factoriomod-debug 1.1.26 → 1.1.28

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package/CHANGELOG.md CHANGED
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  [<img height='36' style='border:0px;height:36px;' src='https://az743702.vo.msecnd.net/cdn/kofi2.png?v=2' border='0' alt='Buy Me a Coffee at ko-fi.com'/>](https://ko-fi.com/X8X41IE4T)
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+ ## 1.1.28
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+ * Debugger:
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+ * Fixed some cases where mods could clobber builtins that debugger relies on
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+ * Fixed breakpoint validation incorrectly moving breakpoints from valid locations
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+ ## 1.1.27
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+ * Tasks:
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+ * Fix PATH variable separator used on non-windows when adding `fmtk` from extension for scripts
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+ * added `fmtk details` to update mod details and gallery from info.json, readme.md, faq.md
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+ * CLI tasks store api key in OS keychain if available
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+ * Locale:
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+ * Various TextMate grammar tweaks
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+ * New AST-based parser for more accurate LSP features
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+ * Mod Manager:
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+ * `fmtk mod install` can now download from portal
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+ * Debugger:
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+ * Moved `modsPath` deduction from environment from extension to common DAP code
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+ * Fixed conditional breakpoints not skipping correctly
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+ * Fixed display of fetchable functions on LuaObjects with json v3
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+ * Breakpoints now start unverified until the file is loaded
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+ * Disassembly now formats instruction raw bytes with leading zeros
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+ * Use `console` type Output Events for messages printed from debugger internals
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+ * Profiler:
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+ * Fixed some instances of profiler UI not being created/disposed correctly
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+ * Sumneko plugin:
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+ * Ignore `/c`, `/command`, `/sc`, etc at start of a line
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+
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  ## 1.1.26
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  * Fixed debugadapter mod package bundled incorrectly (for real this time)