fleethub-core 0.8.1 → 0.9.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/bindings.d.ts CHANGED
@@ -348,15 +348,15 @@ export type DayCutin =
348
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  export type NightAttackType = "Normal" | "ArkRoyal" | "Carrier";
349
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350
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  export type NightCutin =
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+ | "MainTorpRadar"
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+ | "TorpLookoutRadar"
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+ | "TorpTsloTorp"
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+ | "TorpTsloDrum"
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  | "DoubleAttack"
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  | "TorpTorpMain"
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  | "TorpTorpTorp"
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  | "MainMainSec"
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  | "MainMainMain"
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- | "MainTorpRadar"
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- | "TorpLookoutRadar"
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- | "TorpTsloTorp"
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- | "TorpTsloDrum"
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  | "SubTorpTorp"
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  | "SubRadarTorp"
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  | "Cvci1_25"
@@ -585,7 +585,7 @@ export interface MasterShip {
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  next_id?: number;
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  next_level?: number;
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  slotnum: number;
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- slots: Array;
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+ slots: Array<number | null>;
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  stock: Array<GearState>;
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  speed_group?: SpeedGroup;
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  useful?: boolean;
@@ -647,34 +647,39 @@ export interface MasterData {
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  config: BattleConfig;
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  }
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- export interface AttackPowerModifiers {
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- a5: number;
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- b5: number;
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- a6: number;
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- b6: number;
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- a7: number;
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- b7: number;
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- a11: number;
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- b11: number;
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- a12: number;
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- b12: number;
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- a13: number;
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- b13: number;
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- a13_2: number;
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- b13_2: number;
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- a14: number;
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- b14: number;
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+ export interface AttackPowerModifier {
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+ a: number;
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+ b: number;
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+ }
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+
655
+ export interface SpecialEnemyModifiers {
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+ precap_general_mod: AttackPowerModifier;
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+ stype_mod: AttackPowerModifier;
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+ landing_craft_synergy_mod: AttackPowerModifier;
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+ toku_daihatsu_tank_mod: AttackPowerModifier;
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+ m4a1dd_mod: AttackPowerModifier;
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+ honi_mod: AttackPowerModifier;
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+ postcap_general_mod: AttackPowerModifier;
663
+ pt_mod: AttackPowerModifier;
664
+ }
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+
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+ export interface ExternalPowerModifiers {
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+ precap_mod: AttackPowerModifier;
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+ postcap_mod: AttackPowerModifier;
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669
  }
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670
 
669
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  export interface AttackPowerParams {
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  basic: number;
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  cap: number;
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- mods: AttackPowerModifiers;
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+ precap_mod: AttackPowerModifier;
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+ postcap_mod: AttackPowerModifier;
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  ap_shell_mod: number | null;
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  carrier_power: number | null;
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  proficiency_critical_mod: number | null;
676
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  armor_penetration: number;
677
680
  remaining_ammo_mod: number;
681
+ special_enemy_mods: SpecialEnemyModifiers;
682
+ external_power_mods: ExternalPowerModifiers;
678
683
  }
679
684
 
680
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  export interface AttackPower {
@@ -716,7 +721,7 @@ export interface WarfareContext {
716
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  target_env: WarfareShipEnvironment;
717
722
  engagement: Engagement;
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723
  air_state: AirState;
719
- external_power_mods: AttackPowerModifiers;
724
+ external_power_mods: ExternalPowerModifiers;
720
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  }
721
726
 
722
727
  export interface NightSituation {
@@ -856,7 +861,7 @@ export interface WarfareAnalyzerShipEnvironment {
856
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  formation: Formation;
857
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  fleet_los_mod: number | null;
858
863
  night_situation: NightSituation;
859
- external_power_mods: AttackPowerModifiers;
864
+ external_power_mods: ExternalPowerModifiers;
860
865
  }
861
866
 
862
867
  export interface WarfareAnalyzerContext {
@@ -896,7 +901,7 @@ export interface ShellingSupportSimulatorParams {
896
901
  attacker_formation: Formation;
897
902
  target_formation: Formation;
898
903
  engagement: Engagement;
899
- external_power_mods: AttackPowerModifiers;
904
+ external_power_mods: ExternalPowerModifiers;
900
905
  }
901
906
 
