fleethub-core 1.11.0 → 1.11.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -507,34 +507,6 @@ export interface MoveShipPayload {
507
507
  target: [string | null, string, ShipKey];
508
508
  }
509
509
 
510
- export interface HitRate {
511
- normal: number;
512
- critical: number;
513
- total: number;
514
- }
515
-
516
- export interface HitRateParams {
517
- accuracy_term: number;
518
- evasion_term: number;
519
- target_morale_mod: number;
520
- critical_rate_constant: number;
521
- critical_percentage_bonus: number;
522
- hit_percentage_bonus: number;
523
- }
524
-
525
- export interface DamageReport {
526
- miss_damage_min: number;
527
- miss_damage_max: number;
528
- normal_damage_min: number;
529
- normal_damage_max: number;
530
- critical_damage_min: number;
531
- critical_damage_max: number;
532
- normal_scratch_rate: number;
533
- critical_scratch_rate: number;
534
- damage_density: Histogram<number, number>;
535
- damage_state_density: Histogram<DamageState, number>;
536
- }
537
-
538
510
  export interface ContactAnalysis {
539
511
  single: DayContactChance[] | null;
540
512
  combined: DayContactChance[] | null;
@@ -549,22 +521,77 @@ export interface DayContactChance {
549
521
  total: number;
550
522
  }
551
523
 
552
- export interface CompAntiAirAnalysis {
553
- fleet_adjusted_anti_air: number;
554
- ships: AntiAirReport[];
555
- anti_air_cutin_chance: [number, number][];
524
+ export interface FormationCombatModifiersDef {
525
+ power_mod?: number;
526
+ accuracy_mod?: number;
527
+ evasion_mod?: number;
556
528
  }
557
529
 
558
- export interface AntiAirReport {
559
- ship_id: number;
560
- role: Role;
561
- index: number;
562
- adjusted_anti_air: number | null;
563
- proportional_shotdown_rate: number | null;
564
- fixed_shotdown_number: number | null;
530
+ export interface FormationDef {
531
+ tag: Formation;
532
+ protection_rate: number | null;
533
+ fleet_anti_air_mod: number;
534
+ shelling: FormationCombatModifiersDef;
535
+ torpedo: FormationCombatModifiersDef;
536
+ asw: FormationCombatModifiersDef;
537
+ night: FormationCombatModifiersDef;
538
+ support_shelling: FormationCombatModifiersDef;
539
+ }
540
+
541
+ export type NestedFormationDef =
542
+ | FormationDef
543
+ | { top_half: FormationDef; bottom_half: FormationDef };
544
+
545
+ export interface AntiAirCutinDef {
546
+ id: number;
547
+ type_factor: number | null;
548
+ multiplier: number | null;
565
549
  guaranteed: number | null;
566
- anti_air_cutin_chance: [number, number][];
567
- anti_air_propellant_barrage_chance: number | null;
550
+ sequential: boolean | null;
551
+ }
552
+
553
+ export interface DayCutinDef {
554
+ tag: DayCutin;
555
+ hits: number;
556
+ type_factor: number | null;
557
+ power_mod: number | null;
558
+ accuracy_mod: number | null;
559
+ }
560
+
561
+ export interface HistoricalBonusDef {
562
+ map?: number;
563
+ node?: CompiledEvaler;
564
+ phase?: number;
565
+ debuff?: boolean;
566
+ ship?: CompiledEvaler;
567
+ enemy?: CompiledEvaler;
568
+ power_mod?: AttackPowerModifier;
569
+ armor_penetration?: number;
570
+ accuracy_mod?: number;
571
+ evasion_mod?: number;
572
+ }
573
+
574
+ export interface HistoricalParams {
575
+ power_mod: AttackPowerModifier;
576
+ armor_penetration: number;
577
+ accuracy_mod: number;
578
+ target_evasion_mod: number;
579
+ }
580
+
581
+ export interface NightCutinDef {
582
+ tag: NightCutin;
583
+ hits: number;
584
+ type_factor: number | null;
585
+ power_mod: number | null;
586
+ accuracy_mod: number | null;
587
+ }
588
+
589
+ export interface BattleDefinitions {
590
+ formation: Record<Formation, NestedFormationDef>;
591
+ anti_air_cutin: Record<number, AntiAirCutinDef>;
592
+ day_cutin: Record<DayCutin, DayCutinDef>;
593
+ night_cutin: Record<NightCutin, NightCutinDef>;
594
+ historical_bonuses: HistoricalBonusDef[];
568
595
  }
569
596
 
