fleethub-core 1.11.19 → 1.11.20

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -406,24 +406,33 @@ export interface EquipStype {
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  equip_type: number[];
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  }
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- export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
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- formation?: Formation;
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- balloons?: number;
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+ export interface AttackReport<T> {
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+ style: T;
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+ proc_rate: number | null;
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+ attack_power: AttackPower | null;
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+ attack_power_params: AttackPowerParams | null;
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+ hits: number;
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+ hit_rate: HitRate | null;
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+ hit_rate_params: HitRateParams | null;
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+ damage: DamageReport | null;
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  }
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- export interface NodeAttackAnalyzerConfig {
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- air_state?: AirState;
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- engagement?: Engagement;
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- node_state?: NodeState;
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- left?: NodeAttackAnalyzerShipConfig;
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- right?: NodeAttackAnalyzerShipConfig;
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+ export interface CompAntiAirAnalysis {
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+ fleet_adjusted_anti_air: number;
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+ ships: AntiAirReport[];
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+ anti_air_cutin_chance: [number, number][];
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  }
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- export interface NodeAttackAnalysis {
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- left: AttackAnalysis;
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- right: AttackAnalysis;
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- shelling_fleet_cutin: FleetCutinReport<ShellingStyle>[];
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- night_fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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+ export interface AntiAirReport {
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+ ship_id: number;
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+ role: Role;
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+ index: number;
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+ adjusted_anti_air: number | null;
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+ proportional_shotdown_rate: number | null;
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+ fixed_shotdown_number: number | null;
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+ guaranteed: number | null;
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+ anti_air_cutin_chance: [number, number][];
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+ anti_air_propellant_barrage_chance: number | null;
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  }
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  export interface FormationCombatModifiersDef {
@@ -508,31 +517,7 @@ export interface ShipPosition {
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  index?: number;
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  }
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- export interface SimulatorResult {
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- items: SimulatorResultItem[];
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- sunk_vec: [number, number, number][];
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- }
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-
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- export interface SimulatorResultItem {
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- id: string;
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- fleet_type: FleetType;
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- index: number;
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- damage_state_map: Record<DamageState, number>;
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- }
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-
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- export interface ContactAnalysis {
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- single: DayContactChance[] | null;
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- combined: DayContactChance[] | null;
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- }
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-
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- export interface DayContactChance {
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- air_state: AirState;
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- trigger_rate: number;
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- rank3: number;
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- rank2: number;
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- rank1: number;
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- total: number;
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- }
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+ export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
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  export type NodeId = string;
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@@ -549,10 +534,20 @@ export type Side = "Player" | "Enemy";
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  export type Align = "Left" | "Right";
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- export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
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-
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  export type CompiledEvaler = string;
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+ export interface SimulatorResult {
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+ items: SimulatorResultItem[];
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+ sunk_vec: [number, number, number][];
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+ }
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+
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+ export interface SimulatorResultItem {
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+ id: string;
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+ fleet_type: FleetType;
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+ index: number;
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+ damage_state_map: Record<DamageState, number>;
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+ }
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+
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  export interface HitRate {
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  normal: number;
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  critical: number;
@@ -575,33 +570,37 @@ export interface ShipAnalyzerConfig {
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  right?: AttackAnalyzerShipConfig;
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  }
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- export interface AttackReport<T> {
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- style: T;
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- proc_rate: number | null;
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- attack_power: AttackPower | null;
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- attack_power_params: AttackPowerParams | null;
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- hits: number;
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- hit_rate: HitRate | null;
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- hit_rate_params: HitRateParams | null;
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- damage: DamageReport | null;
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+ export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
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+ formation?: Formation;
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  }
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- export interface CompAntiAirAnalysis {
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- fleet_adjusted_anti_air: number;
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- ships: AntiAirReport[];
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- anti_air_cutin_chance: [number, number][];
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+ export interface NodeAttackAnalyzerConfig {
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+ air_state?: AirState;
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+ engagement?: Engagement;
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+ node_state?: NodeState;