902
907
  export interface SimulatorResultItem {
@@ -1,14 +1,14 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
3
  /**
4
+ */
5
+ export function set_panic_hook(): void;
6
+ /**
4
7
  * @param {Gear} gear
5
8
  * @returns {boolean}
6
9
  */
7
10
  export function air_squadron_can_equip(gear: Gear): boolean;
8
11
  /**
9
- */
10
- export function set_panic_hook(): void;
11
- /**
12
12
  * @param {bindings.OrgType} org_type
13
13
  * @returns {boolean}
14
14
  */
@@ -87,12 +87,12 @@ export class Analyzer {
87
87
  /**
88
88
  * @param {Comp} comp
89
89
  * @param {bindings.Formation} formation
90
- * @param {number | undefined} adjusted_anti_air_resist
91
- * @param {number | undefined} fleet_anti_air_resist
90
+ * @param {number} adjusted_anti_air_resist
91
+ * @param {number} fleet_anti_air_resist
92
92
  * @param {number | undefined} aaci
93
93
  * @returns {bindings.CompAntiAirInfo}
94
94
  */
95
- analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist?: number, fleet_anti_air_resist?: number, aaci?: number): bindings.CompAntiAirInfo;
95
+ analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist: number, fleet_anti_air_resist: number, aaci?: number): bindings.CompAntiAirInfo;
96
96
  /**
97
97
  * @param {Comp} comp
98
98
  * @returns {bindings.CompDayCutinRateInfo}
@@ -178,11 +178,11 @@ export class Comp {
178
178
  fleet_anti_air(formation_mod: number): number;
179
179
  /**
180
180
  * 制空値
181
- * @param {boolean} anti_combined
182
- * @param {boolean} anti_lbas
181
+ * @param {boolean} escort_participates
182
+ * @param {boolean} recon_participates
183
183
  * @returns {number | undefined}
184
184
  */
185
- fighter_power(anti_combined: boolean, anti_lbas: boolean): number | undefined;
185
+ fighter_power(escort_participates: boolean, recon_participates: boolean): number | undefined;
186
186
  /**
187
187
  * マップ索敵
188
188
  * @param {number} node_divaricated_factor
@@ -329,10 +329,10 @@ export class Fleet {
329
329
  */
330
330
  get_ship(key: string): Ship | undefined;
331
331
  /**
332
- * @param {boolean} anti_lbas
332
+ * @param {boolean} recon_participates
333
333
  * @returns {number | undefined}
334
334
  */
335
- fighter_power(anti_lbas: boolean): number | undefined;
335
+ fighter_power(recon_participates: boolean): number | undefined;
336
336
  /**
337
337
  * マップ索敵
338
338
  * @param {number} hq_level
@@ -429,10 +429,6 @@ export class Gear {
429
429
  */
430
430
  calc_contact_trigger_factor(slot_size: number): number;
431
431
  /**
432
- * @returns {boolean}
433
- */
434
- is_contact_selection_plane(): boolean;
435
- /**
436
432
  * @param {bindings.AirStateRank} rank
437
433
  * @returns {number}
438
434
  */
@@ -905,10 +901,10 @@ export class Ship {
905
901
  */
906
902
  remaining_fuel_mod(): number;
907
903
  /**
908
- * @param {boolean} anti_lbas
904
+ * @param {boolean} recon_participates
909
905
  * @returns {number | undefined}
910
906
  */
911
- fighter_power(anti_lbas: boolean): number | undefined;
907
+ fighter_power(recon_participates: boolean): number | undefined;
912
908
  /**
913
909
  * @returns {number | undefined}
914
910
  */
@@ -175,11 +175,35 @@ function debugString(val) {
175
175
  // TODO we could test for more things here, like `Set`s and `Map`s.
176
176
  return className;
177
177
  }
178
+ /**
179
+ */
180
+ module.exports.set_panic_hook = function() {
181
+ wasm.set_panic_hook();
182
+ };
178
183
 
179
184
  const u32CvtShim = new Uint32Array(2);
180
185
 
181
186
  const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
182
187
 
188
+ function isLikeNone(x) {
189
+ return x === undefined || x === null;
190
+ }
191
+
192
+ let cachegetUint16Memory0 = null;
193
+ function getUint16Memory0() {
194
+ if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
195
+ cachegetUint16Memory0 = new Uint16Array(wasm.memory.buffer);
196
+ }
197
+ return cachegetUint16Memory0;
198
+ }
199
+
200
+ function passArray16ToWasm0(arg, malloc) {
201
+ const ptr = malloc(arg.length * 2);
202
+ getUint16Memory0().set(arg, ptr / 2);
203
+ WASM_VECTOR_LEN = arg.length;
204
+ return ptr;
205
+ }
206
+
183
207
  function _assertClass(instance, klass) {
184
208
  if (!(instance instanceof klass)) {
185
209
  throw new Error(`expected instance of ${klass.name}`);
@@ -208,10 +232,6 @@ module.exports.air_squadron_can_equip = function(gear) {
208
232
  return ret !== 0;
209
233
  };
210
234
 
211
- function isLikeNone(x) {
212
- return x === undefined || x === null;
213
- }
214
-
215
235
  let cachegetUint32Memory0 = null;
216
236
  function getUint32Memory0() {
217
237
  if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
@@ -230,26 +250,6 @@ function getArrayJsValueFromWasm0(ptr, len) {
230
250
  return result;
231
251
  }
232
252
  /**
233
- */
234
- module.exports.set_panic_hook = function() {
235
- wasm.set_panic_hook();
236
- };
237
-
238
- let cachegetUint16Memory0 = null;
239
- function getUint16Memory0() {
240
- if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
241
- cachegetUint16Memory0 = new Uint16Array(wasm.memory.buffer);
242
- }
243
- return cachegetUint16Memory0;
244
- }
245
-
246
- function passArray16ToWasm0(arg, malloc) {
247
- const ptr = malloc(arg.length * 2);
248
- getUint16Memory0().set(arg, ptr / 2);
249
- WASM_VECTOR_LEN = arg.length;
250
- return ptr;
251
- }
252
- /**
253
253
  * @param {bindings.OrgType} org_type
254
254
  * @returns {boolean}
255
255
  */
@@ -487,14 +487,14 @@ class Analyzer {
487
487
  /**
488
488
  * @param {Comp} comp
489
489
  * @param {bindings.Formation} formation
490
- * @param {number | undefined} adjusted_anti_air_resist
491
- * @param {number | undefined} fleet_anti_air_resist
490
+ * @param {number} adjusted_anti_air_resist
491
+ * @param {number} fleet_anti_air_resist
492
492
  * @param {number | undefined} aaci
493
493
  * @returns {bindings.CompAntiAirInfo}
494
494
  */
495
495
  analyze_anti_air(comp, formation, adjusted_anti_air_resist, fleet_anti_air_resist, aaci) {
496
496
  _assertClass(comp, Comp);
497
- var ret = wasm.analyzer_analyze_anti_air(this.ptr, comp.ptr, addHeapObject(formation), !isLikeNone(adjusted_anti_air_resist), isLikeNone(adjusted_anti_air_resist) ? 0 : adjusted_anti_air_resist, !isLikeNone(fleet_anti_air_resist), isLikeNone(fleet_anti_air_resist) ? 0 : fleet_anti_air_resist, isLikeNone(aaci) ? 0xFFFFFF : aaci);
497
+ var ret = wasm.analyzer_analyze_anti_air(this.ptr, comp.ptr, addHeapObject(formation), adjusted_anti_air_resist, fleet_anti_air_resist, isLikeNone(aaci) ? 0xFFFFFF : aaci);
498
498
  return takeObject(ret);
499
499
  }
500
500
  /**
@@ -777,14 +777,14 @@ class Comp {
777
777
  }
778
778
  /**
779
779
  * 制空値
780
- * @param {boolean} anti_combined
781
- * @param {boolean} anti_lbas
780
+ * @param {boolean} escort_participates
781
+ * @param {boolean} recon_participates
782
782
  * @returns {number | undefined}
783
783
  */
784
- fighter_power(anti_combined, anti_lbas) {
784
+ fighter_power(escort_participates, recon_participates) {
785
785
  try {
786
786
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
787
- wasm.comp_fighter_power(retptr, this.ptr, anti_combined, anti_lbas);
787
+ wasm.comp_fighter_power(retptr, this.ptr, escort_participates, recon_participates);
788
788
  var r0 = getInt32Memory0()[retptr / 4 + 0];
789
789
  var r1 = getInt32Memory0()[retptr / 4 + 1];
790
790
  return r0 === 0 ? undefined : r1;
@@ -1183,13 +1183,13 @@ class Fleet {
1183
1183
  }
1184
1184
  }
1185
1185
  /**
1186
- * @param {boolean} anti_lbas
1186
+ * @param {boolean} recon_participates
1187
1187
  * @returns {number | undefined}
1188
1188
  */
1189
- fighter_power(anti_lbas) {
1189
+ fighter_power(recon_participates) {
1190
1190
  try {
1191
1191
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1192
- wasm.fleet_fighter_power(retptr, this.ptr, anti_lbas);
1192
+ wasm.fleet_fighter_power(retptr, this.ptr, recon_participates);
1193
1193
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1194
1194
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1195
1195
  return r0 === 0 ? undefined : r1;
@@ -1768,13 +1768,6 @@ class Gear {
1768
1768
  return ret;
1769
1769
  }
1770
1770
  /**
1771
- * @returns {boolean}
1772
- */
1773
- is_contact_selection_plane() {
1774
- var ret = wasm.gear_is_contact_selection_plane(this.ptr);
1775
- return ret !== 0;
1776
- }
1777
- /**
1778
1771
  * @param {bindings.AirStateRank} rank
1779
1772
  * @returns {number}
1780
1773
  */
@@ -3141,13 +3134,13 @@ class Ship {
3141
3134
  return ret;
3142
3135
  }
3143
3136
  /**
3144
- * @param {boolean} anti_lbas
3137
+ * @param {boolean} recon_participates
3145
3138
  * @returns {number | undefined}
3146
3139
  */
3147
- fighter_power(anti_lbas) {
3140
+ fighter_power(recon_participates) {
3148
3141
  try {
3149
3142
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3150
- wasm.ship_fighter_power(retptr, this.ptr, anti_lbas);
3143
+ wasm.ship_fighter_power(retptr, this.ptr, recon_participates);
3151
3144
  var r0 = getInt32Memory0()[retptr / 4 + 0];
3152
3145
  var r1 = getInt32Memory0()[retptr / 4 + 1];
3153
3146
  return r0 === 0 ? undefined : r1;
@@ -3346,15 +3339,15 @@ module.exports.__wbg_error_09919627ac0992f5 = function(arg0, arg1) {
3346
3339
  }
3347
3340
  };
3348
3341
 
