fleethub-core 1.10.21 → 1.11.1

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@@ -2056,43 +2056,6 @@ class Ship {
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  wasm.__wbg_ship_free(ptr);
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  }
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  /**
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- * @returns {number | undefined}
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- */
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- state_day_gunfit_accuracy() {
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- try {
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- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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- wasm.ship_state_day_gunfit_accuracy(retptr, this.ptr);
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- var r0 = getInt32Memory0()[retptr / 4 + 0];
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- var r2 = getFloat64Memory0()[retptr / 8 + 1];
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- return r0 === 0 ? undefined : r2;
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- } finally {
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- wasm.__wbindgen_add_to_stack_pointer(16);
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- }
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- }
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- /**
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- * @returns {number | undefined}
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- */
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- state_night_gunfit_accuracy() {
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- try {
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- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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- wasm.ship_state_night_gunfit_accuracy(retptr, this.ptr);
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- var r0 = getInt32Memory0()[retptr / 4 + 0];
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- var r2 = getFloat64Memory0()[retptr / 8 + 1];
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- return r0 === 0 ? undefined : r2;
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- } finally {
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- wasm.__wbindgen_add_to_stack_pointer(16);
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- }
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- }
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- /**
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- * フィット砲補正
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- * @param {boolean} is_night
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- * @returns {number}
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- */
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- gunfit_accuracy(is_night) {
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- const ret = wasm.ship_gunfit_accuracy(this.ptr, is_night);
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- return ret;
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- }
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- /**
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  * @returns {string}
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  */
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  get id() {
@@ -2868,6 +2831,43 @@ class Ship {
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  wasm.__wbindgen_add_to_stack_pointer(16);
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  }
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  }
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+ /**
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+ * @returns {number | undefined}
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+ */
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+ state_day_gunfit_accuracy() {
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+ try {
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+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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+ wasm.ship_state_day_gunfit_accuracy(retptr, this.ptr);
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+ var r0 = getInt32Memory0()[retptr / 4 + 0];
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+ var r2 = getFloat64Memory0()[retptr / 8 + 1];
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+ return r0 === 0 ? undefined : r2;
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+ } finally {
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+ wasm.__wbindgen_add_to_stack_pointer(16);
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+ }
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+ }
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+ /**
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+ * @returns {number | undefined}
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+ */
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+ state_night_gunfit_accuracy() {
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+ try {
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+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
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+ wasm.ship_state_night_gunfit_accuracy(retptr, this.ptr);
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+ var r0 = getInt32Memory0()[retptr / 4 + 0];
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+ var r2 = getFloat64Memory0()[retptr / 8 + 1];
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+ return r0 === 0 ? undefined : r2;
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+ } finally {
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+ wasm.__wbindgen_add_to_stack_pointer(16);
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+ }
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+ }
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+ /**
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+ * フィット砲補正
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+ * @param {boolean} is_night
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+ * @returns {number}
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+ */
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+ gunfit_accuracy(is_night) {
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+ const ret = wasm.ship_gunfit_accuracy(this.ptr, is_night);
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+ return ret;
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+ }
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  }
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  module.exports.Ship = Ship;
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@@ -2885,9 +2885,9 @@ module.exports.__wbindgen_object_drop_ref = function(arg0) {
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  takeObject(arg0);
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  };
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- module.exports.__wbg_createEquipmentBonuses_e21f7014efed91f8 = function(arg0, arg1) {
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- const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
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- return addHeapObject(ret);
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+ module.exports.__wbindgen_is_undefined = function(arg0) {
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+ const ret = getObject(arg0) === undefined;
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+ return ret;
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  };
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  module.exports.__wbg_ship_new = function(arg0) {
@@ -2895,9 +2895,9 @@ module.exports.__wbg_ship_new = function(arg0) {
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  return addHeapObject(ret);
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  };
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- module.exports.__wbindgen_is_undefined = function(arg0) {
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- const ret = getObject(arg0) === undefined;
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- return ret;
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+ module.exports.__wbg_createEquipmentBonuses_45bc7a9c025d4c23 = function(arg0, arg1) {
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+ const ret = createEquipmentBonuses(takeObject(arg0), takeObject(arg1));
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+ return addHeapObject(ret);
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  };
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  module.exports.__wbg_new_abda76e883ba8a5f = function() {
