fleethub-core 1.1.5 → 1.2.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -181,25 +181,6 @@ const u32CvtShim = new Uint32Array(2);
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  const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
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- function isLikeNone(x) {
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- return x === undefined || x === null;
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- }
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-
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- let cachegetUint16Memory0 = null;
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- function getUint16Memory0() {
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- if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
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- cachegetUint16Memory0 = new Uint16Array(wasm.memory.buffer);
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- }
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- return cachegetUint16Memory0;
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- }
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-
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- function passArray16ToWasm0(arg, malloc) {
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- const ptr = malloc(arg.length * 2);
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- getUint16Memory0().set(arg, ptr / 2);
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- WASM_VECTOR_LEN = arg.length;
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- return ptr;
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- }
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-
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  function _assertClass(instance, klass) {
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  if (!(instance instanceof klass)) {
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  throw new Error(`expected instance of ${klass.name}`);
@@ -215,17 +196,8 @@ function getFloat64Memory0() {
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  return cachegetFloat64Memory0;
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  }
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- function getArrayU8FromWasm0(ptr, len) {
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- return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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- }
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- /**
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- * @param {Gear} gear
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- * @returns {boolean}
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- */
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- export function air_squadron_can_equip(gear) {
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- _assertClass(gear, Gear);
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- var ret = wasm.air_squadron_can_equip(gear.ptr);
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- return ret !== 0;
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+ function isLikeNone(x) {
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+ return x === undefined || x === null;
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  }
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  let cachegetUint32Memory0 = null;
@@ -245,14 +217,30 @@ function getArrayJsValueFromWasm0(ptr, len) {
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  }
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  return result;
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  }
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+
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+ let cachegetUint16Memory0 = null;
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+ function getUint16Memory0() {
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+ if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
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+ cachegetUint16Memory0 = new Uint16Array(wasm.memory.buffer);
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+ }
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+ return cachegetUint16Memory0;
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+ }
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+
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+ function getArrayU16FromWasm0(ptr, len) {
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+ return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
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+ }
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232
  /**
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+ * @param {Gear} gear
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+ * @returns {boolean}
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  */
250
- export function set_panic_hook() {
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- wasm.set_panic_hook();
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+ export function air_squadron_can_equip(gear) {
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+ _assertClass(gear, Gear);
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+ var ret = wasm.air_squadron_can_equip(gear.ptr);
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+ return ret !== 0;
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  }
253
241
 
254
242
  /**
255
- * @param {bindings.OrgType} org_type
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+ * @param {OrgType} org_type
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  * @returns {boolean}
257
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  */
258
246
  export function org_type_is_single(org_type) {
@@ -261,8 +249,8 @@ export function org_type_is_single(org_type) {
261
249
  }
262
250
 
263
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  /**
264
- * @param {bindings.OrgType} org_type
265
- * @returns {bindings.Formation}
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+ * @param {OrgType} org_type
253
+ * @returns {Formation}
266
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  */
267
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  export function org_type_default_formation(org_type) {
268
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  var ret = wasm.org_type_default_formation(addHeapObject(org_type));
@@ -270,7 +258,7 @@ export function org_type_default_formation(org_type) {
270
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  }
271
259
 
272
260
  /**
273
- * @param {bindings.OrgType} org_type
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+ * @param {OrgType} org_type
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  * @returns {boolean}
275
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  */
276
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  export function org_type_is_player(org_type) {
@@ -279,16 +267,25 @@ export function org_type_is_player(org_type) {
279
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  }
280
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281
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  /**
282
- * @param {bindings.OrgType} org_type
283
- * @returns {bindings.Side}
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+ * @param {OrgType} org_type
271
+ * @returns {Side}
284
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  */
285
273
  export function org_type_side(org_type) {
286
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  var ret = wasm.org_type_side(addHeapObject(org_type));
287
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  return takeObject(ret);
288
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  }
289
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290
- function getArrayU16FromWasm0(ptr, len) {
291
- return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
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+ /**
279
+ */
280
+ export function set_panic_hook() {
281
+ wasm.set_panic_hook();
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+ }
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+
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+ function passArray16ToWasm0(arg, malloc) {
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+ const ptr = malloc(arg.length * 2);
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+ getUint16Memory0().set(arg, ptr / 2);
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+ WASM_VECTOR_LEN = arg.length;
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+ return ptr;
292
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  }
293
290
 
