379
  AnalyzerFinalization.unregister(this);
370
380
  return ptr;
371
381
  }
@@ -384,7 +394,7 @@ class Analyzer {
384
394
  analyze_ship_attack(config, left, right, attacker_is_left) {
385
395
  _assertClass(left, Ship);
386
396
  _assertClass(right, Ship);
387
- const ret = wasm.analyzer_analyze_ship_attack(this.ptr, addHeapObject(config), left.ptr, right.ptr, attacker_is_left);
397
+ const ret = wasm.analyzer_analyze_ship_attack(this.__wbg_ptr, addHeapObject(config), left.__wbg_ptr, right.__wbg_ptr, attacker_is_left);
388
398
  return takeObject(ret);
389
399
  }
390
400
  /**
@@ -400,7 +410,7 @@ class Analyzer {
400
410
  _assertClass(left_ship, Ship);
401
411
  _assertClass(right_comp, Comp);
402
412
  _assertClass(right_ship, Ship);
403
- const ret = wasm.analyzer_analyze_node_attack(this.ptr, addHeapObject(config), left_comp.ptr, left_ship.ptr, right_comp.ptr, right_ship.ptr);
413
+ const ret = wasm.analyzer_analyze_node_attack(this.__wbg_ptr, addHeapObject(config), left_comp.__wbg_ptr, left_ship.__wbg_ptr, right_comp.__wbg_ptr, right_ship.__wbg_ptr);
404
414
  return takeObject(ret);
405
415
  }
406
416
  /**
@@ -410,7 +420,7 @@ class Analyzer {
410
420
  */
411
421
  analyze_comp(comp, config) {
412
422
  _assertClass(comp, Comp);
413
- const ret = wasm.analyzer_analyze_comp(this.ptr, comp.ptr, addHeapObject(config));
423
+ const ret = wasm.analyzer_analyze_comp(this.__wbg_ptr, comp.__wbg_ptr, addHeapObject(config));
414
424
  return takeObject(ret);
415
425
  }
416
426
  /**
@@ -425,7 +435,7 @@ class Analyzer {
425
435
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
426
436
  _assertClass(player_comp, Comp);
427
437
  _assertClass(enemy_comp, Comp);
428
- wasm.analyzer_simulate_support_shelling(retptr, this.ptr, player_comp.ptr, enemy_comp.ptr, addHeapObject(config), times);
438
+ wasm.analyzer_simulate_support_shelling(retptr, this.__wbg_ptr, player_comp.__wbg_ptr, enemy_comp.__wbg_ptr, addHeapObject(config), times);
429
439
  var r0 = getInt32Memory0()[retptr / 4 + 0];
430
440
  var r1 = getInt32Memory0()[retptr / 4 + 1];
431
441
  var r2 = getInt32Memory0()[retptr / 4 + 2];
@@ -440,21 +450,22 @@ class Analyzer {
440
450
  }
441
451
  module.exports.Analyzer = Analyzer;
442
452
 
443
- const CompFinalization = new FinalizationRegistry(ptr => wasm.__wbg_comp_free(ptr));
453
+ const CompFinalization = new FinalizationRegistry(ptr => wasm.__wbg_comp_free(ptr >>> 0));
444
454
  /**
445
455
  */
446
456
  class Comp {
447
457
 
448
458
  static __wrap(ptr) {
459
+ ptr = ptr >>> 0;
449
460
  const obj = Object.create(Comp.prototype);
450
- obj.ptr = ptr;
451
- CompFinalization.register(obj, obj.ptr, obj);
461
+ obj.__wbg_ptr = ptr;
462
+ CompFinalization.register(obj, obj.__wbg_ptr, obj);
452
463
  return obj;
453
464
  }
454
465
 
455
466
  __destroy_into_raw() {
456
- const ptr = this.ptr;
457
- this.ptr = 0;
467
+ const ptr = this.__wbg_ptr;
468
+ this.__wbg_ptr = 0;
458
469
  CompFinalization.unregister(this);
459
470
  return ptr;
460
471
  }
@@ -467,21 +478,21 @@ class Comp {
467
478
  * @returns {OrgType}
468
479
  */
469
480
  get org_type() {
470
- const ret = wasm.__wbg_get_comp_org_type(this.ptr);
481
+ const ret = wasm.__wbg_get_comp_org_type(this.__wbg_ptr);
471
482
  return takeObject(ret);
472
483
  }
473
484
  /**
474
485
  * @returns {number}
475
486
  */
476
487
  get hq_level() {
477
- const ret = wasm.__wbg_get_comp_hq_level(this.ptr);
488
+ const ret = wasm.__wbg_get_comp_hq_level(this.__wbg_ptr);
478
489
  return ret;
479
490
  }
480
491
  /**
481
492
  * @returns {Fleet}
482
493
  */
483
494
  get main() {
484
- const ret = wasm.__wbg_get_comp_main(this.ptr);
495
+ const ret = wasm.__wbg_get_comp_main(this.__wbg_ptr);
485
496
  return Fleet.__wrap(ret);
486
497
  }
487
498
  /**
@@ -490,13 +501,13 @@ class Comp {
490
501
  set main(arg0) {
491
502
  _assertClass(arg0, Fleet);
492
503
  var ptr0 = arg0.__destroy_into_raw();
493
- wasm.__wbg_set_comp_main(this.ptr, ptr0);
504
+ wasm.__wbg_set_comp_main(this.__wbg_ptr, ptr0);
494
505
  }
495
506
  /**
496
507
  * @returns {Fleet | undefined}
497
508
  */
498
509
  get escort() {
499
- const ret = wasm.__wbg_get_comp_escort(this.ptr);
510
+ const ret = wasm.__wbg_get_comp_escort(this.__wbg_ptr);
500
511
  return ret === 0 ? undefined : Fleet.__wrap(ret);
501
512
  }
502
513
  /**
@@ -508,13 +519,13 @@ class Comp {
508
519
  _assertClass(arg0, Fleet);
509
520
  ptr0 = arg0.__destroy_into_raw();
510
521
  }
511
- wasm.__wbg_set_comp_escort(this.ptr, ptr0);
522
+ wasm.__wbg_set_comp_escort(this.__wbg_ptr, ptr0);
512
523
  }
513
524
  /**
514
525
  * @returns {Fleet | undefined}
515
526
  */
516
527
  get route_sup() {
517
- const ret = wasm.__wbg_get_comp_route_sup(this.ptr);
528
+ const ret = wasm.__wbg_get_comp_route_sup(this.__wbg_ptr);
518
529
  return ret === 0 ? undefined : Fleet.__wrap(ret);
519
530
  }
520
531
  /**
@@ -526,13 +537,13 @@ class Comp {
526
537
  _assertClass(arg0, Fleet);
527
538
  ptr0 = arg0.__destroy_into_raw();
528
539
  }
529
- wasm.__wbg_set_comp_route_sup(this.ptr, ptr0);
540
+ wasm.__wbg_set_comp_route_sup(this.__wbg_ptr, ptr0);
530
541
  }
531
542
  /**
532
543
  * @returns {Fleet | undefined}
533
544
  */
534
545
  get boss_sup() {
535
- const ret = wasm.__wbg_get_comp_boss_sup(this.ptr);
546
+ const ret = wasm.__wbg_get_comp_boss_sup(this.__wbg_ptr);
536
547
  return ret === 0 ? undefined : Fleet.__wrap(ret);
537
548
  }
538
549
  /**
@@ -544,34 +555,34 @@ class Comp {
544
555
  _assertClass(arg0, Fleet);
545
556
  ptr0 = arg0.__destroy_into_raw();
546
557
  }
547
- wasm.__wbg_set_comp_boss_sup(this.ptr, ptr0);
558
+ wasm.__wbg_set_comp_boss_sup(this.__wbg_ptr, ptr0);
548
559
  }
549
560
  /**
550
561
  * @returns {Side}
551
562
  */
552
563
  side() {
553
- const ret = wasm.comp_side(this.ptr);
564
+ const ret = wasm.comp_side(this.__wbg_ptr);
554
565
  return takeObject(ret);
555
566
  }
556
567
  /**
557
568
  * @returns {boolean}
558
569
  */
559
570
  is_combined() {
560
- const ret = wasm.comp_is_combined(this.ptr);
571
+ const ret = wasm.comp_is_combined(this.__wbg_ptr);
561
572
  return ret !== 0;
562
573
  }
563
574
  /**
564
575
  * @returns {boolean}
565
576
  */
566
577
  is_player() {
567
- const ret = wasm.comp_is_player(this.ptr);
578
+ const ret = wasm.comp_is_player(this.__wbg_ptr);
568
579
  return ret !== 0;
569
580
  }
570
581
  /**
571
582
  * @returns {boolean}
572
583
  */
573
584
  is_enemy() {
574
- const ret = wasm.comp_is_enemy(this.ptr);
585
+ const ret = wasm.comp_is_enemy(this.__wbg_ptr);
575
586
  return ret !== 0;
576
587
  }
577
588
  /**
@@ -581,7 +592,7 @@ class Comp {
581
592
  has_ship_eid(id) {
582
593
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
583
594
  const len0 = WASM_VECTOR_LEN;
584
- const ret = wasm.comp_has_ship_eid(this.ptr, ptr0, len0);
595
+ const ret = wasm.comp_has_ship_eid(this.__wbg_ptr, ptr0, len0);
585
596
  return ret !== 0;
586
597
  }
587
598
  /**
@@ -590,15 +601,15 @@ class Comp {
590
601
  first_ship_id() {
591
602
  try {
592
603
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
593
- wasm.comp_first_ship_id(retptr, this.ptr);
604
+ wasm.comp_first_ship_id(retptr, this.__wbg_ptr);
594
605
  var r0 = getInt32Memory0()[retptr / 4 + 0];
595
606
  var r1 = getInt32Memory0()[retptr / 4 + 1];
596
- let v0;
607
+ let v1;
597
608
  if (r0 !== 0) {
598
- v0 = getStringFromWasm0(r0, r1).slice();
609
+ v1 = getStringFromWasm0(r0, r1).slice();
599
610
  wasm.__wbindgen_free(r0, r1 * 1);
600
611
  }
601
- return v0;
612
+ return v1;
602
613
  } finally {
603
614
  wasm.__wbindgen_add_to_stack_pointer(16);
604
615
  }
@@ -607,14 +618,14 @@ class Comp {
607
618
  * @returns {boolean}
608
619
  */
609
620
  has_route_sup() {
610
- const ret = wasm.comp_has_route_sup(this.ptr);
621
+ const ret = wasm.comp_has_route_sup(this.__wbg_ptr);
611
622
  return ret !== 0;
612
623
  }
613
624
  /**
614
625
  * @returns {CompMeta}
615
626
  */
616
627
  meta() {
617
- const ret = wasm.comp_meta(this.ptr);
628
+ const ret = wasm.comp_meta(this.__wbg_ptr);
618
629
  return takeObject(ret);
619
630
  }
620
631
  /**
@@ -624,15 +635,15 @@ class Comp {
624
635
  get_fleet_id(ft) {
625
636
  try {
626
637
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
627
- wasm.comp_get_fleet_id(retptr, this.ptr, addHeapObject(ft));
638
+ wasm.comp_get_fleet_id(retptr, this.__wbg_ptr, addHeapObject(ft));
628
639
  var r0 = getInt32Memory0()[retptr / 4 + 0];
629
640
  var r1 = getInt32Memory0()[retptr / 4 + 1];
630
- let v0;
641
+ let v1;
631
642
  if (r0 !== 0) {
632
- v0 = getStringFromWasm0(r0, r1).slice();
643
+ v1 = getStringFromWasm0(r0, r1).slice();
633
644
  wasm.__wbindgen_free(r0, r1 * 1);
634
645
  }
635
- return v0;
646
+ return v1;
636
647
  } finally {
637
648
  wasm.__wbindgen_add_to_stack_pointer(16);
638
649
  }
@@ -643,7 +654,7 @@ class Comp {
643
654
  * @returns {Ship | undefined}
644
655
  */
645
656
  get_ship_with_clone(ft, key) {
646
- const ret = wasm.comp_get_ship_with_clone(this.ptr, addHeapObject(ft), addHeapObject(key));
657
+ const ret = wasm.comp_get_ship_with_clone(this.__wbg_ptr, addHeapObject(ft), addHeapObject(key));
647
658
  return ret === 0 ? undefined : Ship.__wrap(ret);
648
659
  }
649
660
  /**
@@ -654,15 +665,15 @@ class Comp {
654
665
  get_ship_entity_id(ft, key) {
655
666
  try {
656
667
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
657
- wasm.comp_get_ship_entity_id(retptr, this.ptr, addHeapObject(ft), addHeapObject(key));
668
+ wasm.comp_get_ship_entity_id(retptr, this.__wbg_ptr, addHeapObject(ft), addHeapObject(key));
658
669
  var r0 = getInt32Memory0()[retptr / 4 + 0];
659
670
  var r1 = getInt32Memory0()[retptr / 4 + 1];
660
- let v0;
671
+ let v1;
661
672
  if (r0 !== 0) {
662
- v0 = getStringFromWasm0(r0, r1).slice();
673
+ v1 = getStringFromWasm0(r0, r1).slice();
663
674
  wasm.__wbindgen_free(r0, r1 * 1);
664
675
  }
665
- return v0;
676
+ return v1;
666
677
  } finally {
667
678
  wasm.__wbindgen_add_to_stack_pointer(16);
668
679
  }
@@ -674,14 +685,14 @@ class Comp {
674
685
  get_ship_by_eid_with_clone(id) {
675
686
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
676
687
  const len0 = WASM_VECTOR_LEN;
677
- const ret = wasm.comp_get_ship_by_eid_with_clone(this.ptr, ptr0, len0);
688
+ const ret = wasm.comp_get_ship_by_eid_with_clone(this.__wbg_ptr, ptr0, len0);
678
689
  return ret === 0 ? undefined : Ship.__wrap(ret);
679
690
  }
680
691
  /**
681
692
  * @returns {Formation}
682
693
  */
683
694
  default_formation() {
684
- const ret = wasm.comp_default_formation(this.ptr);
695
+ const ret = wasm.comp_default_formation(this.__wbg_ptr);
685
696
  return takeObject(ret);
686
697
  }
687
698
  /**
@@ -690,7 +701,7 @@ class Comp {
690
701
  * @returns {number}
691
702
  */
692
703
  adjusted_anti_air(formation_mod) {
693
- const ret = wasm.comp_adjusted_anti_air(this.ptr, formation_mod);
704
+ const ret = wasm.comp_adjusted_anti_air(this.__wbg_ptr, formation_mod);
694
705
  return ret;
695
706
  }
696
707
  /**
@@ -702,7 +713,7 @@ class Comp {
702
713
  fighter_power(escort_participates, air_type) {
703
714
  try {
704
715
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
705
- wasm.comp_fighter_power(retptr, this.ptr, escort_participates, addHeapObject(air_type));
716
+ wasm.comp_fighter_power(retptr, this.__wbg_ptr, escort_participates, addHeapObject(air_type));
706
717
  var r0 = getInt32Memory0()[retptr / 4 + 0];
707
718
  var r1 = getInt32Memory0()[retptr / 4 + 1];
708
719
  return r0 === 0 ? undefined : r1;
@@ -718,7 +729,7 @@ class Comp {
718
729
  elos(node_divaricated_factor) {
719
730
  try {
720
731
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
721
- wasm.comp_elos(retptr, this.ptr, node_divaricated_factor);
732
+ wasm.comp_elos(retptr, this.__wbg_ptr, node_divaricated_factor);
722
733
  var r0 = getInt32Memory0()[retptr / 4 + 0];
723
734
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
724
735
  return r0 === 0 ? undefined : r2;
@@ -731,7 +742,7 @@ class Comp {
731
742
  * @returns {number}
732
743
  */
733
744
  transport_point() {
734
- const ret = wasm.comp_transport_point(this.ptr);
745
+ const ret = wasm.comp_transport_point(this.__wbg_ptr);
735
746
  return ret;
736
747
  }
737
748
  /**
@@ -741,7 +752,7 @@ class Comp {
741
752
  */
742
753
  get_ship_conditions(ship, formation) {
743
754
  _assertClass(ship, Ship);
744
- const ret = wasm.comp_get_ship_conditions(this.ptr, ship.ptr, isLikeNone(formation) ? 0 : addHeapObject(formation));
755
+ const ret = wasm.comp_get_ship_conditions(this.__wbg_ptr, ship.__wbg_ptr, isLikeNone(formation) ? 0 : addHeapObject(formation));
745
756
  return takeObject(ret);
746
757
  }
747
758
  /**
@@ -751,7 +762,7 @@ class Comp {
751
762
  fleet_los_mod(fleet_type) {
752
763
  try {
753
764
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
754
- wasm.comp_fleet_los_mod(retptr, this.ptr, addHeapObject(fleet_type));
765
+ wasm.comp_fleet_los_mod(retptr, this.__wbg_ptr, addHeapObject(fleet_type));
755
766
  var r0 = getInt32Memory0()[retptr / 4 + 0];
756
767
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
757
768
  return r0 === 0 ? undefined : r2;
@@ -762,21 +773,22 @@ class Comp {
762
773
  }
763
774
  module.exports.Comp = Comp;
764
775
 
