fcs-core-viewer 0.12.2 → 0.12.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (20) hide show
  1. package/fcs-core-viewer@types/DataStorage/ModelData/Items/Assembly.d.ts +0 -0
  2. package/fcs-core-viewer@types/DataStorage/ModelData/Items/ElementSet.d.ts +0 -0
  3. package/fcs-core-viewer@types/DataStorage/ModelData/Items/Mesh.d.ts +0 -0
  4. package/fcs-core-viewer@types/DataStorage/ModelData/Items/NodeSet.d.ts +0 -0
  5. package/fcs-core-viewer@types/DataStorage/ModelData/Items/Part.d.ts +0 -0
  6. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoBorder.d.ts +0 -0
  7. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoEdge.d.ts +0 -0
  8. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoElement.d.ts +0 -0
  9. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoFace.d.ts +0 -0
  10. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoNode.d.ts +0 -0
  11. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoShell.d.ts +0 -0
  12. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoSolid.d.ts +0 -0
  13. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoVertex.d.ts +0 -0
  14. package/fcs-core-viewer@types/DataStorage/ModelData/Shapes/TopoWire.d.ts +0 -0
  15. package/fcs-core-viewer@types/DataStorage/ModelData.d.ts +66 -19
  16. package/fcs-core-viewer@types/Loader/MESHLoader/MeshLoader.d.ts +3 -0
  17. package/package.json +1 -1
  18. /package/fcs-core-viewer@types/DataStorage/ModelData/{ContainerTypes.d.ts → Containers/Geometry.d.ts} +0 -0
  19. /package/fcs-core-viewer@types/DataStorage/ModelData/{ItemTypes.d.ts → Containers/Mesh.d.ts} +0 -0
  20. /package/fcs-core-viewer@types/DataStorage/ModelData/{ShapeTypes.d.ts → Containers/Set.d.ts} +0 -0
@@ -15,15 +15,23 @@ export declare namespace ModelData {
15
15
  static instance: ElementContainer;
16
16
  sceneWrapper: SceneWrapper;
17
17
  shapeVIDs: {};
18
+ index_To_Shapes: {
19
+ [index: number]: {
20
+ length: number;
21
+ shapeVIDs: {};
22
+ };
23
+ };
18
24
  cntObject: THREE.Mesh;
19
25
  meshMaterialFEMesh: THREE.MeshPhongMaterial;
20
26
  sharedPositionBuffer: ArrayBuffer;
21
27
  sharedColorBuffer: ArrayBuffer;
22
- sharedVisibilityBuffer: ArrayBuffer;
28
+ sharedIsVisibleBuffer: ArrayBuffer;
29
+ sharedIsDiscardedBuffer: ArrayBuffer;
23
30
  sharedIsSelectedBuffer: ArrayBuffer;
24
31
  sharedPositionArray: Float32Array;
25
32
  sharedColorArray: Float32Array;
26
- sharedVisibilityArray: Float32Array;
33
+ sharedIsVisibleArray: Float32Array;
34
+ sharedIsDiscardedArray: Float32Array;
27
35
  sharedIsSelectedArray: Float32Array;
28
36
  controls: THREE.TrackballControls;
29
37
  constructor(sceneWrapper: SceneWrapper);
@@ -31,7 +39,8 @@ export declare namespace ModelData {
31
39
  updatePositionAttribute(): void;
32
40
  updateIsSelectedAttribute(): void;
33
41
  updateColorAttribute(): void;
34
- updateVisibilityAttribute(): void;
42
+ updateIsVisibleAttribute(): void;
43
+ private updateIsDiscardedAttribute;
35
44
  private createContainer;
36
45
  addElementToScene(data: {}): void;
37
46
  removeFace(): void;
@@ -43,20 +52,29 @@ export declare namespace ModelData {
43
52
  static instance: NodeContainer;
44
53
  sceneWrapper: SceneWrapper;
45
54
  shapeVIDs: {};
55
+ index_To_Shapes: {
56
+ [index: number]: {
57
+ length: number;
58
+ shapeVIDs: {};
59
+ };
60
+ };
46
61
  cntObject: THREE.Point;
47
62
  generalPointMaterial: THREE.ShaderMaterial;
48
63
  sharedPositionBuffer: ArrayBuffer;
49
64
  sharedTextureIDBuffer: ArrayBuffer;
50
- sharedVisibilityBuffer: ArrayBuffer;
65
+ sharedIsVisibleBuffer: ArrayBuffer;
