fleethub-core 0.4.3 → 0.5.2

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package/pkg/fh_core_bg.js CHANGED
@@ -1,10 +1,12 @@
1
1
  import * as wasm from './fh_core_bg.wasm';
2
2
 
3
- const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
3
+ const heap = new Array(32).fill(undefined);
4
4
 
5
- let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
5
+ heap.push(undefined, null, true, false);
6
6
 
7
- cachedTextDecoder.decode();
7
+ function getObject(idx) { return heap[idx]; }
8
+
9
+ let WASM_VECTOR_LEN = 0;
8
10
 
9
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  let cachegetUint8Memory0 = null;
10
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  function getUint8Memory0() {
@@ -14,29 +16,6 @@ function getUint8Memory0() {
14
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  return cachegetUint8Memory0;
15
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  }
16
18
 
17
- function getStringFromWasm0(ptr, len) {
18
- return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
19
- }
20
-
21
- const heap = new Array(32).fill(undefined);
22
-
23
- heap.push(undefined, null, true, false);
24
-
25
- let heap_next = heap.length;
26
-
27
- function addHeapObject(obj) {
28
- if (heap_next === heap.length) heap.push(heap.length + 1);
29
- const idx = heap_next;
30
- heap_next = heap[idx];
31
-
32
- heap[idx] = obj;
33
- return idx;
34
- }
35
-
36
- function getObject(idx) { return heap[idx]; }
37
-
38
- let WASM_VECTOR_LEN = 0;
39
-
40
19
  const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
41
20
 
42
21
  let cachedTextEncoder = new lTextEncoder('utf-8');
@@ -100,6 +79,8 @@ function getInt32Memory0() {
100
79
  return cachegetInt32Memory0;
101
80
  }
102
81
 
82
+ let heap_next = heap.length;
83
+
103
84
  function dropObject(idx) {
104
85
  if (idx < 36) return;
105
86
  heap[idx] = heap_next;
@@ -112,6 +93,25 @@ function takeObject(idx) {
112
93
  return ret;
113
94
  }
114
95
 
96
+ const lTextDecoder = typeof TextDecoder === 'undefined' ? (0, module.require)('util').TextDecoder : TextDecoder;
97
+
98
+ let cachedTextDecoder = new lTextDecoder('utf-8', { ignoreBOM: true, fatal: true });
99
+
100
+ cachedTextDecoder.decode();
101
+
102
+ function getStringFromWasm0(ptr, len) {
103
+ return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
104
+ }
105
+
106
+ function addHeapObject(obj) {
107
+ if (heap_next === heap.length) heap.push(heap.length + 1);
108
+ const idx = heap_next;
109
+ heap_next = heap[idx];
110
+
111
+ heap[idx] = obj;
112
+ return idx;
113
+ }
114
+
115
115
  function debugString(val) {
116
116
  // primitive types
117
117
  const type = typeof val;
@@ -176,6 +176,11 @@ function debugString(val) {
176
176
  // TODO we could test for more things here, like `Set`s and `Map`s.
177
177
  return className;
178
178
  }
179
+ /**
180
+ */
181
+ export function set_panic_hook() {
182
+ wasm.set_panic_hook();
183
+ }
179
184
 
180
185
  function _assertClass(instance, klass) {
181
186
  if (!(instance instanceof klass)) {
@@ -183,10 +188,6 @@ function _assertClass(instance, klass) {
183
188
  }
184
189
  return instance.ptr;
185
190
  }
186
-
187
- function isLikeNone(x) {
188
- return x === undefined || x === null;
189
- }
190
191
  /**
191
192
  * @param {Gear} gear
192
193
  * @returns {boolean}
@@ -197,6 +198,18 @@ export function air_squadron_can_equip(gear) {
197
198
  return ret !== 0;
198
199
  }
199
200
 
201
+ function isLikeNone(x) {
202
+ return x === undefined || x === null;
203
+ }
204
+
205
+ let cachegetFloat64Memory0 = null;
206
+ function getFloat64Memory0() {
207
+ if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
208
+ cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
209
+ }
210
+ return cachegetFloat64Memory0;
211
+ }
212
+
200
213
  let cachegetUint32Memory0 = null;
201
214
  function getUint32Memory0() {
202
215
  if (cachegetUint32Memory0 === null || cachegetUint32Memory0.buffer !== wasm.memory.buffer) {
@@ -215,14 +228,6 @@ function getArrayJsValueFromWasm0(ptr, len) {
215
228
  return result;
216
229
  }
217
230
 
218
- let cachegetFloat64Memory0 = null;
219
- function getFloat64Memory0() {
220
- if (cachegetFloat64Memory0 === null || cachegetFloat64Memory0.buffer !== wasm.memory.buffer) {
221
- cachegetFloat64Memory0 = new Float64Array(wasm.memory.buffer);
222
- }
223
- return cachegetFloat64Memory0;
224
- }
225
-
226
231
  let cachegetUint16Memory0 = null;
227
232
  function getUint16Memory0() {
228
233
  if (cachegetUint16Memory0 === null || cachegetUint16Memory0.buffer !== wasm.memory.buffer) {
@@ -231,15 +236,12 @@ function getUint16Memory0() {
231
236
  return cachegetUint16Memory0;
232
237
  }
233
238
 
234
- function getArrayU16FromWasm0(ptr, len) {
235
- return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
239
+ function passArray16ToWasm0(arg, malloc) {
240
+ const ptr = malloc(arg.length * 2);
241
+ getUint16Memory0().set(arg, ptr / 2);
242
+ WASM_VECTOR_LEN = arg.length;
243
+ return ptr;
236
244
  }
237
- /**
238
- */
239
- export function set_panic_hook() {
240
- wasm.set_panic_hook();
241
- }
242
-
243
245
  /**
244
246
  * @param {bindings.OrgType} org_type
245
247
  * @returns {boolean}
@@ -280,6 +282,10 @@ function getArrayU8FromWasm0(ptr, len) {
280
282
  return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
281
283
  }
282
284
 
285
+ function getArrayU16FromWasm0(ptr, len) {
286
+ return getUint16Memory0().subarray(ptr / 2, ptr / 2 + len);
287
+ }
288
+
283
289
  function handleError(f, args) {
284
290
  try {
285
291
  return f.apply(this, args);
@@ -312,7 +318,6 @@ export class AirSquadron {
312
318
  wasm.__wbg_airsquadron_free(ptr);
313
319
  }
314
320
  /**
315
- * @returns {string}
316
321
  */
317
322
  get id() {
318
323
  try {
@@ -335,13 +340,18 @@ export class AirSquadron {
335
340
  wasm.__wbg_set_airsquadron_id(this.ptr, ptr0, len0);
336
341
  }
337
342
  /**
338
- * @returns {bindings.AirSquadronMode}
339
343
  */
340
344
  get mode() {
341
345
  var ret = wasm.__wbg_get_airsquadron_mode(this.ptr);
342
346
  return takeObject(ret);
343
347
  }
344
348
  /**
349
+ * @param {bindings.AirSquadronMode} arg0
350
+ */
351
+ set mode(arg0) {
352
+ wasm.__wbg_set_airsquadron_mode(this.ptr, addHeapObject(arg0));
353
+ }
354
+ /**
345
355
  * @returns {string}
346
356
  */
347
357
  get xxh3() {
@@ -415,6 +425,95 @@ export class AirSquadron {
415
425
  }
416
426
  }
417
427
 
