factorio-types 0.0.47 → 0.0.48
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes.d.ts +98 -15
- package/dist/concepts.d.ts +8 -4
- package/dist/defines.d.ts +3 -3
- package/dist/events.d.ts +1 -1
- package/dist/global.d.ts +1 -1
- package/dist/prototypes.d.ts +31 -17
- package/dist/types.d.ts +69 -12
- package/package.json +2 -2
package/dist/classes.d.ts
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
// Factorio API reference https://lua-api.factorio.com/latest/index.html
|
|
3
3
|
// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
|
|
4
4
|
// Definition source https://github.com/sguest/factorio-types
|
|
5
|
-
// Factorio version 1.1.
|
|
5
|
+
// Factorio version 1.1.105
|
|
6
6
|
// API version 4
|
|
7
7
|
|
|
8
8
|
declare namespace runtime {
|
|
@@ -2019,6 +2019,9 @@ interface LuaEntity extends LuaControl {
|
|
|
2019
2019
|
|
|
2020
2020
|
/**
|
|
2021
2021
|
* Whether this character can shoot the given entity or position.
|
|
2022
|
+
* @remarks
|
|
2023
|
+
* Applies to subclasses: Character
|
|
2024
|
+
*
|
|
2022
2025
|
*/
|
|
2023
2026
|
can_shoot(this: void,
|
|
2024
2027
|
target: LuaEntity,
|
|
@@ -2113,6 +2116,9 @@ interface LuaEntity extends LuaControl {
|
|
|
2113
2116
|
|
|
2114
2117
|
/**
|
|
2115
2118
|
* Connects the rolling stock in the given direction.
|
|
2119
|
+
* @remarks
|
|
2120
|
+
* Applies to subclasses: RollingStock
|
|
2121
|
+
*
|
|
2116
2122
|
* @returns Whether any connection was made
|
|
2117
2123
|
*/
|
|
2118
2124
|
connect_rolling_stock(this: void,
|
|
@@ -2213,6 +2219,9 @@ interface LuaEntity extends LuaControl {
|
|
|
2213
2219
|
|
|
2214
2220
|
/**
|
|
2215
2221
|
* Tries to disconnect this rolling stock in the given direction.
|
|
2222
|
+
* @remarks
|
|
2223
|
+
* Applies to subclasses: RollingStock
|
|
2224
|
+
*
|
|
2216
2225
|
* @returns If anything was disconnected
|
|
2217
2226
|
*/
|
|
2218
2227
|
disconnect_rolling_stock(this: void,
|
|
@@ -2294,6 +2303,9 @@ interface LuaEntity extends LuaControl {
|
|
|
2294
2303
|
|
|
2295
2304
|
/**
|
|
2296
2305
|
* Gets rolling stock connected to the given end of this stock.
|
|
2306
|
+
* @remarks
|
|
2307
|
+
* Applies to subclasses: RollingStock
|
|
2308
|
+
*
|
|
2297
2309
|
* @returns multiple values
|
|
2298
2310
|
* [0] - The rolling stock connected at the given end, `nil` if none is connected there.
|
|
2299
2311
|
* [1] - The rail direction of the connected rolling stock if any.
|
|
@@ -2863,6 +2875,9 @@ interface LuaEntity extends LuaControl {
|
|
|
2863
2875
|
|
|
2864
2876
|
/**
|
|
2865
2877
|
* Revive a ghost. I.e. turn it from a ghost to a real entity or tile.
|
|
2878
|
+
* @remarks
|
|
2879
|
+
* Applies to subclasses: Ghost
|
|
2880
|
+
*
|
|
2866
2881
|
* @param table.raise_revive - If true, and an entity ghost; [script_raised_revive](runtime:script_raised_revive) will be called. Else if true, and a tile ghost; [script_raised_set_tiles](runtime:script_raised_set_tiles) will be called.
|
|
2867
2882
|
* @param table.return_item_request_proxy - If `true` the function will return item request proxy as the third return value.
|
|
2868
2883
|
* @returns multiple values
|
|
@@ -3024,6 +3039,9 @@ interface LuaEntity extends LuaControl {
|
|
|
3024
3039
|
|
|
3025
3040
|
/**
|
|
3026
3041
|
* Revives a ghost silently.
|
|
3042
|
+
* @remarks
|
|
3043
|
+
* Applies to subclasses: Ghost
|
|
3044
|
+
*
|
|
3027
3045
|
* @param table.raise_revive - If true, and an entity ghost; [script_raised_revive](runtime:script_raised_revive) will be called. Else if true, and a tile ghost; [script_raised_set_tiles](runtime:script_raised_set_tiles) will be called.
|
|
3028
3046
|
* @param table.return_item_request_proxy - If `true` the function will return item request proxy as the third parameter.