765
- const FhCoreFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr));
776
+ const FhCoreFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr >>> 0));
766
777
  /**
767
778
  */
768
779
  class FhCore {
769
780
 
770
781
  static __wrap(ptr) {
782
+ ptr = ptr >>> 0;
771
783
  const obj = Object.create(FhCore.prototype);
772
- obj.ptr = ptr;
773
- FhCoreFinalization.register(obj, obj.ptr, obj);
784
+ obj.__wbg_ptr = ptr;
785
+ FhCoreFinalization.register(obj, obj.__wbg_ptr, obj);
774
786
  return obj;
775
787
  }
776
788
 
777
789
  __destroy_into_raw() {
778
- const ptr = this.ptr;
779
- this.ptr = 0;
790
+ const ptr = this.__wbg_ptr;
791
+ this.__wbg_ptr = 0;
780
792
  FhCoreFinalization.unregister(this);
781
793
  return ptr;
782
794
  }
@@ -808,7 +820,7 @@ class FhCore {
808
820
  * @returns {Gear | undefined}
809
821
  */
810
822
  create_gear(input) {
811
- const ret = wasm.fhcore_create_gear(this.ptr, isLikeNone(input) ? 0 : addHeapObject(input));
823
+ const ret = wasm.fhcore_create_gear(this.__wbg_ptr, isLikeNone(input) ? 0 : addHeapObject(input));
812
824
  return ret === 0 ? undefined : Gear.__wrap(ret);
813
825
  }
814
826
  /**
@@ -816,7 +828,7 @@ class FhCore {
816
828
  * @returns {Ship | undefined}
817
829
  */
818
830
  create_ship(input) {
819
- const ret = wasm.fhcore_create_ship(this.ptr, isLikeNone(input) ? 0 : addHeapObject(input));
831
+ const ret = wasm.fhcore_create_ship(this.__wbg_ptr, isLikeNone(input) ? 0 : addHeapObject(input));
820
832
  return ret === 0 ? undefined : Ship.__wrap(ret);
821
833
  }
822
834
  /**
@@ -824,7 +836,7 @@ class FhCore {
824
836
  * @returns {AirSquadron}
825
837
  */
826
838
  create_air_squadron(input) {
827
- const ret = wasm.fhcore_create_air_squadron(this.ptr, isLikeNone(input) ? 0 : addHeapObject(input));
839
+ const ret = wasm.fhcore_create_air_squadron(this.__wbg_ptr, isLikeNone(input) ? 0 : addHeapObject(input));
828
840
  return AirSquadron.__wrap(ret);
829
841
  }
830
842
  /**
@@ -832,7 +844,7 @@ class FhCore {
832
844
  * @returns {Fleet}
833
845
  */
834
846
  create_fleet(input) {
835
- const ret = wasm.fhcore_create_fleet(this.ptr, isLikeNone(input) ? 0 : addHeapObject(input));
847
+ const ret = wasm.fhcore_create_fleet(this.__wbg_ptr, isLikeNone(input) ? 0 : addHeapObject(input));
836
848
  return Fleet.__wrap(ret);
837
849
  }
838
850
  /**
@@ -840,7 +852,7 @@ class FhCore {
840
852
  * @returns {Org | undefined}
841
853
  */
842
854
  create_org(input) {
843
- const ret = wasm.fhcore_create_org(this.ptr, isLikeNone(input) ? 0 : addHeapObject(input));
855
+ const ret = wasm.fhcore_create_org(this.__wbg_ptr, isLikeNone(input) ? 0 : addHeapObject(input));
844
856
  return ret === 0 ? undefined : Org.__wrap(ret);
845
857
  }
846
858
  /**
@@ -848,14 +860,14 @@ class FhCore {
848
860
  * @returns {Ship | undefined}
849
861
  */
850
862
  create_ship_by_id(ship_id) {
851
- const ret = wasm.fhcore_create_ship_by_id(this.ptr, ship_id);
863
+ const ret = wasm.fhcore_create_ship_by_id(this.__wbg_ptr, ship_id);
852
864
  return ret === 0 ? undefined : Ship.__wrap(ret);
853
865
  }
854
866
  /**
855
867
  * @returns {Ship[]}
856
868
  */
857
869
  create_all_ships() {
858
- const ret = wasm.fhcore_create_all_ships(this.ptr);
870
+ const ret = wasm.fhcore_create_all_ships(this.__wbg_ptr);
859
871
  return takeObject(ret);
860
872
  }
861
873
  /**
@@ -868,41 +880,42 @@ class FhCore {
868
880
  const len0 = WASM_VECTOR_LEN;
869
881
  var ptr1 = isLikeNone(escort) ? 0 : passArray16ToWasm0(escort, wasm.__wbindgen_malloc);
870
882
  var len1 = WASM_VECTOR_LEN;
871
- const ret = wasm.fhcore_create_comp_by_map_enemy(this.ptr, ptr0, len0, ptr1, len1);
883
+ const ret = wasm.fhcore_create_comp_by_map_enemy(this.__wbg_ptr, ptr0, len0, ptr1, len1);
872
884
  return Comp.__wrap(ret);
873
885
  }
874
886
  /**
875
887
  * @returns {Ship}
876
888
  */
877
889
  create_default_ship() {
878
- const ret = wasm.fhcore_create_default_ship(this.ptr);
890
+ const ret = wasm.fhcore_create_default_ship(this.__wbg_ptr);
879
891
  return Ship.__wrap(ret);
880
892
  }
881
893
  /**
882
894
  * @returns {Analyzer}
883
895
  */
884
896
  create_analyzer() {
885
- const ret = wasm.fhcore_create_analyzer(this.ptr);
897
+ const ret = wasm.fhcore_create_analyzer(this.__wbg_ptr);
886
898
  return Analyzer.__wrap(ret);
887
899
  }
888
900
  }
889
901
  module.exports.FhCore = FhCore;
890
902
 
891
- const FleetFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fleet_free(ptr));
903
+ const FleetFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fleet_free(ptr >>> 0));
892
904
  /**
893
905
  */
894
906
  class Fleet {
895
907
 
896
908
  static __wrap(ptr) {
909
+ ptr = ptr >>> 0;
897
910
  const obj = Object.create(Fleet.prototype);
898
- obj.ptr = ptr;
899
- FleetFinalization.register(obj, obj.ptr, obj);
911
+ obj.__wbg_ptr = ptr;
912
+ FleetFinalization.register(obj, obj.__wbg_ptr, obj);
900
913
  return obj;
901
914
  }
902
915
 
903
916
  __destroy_into_raw() {
904
- const ptr = this.ptr;
905
- this.ptr = 0;
917
+ const ptr = this.__wbg_ptr;
918
+ this.__wbg_ptr = 0;
906
919
  FleetFinalization.unregister(this);
907
920
  return ptr;
908
921
  }
@@ -915,15 +928,19 @@ class Fleet {
915
928
  * @returns {string}
916
929
  */
917
930
  get id() {
931
+ let deferred1_0;
932
+ let deferred1_1;
918
933
  try {
919
934
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
920
- wasm.__wbg_get_fleet_id(retptr, this.ptr);
935
+ wasm.__wbg_get_fleet_id(retptr, this.__wbg_ptr);
921
936
  var r0 = getInt32Memory0()[retptr / 4 + 0];
922
937
  var r1 = getInt32Memory0()[retptr / 4 + 1];
938
+ deferred1_0 = r0;
939
+ deferred1_1 = r1;
923
940
  return getStringFromWasm0(r0, r1);
924
941
  } finally {
925
942
  wasm.__wbindgen_add_to_stack_pointer(16);
926
- wasm.__wbindgen_free(r0, r1);
943
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
927
944
  }
928
945
  }
929
946
  /**
@@ -932,27 +949,27 @@ class Fleet {
932
949
  set id(arg0) {
933
950
  const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
934
951
  const len0 = WASM_VECTOR_LEN;
935
- wasm.__wbg_set_fleet_id(this.ptr, ptr0, len0);
952
+ wasm.__wbg_set_fleet_id(this.__wbg_ptr, ptr0, len0);
936
953
  }
937
954
  /**
938
955
  * @returns {bigint}
939
956
  */
940
957
  get hash() {
941
- const ret = wasm.__wbg_get_fleet_hash(this.ptr);
958
+ const ret = wasm.__wbg_get_fleet_hash(this.__wbg_ptr);
942
959
  return BigInt.asUintN(64, ret);
943
960
  }
944
961
  /**
945
962
  * @returns {number}
946
963
  */
947
964
  get len() {
948
- const ret = wasm.__wbg_get_fleet_len(this.ptr);
965
+ const ret = wasm.__wbg_get_fleet_len(this.__wbg_ptr);
949
966
  return ret >>> 0;
950
967
  }
951
968
  /**
952
969
  * @returns {FleetMeta}
953
970
  */
954
971
  meta() {
955
- const ret = wasm.fleet_meta(this.ptr);
972
+ const ret = wasm.fleet_meta(this.__wbg_ptr);
956
973
  return takeObject(ret);
957
974
  }
958
975
  /**
@@ -961,12 +978,12 @@ class Fleet {
961
978
  ship_keys() {
962
979
  try {
963
980
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
964
- wasm.fleet_ship_keys(retptr, this.ptr);
981
+ wasm.fleet_ship_keys(retptr, this.__wbg_ptr);
965
982
  var r0 = getInt32Memory0()[retptr / 4 + 0];
966
983
  var r1 = getInt32Memory0()[retptr / 4 + 1];
967
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
984
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
968
985
  wasm.__wbindgen_free(r0, r1 * 4);
969
- return v0;
986
+ return v1;
970
987
  } finally {
971
988
  wasm.__wbindgen_add_to_stack_pointer(16);
972
989
  }
@@ -977,12 +994,12 @@ class Fleet {
977
994
  ship_ids() {
978
995
  try {
979
996
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
980
- wasm.fleet_ship_ids(retptr, this.ptr);
997
+ wasm.fleet_ship_ids(retptr, this.__wbg_ptr);
981
998
  var r0 = getInt32Memory0()[retptr / 4 + 0];
982
999
  var r1 = getInt32Memory0()[retptr / 4 + 1];
983
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1000
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
984
1001
  wasm.__wbindgen_free(r0, r1 * 4);
985
- return v0;
1002
+ return v1;
986
1003
  } finally {
987
1004
  wasm.__wbindgen_add_to_stack_pointer(16);
988
1005
  }
@@ -993,12 +1010,12 @@ class Fleet {
993
1010
  get_gear_ids_by_improvable() {
994
1011
  try {
995
1012
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
996
- wasm.fleet_get_gear_ids_by_improvable(retptr, this.ptr);
1013
+ wasm.fleet_get_gear_ids_by_improvable(retptr, this.__wbg_ptr);
997
1014
  var r0 = getInt32Memory0()[retptr / 4 + 0];
998
1015
  var r1 = getInt32Memory0()[retptr / 4 + 1];
999
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1016
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
1000
1017
  wasm.__wbindgen_free(r0, r1 * 4);
1001
- return v0;
1018
+ return v1;
1002
1019
  } finally {
1003
1020
  wasm.__wbindgen_add_to_stack_pointer(16);
1004
1021
  }
@@ -1009,12 +1026,12 @@ class Fleet {
1009
1026
  get_gear_ids_by_proficiency() {
1010
1027
  try {
1011
1028
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1012
- wasm.fleet_get_gear_ids_by_proficiency(retptr, this.ptr);
1029
+ wasm.fleet_get_gear_ids_by_proficiency(retptr, this.__wbg_ptr);
1013
1030
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1014
1031
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1015
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1032
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
1016
1033
  wasm.__wbindgen_free(r0, r1 * 4);
1017
- return v0;
1034
+ return v1;
1018
1035
  } finally {
1019
1036
  wasm.__wbindgen_add_to_stack_pointer(16);
1020
1037
  }
@@ -1027,7 +1044,7 @@ class Fleet {
1027
1044
  get_damage_bound(id, state) {
1028
1045
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1029
1046
  const len0 = WASM_VECTOR_LEN;
1030
- const ret = wasm.fleet_get_damage_bound(this.ptr, ptr0, len0, addHeapObject(state));
1047
+ const ret = wasm.fleet_get_damage_bound(this.__wbg_ptr, ptr0, len0, addHeapObject(state));
1031
1048
  return ret === 0xFFFFFF ? undefined : ret;
1032
1049
  }
1033
1050
  /**
@@ -1039,7 +1056,7 @@ class Fleet {
1039
1056
  get_remaining_fuel(id, rate, ceil) {
1040
1057
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1041
1058
  const len0 = WASM_VECTOR_LEN;
1042
- const ret = wasm.fleet_get_remaining_fuel(this.ptr, ptr0, len0, rate, ceil);
1059
+ const ret = wasm.fleet_get_remaining_fuel(this.__wbg_ptr, ptr0, len0, rate, ceil);
1043
1060
  return ret === 0xFFFFFF ? undefined : ret;
1044
1061
  }
1045
1062
  /**
@@ -1051,14 +1068,14 @@ class Fleet {
1051
1068
  get_remaining_ammo(id, rate, ceil) {
1052
1069
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1053
1070
  const len0 = WASM_VECTOR_LEN;
1054
- const ret = wasm.fleet_get_remaining_ammo(this.ptr, ptr0, len0, rate, ceil);
1071
+ const ret = wasm.fleet_get_remaining_ammo(this.__wbg_ptr, ptr0, len0, rate, ceil);
1055
1072
  return ret === 0xFFFFFF ? undefined : ret;
1056
1073
  }
1057
1074
  /**
1058
1075
  * @returns {number}
1059
1076
  */
1060
1077
  count_ships() {
1061
- const ret = wasm.fleet_count_ships(this.ptr);
1078
+ const ret = wasm.fleet_count_ships(this.__wbg_ptr);
1062
1079
  return ret >>> 0;
1063
1080
  }
1064
1081
  /**
@@ -1066,7 +1083,7 @@ class Fleet {
1066
1083
  * @returns {Ship | undefined}
1067
1084
  */
1068
1085
  get_ship(key) {
1069
- const ret = wasm.fleet_get_ship(this.ptr, addHeapObject(key));
1086
+ const ret = wasm.fleet_get_ship(this.__wbg_ptr, addHeapObject(key));
1070
1087
  return ret === 0 ? undefined : Ship.__wrap(ret);
1071
1088
  }
1072
1089
  /**
@@ -1075,7 +1092,7 @@ class Fleet {
1075
1092
  get fleet_los_mod() {
1076
1093
  try {
1077
1094
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1078
- wasm.fleet_fleet_los_mod(retptr, this.ptr);
1095
+ wasm.fleet_fleet_los_mod(retptr, this.__wbg_ptr);
1079
1096
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1080
1097
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
1081
1098
  return r0 === 0 ? undefined : r2;
@@ -1090,7 +1107,7 @@ class Fleet {
1090
1107
  fighter_power(air_type) {
1091
1108
  try {
1092
1109
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1093
- wasm.fleet_fighter_power(retptr, this.ptr, addHeapObject(air_type));
1110
+ wasm.fleet_fighter_power(retptr, this.__wbg_ptr, addHeapObject(air_type));
1094
1111
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1095
1112
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1096
1113
  return r0 === 0 ? undefined : r1;
@@ -1107,7 +1124,7 @@ class Fleet {
1107
1124
  elos(hq_level, node_divaricated_factor) {
1108
1125
  try {
1109
1126
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1110
- wasm.fleet_elos(retptr, this.ptr, hq_level, node_divaricated_factor);
1127
+ wasm.fleet_elos(retptr, this.__wbg_ptr, hq_level, node_divaricated_factor);
1111
1128
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1112
1129
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
1113
1130
  return r0 === 0 ? undefined : r2;
@@ -1122,7 +1139,7 @@ class Fleet {
1122
1139
  aviation_detection_score() {
1123
1140
  try {
1124
1141
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1125
- wasm.fleet_aviation_detection_score(retptr, this.ptr);
1142
+ wasm.fleet_aviation_detection_score(retptr, this.__wbg_ptr);
1126
1143
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1127
1144
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
1128
1145
  return r0 === 0 ? undefined : r2;
@@ -1135,7 +1152,7 @@ class Fleet {
1135
1152
  * @returns {number}
1136
1153
  */
1137
1154
  expedition_bonus() {
1138
- const ret = wasm.fleet_expedition_bonus(this.ptr);
1155
+ const ret = wasm.fleet_expedition_bonus(this.__wbg_ptr);
1139
1156
  return ret;
1140
1157
  }
1141
1158
  /**
@@ -1147,7 +1164,7 @@ class Fleet {
1147
1164
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1148
1165
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1149
1166
  const len0 = WASM_VECTOR_LEN;
1150
- wasm.fleet_sum_ship_stat_by(retptr, this.ptr, ptr0, len0);
1167
+ wasm.fleet_sum_ship_stat_by(retptr, this.__wbg_ptr, ptr0, len0);
1151
1168
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1152
1169
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
1153
1170
  return r0 === 0 ? undefined : r2;
@@ -1158,26 +1175,27 @@ class Fleet {
1158
1175
  /**
1159
1176
  */
1160
1177
  reset_battle_state() {
1161
- wasm.fleet_reset_battle_state(this.ptr);
1178
+ wasm.fleet_reset_battle_state(this.__wbg_ptr);
1162
1179
  }
1163
1180
  }
1164
1181
  module.exports.Fleet = Fleet;
1165
1182
 