294
291
  function handleError(f, args) {
@@ -299,6 +296,10 @@ function handleError(f, args) {
299
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  }
300
297
  }
301
298
 
299
+ function getArrayU8FromWasm0(ptr, len) {
300
+ return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
301
+ }
302
+
302
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  const AirSquadronFinalization = new FinalizationRegistry(ptr => wasm.__wbg_airsquadron_free(ptr));
303
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  /**
304
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  */
@@ -376,7 +377,7 @@ export class AirSquadron {
376
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  return takeObject(ret);
377
378
  }
378
379
  /**
379
- * @param {bindings.AirSquadronMode} arg0
380
+ * @param {AirSquadronMode} arg0
380
381
  */
381
382
  set mode(arg0) {
382
383
  wasm.__wbg_set_airsquadron_mode(this.ptr, addHeapObject(arg0));
@@ -487,11 +488,11 @@ export class Analyzer {
487
488
  }
488
489
  /**
489
490
  * @param {Comp} comp
490
- * @param {bindings.Formation} formation
491
+ * @param {Formation} formation
491
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  * @param {number} adjusted_anti_air_resist
492
493
  * @param {number} fleet_anti_air_resist
493
494
  * @param {number | undefined} aaci
494
- * @returns {bindings.CompAntiAirInfo}
495
+ * @returns {CompAntiAirInfo}
495
496
  */
496
497
  analyze_anti_air(comp, formation, adjusted_anti_air_resist, fleet_anti_air_resist, aaci) {
497
498
  _assertClass(comp, Comp);
@@ -500,7 +501,7 @@ export class Analyzer {
500
501
  }
501
502
  /**
502
503
  * @param {Comp} comp
503
- * @returns {bindings.CompDayCutinRateInfo}
504
+ * @returns {CompDayCutinRateInfo}
504
505
  */
505
506
  analyze_day_cutin(comp) {
506
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  _assertClass(comp, Comp);
@@ -509,9 +510,9 @@ export class Analyzer {
509
510
  }
510
511
  /**
511
512
  * @param {Comp} comp
512
- * @param {bindings.NightSituation} attacker_situation
513
- * @param {bindings.NightSituation} target_situation
514
- * @returns {bindings.FleetNightCutinRateInfo}
513
+ * @param {NightSituation} attacker_situation
514
+ * @param {NightSituation} target_situation
515
+ * @returns {FleetNightCutinRateInfo}
515
516
  */
516
517
  analyze_night_cutin(comp, attacker_situation, target_situation) {
517
518
  _assertClass(comp, Comp);
@@ -520,7 +521,7 @@ export class Analyzer {
520
521
  }
521
522
  /**
522
523
  * @param {Comp} comp
523
- * @returns {bindings.CompContactChanceInfo}
524
+ * @returns {CompContactChanceInfo}
524
525
  */
525
526
  analyze_contact_chance(comp) {
526
527
  _assertClass(comp, Comp);
@@ -528,10 +529,10 @@ export class Analyzer {
528
529
  return takeObject(ret);
529
530
  }
530
531
  /**
531
- * @param {bindings.WarfareAnalyzerContext} params
532
+ * @param {WarfareAnalyzerContext} params
532
533
  * @param {Ship} attacker
533
534
  * @param {Ship} target
534
- * @returns {bindings.WarfareInfo}
535
+ * @returns {WarfareInfo}
535
536
  */
536
537
  analyze_warfare(params, attacker, target) {
537
538
  _assertClass(attacker, Ship);
@@ -541,8 +542,8 @@ export class Analyzer {
541
542
  }
542
543
  /**
543
544
  * @param {Comp} comp
544
- * @param {bindings.Engagement} engagement
545
- * @returns {bindings.FleetCutinAnalysis}
545
+ * @param {Engagement} engagement
546
+ * @returns {FleetCutinAnalysis}
