factoriomod-debug 2.1.2 → 2.1.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +11 -0
- package/dist/{chunk-W6FPGVXO.js → chunk-XEN7L2DC.js} +27 -26
- package/dist/fmtk-cli.js +32 -32
- package/dist/fmtk-vscode.js +10 -10
- package/package.json +5 -5
- package/schema/datainfo.json +14 -5
package/CHANGELOG.md
CHANGED
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@@ -2,6 +2,17 @@
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2
2
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3
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[<img height='36' style='border:0px;height:36px;' src='https://az743702.vo.msecnd.net/cdn/kofi2.png?v=2' border='0' alt='Buy Me a Coffee at ko-fi.com'/>](https://ko-fi.com/X8X41IE4T)
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## 2.1.3
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6
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* Debugger:
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7
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* automatically set `--mod-directory` if not set and workspace contains exactly one mod-list.json in a non-default mod dir
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8
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* Lua Library package:
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9
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* BlueprintEntity shim removed, it is inclued in the json docs now
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10
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* event_hander.events fields marked as optional
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11
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* defines.* types re-shaped to not be pathological types for emmylua
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12
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* util.lua types updated
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13
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* JSON Schema:
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14
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* Improved validation of dependency strings
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## 2.1.2
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17
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* Debugger:
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18
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* Now uses Factorio's native LuaDebugAdapter, removed legacy mod-based debugger
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