|
|
3029
3047
|
* @returns multiple values
|
|
@@ -3044,6 +3062,9 @@ interface LuaEntity extends LuaControl {
|
|
|
3044
3062
|
|
|
3045
3063
|
/**
|
|
3046
3064
|
* Only works if the entity is a speech-bubble, with an "effect" defined in its wrapper_flow_style. Starts animating the opacity of the speech bubble towards zero, and destroys the entity when it hits zero.
|
|
3065
|
+
* @remarks
|
|
3066
|
+
* Applies to subclasses: SpeechBubble
|
|
3067
|
+
*
|
|
3047
3068
|
*/
|
|
3048
3069
|
start_fading_out(this: void): void
|
|
3049
3070
|
|
|
@@ -3220,7 +3241,7 @@ interface LuaEntity extends LuaControl {
|
|
|
3220
3241
|
/**
|
|
3221
3242
|
* Whether this underground belt goes into or out of the ground.
|
|
3222
3243
|
* @remarks
|
|
3223
|
-
* Applies to subclasses:
|
|
3244
|
+
* Applies to subclasses: UndergroundBelt
|
|
3224
3245
|
*
|
|
3225
3246
|
*/
|
|
3226
3247
|
readonly belt_to_ground_type: 'input' | 'output'
|
|
@@ -3304,6 +3325,9 @@ interface LuaEntity extends LuaControl {
|
|
|
3304
3325
|
|
|
3305
3326
|
/**
|
|
3306
3327
|
* The orientation of this cliff.
|
|
3328
|
+
* @remarks
|
|
3329
|
+
* Applies to subclasses: Cliff
|
|
3330
|
+
*
|
|
3307
3331
|
*/
|
|
3308
3332
|
readonly cliff_orientation: CliffOrientation
|
|
3309
3333
|
|
|
@@ -3317,6 +3341,9 @@ interface LuaEntity extends LuaControl {
|
|
|
3317
3341
|
|
|
3318
3342
|
/**
|
|
3319
3343
|
* The owner of this combat robot, if any.
|
|
3344
|
+
* @remarks
|
|
3345
|
+
* Applies to subclasses: CombatRobot
|
|
3346
|
+
*
|
|
3320
3347
|
*/
|
|
3321
3348
|
combat_robot_owner?: LuaEntity
|
|
3322
3349
|
|
|
@@ -3368,15 +3395,15 @@ interface LuaEntity extends LuaControl {
|
|
|
3368
3395
|
/**
|
|
3369
3396
|
* Whether this corpse will ever fade away.
|
|
3370
3397
|
* @remarks
|
|
3371
|
-
*
|
|
3398
|
+
* Applies to subclasses: Corpse
|
|
3372
3399
|
*
|
|
3373
3400
|
*/
|
|
3374
3401
|
corpse_expires: boolean
|
|
3375
3402
|
|
|
3376
3403
|
/**
|
|
3377
|
-
* If true, corpse won't be destroyed when entities are placed over it. If false, whether corpse will be removed or not depends on value of CorpsePrototype::remove_on_entity_placement.
|
|
3404
|
+
* If true, corpse won't be destroyed when entities are placed over it. If false, whether corpse will be removed or not depends on value of {@link CorpsePrototype::remove_on_entity_placement | prototype:CorpsePrototype::remove_on_entity_placement}.
|
|
3378
3405
|
* @remarks
|
|
3379
|
-
*
|
|
3406
|
+
* Applies to subclasses: Corpse
|
|
3380
3407
|
*
|
|
3381
3408
|
*/
|
|
3382
3409
|
corpse_immune_to_entity_placement: boolean
|
|
@@ -3729,6 +3756,7 @@ interface LuaEntity extends LuaControl {
|
|
|
3729
3756
|
* Sets the stack size limit on this inserter. If the stack size is > than the force stack size limit the value is ignored.
|
|
3730
3757
|
* @remarks
|
|
3731
3758
|
* Set to 0 to reset.
|
|
3759
|
+
* Applies to subclasses: Inserter
|
|
3732
3760
|
*
|
|
3733
3761
|
*/
|
|
3734
3762
|
inserter_stack_size_override: number
|
|
@@ -3737,6 +3765,7 @@ interface LuaEntity extends LuaControl {
|
|
|
3737
3765
|
* Returns the current target pickup count of the inserter.
|
|
3738
3766
|
* @remarks
|
|
3739
3767
|
* This considers the circuit network, manual override and the inserter stack size limit based on technology.
|
|
3768
|
+
* Applies to subclasses: Inserter
|
|
3740
3769
|
*
|
|
3741
3770
|
*/
|
|
3742
3771
|
readonly inserter_target_pickup_count: number
|
|
@@ -3794,6 +3823,9 @@ interface LuaEntity extends LuaControl {
|
|
|
3794
3823
|
|
|
3795
3824
|
/**
|
|
3796
3825
|
* The link ID this linked container is using.