1166
- const GearFinalization = new FinalizationRegistry(ptr => wasm.__wbg_gear_free(ptr));
1183
+ const GearFinalization = new FinalizationRegistry(ptr => wasm.__wbg_gear_free(ptr >>> 0));
1167
1184
  /**
1168
1185
  */
1169
1186
  class Gear {
1170
1187
 
1171
1188
  static __wrap(ptr) {
1189
+ ptr = ptr >>> 0;
1172
1190
  const obj = Object.create(Gear.prototype);
1173
- obj.ptr = ptr;
1174
- GearFinalization.register(obj, obj.ptr, obj);
1191
+ obj.__wbg_ptr = ptr;
1192
+ GearFinalization.register(obj, obj.__wbg_ptr, obj);
1175
1193
  return obj;
1176
1194
  }
1177
1195
 
1178
1196
  __destroy_into_raw() {
1179
- const ptr = this.ptr;
1180
- this.ptr = 0;
1197
+ const ptr = this.__wbg_ptr;
1198
+ this.__wbg_ptr = 0;
1181
1199
  GearFinalization.unregister(this);
1182
1200
  return ptr;
1183
1201
  }
@@ -1190,15 +1208,19 @@ class Gear {
1190
1208
  * @returns {string}
1191
1209
  */
1192
1210
  get id() {
1211
+ let deferred1_0;
1212
+ let deferred1_1;
1193
1213
  try {
1194
1214
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1195
- wasm.__wbg_get_gear_id(retptr, this.ptr);
1215
+ wasm.__wbg_get_gear_id(retptr, this.__wbg_ptr);
1196
1216
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1197
1217
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1218
+ deferred1_0 = r0;
1219
+ deferred1_1 = r1;
1198
1220
  return getStringFromWasm0(r0, r1);
1199
1221
  } finally {
1200
1222
  wasm.__wbindgen_add_to_stack_pointer(16);
1201
- wasm.__wbindgen_free(r0, r1);
1223
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
1202
1224
  }
1203
1225
  }
1204
1226
  /**
@@ -1207,56 +1229,60 @@ class Gear {
1207
1229
  set id(arg0) {
1208
1230
  const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1209
1231
  const len0 = WASM_VECTOR_LEN;
1210
- wasm.__wbg_set_gear_id(this.ptr, ptr0, len0);
1232
+ wasm.__wbg_set_gear_id(this.__wbg_ptr, ptr0, len0);
1211
1233
  }
1212
1234
  /**
1213
1235
  * @returns {bigint}
1214
1236
  */
1215
1237
  get hash() {
1216
- const ret = wasm.__wbg_get_gear_hash(this.ptr);
1238
+ const ret = wasm.__wbg_get_gear_hash(this.__wbg_ptr);
1217
1239
  return BigInt.asUintN(64, ret);
1218
1240
  }
1219
1241
  /**
1220
1242
  * @returns {number}
1221
1243
  */
1222
1244
  get gear_id() {
1223
- const ret = wasm.__wbg_get_gear_gear_id(this.ptr);
1245
+ const ret = wasm.__wbg_get_gear_gear_id(this.__wbg_ptr);
1224
1246
  return ret;
1225
1247
  }
1226
1248
  /**
1227
1249
  * @returns {number}
1228
1250
  */
1229
1251
  get stars() {
1230
- const ret = wasm.__wbg_get_gear_stars(this.ptr);
1252
+ const ret = wasm.__wbg_get_gear_stars(this.__wbg_ptr);
1231
1253
  return ret;
1232
1254
  }
1233
1255
  /**
1234
1256
  * @returns {number}
1235
1257
  */
1236
1258
  get exp() {
1237
- const ret = wasm.__wbg_get_gear_exp(this.ptr);
1259
+ const ret = wasm.__wbg_get_gear_exp(this.__wbg_ptr);
1238
1260
  return ret;
1239
1261
  }
1240
1262
  /**
1241
1263
  * @returns {number}
1242
1264
  */
1243
1265
  get default_exp() {
1244
- const ret = wasm.__wbg_get_gear_default_exp(this.ptr);
1266
+ const ret = wasm.__wbg_get_gear_default_exp(this.__wbg_ptr);
1245
1267
  return ret;
1246
1268
  }
1247
1269
  /**
1248
1270
  * @returns {string}
1249
1271
  */
1250
1272
  get name() {
1273
+ let deferred1_0;
1274
+ let deferred1_1;
1251
1275
  try {
1252
1276
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1253
- wasm.__wbg_get_gear_name(retptr, this.ptr);
1277
+ wasm.__wbg_get_gear_name(retptr, this.__wbg_ptr);
1254
1278
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1255
1279
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1280
+ deferred1_0 = r0;
1281
+ deferred1_1 = r1;
1256
1282
  return getStringFromWasm0(r0, r1);
1257
1283
  } finally {
1258
1284
  wasm.__wbindgen_add_to_stack_pointer(16);
1259
- wasm.__wbindgen_free(r0, r1);
1285
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
1260
1286
  }
1261
1287
  }
1262
1288
  /**
@@ -1265,7 +1291,7 @@ class Gear {
1265
1291
  set name(arg0) {
1266
1292
  const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1267
1293
  const len0 = WASM_VECTOR_LEN;
1268
- wasm.__wbg_set_gear_name(this.ptr, ptr0, len0);
1294
+ wasm.__wbg_set_gear_name(this.__wbg_ptr, ptr0, len0);
1269
1295
  }
1270
1296
  /**
1271
1297
  * @returns {Uint8Array}
@@ -1273,12 +1299,12 @@ class Gear {
1273
1299
  get types() {
1274
1300
  try {
1275
1301
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1276
- wasm.__wbg_get_gear_types(retptr, this.ptr);
1302
+ wasm.__wbg_get_gear_types(retptr, this.__wbg_ptr);
1277
1303
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1278
1304
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1279
- var v0 = getArrayU8FromWasm0(r0, r1).slice();
1305
+ var v1 = getArrayU8FromWasm0(r0, r1).slice();
1280
1306
  wasm.__wbindgen_free(r0, r1 * 1);
1281
- return v0;
1307
+ return v1;
1282
1308
  } finally {
1283
1309
  wasm.__wbindgen_add_to_stack_pointer(16);
1284
1310
  }
@@ -1289,139 +1315,139 @@ class Gear {
1289
1315
  set types(arg0) {
1290
1316
  const ptr0 = passArray8ToWasm0(arg0, wasm.__wbindgen_malloc);
1291
1317
  const len0 = WASM_VECTOR_LEN;
1292
- wasm.__wbg_set_gear_types(this.ptr, ptr0, len0);
1318
+ wasm.__wbg_set_gear_types(this.__wbg_ptr, ptr0, len0);
1293
1319
  }
1294
1320
  /**
1295
1321
  * @returns {GearType}
1296
1322
  */
1297
1323
  get gear_type() {
1298
- const ret = wasm.__wbg_get_gear_gear_type(this.ptr);
1324
+ const ret = wasm.__wbg_get_gear_gear_type(this.__wbg_ptr);
1299
1325
  return takeObject(ret);
1300
1326
  }
1301
1327
  /**
1302
1328
  * @returns {number}
1303
1329
  */
1304
1330
  get max_hp() {
1305
- const ret = wasm.__wbg_get_gear_max_hp(this.ptr);
1331
+ const ret = wasm.__wbg_get_gear_max_hp(this.__wbg_ptr);
1306
1332
  return ret;
1307
1333
  }
1308
1334
  /**
1309
1335
  * @returns {number}
1310
1336
  */
1311
1337
  get firepower() {
1312
- const ret = wasm.__wbg_get_gear_firepower(this.ptr);
1338
+ const ret = wasm.__wbg_get_gear_firepower(this.__wbg_ptr);
1313
1339
  return ret;
1314
1340
  }
1315
1341
  /**
1316
1342
  * @returns {number}
1317
1343
  */
1318
1344
  get armor() {
1319
- const ret = wasm.__wbg_get_gear_armor(this.ptr);
1345
+ const ret = wasm.__wbg_get_gear_armor(this.__wbg_ptr);
1320
1346
  return ret;
1321
1347
  }
1322
1348
  /**
1323
1349
  * @returns {number}
1324
1350
  */
1325
1351
  get torpedo() {
1326
- const ret = wasm.__wbg_get_gear_torpedo(this.ptr);
1352
+ const ret = wasm.__wbg_get_gear_torpedo(this.__wbg_ptr);
1327
1353
  return ret;
1328
1354
  }
1329
1355
  /**
1330
1356
  * @returns {number}
1331
1357
  */
1332
1358
  get anti_air() {
1333
- const ret = wasm.__wbg_get_gear_anti_air(this.ptr);
1359
+ const ret = wasm.__wbg_get_gear_anti_air(this.__wbg_ptr);
1334
1360
  return ret;
1335
1361
  }
1336
1362
  /**
1337
1363
  * @returns {number}
1338
1364
  */
1339
1365
  get speed() {
1340
- const ret = wasm.__wbg_get_gear_speed(this.ptr);
1366
+ const ret = wasm.__wbg_get_gear_speed(this.__wbg_ptr);
1341
1367
  return ret;
1342
1368
  }
1343
1369
  /**
1344
1370
  * @returns {number}
1345
1371
  */
1346
1372
  get bombing() {
1347
- const ret = wasm.__wbg_get_gear_bombing(this.ptr);
1373
+ const ret = wasm.__wbg_get_gear_bombing(this.__wbg_ptr);
1348
1374
  return ret;
1349
1375
  }
1350
1376
  /**
1351
1377
  * @returns {number}
1352
1378
  */
1353
1379
  get asw() {
1354
- const ret = wasm.__wbg_get_gear_asw(this.ptr);
1380
+ const ret = wasm.__wbg_get_gear_asw(this.__wbg_ptr);
1355
1381
  return ret;
1356
1382
  }
1357
1383
  /**
1358
1384
  * @returns {number}
1359
1385
  */
1360
1386
  get los() {
1361
- const ret = wasm.__wbg_get_gear_los(this.ptr);
1387
+ const ret = wasm.__wbg_get_gear_los(this.__wbg_ptr);
1362
1388
  return ret;
1363
1389
  }
1364
1390
  /**
1365
1391
  * @returns {number}
1366
1392
  */
1367
1393
  get luck() {
1368
- const ret = wasm.__wbg_get_gear_luck(this.ptr);
1394
+ const ret = wasm.__wbg_get_gear_luck(this.__wbg_ptr);
1369
1395
  return ret;
1370
1396
  }
1371
1397
  /**
1372
1398
  * @returns {number}
1373
1399
  */
1374
1400
  get accuracy() {
1375
- const ret = wasm.__wbg_get_gear_accuracy(this.ptr);
1401
+ const ret = wasm.__wbg_get_gear_accuracy(this.__wbg_ptr);
1376
1402
  return ret;
1377
1403
  }
1378
1404
  /**
1379
1405
  * @returns {number}
1380
1406
  */
1381
1407
  get evasion() {
1382
- const ret = wasm.__wbg_get_gear_evasion(this.ptr);
1408
+ const ret = wasm.__wbg_get_gear_evasion(this.__wbg_ptr);
1383
1409
  return ret;
1384
1410
  }
1385
1411
  /**
1386
1412
  * @returns {number}
1387
1413
  */
1388
1414
  get range() {
1389
- const ret = wasm.__wbg_get_gear_range(this.ptr);
1415
+ const ret = wasm.__wbg_get_gear_range(this.__wbg_ptr);
1390
1416
  return ret;
1391
1417
  }
1392
1418
  /**
1393
1419
  * @returns {number}
1394
1420
  */
1395
1421
  get radius() {
1396
- const ret = wasm.__wbg_get_gear_radius(this.ptr);
1422
+ const ret = wasm.__wbg_get_gear_radius(this.__wbg_ptr);
1397
1423
  return ret;
1398
1424
  }
1399
1425
  /**
1400
1426
  * @returns {number}
1401
1427
  */
1402
1428
  get cost() {
1403
- const ret = wasm.__wbg_get_gear_cost(this.ptr);
