flashjdk 1.0.0

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package/README.md ADDED
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+ <h1 align="center">flashJDK — 极速切换 JDK 版本</h1>
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+
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+ ---
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+
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+ 快速切换 JDK 版本,自动扫描已安装的 JDK、更新系统 PATH 和 JAVA_HOME,无需手动操作环境变量。**支持 Windows、macOS、Linux 三平台。**
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+
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+ ## 快速安装(推荐)
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+
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+ ```bash
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+ npm install -g flashjdk
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+ ```
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+
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+ 安装完成后,在终端输入 `flashjdk` 即可使用。
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+
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+ > **需要管理员/sudo 权限** — 切换 JDK 时会修改系统环境变量,Windows 需要以管理员身份运行终端,macOS/Linux 会在需要时请求 sudo。
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+
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+ ---
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+
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+ ## 命令一览
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+
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+ | 命令 | 功能 |
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+ |------|------|
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+ | `flashjdk` | 显示帮助信息 |
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+ | `flashjdk -v` | 查看当前版本号 |
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+ | `flashjdk -list` | 列出所有扫描到的 JDK 环境 |
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+ | `flashjdk -set <路径>` | 添加自定义扫描根目录(持久化缓存) |
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+ | `flashjdk -change` | 列出所有 JDK 版本并选择切换 |
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+
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+ ---
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+
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+ ## 文件说明
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+
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+ | 文件 | 平台 | 作用 |
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+ |------|------|------|
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+ | `package.json` | 全平台 | npm 包配置,定义 CLI 命令 `flashjdk` |
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+ | `bin/flashjdk.js` | 全平台 | Node.js CLI 入口,检测 OS 并委托执行对应脚本 |
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+ | `scripts/flashjdk.ps1` | Windows | 主脚本,负责扫描、选择、更新 PATH 和 JAVA_HOME |
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+ | `scripts/flashjdk.sh` | macOS / Linux | 主脚本,功能与 Windows 版完全对等 |
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+ | `build.ps1` | Windows | 打包脚本,将 ps1 编译为可双击运行的 exe |
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+ | `build-unix.sh` | macOS / Linux | 打包脚本,支持 shc 编译为二进制或打包为 tar.gz |
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+ | `flashjdk.bat` | Windows | 批处理启动器,自动请求管理员权限 |
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+ | `icon.ico` | Windows | 程序图标(编译 exe 时嵌入) |
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+
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+ > **Windows** 缓存文件:`%APPDATA%\flashjdk\jdk-roots-cache.json`
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+ > **macOS/Linux** 缓存文件:`~/.config/flashjdk/custom-roots.txt`
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+
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+ ---
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+
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+ ## Windows 使用方式
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+
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+ ### 方式一:npm 全局安装(推荐)
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+
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+ ```powershell
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+ npm install -g flashjdk
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+ ```
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+
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+ 安装后在 **管理员身份运行的** PowerShell 或 CMD 中输入:
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+
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+ ```powershell
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+ flashjdk -change
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+ ```
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+
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+ ### 方式二:直接运行脚本
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+
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+ 以管理员身份打开 PowerShell,执行:
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+
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+ ```powershell
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+ .\scripts\flashjdk.ps1 -change
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+ ```
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+
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+ ### 方式三:编译为 EXE 运行
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+
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+ ```powershell
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+ # 以管理员身份在 PowerShell 中执行
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+ .\build.ps1
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+ ```
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+
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+ 生成 `dist\flashjdk.exe`,双击即可运行,自动弹出 UAC 管理员授权。
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+
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+ ### 方式四:使用批处理启动器
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+
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+ 双击 `flashjdk.bat`,自动请求管理员权限并运行。
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+
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+ ### Windows 内置扫描目录
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+
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+ | 目录 |
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+ |------|
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+ | `C:\Program Files\Java` |
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+ | `C:\Program Files (x86)\Java` |
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+ | `D:\Java` |
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+ | `D:\ProgramFiles\Java` |
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+ | `E:\Java` |
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+ | `%USERPROFILE%\.jdks` |
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+
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+ 如果你的 JDK 安装在其他位置,通过 `flashjdk -set <路径>` 添加即可。
