fleethub-core 0.7.3 → 0.8.0

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package/pkg/fh_core.d.ts DELETED
@@ -1,1120 +0,0 @@
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- /* tslint:disable */
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- /* eslint-disable */
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- /**
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- */
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- export function set_panic_hook(): void;
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- /**
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- * @param {Gear} gear
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- * @returns {boolean}
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- */
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- export function air_squadron_can_equip(gear: Gear): boolean;
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- /**
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- * @param {bindings.OrgType} org_type
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- * @returns {boolean}
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- */
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- export function org_type_is_single(org_type: bindings.OrgType): boolean;
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- /**
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- * @param {bindings.OrgType} org_type
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- * @returns {bindings.Formation}
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- */
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- export function org_type_default_formation(org_type: bindings.OrgType): bindings.Formation;
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- /**
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- * @param {bindings.OrgType} org_type
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- * @returns {boolean}
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- */
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- export function org_type_is_player(org_type: bindings.OrgType): boolean;
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- /**
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- * @param {bindings.OrgType} org_type
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- * @returns {bindings.Side}
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- */
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- export function org_type_side(org_type: bindings.OrgType): bindings.Side;
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-
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- import * as bindings from "../bindings";
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- export * from "../bindings";
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-
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-
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- /**
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- */
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- export class AirSquadron {
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- free(): void;
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- /**
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- * @param {string} key
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- * @returns {Gear | undefined}
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- */
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- get_gear(key: string): Gear | undefined;
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- /**
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- * @param {Gear} gear
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- * @returns {boolean}
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- */
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- can_equip(gear: Gear): boolean;
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- /**
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- * @param {number} index
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- * @returns {number}
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- */
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- get_slot_size(index: number): number;
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- /**
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- * @param {number} index
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- * @returns {number}
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- */
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- get_max_slot_size(index: number): number;
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- /**
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- * @returns {number}
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- */
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- fighter_power(): number;
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- /**
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- * @returns {number}
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- */
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- interception_power(): number;
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- /**
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- * 行動半径
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- * @returns {number}
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- */
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- radius(): number;
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- /**
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- */
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- id: string;
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- /**
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- */
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- mode: bindings.AirSquadronMode;
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- /**
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- * @returns {string}
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- */
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- readonly xxh3: string;
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- }
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- /**
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- */
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- export class Analyzer {
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- free(): void;
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- /**
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- * @param {Comp} comp
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- * @param {bindings.Formation} formation
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- * @param {number | undefined} adjusted_anti_air_resist
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- * @param {number | undefined} fleet_anti_air_resist
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- * @param {number | undefined} aaci
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- * @returns {bindings.CompAntiAirInfo}
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- */
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- analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist?: number, fleet_anti_air_resist?: number, aaci?: number): bindings.CompAntiAirInfo;