1429
+ const ret = wasm.__wbg_get_gear_cost(this.__wbg_ptr);
1404
1430
  return ret;
1405
1431
  }
1406
1432
  /**
1407
1433
  * @returns {boolean}
1408
1434
  */
1409
1435
  get improvable() {
1410
- const ret = wasm.__wbg_get_gear_improvable(this.ptr);
1436
+ const ret = wasm.__wbg_get_gear_improvable(this.__wbg_ptr);
1411
1437
  return ret !== 0;
1412
1438
  }
1413
1439
  /**
1414
1440
  * @returns {number}
1415
1441
  */
1416
1442
  get ship_anti_air_resist() {
1417
- const ret = wasm.__wbg_get_gear_ship_anti_air_resist(this.ptr);
1443
+ const ret = wasm.__wbg_get_gear_ship_anti_air_resist(this.__wbg_ptr);
1418
1444
  return ret;
1419
1445
  }
1420
1446
  /**
1421
1447
  * @returns {number}
1422
1448
  */
1423
1449
  get fleet_anti_air_resist() {
1424
- const ret = wasm.__wbg_get_gear_fleet_anti_air_resist(this.ptr);
1450
+ const ret = wasm.__wbg_get_gear_fleet_anti_air_resist(this.__wbg_ptr);
1425
1451
  return ret;
1426
1452
  }
1427
1453
  /**
@@ -1435,21 +1461,21 @@ class Gear {
1435
1461
  * @returns {number}
1436
1462
  */
1437
1463
  get gear_type_id() {
1438
- const ret = wasm.gear_gear_type_id(this.ptr);
1464
+ const ret = wasm.gear_gear_type_id(this.__wbg_ptr);
1439
1465
  return ret;
1440
1466
  }
1441
1467
  /**
1442
1468
  * @returns {number}
1443
1469
  */
1444
1470
  get special_type() {
1445
- const ret = wasm.gear_special_type(this.ptr);
1471
+ const ret = wasm.gear_special_type(this.__wbg_ptr);
1446
1472
  return ret;
1447
1473
  }
1448
1474
  /**
1449
1475
  * @returns {number}
1450
1476
  */
1451
1477
  get icon_id() {
1452
- const ret = wasm.gear_icon_id(this.ptr);
1478
+ const ret = wasm.gear_icon_id(this.__wbg_ptr);
1453
1479
  return ret;
1454
1480
  }
1455
1481
  /**
@@ -1457,63 +1483,63 @@ class Gear {
1457
1483
  * @returns {boolean}
1458
1484
  */
1459
1485
  has_attr(attr) {
1460
- const ret = wasm.gear_has_attr(this.ptr, addHeapObject(attr));
1486
+ const ret = wasm.gear_has_attr(this.__wbg_ptr, addHeapObject(attr));
1461
1487
  return ret !== 0;
1462
1488
  }
1463
1489
  /**
1464
1490
  * @returns {GearCategory}
1465
1491
  */
1466
1492
  category() {
1467
- const ret = wasm.gear_category(this.ptr);
1493
+ const ret = wasm.gear_category(this.__wbg_ptr);
1468
1494
  return takeObject(ret);
1469
1495
  }
1470
1496
  /**
1471
1497
  * @returns {number}
1472
1498
  */
1473
1499
  get ace() {
1474
- const ret = wasm.gear_ace(this.ptr);
1500
+ const ret = wasm.gear_ace(this.__wbg_ptr);
1475
1501
  return ret;
1476
1502
  }
1477
1503
  /**
1478
1504
  * @returns {number}
1479
1505
  */
1480
1506
  get anti_bomber() {
1481
- const ret = wasm.gear_anti_bomber(this.ptr);
1507
+ const ret = wasm.gear_anti_bomber(this.__wbg_ptr);
1482
1508
  return ret;
1483
1509
  }
1484
1510
  /**
1485
1511
  * @returns {number}
1486
1512
  */
1487
1513
  get interception() {
1488
- const ret = wasm.gear_interception(this.ptr);
1514
+ const ret = wasm.gear_interception(this.__wbg_ptr);
1489
1515
  return ret;
1490
1516
  }
1491
1517
  /**
1492
1518
  * @returns {boolean}
1493
1519
  */
1494
1520
  is_high_angle_mount() {
1495
- const ret = wasm.gear_is_high_angle_mount(this.ptr);
1521
+ const ret = wasm.gear_is_high_angle_mount(this.__wbg_ptr);
1496
1522
  return ret !== 0;
1497
1523
  }
1498
1524
  /**
1499
1525
  * @returns {boolean}
1500
1526
  */
1501
1527
  is_carrier_shelling_plane() {
1502
- const ret = wasm.gear_is_carrier_shelling_plane(this.ptr);
1528
+ const ret = wasm.gear_is_carrier_shelling_plane(this.__wbg_ptr);
1503
1529
  return ret !== 0;
1504
1530
  }
1505
1531
  /**
1506
1532
  * @returns {boolean}
1507
1533
  */
1508
1534
  has_proficiency() {
1509
- const ret = wasm.gear_can_be_deployed_to_land_base(this.ptr);
1535
+ const ret = wasm.gear_can_be_deployed_to_land_base(this.__wbg_ptr);
1510
1536
  return ret !== 0;
1511
1537
  }
1512
1538
  /**
1513
1539
  * @returns {boolean}
1514
1540
  */
1515
1541
  max_exp_eq_120() {
1516
- const ret = wasm.gear_max_exp_eq_120(this.ptr);
1542
+ const ret = wasm.gear_max_exp_eq_120(this.__wbg_ptr);
1517
1543
  return ret !== 0;
1518
1544
  }
1519
1545
  /**
@@ -1521,7 +1547,7 @@ class Gear {
1521
1547
  * @returns {number}
1522
1548
  */
1523
1549
  calc_fighter_power(slot_size) {
1524
- const ret = wasm.gear_calc_fighter_power(this.ptr, slot_size);
1550
+ const ret = wasm.gear_calc_fighter_power(this.__wbg_ptr, slot_size);
1525
1551
  return ret;
1526
1552
  }
1527
1553
  /**
@@ -1529,21 +1555,21 @@ class Gear {
1529
1555
  * @returns {number}
1530
1556
  */
1531
1557
  calc_interception_power(slot_size) {
1532
- const ret = wasm.gear_calc_interception_power(this.ptr, slot_size);
1558
+ const ret = wasm.gear_calc_interception_power(this.__wbg_ptr, slot_size);
1533
1559
  return ret;
1534
1560
  }
1535
1561
  /**
1536
1562
  * @returns {number}
1537
1563
  */
1538
1564
  fleet_anti_air_mod() {
1539
- const ret = wasm.gear_fleet_anti_air_mod(this.ptr);
1565
+ const ret = wasm.gear_fleet_anti_air_mod(this.__wbg_ptr);
1540
1566
  return ret;
1541
1567
  }
1542
1568
  /**
1543
1569
  * @returns {number}
1544
1570
  */
1545
1571
  ship_anti_air_mod() {
1546
- const ret = wasm.gear_ship_anti_air_mod(this.ptr);
1572
+ const ret = wasm.gear_ship_anti_air_mod(this.__wbg_ptr);
1547
1573
  return ret;
1548
1574
  }
1549
1575
  /**
@@ -1551,7 +1577,7 @@ class Gear {
1551
1577
  * @returns {number}
1552
1578
  */
1553
1579
  calc_contact_trigger_factor(slot_size) {
1554
- const ret = wasm.gear_calc_contact_trigger_factor(this.ptr, slot_size);
1580
+ const ret = wasm.gear_calc_contact_trigger_factor(this.__wbg_ptr, slot_size);
1555
1581
  return ret;
1556
1582
  }
1557
1583
  /**
@@ -1559,7 +1585,7 @@ class Gear {
1559
1585
  * @returns {number}
1560
1586
  */
1561
1587
  contact_selection_rate(rank) {
1562
- const ret = wasm.gear_contact_selection_rate(this.ptr, addHeapObject(rank));
1588
+ const ret = wasm.gear_contact_selection_rate(this.__wbg_ptr, addHeapObject(rank));
1563
1589
  return ret;
1564
1590
  }
1565
1591
  /**
@@ -1567,28 +1593,28 @@ class Gear {
1567
1593
  * @returns {number}
1568
1594
  */
1569
1595
  night_contact_rate(level) {
1570
- const ret = wasm.gear_night_contact_rate(this.ptr, level);
1596
+ const ret = wasm.gear_night_contact_rate(this.__wbg_ptr, level);
1571
1597
  return ret;
1572
1598
  }
1573
1599
  /**
1574
1600
  * @returns {boolean}
1575
1601
  */
1576
1602
  is_night_attacker() {
1577
- const ret = wasm.gear_is_night_attacker(this.ptr);
1603
+ const ret = wasm.gear_is_night_attacker(this.__wbg_ptr);
1578
1604
  return ret !== 0;
1579
1605
  }
1580
1606
  /**
1581
1607
  * @returns {boolean}
1582
1608
  */
1583
1609
  is_night_fighter() {
1584
- const ret = wasm.gear_is_night_fighter(this.ptr);
1610
+ const ret = wasm.gear_is_night_fighter(this.__wbg_ptr);
1585
1611
  return ret !== 0;
1586
1612
  }
1587
1613
  /**
1588
1614
  * @returns {boolean}
1589
1615
  */
1590
1616
  is_night_plane() {
1591
- const ret = wasm.gear_is_night_plane(this.ptr);
1617
+ const ret = wasm.gear_is_night_plane(this.__wbg_ptr);
1592
1618
  return ret !== 0;
1593
1619
  }
1594
1620
  /**
@@ -1597,69 +1623,70 @@ class Gear {
1597
1623
  * @returns {number}
1598
1624
  */
1599
1625
  night_plane_power(slot_size, anti_inst) {
1600
- const ret = wasm.gear_night_plane_power(this.ptr, slot_size, anti_inst);
1626
+ const ret = wasm.gear_night_plane_power(this.__wbg_ptr, slot_size, anti_inst);
1601
1627
  return ret;
1602
1628
  }
1603
1629
  /**
1604
1630
  * @returns {number}
1605
1631
  */
1606
1632
  elos() {
1607
- const ret = wasm.gear_elos(this.ptr);
1633
+ const ret = wasm.gear_elos(this.__wbg_ptr);
1608
1634
  return ret;
1609
1635
  }
1610
1636
  /**
1611
1637
  * @returns {boolean}
1612
1638
  */
1613
1639
  is_abyssal() {
1614
- const ret = wasm.gear_is_abyssal(this.ptr);
1640
+ const ret = wasm.gear_is_abyssal(this.__wbg_ptr);
1615
1641
  return ret !== 0;
1616
1642
  }
1617
1643
  /**
1618
1644
  * @returns {boolean}
1619
1645
  */
1620
1646
  is_abyssal_cuttlefish_torpedo() {
1621
- const ret = wasm.gear_is_abyssal_cuttlefish_torpedo(this.ptr);
1647
+ const ret = wasm.gear_is_abyssal_cuttlefish_torpedo(this.__wbg_ptr);
1622
1648
  return ret !== 0;
1623
1649
  }
1624
1650
  /**
1625
1651
  * @returns {boolean}
1626
1652
  */
1627
1653
  is_abyssal_patrolling_attack_hawk() {
1628
- const ret = wasm.gear_is_abyssal_patrolling_attack_hawk(this.ptr);
1654
+ const ret = wasm.gear_is_abyssal_patrolling_attack_hawk(this.__wbg_ptr);
1629
1655
  return ret !== 0;
1630
1656
  }
1631
1657
  /**
1632
1658
  * @returns {number}
1633
1659
  */
1634
1660
  expedition_bonus() {
1635
- const ret = wasm.gear_expedition_bonus(this.ptr);
1661
+ const ret = wasm.gear_expedition_bonus(this.__wbg_ptr);
1636
1662
  return ret;
1637
1663
  }
1638
1664
  /**
1639
1665
  * @returns {boolean}
1640
1666
  */
1641
1667
  can_be_deployed_to_land_base() {
1642
- const ret = wasm.gear_can_be_deployed_to_land_base(this.ptr);
1668
+ const ret = wasm.gear_can_be_deployed_to_land_base(this.__wbg_ptr);
1643
1669
  return ret !== 0;
1644
1670
  }
1645
1671
  }
1646
1672
  module.exports.Gear = Gear;
1647
1673
 