546
547
  */
547
548
  analyze_fleet_cutin(comp, engagement) {
548
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  _assertClass(comp, Comp);
@@ -581,7 +582,7 @@ export class Comp {
581
582
  return takeObject(ret);
582
583
  }
583
584
  /**
584
- * @param {bindings.OrgType} arg0
585
+ * @param {OrgType} arg0
585
586
  */
586
587
  set org_type(arg0) {
587
588
  wasm.__wbg_set_comp_org_type(this.ptr, addHeapObject(arg0));
@@ -668,7 +669,7 @@ export class Comp {
668
669
  wasm.__wbg_set_comp_boss_sup(this.ptr, ptr0);
669
670
  }
670
671
  /**
671
- * @returns {bindings.Side}
672
+ * @returns {Side}
672
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  */
673
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  side() {
674
675
  var ret = wasm.comp_side(this.ptr);
@@ -684,19 +685,26 @@ export class Comp {
684
685
  /**
685
686
  * @returns {boolean}
686
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  */
688
+ is_player() {
689
+ var ret = wasm.comp_is_player(this.ptr);
690
+ return ret !== 0;
691
+ }
692
+ /**
693
+ * @returns {boolean}
694
+ */
687
695
  is_enemy() {
688
696
  var ret = wasm.comp_is_enemy(this.ptr);
689
697
  return ret !== 0;
690
698
  }
691
699
  /**
692
- * @returns {bindings.CompMeta}
700
+ * @returns {CompMeta}
693
701
  */
694
702
  meta() {
695
703
  var ret = wasm.comp_meta(this.ptr);
696
704
  return takeObject(ret);
697
705
  }
698
706
  /**
699
- * @param {bindings.FleetType} ft
707
+ * @param {FleetType} ft
700
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  * @returns {string | undefined}
701
709
  */
702
710
  get_fleet_id(ft) {
@@ -716,7 +724,7 @@ export class Comp {
716
724
  }
717
725
  }
718
726
  /**
719
- * @param {bindings.FleetType} ft
727
+ * @param {FleetType} ft
720
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  * @param {string} key
721
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  * @returns {Ship | undefined}
722
730
  */
@@ -727,7 +735,7 @@ export class Comp {
727
735
  return ret === 0 ? undefined : Ship.__wrap(ret);
728
736
  }
729
737
  /**
730
- * @param {bindings.FleetType} ft
738
+ * @param {FleetType} ft
731
739
  * @param {string} key
732
740
  * @returns {string | undefined}
733
741
  */
@@ -760,7 +768,7 @@ export class Comp {
760
768
  return ret === 0 ? undefined : Ship.__wrap(ret);
761
769
  }
762
770
  /**
763
- * @returns {bindings.Formation}
771
+ * @returns {Formation}
764
772
  */
765
773
  default_formation() {
766
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  var ret = wasm.comp_default_formation(this.ptr);
@@ -778,7 +786,7 @@ export class Comp {
778
786
  /**
779
787
  * 制空値
780
788
  * @param {boolean} escort_participates
781
- * @param {bindings.AirWaveType} air_type
789
+ * @param {AirWaveType} air_type
782
790
  * @returns {number | undefined}
783
791
  */
784
792
  fighter_power(escort_participates, air_type) {
@@ -816,6 +824,16 @@ export class Comp {
816
824
  var ret = wasm.comp_transport_point(this.ptr);
817
825
  return ret;
818
826
  }
827
+ /**
828
+ * @param {Ship} ship
829
+ * @param {Formation} formation
830
+ * @returns {WarfareShipEnvironment}
831
+ */
832
+ create_warfare_ship_environment(ship, formation) {
833
+ _assertClass(ship, Ship);
834
+ var ret = wasm.comp_create_warfare_ship_environment(this.ptr, ship.ptr, addHeapObject(formation));
835
+ return takeObject(ret);
836
+ }
819
837
  }
820
838
 
