fleethub-core 0.5.0 → 0.7.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/bindings.d.ts +4 -1
- package/node/fh_core.d.ts +72 -83
- package/node/fh_core.js +204 -211
- package/node/fh_core_bg.wasm +0 -0
- package/node/fh_core_bg.wasm.d.ts +33 -31
- package/package.json +1 -1
- package/pkg/fh_core.d.ts +72 -83
- package/pkg/fh_core_bg.js +203 -211
- package/pkg/fh_core_bg.wasm +0 -0
- package/pkg/fh_core_bg.wasm.d.ts +33 -31
package/bindings.d.ts
CHANGED
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@@ -305,6 +305,8 @@ export type AirState =
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| "AirDenial"
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| "AirIncapability";
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+
export type AirStateRank = "Rank0" | "Rank1" | "Rank2" | "Rank3";
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+
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export type Engagement = "GreenT" | "Parallel" | "HeadOn" | "RedT";
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export type Formation = SingleFormation | CombinedFormation;
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@@ -490,6 +492,7 @@ export interface OrgState {
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a3?: AirSquadronState;
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hq_level?: number;
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org_type?: OrgType;
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sortie?: string;
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route_sup?: string;
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boss_sup?: string;
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}
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@@ -687,7 +690,7 @@ export interface AttackPower {
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export interface HitRateParams {
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accuracy_term: number;
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evasion_term: number;
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-
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+
target_morale_mod: number;
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critical_rate_constant: number;
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critical_percentage_bonus: number;
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hit_percentage_bonus: number;
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package/node/fh_core.d.ts
CHANGED
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@@ -1,14 +1,14 @@
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1
1
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/* tslint:disable */
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/* eslint-disable */
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/**
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+
*/
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export function set_panic_hook(): void;
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/**
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* @param {Gear} gear
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* @returns {boolean}
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*/
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export function air_squadron_can_equip(gear: Gear): boolean;
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/**
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-
*/
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export function set_panic_hook(): void;
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/**
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* @param {bindings.OrgType} org_type
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* @returns {boolean}
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*/
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@@ -83,9 +83,57 @@ export class AirSquadron {
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}
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/**
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*/
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export class Analyzer {
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free(): void;
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/**
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* @param {Comp} comp
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* @param {bindings.Formation} formation
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* @param {number | undefined} adjusted_anti_air_resist
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* @param {number | undefined} fleet_anti_air_resist
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* @param {number | undefined} aaci
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* @returns {bindings.CompAntiAirInfo}
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*/
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analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist?: number, fleet_anti_air_resist?: number, aaci?: number): bindings.CompAntiAirInfo;
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/**
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* @param {Comp} comp
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* @returns {bindings.CompDayCutinRateInfo}
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*/
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analyze_day_cutin(comp: Comp): bindings.CompDayCutinRateInfo;
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/**
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* @param {Comp} comp
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* @param {bindings.NightSituation} attacker_situation
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* @param {bindings.NightSituation} target_situation
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* @returns {bindings.FleetNightCutinRateInfo}
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*/
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analyze_night_cutin(comp: Comp, attacker_situation: bindings.NightSituation, target_situation: bindings.NightSituation): bindings.FleetNightCutinRateInfo;
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/**
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* @param {Comp} comp
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* @returns {bindings.CompContactChanceInfo}
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*/
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analyze_contact_chance(comp: Comp): bindings.CompContactChanceInfo;
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/**
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* @param {bindings.WarfareAnalyzerContext} params
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* @param {Ship} attacker
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* @param {Ship} target
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* @returns {bindings.WarfareInfo}
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*/
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analyze_warfare(params: bindings.WarfareAnalyzerContext, attacker: Ship, target: Ship): bindings.WarfareInfo;
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/**
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* @param {Comp} comp
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* @param {bindings.Engagement} engagement
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* @returns {bindings.FleetCutinAnalysis}
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*/
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analyze_fleet_cutin(comp: Comp, engagement: bindings.Engagement): bindings.FleetCutinAnalysis;
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}
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/**
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*/
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export class Comp {
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free(): void;
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/**
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* @returns {bindings.Side}
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*/
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side(): bindings.Side;
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/**
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* @returns {boolean}
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*/
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is_combined(): boolean;
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@@ -138,11 +186,10 @@ export class Comp {
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fighter_power(anti_combined: boolean, anti_lbas: boolean): number | undefined;
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/**
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* マップ索敵
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-
* @param {number} hq_level
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* @param {number} node_divaricated_factor
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* @returns {number | undefined}
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*/
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-
elos(
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elos(node_divaricated_factor: number): number | undefined;
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/**
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* 輸送物資量(TP)
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* @returns {number}
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@@ -155,6 +202,9 @@ export class Comp {
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*/
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escort?: Fleet;
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/**
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*/
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hq_level: number;
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/**
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*/
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main: Fleet;
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/**
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@@ -206,50 +256,17 @@ export class FhCore {
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/**
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* @param {Uint16Array} main
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* @param {Uint16Array | undefined} escort
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* @returns {Comp}
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*/
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create_comp_by_map_enemy(main: Uint16Array, escort?: Uint16Array):
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create_comp_by_map_enemy(main: Uint16Array, escort?: Uint16Array): Comp;
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/**
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* @returns {Ship}
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*/
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create_default_ship(): Ship;
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/**
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* @
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* @param {bindings.Formation} formation
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* @param {number | undefined} adjusted_anti_air_resist
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* @param {number | undefined} fleet_anti_air_resist
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* @returns {bindings.CompAntiAirInfo}
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-
*/
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analyze_anti_air(comp: Comp, formation: bindings.Formation, adjusted_anti_air_resist?: number, fleet_anti_air_resist?: number): bindings.CompAntiAirInfo;
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/**
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* @param {Comp} comp
