factorio-types 1.2.27 → 1.2.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes.d.ts +13 -8
- package/dist/concepts.d.ts +35 -4
- package/dist/datacollection.d.ts +1 -1
- package/dist/defines.d.ts +1 -1
- package/dist/events.d.ts +1 -1
- package/dist/global.d.ts +1 -1
- package/dist/prototypes.d.ts +431 -392
- package/dist/types.d.ts +407 -407
- package/package.json +2 -2
package/dist/classes.d.ts
CHANGED
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@@ -2,7 +2,7 @@
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// Factorio API reference https://lua-api.factorio.com/latest/index.html
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// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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// Definition source https://github.com/sguest/factorio-types
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// Factorio version 2.0.
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// Factorio version 2.0.42
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// API version 6
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declare namespace runtime {
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@@ -5240,7 +5240,7 @@ interface LuaControl {
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*/
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readonly vehicle?: LuaEntity;
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/**
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-
* Current walking state.
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* Current walking state of the player, or the spider-vehicle the character is driving.
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* @example ```
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-- Make the player go north. Note that a one-shot action like this will only make the player walk for one tick.
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game.player.walking_state = {walking = true, direction = defines.direction.north}
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@@ -6566,6 +6566,10 @@ interface LuaEntity extends LuaControl {
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* Use {@link force_finish_ascending | runtime:LuaEntity::force_finish_ascending} if you want it to only descend from orbit.
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*/
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cargo_pod_destination: CargoDestination;
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/**
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* The origin of this cargo pod entity. (Must be a silo, hub or pad)
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*/
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cargo_pod_origin?: LuaEntity;
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/**
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* The state of this cargo pod entity.
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*/
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@@ -6820,7 +6824,7 @@ interface LuaEntity extends LuaControl {
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/**
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* The {@link unit_number | runtime:LuaEntity::unit_number} of the entity contained in this ghost. It is the same as the unit number of the {@link EntityWithOwnerPrototype | prototype:EntityWithOwnerPrototype} that was destroyed to create this ghost. If it was created by other means, or if the inner entity does not support unit numbers, this property is `nil`.
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*/
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-
readonly ghost_unit_number?:
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readonly ghost_unit_number?: uint64;
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/**
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* Returns a {@link rich text | https://wiki.factorio.com/Rich_text} string containing this entity's position and surface name as a gps tag. {@link Printing | runtime:LuaGameScript::print} it will ping the location of the entity.
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* @example ```
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@@ -7404,7 +7408,7 @@ interface LuaEntity extends LuaControl {
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*
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* Only entities inheriting from {@link EntityWithOwnerPrototype | prototype:EntityWithOwnerPrototype}, as well as {@link ItemRequestProxyPrototype | prototype:ItemRequestProxyPrototype} and {@link EntityGhostPrototype | prototype:EntityGhostPrototype} are assigned a unit number. Returns `nil` otherwise.
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*/
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-
readonly unit_number?:
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readonly unit_number?: uint64;
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/**
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* The units associated with this spawner entity.
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*/
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@@ -8261,6 +8265,7 @@ interface LuaEntityPrototype extends LuaPrototypeBase {
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* The result units and spawn points with weight and evolution factor for a biter spawner entity.
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*/
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readonly result_units?: UnitSpawnDefinition[];
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readonly rewire_neighbours_when_destroying: boolean;
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/**
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* The rising speed for this rocket silo rocket prototype.
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*/
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@@ -12259,7 +12264,7 @@ interface LuaItemCommon {
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/**
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* The unique identifier for this item, if any. Note that this ID stays the same no matter where the item is moved to.
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*/
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-
readonly item_number?:
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readonly item_number?: uint64;
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/**
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* The current label for this item, if any.
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*/
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@@ -16853,7 +16858,7 @@ interface LuaSurface {
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* @param table.force The force that would place the entity. Defaults to the `"neutral"` force.
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*/
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can_fast_replace(this: void, table: {
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-
name:
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name: EntityID;
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position: MapPosition;
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direction?: defines.direction;
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force?: ForceID;
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@@ -16869,7 +16874,7 @@ interface LuaSurface {
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* @param table.inner_name The prototype name of the entity contained in the ghost. Only used if `name` is `entity-ghost`.