570
597
  export interface FleetState {
@@ -579,22 +606,6 @@ export interface FleetState {
579
606
  s7?: ShipState;
580
607
  }
581
608
 
582
- export interface GearState {
583
- id?: string;
584
- gear_id: number;
585
- exp?: number;
586
- stars?: number;
587
- }
588
-
589
- export interface GearVecState {
590
- g1?: GearState;
591
- g2?: GearState;
592
- g3?: GearState;
593
- g4?: GearState;
594
- g5?: GearState;
595
- gx?: GearState;
596
- }
597
-
598
609
  export interface SlotSizeVecState {
599
610
  ss1?: number;
600
611
  ss2?: number;
@@ -629,6 +640,34 @@ export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
629
640
 
630
641
  export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
631
642
 
643
+ export interface HitRate {
644
+ normal: number;
645
+ critical: number;
646
+ total: number;
647
+ }
648
+
649
+ export interface HitRateParams {
650
+ accuracy_term: number;
651
+ evasion_term: number;
652
+ target_morale_mod: number;
653
+ critical_rate_constant: number;
654
+ critical_percentage_bonus: number;
655
+ hit_percentage_bonus: number;
656
+ }
657
+
658
+ export interface DamageReport {
659
+ miss_damage_min: number;
660
+ miss_damage_max: number;
661
+ normal_damage_min: number;
662
+ normal_damage_max: number;
663
+ critical_damage_min: number;
664
+ critical_damage_max: number;
665
+ normal_scratch_rate: number;
666
+ critical_scratch_rate: number;
667
+ damage_density: Histogram<number, number>;
668
+ damage_state_density: Histogram<DamageState, number>;
669
+ }
670
+
632
671
  export interface AttackReport<T> {
633
672
  style: T;
634
673
  proc_rate: number | null;
@@ -652,77 +691,38 @@ export interface AttackAnalysis {
652
691
  support_shelling: ActionReport<SupportShellingStyle>;
653
692
  }
654
693
 
655
- export interface FormationCombatModifiersDef {
656
- power_mod?: number;
657
- accuracy_mod?: number;
658
- evasion_mod?: number;
659
- }
660
-
661
- export interface FormationDef {
662
- tag: Formation;
663
- protection_rate: number | null;
664
- fleet_anti_air_mod: number;
665
- shelling: FormationCombatModifiersDef;
666
- torpedo: FormationCombatModifiersDef;
667
- asw: FormationCombatModifiersDef;
668
- night: FormationCombatModifiersDef;
669
- support_shelling: FormationCombatModifiersDef;
694
+ export interface CompAntiAirAnalysis {
695
+ fleet_adjusted_anti_air: number;
696
+ ships: AntiAirReport[];
697
+ anti_air_cutin_chance: [number, number][];
670
698
  }
671
699
 
672
- export type NestedFormationDef =
673
- | FormationDef
674
- | { top_half: FormationDef; bottom_half: FormationDef };
675
-
676
- export interface AntiAirCutinDef {
677
- id: number;
678
- type_factor: number | null;
679
- multiplier: number | null;
700
+ export interface AntiAirReport {
701
+ ship_id: number;
702
+ role: Role;
703
+ index: number;
704
+ adjusted_anti_air: number | null;
705
+ proportional_shotdown_rate: number | null;
706
+ fixed_shotdown_number: number | null;
680
707
  guaranteed: number | null;
681
- sequential: boolean | null;
682
- }
683
-
684
- export interface DayCutinDef {
685
- tag: DayCutin;
686
- hits: number;
687
- type_factor: number | null;
688
- power_mod: number | null;
689
- accuracy_mod: number | null;
690
- }
691
-
692
- export interface HistoricalBonusDef {
693
- map?: number;
694
- node?: CompiledEvaler;
695
- phase?: number;
696
- debuff?: boolean;
697
- ship?: CompiledEvaler;
698
- enemy?: CompiledEvaler;
699
- power_mod?: AttackPowerModifier;
700
- armor_penetration?: number;
701
- accuracy_mod?: number;
702
- evasion_mod?: number;
703
- }
704
-
705
- export interface HistoricalParams {
706
- power_mod: AttackPowerModifier;
707
- armor_penetration: number;
708
- accuracy_mod: number;
709
- target_evasion_mod: number;
708
+ anti_air_cutin_chance: [number, number][];
709
+ anti_air_propellant_barrage_chance: number | null;
710
710
  }
711
711
 