3349
- module.exports.__wbg_randomFillSync_59fcc2add91fe7b3 = function() { return handleError(function (arg0, arg1, arg2) {
3342
+ module.exports.__wbg_randomFillSync_378e02b85af41ab6 = function() { return handleError(function (arg0, arg1, arg2) {
3350
3343
  getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3351
3344
  }, arguments) };
3352
3345
 
3353
- module.exports.__wbg_getRandomValues_3e46aa268da0fed1 = function() { return handleError(function (arg0, arg1) {
3346
+ module.exports.__wbg_getRandomValues_99bbe8a65f4aef87 = function() { return handleError(function (arg0, arg1) {
3354
3347
  getObject(arg0).getRandomValues(getObject(arg1));
3355
3348
  }, arguments) };
3356
3349
 
3357
- module.exports.__wbg_process_f2b73829dbd321da = function(arg0) {
3350
+ module.exports.__wbg_process_5729605ce9d34ea8 = function(arg0) {
3358
3351
  var ret = getObject(arg0).process;
3359
3352
  return addHeapObject(ret);
3360
3353
  };
@@ -3365,12 +3358,12 @@ module.exports.__wbindgen_is_object = function(arg0) {
3365
3358
  return ret;
3366
3359
  };
3367
3360
 
3368
- module.exports.__wbg_versions_cd82f79c98672a9f = function(arg0) {
3361
+ module.exports.__wbg_versions_531e16e1a776ee97 = function(arg0) {
3369
3362
  var ret = getObject(arg0).versions;
3370
3363
  return addHeapObject(ret);
3371
3364
  };
3372
3365
 
3373
- module.exports.__wbg_node_ee3f6da4130bd35f = function(arg0) {
3366
+ module.exports.__wbg_node_18b58a160b60d170 = function(arg0) {
3374
3367
  var ret = getObject(arg0).node;
3375
3368
  return addHeapObject(ret);
3376
3369
  };
@@ -3380,17 +3373,22 @@ module.exports.__wbindgen_is_string = function(arg0) {
3380
3373
  return ret;
3381
3374
  };
3382
3375
 
3383
- module.exports.__wbg_modulerequire_0a83c0c31d12d2c7 = function() { return handleError(function (arg0, arg1) {
3384
- var ret = module.require(getStringFromWasm0(arg0, arg1));
3376
+ module.exports.__wbg_static_accessor_NODE_MODULE_bdc5ca9096c68aeb = function() {
3377
+ var ret = module;
3378
+ return addHeapObject(ret);
3379
+ };
3380
+
3381
+ module.exports.__wbg_require_edfaedd93e302925 = function() { return handleError(function (arg0, arg1, arg2) {
3382
+ var ret = getObject(arg0).require(getStringFromWasm0(arg1, arg2));
3385
3383
  return addHeapObject(ret);
3386
3384
  }, arguments) };
3387
3385
 
3388
- module.exports.__wbg_crypto_9e3521ed42436d35 = function(arg0) {
3386
+ module.exports.__wbg_crypto_2bc4d5b05161de5b = function(arg0) {
3389
3387
  var ret = getObject(arg0).crypto;
3390
3388
  return addHeapObject(ret);
3391
3389
  };
3392
3390
 