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*/
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can_place_entity(this: void, table: {
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name:
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name: EntityID;
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position: MapPosition;
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direction?: defines.direction;
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force?: ForceID;
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@@ -17491,7 +17496,7 @@ interface LuaSurface {
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*/
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remove_script_position(this: void, id: uint): boolean;
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/**
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* Generates a path with the specified constraints (as an array of {@link PathfinderWaypoints | runtime:PathfinderWaypoint}) using the unit pathfinding algorithm. This path can be used to emulate pathing behavior by script for non-unit entities, such as vehicles. If you want to command actual units (such as biters or spitters) to move, use {@link
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* Generates a path with the specified constraints (as an array of {@link PathfinderWaypoints | runtime:PathfinderWaypoint}) using the unit pathfinding algorithm. This path can be used to emulate pathing behavior by script for non-unit entities, such as vehicles. If you want to command actual units (such as biters or spitters) to move, use {@link LuaCommandable::set_command | runtime:LuaCommandable::set_command} via {@link LuaEntity::commandable | runtime:LuaEntity::commandable} instead.
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*
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* The resulting path is ultimately returned asynchronously via {@link on_script_path_request_finished | runtime:on_script_path_request_finished}.
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* @param table.bounding_box The dimensions of the object that's supposed to travel the path.
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package/dist/concepts.d.ts
CHANGED
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@@ -2,7 +2,7 @@
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// Factorio API reference https://lua-api.factorio.com/latest/index.html
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// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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// Definition source https://github.com/sguest/factorio-types
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-
// Factorio version 2.0.
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// Factorio version 2.0.42
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// API version 6
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declare namespace runtime {
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@@ -170,6 +170,9 @@ interface AsteroidChunkPrototypeFilter {
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*/
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invert?: boolean;
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}
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/**
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* Used by {@link MapSettings | runtime:MapSettings} and {@link MapAndDifficultySettings | runtime:MapAndDifficultySettings}.
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*/
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interface AsteroidMapSettings {
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spawning_rate: double;
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max_ray_portals_expanded_per_tick: uint;
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@@ -1608,7 +1611,7 @@ type EntityPrototypeFlag = /**
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* Used to automatically detect the proper direction of the entity if possible. Used by the pump, train stop, and train signal by default.
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*/
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'filter-directions' | /**
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* When set, entity will be possible to obtain by using {@link LuaGameScript::get_entity_by_unit_number | runtime:LuaGameScript::get_entity_by_unit_number}.
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* When set, entity will be possible to obtain by using {@link LuaGameScript::get_entity_by_unit_number | runtime:LuaGameScript::get_entity_by_unit_number}.
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*/
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'get-by-unit-number' | /**
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* Used to specify that the entity breathes air, and is thus affected by poison.
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@@ -2664,7 +2667,7 @@ interface BaseItemPrototypeFilter {
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/**
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* The condition to filter on.
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*/
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-
filter: 'tool' | 'mergeable' | 'hidden' | 'hidden-in-factoriopedia' | 'is-parameter' | 'item-with-inventory' | 'selection-tool' | 'item-with-label' | 'has-rocket-launch-products' | 'fuel' | 'place-result' | 'burnt-result' | 'place-as-tile' | 'placed-as-equipment-result' | 'name' | 'type' | 'flag' | 'subgroup' | 'fuel-category' | 'stack-size' | 'fuel-value' | 'fuel-acceleration-multiplier' | 'fuel-top-speed-multiplier' | 'fuel-emissions-multiplier';
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filter: 'tool' | 'mergeable' | 'hidden' | 'hidden-in-factoriopedia' | 'is-parameter' | 'item-with-inventory' | 'selection-tool' | 'item-with-label' | 'has-rocket-launch-products' | 'fuel' | 'place-result' | 'burnt-result' | 'place-as-tile' | 'placed-as-equipment-result' | 'plant-result' | 'spoil-result' | 'name' | 'type' | 'flag' | 'subgroup' | 'fuel-category' | 'stack-size' | 'fuel-value' | 'fuel-acceleration-multiplier' | 'fuel-top-speed-multiplier' | 'fuel-emissions-multiplier';
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/**
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* How to combine this with the previous filter. Defaults to `"or"`. When evaluating the filters, `"and"` has higher precedence than `"or"`.