428
+ const AnalyzerFinalization = new FinalizationRegistry(ptr => wasm.__wbg_analyzer_free(ptr));
429
+ /**
430
+ */
431
+ export class Analyzer {
432
+
433
+ static __wrap(ptr) {
434
+ const obj = Object.create(Analyzer.prototype);
435
+ obj.ptr = ptr;
436
+ AnalyzerFinalization.register(obj, obj.ptr, obj);
437
+ return obj;
438
+ }
439
+
440
+ __destroy_into_raw() {
441
+ const ptr = this.ptr;
442
+ this.ptr = 0;
443
+ AnalyzerFinalization.unregister(this);
444
+ return ptr;
445
+ }
446
+
447
+ free() {
448
+ const ptr = this.__destroy_into_raw();
449
+ wasm.__wbg_analyzer_free(ptr);
450
+ }
451
+ /**
452
+ * @param {Comp} comp
453
+ * @param {bindings.Formation} formation
454
+ * @param {number | undefined} adjusted_anti_air_resist
455
+ * @param {number | undefined} fleet_anti_air_resist
456
+ * @param {number | undefined} aaci
457
+ * @returns {bindings.CompAntiAirInfo}
458
+ */
459
+ analyze_anti_air(comp, formation, adjusted_anti_air_resist, fleet_anti_air_resist, aaci) {
460
+ _assertClass(comp, Comp);
461
+ var ret = wasm.analyzer_analyze_anti_air(this.ptr, comp.ptr, addHeapObject(formation), !isLikeNone(adjusted_anti_air_resist), isLikeNone(adjusted_anti_air_resist) ? 0 : adjusted_anti_air_resist, !isLikeNone(fleet_anti_air_resist), isLikeNone(fleet_anti_air_resist) ? 0 : fleet_anti_air_resist, isLikeNone(aaci) ? 0xFFFFFF : aaci);
462
+ return takeObject(ret);
463
+ }
464
+ /**
465
+ * @param {Comp} comp
466
+ * @returns {bindings.CompDayCutinRateInfo}
467
+ */
468
+ analyze_day_cutin(comp) {
469
+ _assertClass(comp, Comp);
470
+ var ret = wasm.analyzer_analyze_day_cutin(this.ptr, comp.ptr);
471
+ return takeObject(ret);
472
+ }
473
+ /**
474
+ * @param {Comp} comp
475
+ * @param {bindings.NightSituation} attacker_situation
476
+ * @param {bindings.NightSituation} target_situation
477
+ * @returns {bindings.FleetNightCutinRateInfo}
478
+ */
479
+ analyze_night_cutin(comp, attacker_situation, target_situation) {
480
+ _assertClass(comp, Comp);
481
+ var ret = wasm.analyzer_analyze_night_cutin(this.ptr, comp.ptr, addHeapObject(attacker_situation), addHeapObject(target_situation));
482
+ return takeObject(ret);
483
+ }
484
+ /**
485
+ * @param {Comp} comp
486
+ * @returns {bindings.CompContactChanceInfo}
487
+ */
488
+ analyze_contact_chance(comp) {
489
+ _assertClass(comp, Comp);
490
+ var ret = wasm.analyzer_analyze_contact_chance(this.ptr, comp.ptr);
491
+ return takeObject(ret);
492
+ }
493
+ /**
494
+ * @param {bindings.WarfareAnalyzerContext} params
495
+ * @param {Ship} attacker
496
+ * @param {Ship} target
497
+ * @returns {bindings.WarfareInfo}
498
+ */
499
+ analyze_warfare(params, attacker, target) {
500
+ _assertClass(attacker, Ship);
501
+ _assertClass(target, Ship);
502
+ var ret = wasm.analyzer_analyze_warfare(this.ptr, addHeapObject(params), attacker.ptr, target.ptr);
503
+ return takeObject(ret);
504
+ }
505
+ /**
506
+ * @param {Comp} comp
507
+ * @param {bindings.Engagement} engagement
508
+ * @returns {bindings.FleetCutinAnalysis}
509
+ */
510
+ analyze_fleet_cutin(comp, engagement) {
511
+ _assertClass(comp, Comp);
512
+ var ret = wasm.analyzer_analyze_fleet_cutin(this.ptr, comp.ptr, addHeapObject(engagement));
513
+ return takeObject(ret);
514
+ }
515
+ }
516
+
418
517
  const CompFinalization = new FinalizationRegistry(ptr => wasm.__wbg_comp_free(ptr));
419
518
  /**
420
519
  */
@@ -439,7 +538,6 @@ export class Comp {
439
538
  wasm.__wbg_comp_free(ptr);
440
539
  }
441
540
  /**
442
- * @returns {bindings.OrgType}
443
541
  */
444
542
  get org_type() {
445
543
  var ret = wasm.__wbg_get_comp_org_type(this.ptr);
@@ -452,7 +550,18 @@ export class Comp {
452
550
  wasm.__wbg_set_comp_org_type(this.ptr, addHeapObject(arg0));
453
551
  }
454
552
  /**
455
- * @returns {Fleet}
553
+ */
554
+ get hq_level() {
555
+ var ret = wasm.__wbg_get_comp_hq_level(this.ptr);
556
+ return ret;
557
+ }
558
+ /**
559
+ * @param {number} arg0
560
+ */
561
+ set hq_level(arg0) {
562
+ wasm.__wbg_set_comp_hq_level(this.ptr, arg0);
563
+ }
564
+ /**
456
565
  */
457
566
  get main() {
458
567
  var ret = wasm.__wbg_get_comp_main(this.ptr);
@@ -468,7 +577,6 @@ export class Comp {
468
577
  wasm.__wbg_set_comp_main(this.ptr, ptr0);
469
578
  }
470
579
  /**
471
- * @returns {Fleet | undefined}
472
580
  */
473
581
  get escort() {
474
582
  var ret = wasm.__wbg_get_comp_escort(this.ptr);
@@ -487,7 +595,6 @@ export class Comp {
487
595
  wasm.__wbg_set_comp_escort(this.ptr, ptr0);
488
596
  }
489
597
  /**
490
- * @returns {Fleet | undefined}
491
598
  */
492
599
  get route_sup() {
493
600
  var ret = wasm.__wbg_get_comp_route_sup(this.ptr);
@@ -506,7 +613,6 @@ export class Comp {
506
613
  wasm.__wbg_set_comp_route_sup(this.ptr, ptr0);
507
614
  }
508
615
  /**
509
- * @returns {Fleet | undefined}
510
616
  */
511
617
  get boss_sup() {
512
618
  var ret = wasm.__wbg_get_comp_boss_sup(this.ptr);
@@ -525,6 +631,13 @@ export class Comp {
525
631
  wasm.__wbg_set_comp_boss_sup(this.ptr, ptr0);
526
632
  }
527
633
  /**
634
+ * @returns {bindings.Side}
635
+ */
636
+ side() {
637
+ var ret = wasm.comp_side(this.ptr);
638
+ return takeObject(ret);
639
+ }
640
+ /**
528
641
  * @returns {boolean}
529
642
  */
530
643
  is_combined() {
@@ -609,6 +722,63 @@ export class Comp {
609
722
  var ret = wasm.comp_get_ship_by_eid_with_clone(this.ptr, ptr0, len0);
610
723
  return ret === 0 ? undefined : Ship.__wrap(ret);
611
724
  }
725
+ /**
726
+ * @returns {bindings.Formation}
727
+ */
728
+ default_formation() {
729
+ var ret = wasm.comp_default_formation(this.ptr);
730
+ return takeObject(ret);
731
+ }
732
+ /**
733
+ * 艦隊対空値
734
+ * @param {number} formation_mod
735
+ * @returns {number}
736
+ */
737
+ fleet_anti_air(formation_mod) {
738
+ var ret = wasm.comp_fleet_anti_air(this.ptr, formation_mod);
739
+ return ret;
740
+ }
741
+ /**
742
+ * 制空値
743
+ * @param {boolean} anti_combined
744
+ * @param {boolean} anti_lbas
745
+ * @returns {number | undefined}
746
+ */
747
+ fighter_power(anti_combined, anti_lbas) {
748
+ try {
749
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
750
+ wasm.comp_fighter_power(retptr, this.ptr, anti_combined, anti_lbas);
751
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
752
+ var r1 = getInt32Memory0()[retptr / 4 + 1];
753
+ return r0 === 0 ? undefined : r1;
754
+ } finally {
755
+ wasm.__wbindgen_add_to_stack_pointer(16);
756
+ }
757
+ }
758
+ /**
759
+ * マップ索敵
760
+ * @param {number} node_divaricated_factor
761
+ * @returns {number | undefined}
762
+ */
763
+ elos(node_divaricated_factor) {
764
+ try {
765
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
766
+ wasm.comp_elos(retptr, this.ptr, node_divaricated_factor);
767
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
768
+ var r1 = getFloat64Memory0()[retptr / 8 + 1];
769
+ return r0 === 0 ? undefined : r1;
770
+ } finally {
771
+ wasm.__wbindgen_add_to_stack_pointer(16);
772
+ }
773
+ }
774
+ /**
775
+ * 輸送物資量(TP)
776
+ * @returns {number}
777
+ */
778
+ transport_point() {
779
+ var ret = wasm.comp_transport_point(this.ptr);
780
+ return ret;
781
+ }
612
782
  }
613
783
 