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- /**
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- * @param {Comp} comp
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- * @returns {bindings.CompDayCutinRateInfo}
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- */
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- analyze_day_cutin(comp: Comp): bindings.CompDayCutinRateInfo;
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- /**
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- * @param {Comp} comp
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- * @param {bindings.NightSituation} attacker_situation
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- * @param {bindings.NightSituation} target_situation
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- * @returns {bindings.FleetNightCutinRateInfo}
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- */
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- analyze_night_cutin(comp: Comp, attacker_situation: bindings.NightSituation, target_situation: bindings.NightSituation): bindings.FleetNightCutinRateInfo;
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- /**
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- * @param {Comp} comp
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- * @returns {bindings.CompContactChanceInfo}
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- */
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- analyze_contact_chance(comp: Comp): bindings.CompContactChanceInfo;
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- /**
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- * @param {bindings.WarfareAnalyzerContext} params
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- * @param {Ship} attacker
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- * @param {Ship} target
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- * @returns {bindings.WarfareInfo}
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- */
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- analyze_warfare(params: bindings.WarfareAnalyzerContext, attacker: Ship, target: Ship): bindings.WarfareInfo;
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- /**
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- * @param {Comp} comp
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- * @param {bindings.Engagement} engagement
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- * @returns {bindings.FleetCutinAnalysis}
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- */
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- analyze_fleet_cutin(comp: Comp, engagement: bindings.Engagement): bindings.FleetCutinAnalysis;
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- }
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- /**
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- */
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- export class Comp {
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- free(): void;
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- /**
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- * @returns {bindings.Side}
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- */
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- side(): bindings.Side;
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- /**
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- * @returns {boolean}
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- */
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- is_combined(): boolean;
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- /**
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- * @returns {boolean}
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- */
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- is_enemy(): boolean;
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- /**
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- * @returns {bindings.CompMeta}
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- */
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- meta(): bindings.CompMeta;
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- /**
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- * @param {bindings.FleetType} ft
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- * @returns {string | undefined}
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- */
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- get_fleet_id(ft: bindings.FleetType): string | undefined;
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- /**
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- * @param {bindings.FleetType} ft
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- * @param {string} key
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- * @returns {Ship | undefined}
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- */
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- get_ship_with_clone(ft: bindings.FleetType, key: string): Ship | undefined;
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- /**
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- * @param {bindings.FleetType} ft
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- * @param {string} key
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- * @returns {string | undefined}
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- */
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- get_ship_entity_id(ft: bindings.FleetType, key: string): string | undefined;
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- /**
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- * @param {string} id
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- * @returns {Ship | undefined}
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- */
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- get_ship_by_eid_with_clone(id: string): Ship | undefined;
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- /**
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- * @returns {bindings.Formation}
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- */
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- default_formation(): bindings.Formation;
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- /**
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- * 艦隊対空値
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- * @param {number} formation_mod
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- * @returns {number}
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- */
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- fleet_anti_air(formation_mod: number): number;
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- /**
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- * 制空値
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- * @param {boolean} anti_combined
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- * @param {boolean} anti_lbas
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- * @returns {number | undefined}
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- */
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- fighter_power(anti_combined: boolean, anti_lbas: boolean): number | undefined;