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+ left?: NodeAttackAnalyzerShipConfig;
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+ right?: NodeAttackAnalyzerShipConfig;
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  }
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- export interface AntiAirReport {
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- ship_id: number;
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- role: Role;
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- index: number;
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- adjusted_anti_air: number | null;
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- proportional_shotdown_rate: number | null;
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- fixed_shotdown_number: number | null;
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- guaranteed: number | null;
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- anti_air_cutin_chance: [number, number][];
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- anti_air_propellant_barrage_chance: number | null;
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+ export interface NodeAttackAnalysis {
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+ left: AttackAnalysis;
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+ right: AttackAnalysis;
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+ shelling_fleet_cutin: FleetCutinReport<ShellingStyle>[];
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+ night_fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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+ }
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+
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+ export interface ContactAnalysis {
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+ single: DayContactChance[] | null;
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+ combined: DayContactChance[] | null;
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+ }
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+
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+ export interface DayContactChance {
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+ air_state: AirState;
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+ trigger_rate: number;
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+ rank3: number;
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+ rank2: number;
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+ rank1: number;
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+ total: number;
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  }
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  export type AirWaveType = "Jet" | "LandBase" | "Carrier";
@@ -2961,17 +2961,17 @@ module.exports.__wbindgen_string_new = function(arg0, arg1) {
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  return addHeapObject(ret);
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  };
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- module.exports.__wbindgen_is_undefined = function(arg0) {
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- const ret = getObject(arg0) === undefined;
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- return ret;
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- };
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-
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  module.exports.__wbg_ship_new = function(arg0) {
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  const ret = Ship.__wrap(arg0);
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  return addHeapObject(ret);
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  };
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- module.exports.__wbg_createEquipmentBonuses_9b9d0a315ee50a1e = function(arg0, arg1) {
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+ module.exports.__wbindgen_is_undefined = function(arg0) {
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+ const ret = getObject(arg0) === undefined;
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+ return ret;
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+ };
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+
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+ module.exports.__wbg_createEquipmentBonuses_144c688a77d7a9b3 = function(arg0, arg1) {
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  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
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  return addHeapObject(ret);
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  };
Binary file
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "fleethub-core",
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- "version": "1.11.19",
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+ "version": "1.11.20",
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  "license": "UNLICENSED",
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  "exports": {
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  "import": "./pkg/fleethub_core.js",
@@ -406,24 +406,33 @@ export interface EquipStype {
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  equip_type: number[];
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  }
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- export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
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- formation?: Formation;
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- balloons?: number;
409
+ export interface AttackReport<T> {
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+ style: T;
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+ proc_rate: number | null;
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+ attack_power: AttackPower | null;
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+ attack_power_params: AttackPowerParams | null;
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+ hits: number;
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+ hit_rate: HitRate | null;
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+ hit_rate_params: HitRateParams | null;
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+ damage: DamageReport | null;
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  }
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- export interface NodeAttackAnalyzerConfig {
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- air_state?: AirState;
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- engagement?: Engagement;
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- node_state?: NodeState;
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- left?: NodeAttackAnalyzerShipConfig;
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- right?: NodeAttackAnalyzerShipConfig;
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+ export interface CompAntiAirAnalysis {
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+ fleet_adjusted_anti_air: number;
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+ ships: AntiAirReport[];
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+ anti_air_cutin_chance: [number, number][];
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  }
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- export interface NodeAttackAnalysis {
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- left: AttackAnalysis;
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- right: AttackAnalysis;
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- shelling_fleet_cutin: FleetCutinReport<ShellingStyle>[];
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- night_fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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+ export interface AntiAirReport {
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+ ship_id: number;
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+ role: Role;
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+ index: number;
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+ adjusted_anti_air: number | null;
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+ proportional_shotdown_rate: number | null;
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+ fixed_shotdown_number: number | null;
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+ guaranteed: number | null;
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+ anti_air_cutin_chance: [number, number][];
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+ anti_air_propellant_barrage_chance: number | null;
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  }
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  export interface FormationCombatModifiersDef {
@@ -508,31 +517,7 @@ export interface ShipPosition {
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  index?: number;
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  }
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- export interface SimulatorResult {
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- items: SimulatorResultItem[];
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- sunk_vec: [number, number, number][];
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- }
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-
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- export interface SimulatorResultItem {
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- id: string;
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- fleet_type: FleetType;