614
784
  const FhCoreFinalization = new FinalizationRegistry(ptr => wasm.__wbg_fhcore_free(ptr));
@@ -691,105 +861,31 @@ export class FhCore {
691
861
  return ret === 0 ? undefined : Ship.__wrap(ret);
692
862
  }
693
863
  /**
694
- * @returns {Ship}
695
- */
696
- create_default_ship() {
697
- var ret = wasm.fhcore_create_default_ship(this.ptr);
698
- return Ship.__wrap(ret);
699
- }
700
- /**
701
- * @returns {Uint16Array}
702
- */
703
- get_gear_ids() {
704
- try {
705
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
706
- wasm.fhcore_get_gear_ids(retptr, this.ptr);
707
- var r0 = getInt32Memory0()[retptr / 4 + 0];
708
- var r1 = getInt32Memory0()[retptr / 4 + 1];
709
- var v0 = getArrayU16FromWasm0(r0, r1).slice();
710
- wasm.__wbindgen_free(r0, r1 * 2);
711
- return v0;
712
- } finally {
713
- wasm.__wbindgen_add_to_stack_pointer(16);
714
- }
715
- }
716
- /**
717
- * @param {Org} org
718
- * @param {string} key
719
- * @param {bindings.Formation} formation
720
- * @param {number | undefined} adjusted_anti_air_resist
721
- * @param {number | undefined} fleet_anti_air_resist
722
- * @returns {any}
723
- */
724
- analyze_anti_air(org, key, formation, adjusted_anti_air_resist, fleet_anti_air_resist) {
725
- _assertClass(org, Org);
726
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
727
- var len0 = WASM_VECTOR_LEN;
728
- var ret = wasm.fhcore_analyze_anti_air(this.ptr, org.ptr, ptr0, len0, addHeapObject(formation), !isLikeNone(adjusted_anti_air_resist), isLikeNone(adjusted_anti_air_resist) ? 0 : adjusted_anti_air_resist, !isLikeNone(fleet_anti_air_resist), isLikeNone(fleet_anti_air_resist) ? 0 : fleet_anti_air_resist);
729
- return takeObject(ret);
730
- }
731
- /**
732
- * @param {Org} org
733
- * @param {string} key
734
- * @returns {any}
735
- */
736
- analyze_day_cutin(org, key) {
737
- _assertClass(org, Org);
738
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
739
- var len0 = WASM_VECTOR_LEN;
740
- var ret = wasm.fhcore_analyze_day_cutin(this.ptr, org.ptr, ptr0, len0);
741
- return takeObject(ret);
742
- }
743
- /**
744
- * @param {Org} org
745
- * @param {string} key
746
- * @param {bindings.NightSituation} attacker_situation
747
- * @param {bindings.NightSituation} defender_situation
748
- * @returns {any}
749
- */
750
- analyze_night_cutin(org, key, attacker_situation, defender_situation) {
751
- _assertClass(org, Org);
752
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
753
- var len0 = WASM_VECTOR_LEN;
754
- var ret = wasm.fhcore_analyze_night_cutin(this.ptr, org.ptr, ptr0, len0, addHeapObject(attacker_situation), addHeapObject(defender_situation));
755
- return takeObject(ret);
756
- }
757
- /**
758
- * @param {Org} org
759
- * @param {string} key
760
- * @returns {any}
864
+ * @param {Uint16Array} main
865
+ * @param {Uint16Array | undefined} escort
866
+ * @returns {Comp}
761
867
  */
762
- analyze_contact_chance(org, key) {
763
- _assertClass(org, Org);
764
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
868
+ create_comp_by_map_enemy(main, escort) {
869
+ var ptr0 = passArray16ToWasm0(main, wasm.__wbindgen_malloc);
765
870
  var len0 = WASM_VECTOR_LEN;
766
- var ret = wasm.fhcore_analyze_contact_chance(this.ptr, org.ptr, ptr0, len0);
767
- return takeObject(ret);
871
+ var ptr1 = isLikeNone(escort) ? 0 : passArray16ToWasm0(escort, wasm.__wbindgen_malloc);
872
+ var len1 = WASM_VECTOR_LEN;
873
+ var ret = wasm.fhcore_create_comp_by_map_enemy(this.ptr, ptr0, len0, ptr1, len1);
874
+ return Comp.__wrap(ret);
768
875
  }
769
876
  /**
770
- * @param {bindings.WarfareAnalyzerContext} params
771
- * @param {Ship} attacker
772
- * @param {Ship} target
773
- * @returns {bindings.WarfareInfo}
877
+ * @returns {Ship}
774
878
  */
775
- analyze_warfare(params, attacker, target) {
776
- _assertClass(attacker, Ship);
777
- _assertClass(target, Ship);
778
- var ret = wasm.fhcore_analyze_warfare(this.ptr, addHeapObject(params), attacker.ptr, target.ptr);
779
- return takeObject(ret);
879
+ create_default_ship() {
880
+ var ret = wasm.fhcore_create_default_ship(this.ptr);
881
+ return Ship.__wrap(ret);
780
882
  }
781
883
  /**
782
- * @param {Org} org
783
- * @param {string} key
784
- * @param {bindings.Engagement} engagement
785
- * @returns {bindings.FleetCutinAnalysis}
884
+ * @returns {Analyzer}
786
885
  */
787
- analyze_fleet_cutin(org, key, engagement) {
788
- _assertClass(org, Org);
789
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
790
- var len0 = WASM_VECTOR_LEN;
791
- var ret = wasm.fhcore_analyze_fleet_cutin(this.ptr, org.ptr, ptr0, len0, addHeapObject(engagement));
792
- return takeObject(ret);
886
+ create_analyzer() {
887
+ var ret = wasm.fhcore_create_analyzer(this.ptr);
888
+ return Analyzer.__wrap(ret);
793
889
  }
794
890
  /**
795
891
  * @param {Comp} player
@@ -830,7 +926,6 @@ export class Fleet {
830
926
  wasm.__wbg_fleet_free(ptr);
831
927
  }
832
928
  /**
833
- * @returns {string}
834
929
  */
835
930
  get id() {
836
931
  try {
@@ -853,13 +948,18 @@ export class Fleet {
853
948
  wasm.__wbg_set_fleet_id(this.ptr, ptr0, len0);
854
949
  }
855
950
  /**
856
- * @returns {number}
857
951
  */
858
952
  get len() {
859
953
  var ret = wasm.__wbg_get_fleet_len(this.ptr);
860
954
  return ret >>> 0;
861
955
  }
862
956
  /**
957
+ * @param {number} arg0
958
+ */
959
+ set len(arg0) {
960
+ wasm.__wbg_set_fleet_len(this.ptr, arg0);
961
+ }
962
+ /**
863
963
  * @returns {string}
864
964
  */
865
965
  get xxh3() {
@@ -1114,7 +1214,6 @@ export class Gear {
1114
1214
  wasm.__wbg_gear_free(ptr);
1115
1215
  }
1116
1216
  /**
1117
- * @returns {string}
1118
1217
  */
1119
1218
  get id() {
1120
1219
  try {
@@ -1137,35 +1236,54 @@ export class Gear {
1137
1236
  wasm.__wbg_set_gear_id(this.ptr, ptr0, len0);
1138
1237
  }
1139
1238
  /**
1140
- * @returns {number}
1141
1239
  */
1142
1240
  get gear_id() {
1143
1241
  var ret = wasm.__wbg_get_gear_gear_id(this.ptr);
1144
1242
  return ret;
1145
1243
  }
1146
1244
  /**
1147
- * @returns {number}
1245
+ * @param {number} arg0
1246
+ */
1247
+ set gear_id(arg0) {
1248
+ wasm.__wbg_set_gear_gear_id(this.ptr, arg0);
1249
+ }
1250
+ /**
1148
1251
  */
1149
1252
  get stars() {
1150
1253
  var ret = wasm.__wbg_get_gear_stars(this.ptr);
1151
1254
  return ret;
1152
1255
  }
1153
1256
  /**
1154
- * @returns {number}
1257
+ * @param {number} arg0
1258
+ */
1259
+ set stars(arg0) {
1260
+ wasm.__wbg_set_gear_stars(this.ptr, arg0);
1261
+ }
1262
+ /**
1155
1263
  */
1156
1264
  get exp() {
1157
1265
  var ret = wasm.__wbg_get_gear_exp(this.ptr);
1158
1266
  return ret;
1159
1267
  }
1160
1268
  /**
1161
- * @returns {number}
1269
+ * @param {number} arg0
1270
+ */
1271
+ set exp(arg0) {
1272
+ wasm.__wbg_set_gear_exp(this.ptr, arg0);
1273
+ }
1274
+ /**
1162
1275
  */
1163
1276
  get default_exp() {
1164
1277
  var ret = wasm.__wbg_get_gear_default_exp(this.ptr);
1165
1278
  return ret;
1166
1279
  }
1167
1280
  /**
1168
- * @returns {string}
1281
+ * @param {number} arg0
1282
+ */
1283
+ set default_exp(arg0) {
1284
+ wasm.__wbg_set_gear_default_exp(this.ptr, arg0);
1285
+ }
1286
+ /**
1169
1287
  */
1170
1288
  get name() {
1171
1289
  try {
@@ -1188,139 +1306,234 @@ export class Gear {
1188
1306
  wasm.__wbg_set_gear_name(this.ptr, ptr0, len0);
1189
1307
  }
1190
1308
  /**
1191
- * @returns {bindings.GearType}
1192
1309
  */
1193
1310
  get gear_type() {
1194
1311
  var ret = wasm.__wbg_get_gear_gear_type(this.ptr);
1195