3393
- module.exports.__wbg_msCrypto_c429c3f8f7a70bb5 = function(arg0) {
3391
+ module.exports.__wbg_msCrypto_d003eebe62c636a9 = function(arg0) {
3394
3392
  var ret = getObject(arg0).msCrypto;
3395
3393
  return addHeapObject(ret);
3396
3394
  };
Binary file
@@ -106,7 +106,6 @@ export function gear_calc_interception_power(a: number, b: number): number;
106
106
  export function gear_fleet_anti_air(a: number): number;
107
107
  export function gear_adjusted_anti_air(a: number): number;
108
108
  export function gear_calc_contact_trigger_factor(a: number, b: number): number;
109
- export function gear_is_contact_selection_plane(a: number): number;
110
109
  export function gear_contact_selection_rate(a: number, b: number): number;
111
110
  export function gear_night_contact_rate(a: number, b: number): number;
112
111
  export function gear_is_night_plane(a: number): number;
@@ -116,6 +115,19 @@ export function gear_is_abyssal(a: number): number;
116
115
  export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
117
116
  export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
118
117
  export function gear_expedition_bonus(a: number): number;
118
+ export function __wbg_fhcore_free(a: number): void;
119
+ export function fhcore_new(a: number, b: number, c: number): void;
120
+ export function fhcore_create_gear(a: number, b: number): number;
121
+ export function fhcore_create_ship(a: number, b: number): number;
122
+ export function fhcore_create_air_squadron(a: number, b: number): number;
123
+ export function fhcore_create_fleet(a: number, b: number): number;
124
+ export function fhcore_create_org(a: number, b: number): number;
125
+ export function fhcore_create_ship_by_id(a: number, b: number): number;
126
+ export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
127
+ export function fhcore_create_default_ship(a: number): number;
128
+ export function fhcore_create_analyzer(a: number): number;
129
+ export function fhcore_simulate_shelling_support(a: number, b: number, c: number, d: number, e: number, f: number): void;
130
+ export function set_panic_hook(): void;
119
131
  export function __wbg_ship_free(a: number): void;
120
132
  export function __wbg_get_ship_id(a: number, b: number): void;
121
133
  export function __wbg_set_ship_id(a: number, b: number, c: number): void;
@@ -210,21 +222,6 @@ export function ship_get_possible_anti_air_cutin_ids(a: number, b: number): void
210
222
  export function ship_transport_point(a: number): number;
211
223
  export function ship_elos(a: number, b: number, c: number): void;
212
224
  export function ship_take_damage(a: number, b: number): void;
213
- export function __wbg_airsquadron_free(a: number): void;
214
- export function __wbg_get_airsquadron_id(a: number, b: number): void;
215
- export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
216
- export function __wbg_get_airsquadron_xxh3(a: number, b: number): void;
217
- export function __wbg_set_airsquadron_xxh3(a: number, b: number, c: number): void;
218
- export function __wbg_get_airsquadron_mode(a: number): number;
219
- export function __wbg_set_airsquadron_mode(a: number, b: number): void;
220
- export function air_squadron_can_equip(a: number): number;
221
- export function airsquadron_get_gear(a: number, b: number, c: number): number;
222
- export function airsquadron_can_equip(a: number, b: number): number;
223
- export function airsquadron_get_slot_size(a: number, b: number, c: number): void;
224
- export function airsquadron_get_max_slot_size(a: number, b: number, c: number): void;
225
- export function airsquadron_fighter_power(a: number): number;
226
- export function airsquadron_interception_power(a: number): number;
227
- export function airsquadron_radius(a: number): number;
228
225
  export function __wbg_comp_free(a: number): void;
229
226
  export function __wbg_get_comp_org_type(a: number): number;
230
227
  export function __wbg_set_comp_org_type(a: number, b: number): void;
@@ -251,6 +248,21 @@ export function comp_fleet_anti_air(a: number, b: number): number;
251
248
  export function comp_fighter_power(a: number, b: number, c: number, d: number): void;
252
249
  export function comp_elos(a: number, b: number, c: number): void;
253
250
  export function comp_transport_point(a: number): number;
251
+ export function __wbg_airsquadron_free(a: number): void;
252
+ export function __wbg_get_airsquadron_id(a: number, b: number): void;
253
+ export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
254
+ export function __wbg_get_airsquadron_xxh3(a: number, b: number): void;
255
+ export function __wbg_set_airsquadron_xxh3(a: number, b: number, c: number): void;
256
+ export function __wbg_get_airsquadron_mode(a: number): number;
257
+ export function __wbg_set_airsquadron_mode(a: number, b: number): void;
258
+ export function air_squadron_can_equip(a: number): number;
259
+ export function airsquadron_get_gear(a: number, b: number, c: number): number;
260
+ export function airsquadron_can_equip(a: number, b: number): number;
261
+ export function airsquadron_get_slot_size(a: number, b: number, c: number): void;
262
+ export function airsquadron_get_max_slot_size(a: number, b: number, c: number): void;
263
+ export function airsquadron_fighter_power(a: number): number;
264
+ export function airsquadron_interception_power(a: number): number;
265
+ export function airsquadron_radius(a: number): number;
254
266
  export function __wbg_fleet_free(a: number): void;
255
267
  export function __wbg_get_fleet_id(a: number, b: number): void;
256
268
  export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
@@ -275,23 +287,17 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
275
287
  export function fleet_expedition_bonus(a: number): number;
276
288
  export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
277
289
  export function fleet_reset_battle_state(a: number): void;
278
- export function __wbg_fhcore_free(a: number): void;
279
- export function fhcore_new(a: number, b: number, c: number): void;
280
- export function fhcore_create_gear(a: number, b: number): number;
281
- export function fhcore_create_ship(a: number, b: number): number;
282