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- index: number;
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- damage_state_map: Record<DamageState, number>;
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- }
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-
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- export interface ContactAnalysis {
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- single: DayContactChance[] | null;
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- combined: DayContactChance[] | null;
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- }
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-
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- export interface DayContactChance {
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- air_state: AirState;
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- trigger_rate: number;
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- rank3: number;
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- rank2: number;
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- rank1: number;
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- total: number;
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- }
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+ export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
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  export type NodeId = string;
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@@ -549,10 +534,20 @@ export type Side = "Player" | "Enemy";
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  export type Align = "Left" | "Right";
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- export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
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-
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  export type CompiledEvaler = string;
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+ export interface SimulatorResult {
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+ items: SimulatorResultItem[];
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+ sunk_vec: [number, number, number][];
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+ }
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+
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+ export interface SimulatorResultItem {
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+ id: string;
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+ fleet_type: FleetType;
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+ index: number;
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+ damage_state_map: Record<DamageState, number>;
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+ }
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+
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  export interface HitRate {
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  normal: number;
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  critical: number;
@@ -575,33 +570,37 @@ export interface ShipAnalyzerConfig {
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  right?: AttackAnalyzerShipConfig;
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  }
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- export interface AttackReport<T> {
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- style: T;
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- proc_rate: number | null;
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- attack_power: AttackPower | null;
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- attack_power_params: AttackPowerParams | null;
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- hits: number;
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- hit_rate: HitRate | null;
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- hit_rate_params: HitRateParams | null;
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- damage: DamageReport | null;
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+ export interface NodeAttackAnalyzerShipConfig extends NightFleetConditions {
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+ formation?: Formation;
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  }
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- export interface CompAntiAirAnalysis {
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- fleet_adjusted_anti_air: number;
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- ships: AntiAirReport[];
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- anti_air_cutin_chance: [number, number][];
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+ export interface NodeAttackAnalyzerConfig {
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+ air_state?: AirState;
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+ engagement?: Engagement;
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+ node_state?: NodeState;
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+ left?: NodeAttackAnalyzerShipConfig;
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+ right?: NodeAttackAnalyzerShipConfig;
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  }
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- export interface AntiAirReport {
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- ship_id: number;
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- role: Role;
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- index: number;
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- adjusted_anti_air: number | null;
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- proportional_shotdown_rate: number | null;
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- fixed_shotdown_number: number | null;
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- guaranteed: number | null;
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- anti_air_cutin_chance: [number, number][];
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- anti_air_propellant_barrage_chance: number | null;
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+ export interface NodeAttackAnalysis {
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+ left: AttackAnalysis;
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+ right: AttackAnalysis;
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+ shelling_fleet_cutin: FleetCutinReport<ShellingStyle>[];
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+ night_fleet_cutin: FleetCutinReport<NightAttackStyle>[];
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+ }
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+
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+ export interface ContactAnalysis {
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+ single: DayContactChance[] | null;
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+ combined: DayContactChance[] | null;
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+ }
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+
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+ export interface DayContactChance {
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+ air_state: AirState;
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+ trigger_rate: number;
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+ rank3: number;
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+ rank2: number;
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+ rank1: number;
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+ total: number;
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  }
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  export type AirWaveType = "Jet" | "LandBase" | "Carrier";
@@ -2959,17 +2959,17 @@ export function __wbindgen_string_new(arg0, arg1) {
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  return addHeapObject(ret);
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  };
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- export function __wbindgen_is_undefined(arg0) {
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- const ret = getObject(arg0) === undefined;
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- return ret;
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- };
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-
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  export function __wbg_ship_new(arg0) {
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  const ret = Ship.__wrap(arg0);
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  return addHeapObject(ret);
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  };
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- export function __wbg_createEquipmentBonuses_9b9d0a315ee50a1e(arg0, arg1) {
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+ export function __wbindgen_is_undefined(arg0) {
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+ const ret = getObject(arg0) === undefined;
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+ return ret;
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+ };
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+
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+ export function __wbg_createEquipmentBonuses_144c688a77d7a9b3(arg0, arg1) {
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  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
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  return addHeapObject(ret);
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  };
Binary file