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- /**
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- * マップ索敵
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- * @param {number} node_divaricated_factor
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- * @returns {number | undefined}
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- */
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- elos(node_divaricated_factor: number): number | undefined;
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- /**
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- * 輸送物資量(TP)
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- * @returns {number}
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- */
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- transport_point(): number;
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- /**
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- */
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- boss_sup?: Fleet;
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- /**
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- */
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- escort?: Fleet;
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- /**
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- */
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- hq_level: number;
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- /**
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- */
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- main: Fleet;
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- /**
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- */
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- org_type: bindings.OrgType;
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- /**
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- */
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- route_sup?: Fleet;
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- }
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- /**
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- */
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- export class FhCore {
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- free(): void;
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- /**
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- * @param {any} js_master
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- * @param {Function} js_fn
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- */
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- constructor(js_master: any, js_fn: Function);
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- /**
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- * @param {bindings.GearState | undefined} input
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- * @returns {Gear | undefined}
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- */
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- create_gear(input?: bindings.GearState): Gear | undefined;
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- /**
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- * @param {bindings.ShipState | undefined} input
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- * @returns {Ship | undefined}
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- */
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- create_ship(input?: bindings.ShipState): Ship | undefined;
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- /**
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- * @param {bindings.AirSquadronState | undefined} input
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- * @returns {AirSquadron}
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- */
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- create_air_squadron(input?: bindings.AirSquadronState): AirSquadron;
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- /**
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- * @param {bindings.FleetState | undefined} input
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- * @returns {Fleet}
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- */
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- create_fleet(input?: bindings.FleetState): Fleet;
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- /**
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- * @param {bindings.OrgState | undefined} input
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- * @returns {Org | undefined}
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- */
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- create_org(input?: bindings.OrgState): Org | undefined;
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- /**
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- * @param {number} ship_id
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- * @returns {Ship | undefined}
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- */
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- create_ship_by_id(ship_id: number): Ship | undefined;
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- /**
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- * @param {Uint16Array} main
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- * @param {Uint16Array | undefined} escort
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- * @returns {Comp}
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- */
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- create_comp_by_map_enemy(main: Uint16Array, escort?: Uint16Array): Comp;
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- /**
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- * @returns {Ship}
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- */
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- create_default_ship(): Ship;
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- /**
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- * @returns {Analyzer}
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- */
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- create_analyzer(): Analyzer;
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- /**
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- * @param {Comp} player
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- * @param {Comp} enemy
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- * @param {bindings.ShellingSupportSimulatorParams} params
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- * @param {number} times
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- * @returns {bindings.SimulatorResult}
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- */
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- simulate_shelling_support(player: Comp, enemy: Comp, params: bindings.ShellingSupportSimulatorParams, times: number): bindings.SimulatorResult;
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- }
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- /**
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- */
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- export class Fleet {
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- free(): void;
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- /**