821
839
  const FhCoreFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr));
@@ -861,7 +879,7 @@ export class FhCore {
861
879
  }
862
880
  }
863
881
  /**
864
- * @param {bindings.GearState | undefined} input
882
+ * @param {GearState | undefined} input
865
883
  * @returns {Gear | undefined}
866
884
  */
867
885
  create_gear(input) {
@@ -869,7 +887,7 @@ export class FhCore {
869
887
  return ret === 0 ? undefined : Gear.__wrap(ret);
870
888
  }
871
889
  /**
872
- * @param {bindings.ShipState | undefined} input
890
+ * @param {ShipState | undefined} input
873
891
  * @returns {Ship | undefined}
874
892
  */
875
893
  create_ship(input) {
@@ -877,7 +895,7 @@ export class FhCore {
877
895
  return ret === 0 ? undefined : Ship.__wrap(ret);
878
896
  }
879
897
  /**
880
- * @param {bindings.AirSquadronState | undefined} input
898
+ * @param {AirSquadronState | undefined} input
881
899
  * @returns {AirSquadron}
882
900
  */
883
901
  create_air_squadron(input) {
@@ -885,7 +903,7 @@ export class FhCore {
885
903
  return AirSquadron.__wrap(ret);
886
904
  }
887
905
  /**
888
- * @param {bindings.FleetState | undefined} input
906
+ * @param {FleetState | undefined} input
889
907
  * @returns {Fleet}
890
908
  */
891
909
  create_fleet(input) {
@@ -893,7 +911,7 @@ export class FhCore {
893
911
  return Fleet.__wrap(ret);
894
912
  }
895
913
  /**
896
- * @param {bindings.OrgState | undefined} input
914
+ * @param {OrgState | undefined} input
897
915
  * @returns {Org | undefined}
898
916
  */
899
917
  create_org(input) {
@@ -938,9 +956,9 @@ export class FhCore {
938
956
  /**
939
957
  * @param {Comp} player
940
958
  * @param {Comp} enemy
941
- * @param {bindings.ShellingSupportSimulatorParams} params
959
+ * @param {ShellingSupportSimulatorParams} params
942
960
  * @param {number} times
943
- * @returns {bindings.SimulatorResult}
961
+ * @returns {SimulatorResult}
944
962
  */
945
963
  simulate_shelling_support(player, enemy, params, times) {
946
964
  try {
@@ -1044,7 +1062,7 @@ export class Fleet {
1044
1062
  wasm.__wbg_set_fleet_len(this.ptr, arg0);
1045
1063
  }
1046
1064
  /**
1047
- * @returns {bindings.FleetMeta}
1065
+ * @returns {FleetMeta}
1048
1066
  */
1049
1067
  meta() {
1050
1068
  var ret = wasm.fleet_meta(this.ptr);
@@ -1116,7 +1134,7 @@ export class Fleet {
1116
1134
  }
1117
1135
  /**
1118
1136
  * @param {string} id
1119
- * @param {bindings.DamageState} state
1137
+ * @param {DamageState} state
1120
1138
  * @returns {number | undefined}
1121
1139
  */
1122
1140
  get_damage_bound(id, state) {
@@ -1181,7 +1199,7 @@ export class Fleet {
1181
1199
  }
1182
1200
  }
1183
1201
  /**
1184
- * @param {bindings.AirWaveType} air_type
1202
+ * @param {AirWaveType} air_type
1185
1203
  * @returns {number | undefined}
1186
1204
  */
1187
1205
  fighter_power(air_type) {
@@ -1406,7 +1424,7 @@ export class Gear {
1406
1424
  return takeObject(ret);
1407
1425
  }
1408
1426
  /**
1409
- * @param {bindings.GearType} arg0
1427
+ * @param {GearType} arg0
1410
1428
  */
1411
1429
  set gear_type(arg0) {
1412
1430
  wasm.__wbg_set_gear_gear_type(this.ptr, addHeapObject(arg0));
@@ -1663,7 +1681,7 @@ export class Gear {
1663
1681
  return ret;
1664
1682
  }
1665
1683
  /**
1666
- * @param {bindings.GearAttr} attr
1684
+ * @param {GearAttr} attr
1667
1685
  * @returns {boolean}
1668
1686
  */
1669
1687
  has_attr(attr) {
@@ -1671,7 +1689,7 @@ export class Gear {
1671
1689
  return ret !== 0;