1312
  return takeObject(ret);
1196
1313
  }
1197
1314
  /**
1198
- * @returns {number}
1315
+ * @param {bindings.GearType} arg0
1316
+ */
1317
+ set gear_type(arg0) {
1318
+ wasm.__wbg_set_gear_gear_type(this.ptr, addHeapObject(arg0));
1319
+ }
1320
+ /**
1199
1321
  */
1200
1322
  get max_hp() {
1201
1323
  var ret = wasm.__wbg_get_gear_max_hp(this.ptr);
1202
1324
  return ret;
1203
1325
  }
1204
1326
  /**
1205
- * @returns {number}
1327
+ * @param {number} arg0
1328
+ */
1329
+ set max_hp(arg0) {
1330
+ wasm.__wbg_set_gear_max_hp(this.ptr, arg0);
1331
+ }
1332
+ /**
1206
1333
  */
1207
1334
  get firepower() {
1208
1335
  var ret = wasm.__wbg_get_gear_firepower(this.ptr);
1209
1336
  return ret;
1210
1337
  }
1211
1338
  /**
1212
- * @returns {number}
1339
+ * @param {number} arg0
1340
+ */
1341
+ set firepower(arg0) {
1342
+ wasm.__wbg_set_gear_firepower(this.ptr, arg0);
1343
+ }
1344
+ /**
1213
1345
  */
1214
1346
  get armor() {
1215
1347
  var ret = wasm.__wbg_get_gear_armor(this.ptr);
1216
1348
  return ret;
1217
1349
  }
1218
1350
  /**
1219
- * @returns {number}
1351
+ * @param {number} arg0
1352
+ */
1353
+ set armor(arg0) {
1354
+ wasm.__wbg_set_gear_armor(this.ptr, arg0);
1355
+ }
1356
+ /**
1220
1357
  */
1221
1358
  get torpedo() {
1222
1359
  var ret = wasm.__wbg_get_gear_torpedo(this.ptr);
1223
1360
  return ret;
1224
1361
  }
1225
1362
  /**
1226
- * @returns {number}
1363
+ * @param {number} arg0
1364
+ */
1365
+ set torpedo(arg0) {
1366
+ wasm.__wbg_set_gear_torpedo(this.ptr, arg0);
1367
+ }
1368
+ /**
1227
1369
  */
1228
1370
  get anti_air() {
1229
1371
  var ret = wasm.__wbg_get_gear_anti_air(this.ptr);
1230
1372
  return ret;
1231
1373
  }
1232
1374
  /**
1233
- * @returns {number}
1375
+ * @param {number} arg0
1376
+ */
1377
+ set anti_air(arg0) {
1378
+ wasm.__wbg_set_gear_anti_air(this.ptr, arg0);
1379
+ }
1380
+ /**
1234
1381
  */
1235
1382
  get speed() {
1236
1383
  var ret = wasm.__wbg_get_gear_speed(this.ptr);
1237
1384
  return ret;
1238
1385
  }
1239
1386
  /**
1240
- * @returns {number}
1387
+ * @param {number} arg0
1388
+ */
1389
+ set speed(arg0) {
1390
+ wasm.__wbg_set_gear_speed(this.ptr, arg0);
1391
+ }
1392
+ /**
1241
1393
  */
1242
1394
  get bombing() {
1243
1395
  var ret = wasm.__wbg_get_gear_bombing(this.ptr);
1244
1396
  return ret;
1245
1397
  }
1246
1398
  /**
1247
- * @returns {number}
1399
+ * @param {number} arg0
1400
+ */
1401
+ set bombing(arg0) {
1402
+ wasm.__wbg_set_gear_bombing(this.ptr, arg0);
1403
+ }
1404
+ /**
1248
1405
  */
1249
1406
  get asw() {
1250
1407
  var ret = wasm.__wbg_get_gear_asw(this.ptr);
1251
1408
  return ret;
1252
1409
  }
1253
1410
  /**
1254
- * @returns {number}
1411
+ * @param {number} arg0
1412
+ */
1413
+ set asw(arg0) {
1414
+ wasm.__wbg_set_gear_asw(this.ptr, arg0);
1415
+ }
1416
+ /**
1255
1417
  */
1256
1418
  get los() {
1257
1419
  var ret = wasm.__wbg_get_gear_los(this.ptr);
1258
1420
  return ret;
1259
1421
  }
1260
1422
  /**
1261
- * @returns {number}
1423
+ * @param {number} arg0
1424
+ */
1425
+ set los(arg0) {
1426
+ wasm.__wbg_set_gear_los(this.ptr, arg0);
1427
+ }
1428
+ /**
1262
1429
  */
1263
1430
  get luck() {
1264
1431
  var ret = wasm.__wbg_get_gear_luck(this.ptr);
1265
1432
  return ret;
1266
1433
  }
1267
1434
  /**
1268
- * @returns {number}
1435
+ * @param {number} arg0
1436
+ */
1437
+ set luck(arg0) {
1438
+ wasm.__wbg_set_gear_luck(this.ptr, arg0);
1439
+ }
1440
+ /**
1269
1441
  */
1270
1442
  get accuracy() {
1271
1443
  var ret = wasm.__wbg_get_gear_accuracy(this.ptr);
1272
1444
  return ret;
1273
1445
  }
1274
1446
  /**
1275
- * @returns {number}
1447
+ * @param {number} arg0
1448
+ */
1449
+ set accuracy(arg0) {
1450
+ wasm.__wbg_set_gear_accuracy(this.ptr, arg0);
1451
+ }
1452
+ /**
1276
1453
  */
1277
1454
  get evasion() {
1278
1455
  var ret = wasm.__wbg_get_gear_evasion(this.ptr);
1279
1456
  return ret;
1280
1457
  }
1281
1458
  /**
1282
- * @returns {number}
1459
+ * @param {number} arg0
1460
+ */
1461
+ set evasion(arg0) {
1462
+ wasm.__wbg_set_gear_evasion(this.ptr, arg0);
1463
+ }
1464
+ /**
1283
1465
  */
1284
1466
  get range() {
1285
1467
  var ret = wasm.__wbg_get_gear_range(this.ptr);
1286
1468
  return ret;
1287
1469
  }
1288
1470
  /**
1289
- * @returns {number}
1471
+ * @param {number} arg0
1472
+ */
1473
+ set range(arg0) {
1474
+ wasm.__wbg_set_gear_range(this.ptr, arg0);
1475
+ }
1476
+ /**
1290
1477
  */
1291
1478
  get radius() {
1292
1479
  var ret = wasm.__wbg_get_gear_radius(this.ptr);
1293
1480
  return ret;
1294
1481
  }
1295
1482
  /**
1296
- * @returns {number}
1483
+ * @param {number} arg0
1484
+ */
1485
+ set radius(arg0) {
1486
+ wasm.__wbg_set_gear_radius(this.ptr, arg0);
1487
+ }
1488
+ /**
1297
1489
  */
1298
1490
  get cost() {
1299
1491
  var ret = wasm.__wbg_get_gear_cost(this.ptr);
1300
1492
  return ret;
1301
1493
  }
1302
1494
  /**
1303
- * @returns {boolean}
1495
+ * @param {number} arg0
1496
+ */
1497
+ set cost(arg0) {
1498
+ wasm.__wbg_set_gear_cost(this.ptr, arg0);
1499
+ }
1500
+ /**
1304
1501
  */
1305
1502
  get improvable() {
1306
1503
  var ret = wasm.__wbg_get_gear_improvable(this.ptr);
1307
1504
  return ret !== 0;
1308
1505
  }
1309
1506
  /**
1310
- * @returns {number}
1507
+ * @param {boolean} arg0
1508
+ */
1509
+ set improvable(arg0) {
1510
+ wasm.__wbg_set_gear_improvable(this.ptr, arg0);
1511
+ }
1512
+ /**
1311
1513
  */
1312
1514
  get adjusted_anti_air_resistance() {
1313
1515
  var ret = wasm.__wbg_get_gear_adjusted_anti_air_resistance(this.ptr);
1314
1516
  return ret;
1315
1517
  }
1316
1518
  /**
1317
- * @returns {number}
1519
+ * @param {number} arg0
1520
+ */
1521
+ set adjusted_anti_air_resistance(arg0) {
1522
+ wasm.__wbg_set_gear_adjusted_anti_air_resistance(this.ptr, arg0);
1523
+ }
1524
+ /**
1318
1525
  */
1319
1526
  get fleet_anti_air_resistance() {
1320
1527
  var ret = wasm.__wbg_get_gear_fleet_anti_air_resistance(this.ptr);
1321
1528
  return ret;
1322
1529
  }
1323
1530
  /**
1531
+ * @param {number} arg0
1532
+ */
1533
+ set fleet_anti_air_resistance(arg0) {
1534
+ wasm.__wbg_set_gear_fleet_anti_air_resistance(this.ptr, arg0);
1535
+ }
1536
+ /**
1324
1537
  * @returns {Gear}
1325
1538
  */
1326
1539
  static default() {
@@ -1480,11 +1693,11 @@ export class Gear {
1480
1693
  return ret !== 0;
1481
1694
  }
1482
1695
  /**
1483
- * @param {number} air_state_modifier
1696
+ * @param {bindings.AirStateRank} rank
1484
1697
  * @returns {number}
1485
1698
  */
1486
- contact_selection_rate(air_state_modifier) {
1487
- var ret = wasm.gear_contact_selection_rate(this.ptr, air_state_modifier);
1699
+ contact_selection_rate(rank) {
1700
+ var ret = wasm.gear_contact_selection_rate(this.ptr, addHeapObject(rank));
1488
1701
  return ret;
1489
1702
  }
1490
1703
  /**
@@ -1558,7 +1771,6 @@ export class IBonuses {
1558
1771
  wasm.__wbg_ibonuses_free(ptr);
1559
1772
  }
1560
1773
  /**
1561
- * @returns {number}
1562
1774
  */
1563
1775
  get shelling_power() {
1564
1776
  var ret = wasm.__wbg_get_ibonuses_shelling_power(this.ptr);
@@ -1571,7 +1783,6 @@ export class IBonuses {
1571
1783
  wasm.__wbg_set_ibonuses_shelling_power(this.ptr, arg0);
1572
1784
  }
1573
1785
  /**
1574
- * @returns {number}
1575
1786
  */
1576
1787
  get carrier_shelling_power() {
1577
1788
  var ret = wasm.__wbg_get_ibonuses_carrier_shelling_power(this.ptr);
@@ -1584,7 +1795,6 @@ export class IBonuses {
1584
1795
  wasm.__wbg_set_ibonuses_carrier_shelling_power(this.ptr, arg0);