66
+ sharedIsDiscardedBuffer: ArrayBuffer;
51
67
  sharedPositionArray: Float32Array;
52
68
  sharedTextureIDArray: Float32Array;
53
- sharedVisibilityArray: Float32Array;
69
+ sharedIsVisibleArray: Float32Array;
70
+ sharedIsDiscardedArray: Float32Array;
54
71
  controls: THREE.TrackballControls;
55
72
  constructor(sceneWrapper: SceneWrapper);
56
73
  static getInstance(): NodeContainer;
57
74
  updatePositionAttribute(): void;
58
75
  updateColorAttribute(): void;
59
- updateVisibilityAttribute(): void;
76
+ updateIsVisibleAttribute(): void;
77
+ private updateIsDiscardedAttribute;
60
78
  createContainer(): any;
61
79
  addNodeToScene(data: {}): void;
62
80
  }
@@ -67,17 +85,25 @@ export declare namespace ModelData {
67
85
  static instance: MeshContainer;
68
86
  sceneWrapper: SceneWrapper;
69
87
  shapeVIDs: {};
88
+ index_To_Shapes: {
89
+ [index: number]: {
90
+ length: number;
91
+ shapeVIDs: {};
92
+ };
93
+ };
70
94
  cntObject: THREE.Mesh;
71
95
  meshMaterialGeom: THREE.MeshPhongMaterial;
72
96
  sharedPositionBuffer: ArrayBuffer;
73
97
  sharedNormalBuffer: ArrayBuffer;
74
98
  sharedColorBuffer: ArrayBuffer;
75
- sharedVisibilityBuffer: ArrayBuffer;
99
+ sharedIsVisibleBuffer: ArrayBuffer;
100
+ sharedIsDiscardedBuffer: ArrayBuffer;
76
101
  sharedIsSelectedBuffer: ArrayBuffer;
77
102
  sharedPositionArray: Float32Array;
78
103
  sharedNormalArray: Float32Array;
79
104
  sharedColorArray: Float32Array;
80
- sharedVisibilityArray: Float32Array;
105
+ sharedIsVisibleArray: Float32Array;
106
+ sharedIsDiscardedArray: Float32Array;
81
107
  sharedIsSelectedArray: Float32Array;
82
108
  controls: THREE.TrackballControls;
83
109
  constructor(sceneWrapper: SceneWrapper);
@@ -85,7 +111,8 @@ export declare namespace ModelData {
85
111
  updatePositionAttribute(): void;
86
112
  updateIsSelectedAttribute(): void;
87
113
  updateColorAttribute(): void;
88
- updateVisibilityAttribute(): void;
114
+ updateIsVisibleAttribute(): void;
115
+ private updateIsDiscardedAttribute;
89
116
  private createContainer;
90
117
  addMeshToScene(data: {}): void;
91
118
  removeFace(): void;
@@ -94,17 +121,25 @@ export declare namespace ModelData {
94
121
  static instance: LineContainer;
95
122
  sceneWrapper: SceneWrapper;
96
123
  shapeVIDs: {};
124
+ index_To_Shapes: {
125
+ [index: number]: {
126
+ length: number;
127
+ shapeVIDs: {};
128
+ };
129
+ };
97
130
  cntObject: THREE.Line;
98
131
  generalLineMaterial: THREE.LineMaterial;
99
132
  sharedPositionBuffer: ArrayBuffer;
100
133
  sharedColorBuffer: ArrayBuffer;
101
134
  sharedWidthBuffer: ArrayBuffer;
102
- sharedVisibilityBuffer: ArrayBuffer;
135
+ sharedIsVisibleBuffer: ArrayBuffer;
136
+ sharedIsDiscardedBuffer: ArrayBuffer;
103
137
  sharedIsSelectedBuffer: ArrayBuffer;
104
138
  sharedPositionArray: Float32Array;
105
139
  sharedColorArray: Float32Array;
106
140
  sharedWidthArray: Float32Array;
107
- sharedVisibilityArray: Float32Array;
141
+ sharedIsVisibleArray: Float32Array;
142
+ sharedIsDiscardedArray: Float32Array;
108
143
  sharedIsSelectedArray: Float32Array;
109
144
  controls: THREE.TrackballControls;
110
145
  constructor(sceneWrapper: SceneWrapper);
@@ -112,7 +147,8 @@ export declare namespace ModelData {
112
147
  updatePositionAttribute(): void;
113
148
  updateIsSelectedAttribute(): void;
114
149
  updateColorAttribute(): void;
115
- updateVisibilityAttribute(): void;
150
+ updateIsVisibleAttribute(): void;
151
+ private updateIsDiscardedAttribute;
116
152
  createContainer(): any;
117
153