1672
1690
  }
1673
1691
  /**
1674
- * @returns {bindings.GearCategory}
1692
+ * @returns {GearCategory}
1675
1693
  */
1676
1694
  category() {
1677
1695
  var ret = wasm.gear_category(this.ptr);
@@ -1765,7 +1783,7 @@ export class Gear {
1765
1783
  return ret;
1766
1784
  }
1767
1785
  /**
1768
- * @param {bindings.AirStateRank} rank
1786
+ * @param {AirStateRank} rank
1769
1787
  * @returns {number}
1770
1788
  */
1771
1789
  contact_selection_rate(rank) {
@@ -2132,7 +2150,7 @@ export class Org {
2132
2150
  return takeObject(ret);
2133
2151
  }
2134
2152
  /**
2135
- * @param {bindings.OrgType} arg0
2153
+ * @param {OrgType} arg0
2136
2154
  */
2137
2155
  set org_type(arg0) {
2138
2156
  wasm.__wbg_set_org_org_type(this.ptr, addHeapObject(arg0));
@@ -2212,7 +2230,7 @@ export class Org {
2212
2230
  wasm.__wbg_set_org_boss_sup(this.ptr, ptr0, len0);
2213
2231
  }
2214
2232
  /**
2215
- * @param {bindings.Role} role
2233
+ * @param {Role} role
2216
2234
  * @returns {number}
2217
2235
  */
2218
2236
  fleet_len(role) {
@@ -2220,7 +2238,7 @@ export class Org {
2220
2238
  return ret >>> 0;
2221
2239
  }
2222
2240
  /**
2223
- * @param {bindings.Role} role
2241
+ * @param {Role} role
2224
2242
  * @param {string} key
2225
2243
  * @returns {string | undefined}
2226
2244
  */
@@ -2259,7 +2277,7 @@ export class Org {
2259
2277
  }
2260
2278
  }
2261
2279
  /**
2262
- * @param {bindings.Role} role
2280
+ * @param {Role} role
2263
2281
  * @returns {number | undefined}
2264
2282
  */
2265
2283
  fleet_los_mod(role) {
@@ -2316,7 +2334,7 @@ export class Org {
2316
2334
  return Fleet.__wrap(ret);
2317
2335
  }
2318
2336
  /**
2319
- * @param {bindings.Role} role
2337
+ * @param {Role} role
2320
2338
  * @param {string} key
2321
2339
  * @returns {Ship | undefined}
2322
2340
  */
@@ -2337,7 +2355,7 @@ export class Org {
2337
2355
  return ret === 0 ? undefined : Ship.__wrap(ret);
2338
2356
  }
2339
2357
  /**
2340
- * @param {bindings.Role} role
2358
+ * @param {Role} role
2341
2359
  * @returns {string}
2342
2360
  */
2343
2361
  get_fleet_id_by_role(role) {
@@ -2423,6 +2441,13 @@ export class Org {
2423
2441
  }
2424
2442
  }
2425
2443
  /**
2444
+ * @returns {Side}
2445
+ */
2446
+ side() {
2447
+ var ret = wasm.org_side(this.ptr);
2448
+ return takeObject(ret);
2449
+ }
2450
+ /**
2426
2451
  * @returns {boolean}
2427
2452
  */
2428
2453
  is_player() {
@@ -2468,8 +2493,8 @@ export class Org {
2468
2493
  }
2469
2494
  /**
2470
2495
  * @param {Ship} ship
2471
- * @param {bindings.Formation} formation
2472
- * @returns {bindings.WarfareShipEnvironment}
2496
+ * @param {Formation} formation
2497
+ * @returns {WarfareShipEnvironment}
2473
2498
  */
2474
2499
  create_warfare_ship_environment(ship, formation) {
2475
2500
  _assertClass(ship, Ship);
@@ -2634,22 +2659,22 @@ export class Ship {
2634
2659
  return takeObject(ret);
2635
2660
  }
2636
2661
  /**
2637
- * @param {bindings.ShipType} arg0
2662
+ * @param {ShipType} arg0
2638
2663
  */
2639
2664
  set ship_type(arg0) {
2640
2665
  wasm.__wbg_set_ship_ship_type(this.ptr, addHeapObject(arg0));
2641
2666
  }
2642
2667
  /**
2643
2668
  */
2644
- get ship_class() {
2645
- var ret = wasm.__wbg_get_ship_ship_class(this.ptr);
2646
- return takeObject(ret);
2669
+ get ctype() {
2670
+ var ret = wasm.__wbg_get_ship_ctype(this.ptr);
2671
+ return ret;
2647
2672
  }
2648
2673
  /**
2649
- * @param {bindings.ShipClass} arg0
2674
+ * @param {number} arg0
2650