- export function fhcore_create_air_squadron(a: number, b: number): number;
283
- export function fhcore_create_fleet(a: number, b: number): number;
284
- export function fhcore_create_org(a: number, b: number): number;
285
- export function fhcore_create_ship_by_id(a: number, b: number): number;
286
- export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
287
- export function fhcore_create_default_ship(a: number): number;
288
- export function fhcore_create_analyzer(a: number): number;
289
- export function fhcore_simulate_shelling_support(a: number, b: number, c: number, d: number, e: number, f: number): void;
290
- export function set_panic_hook(): void;
291
290
  export function org_type_is_single(a: number): number;
292
291
  export function org_type_default_formation(a: number): number;
293
292
  export function org_type_is_player(a: number): number;
294
293
  export function org_type_side(a: number): number;
294
+ export function __wbg_analyzer_free(a: number): void;
295
+ export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number): number;
296
+ export function analyzer_analyze_day_cutin(a: number, b: number): number;
297
+ export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
298
+ export function analyzer_analyze_contact_chance(a: number, b: number): number;
299
+ export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
300
+ export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
295
301
  export function __wbg_org_free(a: number): void;
296
302
  export function __wbg_get_org_id(a: number, b: number): void;
297
303
  export function __wbg_set_org_id(a: number, b: number, c: number): void;
@@ -330,13 +336,6 @@ export function org_interception_power(a: number): number;
330
336
  export function org_high_altitude_interception_power(a: number): number;
331
337
  export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
332
338
  export function org_default(): number;
333
- export function __wbg_analyzer_free(a: number): void;
334
- export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number): number;
335
- export function analyzer_analyze_day_cutin(a: number, b: number): number;
336
- export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
337
- export function analyzer_analyze_contact_chance(a: number, b: number): number;
338
- export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
339
- export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
340
339
  export function __wbindgen_malloc(a: number): number;
341
340
  export function __wbindgen_realloc(a: number, b: number, c: number): number;
342
341
  export function __wbindgen_add_to_stack_pointer(a: number): number;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "fleethub-core",
3
- "version": "0.8.1",
3
+ "version": "0.9.0",
4
4
  "license": "UNLICENSED",
5
5
  "sideEffects": false,
6
6
  "exports": {
@@ -1,14 +1,14 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
3
  /**
4
+ */
5
+ export function set_panic_hook(): void;
6
+ /**
4
7
  * @param {Gear} gear
5
8
  * @returns {boolean}
6
9
  */
7
10
  export function air_squadron_can_equip(gear: Gear): boolean;
8
11
  /**
9
- */
10
- export function set_panic_hook(): void;
11
- /**
12
12
  * @param {bindings.OrgType} org_type
13
13
  * @returns {boolean}
14
14
  */
@@ -87,12 +87,12 @@ export class Analyzer {
87
87
  /**
88
88
  * @param {Comp} comp
89
89
  * @param {bindings.Formation} formation
90
- * @param {number | undefined} adjusted_anti_air_resist
91
- * @param {number | undefined} fleet_anti_air_resist
90
+ * @param {number} adjusted_anti_air_resist
91
+ * @param {number} fleet_anti_air_resist
92
92
  * @param {number | undefined} aaci
93
93
  * @returns {bindings.CompAntiAirInfo}
94
94
  */
95
- analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist?: number, fleet_anti_air_resist?: number, aaci?: number): bindings.CompAntiAirInfo;
95
+ analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist: number, fleet_anti_air_resist: number, aaci?: number): bindings.CompAntiAirInfo;
96
96
  /**
97
97
  * @param {Comp} comp
98
98
  * @returns {bindings.CompDayCutinRateInfo}
@@ -178,11 +178,11 @@ export class Comp {
178
178
  fleet_anti_air(formation_mod: number): number;
179
179
  /**
180
180
  * 制空値
181
- * @param {boolean} anti_combined
182
- * @param {boolean} anti_lbas
181
+ * @param {boolean} escort_participates
182
+ * @param {boolean} recon_participates
183
183
  * @returns {number | undefined}
184
184
  */
185
- fighter_power(anti_combined: boolean, anti_lbas: boolean): number | undefined;
185
+ fighter_power(escort_participates: boolean, recon_participates: boolean): number | undefined;
186
186
  /**
187
187
  * マップ索敵
188
188
  * @param {number} node_divaricated_factor
@@ -329,10 +329,10 @@ export class Fleet {
329
329
  */
330
330
  get_ship(key: string): Ship | undefined;
331
331
  /**
332
- * @param {boolean} anti_lbas
332
+ * @param {boolean} recon_participates
333
333
  * @returns {number | undefined}
334
334
  */
335
- fighter_power(anti_lbas: boolean): number | undefined;
335
+ fighter_power(recon_participates: boolean): number | undefined;
336
336
  /**
337
337
  * マップ索敵
338
338
  * @param {number} hq_level
@@ -429,10 +429,6 @@ export class Gear {
429
429
  */
430
430
  calc_contact_trigger_factor(slot_size: number): number;
431
431
  /**
432
- * @returns {boolean}
433
- */
434
- is_contact_selection_plane(): boolean;
435
- /**
436
432
  * @param {bindings.AirStateRank} rank
437
433
  * @returns {number}
438
434
  */
@@ -905,10 +901,10 @@ export class Ship {
905
901
  */
906
902
  remaining_fuel_mod(): number;
907
903
  /**
908
- * @param {boolean} anti_lbas
904
+ * @param {boolean} recon_participates
909
905
  * @returns {number | undefined}
910
906
  */
911
- fighter_power(anti_lbas: boolean): number | undefined;
907
+ fighter_power(recon_participates: boolean): number | undefined;
912
908
  /**
913
909
  * @returns {number | undefined}
914
910
  */
@@ -176,11 +176,35 @@ function debugString(val) {
176
176
  // TODO we could test for more things here, like `Set`s and `Map`s.
177
177
  return className;
178
178
  }
179
+ /**
180
+ */
181
+ export function set_panic_hook() {
182
+ wasm.set_panic_hook();
183
+ }
179
184
 