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- * @returns {bindings.FleetMeta}
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- */
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- meta(): bindings.FleetMeta;
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- /**
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- * @returns {(string)[]}
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- */
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- ship_keys(): (string)[];
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- /**
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- * @returns {(string)[]}
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- */
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- ship_ids(): (string)[];
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- /**
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- * @returns {(string)[]}
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- */
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- get_gear_ids_by_improvable(): (string)[];
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- /**
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- * @returns {(string)[]}
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- */
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- get_gear_ids_by_proficiency(): (string)[];
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- /**
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- * @param {string} id
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- * @param {bindings.DamageState} state
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- * @returns {number | undefined}
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- */
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- get_damage_bound(id: string, state: bindings.DamageState): number | undefined;
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- /**
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- * @param {string} id
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- * @param {number} rate
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- * @param {boolean} ceil
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- * @returns {number | undefined}
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- */
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- get_remaining_fuel(id: string, rate: number, ceil: boolean): number | undefined;
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- /**
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- * @param {string} id
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- * @param {number} rate
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- * @param {boolean} ceil
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- * @returns {number | undefined}
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- */
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- get_remaining_ammo(id: string, rate: number, ceil: boolean): number | undefined;
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- /**
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- * @returns {number}
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- */
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- count_ships(): number;
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- /**
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- * @param {string} key
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- * @returns {Ship | undefined}
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- */
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- get_ship(key: string): Ship | undefined;
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- /**
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- * @param {boolean} anti_lbas
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- * @returns {number | undefined}
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- */
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- fighter_power(anti_lbas: boolean): number | undefined;
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- /**
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- * マップ索敵
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- * @param {number} hq_level
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- * @param {number} node_divaricated_factor
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- * @returns {number | undefined}
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- */
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- elos(hq_level: number, node_divaricated_factor: number): number | undefined;
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- /**
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- * 航空索敵スコア
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- * @returns {number | undefined}
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- */
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- aviation_detection_score(): number | undefined;
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- /**
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- * 遠征ボーナス
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- * @returns {number}
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- */
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- expedition_bonus(): number;
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- /**
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- * @param {string} key
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- * @returns {number | undefined}
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- */
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- sum_ship_stat_by(key: string): number | undefined;
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- /**
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- */
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- reset_battle_state(): void;
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- /**
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- * @returns {number | undefined}
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- */
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- readonly fleet_los_mod: number | undefined;
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- /**
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- */
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- id: string;
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- /**
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- */
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- len: number;
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- /**
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- * @returns {string}
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- */
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- readonly xxh3: string;
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- }
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- /**
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- */
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- export class Gear {
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- free(): void;
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- /**
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- * @returns {Gear}