2675
  */
2651
- set ship_class(arg0) {
2652
- wasm.__wbg_set_ship_ship_class(this.ptr, addHeapObject(arg0));
2676
+ set ctype(arg0) {
2677
+ wasm.__wbg_set_ship_ctype(this.ptr, arg0);
2653
2678
  }
2654
2679
  /**
2655
2680
  * @returns {number | undefined}
@@ -2767,14 +2792,14 @@ export class Ship {
2767
2792
  return ret !== 0;
2768
2793
  }
2769
2794
  /**
2770
- * @returns {bindings.ShipState}
2795
+ * @returns {ShipState}
2771
2796
  */
2772
2797
  state() {
2773
2798
  var ret = wasm.ship_state(this.ptr);
2774
2799
  return takeObject(ret);
2775
2800
  }
2776
2801
  /**
2777
- * @returns {bindings.ShipMeta}
2802
+ * @returns {ShipMeta}
2778
2803
  */
2779
2804
  meta() {
2780
2805
  var ret = wasm.ship_meta(this.ptr);
@@ -2813,13 +2838,6 @@ export class Ship {
2813
2838
  /**
2814
2839
  * @returns {number}
2815
2840
  */
2816
- get ctype() {
2817
- var ret = wasm.ship_ctype(this.ptr);
2818
- return ret;
2819
- }
2820
- /**
2821
- * @returns {number}
2822
- */
2823
2841
  get stype() {
2824
2842
  var ret = wasm.ship_stype(this.ptr);
2825
2843
  return ret;
@@ -2860,28 +2878,28 @@ export class Ship {
2860
2878
  return ret !== 0;
2861
2879
  }
2862
2880
  /**
2863
- * @returns {bindings.DamageState}
2881
+ * @returns {DamageState}
2864
2882
  */
2865
2883
  damage_state() {
2866
2884
  var ret = wasm.ship_damage_state(this.ptr);
2867
2885
  return takeObject(ret);
2868
2886
  }
2869
2887
  /**
2870
- * @returns {bindings.MoraleState}
2888
+ * @returns {MoraleState}
2871
2889
  */
2872
2890
  morale_state() {
2873
2891
  var ret = wasm.ship_morale_state(this.ptr);
2874
2892
  return takeObject(ret);
2875
2893
  }
2876
2894
  /**
2877
- * @returns {bindings.ShipCategory}
2895
+ * @returns {ShipCategory}
2878
2896
  */
2879
2897
  category() {
2880
2898
  var ret = wasm.ship_category(this.ptr);
2881
2899
  return takeObject(ret);
2882
2900
  }
2883
2901
  /**
2884
- * @param {bindings.ShipAttr} attr
2902
+ * @param {ShipAttr} attr
2885
2903
  * @returns {boolean}
2886
2904
  */
2887
2905
  has_attr(attr) {
@@ -2906,7 +2924,7 @@ export class Ship {
2906
2924
  return ret === 0 ? undefined : Gear.__wrap(ret);
2907
2925
  }
2908
2926
  /**
2909
- * @param {bindings.DamageState} state
2927
+ * @param {DamageState} state
2910
2928
  * @returns {number | undefined}
2911
2929
  */
2912
2930
  get_damage_bound(state) {
@@ -3128,7 +3146,7 @@ export class Ship {
3128
3146
  return ret;
3129
3147
  }
3130
3148
  /**
3131
- * @param {bindings.AirWaveType} air_type
3149
+ * @param {AirWaveType} air_type
3132
3150
  * @returns {number | undefined}
3133
3151
  */
3134
3152
  fighter_power(air_type) {
@@ -3239,22 +3257,6 @@ export class Ship {
3239
3257
  }
3240
3258
  }
3241
3259
  /**
3242
- * @returns {Uint8Array}
3243
- */
3244
- get_possible_anti_air_cutin_ids() {
3245
- try {
3246
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3247
- wasm.ship_get_possible_anti_air_cutin_ids(retptr, this.ptr);
3248
- var r0 = getInt32Memory0()[retptr / 4 + 0];
3249
- var r1 = getInt32Memory0()[retptr / 4 + 1];
3250
- var v0 = getArrayU8FromWasm0(r0, r1).slice();
3251
- wasm.__wbindgen_free(r0, r1 * 1);
3252
- return v0;
3253
- } finally {
3254
- wasm.__wbindgen_add_to_stack_pointer(16);
3255
- }
3256
- }
3257
- /**
3258
3260
  * @returns {number}
3259
3261
  */
3260
3262
  transport_point() {
@@ -3332,15 +3334,15 @@ export function __wbg_error_09919627ac0992f5(arg0, arg1) {
3332
3334
  }
3333
3335
  };
3334
3336
 