180
185
  const u32CvtShim = new Uint32Array(2);
181
186
 
182
187
  const uint64CvtShim = new BigUint64Array(u32CvtShim.buffer);
183
188
 
189
+ function isLikeNone(x) {
190
+ return x === undefined || x === null;
191
+ }
192
+
193
+ let cachegetUint16Memory0 = null;
194
+ function getUint16Memory0() {
195
+ if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
196
+ cachegetUint16Memory0 = new Uint16Array(wasm.memory.buffer);
197
+ }
198
+ return cachegetUint16Memory0;
199
+ }
200
+
201
+ function passArray16ToWasm0(arg, malloc) {
202
+ const ptr = malloc(arg.length * 2);
203
+ getUint16Memory0().set(arg, ptr / 2);
204
+ WASM_VECTOR_LEN = arg.length;
205
+ return ptr;
206
+ }
207
+
184
208
  function _assertClass(instance, klass) {
185
209
  if (!(instance instanceof klass)) {
186
210
  throw new Error(`expected instance of ${klass.name}`);
@@ -209,10 +233,6 @@ export function air_squadron_can_equip(gear) {
209
233
  return ret !== 0;
210
234
  }
211
235
 
212
- function isLikeNone(x) {
213
- return x === undefined || x === null;
214
- }
215
-
216
236
  let cachegetUint32Memory0 = null;
217
237
  function getUint32Memory0() {
218
238
  if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
@@ -231,26 +251,6 @@ function getArrayJsValueFromWasm0(ptr, len) {
231
251
  return result;
232
252
  }
233
253
  /**
234
- */
235
- export function set_panic_hook() {
236
- wasm.set_panic_hook();
237
- }
238
-
239
- let cachegetUint16Memory0 = null;
240
- function getUint16Memory0() {
241
- if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
242
- cachegetUint16Memory0 = new Uint16Array(wasm.memory.buffer);
243
- }
244
- return cachegetUint16Memory0;
245
- }
246
-
247
- function passArray16ToWasm0(arg, malloc) {
248
- const ptr = malloc(arg.length * 2);
249
- getUint16Memory0().set(arg, ptr / 2);
250
- WASM_VECTOR_LEN = arg.length;
251
- return ptr;
252
- }
253
- /**
254
254
  * @param {bindings.OrgType} org_type
255
255
  * @returns {boolean}
256
256
  */
@@ -487,14 +487,14 @@ export class Analyzer {
487
487
  /**
488
488
  * @param {Comp} comp
489
489
  * @param {bindings.Formation} formation
490
- * @param {number | undefined} adjusted_anti_air_resist
491
- * @param {number | undefined} fleet_anti_air_resist
490
+ * @param {number} adjusted_anti_air_resist
491
+ * @param {number} fleet_anti_air_resist
492
492
  * @param {number | undefined} aaci
493
493
  * @returns {bindings.CompAntiAirInfo}
494
494
  */
495
495
  analyze_anti_air(comp, formation, adjusted_anti_air_resist, fleet_anti_air_resist, aaci) {
496
496
  _assertClass(comp, Comp);
497
- var ret = wasm.analyzer_analyze_anti_air(this.ptr, comp.ptr, addHeapObject(formation), !isLikeNone(adjusted_anti_air_resist), isLikeNone(adjusted_anti_air_resist) ? 0 : adjusted_anti_air_resist, !isLikeNone(fleet_anti_air_resist), isLikeNone(fleet_anti_air_resist) ? 0 : fleet_anti_air_resist, isLikeNone(aaci) ? 0xFFFFFF : aaci);
497
+ var ret = wasm.analyzer_analyze_anti_air(this.ptr, comp.ptr, addHeapObject(formation), adjusted_anti_air_resist, fleet_anti_air_resist, isLikeNone(aaci) ? 0xFFFFFF : aaci);
498
498
  return takeObject(ret);
499
499
  }
500
500
  /**
@@ -776,14 +776,14 @@ export class Comp {
776
776
  }
777
777
  /**
778
778
  * 制空値
779
- * @param {boolean} anti_combined
780
- * @param {boolean} anti_lbas
779
+ * @param {boolean} escort_participates
780
+ * @param {boolean} recon_participates
781
781
  * @returns {number | undefined}
782
782
  */
783
- fighter_power(anti_combined, anti_lbas) {
783
+ fighter_power(escort_participates, recon_participates) {
784
784
  try {
785
785
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
786
- wasm.comp_fighter_power(retptr, this.ptr, anti_combined, anti_lbas);
786
+ wasm.comp_fighter_power(retptr, this.ptr, escort_participates, recon_participates);
787
787
  var r0 = getInt32Memory0()[retptr / 4 + 0];
788
788
  var r1 = getInt32Memory0()[retptr / 4 + 1];
789
789
  return r0 === 0 ? undefined : r1;
@@ -1180,13 +1180,13 @@ export class Fleet {
1180
1180
  }
1181
1181
  }
1182
1182
  /**
1183
- * @param {boolean} anti_lbas
1183
+ * @param {boolean} recon_participates
1184
1184
  * @returns {number | undefined}
1185
1185
  */
1186
- fighter_power(anti_lbas) {
1186
+ fighter_power(recon_participates) {
1187
1187
  try {
1188
1188
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1189
- wasm.fleet_fighter_power(retptr, this.ptr, anti_lbas);
1189
+ wasm.fleet_fighter_power(retptr, this.ptr, recon_participates);
1190
1190
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1191
1191
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1192
1192
  return r0 === 0 ? undefined : r1;
@@ -1764,13 +1764,6 @@ export class Gear {
1764
1764
  return ret;
1765
1765
  }
1766
1766
  /**
1767
- * @returns {boolean}
1768
- */
1769
- is_contact_selection_plane() {
1770
- var ret = wasm.gear_is_contact_selection_plane(this.ptr);
1771
- return ret !== 0;
1772
- }
1773
- /**
1774
1767
  * @param {bindings.AirStateRank} rank
1775
1768
  * @returns {number}
1776
1769
  */
@@ -3134,13 +3127,13 @@ export class Ship {
3134
3127
  return ret;
3135
3128
  }
3136
3129
  /**
3137
- * @param {boolean} anti_lbas
3130
+ * @param {boolean} recon_participates
3138
3131
  * @returns {number | undefined}
3139
3132
  */
3140
- fighter_power(anti_lbas) {
3133
+ fighter_power(recon_participates) {
3141
3134
  try {
3142
3135
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
3143
- wasm.ship_fighter_power(retptr, this.ptr, anti_lbas);
3136
+ wasm.ship_fighter_power(retptr, this.ptr, recon_participates);
3144
3137
  var r0 = getInt32Memory0()[retptr / 4 + 0];
3145
3138
  var r1 = getInt32Memory0()[retptr / 4 + 1];
3146
3139
  return r0 === 0 ? undefined : r1;
@@ -3338,15 +3331,15 @@ export function __wbg_error_09919627ac0992f5(arg0, arg1) {
3338
3331
  }
3339
3332
  };
3340
3333
 