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- */
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- static default(): Gear;
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- /**
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- * @param {bindings.GearAttr} attr
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- * @returns {boolean}
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- */
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- has_attr(attr: bindings.GearAttr): boolean;
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- /**
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- * @returns {bindings.GearCategory}
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- */
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- category(): bindings.GearCategory;
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- /**
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- * @returns {boolean}
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- */
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- is_carrier_shelling_plane(): boolean;
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- /**
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- * @returns {boolean}
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- */
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- has_proficiency(): boolean;
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- /**
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- * @returns {boolean}
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- */
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- max_exp_eq_120(): boolean;
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- /**
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- * @returns {number}
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- */
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- proficiency_critical_power_mod(): number;
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- /**
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- * @param {number} slot_size
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- * @returns {number}
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- */
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- calc_fighter_power(slot_size: number): number;
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- /**
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- * @param {number} slot_size
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- * @returns {number}
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- */
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- calc_interception_power(slot_size: number): number;
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- /**
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- * @returns {number}
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- */
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- fleet_anti_air(): number;
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- /**
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- * @returns {number}
426
- */
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- adjusted_anti_air(): number;
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- /**
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- * @param {number} slot_size
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- * @returns {number}
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- */
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- calc_contact_trigger_factor(slot_size: number): number;
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- /**
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- * @returns {boolean}
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- */
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- is_contact_selection_plane(): boolean;
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- /**
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- * @param {bindings.AirStateRank} rank
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- * @returns {number}
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- */
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- contact_selection_rate(rank: bindings.AirStateRank): number;
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- /**
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- * @param {number} level
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- * @returns {number}
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- */
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- night_contact_rate(level: number): number;
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- /**
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- * @returns {boolean}
449
- */
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- is_night_plane(): boolean;
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- /**
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- * @param {number} slot_size
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- * @param {boolean} anti_inst
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- * @returns {number}
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- */
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- night_plane_power(slot_size: number, anti_inst: boolean): number;
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- /**
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- * @returns {number}
459
- */
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- elos(): number;
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- /**
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- * @returns {boolean}
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- */
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- is_abyssal(): boolean;
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- /**
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- * @returns {boolean}
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- */
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- is_abyssal_cuttlefish_torpedo(): boolean;
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- /**
470
- * @returns {boolean}
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- */
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- is_abyssal_patrolling_attack_hawk(): boolean;
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- /**
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- * @returns {number}
475
- */
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- expedition_bonus(): number;
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- /**
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- */
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- accuracy: number;
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- /**
481
- * @returns {number}
482
- */
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- readonly ace: number;
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- /**
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- */
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- adjusted_anti_air_resistance: number;
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- /**
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- */