1585
1796
  }
1586
1797
  /**
1587
- * @returns {number}
1588
1798
  */
1589
1799
  get shelling_accuracy() {
1590
1800
  var ret = wasm.__wbg_get_ibonuses_shelling_accuracy(this.ptr);
@@ -1597,7 +1807,6 @@ export class IBonuses {
1597
1807
  wasm.__wbg_set_ibonuses_shelling_accuracy(this.ptr, arg0);
1598
1808
  }
1599
1809
  /**
1600
- * @returns {number}
1601
1810
  */
1602
1811
  get torpedo_power() {
1603
1812
  var ret = wasm.__wbg_get_ibonuses_torpedo_power(this.ptr);
@@ -1610,7 +1819,6 @@ export class IBonuses {
1610
1819
  wasm.__wbg_set_ibonuses_torpedo_power(this.ptr, arg0);
1611
1820
  }
1612
1821
  /**
1613
- * @returns {number}
1614
1822
  */
1615
1823
  get torpedo_accuracy() {
1616
1824
  var ret = wasm.__wbg_get_ibonuses_torpedo_accuracy(this.ptr);
@@ -1623,7 +1831,6 @@ export class IBonuses {
1623
1831
  wasm.__wbg_set_ibonuses_torpedo_accuracy(this.ptr, arg0);
1624
1832
  }
1625
1833
  /**
1626
- * @returns {number}
1627
1834
  */
1628
1835
  get torpedo_evasion() {
1629
1836
  var ret = wasm.__wbg_get_ibonuses_torpedo_evasion(this.ptr);
@@ -1636,7 +1843,6 @@ export class IBonuses {
1636
1843
  wasm.__wbg_set_ibonuses_torpedo_evasion(this.ptr, arg0);
1637
1844
  }
1638
1845
  /**
1639
- * @returns {number}
1640
1846
  */
1641
1847
  get asw_power() {
1642
1848
  var ret = wasm.__wbg_get_ibonuses_asw_power(this.ptr);
@@ -1649,7 +1855,6 @@ export class IBonuses {
1649
1855
  wasm.__wbg_set_ibonuses_asw_power(this.ptr, arg0);
1650
1856
  }
1651
1857
  /**
1652
- * @returns {number}
1653
1858
  */
1654
1859
  get asw_accuracy() {
1655
1860
  var ret = wasm.__wbg_get_ibonuses_asw_accuracy(this.ptr);
@@ -1662,7 +1867,6 @@ export class IBonuses {
1662
1867
  wasm.__wbg_set_ibonuses_asw_accuracy(this.ptr, arg0);
1663
1868
  }
1664
1869
  /**
1665
- * @returns {number}
1666
1870
  */
1667
1871
  get night_power() {
1668
1872
  var ret = wasm.__wbg_get_ibonuses_night_power(this.ptr);
@@ -1675,7 +1879,6 @@ export class IBonuses {
1675
1879
  wasm.__wbg_set_ibonuses_night_power(this.ptr, arg0);
1676
1880
  }
1677
1881
  /**
1678
- * @returns {number}
1679
1882
  */
1680
1883
  get night_accuracy() {
1681
1884
  var ret = wasm.__wbg_get_ibonuses_night_accuracy(this.ptr);
@@ -1688,7 +1891,6 @@ export class IBonuses {
1688
1891
  wasm.__wbg_set_ibonuses_night_accuracy(this.ptr, arg0);
1689
1892
  }
1690
1893
  /**
1691
- * @returns {number}
1692
1894
  */
1693
1895
  get defense_power() {
1694
1896
  var ret = wasm.__wbg_get_ibonuses_defense_power(this.ptr);
@@ -1701,7 +1903,6 @@ export class IBonuses {
1701
1903
  wasm.__wbg_set_ibonuses_defense_power(this.ptr, arg0);
1702
1904
  }
1703
1905
  /**
1704
- * @returns {number}
1705
1906
  */
1706
1907
  get contact_selection() {
1707
1908
  var ret = wasm.__wbg_get_ibonuses_contact_selection(this.ptr);
@@ -1714,7 +1915,6 @@ export class IBonuses {
1714
1915
  wasm.__wbg_set_ibonuses_contact_selection(this.ptr, arg0);
1715
1916
  }
1716
1917
  /**
1717
- * @returns {number}
1718
1918
  */
1719
1919
  get fighter_power() {
1720
1920
  var ret = wasm.__wbg_get_ibonuses_fighter_power(this.ptr);
@@ -1727,7 +1927,6 @@ export class IBonuses {
1727
1927
  wasm.__wbg_set_ibonuses_fighter_power(this.ptr, arg0);
1728
1928
  }
1729
1929
  /**
1730
- * @returns {number}
1731
1930
  */
1732
1931
  get adjusted_anti_air() {
1733
1932
  var ret = wasm.__wbg_get_ibonuses_adjusted_anti_air(this.ptr);
@@ -1740,7 +1939,6 @@ export class IBonuses {
1740
1939
  wasm.__wbg_set_ibonuses_adjusted_anti_air(this.ptr, arg0);
1741
1940
  }
1742
1941
  /**
1743
- * @returns {number}
1744
1942
  */
1745
1943
  get fleet_anti_air() {
1746
1944
  var ret = wasm.__wbg_get_ibonuses_fleet_anti_air(this.ptr);
@@ -1753,7 +1951,6 @@ export class IBonuses {
1753
1951
  wasm.__wbg_set_ibonuses_fleet_anti_air(this.ptr, arg0);
1754
1952
  }
1755
1953
  /**
1756
- * @returns {number}
1757
1954
  */
1758
1955
  get elos() {
1759
1956
  var ret = wasm.__wbg_get_ibonuses_elos(this.ptr);
@@ -1791,7 +1988,6 @@ export class Org {
1791
1988
  wasm.__wbg_org_free(ptr);
1792
1989
  }
1793
1990
  /**
1794
- * @returns {string}
1795
1991
  */
1796
1992
  get id() {
1797
1993
  try {
@@ -1814,26 +2010,35 @@ export class Org {
1814
2010
  wasm.__wbg_set_org_id(this.ptr, ptr0, len0);
1815
2011
  }
1816
2012
  /**
1817
- * @returns {number}
1818
2013
  */
1819
2014
  get hq_level() {
1820
2015
  var ret = wasm.__wbg_get_org_hq_level(this.ptr);
1821
2016
  return ret;
1822
2017
  }
1823
2018
  /**
1824
- * @returns {bindings.OrgType}
2019
+ * @param {number} arg0
2020
+ */
2021
+ set hq_level(arg0) {
2022
+ wasm.__wbg_set_org_hq_level(this.ptr, arg0);
2023
+ }
2024
+ /**
1825
2025
  */
1826
2026
  get org_type() {
1827
2027
  var ret = wasm.__wbg_get_org_org_type(this.ptr);
1828
2028
  return takeObject(ret);
1829
2029
  }
1830
2030
  /**
1831
- * @returns {string}
2031
+ * @param {bindings.OrgType} arg0
1832
2032
  */
1833
- get route_sup() {
2033
+ set org_type(arg0) {
2034
+ wasm.__wbg_set_org_org_type(this.ptr, addHeapObject(arg0));
2035
+ }
2036
+ /**
2037
+ */
2038
+ get sortie() {
1834
2039
  try {
1835
2040
  const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1836
- wasm.__wbg_get_org_route_sup(retptr, this.ptr);
2041
+ wasm.__wbg_get_org_sortie(retptr, this.ptr);
1837
2042
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1838
2043
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1839
2044
  return getStringFromWasm0(r0, r1);
@@ -1845,13 +2050,38 @@ export class Org {
1845
2050
  /**
1846
2051
  * @param {string} arg0
1847
2052
  */
1848
- set route_sup(arg0) {
2053
+ set sortie(arg0) {
1849
2054
  var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1850
2055
  var len0 = WASM_VECTOR_LEN;
2056
+ wasm.__wbg_set_org_sortie(this.ptr, ptr0, len0);
2057
+ }
2058
+ /**
2059
+ */
2060
+ get route_sup() {
2061
+ try {
2062
+ const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2063
+ wasm.__wbg_get_org_route_sup(retptr, this.ptr);
2064
+ var r0 = getInt32Memory0()[retptr / 4 + 0];
2065
+ var r1 = getInt32Memory0()[retptr / 4 + 1];
2066
+ let v0;
2067
+ if (r0 !== 0) {
2068
+ v0 = getStringFromWasm0(r0, r1).slice();
2069
+ wasm.__wbindgen_free(r0, r1 * 1);
2070
+ }
2071
+ return v0;
2072
+ } finally {
2073
+ wasm.__wbindgen_add_to_stack_pointer(16);
2074
+ }
2075
+ }
2076
+ /**
2077
+ * @param {string | undefined} arg0
2078
+ */
2079
+ set route_sup(arg0) {
2080
+ var ptr0 = isLikeNone(arg0) ? 0 : passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2081
+ var len0 = WASM_VECTOR_LEN;
1851
2082
  wasm.__wbg_set_org_route_sup(this.ptr, ptr0, len0);
1852
2083
  }
1853
2084
  /**
1854
- * @returns {string}
1855
2085
  */
1856
2086
  get boss_sup() {
1857
2087
  try {
@@ -1859,17 +2089,21 @@ export class Org {
1859
2089
  wasm.__wbg_get_org_boss_sup(retptr, this.ptr);
1860
2090
  var r0 = getInt32Memory0()[retptr / 4 + 0];
1861
2091
  var r1 = getInt32Memory0()[retptr / 4 + 1];
1862
- return getStringFromWasm0(r0, r1);
2092
+ let v0;
2093
+ if (r0 !== 0) {
2094
+ v0 = getStringFromWasm0(r0, r1).slice();
2095
+ wasm.__wbindgen_free(r0, r1 * 1);
2096
+ }
2097
+ return v0;
1863
2098
  } finally {
1864
2099
  wasm.__wbindgen_add_to_stack_pointer(16);
1865
- wasm.__wbindgen_free(r0, r1);
1866
2100
  }
1867
2101
  }
1868
2102
  /**
1869
- * @param {string} arg0
2103
+ * @param {string | undefined} arg0
1870
2104
  */
1871
2105
  set boss_sup(arg0) {
1872
- var ptr0 = passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2106