3341
- export function __wbg_randomFillSync_59fcc2add91fe7b3() { return handleError(function (arg0, arg1, arg2) {
3334
+ export function __wbg_randomFillSync_378e02b85af41ab6() { return handleError(function (arg0, arg1, arg2) {
3342
3335
  getObject(arg0).randomFillSync(getArrayU8FromWasm0(arg1, arg2));
3343
3336
  }, arguments) };
3344
3337
 
3345
- export function __wbg_getRandomValues_3e46aa268da0fed1() { return handleError(function (arg0, arg1) {
3338
+ export function __wbg_getRandomValues_99bbe8a65f4aef87() { return handleError(function (arg0, arg1) {
3346
3339
  getObject(arg0).getRandomValues(getObject(arg1));
3347
3340
  }, arguments) };
3348
3341
 
3349
- export function __wbg_process_f2b73829dbd321da(arg0) {
3342
+ export function __wbg_process_5729605ce9d34ea8(arg0) {
3350
3343
  var ret = getObject(arg0).process;
3351
3344
  return addHeapObject(ret);
3352
3345
  };
@@ -3357,12 +3350,12 @@ export function __wbindgen_is_object(arg0) {
3357
3350
  return ret;
3358
3351
  };
3359
3352
 
3360
- export function __wbg_versions_cd82f79c98672a9f(arg0) {
3353
+ export function __wbg_versions_531e16e1a776ee97(arg0) {
3361
3354
  var ret = getObject(arg0).versions;
3362
3355
  return addHeapObject(ret);
3363
3356
  };
3364
3357
 
3365
- export function __wbg_node_ee3f6da4130bd35f(arg0) {
3358
+ export function __wbg_node_18b58a160b60d170(arg0) {
3366
3359
  var ret = getObject(arg0).node;
3367
3360
  return addHeapObject(ret);
3368
3361
  };
@@ -3372,17 +3365,22 @@ export function __wbindgen_is_string(arg0) {
3372
3365
  return ret;
3373
3366
  };
3374
3367
 
3375
- export function __wbg_modulerequire_0a83c0c31d12d2c7() { return handleError(function (arg0, arg1) {
3376
- var ret = module.require(getStringFromWasm0(arg0, arg1));
3368
+ export function __wbg_static_accessor_NODE_MODULE_bdc5ca9096c68aeb() {
3369
+ var ret = module;
3370
+ return addHeapObject(ret);
3371
+ };
3372
+
3373
+ export function __wbg_require_edfaedd93e302925() { return handleError(function (arg0, arg1, arg2) {
3374
+ var ret = getObject(arg0).require(getStringFromWasm0(arg1, arg2));
3377
3375
  return addHeapObject(ret);
3378
3376
  }, arguments) };
3379
3377
 
3380
- export function __wbg_crypto_9e3521ed42436d35(arg0) {
3378
+ export function __wbg_crypto_2bc4d5b05161de5b(arg0) {
3381
3379
  var ret = getObject(arg0).crypto;
3382
3380
  return addHeapObject(ret);
3383
3381
  };
3384
3382
 