1648
- const OrgFinalization = new FinalizationRegistry(ptr => wasm.__wbg_org_free(ptr));
1674
+ const OrgFinalization = new FinalizationRegistry(ptr => wasm.__wbg_org_free(ptr >>> 0));
1649
1675
  /**
1650
1676
  */
1651
1677
  class Org {
1652
1678
 
1653
1679
  static __wrap(ptr) {
1680
+ ptr = ptr >>> 0;
1654
1681
  const obj = Object.create(Org.prototype);
1655
- obj.ptr = ptr;
1656
- OrgFinalization.register(obj, obj.ptr, obj);
1682
+ obj.__wbg_ptr = ptr;
1683
+ OrgFinalization.register(obj, obj.__wbg_ptr, obj);
1657
1684
  return obj;
1658
1685
  }
1659
1686
 
1660
1687
  __destroy_into_raw() {
1661
- const ptr = this.ptr;
1662
- this.ptr = 0;
1688
+ const ptr = this.__wbg_ptr;
1689
+ this.__wbg_ptr = 0;
1663
1690
  OrgFinalization.unregister(this);
1664
1691
  return ptr;
1665
1692
  }
@@ -1672,15 +1699,19 @@ class Org {
1672
1699
  * @returns {string}
1673
1700
  */
1674
1701
  get id() {
1702
+ let deferred1_0;
1703
+ let deferred1_1;
1675
1704
  try {
1676
1705
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1677
- wasm.__wbg_get_org_id(retptr, this.ptr);
1706
+ wasm.__wbg_get_org_id(retptr, this.__wbg_ptr);
1678
1707
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1679
1708
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1709
+ deferred1_0 = r0;
1710
+ deferred1_1 = r1;
1680
1711
  return getStringFromWasm0(r0, r1);
1681
1712
  } finally {
1682
1713
  wasm.__wbindgen_add_to_stack_pointer(16);
1683
- wasm.__wbindgen_free(r0, r1);
1714
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
1684
1715
  }
1685
1716
  }
1686
1717
  /**
@@ -1689,48 +1720,48 @@ class Org {
1689
1720
  set id(arg0) {
1690
1721
  const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1691
1722
  const len0 = WASM_VECTOR_LEN;
1692
- wasm.__wbg_set_org_id(this.ptr, ptr0, len0);
1723
+ wasm.__wbg_set_org_id(this.__wbg_ptr, ptr0, len0);
1693
1724
  }
1694
1725
  /**
1695
1726
  * @returns {bigint}
1696
1727
  */
1697
1728
  get hash() {
1698
- const ret = wasm.__wbg_get_org_hash(this.ptr);
1729
+ const ret = wasm.__wbg_get_org_hash(this.__wbg_ptr);
1699
1730
  return BigInt.asUintN(64, ret);
1700
1731
  }
1701
1732
  /**
1702
1733
  * @returns {number}
1703
1734
  */
1704
1735
  get hq_level() {
1705
- const ret = wasm.__wbg_get_org_hq_level(this.ptr);
1736
+ const ret = wasm.__wbg_get_org_hq_level(this.__wbg_ptr);
1706
1737
  return ret;
1707
1738
  }
1708
1739
  /**
1709
1740
  * @returns {OrgType}
1710
1741
  */
1711
1742
  get org_type() {
1712
- const ret = wasm.__wbg_get_org_org_type(this.ptr);
1743
+ const ret = wasm.__wbg_get_org_org_type(this.__wbg_ptr);
1713
1744
  return takeObject(ret);
1714
1745
  }
1715
1746
  /**
1716
1747
  * @returns {FleetKey}
1717
1748
  */
1718
1749
  get sortie() {
1719
- const ret = wasm.__wbg_get_org_sortie(this.ptr);
1750
+ const ret = wasm.__wbg_get_org_sortie(this.__wbg_ptr);
1720
1751
  return takeObject(ret);
1721
1752
  }
1722
1753
  /**
1723
1754
  * @returns {FleetKey | undefined}
1724
1755
  */
1725
1756
  get route_sup() {
1726
- const ret = wasm.__wbg_get_org_route_sup(this.ptr);
1757
+ const ret = wasm.__wbg_get_org_route_sup(this.__wbg_ptr);
1727
1758
  return takeObject(ret);
1728
1759
  }
1729
1760
  /**
1730
1761
  * @returns {FleetKey | undefined}
1731
1762
  */
1732
1763
  get boss_sup() {
1733
- const ret = wasm.__wbg_get_org_boss_sup(this.ptr);
1764
+ const ret = wasm.__wbg_get_org_boss_sup(this.__wbg_ptr);
1734
1765
  return takeObject(ret);
1735
1766
  }
1736
1767
  /**
@@ -1739,15 +1770,15 @@ class Org {
1739
1770
  first_ship_id() {
1740
1771
  try {
1741
1772
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1742
- wasm.org_first_ship_id(retptr, this.ptr);
1773
+ wasm.org_first_ship_id(retptr, this.__wbg_ptr);
1743
1774
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1744
1775
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1745
- let v0;
1776
+ let v1;
1746
1777
  if (r0 !== 0) {
1747
- v0 = getStringFromWasm0(r0, r1).slice();
1778
+ v1 = getStringFromWasm0(r0, r1).slice();
1748
1779
  wasm.__wbindgen_free(r0, r1 * 1);
1749
1780
  }
1750
- return v0;
1781
+ return v1;
1751
1782
  } finally {
1752
1783
  wasm.__wbindgen_add_to_stack_pointer(16);
1753
1784
  }
@@ -1758,7 +1789,7 @@ class Org {
1758
1789
  * @returns {number | undefined}
1759
1790
  */
1760
1791
  get_ship_mid(fleet_key, ship_key) {
1761
- const ret = wasm.org_get_ship_mid(this.ptr, addHeapObject(fleet_key), addHeapObject(ship_key));
1792
+ const ret = wasm.org_get_ship_mid(this.__wbg_ptr, addHeapObject(fleet_key), addHeapObject(ship_key));
1762
1793
  return ret === 0xFFFFFF ? undefined : ret;
1763
1794
  }
1764
1795
  /**
@@ -1769,15 +1800,15 @@ class Org {
1769
1800
  get_ship_eid(fleet_key, ship_key) {
1770
1801
  try {
1771
1802
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1772
- wasm.org_get_ship_eid(retptr, this.ptr, addHeapObject(fleet_key), addHeapObject(ship_key));
1803
+ wasm.org_get_ship_eid(retptr, this.__wbg_ptr, addHeapObject(fleet_key), addHeapObject(ship_key));
1773
1804
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1774
1805
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1775
- let v0;
1806
+ let v1;
1776
1807
  if (r0 !== 0) {
1777
- v0 = getStringFromWasm0(r0, r1).slice();
1808
+ v1 = getStringFromWasm0(r0, r1).slice();
1778
1809
  wasm.__wbindgen_free(r0, r1 * 1);
1779
1810
  }
1780
- return v0;
1811
+ return v1;
1781
1812
  } finally {
1782
1813
  wasm.__wbindgen_add_to_stack_pointer(16);
1783
1814
  }
@@ -1787,15 +1818,19 @@ class Org {
1787
1818
  * @returns {string}
1788
1819
  */
1789
1820
  get_fleet_id(key) {
1821
+ let deferred1_0;
1822
+ let deferred1_1;
1790
1823
  try {
1791
1824
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1792
- wasm.org_get_fleet_id(retptr, this.ptr, addHeapObject(key));
1825
+ wasm.org_get_fleet_id(retptr, this.__wbg_ptr, addHeapObject(key));
1793
1826
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1794
1827
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1828
+ deferred1_0 = r0;
1829
+ deferred1_1 = r1;
1795
1830
  return getStringFromWasm0(r0, r1);
1796
1831
  } finally {
1797
1832
  wasm.__wbindgen_add_to_stack_pointer(16);
1798
- wasm.__wbindgen_free(r0, r1);
1833
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
1799
1834
  }
1800
1835
  }
1801
1836
  /**
@@ -1804,12 +1839,12 @@ class Org {
1804
1839
  air_squadron_ids() {
1805
1840
  try {
1806
1841
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1807
- wasm.org_air_squadron_ids(retptr, this.ptr);
1842
+ wasm.org_air_squadron_ids(retptr, this.__wbg_ptr);
1808
1843
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1809
1844
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1810
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1845
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
1811
1846
  wasm.__wbindgen_free(r0, r1 * 4);
1812
- return v0;
1847
+ return v1;
1813
1848
  } finally {
1814
1849
  wasm.__wbindgen_add_to_stack_pointer(16);
1815
1850
  }
@@ -1820,12 +1855,12 @@ class Org {
1820
1855
  main_ship_ids() {
1821
1856
  try {
1822
1857
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1823
- wasm.org_main_ship_ids(retptr, this.ptr);
1858
+ wasm.org_main_ship_ids(retptr, this.__wbg_ptr);
1824
1859
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1825
1860
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1826
- var v0 = getArrayU16FromWasm0(r0, r1).slice();
1861
+ var v1 = getArrayU16FromWasm0(r0, r1).slice();
1827
1862
  wasm.__wbindgen_free(r0, r1 * 2);
1828
- return v0;
1863
+ return v1;
1829
1864
  } finally {
1830
1865
  wasm.__wbindgen_add_to_stack_pointer(16);
1831
1866
  }
@@ -1836,12 +1871,12 @@ class Org {
1836
1871
  escort_ship_ids() {
1837
1872
  try {
1838
1873
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1839
- wasm.org_escort_ship_ids(retptr, this.ptr);
1874
+ wasm.org_escort_ship_ids(retptr, this.__wbg_ptr);
1840
1875
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1841
1876
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1842
- var v0 = getArrayU16FromWasm0(r0, r1).slice();
1877
+ var v1 = getArrayU16FromWasm0(r0, r1).slice();
1843
1878
  wasm.__wbindgen_free(r0, r1 * 2);
1844
- return v0;
1879
+ return v1;
1845
1880
  } finally {
1846
1881
  wasm.__wbindgen_add_to_stack_pointer(16);
1847
1882
  }
@@ -1851,7 +1886,7 @@ class Org {
1851
1886
  * @returns {Fleet}
1852
1887
  */
1853
1888
  clone_fleet(key) {
1854
- const ret = wasm.org_clone_fleet(this.ptr, addHeapObject(key));
1889
+ const ret = wasm.org_clone_fleet(this.__wbg_ptr, addHeapObject(key));
1855
1890
  return Fleet.__wrap(ret);
1856
1891
  }
1857
1892
  /**
@@ -1860,7 +1895,7 @@ class Org {
1860
1895
  * @returns {Ship | undefined}
1861
1896
  */
1862
1897
  clone_ship(fleet_key, ship_key) {
1863
- const ret = wasm.org_clone_ship(this.ptr, addHeapObject(fleet_key), addHeapObject(ship_key));
1898
+ const ret = wasm.org_clone_ship(this.__wbg_ptr, addHeapObject(fleet_key), addHeapObject(ship_key));
1864
1899
  return ret === 0 ? undefined : Ship.__wrap(ret);
1865
1900
  }
1866
1901
  /**
@@ -1870,7 +1905,7 @@ class Org {
1870
1905
  get_ship_by_id(id) {
1871
1906
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1872
1907
  const len0 = WASM_VECTOR_LEN;
1873
- const ret = wasm.org_get_ship_by_id(this.ptr, ptr0, len0);
1908
+ const ret = wasm.org_get_ship_by_id(this.__wbg_ptr, ptr0, len0);
1874
1909
  return ret === 0 ? undefined : Ship.__wrap(ret);
1875
1910
  }
1876
1911
  /**
@@ -1880,12 +1915,12 @@ class Org {
1880
1915
  ship_keys(key) {
1881
1916
  try {
1882
1917
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1883
- wasm.org_ship_keys(retptr, this.ptr, addHeapObject(key));
1918
+ wasm.org_ship_keys(retptr, this.__wbg_ptr, addHeapObject(key));
1884
1919
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1885
1920
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1886
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1921
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
1887
1922
  wasm.__wbindgen_free(r0, r1 * 4);
1888
- return v0;
1923
+ return v1;
1889
1924
  } finally {
1890
1925
  wasm.__wbindgen_add_to_stack_pointer(16);
1891
1926
  }
@@ -1894,7 +1929,7 @@ class Org {
1894
1929
  * @returns {Comp}
1895
1930
  */
1896
1931
  create_comp() {
1897
- const ret = wasm.org_create_comp(this.ptr);
1932
+ const ret = wasm.org_create_comp(this.__wbg_ptr);
1898
1933
  return Comp.__wrap(ret);
1899
1934
  }
1900
1935
  /**
@@ -1902,7 +1937,7 @@ class Org {
1902
1937
  * @returns {Comp}
1903
1938
  */
1904
1939
  create_comp_by_key(key) {
1905
- const ret = wasm.org_create_comp_by_key(this.ptr, addHeapObject(key));
1940
+ const ret = wasm.org_create_comp_by_key(this.__wbg_ptr, addHeapObject(key));
1906
1941
  return Comp.__wrap(ret);
1907
1942
  }
1908
1943
  /**
@@ -1914,7 +1949,7 @@ class Org {
1914
1949
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1915
1950
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1916
1951
  const len0 = WASM_VECTOR_LEN;
1917
- wasm.org_get_air_squadron(retptr, this.ptr, ptr0, len0);
1952
+ wasm.org_get_air_squadron(retptr, this.__wbg_ptr, ptr0, len0);
1918
1953
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1919
1954
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1920
1955
  var r2 = getInt32Memory0()[retptr / 4 + 2];
@@ -1932,12 +1967,12 @@ class Org {
1932
1967
  get_air_squadron_gear_ids_by_improvable() {
1933
1968
  try {
1934
1969
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1935
- wasm.org_get_air_squadron_gear_ids_by_improvable(retptr, this.ptr);
1970
+ wasm.org_get_air_squadron_gear_ids_by_improvable(retptr, this.__wbg_ptr);
1936
1971
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1937
1972
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1938
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1973
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
1939
1974
  wasm.__wbindgen_free(r0, r1 * 4);
1940
- return v0;
1975
+ return v1;
1941
1976
  } finally {
1942
1977
  wasm.__wbindgen_add_to_stack_pointer(16);
1943
1978
  }
@@ -1948,12 +1983,12 @@ class Org {
1948
1983
  get_air_squadron_gear_ids_by_proficiency() {
1949
1984
  try {
1950
1985
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1951
- wasm.org_get_air_squadron_gear_ids_by_proficiency(retptr, this.ptr);
1986
+ wasm.org_get_air_squadron_gear_ids_by_proficiency(retptr, this.__wbg_ptr);
1952
1987
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1953
1988
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1954
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1989
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
1955
1990
  wasm.__wbindgen_free(r0, r1 * 4);
1956
- return v0;
1991
+ return v1;
1957
1992
  } finally {
1958
1993
  wasm.__wbindgen_add_to_stack_pointer(16);
1959
1994
  }
@@ -1962,35 +1997,35 @@ class Org {
1962
1997
  * @returns {Side}
1963
1998
  */
1964
1999
  side() {
1965
- const ret = wasm.org_side(this.ptr);
2000
+ const ret = wasm.org_side(this.__wbg_ptr);
1966
2001
  return takeObject(ret);
1967
2002
  }
1968
2003
  /**
1969
2004
  * @returns {boolean}
1970
2005
  */
1971
2006
  is_player() {
1972
- const ret = wasm.org_is_player(this.ptr);
2007
+ const ret = wasm.org_is_player(this.__wbg_ptr);
1973
2008
  return ret !== 0;
1974
2009
  }
1975
2010
  /**
1976
2011
  * @returns {boolean}
1977
2012
  */
1978
2013
  is_enemy() {
1979
- const ret = wasm.org_is_enemy(this.ptr);
2014
+ const ret = wasm.org_is_enemy(this.__wbg_ptr);
1980
2015
  return ret !== 0;
1981
2016
  }
1982
2017
  /**
1983
2018
  * @returns {boolean}
1984
2019
  */
1985
2020
  is_single() {
1986
- const ret = wasm.org_is_single(this.ptr);
2021
+ const ret = wasm.org_is_single(this.__wbg_ptr);
1987
2022
  return ret !== 0;
1988
2023
  }
1989
2024
  /**
1990
2025
  * @returns {boolean}
1991
2026
  */
1992
2027
  is_combined() {
1993
- const ret = wasm.org_is_combined(this.ptr);
2028
+ const ret = wasm.org_is_combined(this.__wbg_ptr);
1994
2029
  return ret !== 0;
1995
2030
  }
1996
2031
  /**
@@ -1998,7 +2033,7 @@ class Org {
1998
2033
  * @returns {number}
1999
2034
  */
2000
2035
  interception_power() {
2001
- const ret = wasm.org_interception_power(this.ptr);
2036
+ const ret = wasm.org_interception_power(this.__wbg_ptr);
2002
2037
  return ret;
2003
2038
  }
2004
2039
  /**
@@ -2006,7 +2041,7 @@ class Org {
2006
2041
  * @returns {number}
2007
2042
  */
2008
2043
  high_altitude_interception_power() {
2009
- const ret = wasm.org_high_altitude_interception_power(this.ptr);
2044
+ const ret = wasm.org_high_altitude_interception_power(this.__wbg_ptr);
2010
2045
  return ret;
2011
2046
  }
2012
2047
  /**
@@ -2018,7 +2053,7 @@ class Org {
2018
2053
  create_move_ship_payload(id, x, y) {
2019
2054
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2020
2055
  const len0 = WASM_VECTOR_LEN;
2021
- const ret = wasm.org_create_move_ship_payload(this.ptr, ptr0, len0, x, y);
2056
+ const ret = wasm.org_create_move_ship_payload(this.__wbg_ptr, ptr0, len0, x, y);
2022
2057
  return takeObject(ret);
2023
2058
  }
2024
2059
  /**
@@ -2026,27 +2061,28 @@ class Org {
2026
2061
  * @returns {FleetType | undefined}
2027
2062
  */
2028
2063
  get_fleet_type(key) {
2029
- const ret = wasm.org_get_fleet_type(this.ptr, addHeapObject(key));
2064
+ const ret = wasm.org_get_fleet_type(this.__wbg_ptr, addHeapObject(key));
2030
2065
  return takeObject(ret);
2031
2066
  }
2032
2067
  }
2033
2068
  module.exports.Org = Org;
2034
2069
 
2035
- const ShipFinalization = new FinalizationRegistry(ptr => wasm.__wbg_ship_free(ptr));
2070
+ const ShipFinalization = new FinalizationRegistry(ptr => wasm.__wbg_ship_free(ptr >>> 0));
2036
2071
  /**
2037
2072
  */
2038
2073
  class Ship {
2039
2074
 
2040
2075
  static __wrap(ptr) {
2076
+ ptr = ptr >>> 0;
2041
2077
  const obj = Object.create(Ship.prototype);
2042
- obj.ptr = ptr;
2043
- ShipFinalization.register(obj, obj.ptr, obj);
2078
+ obj.__wbg_ptr = ptr;
2079
+ ShipFinalization.register(obj, obj.__wbg_ptr, obj);
2044
2080
  return obj;
2045
2081
  }
2046
2082
 