|
|
3826
|
+
* @remarks
|
|
3827
|
+
* Applies to subclasses: LinkedContainer
|
|
3828
|
+
*
|
|
3797
3829
|
*/
|
|
3798
3830
|
link_id: number
|
|
3799
3831
|
|
|
@@ -3965,6 +3997,9 @@ interface LuaEntity extends LuaControl {
|
|
|
3965
3997
|
|
|
3966
3998
|
/**
|
|
3967
3999
|
* The state of this power switch.
|
|
4000
|
+
* @remarks
|
|
4001
|
+
* Applies to subclasses: PowerSwitch
|
|
4002
|
+
*
|
|
3968
4003
|
*/
|
|
3969
4004
|
power_switch_state: boolean
|
|
3970
4005
|
|
|
@@ -4007,6 +4042,9 @@ interface LuaEntity extends LuaControl {
|
|
|
4007
4042
|
|
|
4008
4043
|
/**
|
|
4009
4044
|
* The target entity for this item-request-proxy, if any.
|
|
4045
|
+
* @remarks
|
|
4046
|
+
* Applies to subclasses: ItemRequestProxy
|
|
4047
|
+
*
|
|
4010
4048
|
*/
|
|
4011
4049
|
readonly proxy_target?: LuaEntity
|
|
4012
4050
|
|
|
@@ -4088,6 +4126,9 @@ interface LuaEntity extends LuaControl {
|
|
|
4088
4126
|
|
|
4089
4127
|
/**
|
|
4090
4128
|
* The status of this rocket silo entity.
|
|
4129
|
+
* @remarks
|
|
4130
|
+
* Applies to subclasses: RocketSilo
|
|
4131
|
+
*
|
|
4091
4132
|
*/
|
|
4092
4133
|
readonly rocket_silo_status: defines.rocket_silo_status
|
|
4093
4134
|
|
|
@@ -4124,6 +4165,9 @@ interface LuaEntity extends LuaControl {
|
|
|
4124
4165
|
|
|
4125
4166
|
/**
|
|
4126
4167
|
* The shooting target for this turret, if any. Can't be set to `nil` via script.
|
|
4168
|
+
* @remarks
|
|
4169
|
+
* Applies to subclasses: Turret
|
|
4170
|
+
*
|
|
4127
4171
|
*/
|
|
4128
4172
|
shooting_target?: LuaEntity
|
|
4129
4173
|
|
|
@@ -4144,6 +4188,9 @@ interface LuaEntity extends LuaControl {
|
|
|
4144
4188
|
|
|
4145
4189
|
/**
|
|
4146
4190
|
* The spawner associated with this unit entity, if any.
|
|
4191
|
+
* @remarks
|
|
4192
|
+
* Applies to subclasses: Unit
|
|
4193
|
+
*
|
|
4147
4194
|
*/
|
|
4148
4195
|
readonly spawner?: LuaEntity
|
|
4149
4196
|
|
|
@@ -4207,6 +4254,9 @@ interface LuaEntity extends LuaControl {
|
|
|
4207
4254
|
|
|
4208
4255
|
/**
|
|
4209
4256
|
* The entity this sticker is sticked to.
|
|
4257
|
+
* @remarks
|
|
4258
|
+
* Applies to subclasses: Sticker
|
|
4259
|
+
*
|
|
4210
4260
|
*/
|
|
4211
4261
|
readonly sticked_to: LuaEntity
|
|
4212
4262
|
|
|
@@ -4278,10 +4328,13 @@ interface LuaEntity extends LuaControl {
|
|
|
4278
4328
|
readonly tile_width: number
|
|
4279
4329
|
|
|
4280
4330
|
/**
|
|
4281
|
-
* The ticks left before a ghost, combat robot, highlight box
|
|
4331
|
+
* The ticks left before a ghost, combat robot, highlight box, smoke with trigger or sticker is destroyed.
|
|
4282
4332
|
*
|
|
4283
4333
|
* - for ghosts set to uint32 max (4 294 967 295) to never expire.
|
|
4284
4334
|
* - for ghosts can not be set higher than {@link LuaForce::ghost_time_to_live | runtime:LuaForce::ghost_time_to_live} of the entity's force.
|
|
4335
|
+
* @remarks
|
|
4336
|
+
* Applies to subclasses: Ghost,CombatRobot,HighlightBox,SmokeWithTrigger,Sticker
|
|
4337
|
+
*
|
|
4285
4338
|
*/
|
|
4286
4339
|
time_to_live: number
|
|
4287
4340
|
|
|
@@ -4351,31 +4404,49 @@ interface LuaEntity extends LuaControl {
|
|
|
4351
4404
|
|
|
4352
4405
|
/**
|
|
4353
4406
|
* Index of the tree color.