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+
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+ ---
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+
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+ ## macOS 使用方式
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+
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+ ### 方式一:npm 全局安装(推荐)
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+
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+ ```bash
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+ npm install -g flashjdk
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+ ```
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+
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+ 安装后直接输入:
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+
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+ ```bash
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+ flashjdk -change
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+ ```
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+
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+ ### 方式二:直接运行脚本
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+
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+ ```bash
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+ bash scripts/flashjdk.sh -change
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+ ```
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+
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+ 切换 JDK 时会请求 `sudo` 权限(用于写入 `/etc/profile.d/flashjdk.sh`),同时也会更新 `~/.zshrc` 或 `~/.bashrc`。
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+
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+ ### 方式三:打包为可执行文件
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+
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+ ```bash
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+ # 安装 shc(可选,用于编译为二进制)
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+ brew install shc
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+
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+ # 执行打包
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+ bash build-unix.sh
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+ ```
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+
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+ - 若已安装 `shc`:生成 `dist/flashjdk-mac`(二进制,直接双击或 `./flashjdk-mac` 运行)
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+ - 同时生成 `dist/flashjdk-mac-v{版本号}.tar.gz`(压缩包,包含脚本和二进制,可直接分发)
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+
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+ ### macOS 内置扫描目录
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+
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+ | 目录 | 说明 |
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+ |------|------|
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+ | `/Library/Java/JavaVirtualMachines` | Oracle / Adoptium / Temurin 等标准安装位置 |
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+ | `~/Library/Java/JavaVirtualMachines` | 用户级 JDK |
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+ | `/usr/local/opt` | Homebrew(Intel Mac) |
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+ | `/opt/homebrew/opt` | Homebrew(Apple Silicon) |
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+ | `~/.sdkman/candidates/java` | SDKMAN 安装的 JDK |
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+ | `~/.jdks` | IntelliJ IDEA 下载的 JDK |
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+
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+ ---
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+
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+ ## Linux 使用方式
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+
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+ ### 方式一:npm 全局安装(推荐)
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+
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+ ```bash
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+ npm install -g flashjdk
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+ ```
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+
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+ 安装后直接输入:
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+
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+ ```bash
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+ flashjdk -change
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+ ```
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+
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+ ### 方式二:直接运行脚本
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+
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+ ```bash
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+ bash scripts/flashjdk.sh -change
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+ ```
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+
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+ ### 方式三:打包为可执行文件
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+
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+ ```bash
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+ # 安装 shc(可选)
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+ sudo apt install shc # Debian / Ubuntu
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+ sudo yum install shc # CentOS / RHEL
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+
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+ # 执行打包
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+ bash build-unix.sh
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+ ```
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+
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+ - 若已安装 `shc`:生成 `dist/flashjdk-linux`
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+ - 同时生成 `dist/flashjdk-linux-v{版本号}.tar.gz`
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+
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+ ### Linux 内置扫描目录
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+
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+ | 目录 | 说明 |
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+ |------|------|
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+ | `/usr/lib/jvm` | 包管理器安装(apt/yum)的 JDK |
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+ | `/usr/local/java` | 手动解压安装 |
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+ | `/usr/local/jdk` | 手动解压安装 |
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+ | `/opt/java` | 企业级安装惯例 |
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+ | `/opt/jdk` | 企业级安装惯例 |
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+ | `~/.sdkman/candidates/java` | SDKMAN 安装的 JDK |
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+ | `~/.jdks` | IntelliJ IDEA 下载的 JDK |
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+
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+ ### Linux PATH 生效方式
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+
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+ 脚本会同时修改以下两处,确保所有场景生效:
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+
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+ 1. `/etc/profile.d/flashjdk.sh`(系统级,对所有用户生效,需要 sudo)
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+ 2. `~/.zshrc` 或 `~/.bashrc`(用户级,当前用户生效)
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+
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+ > **注意**:切换完成后,当前终端已立即生效(`export` 已执行)。新开终端也会自动加载。
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+
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+ ---
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+
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+ ## 注意事项
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+
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+ - **Windows**:修改系统环境变量需要 **管理员权限**;脚本只操作 Machine 级别 PATH,User PATH 完整保留。切换后需**新开命令窗口**才能看到更新后的 `java -version`。
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+ - **macOS / Linux**:切换时会请求 sudo 权限;同时更新系统级和用户级配置文件;新开终端自动生效,当前终端已立即生效。
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+ - 扫描逻辑:在根目录下查找包含 `bin/java`(或 `bin\java.exe`)的子目录。
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+ - 缓存路径通过 `-set` 命令管理,支持重复添加检测和路径存在性校验。
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+ #!/usr/bin/env node
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+ // ============================================================
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+ // flashJDK CLI 入口 — Node.js 薄封装层
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+ // 检测操作系统,委托执行对应平台的 shell 脚本
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+ // ============================================================
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+
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+ 'use strict';
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+
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+ const os = require('os');
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+ const path = require('path');
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+ const fs = require('fs');
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+ const { spawn } = require('child_process');
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+
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+ const cliDir = path.dirname(fs.realpathSync(__filename));
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+ const projectRoot = path.join(cliDir, '..');
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+ const scriptsDir = path.join(projectRoot, 'scripts');
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+
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+ const platform = os.platform();
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+
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+ // 解析用户参数
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+ const userArgs = process.argv.slice(2);
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+
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+ // -v / --version 直接由 Node.js 处理
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+ if (userArgs.length === 1 && (userArgs[0] === '-v' || userArgs[0] === '--version')) {
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+ const pkg = require(path.join(projectRoot, 'package.json'));
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+ console.log(`v${pkg.version}`);
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+ process.exit(0);
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+ }
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+
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+ let command;
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+ let scriptArgs;
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+ let scriptName;
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+
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+ if (platform === 'win32') {
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+ scriptName = 'flashjdk.ps1';
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+ const scriptPath = path.join(scriptsDir, scriptName);
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+
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+ if (!fs.existsSync(scriptPath)) {
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+ console.error(`[ERROR] 找不到脚本文件: ${scriptPath}`);
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+ process.exit(1);
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+ }
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+
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+ command = 'powershell.exe';
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+ // 使用 -Command 方式传递参数,避免 -File 模式下 -list 等被当作参数名解析
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+ const escapedPath = scriptPath.replace(/'/g, "''");
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+ const extraArgs = userArgs.map(a => `'${a.replace(/'/g, "''")}'`).join(' ');
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+ scriptArgs = ['-NoProfile', '-ExecutionPolicy', 'Bypass', '-Command', `& '${escapedPath}' ${extraArgs}`];
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+ } else {
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+ scriptName = 'flashjdk.sh';
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+ const scriptPath = path.join(scriptsDir, scriptName);
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+
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+ if (!fs.existsSync(scriptPath)) {
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+ console.error(`[ERROR] 找不到脚本文件: ${scriptPath}`);
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+ process.exit(1);
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+ }
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+
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+ command = 'bash';
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+ scriptArgs = [scriptPath, ...userArgs];
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+ }
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+
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+ const child = spawn(command, scriptArgs, {
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+ stdio: 'inherit',
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+ shell: false,
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+ });
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+
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+ child.on('close', (code) => {
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+ process.exit(code);
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+ });
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+
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+ child.on('error', (err) => {
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+ console.error(`[ERROR] 无法执行 ${command}: ${err.message}`);
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+ process.exit(1);
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+ });