2047
2083
  __destroy_into_raw() {
2048
- const ptr = this.ptr;
2049
- this.ptr = 0;
2084
+ const ptr = this.__wbg_ptr;
2085
+ this.__wbg_ptr = 0;
2050
2086
  ShipFinalization.unregister(this);
2051
2087
  return ptr;
2052
2088
  }
@@ -2059,15 +2095,19 @@ class Ship {
2059
2095
  * @returns {string}
2060
2096
  */
2061
2097
  get id() {
2098
+ let deferred1_0;
2099
+ let deferred1_1;
2062
2100
  try {
2063
2101
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2064
- wasm.__wbg_get_ship_id(retptr, this.ptr);
2102
+ wasm.__wbg_get_ship_id(retptr, this.__wbg_ptr);
2065
2103
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2066
2104
  var r1 = getInt32Memory0()[retptr / 4 + 1];
2105
+ deferred1_0 = r0;
2106
+ deferred1_1 = r1;
2067
2107
  return getStringFromWasm0(r0, r1);
2068
2108
  } finally {
2069
2109
  wasm.__wbindgen_add_to_stack_pointer(16);
2070
- wasm.__wbindgen_free(r0, r1);
2110
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
2071
2111
  }
2072
2112
  }
2073
2113
  /**
@@ -2076,180 +2116,180 @@ class Ship {
2076
2116
  set id(arg0) {
2077
2117
  const ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2078
2118
  const len0 = WASM_VECTOR_LEN;
2079
- wasm.__wbg_set_ship_id(this.ptr, ptr0, len0);
2119
+ wasm.__wbg_set_ship_id(this.__wbg_ptr, ptr0, len0);
2080
2120
  }
2081
2121
  /**
2082
2122
  * @returns {bigint}
2083
2123
  */
2084
2124
  get hash() {
2085
- const ret = wasm.__wbg_get_ship_hash(this.ptr);
2125
+ const ret = wasm.__wbg_get_ship_hash(this.__wbg_ptr);
2086
2126
  return BigInt.asUintN(64, ret);
2087
2127
  }
2088
2128
  /**
2089
2129
  * @returns {number}
2090
2130
  */
2091
2131
  get ship_id() {
2092
- const ret = wasm.__wbg_get_ship_ship_id(this.ptr);
2132
+ const ret = wasm.__wbg_get_ship_ship_id(this.__wbg_ptr);
2093
2133
  return ret;
2094
2134
  }
2095
2135
  /**
2096
2136
  * @returns {number}
2097
2137
  */
2098
2138
  get level() {
2099
- const ret = wasm.__wbg_get_ship_level(this.ptr);
2139
+ const ret = wasm.__wbg_get_ship_level(this.__wbg_ptr);
2100
2140
  return ret;
2101
2141
  }
2102
2142
  /**
2103
2143
  * @returns {number}
2104
2144
  */
2105
2145
  get current_hp() {
2106
- const ret = wasm.__wbg_get_ship_current_hp(this.ptr);
2146
+ const ret = wasm.__wbg_get_ship_current_hp(this.__wbg_ptr);
2107
2147
  return ret;
2108
2148
  }
2109
2149
  /**
2110
2150
  * @returns {number}
2111
2151
  */
2112
2152
  get morale() {
2113
- const ret = wasm.__wbg_get_ship_morale(this.ptr);
2153
+ const ret = wasm.__wbg_get_ship_morale(this.__wbg_ptr);
2114
2154
  return ret;
2115
2155
  }
2116
2156
  /**
2117
2157
  * @returns {number}
2118
2158
  */
2119
2159
  get ammo() {
2120
- const ret = wasm.__wbg_get_ship_ammo(this.ptr);
2160
+ const ret = wasm.__wbg_get_ship_ammo(this.__wbg_ptr);
2121
2161
  return ret;
2122
2162
  }
2123
2163
  /**
2124
2164
  * @returns {number}
2125
2165
  */
2126
2166
  get fuel() {
2127
- const ret = wasm.__wbg_get_ship_fuel(this.ptr);
2167
+ const ret = wasm.__wbg_get_ship_fuel(this.__wbg_ptr);
2128
2168
  return ret;
2129
2169
  }
2130
2170
  /**
2131
2171
  * @returns {ShipType}
2132
2172
  */
2133
2173
  get ship_type() {
2134
- const ret = wasm.__wbg_get_ship_ship_type(this.ptr);
2174
+ const ret = wasm.__wbg_get_ship_ship_type(this.__wbg_ptr);
2135
2175
  return takeObject(ret);
2136
2176
  }
2137
2177
  /**
2138
2178
  * @returns {number}
2139
2179
  */
2140
2180
  get ctype() {
2141
- const ret = wasm.__wbg_get_ship_ctype(this.ptr);
2181
+ const ret = wasm.__wbg_get_ship_ctype(this.__wbg_ptr);
2142
2182
  return ret;
2143
2183
  }
2144
2184
  /**
2145
2185
  * @returns {SlotSizeVec}
2146
2186
  */
2147
2187
  get slots() {
2148
- const ret = wasm.__wbg_get_ship_slots(this.ptr);
2188
+ const ret = wasm.__wbg_get_ship_slots(this.__wbg_ptr);
2149
2189
  return takeObject(ret);
2150
2190
  }
2151
2191
  /**
2152
2192
  * @param {SlotSizeVec} arg0
2153
2193
  */
2154
2194
  set slots(arg0) {
2155
- wasm.__wbg_set_ship_slots(this.ptr, addHeapObject(arg0));
2195
+ wasm.__wbg_set_ship_slots(this.__wbg_ptr, addHeapObject(arg0));
2156
2196
  }
2157
2197
  /**
2158
2198
  * @returns {number | undefined}
2159
2199
  */
2160
2200
  get naked_firepower() {
2161
- const ret = wasm.ship_naked_firepower(this.ptr);
2201
+ const ret = wasm.ship_naked_firepower(this.__wbg_ptr);
2162
2202
  return ret === 0xFFFFFF ? undefined : ret;
2163
2203
  }
2164
2204
  /**
2165
2205
  * @returns {number | undefined}
2166
2206
  */
2167
2207
  get naked_torpedo() {
2168
- const ret = wasm.ship_naked_torpedo(this.ptr);
2208
+ const ret = wasm.ship_naked_torpedo(this.__wbg_ptr);
2169
2209
  return ret === 0xFFFFFF ? undefined : ret;
2170
2210
  }
2171
2211
  /**
2172
2212
  * @returns {number | undefined}
2173
2213
  */
2174
2214
  get naked_armor() {
2175
- const ret = wasm.ship_naked_armor(this.ptr);
2215
+ const ret = wasm.ship_naked_armor(this.__wbg_ptr);
2176
2216
  return ret === 0xFFFFFF ? undefined : ret;
2177
2217
  }
2178
2218
  /**
2179
2219
  * @returns {number | undefined}
2180
2220
  */
2181
2221
  get naked_anti_air() {
2182
- const ret = wasm.ship_naked_anti_air(this.ptr);
2222
+ const ret = wasm.ship_naked_anti_air(this.__wbg_ptr);
2183
2223
  return ret === 0xFFFFFF ? undefined : ret;
2184
2224
  }
2185
2225
  /**
2186
2226
  * @returns {number | undefined}
2187
2227
  */
2188
2228
  get naked_evasion() {
2189
- const ret = wasm.ship_naked_evasion(this.ptr);
2229
+ const ret = wasm.ship_naked_evasion(this.__wbg_ptr);
2190
2230
  return ret === 0xFFFFFF ? undefined : ret;
2191
2231
  }
2192
2232
  /**
2193
2233
  * @returns {number | undefined}
2194
2234
  */
2195
2235
  get naked_asw() {
2196
- const ret = wasm.ship_naked_asw(this.ptr);
2236
+ const ret = wasm.ship_naked_asw(this.__wbg_ptr);
2197
2237
  return ret === 0xFFFFFF ? undefined : ret;
2198
2238
  }
2199
2239
  /**
2200
2240
  * @returns {number | undefined}
2201
2241
  */
2202
2242
  get naked_los() {
2203
- const ret = wasm.ship_naked_los(this.ptr);
2243
+ const ret = wasm.ship_naked_los(this.__wbg_ptr);
2204
2244
  return ret === 0xFFFFFF ? undefined : ret;
2205
2245
  }
2206
2246
  /**
2207
2247
  * @returns {number | undefined}
2208
2248
  */
2209
2249
  get firepower() {
2210
- const ret = wasm.ship_firepower(this.ptr);
2250
+ const ret = wasm.ship_firepower(this.__wbg_ptr);
2211
2251
  return ret === 0xFFFFFF ? undefined : ret;
2212
2252
  }
2213
2253
  /**
2214
2254
  * @returns {number | undefined}
2215
2255
  */
2216
2256
  get torpedo() {
2217
- const ret = wasm.ship_torpedo(this.ptr);
2257
+ const ret = wasm.ship_torpedo(this.__wbg_ptr);
2218
2258
  return ret === 0xFFFFFF ? undefined : ret;
2219
2259
  }
2220
2260
  /**
2221
2261
  * @returns {number | undefined}
2222
2262
  */
2223
2263
  get armor() {
2224
- const ret = wasm.ship_armor(this.ptr);
2264
+ const ret = wasm.ship_armor(this.__wbg_ptr);
2225
2265
  return ret === 0xFFFFFF ? undefined : ret;
2226
2266
  }
2227
2267
  /**
2228
2268
  * @returns {number | undefined}
2229
2269
  */
2230
2270
  get anti_air() {
2231
- const ret = wasm.ship_anti_air(this.ptr);
2271
+ const ret = wasm.ship_anti_air(this.__wbg_ptr);
2232
2272
  return ret === 0xFFFFFF ? undefined : ret;
2233
2273
  }
2234
2274
  /**
2235
2275
  * @returns {number | undefined}
2236
2276
  */
2237
2277
  get evasion() {
2238
- const ret = wasm.ship_evasion(this.ptr);
2278
+ const ret = wasm.ship_evasion(this.__wbg_ptr);
2239
2279
  return ret === 0xFFFFFF ? undefined : ret;
2240
2280
  }
2241
2281
  /**
2242
2282
  * @returns {number | undefined}
2243
2283
  */
2244
2284
  get asw() {
2245
- const ret = wasm.ship_asw(this.ptr);
2285
+ const ret = wasm.ship_asw(this.__wbg_ptr);
2246
2286
  return ret === 0xFFFFFF ? undefined : ret;
2247
2287
  }
2248
2288
  /**
2249
2289
  * @returns {number | undefined}
2250
2290
  */
2251
2291
  get los() {
2252
- const ret = wasm.ship_los(this.ptr);
2292
+ const ret = wasm.ship_los(this.__wbg_ptr);
2253
2293
  return ret === 0xFFFFFF ? undefined : ret;
2254
2294
  }
2255
2295
  /**
@@ -2266,121 +2306,129 @@ class Ship {
2266
2306
  eq_id(id) {
2267
2307
  const ptr0 = passStringToWasm0(id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2268
2308
  const len0 = WASM_VECTOR_LEN;
2269
- const ret = wasm.ship_eq_id(this.ptr, ptr0, len0);
2309
+ const ret = wasm.ship_eq_id(this.__wbg_ptr, ptr0, len0);
2270
2310
  return ret !== 0;
2271
2311
  }
2272
2312
  /**
2273
2313
  * @returns {ShipState}
2274
2314
  */
2275
2315
  state() {
2276
- const ret = wasm.ship_state(this.ptr);
2316
+ const ret = wasm.ship_state(this.__wbg_ptr);
2277
2317
  return takeObject(ret);
2278
2318
  }
2279
2319
  /**
2280
2320
  * @returns {CustomPowerModifiers}
2281
2321
  */
2282
2322
  custom_power_mods() {
2283
- const ret = wasm.ship_custom_power_mods(this.ptr);
2323
+ const ret = wasm.ship_custom_power_mods(this.__wbg_ptr);
2284
2324
  return takeObject(ret);
2285
2325
  }
2286
2326
  /**
2287
2327
  * @returns {ShipMeta}
2288
2328
  */
2289
2329
  meta() {
2290
- const ret = wasm.ship_meta(this.ptr);
2330
+ const ret = wasm.ship_meta(this.__wbg_ptr);
2291
2331
  return takeObject(ret);
2292
2332
  }
2293
2333
  /**
2294
2334
  * @returns {string}
2295
2335
  */
2296
2336
  get name() {
2337
+ let deferred1_0;
2338
+ let deferred1_1;
2297
2339
  try {
2298
2340
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2299
- wasm.ship_name(retptr, this.ptr);
2341
+ wasm.ship_name(retptr, this.__wbg_ptr);
2300
2342
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2301
2343
  var r1 = getInt32Memory0()[retptr / 4 + 1];
2344
+ deferred1_0 = r0;
2345
+ deferred1_1 = r1;
2302
2346
  return getStringFromWasm0(r0, r1);
2303
2347
  } finally {
2304
2348
  wasm.__wbindgen_add_to_stack_pointer(16);
2305
- wasm.__wbindgen_free(r0, r1);
2349
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
2306
2350
  }
2307
2351
  }
2308
2352
  /**
2309
2353
  * @returns {string}
2310
2354
  */
2311
2355
  get yomi() {
2356
+ let deferred1_0;
2357
+ let deferred1_1;
2312
2358
  try {
2313
2359
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2314
- wasm.ship_yomi(retptr, this.ptr);
2360
+ wasm.ship_yomi(retptr, this.__wbg_ptr);
2315
2361
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2316
2362
  var r1 = getInt32Memory0()[retptr / 4 + 1];
2363
+ deferred1_0 = r0;
2364
+ deferred1_1 = r1;
2317
2365
  return getStringFromWasm0(r0, r1);
2318
2366
  } finally {
2319
2367
  wasm.__wbindgen_add_to_stack_pointer(16);
2320
- wasm.__wbindgen_free(r0, r1);
2368
+ wasm.__wbindgen_free(deferred1_0, deferred1_1);
2321
2369
  }
2322
2370
  }
2323
2371
  /**
2324
2372
  * @returns {number}
2325
2373
  */
2326
2374
  get stype() {
2327
- const ret = wasm.ship_stype(this.ptr);
2375
+ const ret = wasm.ship_stype(this.__wbg_ptr);
2328
2376
  return ret;
2329
2377
  }
2330
2378
  /**
2331
2379
  * @returns {number}
2332
2380
  */
2333
2381
  get sort_id() {
2334
- const ret = wasm.ship_sort_id(this.ptr);
2382
+ const ret = wasm.ship_sort_id(this.__wbg_ptr);
2335
2383
  return ret;
2336
2384
  }
2337
2385
  /**
2338
2386
  * @returns {number}
2339
2387
  */
2340
2388
  remodel_rank() {
2341
- const ret = wasm.ship_remodel_rank(this.ptr);
2389
+ const ret = wasm.ship_remodel_rank(this.__wbg_ptr);
2342
2390
  return ret;
2343
2391
  }
2344
2392
  /**
2345
2393
  * @returns {number}
2346
2394
  */
2347
2395
  get slotnum() {
2348
- const ret = wasm.ship_slotnum(this.ptr);
2396
+ const ret = wasm.ship_slotnum(this.__wbg_ptr);
2349
2397
  return ret >>> 0;
2350
2398
  }
2351
2399
  /**
2352
2400
  * @returns {number}
2353
2401
  */
2354
2402
  get next_id() {
2355
- const ret = wasm.ship_next_id(this.ptr);
2403
+ const ret = wasm.ship_next_id(this.__wbg_ptr);
2356
2404
  return ret;
2357
2405
  }
2358
2406
  /**
2359
2407
  * @returns {boolean}
2360
2408
  */
2361
2409
  get useful() {
2362
- const ret = wasm.ship_useful(this.ptr);
2410
+ const ret = wasm.ship_useful(this.__wbg_ptr);
2363
2411
  return ret !== 0;
2364
2412
  }
2365
2413
  /**
2366
2414
  * @returns {DamageState}
2367
2415
  */
2368
2416
  damage_state() {
2369
- const ret = wasm.ship_damage_state(this.ptr);
2417
+ const ret = wasm.ship_damage_state(this.__wbg_ptr);
2370
2418
  return takeObject(ret);
2371
2419
  }
2372
2420
  /**
2373
2421
  * @returns {MoraleState}
2374
2422
  */
2375
2423
  morale_state() {
2376
- const ret = wasm.ship_morale_state(this.ptr);
2424
+ const ret = wasm.ship_morale_state(this.__wbg_ptr);
2377
2425
  return takeObject(ret);
2378
2426
  }
2379
2427
  /**
2380
2428
  * @returns {ShipCategory}
2381
2429
  */
2382
2430
  category() {
2383
- const ret = wasm.ship_category(this.ptr);
2431
+ const ret = wasm.ship_category(this.__wbg_ptr);
2384
2432
  return takeObject(ret);
2385
2433
  }
2386
2434
  /**
@@ -2388,7 +2436,7 @@ class Ship {
2388
2436
  * @returns {boolean}
2389
2437
  */
2390
2438
  has_attr(attr) {
2391
- const ret = wasm.ship_has_attr(this.ptr, addHeapObject(attr));
2439
+ const ret = wasm.ship_has_attr(this.__wbg_ptr, addHeapObject(attr));
2392
2440
  return ret !== 0;
2393
2441
  }
2394
2442
  /**
@@ -2397,12 +2445,12 @@ class Ship {
2397
2445
  gear_keys() {
2398
2446
  try {
2399
2447
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2400
- wasm.ship_gear_keys(retptr, this.ptr);
2448
+ wasm.ship_gear_keys(retptr, this.__wbg_ptr);
2401
2449
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2402
2450
  var r1 = getInt32Memory0()[retptr / 4 + 1];
2403
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
2451
+ var v1 = getArrayJsValueFromWasm0(r0, r1).slice();
2404
2452
  wasm.__wbindgen_free(r0, r1 * 4);
2405
- return v0;
2453
+ return v1;
2406
2454
  } finally {
2407
2455
  wasm.__wbindgen_add_to_stack_pointer(16);
2408
2456
  }
@@ -2414,7 +2462,7 @@ class Ship {
2414
2462
  get_gear(key) {
2415
2463
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2416
2464
  const len0 = WASM_VECTOR_LEN;
2417
- const ret = wasm.ship_get_gear(this.ptr, ptr0, len0);
2465
+ const ret = wasm.ship_get_gear(this.__wbg_ptr, ptr0, len0);
2418
2466
  return ret === 0 ? undefined : Gear.__wrap(ret);
2419
2467
  }
2420
2468
  /**
@@ -2422,7 +2470,7 @@ class Ship {
2422
2470
  * @returns {number | undefined}
2423
2471
  */
2424
2472
  get_damage_bound(state) {
2425
- const ret = wasm.ship_get_damage_bound(this.ptr, addHeapObject(state));
2473
+ const ret = wasm.ship_get_damage_bound(this.__wbg_ptr, addHeapObject(state));
2426
2474
  return ret === 0xFFFFFF ? undefined : ret;
2427
2475
  }
2428
2476
  /**
@@ -2431,7 +2479,7 @@ class Ship {
2431
2479
  * @returns {number}
2432
2480
  */
2433
2481
  get_remaining_fuel(rate, ceil) {
2434
- const ret = wasm.ship_get_remaining_fuel(this.ptr, rate, ceil);
2482
+ const ret = wasm.ship_get_remaining_fuel(this.__wbg_ptr, rate, ceil);
2435
2483
  return ret;
2436
2484
  }
2437
2485
  /**
@@ -2440,7 +2488,7 @@ class Ship {
2440
2488
  * @returns {number}
2441
2489
  */
2442
2490
  get_remaining_ammo(rate, ceil) {
2443
- const ret = wasm.ship_get_remaining_ammo(this.ptr, rate, ceil);
2491
+ const ret = wasm.ship_get_remaining_ammo(this.__wbg_ptr, rate, ceil);
2444
2492
  return ret;
2445
2493
  }
2446
2494
  /**
