factoriomod-debug 2.1.2 → 2.1.4

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package/CHANGELOG.md CHANGED
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+ ## 2.1.4
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+ * Debugger:
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+ * fix error when factorioArgs array not present
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+ * wait for Factorio's `.lock` file to be released up before (re)launching
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+ * launch debugger with first workspace dir as cwd
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+ * added `trace` launch option
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+ * Lua Library package:
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+ * switch dict types to use `table<K,V>` for better EmmyLua support (previously `{[K]:V}`)
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+
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+ ## 2.1.3
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+ * Debugger:
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+ * automatically set `--mod-directory` if not set and workspace contains exactly one mod-list.json in a non-default mod dir
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+ * Lua Library package:
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+ * BlueprintEntity shim removed, it is inclued in the json docs now
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+ * event_hander.events fields marked as optional
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+ * defines.* types re-shaped to not be pathological types for emmylua
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+ * util.lua types updated
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+ * JSON Schema:
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+ * Improved validation of dependency strings
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+
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  ## 2.1.2
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  * Debugger:
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  * Now uses Factorio's native LuaDebugAdapter, removed legacy mod-based debugger