@@ -2921,15 +2921,15 @@ module.exports.__wbg_error_f851667af71bcfc6 = function(arg0, arg1) {
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  }
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  };
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- module.exports.__wbg_randomFillSync_6894564c2c334c42 = function() { return handleError(function (arg0, arg1, arg2) {
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- getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
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+ module.exports.__wbg_getRandomValues_3774744e221a22ad = function() { return handleError(function (arg0, arg1) {
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+ getObject(arg0).getRandomValues(getObject(arg1));
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  }, arguments) };
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- module.exports.__wbg_getRandomValues_805f1c3d65988a5a = function() { return handleError(function (arg0, arg1) {
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- getObject(arg0).getRandomValues(getObject(arg1));
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+ module.exports.__wbg_randomFillSync_e950366c42764a07 = function() { return handleError(function (arg0, arg1) {
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+ getObject(arg0).randomFillSync(takeObject(arg1));
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  }, arguments) };
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- module.exports.__wbg_crypto_e1d53a1d73fb10b8 = function(arg0) {
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+ module.exports.__wbg_crypto_70a96de3b6b73dac = function(arg0) {
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  const ret = getObject(arg0).crypto;
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  return addHeapObject(ret);
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  };
@@ -2940,17 +2940,17 @@ module.exports.__wbindgen_is_object = function(arg0) {
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  return ret;
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  };
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- module.exports.__wbg_process_038c26bf42b093f8 = function(arg0) {
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+ module.exports.__wbg_process_dd1577445152112e = function(arg0) {
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  const ret = getObject(arg0).process;
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  return addHeapObject(ret);
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  };
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- module.exports.__wbg_versions_ab37218d2f0b24a8 = function(arg0) {
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+ module.exports.__wbg_versions_58036bec3add9e6f = function(arg0) {
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  const ret = getObject(arg0).versions;
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  return addHeapObject(ret);
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  };
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- module.exports.__wbg_node_080f4b19d15bc1fe = function(arg0) {
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+ module.exports.__wbg_node_6a9d28205ed5b0d8 = function(arg0) {
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  const ret = getObject(arg0).node;
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  return addHeapObject(ret);
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  };
@@ -2960,12 +2960,12 @@ module.exports.__wbindgen_is_string = function(arg0) {
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  return ret;
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  };
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- module.exports.__wbg_msCrypto_6e7d3e1f92610cbb = function(arg0) {
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+ module.exports.__wbg_msCrypto_adbc770ec9eca9c7 = function(arg0) {
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  const ret = getObject(arg0).msCrypto;
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  return addHeapObject(ret);
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  };
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- module.exports.__wbg_require_78a3dcfbdba9cbce = function() { return handleError(function () {
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+ module.exports.__wbg_require_f05d779769764e82 = function() { return handleError(function () {
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  const ret = module.require;
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  return addHeapObject(ret);
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  }, arguments) };
@@ -3034,6 +3034,11 @@ module.exports.__wbg_buffer_cf65c07de34b9a08 = function(arg0) {
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  return addHeapObject(ret);
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  };
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+ module.exports.__wbg_newwithbyteoffsetandlength_9fb2f11355ecadf5 = function(arg0, arg1, arg2) {
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+ const ret = new Uint8Array(getObject(arg0), arg1 >>> 0, arg2 >>> 0);
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+ return addHeapObject(ret);
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+ };
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+
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  module.exports.__wbg_new_537b7341ce90bb31 = function(arg0) {
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  const ret = new Uint8Array(getObject(arg0));
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  return addHeapObject(ret);
@@ -3043,11 +3048,6 @@ module.exports.__wbg_set_17499e8aa4003ebd = function(arg0, arg1, arg2) {
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  getObject(arg0).set(getObject(arg1), arg2 >>> 0);
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  };
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- module.exports.__wbg_length_27a2afe8ab42b09f = function(arg0) {
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- const ret = getObject(arg0).length;
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- return ret;
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- };
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-
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  module.exports.__wbg_newwithlength_b56c882b57805732 = function(arg0) {
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  const ret = new Uint8Array(arg0 >>> 0);
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  return addHeapObject(ret);
Binary file
@@ -43,43 +43,6 @@ export function comp_elos(a: number, b: number, c: number): void;
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  export function comp_transport_point(a: number): number;
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  export function comp_get_ship_conditions(a: number, b: number, c: number): number;
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  export function comp_fleet_los_mod(a: number, b: number, c: number): void;
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- export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
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- export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
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- export function ship_gunfit_accuracy(a: number, b: number): number;
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- export function __wbg_org_free(a: number): void;
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- export function __wbg_get_org_id(a: number, b: number): void;
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- export function __wbg_set_org_id(a: number, b: number, c: number): void;
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- export function __wbg_get_org_hash(a: number): number;
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- export function __wbg_get_org_hq_level(a: number): number;
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- export function __wbg_get_org_org_type(a: number): number;
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- export function __wbg_get_org_sortie(a: number): number;
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- export function __wbg_get_org_route_sup(a: number): number;
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- export function __wbg_get_org_boss_sup(a: number): number;
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- export function org_first_ship_id(a: number, b: number): void;
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- export function org_get_ship_mid(a: number, b: number, c: number): number;