@@ -2450,7 +2498,7 @@ class Ship {
2450
2498
  has_unknown_stat(key) {
2451
2499
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2452
2500
  const len0 = WASM_VECTOR_LEN;
2453
- const ret = wasm.ship_has_unknown_stat(this.ptr, ptr0, len0);
2501
+ const ret = wasm.ship_has_unknown_stat(this.__wbg_ptr, ptr0, len0);
2454
2502
  return ret !== 0;
2455
2503
  }
2456
2504
  /**
@@ -2460,7 +2508,7 @@ class Ship {
2460
2508
  get_naked_stat(key) {
2461
2509
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2462
2510
  const len0 = WASM_VECTOR_LEN;
2463
- const ret = wasm.ship_get_naked_stat(this.ptr, ptr0, len0);
2511
+ const ret = wasm.ship_get_naked_stat(this.__wbg_ptr, ptr0, len0);
2464
2512
  return ret === 0xFFFFFF ? undefined : ret;
2465
2513
  }
2466
2514
  /**
@@ -2470,7 +2518,7 @@ class Ship {
2470
2518
  get_stat_interval_left(key) {
2471
2519
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2472
2520
  const len0 = WASM_VECTOR_LEN;
2473
- const ret = wasm.ship_get_stat_interval_left(this.ptr, ptr0, len0);
2521
+ const ret = wasm.ship_get_stat_interval_left(this.__wbg_ptr, ptr0, len0);
2474
2522
  return ret === 0xFFFFFF ? undefined : ret;
2475
2523
  }
2476
2524
  /**
@@ -2480,7 +2528,7 @@ class Ship {
2480
2528
  get_stat_interval_right(key) {
2481
2529
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2482
2530
  const len0 = WASM_VECTOR_LEN;
2483
- const ret = wasm.ship_get_stat_interval_right(this.ptr, ptr0, len0);
2531
+ const ret = wasm.ship_get_stat_interval_right(this.__wbg_ptr, ptr0, len0);
2484
2532
  return ret === 0xFFFFFF ? undefined : ret;
2485
2533
  }
2486
2534
  /**
@@ -2490,7 +2538,7 @@ class Ship {
2490
2538
  get_gear_stat(key) {
2491
2539
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2492
2540
  const len0 = WASM_VECTOR_LEN;
2493
- const ret = wasm.ship_get_gear_stat(this.ptr, ptr0, len0);
2541
+ const ret = wasm.ship_get_gear_stat(this.__wbg_ptr, ptr0, len0);
2494
2542
  return ret;
2495
2543
  }
2496
2544
  /**
@@ -2500,7 +2548,7 @@ class Ship {
2500
2548
  get_ebonus(key) {
2501
2549
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2502
2550
  const len0 = WASM_VECTOR_LEN;
2503
- const ret = wasm.ship_get_ebonus(this.ptr, ptr0, len0);
2551
+ const ret = wasm.ship_get_ebonus(this.__wbg_ptr, ptr0, len0);
2504
2552
  return ret;
2505
2553
  }
2506
2554
  /**
@@ -2510,28 +2558,28 @@ class Ship {
2510
2558
  get_stat_mod(key) {
2511
2559
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2512
2560
  const len0 = WASM_VECTOR_LEN;
2513
- const ret = wasm.ship_get_stat_mod(this.ptr, ptr0, len0);
2561
+ const ret = wasm.ship_get_stat_mod(this.__wbg_ptr, ptr0, len0);
2514
2562
  return ret === 0xFFFFFF ? undefined : ret;
2515
2563
  }
2516
2564
  /**
2517
2565
  * @returns {boolean}
2518
2566
  */
2519
2567
  is_abyssal() {
2520
- const ret = wasm.ship_is_abyssal(this.ptr);
2568
+ const ret = wasm.ship_is_abyssal(this.__wbg_ptr);
2521
2569
  return ret !== 0;
2522
2570
  }
2523
2571
  /**
2524
2572
  * @returns {boolean}
2525
2573
  */
2526
2574
  is_submarine() {
2527
- const ret = wasm.ship_is_submarine(this.ptr);
2575
+ const ret = wasm.ship_is_submarine(this.__wbg_ptr);
2528
2576
  return ret !== 0;
2529
2577
  }
2530
2578
  /**
2531
2579
  * @returns {boolean}
2532
2580
  */
2533
2581
  is_amagiri() {
2534
- const ret = wasm.ship_is_amagiri(this.ptr);
2582
+ const ret = wasm.ship_is_amagiri(this.__wbg_ptr);
2535
2583
  return ret !== 0;
2536
2584
  }
2537
2585
  /**
@@ -2543,105 +2591,105 @@ class Ship {
2543
2591
  _assertClass(gear, Gear);
2544
2592
  const ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2545
2593
  const len0 = WASM_VECTOR_LEN;
2546
- const ret = wasm.ship_can_equip(this.ptr, gear.ptr, ptr0, len0);
2594
+ const ret = wasm.ship_can_equip(this.__wbg_ptr, gear.__wbg_ptr, ptr0, len0);
2547
2595
  return ret !== 0;
2548
2596
  }
2549
2597
  /**
2550
2598
  * @returns {number | undefined}
2551
2599
  */
2552
2600
  get max_hp() {
2553
- const ret = wasm.ship_max_hp(this.ptr);
2601
+ const ret = wasm.ship_max_hp(this.__wbg_ptr);
2554
2602
  return ret === 0xFFFFFF ? undefined : ret;
2555
2603
  }
2556
2604
  /**
2557
2605
  * @returns {number}
2558
2606
  */
2559
2607
  get max_ammo() {
2560
- const ret = wasm.ship_max_ammo(this.ptr);
2608
+ const ret = wasm.ship_max_ammo(this.__wbg_ptr);
2561
2609
  return ret;
2562
2610
  }
2563
2611
  /**
2564
2612
  * @returns {number}
2565
2613
  */
2566
2614
  get max_fuel() {
2567
- const ret = wasm.ship_max_fuel(this.ptr);
2615
+ const ret = wasm.ship_max_fuel(this.__wbg_ptr);
2568
2616
  return ret;
2569
2617
  }
2570
2618
  /**
2571
2619
  * @returns {number | undefined}
2572
2620
  */
2573
2621
  get naked_range() {
2574
- const ret = wasm.ship_naked_range(this.ptr);
2622
+ const ret = wasm.ship_naked_range(this.__wbg_ptr);
2575
2623
  return ret === 0xFFFFFF ? undefined : ret;
2576
2624
  }
2577
2625
  /**
2578
2626
  * @returns {number}
2579
2627
  */
2580
2628
  get naked_speed() {
2581
- const ret = wasm.ship_naked_speed(this.ptr);
2629
+ const ret = wasm.ship_naked_speed(this.__wbg_ptr);
2582
2630
  return ret;
2583
2631
  }
2584
2632
  /**
2585
2633
  * @returns {number | undefined}
2586
2634
  */
2587
2635
  get luck() {
2588
- const ret = wasm.ship_luck(this.ptr);
2636
+ const ret = wasm.ship_luck(this.__wbg_ptr);
2589
2637
  return ret === 0xFFFFFF ? undefined : ret;
2590
2638
  }
2591
2639
  /**
2592
2640
  * @returns {number | undefined}
2593
2641
  */
2594
2642
  get range() {
2595
- const ret = wasm.ship_range(this.ptr);
2643
+ const ret = wasm.ship_range(this.__wbg_ptr);
2596
2644
  return ret === 0xFFFFFF ? undefined : ret;
2597
2645
  }
2598
2646
  /**
2599
2647
  * @returns {number}
2600
2648
  */
2601
2649
  get speed() {
2602
- const ret = wasm.ship_speed(this.ptr);
2650
+ const ret = wasm.ship_speed(this.__wbg_ptr);
2603
2651
  return ret;
2604
2652
  }
2605
2653
  /**
2606
2654
  * @returns {number}
2607
2655
  */
2608
2656
  get accuracy() {
2609
- const ret = wasm.ship_accuracy(this.ptr);
2657
+ const ret = wasm.ship_accuracy(this.__wbg_ptr);
2610
2658
  return ret;
2611
2659
  }
2612
2660
  /**
2613
2661
  * @returns {number}
2614
2662
  */
2615
2663
  get innate_torpedo_accuracy() {
2616
- const ret = wasm.ship_innate_torpedo_accuracy(this.ptr);
2664
+ const ret = wasm.ship_innate_torpedo_accuracy(this.__wbg_ptr);
2617
2665
  return ret;
2618
2666
  }
2619
2667
  /**
2620
2668
  * @returns {boolean}
2621
2669
  */
2622
2670
  is_installation() {
2623
- const ret = wasm.ship_is_installation(this.ptr);
2671
+ const ret = wasm.ship_is_installation(this.__wbg_ptr);
2624
2672
  return ret !== 0;
2625
2673
  }
2626
2674
  /**
2627
2675
  * @returns {boolean}
2628
2676
  */
2629
2677
  is_pt_imp() {
2630
- const ret = wasm.ship_is_pt_imp(this.ptr);
2678
+ const ret = wasm.ship_is_pt_imp(this.__wbg_ptr);
2631
2679
  return ret !== 0;
2632
2680
  }
2633
2681
  /**
2634
2682
  * @returns {SpecialEnemyType}
2635
2683
  */
2636
2684
  special_enemy_type() {
2637
- const ret = wasm.ship_special_enemy_type(this.ptr);
2685
+ const ret = wasm.ship_special_enemy_type(this.__wbg_ptr);
2638
2686
  return takeObject(ret);
2639
2687
  }
2640
2688
  /**
2641
2689
  * @returns {boolean}
2642
2690
  */
2643
2691
  is_attackable_by_torpedo() {
2644
- const ret = wasm.ship_is_attackable_by_torpedo(this.ptr);
2692
+ const ret = wasm.ship_is_attackable_by_torpedo(this.__wbg_ptr);
2645
2693
  return ret !== 0;
2646
2694
  }
2647
2695
  /**
@@ -2649,7 +2697,7 @@ class Ship {
2649
2697
  * @returns {number | undefined}
2650
2698
  */
2651
2699
  get_slot_size(index) {
2652
- const ret = wasm.ship_get_slot_size(this.ptr, index);
2700
+ const ret = wasm.ship_get_slot_size(this.__wbg_ptr, index);
2653
2701
  return ret === 0xFFFFFF ? undefined : ret;
2654
2702
  }
2655
2703
  /**
@@ -2657,21 +2705,21 @@ class Ship {
2657
2705
  * @returns {number | undefined}
2658
2706
  */
2659
2707
  get_max_slot_size(index) {
2660
- const ret = wasm.ship_get_max_slot_size(this.ptr, index);
2708
+ const ret = wasm.ship_get_max_slot_size(this.__wbg_ptr, index);
2661
2709
  return ret === 0xFFFFFF ? undefined : ret;
2662
2710
  }
2663
2711
  /**
2664
2712
  * @returns {number}
2665
2713
  */
2666
2714
  remaining_ammo_mod() {
2667
- const ret = wasm.ship_remaining_ammo_mod(this.ptr);
2715
+ const ret = wasm.ship_remaining_ammo_mod(this.__wbg_ptr);
2668
2716
  return ret;
2669
2717
  }
2670
2718
  /**
2671
2719
  * @returns {number}
2672
2720
  */
2673
2721
  remaining_fuel_mod() {
2674
- const ret = wasm.ship_remaining_fuel_mod(this.ptr);
2722
+ const ret = wasm.ship_remaining_fuel_mod(this.__wbg_ptr);
2675
2723
  return ret;
2676
2724
  }
2677
2725
  /**
@@ -2681,7 +2729,7 @@ class Ship {
2681
2729
  fighter_power(air_type) {
2682
2730
  try {
2683
2731
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2684
- wasm.ship_fighter_power(retptr, this.ptr, addHeapObject(air_type));
2732
+ wasm.ship_fighter_power(retptr, this.__wbg_ptr, addHeapObject(air_type));
2685
2733
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2686
2734
  var r1 = getInt32Memory0()[retptr / 4 + 1];
2687
2735
  return r0 === 0 ? undefined : r1;
@@ -2695,7 +2743,7 @@ class Ship {
2695
2743
  fleet_los_factor() {
2696
2744
  try {
2697
2745
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2698
- wasm.ship_fleet_los_factor(retptr, this.ptr);
2746
+ wasm.ship_fleet_los_factor(retptr, this.__wbg_ptr);
2699
2747
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2700
2748
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2701
2749
  return r0 === 0 ? undefined : r2;
@@ -2711,7 +2759,7 @@ class Ship {
2711
2759
  ship_adjusted_anti_air(side) {
2712
2760
  try {
2713
2761
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2714
- wasm.ship_ship_adjusted_anti_air(retptr, this.ptr, addHeapObject(side));
2762
+ wasm.ship_ship_adjusted_anti_air(retptr, this.__wbg_ptr, addHeapObject(side));
2715
2763
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2716
2764
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2717
2765
  return r0 === 0 ? undefined : r2;
@@ -2724,14 +2772,14 @@ class Ship {
2724
2772
  * @returns {number}
2725
2773
  */
2726
2774
  fleet_anti_air_mod() {
2727
- const ret = wasm.ship_fleet_anti_air_mod(this.ptr);
2775
+ const ret = wasm.ship_fleet_anti_air_mod(this.__wbg_ptr);
2728
2776
  return ret;
2729
2777
  }
2730
2778
  /**
2731
2779
  * @returns {number}
2732
2780
  */
2733
2781
  cruiser_fit_bonus() {
2734
- const ret = wasm.ship_cruiser_fit_bonus(this.ptr);
2782
+ const ret = wasm.ship_cruiser_fit_bonus(this.__wbg_ptr);
2735
2783
  return ret;
2736
2784
  }
2737
2785
  /**
@@ -2740,7 +2788,7 @@ class Ship {
2740
2788
  basic_accuracy_term() {
2741
2789
  try {
2742
2790
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2743
- wasm.ship_basic_accuracy_term(retptr, this.ptr);
2791
+ wasm.ship_basic_accuracy_term(retptr, this.__wbg_ptr);
2744
2792
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2745
2793
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2746
2794
  return r0 === 0 ? undefined : r2;
@@ -2754,7 +2802,7 @@ class Ship {
2754
2802
  basic_evasion_term() {
2755
2803
  try {
2756
2804
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2757
- wasm.ship_basic_evasion_term(retptr, this.ptr);
2805
+ wasm.ship_basic_evasion_term(retptr, this.__wbg_ptr);
2758
2806
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2759
2807
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2760
2808
  return r0 === 0 ? undefined : r2;
@@ -2771,7 +2819,7 @@ class Ship {
2771
2819
  evasion_term(formation_mod, postcap_additive, postcap_multiplicative) {
2772
2820
  try {
2773
2821
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2774
- wasm.ship_evasion_term(retptr, this.ptr, formation_mod, postcap_additive, postcap_multiplicative);
2822
+ wasm.ship_evasion_term(retptr, this.__wbg_ptr, formation_mod, postcap_additive, postcap_multiplicative);
2775
2823
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2776
2824
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2777
2825
  return r0 === 0 ? undefined : r2;
@@ -2786,7 +2834,7 @@ class Ship {
2786
2834
  basic_defense_power(armor_penetration) {
2787
2835
  try {
2788
2836
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2789
- wasm.ship_basic_defense_power(retptr, this.ptr, armor_penetration);
2837
+ wasm.ship_basic_defense_power(retptr, this.__wbg_ptr, armor_penetration);
2790
2838
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2791
2839
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2792
2840
  return r0 === 0 ? undefined : r2;
@@ -2798,7 +2846,7 @@ class Ship {
2798
2846
  * @returns {number}
2799
2847
  */
2800
2848
  transport_point() {
2801
- const ret = wasm.ship_transport_point(this.ptr);
2849
+ const ret = wasm.ship_transport_point(this.__wbg_ptr);
2802
2850
  return ret;
2803
2851
  }
2804
2852
  /**
@@ -2808,7 +2856,7 @@ class Ship {
2808
2856
  elos(node_divaricated_factor) {
2809
2857
  try {
2810
2858
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2811
- wasm.ship_elos(retptr, this.ptr, node_divaricated_factor);
2859
+ wasm.ship_elos(retptr, this.__wbg_ptr, node_divaricated_factor);
2812
2860
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2813
2861
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2814
2862
  return r0 === 0 ? undefined : r2;
@@ -2823,7 +2871,7 @@ class Ship {
2823
2871
  ohko_power() {
2824
2872
  try {
2825
2873
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2826
- wasm.ship_ohko_power(retptr, this.ptr);
2874
+ wasm.ship_ohko_power(retptr, this.__wbg_ptr);
2827
2875
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2828
2876
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2829
2877
  return r0 === 0 ? undefined : r2;
@@ -2837,7 +2885,7 @@ class Ship {
2837
2885
  state_day_gunfit_accuracy() {
2838
2886
  try {
2839
2887
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2840
- wasm.ship_state_day_gunfit_accuracy(retptr, this.ptr);
2888
+ wasm.ship_state_day_gunfit_accuracy(retptr, this.__wbg_ptr);
2841
2889
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2842
2890
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2843
2891
  return r0 === 0 ? undefined : r2;
@@ -2851,7 +2899,7 @@ class Ship {
2851
2899
  state_night_gunfit_accuracy() {
2852
2900
  try {
2853
2901
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2854
- wasm.ship_state_night_gunfit_accuracy(retptr, this.ptr);
2902
+ wasm.ship_state_night_gunfit_accuracy(retptr, this.__wbg_ptr);
2855
2903
  var r0 = getInt32Memory0()[retptr / 4 + 0];
2856
2904
  var r2 = getFloat64Memory0()[retptr / 8 + 1];
2857
2905
  return r0 === 0 ? undefined : r2;
@@ -2865,7 +2913,7 @@ class Ship {
2865
2913
  * @returns {number}
2866
2914
  */
2867
2915
  gunfit_accuracy(is_night) {
2868
- const ret = wasm.ship_gunfit_accuracy(this.ptr, is_night);
2916
+ const ret = wasm.ship_gunfit_accuracy(this.__wbg_ptr, is_night);
2869
2917
  return ret;
2870
2918
  }
2871
2919
  }
@@ -2876,15 +2924,15 @@ module.exports.__wbindgen_object_clone_ref = function(arg0) {
2876
2924
  return addHeapObject(ret);
2877
2925
  };
2878
2926
 