3385
- export function __wbg_msCrypto_c429c3f8f7a70bb5(arg0) {
3383
+ export function __wbg_msCrypto_d003eebe62c636a9(arg0) {
3386
3384
  var ret = getObject(arg0).msCrypto;
3387
3385
  return addHeapObject(ret);
3388
3386
  };
Binary file
@@ -106,7 +106,6 @@ export function gear_calc_interception_power(a: number, b: number): number;
106
106
  export function gear_fleet_anti_air(a: number): number;
107
107
  export function gear_adjusted_anti_air(a: number): number;
108
108
  export function gear_calc_contact_trigger_factor(a: number, b: number): number;
109
- export function gear_is_contact_selection_plane(a: number): number;
110
109
  export function gear_contact_selection_rate(a: number, b: number): number;
111
110
  export function gear_night_contact_rate(a: number, b: number): number;
112
111
  export function gear_is_night_plane(a: number): number;
@@ -116,6 +115,19 @@ export function gear_is_abyssal(a: number): number;
116
115
  export function gear_is_abyssal_cuttlefish_torpedo(a: number): number;
117
116
  export function gear_is_abyssal_patrolling_attack_hawk(a: number): number;
118
117
  export function gear_expedition_bonus(a: number): number;
118
+ export function __wbg_fhcore_free(a: number): void;
119
+ export function fhcore_new(a: number, b: number, c: number): void;
120
+ export function fhcore_create_gear(a: number, b: number): number;
121
+ export function fhcore_create_ship(a: number, b: number): number;
122
+ export function fhcore_create_air_squadron(a: number, b: number): number;
123
+ export function fhcore_create_fleet(a: number, b: number): number;
124
+ export function fhcore_create_org(a: number, b: number): number;
125
+ export function fhcore_create_ship_by_id(a: number, b: number): number;
126
+ export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
127
+ export function fhcore_create_default_ship(a: number): number;
128
+ export function fhcore_create_analyzer(a: number): number;
129
+ export function fhcore_simulate_shelling_support(a: number, b: number, c: number, d: number, e: number, f: number): void;
130
+ export function set_panic_hook(): void;
119
131
  export function __wbg_ship_free(a: number): void;
120
132
  export function __wbg_get_ship_id(a: number, b: number): void;
121
133
  export function __wbg_set_ship_id(a: number, b: number, c: number): void;
@@ -210,21 +222,6 @@ export function ship_get_possible_anti_air_cutin_ids(a: number, b: number): void
210
222
  export function ship_transport_point(a: number): number;
211
223
  export function ship_elos(a: number, b: number, c: number): void;
212
224
  export function ship_take_damage(a: number, b: number): void;
213
- export function __wbg_airsquadron_free(a: number): void;
214
- export function __wbg_get_airsquadron_id(a: number, b: number): void;
215
- export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
216
- export function __wbg_get_airsquadron_xxh3(a: number, b: number): void;
217
- export function __wbg_set_airsquadron_xxh3(a: number, b: number, c: number): void;
218
- export function __wbg_get_airsquadron_mode(a: number): number;
219
- export function __wbg_set_airsquadron_mode(a: number, b: number): void;
220
- export function air_squadron_can_equip(a: number): number;
221
- export function airsquadron_get_gear(a: number, b: number, c: number): number;
222
- export function airsquadron_can_equip(a: number, b: number): number;
223
- export function airsquadron_get_slot_size(a: number, b: number, c: number): void;
224
- export function airsquadron_get_max_slot_size(a: number, b: number, c: number): void;
225
- export function airsquadron_fighter_power(a: number): number;
226
- export function airsquadron_interception_power(a: number): number;
227
- export function airsquadron_radius(a: number): number;
228
225
  export function __wbg_comp_free(a: number): void;
229
226
  export function __wbg_get_comp_org_type(a: number): number;
230
227
  export function __wbg_set_comp_org_type(a: number, b: number): void;
@@ -251,6 +248,21 @@ export function comp_fleet_anti_air(a: number, b: number): number;
251
248
  export function comp_fighter_power(a: number, b: number, c: number, d: number): void;
252
249
  export function comp_elos(a: number, b: number, c: number): void;
253
250
  export function comp_transport_point(a: number): number;
251
+ export function __wbg_airsquadron_free(a: number): void;
252
+ export function __wbg_get_airsquadron_id(a: number, b: number): void;
253
+ export function __wbg_set_airsquadron_id(a: number, b: number, c: number): void;
254
+ export function __wbg_get_airsquadron_xxh3(a: number, b: number): void;
255
+ export function __wbg_set_airsquadron_xxh3(a: number, b: number, c: number): void;
256
+ export function __wbg_get_airsquadron_mode(a: number): number;
257
+ export function __wbg_set_airsquadron_mode(a: number, b: number): void;
258
+ export function air_squadron_can_equip(a: number): number;
259
+ export function airsquadron_get_gear(a: number, b: number, c: number): number;
260
+ export function airsquadron_can_equip(a: number, b: number): number;
261
+ export function airsquadron_get_slot_size(a: number, b: number, c: number): void;
262
+ export function airsquadron_get_max_slot_size(a: number, b: number, c: number): void;
263
+ export function airsquadron_fighter_power(a: number): number;
264
+ export function airsquadron_interception_power(a: number): number;
265
+ export function airsquadron_radius(a: number): number;
254
266
  export function __wbg_fleet_free(a: number): void;
255
267
  export function __wbg_get_fleet_id(a: number, b: number): void;
256
268
  export function __wbg_set_fleet_id(a: number, b: number, c: number): void;
@@ -275,23 +287,17 @@ export function fleet_aviation_detection_score(a: number, b: number): void;
275
287
  export function fleet_expedition_bonus(a: number): number;
276
288
  export function fleet_sum_ship_stat_by(a: number, b: number, c: number, d: number): void;
277
289
  export function fleet_reset_battle_state(a: number): void;
278
- export function __wbg_fhcore_free(a: number): void;
279
- export function fhcore_new(a: number, b: number, c: number): void;
280
- export function fhcore_create_gear(a: number, b: number): number;
281
- export function fhcore_create_ship(a: number, b: number): number;
282
- export function fhcore_create_air_squadron(a: number, b: number): number;
283
- export function fhcore_create_fleet(a: number, b: number): number;
284
- export function fhcore_create_org(a: number, b: number): number;
285
- export function fhcore_create_ship_by_id(a: number, b: number): number;
286
- export function fhcore_create_comp_by_map_enemy(a: number, b: number, c: number, d: number, e: number): number;
287
- export function fhcore_create_default_ship(a: number): number;
288
- export function fhcore_create_analyzer(a: number): number;
289
- export function fhcore_simulate_shelling_support(a: number, b: number, c: number, d: number, e: number, f: number): void;
290
- export function set_panic_hook(): void;
291
290
  export function org_type_is_single(a: number): number;
292
291
  export function org_type_default_formation(a: number): number;
293
292
  export function org_type_is_player(a: number): number;
294
293
  export function org_type_side(a: number): number;
294
+ export function __wbg_analyzer_free(a: number): void;
295
+ export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number): number;
296
+ export function analyzer_analyze_day_cutin(a: number, b: number): number;
297
+ export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
298
+ export function analyzer_analyze_contact_chance(a: number, b: number): number;
299
+ export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
300
+ export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
295
301
  export function __wbg_org_free(a: number): void;
296
302
  export function __wbg_get_org_id(a: number, b: number): void;
297
303
  export function __wbg_set_org_id(a: number, b: number, c: number): void;
@@ -330,13 +336,6 @@ export function org_interception_power(a: number): number;
330
336
  export function org_high_altitude_interception_power(a: number): number;
331
337
  export function org_create_warfare_ship_environment(a: number, b: number, c: number): number;
332
338
  export function org_default(): number;
333
- export function __wbg_analyzer_free(a: number): void;
334
- export function analyzer_analyze_anti_air(a: number, b: number, c: number, d: number, e: number, f: number, g: number, h: number): number;
335
- export function analyzer_analyze_day_cutin(a: number, b: number): number;
336
- export function analyzer_analyze_night_cutin(a: number, b: number, c: number, d: number): number;
337
- export function analyzer_analyze_contact_chance(a: number, b: number): number;
338
- export function analyzer_analyze_warfare(a: number, b: number, c: number, d: number): number;
339
- export function analyzer_analyze_fleet_cutin(a: number, b: number, c: number): number;
340
339
  export function __wbindgen_malloc(a: number): number;
341
340
  export function __wbindgen_realloc(a: number, b: number, c: number): number;
342
341
  export function __wbindgen_add_to_stack_pointer(a: number): number;