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- anti_air: number;
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- /**
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- * @returns {number}
492
- */
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- readonly anti_bomber: number;
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- /**
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- */
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- armor: number;
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- /**
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- */
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- asw: number;
500
- /**
501
- */
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- bombing: number;
503
- /**
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- */
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- cost: number;
506
- /**
507
- */
508
- default_exp: number;
509
- /**
510
- */
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- evasion: number;
512
- /**
513
- */
514
- exp: number;
515
- /**
516
- */
517
- firepower: number;
518
- /**
519
- */
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- fleet_anti_air_resistance: number;
521
- /**
522
- */
523
- gear_id: number;
524
- /**
525
- */
526
- gear_type: bindings.GearType;
527
- /**
528
- * @returns {number}
529
- */
530
- readonly gear_type_id: number;
531
- /**
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- * @returns {number}
533
- */
534
- readonly icon_id: number;
535
- /**
536
- */
537
- id: string;
538
- /**
539
- */
540
- improvable: boolean;
541
- /**
542
- * @returns {number}
543
- */
544
- readonly interception: number;
545
- /**
546
- */
547
- los: number;
548
- /**
549
- */
550
- luck: number;
551
- /**
552
- */
553
- max_hp: number;
554
- /**
555
- */
556
- name: string;
557
- /**
558
- */
559
- radius: number;
560
- /**
561
- */
562
- range: number;
563
- /**
564
- * @returns {number}
565
- */
566
- readonly special_type_id: number;
567
- /**
568
- */
569
- speed: number;
570
- /**
571
- */
572
- stars: number;
573
- /**
574
- */
575
- torpedo: number;
576
- /**
577
- * @returns {any}
578
- */
579
- readonly types: any;
580
- /**
581
- * @returns {string}
582
- */
583
- readonly xxh3: string;
584
- }
585
- /**
586
- */
587
- export class IBonuses {
588
- free(): void;
589
- /**
590
- */
591
- adjusted_anti_air: number;
592
- /**
593
- */
594
- asw_accuracy: number;
595
- /**
596
- */
597
- asw_power: number;
598
- /**
599
- */
600
- carrier_shelling_power: number;
601
- /**
602
- */
603
- contact_selection: number;
604
- /**
605
- */
606
- defense_power: number;
607
- /**
608
- */
609
- elos: number;
610
- /**
611
- */
612
- fighter_power: number;
613
- /**
614
- */
615
- fleet_anti_air: number;
616
- /**
617
- */
618
- night_accuracy: number;
619
- /**
620
- */
621
- night_power: number;
622
- /**
623
- */
624
- shelling_accuracy: number;
625
- /**
626
- */
627
- shelling_power: number;
628
- /**
629
- */
630
- torpedo_accuracy: number;
631
- /**
632
- */
633
- torpedo_evasion: number;
634
- /**
635
- */
636
- torpedo_power: number;
637
- }
638
- /**
639
- */
640
- export class Org {
641
- free(): void;
642
- /**
643
- * @param {bindings.Role} role
644
- * @returns {number}
645
- */
646
- fleet_len(role: bindings.Role): number;
647
- /**
648
- * @param {bindings.Role} role
649
- * @param {string} key
650
- * @returns {string | undefined}
651
- */
652
- get_ship_entity_id(role: bindings.Role, key: string): string | undefined;
653
- /**
654
- * @returns {(string)[]}
655
- */
656
- air_squadron_ids(): (string)[];
657
- /**
658
- * @param {bindings.Role} role
659
- * @returns {number | undefined}
660
- */
661
- fleet_los_mod(role: bindings.Role): number | undefined;
662
- /**
663
- * @returns {Uint16Array}
664
- */
665
- main_ship_ids(): Uint16Array;
666
- /**
667
- * @returns {Uint16Array}
668
- */
669
- escort_ship_ids(): Uint16Array;
670
- /**
671
- * @param {string} key
672
- * @returns {Fleet}
673
- */
674
- clone_fleet(key: string): Fleet;
675
- /**
676
- * @param {bindings.Role} role
677
- * @param {string} key
678
- * @returns {Ship | undefined}
679
- */
680
- get_ship(role: bindings.Role, key: string): Ship | undefined;
681
- /**
682
- * @param {string} id
683
- * @returns {Ship | undefined}
684
- */
685
- get_ship_by_id(id: string): Ship | undefined;
686
- /**
687
- * @param {bindings.Role} role
688
- * @returns {string}
689
- */
690
- get_fleet_id_by_role(role: bindings.Role): string;
691
- /**
692
- * @returns {Comp}
693
- */
694
- create_comp(): Comp;
695
- /**
696
- * @param {string} key
697
- * @returns {Comp}
698
- */
699
- create_comp_by_key(key: string): Comp;
700
- /**
701
- * @param {string} key
702
- * @returns {AirSquadron}
703
- */
704
- get_air_squadron(key: string): AirSquadron;
705
- /**
706
- * @returns {(string)[]}
707
- */
708
- get_air_squadron_gear_ids_by_improvable(): (string)[];
709
- /**
710
- * @returns {(string)[]}
711
- */
712
- get_air_squadron_gear_ids_by_proficiency(): (string)[];
713
- /**
714
- * @returns {boolean}
715
- */
716
- is_player(): boolean;
717
- /**
718
- * @returns {boolean}
719
- */
720
- is_enemy(): boolean;
721
- /**
722
- * @returns {boolean}
723
- */
724
- is_single(): boolean;
725
- /**
726
- * @returns {boolean}
727
- */
728
- is_combined(): boolean;
729
- /**
730
- * 防空時の基地制空値
731
- * @returns {number}
732
- */
733
- interception_power(): number;
734
- /**
735
- * 高高度迎撃時の基地制空値
736
- * @returns {number}
737
- */
738
- high_altitude_interception_power(): number;
739
- /**
740
- * @param {Ship} ship
741
- * @param {bindings.Formation} formation
742
- * @returns {bindings.WarfareShipEnvironment}
743
- */
744
- create_warfare_ship_environment(ship: Ship, formation: bindings.Formation): bindings.WarfareShipEnvironment;
745
- /**
746
- * @returns {Org}
747
- */
748
- static default(): Org;
749
- /**
750
- */
751
- boss_sup?: string;
752
- /**
753
- */
754
- hq_level: number;
755
- /**
756
- */
757
- id: string;
758
- /**
759
- */
760
- org_type: bindings.OrgType;
761
- /**
762
- */
763
- route_sup?: string;
764
- /**
765
- */
766
- sortie: string;
767
- /**
768
- * @returns {string}
769
- */
770
- readonly xxh3: string;
771
- }
772
- /**
773
- */
774
- export class Ship {
775
- free(): void;
776
- /**
777
- * @returns {Ship}
778
- */
779
- static default(): Ship;
780
- /**
781
- * @param {string} id
782
- * @returns {boolean}
783
- */
784
- eq_id(id: string): boolean;
785
- /**
786
- * @returns {bindings.ShipState}
787
- */
788
- state(): bindings.ShipState;
789
- /**
790
- * @returns {bindings.ShipMeta}
791
- */
792
- meta(): bindings.ShipMeta;
793
- /**
794
- * @returns {number}
795
- */
796
- remodel_rank(): number;
797
- /**
798
- * @returns {bindings.DamageState}
799
- */
800
- damage_state(): bindings.DamageState;
801
- /**
802
- * @returns {bindings.MoraleState}
803
- */
804
- morale_state(): bindings.MoraleState;
805
- /**
806
- * @returns {bindings.ShipCategory}
807
- */
808
- category(): bindings.ShipCategory;
809
- /**
810
- * @param {bindings.ShipAttr} attr
811
- * @returns {boolean}
812
- */
813
- has_attr(attr: bindings.ShipAttr): boolean;
814
- /**
815
- * @returns {any}
816
- */
817
- gear_keys(): any;
818
- /**
819
- * @param {string} key
820
- * @returns {Gear | undefined}
