fiptcha 0.1.2 → 0.1.4

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "fiptcha",
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- "version": "0.1.2",
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+ "version": "0.1.4",
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  "description": "Local CAPTCHA solving for browser automation. Built for Figranium, usable anywhere.",
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  "main": "index.js",
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  "license": "Apache-2.0",
@@ -160,6 +160,9 @@ async function solveImageGrid(page, { captchaType, deadline, waitForToken, logs
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  const count = await cells.count();
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  if (![9, 16].includes(count)) throw new Error(`Unsupported ${captchaType} grid size (${count} cells)`);
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  const selected = await classifyGrid(frame, adapter, cells, prompt, seenTiles);
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+ // Grid cells live inside a provider iframe. Let Playwright target the
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+ // element in that frame instead of sending a page-level mouse click:
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+ // the latter can miss the cell when iframe coordinates change.
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  for (const index of selected) await cells.nth(index).click({ timeout: 2000 });
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  totalSelections += selected.length;
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  if (!selected.length) break;
@@ -1,5 +1,6 @@
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  const { captchaModelManager } = require('./captcha-model-manager');
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  const { solveImageGrid, PROVIDERS } = require('./captcha-grid-solver');
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+ const { clickVisibleTarget } = require('./captcha-pointer');
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  const TOKEN_SELECTORS = Object.freeze({
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  recaptcha_v2: ['#g-recaptcha-response', 'textarea[name="g-recaptcha-response"]'],
@@ -95,8 +96,7 @@ async function clickCheckbox(page, captchaType, timeout = 10_000) {
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  }).catch(() => true);
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  if (!pointerReady) continue;
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- const clickTimeout = Math.max(1, Math.min(2000, deadline - Date.now()));
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- const clicked = await checkbox.click({ timeout: clickTimeout }).then(() => true, () => false);
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+ const clicked = await clickVisibleTarget(page, checkbox).catch(() => false);
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  if (clicked) return true;
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  }
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  }
@@ -0,0 +1,31 @@
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+ async function viewportSize(page) {
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+ const configured = page.viewportSize?.();
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+ if (configured?.width && configured?.height) return configured;
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+ return page.evaluate(() => ({ width: window.innerWidth, height: window.innerHeight })).catch(() => null);
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+ }
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+
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+ function isInsideViewport(box, viewport) {
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+ if (!box || !viewport) return false;
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+ const x = box.x + (box.width / 2);
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+ const y = box.y + (box.height / 2);
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+ return Number.isFinite(x) && Number.isFinite(y)
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+ && x >= 0 && y >= 0 && x <= viewport.width && y <= viewport.height;
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+ }
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+
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+ /**
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+ * Dispatch a trusted pointer click without Playwright's scroll-into-view step.
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+ * CAPTCHA widgets should already be visible to a human; scrolling the page to
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+ * satisfy a locator can move or invalidate the challenge between tile clicks.
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+ */
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+ async function clickVisibleTarget(page, locator) {
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+ if (!page?.mouse?.click) return false;
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+ const [box, viewport] = await Promise.all([
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+ locator.boundingBox().catch(() => null),
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+ viewportSize(page)
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+ ]);
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+ if (!isInsideViewport(box, viewport)) return false;
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+ await page.mouse.click(box.x + (box.width / 2), box.y + (box.height / 2));
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+ return true;
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+ }
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+
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+ module.exports = { clickVisibleTarget, isInsideViewport };