+ var ptr0 = isLikeNone(arg0) ? 0 : passStringToWasm0(arg0, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
1873
2107
  var len0 = WASM_VECTOR_LEN;
1874
2108
  wasm.__wbg_set_org_boss_sup(this.ptr, ptr0, len0);
1875
2109
  }
@@ -1937,43 +2171,6 @@ export class Org {
1937
2171
  }
1938
2172
  /**
1939
2173
  * @param {bindings.Role} role
1940
- * @returns {(string)[]}
1941
- */
1942
- ship_keys(role) {
1943
- try {
1944
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1945
- wasm.org_ship_keys(retptr, this.ptr, addHeapObject(role));
1946
- var r0 = getInt32Memory0()[retptr / 4 + 0];
1947
- var r1 = getInt32Memory0()[retptr / 4 + 1];
1948
- var v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1949
- wasm.__wbindgen_free(r0, r1 * 4);
1950
- return v0;
1951
- } finally {
1952
- wasm.__wbindgen_add_to_stack_pointer(16);
1953
- }
1954
- }
1955
- /**
1956
- * @param {bindings.Role} role
1957
- * @returns {(string)[] | undefined}
1958
- */
1959
- sortie_ship_keys(role) {
1960
- try {
1961
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
1962
- wasm.org_sortie_ship_keys(retptr, this.ptr, addHeapObject(role));
1963
- var r0 = getInt32Memory0()[retptr / 4 + 0];
1964
- var r1 = getInt32Memory0()[retptr / 4 + 1];
1965
- let v0;
1966
- if (r0 !== 0) {
1967
- v0 = getArrayJsValueFromWasm0(r0, r1).slice();
1968
- wasm.__wbindgen_free(r0, r1 * 4);
1969
- }
1970
- return v0;
1971
- } finally {
1972
- wasm.__wbindgen_add_to_stack_pointer(16);
1973
- }
1974
- }
1975
- /**
1976
- * @param {bindings.Role} role
1977
2174
  * @returns {number | undefined}
1978
2175
  */
1979
2176
  fleet_los_mod(role) {
@@ -2067,6 +2264,13 @@ export class Org {
2067
2264
  }
2068
2265
  }
2069
2266
  /**
2267
+ * @returns {Comp}
2268
+ */
2269
+ create_comp() {
2270
+ var ret = wasm.org_create_comp(this.ptr);
2271
+ return Comp.__wrap(ret);
2272
+ }
2273
+ /**
2070
2274
  * @param {string} key
2071
2275
  * @returns {Comp}
2072
2276
  */
@@ -2147,55 +2351,6 @@ export class Org {
2147
2351
  return ret !== 0;
2148
2352
  }
2149
2353
  /**
2150
- * @returns {bindings.Formation}
2151
- */
2152
- default_formation() {
2153
- var ret = wasm.org_default_formation(this.ptr);
2154
- return takeObject(ret);
2155
- }
2156
- /**
2157
- * 艦隊対空値
2158
- * @param {number} formation_mod
2159
- * @returns {number}
2160
- */
2161
- fleet_anti_air(formation_mod) {
2162
- var ret = wasm.org_fleet_anti_air(this.ptr, formation_mod);
2163
- return ret;
2164
- }
2165
- /**
2166
- * 制空値
2167
- * @param {boolean} anti_combined
2168
- * @param {boolean} anti_lbas
2169
- * @returns {number | undefined}
2170
- */
2171
- fighter_power(anti_combined, anti_lbas) {
2172
- try {
2173
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2174
- wasm.org_fighter_power(retptr, this.ptr, anti_combined, anti_lbas);
2175
- var r0 = getInt32Memory0()[retptr / 4 + 0];
2176
- var r1 = getInt32Memory0()[retptr / 4 + 1];
2177
- return r0 === 0 ? undefined : r1;
2178
- } finally {
2179
- wasm.__wbindgen_add_to_stack_pointer(16);
2180
- }
2181
- }
2182
- /**
2183
- * マップ索敵
2184
- * @param {number} node_divaricated_factor
2185
- * @returns {number | undefined}
2186
- */
2187
- elos(node_divaricated_factor) {
2188
- try {
2189
- const retptr = wasm.__wbindgen_add_to_stack_pointer(-16);
2190
- wasm.org_elos(retptr, this.ptr, node_divaricated_factor);
2191
- var r0 = getInt32Memory0()[retptr / 4 + 0];
2192
- var r1 = getFloat64Memory0()[retptr / 8 + 1];
2193
- return r0 === 0 ? undefined : r1;
2194
- } finally {
2195
- wasm.__wbindgen_add_to_stack_pointer(16);
2196
- }
2197
- }
2198
- /**
2199
2354
  * 防空時の基地制空値
2200
2355
  * @returns {number}
2201
2356
  */
@@ -2212,17 +2367,6 @@ export class Org {
2212
2367
  return ret;
2213
2368
  }
2214
2369
  /**
2215
- * 輸送物資量(TP)
2216
- * @param {string} key
2217
- * @returns {number}
2218
- */
2219
- transport_point(key) {
2220
- var ptr0 = passStringToWasm0(key, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
2221
- var len0 = WASM_VECTOR_LEN;
2222
- var ret = wasm.org_transport_point(this.ptr, ptr0, len0);
2223
- return ret;
2224
- }
2225
- /**
2226
2370
  * @param {Ship} ship
2227
2371
  * @param {bindings.Formation} formation
2228
2372
  * @returns {bindings.WarfareShipEnvironment}
@@ -2265,7 +2409,6 @@ export class Ship {
2265
2409
  wasm.__wbg_ship_free(ptr);
2266
2410
  }
2267
2411
  /**
2268
- * @returns {string}
2269
2412
  */
2270
2413
  get id() {
2271
2414
  try {
@@ -2288,62 +2431,102 @@ export class Ship {
2288
2431
  wasm.__wbg_set_ship_id(this.ptr, ptr0, len0);
2289
2432
  }
2290
2433
  /**
2291
- * @returns {number}
2292
2434
  */
2293
2435
  get ship_id() {
2294
2436
  var ret = wasm.__wbg_get_ship_ship_id(this.ptr);
2295
2437
  return ret;
2296
2438
  }
2297
2439
  /**
2298
- * @returns {number}
2440
+ * @param {number} arg0
2441
+ */
2442
+ set ship_id(arg0) {
2443
+ wasm.__wbg_set_ship_ship_id(this.ptr, arg0);
2444
+ }
2445
+ /**
2299
2446
  */
2300
2447
  get level() {
2301
2448
  var ret = wasm.__wbg_get_ship_level(this.ptr);
2302
2449
  return ret;
2303
2450
  }
2304
2451
  /**
2305
- * @returns {number}
2452
+ * @param {number} arg0
2453
+ */
2454
+ set level(arg0) {
2455
+ wasm.__wbg_set_ship_level(this.ptr, arg0);
2456
+ }
2457
+ /**
2306
2458
  */
2307
2459
  get current_hp() {
2308
2460
  var ret = wasm.__wbg_get_ship_current_hp(this.ptr);
2309
2461
  return ret;
2310
2462
  }
2311
2463
  /**
2312
- * @returns {number}
2464
+ * @param {number} arg0
2465
+ */
2466
+ set current_hp(arg0) {
2467
+ wasm.__wbg_set_ship_current_hp(this.ptr, arg0);
2468
+ }
2469
+ /**
2313
2470
  */
2314
2471
  get morale() {
2315
2472
  var ret = wasm.__wbg_get_ship_morale(this.ptr);
2316
2473
  return ret;
2317
2474
  }
2318
2475
  /**
2319
- * @returns {number}
2476
+ * @param {number} arg0
2477
+ */
2478
+ set morale(arg0) {
2479
+ wasm.__wbg_set_ship_morale(this.ptr, arg0);
2480
+ }
2481
+ /**
2320
2482
  */
2321
2483
  get ammo() {
2322
2484
  var ret = wasm.__wbg_get_ship_ammo(this.ptr);
2323
2485
  return ret;
2324
2486
  }
2325
2487
  /**
2326
- * @returns {number}
2488
+ * @param {number} arg0
2489
+ */
2490
+ set ammo(arg0) {
2491
+ wasm.__wbg_set_ship_ammo(this.ptr, arg0);
2492
+ }
2493
+ /**
2327
2494
  */
2328
2495
  get fuel() {
2329
2496
  var ret = wasm.__wbg_get_ship_fuel(this.ptr);
2330
2497
  return ret;
2331
2498
  }
2332
2499
  /**
2333
- * @returns {bindings.ShipType}
2500
+ * @param {number} arg0
2501
+ */
2502
+ set fuel(arg0) {
2503
+ wasm.__wbg_set_ship_fuel(this.ptr, arg0);
2504
+ }
2505
+ /**
2334
2506
  */
2335
2507
  get ship_type() {
2336
2508
  var ret = wasm.__wbg_get_ship_ship_type(this.ptr);
2337
2509
  return takeObject(ret);
2338
2510
  }
2339
2511
  /**
2340
- * @returns {bindings.ShipClass}
2512
+ * @param {bindings.ShipType} arg0
2513
+ */
2514
+ set ship_type(arg0) {
2515
+ wasm.__wbg_set_ship_ship_type(this.ptr, addHeapObject(arg0));
2516
+ }
2517
+ /**
2341
2518
  */
2342
2519
  get ship_class() {
2343
2520
  var ret = wasm.__wbg_get_ship_ship_class(this.ptr);
2344
2521
  return takeObject(ret);
2345
2522
  }
2346
2523
  /**
2524
+ * @param {bindings.ShipClass} arg0
2525
+ */
2526
+ set ship_class(arg0) {
2527
+ wasm.__wbg_set_ship_ship_class(this.ptr, addHeapObject(arg0));
2528
+ }
2529
+ /**
2347
2530
  * @returns {number | undefined}
2348
2531
  */
2349
2532
  get naked_firepower() {
@@ -2983,11 +3166,6 @@ export class Ship {
2983
3166
  }
2984
3167
  }
2985
3168
 