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- export function org_get_ship_eid(a: number, b: number, c: number, d: number): void;
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- export function org_get_fleet_id(a: number, b: number, c: number): void;
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- export function org_air_squadron_ids(a: number, b: number): void;
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- export function org_main_ship_ids(a: number, b: number): void;
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- export function org_escort_ship_ids(a: number, b: number): void;
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- export function org_clone_fleet(a: number, b: number): number;
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- export function org_clone_ship(a: number, b: number, c: number): number;
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- export function org_get_ship_by_id(a: number, b: number, c: number): number;
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- export function org_ship_keys(a: number, b: number, c: number): void;
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- export function org_create_comp(a: number): number;
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- export function org_create_comp_by_key(a: number, b: number): number;
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- export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
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- export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
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- export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
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- export function org_side(a: number): number;
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- export function org_is_player(a: number): number;
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- export function org_is_enemy(a: number): number;
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- export function org_is_single(a: number): number;
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- export function org_is_combined(a: number): number;
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- export function org_interception_power(a: number): number;
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- export function org_high_altitude_interception_power(a: number): number;
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- export function org_create_move_ship_payload(a: number, b: number, c: number, d: number, e: number): number;
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- export function org_get_fleet_type(a: number, b: number): number;
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  export function __wbg_ship_free(a: number): void;
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  export function __wbg_get_ship_id(a: number, b: number): void;
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  export function __wbg_set_ship_id(a: number, b: number, c: number): void;
@@ -171,12 +134,44 @@ export function ship_basic_defense_power(a: number, b: number, c: number): void;
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  export function ship_transport_point(a: number): number;
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  export function ship_elos(a: number, b: number, c: number): void;
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  export function ship_ohko_power(a: number, b: number): void;
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- export function __wbg_analyzer_free(a: number): void;
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- export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
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- export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
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- export function analyzer_analyze_comp(a: number, b: number, c: number): number;
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- export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
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+ export function __wbg_org_free(a: number): void;
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+ export function __wbg_get_org_id(a: number, b: number): void;
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+ export function __wbg_set_org_id(a: number, b: number, c: number): void;
140
+ export function __wbg_get_org_hash(a: number): number;
141
+ export function __wbg_get_org_hq_level(a: number): number;
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+ export function __wbg_get_org_org_type(a: number): number;
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+ export function __wbg_get_org_sortie(a: number): number;
144
+ export function __wbg_get_org_route_sup(a: number): number;
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+ export function __wbg_get_org_boss_sup(a: number): number;
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+ export function org_first_ship_id(a: number, b: number): void;
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+ export function org_get_ship_mid(a: number, b: number, c: number): number;
148
+ export function org_get_ship_eid(a: number, b: number, c: number, d: number): void;
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+ export function org_get_fleet_id(a: number, b: number, c: number): void;
150
+ export function org_air_squadron_ids(a: number, b: number): void;
151
+ export function org_main_ship_ids(a: number, b: number): void;
152
+ export function org_escort_ship_ids(a: number, b: number): void;
153
+ export function org_clone_fleet(a: number, b: number): number;
154
+ export function org_clone_ship(a: number, b: number, c: number): number;
155
+ export function org_get_ship_by_id(a: number, b: number, c: number): number;
156
+ export function org_ship_keys(a: number, b: number, c: number): void;
157
+ export function org_create_comp(a: number): number;
158
+ export function org_create_comp_by_key(a: number, b: number): number;
159
+ export function org_get_air_squadron(a: number, b: number, c: number, d: number): void;
160
+ export function org_get_air_squadron_gear_ids_by_improvable(a: number, b: number): void;
161
+ export function org_get_air_squadron_gear_ids_by_proficiency(a: number, b: number): void;
162
+ export function org_side(a: number): number;
163
+ export function org_is_player(a: number): number;
164
+ export function org_is_enemy(a: number): number;
165
+ export function org_is_single(a: number): number;
166
+ export function org_is_combined(a: number): number;
167
+ export function org_interception_power(a: number): number;
168
+ export function org_high_altitude_interception_power(a: number): number;
169
+ export function org_create_move_ship_payload(a: number, b: number, c: number, d: number, e: number): number;
170
+ export function org_get_fleet_type(a: number, b: number): number;
179
171
  export function parse_ship_conditions(a: number): number;
172
+ export function ship_state_day_gunfit_accuracy(a: number, b: number): void;
173
+ export function ship_state_night_gunfit_accuracy(a: number, b: number): void;
174
+ export function ship_gunfit_accuracy(a: number, b: number): number;
180
175
  export function set_panic_hook(): void;
181
176
  export function __wbg_airsquadron_free(a: number): void;
182
177
  export function __wbg_get_airsquadron_id(a: number, b: number): void;
@@ -191,6 +186,11 @@ export function airsquadron_get_max_slot_size(a: number, b: number, c: number):
191
186
  export function airsquadron_fighter_power(a: number): number;
192
187
  export function airsquadron_interception_power(a: number): number;
193
188
  export function airsquadron_radius(a: number): number;
189
+ export function __wbg_analyzer_free(a: number): void;
190
+ export function analyzer_analyze_ship_attack(a: number, b: number, c: number, d: number, e: number): number;
191
+ export function analyzer_analyze_node_attack(a: number, b: number, c: number, d: number, e: number, f: number): number;
192
+ export function analyzer_analyze_comp(a: number, b: number, c: number): number;
193
+ export function analyzer_simulate_support_shelling(a: number, b: number, c: number, d: number, e: number, f: number): void;
194
194
  export function __wbg_fleet_free(a: number): void;
195
195
  export function __wbg_get_fleet_id(a: number, b: number): void;
196
196
  export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "fleethub-core",
3
- "version": "1.10.21",
3
+ "version": "1.11.1",
4
4
  "license": "UNLICENSED",
5
5
  "exports": {
6
6
  "import": "./pkg/fleethub_core.js",