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* @returns {bindings.CompDayCutinRateInfo}
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*/
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analyze_day_cutin(comp: Comp): bindings.CompDayCutinRateInfo;
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/**
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* @param {Comp} comp
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* @param {bindings.NightSituation} attacker_situation
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* @param {bindings.NightSituation} target_situation
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* @returns {bindings.FleetNightCutinRateInfo}
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*/
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analyze_night_cutin(comp: Comp, attacker_situation: bindings.NightSituation, target_situation: bindings.NightSituation): bindings.FleetNightCutinRateInfo;
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/**
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* @param {Comp} comp
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* @returns {bindings.CompContactChanceInfo}
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*/
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analyze_contact_chance(comp: Comp): bindings.CompContactChanceInfo;
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/**
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* @param {bindings.WarfareAnalyzerContext} params
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* @param {Ship} attacker
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* @param {Ship} target
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* @returns {bindings.WarfareInfo}
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*/
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analyze_warfare(params: bindings.WarfareAnalyzerContext, attacker: Ship, target: Ship): bindings.WarfareInfo;
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/**
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* @param {Comp} comp
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* @param {bindings.Engagement} engagement
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* @returns {bindings.FleetCutinAnalysis}
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* @returns {Analyzer}
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*/
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-
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create_analyzer(): Analyzer;
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/**
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* @param {Comp} player
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* @param {Comp} enemy
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@@ -418,10 +435,10 @@ export class Gear {
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*/
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is_contact_selection_plane(): boolean;
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/**
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* @param {
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* @param {bindings.AirStateRank} rank
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* @returns {number}
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*/
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contact_selection_rate(
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+
contact_selection_rate(rank: bindings.AirStateRank): number;
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/**
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* @param {number} level
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* @returns {number}
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@@ -443,6 +460,10 @@ export class Gear {
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elos(): number;
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/**
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* @returns {boolean}
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*/
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is_abyssal(): boolean;
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/**
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* @returns {boolean}
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*/
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is_abyssal_cuttlefish_torpedo(): boolean;
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/**
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@@ -635,16 +656,6 @@ export class Org {
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air_squadron_ids(): (string)[];
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/**
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* @param {bindings.Role} role
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* @returns {(string)[]}
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-
*/
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-
ship_keys(role: bindings.Role): (string)[];
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/**
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* @param {bindings.Role} role
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* @returns {(string)[] | undefined}
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*/
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sortie_ship_keys(role: bindings.Role): (string)[] | undefined;
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/**
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* @param {bindings.Role} role
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* @returns {number | undefined}
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*/
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fleet_los_mod(role: bindings.Role): number | undefined;
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@@ -678,6 +689,10 @@ export class Org {
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*/
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get_fleet_id_by_role(role: bindings.Role): string;
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/**
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692
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* @returns {Comp}
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693
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*/
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694
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+
create_comp(): Comp;
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+
/**
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* @param {string} key
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* @returns {Comp}
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*/
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@@ -712,29 +727,6 @@ export class Org {
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*/
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is_combined(): boolean;
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/**
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* @returns {bindings.Formation}
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*/
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717
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default_formation(): bindings.Formation;
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/**
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* 艦隊対空値
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* @param {number} formation_mod
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721
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* @returns {number}
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-
*/
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723
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-
fleet_anti_air(formation_mod: number): number;
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724
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/**
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* 制空値
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-
* @param {boolean} anti_combined
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-
* @param {boolean} anti_lbas
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-
* @returns {number | undefined}
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729
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-
*/
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-
fighter_power(anti_combined: boolean, anti_lbas: boolean): number | undefined;
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731
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-
/**
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* マップ索敵
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733
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-
* @param {number} node_divaricated_factor
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734
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-
* @returns {number | undefined}
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735
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-
*/
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736
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-
elos(node_divaricated_factor: number): number | undefined;
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/**
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* 防空時の基地制空値
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* @returns {number}
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*/
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@@ -745,12 +737,6 @@ export class Org {
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*/
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high_altitude_interception_power(): number;
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/**
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748
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-
* 輸送物資量(TP)
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749
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* @param {string} key
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750
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* @returns {number}
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-
*/
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752
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-
transport_point(key: string): number;
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753
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-
/**
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* @param {Ship} ship
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755
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* @param {bindings.Formation} formation
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* @returns {bindings.WarfareShipEnvironment}
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@@ -776,6 +762,9 @@ export class Org {
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776
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*/
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777
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route_sup?: string;
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778
764
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/**
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765
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+
*/
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766
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+
sortie: string;
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767
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+
/**
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779
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* @returns {string}
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780
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*/
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781
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readonly xxh3: string;
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