712
- export interface NightCutinDef {
713
- tag: NightCutin;
714
- hits: number;
715
- type_factor: number | null;
716
- power_mod: number | null;
717
- accuracy_mod: number | null;
712
+ export interface GearState {
713
+ id?: string;
714
+ gear_id: number;
715
+ exp?: number;
716
+ stars?: number;
718
717
  }
719
718
 
720
- export interface BattleDefinitions {
721
- formation: Record<Formation, NestedFormationDef>;
722
- anti_air_cutin: Record<number, AntiAirCutinDef>;
723
- day_cutin: Record<DayCutin, DayCutinDef>;
724
- night_cutin: Record<NightCutin, NightCutinDef>;
725
- historical_bonuses: HistoricalBonusDef[];
719
+ export interface GearVecState {
720
+ g1?: GearState;
721
+ g2?: GearState;
722
+ g3?: GearState;
723
+ g4?: GearState;
724
+ g5?: GearState;
725
+ gx?: GearState;
726
726
  }
727
727
 
728
728
  export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
@@ -2895,7 +2895,7 @@ module.exports.__wbg_ship_new = function(arg0) {
2895
2895
  return addHeapObject(ret);
2896
2896
  };
2897
2897
 
2898
- module.exports.__wbg_createEquipmentBonuses_ea4bb887b047b058 = function(arg0, arg1) {
2898
+ module.exports.__wbg_createEquipmentBonuses_57e6e37846034adc = function(arg0, arg1) {
2899
2899
  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2900
2900
  return addHeapObject(ret);
2901
2901
  };
Binary file
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "fleethub-core",
3
- "version": "1.11.0",
3
+ "version": "1.11.2",
4
4
  "license": "UNLICENSED",
5
5
  "exports": {
6
6
  "import": "./pkg/fleethub_core.js",
@@ -507,34 +507,6 @@ export interface MoveShipPayload {
507
507
  target: [string | null, string, ShipKey];
508
508
  }
509
509
 
510
- export interface HitRate {
511
- normal: number;
512
- critical: number;
513
- total: number;
514
- }
515
-
516
- export interface HitRateParams {
517
- accuracy_term: number;
518
- evasion_term: number;
519
- target_morale_mod: number;
520
- critical_rate_constant: number;
521
- critical_percentage_bonus: number;
522
- hit_percentage_bonus: number;
523
- }
524
-
525
- export interface DamageReport {
526
- miss_damage_min: number;
527
- miss_damage_max: number;
528
- normal_damage_min: number;
529
- normal_damage_max: number;
530
- critical_damage_min: number;
531
- critical_damage_max: number;
532
- normal_scratch_rate: number;
533
- critical_scratch_rate: number;
534
- damage_density: Histogram<number, number>;
535
- damage_state_density: Histogram<DamageState, number>;
536
- }
537
-
538
510
  export interface ContactAnalysis {
539
511
  single: DayContactChance[] | null;
540
512
  combined: DayContactChance[] | null;
@@ -549,22 +521,77 @@ export interface DayContactChance {
549
521
  total: number;
550
522
  }
551
523
 
552
- export interface CompAntiAirAnalysis {
553
- fleet_adjusted_anti_air: number;
554
- ships: AntiAirReport[];
555
- anti_air_cutin_chance: [number, number][];
524
+ export interface FormationCombatModifiersDef {
525
+ power_mod?: number;
526
+ accuracy_mod?: number;
527
+ evasion_mod?: number;
556
528
  }
557
529
 