|
|
4407
|
+
* @remarks
|
|
4408
|
+
* Applies to subclasses: Tree
|
|
4409
|
+
*
|
|
4354
4410
|
*/
|
|
4355
4411
|
tree_color_index: number
|
|
4356
4412
|
|
|
4357
4413
|
/**
|
|
4358
4414
|
* Maximum index of the tree colors.
|
|
4415
|
+
* @remarks
|
|
4416
|
+
* Applies to subclasses: Tree
|
|
4417
|
+
*
|
|
4359
4418
|
*/
|
|
4360
4419
|
readonly tree_color_index_max: number
|
|
4361
4420
|
|
|
4362
4421
|
/**
|
|
4363
4422
|
* Index of the tree gray stage
|
|
4423
|
+
* @remarks
|
|
4424
|
+
* Applies to subclasses: Tree
|
|
4425
|
+
*
|
|
4364
4426
|
*/
|
|
4365
4427
|
tree_gray_stage_index: number
|
|
4366
4428
|
|
|
4367
4429
|
/**
|
|
4368
4430
|
* Maximum index of the tree gray stages.
|
|
4431
|
+
* @remarks
|
|
4432
|
+
* Applies to subclasses: Tree
|
|
4433
|
+
*
|
|
4369
4434
|
*/
|
|
4370
4435
|
readonly tree_gray_stage_index_max: number
|
|
4371
4436
|
|
|
4372
4437
|
/**
|
|
4373
4438
|
* Index of the tree stage.
|
|
4439
|
+
* @remarks
|
|
4440
|
+
* Applies to subclasses: Tree
|
|
4441
|
+
*
|
|
4374
4442
|
*/
|
|
4375
4443
|
tree_stage_index: number
|
|
4376
4444
|
|
|
4377
4445
|
/**
|
|
4378
4446
|
* Maximum index of the tree stages.
|
|
4447
|
+
* @remarks
|
|
4448
|
+
* Applies to subclasses: Tree
|
|
4449
|
+
*
|
|
4379
4450
|
*/
|
|
4380
4451
|
readonly tree_stage_index_max: number
|
|
4381
4452
|
|
|
@@ -5471,8 +5542,9 @@ interface LuaEntityPrototype {
|
|
|
5471
5542
|
|
|
5472
5543
|
/**
|
|
5473
5544
|
* The manual range modifier for this artillery turret or wagon prototype.
|
|
5474
|
-
*
|
|
5475
|
-
*
|
|
5545
|
+
* @remarks
|
|
5546
|
+
* Applies to subclasses: ArtilleryWagon,ArtilleryTurret
|
|
5547
|
+
*
|
|
5476
5548
|
*/
|
|
5477
5549
|
readonly manual_range_modifier?: number
|
|
5478
5550
|
|
|
@@ -8555,7 +8627,7 @@ interface LuaGameScript {
|
|
|
8555
8627
|
* @param table.player - The player to focus on. Defaults to the local player.
|
|
8556
8628
|
* @param table.position - If defined, the screenshot will be centered on this position. Otherwise, the screenshot will center on `player`.
|
|
8557
8629
|
* @param table.quality - The `.jpg` render quality as a percentage (from 0% to 100% inclusive), if used. A lower value means a more compressed image. Defaults to `80`.
|
|
8558
|
-
* @param table.resolution - The maximum allowed resolution is 16384x16384 (8192x8192 when `anti_alias` is `true`), but the maximum recommended resolution is 4096x4096 (resp. 2048x2048).
|
|
8630
|
+
* @param table.resolution - The maximum allowed resolution is 16384x16384 (8192x8192 when `anti_alias` is `true`), but the maximum recommended resolution is 4096x4096 (resp. 2048x2048). The `x` value of the position is used as the width, the `y` value as the height.
|
|
8559
8631
|
* @param table.show_cursor_building_preview - When `true` and when `player` is specified, the building preview for the item in the player's cursor will also be rendered. Defaults to `false`.
|
|
8560
8632
|
* @param table.show_entity_info - Whether to include entity info ("Alt mode") or not. Defaults to `false`.
|
|
8561
8633
|
* @param table.show_gui - Whether to include GUIs in the screenshot or not. Defaults to `false`.
|
|
@@ -10005,7 +10077,7 @@ interface LuaGuiElement {
|
|
|
10005
10077
|
/**
|
|
10006
10078
|
* The type of this GUI element.
|
|
10007
10079
|
*/
|
|
10008
|
-
readonly type:
|
|
10080
|
+
readonly type: GuiElementType
|
|
10009
10081
|
|
|
10010
10082
|
/**
|
|
10011
10083
|
* Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
|
|
@@ -11518,7 +11590,7 @@ interface LuaItemStack {
|
|
|
11518
11590
|
* Applies to subclasses: DeconstructionItem
|
|
11519
11591
|
*
|
|
11520
11592
|
* @param filter - Writing `nil` removes the filter.
