factorio-types 1.2.4 → 1.2.5
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- package/README.md +15 -60
- package/dist/classes.d.ts +4883 -3508
- package/dist/concepts.d.ts +2265 -643
- package/dist/datacollection.d.ts +223 -31
- package/dist/defines.d.ts +1248 -738
- package/dist/events.d.ts +509 -105
- package/dist/global.d.ts +10 -2
- package/dist/prototypes.d.ts +3288 -1984
- package/dist/types.d.ts +5769 -3089
- package/index.d.ts +0 -1
- package/package.json +2 -2
- package/src/lualib/noise.d.ts +0 -194
package/dist/global.d.ts
CHANGED
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@@ -2,8 +2,8 @@
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// Factorio API reference https://lua-api.factorio.com/latest/index.html
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// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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// Definition source https://github.com/sguest/factorio-types
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// Factorio version
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// API version
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// Factorio version 2.0.11
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// API version 6
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/**
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* Allows registration of custom commands for the in-game console.
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@@ -13,6 +13,14 @@ declare const commands: runtime.LuaCommandProcessor;
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* The main scripting interface through which most of the API is accessed.
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*/
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declare const game: runtime.LuaGameScript;
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/**
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* Provides access to various helper and utility functions.
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*/
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declare const helpers: runtime.LuaHelpers;
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/**
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* Allows read-only access to prototypes.
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*/
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declare const prototypes: runtime.LuaPrototypes;
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/**
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* Allows printing messages to the calling RCON instance, if any.
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*/
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