821
- */
822
- get_gear(key: string): Gear | undefined;
823
- /**
824
- * @param {bindings.DamageState} state
825
- * @returns {number | undefined}
826
- */
827
- get_damage_bound(state: bindings.DamageState): number | undefined;
828
- /**
829
- * @param {number} rate
830
- * @param {boolean} ceil
831
- * @returns {number}
832
- */
833
- get_remaining_fuel(rate: number, ceil: boolean): number;
834
- /**
835
- * @param {number} rate
836
- * @param {boolean} ceil
837
- * @returns {number}
838
- */
839
- get_remaining_ammo(rate: number, ceil: boolean): number;
840
- /**
841
- * @param {string} key
842
- * @returns {boolean}
843
- */
844
- has_unknown_stat(key: string): boolean;
845
- /**
846
- * @param {string} key
847
- * @returns {number | undefined}
848
- */
849
- get_naked_stat(key: string): number | undefined;
850
- /**
851
- * @param {string} key
852
- * @returns {number | undefined}
853
- */
854
- get_stat_interval_left(key: string): number | undefined;
855
- /**
856
- * @param {string} key
857
- * @returns {number | undefined}
858
- */
859
- get_stat_interval_right(key: string): number | undefined;
860
- /**
861
- * @param {string} key
862
- * @returns {number}
863
- */
864
- get_gear_stat(key: string): number;
865
- /**
866
- * @param {string} key
867
- * @returns {number}
868
- */
869
- get_ebonus(key: string): number;
870
- /**
871
- * @param {string} key
872
- * @returns {number | undefined}
873
- */
874
- get_stat_mod(key: string): number | undefined;
875
- /**
876
- * @returns {boolean}
877
- */
878
- is_abyssal(): boolean;
879
- /**
880
- * @returns {boolean}
881
- */
882
- is_submarine(): boolean;
883
- /**
884
- * @param {Gear} gear
885
- * @param {string} key
886
- * @returns {boolean}
887
- */
888
- can_equip(gear: Gear, key: string): boolean;
889
- /**
890
- * @returns {boolean}
891
- */
892
- is_installation(): boolean;
893
- /**
894
- * @param {number} index
895
- * @returns {number | undefined}
896
- */
897
- get_slot_size(index: number): number | undefined;
898
- /**
899
- * @param {number} index
900
- * @returns {number | undefined}
901
- */
902
- get_max_slot_size(index: number): number | undefined;
903
- /**
904
- * @returns {number}
905
- */
906
- remaining_ammo_mod(): number;
907
- /**
908
- * @returns {number}
909
- */
910
- remaining_fuel_mod(): number;
911
- /**
912
- * @param {boolean} anti_lbas
913
- * @returns {number | undefined}
914
- */
915
- fighter_power(anti_lbas: boolean): number | undefined;
916
- /**
917
- * @returns {number | undefined}
918
- */
919
- fleet_los_factor(): number | undefined;
920
- /**
921
- * @returns {number}
922
- */
923
- fleet_anti_air(): number;
924
- /**
925
- * @returns {number}
926
- */
927
- cruiser_fit_bonus(): number;
928
- /**
929
- * @returns {number | undefined}
930
- */
931
- basic_accuracy_term(): number | undefined;
932
- /**
933
- * @returns {number | undefined}
934
- */
935
- basic_evasion_term(): number | undefined;
936
- /**
937
- * @param {number} formation_mod
938
- * @param {number} postcap_additive
939
- * @param {number} postcap_multiplicative
940
- * @returns {number | undefined}
941
- */
942
- evasion_term(formation_mod: number, postcap_additive: number, postcap_multiplicative: number): number | undefined;
943
- /**
944
- * @param {number} armor_penetration
945
- * @returns {number | undefined}
946
- */
947
- basic_defense_power(armor_penetration: number): number | undefined;
948
- /**
949
- * @returns {Uint8Array}
950
- */
951
- get_possible_anti_air_cutin_ids(): Uint8Array;
952
- /**
953
- * @returns {number}
954
- */
955
- transport_point(): number;
956
- /**
957
- * @param {number} node_divaricated_factor
958
- * @returns {number | undefined}
959
- */
960
- elos(node_divaricated_factor: number): number | undefined;
961
- /**
962
- * @param {number} value
963
- */
964
- take_damage(value: number): void;
965
- /**
966
- * @returns {number}
967
- */
968
- readonly accuracy: number;
969
- /**
970
- */
971
- ammo: number;
972
- /**
973
- * @returns {number | undefined}
974
- */
975
- readonly anti_air: number | undefined;
976
- /**
977
- * @returns {number | undefined}
978
- */
979
- readonly armor: number | undefined;
980
- /**
981
- * @returns {number | undefined}
982
- */
983
- readonly asw: number | undefined;
984
- /**
985
- * @returns {number}
986
- */
987
- readonly ctype: number;
988
- /**
989
- */
990
- current_hp: number;
991
- /**
992
- * @returns {number | undefined}
993
- */
994
- readonly evasion: number | undefined;
995
- /**
996
- * @returns {number | undefined}
997
- */
998
- readonly firepower: number | undefined;
999
- /**
1000
- */
1001
- fuel: number;
1002
- /**
1003
- */
1004
- id: string;
1005
- /**
1006
- */
1007
- level: number;
1008
- /**
1009
- * @returns {number | undefined}
1010
- */
1011
- readonly los: number | undefined;
1012
- /**
1013
- * @returns {number | undefined}
1014
- */
1015
- readonly luck: number | undefined;
1016
- /**
1017
- * @returns {number}
1018
- */
1019
- readonly max_ammo: number;
1020
- /**
1021
- * @returns {number}
1022
- */
1023
- readonly max_fuel: number;
1024
- /**
1025
- * @returns {number | undefined}
1026
- */
1027
- readonly max_hp: number | undefined;
1028
- /**
1029
- */
1030
- morale: number;
1031
- /**
1032
- * @returns {number | undefined}
1033
- */
1034
- readonly naked_anti_air: number | undefined;
1035
- /**
1036
- * @returns {number | undefined}
1037
- */
1038
- readonly naked_armor: number | undefined;
1039
- /**
1040
- * @returns {number | undefined}
1041
- */
1042
- readonly naked_asw: number | undefined;
1043
- /**
1044
- * @returns {number | undefined}
1045
- */
1046
- readonly naked_evasion: number | undefined;
1047
- /**
1048
- * @returns {number | undefined}
1049
- */
1050
- readonly naked_firepower: number | undefined;
1051
- /**
1052
- * @returns {number | undefined}
1053
- */
1054
- readonly naked_los: number | undefined;
1055
- /**
1056
- * @returns {number | undefined}
1057
- */
1058
- readonly naked_range: number | undefined;
1059
- /**
1060
- * @returns {number}
1061
- */
1062
- readonly naked_speed: number;
1063
- /**
1064
- * @returns {number | undefined}
1065
- */
1066
- readonly naked_torpedo: number | undefined;
1067
- /**
1068
- * @returns {string}
1069
- */
1070
- readonly name: string;
1071
- /**
1072
- * @returns {number}
1073
- */
1074
- readonly next_id: number;
1075
- /**
1076
- * @returns {number | undefined}
1077
- */
1078
- readonly range: number | undefined;
1079
- /**
1080
- */
1081
- ship_class: bindings.ShipClass;
1082
- /**
1083
- */
1084
- ship_id: number;
1085
- /**
1086
- */
1087
- ship_type: bindings.ShipType;
1088
- /**
1089
- * @returns {number}
1090
- */
1091
- readonly slotnum: number;
1092
- /**
1093
- * @returns {number}
1094
- */
1095
- readonly sort_id: number;
1096
- /**
1097
- * @returns {number}
1098
- */
1099
- readonly speed: number;
1100
- /**
1101
- * @returns {number}
1102
- */
1103
- readonly stype: number;
1104
- /**
1105
- * @returns {number | undefined}
1106
- */
1107
- readonly torpedo: number | undefined;
1108
- /**
1109
- * @returns {boolean}
1110
- */
1111
- readonly useful: boolean;
1112
- /**
1113
- * @returns {string}
1114
- */
1115
- readonly xxh3: string;
1116
- /**
1117
- * @returns {string}
1118
- */
1119
- readonly yomi: string;
1120
- }