|
|
11521
|
-
* @returns Whether the new filter was successfully set (meaning was valid).
|
|
11593
|
+
* @returns Whether the new filter was successfully set (meaning it was valid).
|
|
11522
11594
|
*/
|
|
11523
11595
|
set_tile_filter(this: void,
|
|
11524
11596
|
index: number,
|
|
@@ -11701,6 +11773,11 @@ interface LuaItemStack {
|
|
|
11701
11773
|
*/
|
|
11702
11774
|
health: number
|
|
11703
11775
|
|
|
11776
|
+
/**
|
|
11777
|
+
* If this is an ammo item.
|
|
11778
|
+
*/
|
|
11779
|
+
readonly is_ammo: boolean
|
|
11780
|
+
|
|
11704
11781
|
/**
|
|
11705
11782
|
* If this is an armor item.
|
|
11706
11783
|
*/
|
|
@@ -13307,11 +13384,11 @@ interface LuaPlayer extends LuaControl {
|
|
|
13307
13384
|
/**
|
|
13308
13385
|
* Starts selection with selection tool from the specified position. Does nothing if the players cursor is not a selection tool.
|
|
13309
13386
|
* @param position - The position to start selection from.
|
|
13310
|
-
* @param selection_mode - The type of selection to start.
|
|
13387
|
+
* @param selection_mode - The type of selection to start.
|
|
13311
13388
|
*/
|
|
13312
13389
|
start_selection(this: void,
|
|
13313
13390
|
position: MapPosition,
|
|
13314
|
-
selection_mode:
|
|
13391
|
+
selection_mode: 'select' | 'alternative-select' | 'reverse-select'): void
|
|
13315
13392
|
|
|
13316
13393
|
/**
|
|
13317
13394
|
* Toggles this player into or out of the map editor. Does nothing if this player isn't an admin or if the player doesn't have permission to use the map editor.
|
|
@@ -14221,7 +14298,7 @@ interface LuaRendering {
|
|
|
14221
14298
|
mod_name?: string): void
|
|
14222
14299
|
|
|
14223
14300
|
/**
|
|
14224
|
-
* Destroy the object with the given id.
|
|
14301
|
+
* Destroy the object with the given id. Does not error when the object is invalid.
|
|
14225
14302
|
*/
|
|
14226
14303
|
destroy(this: void,
|
|
14227
14304
|
id: number): void
|
|
@@ -15032,6 +15109,12 @@ interface LuaRendering {
|
|
|
15032
15109
|
is_valid(this: void,
|
|
15033
15110
|
id: number): boolean
|
|
15034
15111
|
|
|
15112
|
+
/**
|
|
15113
|
+
* Reorder this object so that it is drawn in the back of the already existing objects.
|
|
15114
|
+
*/
|
|
15115
|
+
move_to_back(this: void,
|
|
15116
|
+
id: number): void
|
|
15117
|
+
|
|
15035
15118
|
/**
|
|
15036
15119
|
* Set the alignment of the text with this id. Does nothing if this object is not a text.
|
|
15037
15120
|
* @remarks
|
|
@@ -16219,7 +16302,7 @@ interface LuaSurface {
|
|
|
16219
16302
|
|
|
16220
16303
|
/**
|
|
16221
16304
|
* Clears this surface deleting all entities and chunks on it.
|
|
16222
|
-
* @param ignore_characters - Whether characters on this surface that are connected to or associated with players should be ignored (not destroyed).
|
|
16305
|
+
* @param ignore_characters - Whether characters on this surface that are connected to or associated with players should be ignored (not destroyed). Defaults to `false`.
|
|
16223
16306
|
*/
|
|
16224
16307
|
clear(this: void,
|
|
16225
16308
|
ignore_characters?: boolean): void
|
package/dist/concepts.d.ts
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
// Factorio API reference https://lua-api.factorio.com/latest/index.html
|
|
3
3
|
// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
|
|
4
4
|
// Definition source https://github.com/sguest/factorio-types
|
|
5
|
-
// Factorio version 1.1.
|
|
5
|
+
// Factorio version 1.1.105
|
|
6
6
|
// API version 4
|
|
7
7
|
|
|
8
8
|
declare namespace runtime {
|
|
@@ -1382,7 +1382,7 @@ interface InfinityPipeFilter {
|
|
|
1382
1382
|
name: string,
|
|
1383
1383
|
|
|
1384
1384
|
/**
|
|
1385
|
-
* The fill percentage the pipe (`0.5` for 50%). Can't be negative.
|
|
1385
|
+
* The fill percentage the pipe (for example `0.5` for 50%). Can't be negative.