2927
+ module.exports.__wbindgen_object_drop_ref = function(arg0) {
2928
+ takeObject(arg0);
2929
+ };
2930
+
2879
2931
  module.exports.__wbindgen_string_new = function(arg0, arg1) {
2880
2932
  const ret = getStringFromWasm0(arg0, arg1);
2881
2933
  return addHeapObject(ret);
2882
2934
  };
2883
2935
 
2884
- module.exports.__wbindgen_object_drop_ref = function(arg0) {
2885
- takeObject(arg0);
2886
- };
2887
-
2888
2936
  module.exports.__wbindgen_is_undefined = function(arg0) {
2889
2937
  const ret = getObject(arg0) === undefined;
2890
2938
  return ret;
@@ -2895,7 +2943,7 @@ module.exports.__wbg_ship_new = function(arg0) {
2895
2943
  return addHeapObject(ret);
2896
2944
  };
2897
2945
 
2898
- module.exports.__wbg_createEquipmentBonuses_26dd5eae954d3b6a = function(arg0, arg1) {
2946
+ module.exports.__wbg_createEquipmentBonuses_3f8344acc2a458d7 = function(arg0, arg1) {
2899
2947
  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2900
2948
  return addHeapObject(ret);
2901
2949
  };
@@ -2907,28 +2955,24 @@ module.exports.__wbg_new_abda76e883ba8a5f = function() {
2907
2955
 
2908
2956
  module.exports.__wbg_stack_658279fe44541cf6 = function(arg0, arg1) {
2909
2957
  const ret = getObject(arg1).stack;
2910
- const ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2911
- const len0 = WASM_VECTOR_LEN;
2912
- getInt32Memory0()[arg0 / 4 + 1] = len0;
2913
- getInt32Memory0()[arg0 / 4 + 0] = ptr0;
2958
+ const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2959
+ const len1 = WASM_VECTOR_LEN;
2960
+ getInt32Memory0()[arg0 / 4 + 1] = len1;
2961
+ getInt32Memory0()[arg0 / 4 + 0] = ptr1;
2914
2962
  };
2915
2963
 
2916
2964
  module.exports.__wbg_error_f851667af71bcfc6 = function(arg0, arg1) {
2965
+ let deferred0_0;
2966
+ let deferred0_1;
2917
2967
  try {
2968
+ deferred0_0 = arg0;
2969
+ deferred0_1 = arg1;
2918
2970
  console.error(getStringFromWasm0(arg0, arg1));
2919
2971
  } finally {
2920
- wasm.__wbindgen_free(arg0, arg1);
2972
+ wasm.__wbindgen_free(deferred0_0, deferred0_1);
2921
2973
  }
2922
2974
  };
2923
2975
 
2924
- module.exports.__wbg_getRandomValues_3774744e221a22ad = function() { return handleError(function (arg0, arg1) {
2925
- getObject(arg0).getRandomValues(getObject(arg1));
2926
- }, arguments) };
2927
-
2928
- module.exports.__wbg_randomFillSync_e950366c42764a07 = function() { return handleError(function (arg0, arg1) {
2929
- getObject(arg0).randomFillSync(takeObject(arg1));
2930
- }, arguments) };
2931
-
2932
2976
  module.exports.__wbg_crypto_70a96de3b6b73dac = function(arg0) {
2933
2977
  const ret = getObject(arg0).crypto;
2934
2978
  return addHeapObject(ret);
@@ -2975,17 +3019,25 @@ module.exports.__wbindgen_is_function = function(arg0) {
2975
3019
  return ret;
2976
3020
  };
2977
3021
 
2978
- module.exports.__wbg_new_b525de17f44a8943 = function() {
3022
+ module.exports.__wbg_getRandomValues_3774744e221a22ad = function() { return handleError(function (arg0, arg1) {
3023
+ getObject(arg0).getRandomValues(getObject(arg1));
3024
+ }, arguments) };
3025
+
3026
+ module.exports.__wbg_randomFillSync_e950366c42764a07 = function() { return handleError(function (arg0, arg1) {
3027
+ getObject(arg0).randomFillSync(takeObject(arg1));
3028
+ }, arguments) };
3029
+
3030
+ module.exports.__wbg_new_0394642eae39db16 = function() {
2979
3031
  const ret = new Array();
2980
3032
  return addHeapObject(ret);
2981
3033
  };
2982
3034
 
2983
- module.exports.__wbg_newnoargs_2b8b6bd7753c76ba = function(arg0, arg1) {
3035
+ module.exports.__wbg_newnoargs_c9e6043b8ad84109 = function(arg0, arg1) {
2984
3036
  const ret = new Function(getStringFromWasm0(arg0, arg1));
2985
3037
  return addHeapObject(ret);
2986
3038
  };
2987
3039
 
2988
- module.exports.__wbg_call_95d1ea488d03e4e8 = function() { return handleError(function (arg0, arg1) {
3040
+ module.exports.__wbg_call_557a2f2deacc4912 = function() { return handleError(function (arg0, arg1) {
2989
3041
  const ret = getObject(arg0).call(getObject(arg1));
2990
3042
  return addHeapObject(ret);
2991
3043
  }, arguments) };
@@ -2993,77 +3045,77 @@ module.exports.__wbg_call_95d1ea488d03e4e8 = function() { return handleError(fun
2993
3045
  module.exports.__wbindgen_string_get = function(arg0, arg1) {
2994
3046
  const obj = getObject(arg1);
2995
3047
  const ret = typeof(obj) === 'string' ? obj : undefined;
2996
- var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2997
- var len0 = WASM_VECTOR_LEN;
2998
- getInt32Memory0()[arg0 / 4 + 1] = len0;
2999
- getInt32Memory0()[arg0 / 4 + 0] = ptr0;
3048
+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
3049
+ var len1 = WASM_VECTOR_LEN;
3050
+ getInt32Memory0()[arg0 / 4 + 1] = len1;
3051
+ getInt32Memory0()[arg0 / 4 + 0] = ptr1;
3000
3052
  };
3001
3053
 
3002
- module.exports.__wbg_self_e7c1f827057f6584 = function() { return handleError(function () {
3054
+ module.exports.__wbg_self_742dd6eab3e9211e = function() { return handleError(function () {
3003
3055
  const ret = self.self;
3004
3056
  return addHeapObject(ret);
3005
3057
  }, arguments) };
3006
3058
 
3007
- module.exports.__wbg_window_a09ec664e14b1b81 = function() { return handleError(function () {
3059
+ module.exports.__wbg_window_c409e731db53a0e2 = function() { return handleError(function () {
3008
3060
  const ret = window.window;
3009
3061
  return addHeapObject(ret);
3010
3062
  }, arguments) };
3011
3063
 
3012
- module.exports.__wbg_globalThis_87cbb8506fecf3a9 = function() { return handleError(function () {
3064
+ module.exports.__wbg_globalThis_b70c095388441f2d = function() { return handleError(function () {
3013
3065
  const ret = globalThis.globalThis;
3014
3066
  return addHeapObject(ret);
3015
3067
  }, arguments) };
3016
3068
 
3017
- module.exports.__wbg_global_c85a9259e621f3db = function() { return handleError(function () {
3069
+ module.exports.__wbg_global_1c72617491ed7194 = function() { return handleError(function () {
3018
3070
  const ret = global.global;
3019
3071
  return addHeapObject(ret);
3020
3072
  }, arguments) };
3021
3073
 
3022
- module.exports.__wbg_push_49c286f04dd3bf59 = function(arg0, arg1) {
3074
+ module.exports.__wbg_push_109cfc26d02582dd = function(arg0, arg1) {
3023
3075
  const ret = getObject(arg0).push(getObject(arg1));
3024
3076
  return ret;
3025
3077
  };
3026
3078
 
3027
- module.exports.__wbg_call_9495de66fdbe016b = function() { return handleError(function (arg0, arg1, arg2) {
3079
+ module.exports.__wbg_call_587b30eea3e09332 = function() { return handleError(function (arg0, arg1, arg2) {
3028
3080
  const ret = getObject(arg0).call(getObject(arg1), getObject(arg2));
3029
3081
  return addHeapObject(ret);
3030
3082
  }, arguments) };
3031
3083
 
3032
- module.exports.__wbg_buffer_cf65c07de34b9a08 = function(arg0) {
3084
+ module.exports.__wbg_buffer_55ba7a6b1b92e2ac = function(arg0) {
3033
3085
  const ret = getObject(arg0).buffer;
3034
3086
  return addHeapObject(ret);
3035
3087
  };
3036
3088
 
3037
- module.exports.__wbg_newwithbyteoffsetandlength_9fb2f11355ecadf5 = function(arg0, arg1, arg2) {
3089
+ module.exports.__wbg_newwithbyteoffsetandlength_88d1d8be5df94b9b = function(arg0, arg1, arg2) {
3038
3090
  const ret = new Uint8Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0);
3039
3091
  return addHeapObject(ret);
3040
3092
  };
3041
3093
 
3042
- module.exports.__wbg_new_537b7341ce90bb31 = function(arg0) {
3094
+ module.exports.__wbg_new_09938a7d020f049b = function(arg0) {
3043
3095
  const ret = new Uint8Array(getObject(arg0));
3044
3096
  return addHeapObject(ret);
3045
3097
  };
3046
3098
 
3047
- module.exports.__wbg_set_17499e8aa4003ebd = function(arg0, arg1, arg2) {
3099
+ module.exports.__wbg_set_3698e3ca519b3c3c = function(arg0, arg1, arg2) {
3048
3100
  getObject(arg0).set(getObject(arg1), arg2 >>> 0);
3049
3101
  };
3050
3102
 
3051
- module.exports.__wbg_newwithlength_b56c882b57805732 = function(arg0) {
3103
+ module.exports.__wbg_newwithlength_89eeca401d8918c2 = function(arg0) {
3052
3104
  const ret = new Uint8Array(arg0 >>> 0);
3053
3105
  return addHeapObject(ret);
3054
3106
  };
3055
3107
 
3056
- module.exports.__wbg_subarray_7526649b91a252a6 = function(arg0, arg1, arg2) {
3108
+ module.exports.__wbg_subarray_d82be056deb4ad27 = function(arg0, arg1, arg2) {
3057
3109
  const ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
3058
3110
  return addHeapObject(ret);
3059
3111
  };
3060
3112
 
3061
- module.exports.__wbg_parse_3ac95b51fc312db8 = function() { return handleError(function (arg0, arg1) {
3113
+ module.exports.__wbg_parse_76a8a18ca3f8730b = function() { return handleError(function (arg0, arg1) {
3062
3114
  const ret = JSON.parse(getStringFromWasm0(arg0, arg1));
3063
3115
  return addHeapObject(ret);
3064
3116
  }, arguments) };
3065
3117
 
3066
- module.exports.__wbg_stringify_029a979dfb73aa17 = function() { return handleError(function (arg0) {
3118
+ module.exports.__wbg_stringify_d06ad2addc54d51e = function() { return handleError(function (arg0) {
3067
3119
  const ret = JSON.stringify(getObject(arg0));
3068
3120
  return addHeapObject(ret);
3069
3121
  }, arguments) };