2986
- export function __wbindgen_json_parse(arg0, arg1) {
2987
- var ret = JSON.parse(getStringFromWasm0(arg0, arg1));
2988
- return addHeapObject(ret);
2989
- };
2990
-
2991
3169
  export function __wbindgen_json_serialize(arg0, arg1) {
2992
3170
  const obj = getObject(arg1);
2993
3171
  var ret = JSON.stringify(obj === undefined ? null : obj);
@@ -3006,6 +3184,15 @@ export function __wbindgen_string_new(arg0, arg1) {
3006
3184
  return addHeapObject(ret);
3007
3185
  };
3008
3186
 
3187
+ export function __wbindgen_json_parse(arg0, arg1) {
3188
+ var ret = JSON.parse(getStringFromWasm0(arg0, arg1));
3189
+ return addHeapObject(ret);
3190
+ };
3191
+
3192
+ export function __wbg_error_cc38ce2b4b661e1d(arg0) {
3193
+ console.error(getObject(arg0));
3194
+ };
3195
+
3009
3196
  export function __wbg_new_693216e109162396() {
3010
3197
  var ret = new Error();
3011
3198
  return addHeapObject(ret);
@@ -3027,10 +3214,6 @@ export function __wbg_error_09919627ac0992f5(arg0, arg1) {
3027
3214
  }
3028
3215
  };
3029
3216
 