|
|
1386
1386
|
*/
|
|
1387
1387
|
percentage?: number,
|
|
1388
1388
|
|
|
@@ -2044,8 +2044,12 @@ interface MapViewSettings {
|
|
|
2044
2044
|
'show-non-standard-map-info'?: boolean,
|
|
2045
2045
|
'show-player-names'?: boolean,
|
|
2046
2046
|
'show-pollution'?: boolean,
|
|
2047
|
+
'show-rail-signal-states'?: boolean,
|
|
2048
|
+
'show-recipe-icons'?: boolean,
|
|
2049
|
+
'show-tags'?: boolean,
|
|
2047
2050
|
'show-train-station-names'?: boolean,
|
|
2048
|
-
'show-turret-range'?: boolean
|
|
2051
|
+
'show-turret-range'?: boolean,
|
|
2052
|
+
'show-worker-robots'?: boolean
|
|
2049
2053
|
}
|
|
2050
2054
|
|
|
2051
2055
|
interface ModChangeData {
|
|
@@ -2428,7 +2432,7 @@ type PlayerIdentification = /* The player index. */ number | /* The player name.
|
|
|
2428
2432
|
interface PollutionMapSettings {
|
|
2429
2433
|
|
|
2430
2434
|
/**
|
|
2431
|
-
* The amount of pollution eaten by a chunk's tiles as a percentage of 1. Defaults to `1`.
|
|
2435
|
+
* The amount of pollution eaten by a chunk's tiles as a percentage of 1. Also known as absorption modifier. Defaults to `1`.
|
|
2432
2436
|
*/
|
|
2433
2437
|
ageing: number,
|
|
2434
2438
|
|
package/dist/defines.d.ts
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
// Factorio API reference https://lua-api.factorio.com/latest/index.html
|
|
3
3
|
// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
|
|
4
4
|
// Definition source https://github.com/sguest/factorio-types
|
|
5
|
-
// Factorio version 1.1.
|
|
5
|
+
// Factorio version 1.1.105
|
|
6
6
|
// API version 4
|
|
7
7
|
|
|
8
8
|
declare namespace defines {
|
|
@@ -701,11 +701,11 @@ declare namespace defines {
|
|
|
701
701
|
*/
|
|
702
702
|
always,
|
|
703
703
|
/**
|
|
704
|
-
*
|
|
704
|
+
* Never hover this element with a game controller.
|
|
705
705
|
*/
|
|
706
706
|
never,
|
|
707
707
|
/**
|
|
708
|
-
*
|
|
708
|
+
* Hover according to the element type and implementation.
|
|
709
709
|
*/
|
|
710
710
|
normal,
|
|
711
711
|
}
|
package/dist/events.d.ts
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
// Factorio API reference https://lua-api.factorio.com/latest/index.html
|
|
3
3
|
// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
|
|
4
4
|
// Definition source https://github.com/sguest/factorio-types
|
|
5
|
-
// Factorio version 1.1.
|
|
5
|
+
// Factorio version 1.1.105
|
|
6
6
|
// API version 4
|
|
7
7
|
|
|
8
8
|
declare namespace runtime {
|
package/dist/global.d.ts
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
// Factorio API reference https://lua-api.factorio.com/latest/index.html
|
|
3
3
|
// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
|
|
4
4
|
// Definition source https://github.com/sguest/factorio-types
|
|
5
|
-
// Factorio version 1.1.
|
|
5
|
+
// Factorio version 1.1.105
|
|
6
6
|
// API version 4
|
|
7
7
|
|
|
8
8
|
/**
|
package/dist/prototypes.d.ts
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
// Factorio API reference https://lua-api.factorio.com/latest/index.html
|
|
3
3
|
// Generated from JSON source https://lua-api.factorio.com/latest/prototype-api.json
|
|
4
4
|
// Definition source https://github.com/sguest/factorio-types
|
|
5
|
-
// Factorio version 1.1.
|
|
5
|
+
// Factorio version 1.1.105
|
|
6
6
|
// API version 4
|
|
7
7
|
|
|
8
8
|
declare namespace prototype {
|
|
@@ -1025,12 +1025,12 @@ interface BatteryEquipmentPrototype extends EquipmentPrototype{
|
|
|
1025
1025
|
}
|
|
1026
1026
|
|
|
1027
1027
|
/**
|
|
1028
|
-
* Entity with the ability to transfer module
|
|
1028
|
+
* Entity with the ability to transfer {@link module | prototype:ModulePrototype} effects to its neighboring entities.
|
|
1029
1029
|
*/
|
|
1030
1030
|
interface BeaconPrototype extends EntityWithOwnerPrototype{
|
|
1031
1031
|
|
|
1032
1032
|
/**
|
|
1033
|
-
* The types of modules that a player can place inside of the beacon.
|
|
1033
|
+
* The types of {@link modules | prototype:ModulePrototype} that a player can place inside of the beacon.