  addLineToScene(data: {}): void;
118
154
  }
@@ -120,20 +156,29 @@ export declare namespace ModelData {
120
156
  static instance: PointContainer;
121
157
  sceneWrapper: SceneWrapper;
122
158
  shapeVIDs: {};
159
+ index_To_Shapes: {
160
+ [index: number]: {
161
+ length: number;
162
+ shapeVIDs: {};
163
+ };
164
+ };
123
165
  cntObject: THREE.Point;
124
166
  generalPointMaterial: THREE.ShaderMaterial;
125
167
  sharedPositionBuffer: ArrayBuffer;
126
168
  sharedTextureIDBuffer: ArrayBuffer;
127
- sharedVisibilityBuffer: ArrayBuffer;
169
+ sharedIsVisibleBuffer: ArrayBuffer;
170
+ sharedIsDiscardedBuffer: ArrayBuffer;
128
171
  sharedPositionArray: Float32Array;
129
172
  sharedTextureIDArray: Float32Array;
130
- sharedVisibilityArray: Float32Array;
173
+ sharedIsVisibleArray: Float32Array;
174
+ sharedIsDiscardedArray: Float32Array;
131
175
  controls: THREE.TrackballControls;
132
176
  constructor(sceneWrapper: SceneWrapper);
133
177
  static getInstance(): PointContainer;
134
178
  updatePositionAttribute(): void;
135
179
  updateColorAttribute(): void;
136
- updateVisibilityAttribute(): void;
180
+ updateIsVisibleAttribute(): void;
181
+ private updateIsDiscardedAttribute;
137
182
  createContainer(): any;
138
183
  addPointToScene(data: {}): void;
139
184
  }
@@ -179,11 +224,11 @@ export declare namespace ModelData {
179
224
  objectVIDs: {};
180
225
  };
181
226
  };
182
- shapeUIDs: {};
227
+ shapeUID: number;
183
228
  shapeVID: number;
184
229
  parentShapeVID: number;
185
230
  itemUID: number;
186
- constructor(shapeUID: number);
231
+ constructor(shapeUID: number, type?: ModelData.dataTypes);
187
232
  private createVID;
188
233
  /**
189
234
  * Create oriented bounding box from array of vertex XYZ coordinates
@@ -214,11 +259,11 @@ export declare namespace ModelData {
214
259
  byteOffsetPosition: number;
215
260
  byteOffsetNormal: number;
216
261
  byteOffsetColor: number;
217
- byteOffsetVisibility: number;
262
+ byteOffsetIsVisible: number;
218
263
  lengthPosition: number;
219
264
  lengthNormal: number;
220
265
  lengthColor: number;
221
- lengthVisibility: number;
266
+ lengthIsVisible: number;
222
267
  constructor(shapeUID: number);
223
268
  private createFaceVID;
224
269
  delete(): void;
@@ -342,6 +387,7 @@ export declare namespace ModelData {
342
387
  isSelected: boolean;
343
388
  constructor(shapeUID: number);
344
389
  private createNodeVID;
390
+ delete(hash?: string, elementVID?: number): void;
345
391
  select(): void;
346
392
  unselect(): void;
347
393
  static boxcaster(event: MouseEvent, startPoint: THREE.Vector3, endPoint: THREE.Vector3): any[];
@@ -369,6 +415,7 @@ export declare namespace ModelData {
369
415
  lineWidth: number;
370
416
  isVisible: number;
371
417
  constructor(hash: string, segmentsXYZ: number[], elements: {});
418
+ delete(elementVID?: number): void;
372
419
  hide(): void;
373
420
  show(): void;
374
421
  }
@@ -7,6 +7,9 @@ export declare class MeshLoader {
7
7
  meshMaterialFEMesh: any;
8
8
  generalLineMaterial: any;
9
9
  generalPointMaterial: any;
10
+ elementContainer: ModelData.ContainerType.ElementContainer;
11
+ lineContainer: ModelData.ContainerType.LineContainer;
12
+ nodeContainer: ModelData.ContainerType.NodeContainer;
10
13
  constructor(fileUrl: string);
11
14
  /**
12
15
  * Parses the file and extracts:
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "fcs-core-viewer",
3
- "version": "0.12.2",
3
+ "version": "0.12.4",
4
4
  "description": "3D Viewer in the Cloud",
5
5
  "author": {
6
6
  "name": "Femsolve Kft."