3030
- export function __wbg_error_009e67eab9c16665(arg0) {
3031
- console.error(getObject(arg0));
3032
- };
3033
-
3034
3217
  export function __wbg_getRandomValues_98117e9a7e993920() { return handleError(function (arg0, arg1) {
3035
3218
  getObject(arg0).getRandomValues(getObject(arg1));
3036
3219
  }, arguments) };
@@ -3060,6 +3243,11 @@ export function __wbg_node_4b517d861cbcb3bc(arg0) {
3060
3243
  return addHeapObject(ret);
3061
3244
  };
3062
3245
 
3246
+ export function __wbindgen_is_string(arg0) {
3247
+ var ret = typeof(getObject(arg0)) === 'string';
3248
+ return ret;
3249
+ };
3250
+
3063
3251
  export function __wbg_modulerequire_3440a4bcf44437db() { return handleError(function (arg0, arg1) {
3064
3252
  var ret = module.require(getStringFromWasm0(arg0, arg1));
3065
3253
  return addHeapObject(ret);
@@ -3075,12 +3263,12 @@ export function __wbg_msCrypto_a2cdb043d2bfe57f(arg0) {
3075
3263
  return addHeapObject(ret);
3076
3264
  };
3077
3265
 
3078
- export function __wbg_newnoargs_1a11e7e8c906996c(arg0, arg1) {
3266
+ export function __wbg_newnoargs_be86524d73f67598(arg0, arg1) {
3079
3267
  var ret = new Function(getStringFromWasm0(arg0, arg1));
3080
3268
  return addHeapObject(ret);
3081
3269
  };
3082
3270
 
3083
- export function __wbg_call_e91f71ddf1f45cff() { return handleError(function (arg0, arg1) {
3271
+ export function __wbg_call_888d259a5fefc347() { return handleError(function (arg0, arg1) {
3084
3272
  var ret = getObject(arg0).call(getObject(arg1));
3085
3273
  return addHeapObject(ret);
3086
3274
  }, arguments) };
@@ -3090,27 +3278,27 @@ export function __wbindgen_object_clone_ref(arg0) {
3090
3278
  return addHeapObject(ret);
3091
3279
  };
3092
3280
 
3093
- export function __wbg_call_c143b19d87139944() { return handleError(function (arg0, arg1, arg2, arg3) {
3281
+ export function __wbg_call_8a893cac80deeb51() { return handleError(function (arg0, arg1, arg2, arg3) {
3094
3282
  var ret = getObject(arg0).call(getObject(arg1), getObject(arg2), getObject(arg3));
3095
3283
  return addHeapObject(ret);
3096
3284
  }, arguments) };
3097
3285
 
3098
- export function __wbg_self_b4546ea7b590539e() { return handleError(function () {
3286
+ export function __wbg_self_c6fbdfc2918d5e58() { return handleError(function () {
3099
3287
  var ret = self.self;
3100
3288
  return addHeapObject(ret);
3101
3289
  }, arguments) };
3102
3290
 
3103
- export function __wbg_window_c279fea81f426a68() { return handleError(function () {
3291
+ export function __wbg_window_baec038b5ab35c54() { return handleError(function () {
3104
3292
  var ret = window.window;
3105
3293
  return addHeapObject(ret);
3106
3294
  }, arguments) };
3107
3295
 
3108
- export function __wbg_globalThis_038a6ea0ff17789f() { return handleError(function () {
3296
+ export function __wbg_globalThis_3f735a5746d41fbd() { return handleError(function () {
3109
3297
  var ret = globalThis.globalThis;
3110
3298
  return addHeapObject(ret);
3111
3299
  }, arguments) };
3112
3300
 
3113
- export function __wbg_global_4f93ce884bcee597() { return handleError(function () {
3301
+ export function __wbg_global_1bc0b39582740e95() { return handleError(function () {
3114
3302
  var ret = global.global;
3115
3303
  return addHeapObject(ret);
3116
3304
  }, arguments) };
@@ -3120,40 +3308,35 @@ export function __wbindgen_is_undefined(arg0) {
3120
3308
  return ret;
3121
3309
  };
3122
3310
 
3123
- export function __wbg_buffer_79a3294266d4e783(arg0) {
3311
+ export function __wbg_buffer_397eaa4d72ee94dd(arg0) {
3124
3312
  var ret = getObject(arg0).buffer;
3125
3313
  return addHeapObject(ret);
3126
3314
  };
3127
3315
 
3128
- export function __wbg_new_945397fb09fec0b8(arg0) {
3316
+ export function __wbg_new_a7ce447f15ff496f(arg0) {
3129
3317
  var ret = new Uint8Array(getObject(arg0));
3130
3318
  return addHeapObject(ret);
3131
3319
  };
3132
3320
 
3133
- export function __wbg_set_223873223acf6d07(arg0, arg1, arg2) {
3321
+ export function __wbg_set_969ad0a60e51d320(arg0, arg1, arg2) {
3134
3322
  getObject(arg0).set(getObject(arg1), arg2 >>> 0);
3135
3323
  };
3136
3324
 
3137
- export function __wbg_length_68e13e7bbd918464(arg0) {
3325
+ export function __wbg_length_1eb8fc608a0d4cdb(arg0) {
3138
3326
  var ret = getObject(arg0).length;
3139
3327
  return ret;
3140
3328
  };
3141
3329
 
3142
- export function __wbg_newwithlength_b7722b5594f1dc21(arg0) {
3330
+ export function __wbg_newwithlength_929232475839a482(arg0) {
3143
3331
  var ret = new Uint8Array(arg0 >>> 0);
3144
3332
  return addHeapObject(ret);
3145
3333
  };
3146
3334
 
3147
- export function __wbg_subarray_466613921b2fc6db(arg0, arg1, arg2) {
3335
+ export function __wbg_subarray_8b658422a224f479(arg0, arg1, arg2) {
3148
3336
  var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
3149
3337
  return addHeapObject(ret);
3150
3338
  };
3151
3339
 
3152
- export function __wbindgen_is_string(arg0) {
3153
- var ret = typeof(getObject(arg0)) === 'string';
3154
- return ret;
3155
- };
3156
-
3157
3340
  export function __wbindgen_debug_string(arg0, arg1) {
3158
3341
  var ret = debugString(getObject(arg1));
3159
3342
  var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);