|
|
1034
1034
|
*/
|
|
1035
1035
|
allowed_effects?: EffectTypeLimitation,
|
|
1036
1036
|
|
|
@@ -2012,7 +2012,7 @@ Controls the speed of the animation: `1 ÷ dying_speed = duration of the animati
|
|
|
2012
2012
|
interface CraftingMachinePrototype extends EntityWithOwnerPrototype{
|
|
2013
2013
|
|
|
2014
2014
|
/**
|
|
2015
|
-
* Sets the
|
|
2015
|
+
* Sets the {@link modules | prototype:ModulePrototype} and {@link beacon | prototype:BeaconPrototype} effects that are allowed to be used on this machine.
|
|
2016
2016
|
|
|
2017
2017
|
Note: If the time to complete a recipe is shorter than one tick, only one craft can be completed per tick, but productivity bonus is applied to the non-limited ''completable'' work. For a simple example, if a recipe were to take half a tick, only one recipe would be completed, but twice the productivity bonus would occur. The surplus production from productivity is **not** limited to one craft per tick.
|
|
2018
2018
|
*/
|
|
@@ -3416,7 +3416,7 @@ Mandatory if `icons` is not defined, or if `icon_size` is not specified for all
|
|
|
3416
3416
|
max_temperature?: number,
|
|
3417
3417
|
|
|
3418
3418
|
/**
|
|
3419
|
-
* The value of this property may not be an empty string. It either has to be nil
|
|
3419
|
+
* The name of the {@link subgroup | prototype:ItemSubGroup} of this fluid. The value of this property may not be an empty string. It either has to be `nil`, or a non-empty string.
|
|
3420
3420
|
*/
|
|
3421
3421
|
subgroup?: ItemSubGroupID
|
|
3422
3422
|
}
|
|
@@ -4274,7 +4274,9 @@ The localised name of the entity will be used as the in-game item name. This beh
|
|
|
4274
4274
|
stack_size: ItemCountType,
|
|
4275
4275
|
|
|
4276
4276
|
/**
|
|
4277
|
-
*
|
|
4277
|
+
* The name of the {@link subgroup | prototype:ItemSubGroup} this item should be sorted into in item selection GUIs like logistic requests.
|
|
4278
|
+
|
|
4279
|
+
Empty text of subgroup is not allowed. (You can omit the definition to get the default "other").
|
|
4278
4280
|
*/
|
|
4279
4281
|
subgroup?: ItemSubGroupID,
|
|
4280
4282
|
|
|
@@ -4403,7 +4405,7 @@ interface ItemWithInventoryPrototype extends ItemWithLabelPrototype{
|
|
|
4403
4405
|
item_group_filters?: ItemGroupID[],
|
|
4404
4406
|
|
|
4405
4407
|
/**
|
|
4406
|
-
* A list of explicit item subgroup names to be used as filters.
|
|
4408
|
+
* A list of explicit {@link item subgroup | prototype:ItemSubGroup} names to be used as filters.
|
|
4407
4409
|
*/
|
|
4408
4410
|
item_subgroup_filters?: ItemSubGroupID[],
|
|
4409
4411
|
|
|
@@ -4473,12 +4475,12 @@ interface KillAchievementPrototype extends AchievementPrototype{
|
|
|
4473
4475
|
}
|
|
4474
4476
|
|
|
4475
4477
|
/**
|
|
4476
|
-
* A {@link lab | https://wiki.factorio.com/Lab}.
|
|
4478
|
+
* A {@link lab | https://wiki.factorio.com/Lab}. It consumes {@link science packs | prototype:ToolPrototype} to research {@link technologies | prototype:TechnologyPrototype}.
|
|
4477
4479
|
*/
|
|
4478
4480
|
interface LabPrototype extends EntityWithOwnerPrototype{
|
|
4479
4481
|
|
|
4480
4482
|
/**
|
|
4481
|
-
* Sets the
|
|
4483
|
+
* Sets the {@link modules | prototype:ModulePrototype} and {@link beacon | prototype:BeaconPrototype} effects that are allowed to be used on this lab.
|
|
4482
4484
|
*/
|
|
4483
4485
|
allowed_effects?: EffectTypeLimitation,
|
|
4484
4486
|
|
|
@@ -5049,6 +5051,10 @@ interface MarketPrototype extends EntityWithOwnerPrototype{
|
|
|
5049
5051
|
* A mining drill for automatically extracting resources from {@link resource entities | prototype:ResourceEntityPrototype}. This prototype type is used by {@link burner mining drill | https://wiki.factorio.com/Burner_mining_drill}, {@link electric mining drill | https://wiki.factorio.com/Electric_mining_drill} and {@link pumpjack | https://wiki.factorio.com/Pumpjack} in vanilla.