558
- export interface AntiAirReport {
559
- ship_id: number;
560
- role: Role;
561
- index: number;
562
- adjusted_anti_air: number | null;
563
- proportional_shotdown_rate: number | null;
564
- fixed_shotdown_number: number | null;
530
+ export interface FormationDef {
531
+ tag: Formation;
532
+ protection_rate: number | null;
533
+ fleet_anti_air_mod: number;
534
+ shelling: FormationCombatModifiersDef;
535
+ torpedo: FormationCombatModifiersDef;
536
+ asw: FormationCombatModifiersDef;
537
+ night: FormationCombatModifiersDef;
538
+ support_shelling: FormationCombatModifiersDef;
539
+ }
540
+
541
+ export type NestedFormationDef =
542
+ | FormationDef
543
+ | { top_half: FormationDef; bottom_half: FormationDef };
544
+
545
+ export interface AntiAirCutinDef {
546
+ id: number;
547
+ type_factor: number | null;
548
+ multiplier: number | null;
565
549
  guaranteed: number | null;
566
- anti_air_cutin_chance: [number, number][];
567
- anti_air_propellant_barrage_chance: number | null;
550
+ sequential: boolean | null;
551
+ }
552
+
553
+ export interface DayCutinDef {
554
+ tag: DayCutin;
555
+ hits: number;
556
+ type_factor: number | null;
557
+ power_mod: number | null;
558
+ accuracy_mod: number | null;
559
+ }
560
+
561
+ export interface HistoricalBonusDef {
562
+ map?: number;
563
+ node?: CompiledEvaler;
564
+ phase?: number;
565
+ debuff?: boolean;
566
+ ship?: CompiledEvaler;
567
+ enemy?: CompiledEvaler;
568
+ power_mod?: AttackPowerModifier;
569
+ armor_penetration?: number;
570
+ accuracy_mod?: number;
571
+ evasion_mod?: number;
572
+ }
573
+
574
+ export interface HistoricalParams {
575
+ power_mod: AttackPowerModifier;
576
+ armor_penetration: number;
577
+ accuracy_mod: number;
578
+ target_evasion_mod: number;
579
+ }
580
+
581
+ export interface NightCutinDef {
582
+ tag: NightCutin;
583
+ hits: number;
584
+ type_factor: number | null;
585
+ power_mod: number | null;
586
+ accuracy_mod: number | null;
587
+ }
588
+
589
+ export interface BattleDefinitions {
590
+ formation: Record<Formation, NestedFormationDef>;
591
+ anti_air_cutin: Record<number, AntiAirCutinDef>;
592
+ day_cutin: Record<DayCutin, DayCutinDef>;
593
+ night_cutin: Record<NightCutin, NightCutinDef>;
594
+ historical_bonuses: HistoricalBonusDef[];
568
595
  }
569
596
 
570
597
  export interface FleetState {
@@ -579,22 +606,6 @@ export interface FleetState {
579
606
  s7?: ShipState;
580
607
  }
581
608
 
582
- export interface GearState {
583
- id?: string;
584
- gear_id: number;
585
- exp?: number;
586
- stars?: number;
587
- }
588
-
589
- export interface GearVecState {
590
- g1?: GearState;
591
- g2?: GearState;
592
- g3?: GearState;
593
- g4?: GearState;
594
- g5?: GearState;
595
- gx?: GearState;
596
- }
597
-
598
609
  export interface SlotSizeVecState {
599
610
  ss1?: number;
600
611
  ss2?: number;
@@ -629,6 +640,34 @@ export type ShipKey = "s1" | "s2" | "s3" | "s4" | "s5" | "s6" | "s7";
629
640
 
630
641
  export type Histogram<K extends keyof any, V> = Partial<Record<K, V>>;
631
642
 
643
+ export interface HitRate {
644
+ normal: number;
645
+ critical: number;
646
+ total: number;
647
+ }
648
+
649
+ export interface HitRateParams {
650
+ accuracy_term: number;
651
+ evasion_term: number;
652
+ target_morale_mod: number;
653
+ critical_rate_constant: number;
654
+ critical_percentage_bonus: number;
655
+ hit_percentage_bonus: number;
656
+ }
657
+
658
+ export interface DamageReport {
659
+ miss_damage_min: number;
660
+ miss_damage_max: number;
661
+ normal_damage_min: number;
662
+ normal_damage_max: number;
663
+ critical_damage_min: number;
664
+ critical_damage_max: number;
665
+ normal_scratch_rate: number;
666
+ critical_scratch_rate: number;
667
+ damage_density: Histogram<number, number>;
668
+ damage_state_density: Histogram<DamageState, number>;
669
+ }
670
+
632
671
  export interface AttackReport<T> {
633
672
  style: T;
634
673
  proc_rate: number | null;
@@ -652,77 +691,38 @@ export interface AttackAnalysis {
652
691
  support_shelling: ActionReport<SupportShellingStyle>;
653
692
  }
654
693
 