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*/
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*/
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invert?: boolean;
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}
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-
type ItemPrototypeFilter = BaseItemPrototypeFilter | ItemPrototypeFilterBurntResult | ItemPrototypeFilterFlag | ItemPrototypeFilterFuelAccelerationMultiplier | ItemPrototypeFilterFuelCategory | ItemPrototypeFilterFuelEmissionsMultiplier | ItemPrototypeFilterFuelTopSpeedMultiplier | ItemPrototypeFilterFuelValue | ItemPrototypeFilterName | ItemPrototypeFilterPlaceAsTile | ItemPrototypeFilterPlaceResult | ItemPrototypeFilterPlacedAsEquipmentResult | ItemPrototypeFilterStackSize | ItemPrototypeFilterSubgroup | ItemPrototypeFilterType;
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type ItemPrototypeFilter = BaseItemPrototypeFilter | ItemPrototypeFilterBurntResult | ItemPrototypeFilterFlag | ItemPrototypeFilterFuelAccelerationMultiplier | ItemPrototypeFilterFuelCategory | ItemPrototypeFilterFuelEmissionsMultiplier | ItemPrototypeFilterFuelTopSpeedMultiplier | ItemPrototypeFilterFuelValue | ItemPrototypeFilterName | ItemPrototypeFilterPlaceAsTile | ItemPrototypeFilterPlaceResult | ItemPrototypeFilterPlacedAsEquipmentResult | ItemPrototypeFilterPlantResult | ItemPrototypeFilterSpoilResult | ItemPrototypeFilterStackSize | ItemPrototypeFilterSubgroup | ItemPrototypeFilterType;
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/**
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*
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* Applies to variant case `burnt-result`
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*/
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'elem_filters'?: EquipmentPrototypeFilter[];
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}
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/**
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*
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*/
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interface ItemPrototypeFilterPlantResult extends BaseItemPrototypeFilter {
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/**
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* The condition to filter on.
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*/
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'filter': 'plant-result';
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/**
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* Filters for the plant result.
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*/
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'elem_filters'?: EntityPrototypeFilter[];
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}
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/**
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*
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*/
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interface ItemPrototypeFilterSpoilResult extends BaseItemPrototypeFilter {
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/**
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* The condition to filter on.
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*/
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'filter': 'spoil-result';
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/**
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* Filters for the spoil result.
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*/
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'elem_filters'?: ItemPrototypeFilter[];
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}
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/**
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* Usage example:
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*
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package/dist/datacollection.d.ts
CHANGED
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// Factorio API reference https://lua-api.factorio.com/latest/index.html
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// Generated from JSON source https://lua-api.factorio.com/latest/prototype-api.json
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// Definition source https://github.com/sguest/factorio-types
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// Factorio version 2.0.
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// Factorio version 2.0.42
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// API version 6
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declare namespace prototype {
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package/dist/defines.d.ts
CHANGED
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// Factorio API reference https://lua-api.factorio.com/latest/index.html
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// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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// Definition source https://github.com/sguest/factorio-types
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// Factorio version 2.0.
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// Factorio version 2.0.42
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// API version 6
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declare namespace defines {
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package/dist/events.d.ts
CHANGED
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// Factorio API reference https://lua-api.factorio.com/latest/index.html
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// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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// Definition source https://github.com/sguest/factorio-types
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// Factorio version 2.0.
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// Factorio version 2.0.42
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// API version 6
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declare namespace runtime {
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package/dist/global.d.ts
CHANGED
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// Factorio API reference https://lua-api.factorio.com/latest/index.html
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// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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// Definition source https://github.com/sguest/factorio-types
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// Factorio version 2.0.
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// Factorio version 2.0.42
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// API version 6
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/**
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