3335
- export function __wbg_randomFillSync_378e02b85af41ab6() { return handleError(function (arg0, arg1, arg2) {
3336
- getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3337
+ export function __wbg_getRandomValues_fb6b088efb6bead2() { return handleError(function (arg0, arg1) {
3338
+ getObject(arg0).getRandomValues(getObject(arg1));
3337
3339
  }, arguments) };
3338
3340
 
3339
- export function __wbg_getRandomValues_99bbe8a65f4aef87() { return handleError(function (arg0, arg1) {
3340
- getObject(arg0).getRandomValues(getObject(arg1));
3341
+ export function __wbg_randomFillSync_654a7797990fb8db() { return handleError(function (arg0, arg1, arg2) {
3342
+ getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3341
3343
  }, arguments) };
3342
3344
 
3343
- export function __wbg_process_5729605ce9d34ea8(arg0) {
3345
+ export function __wbg_process_70251ed1291754d5(arg0) {
3344
3346
  var ret = getObject(arg0).process;
3345
3347
  return addHeapObject(ret);
3346
3348
  };
@@ -3351,12 +3353,12 @@ export function __wbindgen_is_object(arg0) {
3351
3353
  return ret;
3352
3354
  };
3353
3355
 
3354
- export function __wbg_versions_531e16e1a776ee97(arg0) {
3356
+ export function __wbg_versions_b23f2588cdb2ddbb(arg0) {
3355
3357
  var ret = getObject(arg0).versions;
3356
3358
  return addHeapObject(ret);
3357
3359
  };
3358
3360
 
3359
- export function __wbg_node_18b58a160b60d170(arg0) {
3361
+ export function __wbg_node_61b8c9a82499895d(arg0) {
3360
3362
  var ret = getObject(arg0).node;
3361
3363
  return addHeapObject(ret);
3362
3364
  };
@@ -3366,22 +3368,22 @@ export function __wbindgen_is_string(arg0) {
3366
3368
  return ret;
3367
3369
  };
3368
3370
 
3369
- export function __wbg_static_accessor_NODE_MODULE_bdc5ca9096c68aeb() {
3371
+ export function __wbg_static_accessor_NODE_MODULE_33b45247c55045b0() {
3370
3372
  var ret = module;
3371
3373
  return addHeapObject(ret);
3372
3374
  };
3373
3375
 
3374
- export function __wbg_require_edfaedd93e302925() { return handleError(function (arg0, arg1, arg2) {
3376
+ export function __wbg_require_2a93bc09fee45aca() { return handleError(function (arg0, arg1, arg2) {
3375
3377
  var ret = getObject(arg0).require(getStringFromWasm0(arg1, arg2));
3376
3378
  return addHeapObject(ret);
3377
3379
  }, arguments) };
3378
3380
 
3379
- export function __wbg_crypto_2bc4d5b05161de5b(arg0) {
3381
+ export function __wbg_crypto_2f56257a38275dbd(arg0) {
3380
3382
  var ret = getObject(arg0).crypto;
3381
3383
  return addHeapObject(ret);
3382
3384
  };
3383
3385
 
3384
- export function __wbg_msCrypto_d003eebe62c636a9(arg0) {
3386
+ export function __wbg_msCrypto_d07655bf62361f21(arg0) {
3385
3387
  var ret = getObject(arg0).msCrypto;
3386
3388
  return addHeapObject(ret);
3387
3389
  };
Binary file