655
- export interface FormationCombatModifiersDef {
656
- power_mod?: number;
657
- accuracy_mod?: number;
658
- evasion_mod?: number;
659
- }
660
-
661
- export interface FormationDef {
662
- tag: Formation;
663
- protection_rate: number | null;
664
- fleet_anti_air_mod: number;
665
- shelling: FormationCombatModifiersDef;
666
- torpedo: FormationCombatModifiersDef;
667
- asw: FormationCombatModifiersDef;
668
- night: FormationCombatModifiersDef;
669
- support_shelling: FormationCombatModifiersDef;
694
+ export interface CompAntiAirAnalysis {
695
+ fleet_adjusted_anti_air: number;
696
+ ships: AntiAirReport[];
697
+ anti_air_cutin_chance: [number, number][];
670
698
  }
671
699
 
672
- export type NestedFormationDef =
673
- | FormationDef
674
- | { top_half: FormationDef; bottom_half: FormationDef };
675
-
676
- export interface AntiAirCutinDef {
677
- id: number;
678
- type_factor: number | null;
679
- multiplier: number | null;
700
+ export interface AntiAirReport {
701
+ ship_id: number;
702
+ role: Role;
703
+ index: number;
704
+ adjusted_anti_air: number | null;
705
+ proportional_shotdown_rate: number | null;
706
+ fixed_shotdown_number: number | null;
680
707
  guaranteed: number | null;
681
- sequential: boolean | null;
682
- }
683
-
684
- export interface DayCutinDef {
685
- tag: DayCutin;
686
- hits: number;
687
- type_factor: number | null;
688
- power_mod: number | null;
689
- accuracy_mod: number | null;
690
- }
691
-
692
- export interface HistoricalBonusDef {
693
- map?: number;
694
- node?: CompiledEvaler;
695
- phase?: number;
696
- debuff?: boolean;
697
- ship?: CompiledEvaler;
698
- enemy?: CompiledEvaler;
699
- power_mod?: AttackPowerModifier;
700
- armor_penetration?: number;
701
- accuracy_mod?: number;
702
- evasion_mod?: number;
703
- }
704
-
705
- export interface HistoricalParams {
706
- power_mod: AttackPowerModifier;
707
- armor_penetration: number;
708
- accuracy_mod: number;
709
- target_evasion_mod: number;
708
+ anti_air_cutin_chance: [number, number][];
709
+ anti_air_propellant_barrage_chance: number | null;
710
710
  }
711
711
 
712
- export interface NightCutinDef {
713
- tag: NightCutin;
714
- hits: number;
715
- type_factor: number | null;
716
- power_mod: number | null;
717
- accuracy_mod: number | null;
712
+ export interface GearState {
713
+ id?: string;
714
+ gear_id: number;
715
+ exp?: number;
716
+ stars?: number;
718
717
  }
719
718
 
720
- export interface BattleDefinitions {
721
- formation: Record<Formation, NestedFormationDef>;
722
- anti_air_cutin: Record<number, AntiAirCutinDef>;
723
- day_cutin: Record<DayCutin, DayCutinDef>;
724
- night_cutin: Record<NightCutin, NightCutinDef>;
725
- historical_bonuses: HistoricalBonusDef[];
719
+ export interface GearVecState {
720
+ g1?: GearState;
721
+ g2?: GearState;
722
+ g3?: GearState;
723
+ g4?: GearState;
724
+ g5?: GearState;
725
+ gx?: GearState;
726
726
  }
727
727
 
728
728
  export type MoraleState = "Sparkle" | "Normal" | "Orange" | "Red";
@@ -2893,7 +2893,7 @@ export function __wbg_ship_new(arg0) {
2893
2893
  return addHeapObject(ret);
2894
2894
  };
2895
2895
 
2896
- export function __wbg_createEquipmentBonuses_ea4bb887b047b058(arg0, arg1) {
2896
+ export function __wbg_createEquipmentBonuses_57e6e37846034adc(arg0, arg1) {
2897
2897
  const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
2898
2898
  return addHeapObject(ret);
2899
2899
  };
Binary file