|
|
5050
5052
|
*/
|
|
5051
5053
|
interface MiningDrillPrototype extends EntityWithOwnerPrototype{
|
|
5054
|
+
|
|
5055
|
+
/**
|
|
5056
|
+
* Sets the {@link modules | prototype:ModulePrototype} and {@link beacon | prototype:BeaconPrototype} effects that are allowed to be used on this mining drill.
|
|
5057
|
+
*/
|
|
5052
5058
|
allowed_effects?: EffectTypeLimitation,
|
|
5053
5059
|
|
|
5054
5060
|
/**
|
|
@@ -5159,12 +5165,12 @@ interface ModuleCategory extends PrototypeBase{
|
|
|
5159
5165
|
}
|
|
5160
5166
|
|
|
5161
5167
|
/**
|
|
5162
|
-
* A {@link module | https://wiki.factorio.com/Module}.
|
|
5168
|
+
* A {@link module | https://wiki.factorio.com/Module}. They are used to affect the capabilities of existing machines, for example by increasing the crafting speed of a {@link crafting machine | prototype:CraftingMachinePrototype}.
|
|
5163
5169
|
*/
|
|
5164
5170
|
interface ModulePrototype extends ItemPrototype{
|
|
5165
5171
|
|
|
5166
5172
|
/**
|
|
5167
|
-
* Chooses with what art style the module is shown inside beacons. See {@link BeaconModuleVisualizations::art_style | prototype:BeaconModuleVisualizations::art_style}. Vanilla uses "vanilla" here.
|
|
5173
|
+
* Chooses with what art style the module is shown inside {@link beacons | prototype:BeaconPrototype}. See {@link BeaconModuleVisualizations::art_style | prototype:BeaconModuleVisualizations::art_style}. Vanilla uses `"vanilla"` here.
|
|
5168
5174
|
*/
|
|
5169
5175
|
art_style?: string,
|
|
5170
5176
|
beacon_tint?: BeaconVisualizationTints,
|
|
@@ -5173,15 +5179,19 @@ interface ModulePrototype extends ItemPrototype{
|
|
|
5173
5179
|
* Used when upgrading modules: Ctrl + click modules into an entity and it will replace lower tier modules of the same category with higher tier modules.
|
|
5174
5180
|
*/
|
|
5175
5181
|
category: ModuleCategoryID,
|
|
5182
|
+
|
|
5183
|
+
/**
|
|
5184
|
+
* The effect of the module on the machine it's inserted in, such as increased pollution.
|
|
5185
|
+
*/
|
|
5176
5186
|
effect: Effect,
|
|
5177
5187
|
|
|
5178
5188
|
/**
|
|
5179
|
-
* Array of recipe names this module can be used on. If empty, the module can be used on all recipes.
|
|
5189
|
+
* Array of {@link recipe names | prototype:RecipePrototype} this module can be used on. If empty, the module can be used on all recipes.
|
|
5180
5190
|
*/
|
|
5181
5191
|
limitation?: RecipeID[],
|
|
5182
5192
|
|
|
5183
5193
|
/**
|
|
5184
|
-
* Array of recipe names this module can **not** be used on, implicitly allowing its use on all other recipes. This property has no effect if set to an empty table.
|
|
5194
|
+
* Array of {@link recipe names | prototype:RecipePrototype} this module can **not** be used on, implicitly allowing its use on all other recipes. This property has no effect if set to an empty table.
|
|
5185
5195
|
|
|
5186
5196
|
Note that the game converts this into a normal list of limitations internally, so reading {@link LuaItemPrototype::limitations | runtime:LuaItemPrototype::limitations} at runtime will be the product of both ways of defining limitations.
|
|
5187
5197
|
*/
|
|
@@ -5540,6 +5550,10 @@ interface PipePrototype extends EntityWithOwnerPrototype{
|
|
|
5540
5550
|
*/
|
|
5541
5551
|
fluid_box: FluidBox,
|
|
5542
5552
|
horizontal_window_bounding_box: BoundingBox,
|
|
5553
|
+
|
|
5554
|
+
/**
|
|
5555
|
+
* All graphics for this pipe.
|
|
5556
|
+
*/
|
|
5543
5557
|
pictures: PipePictures,
|
|
5544
5558
|
vertical_window_bounding_box: BoundingBox
|
|
5545
5559
|
}
|
|
@@ -6253,7 +6267,7 @@ Only loaded if neither `normal` nor `expensive` are defined.
|
|
|
6253
6267
|
always_show_products?: boolean,
|
|
6254
6268
|
|
|
6255
6269
|
/**
|
|
6256
|
-
*
|
|
6270
|
+
* The {@link category | prototype:RecipeCategory} of this recipe. Controls which machines can craft this recipe.
|
|
6257
6271
|
|
|
6258
6272
|
The built-in categories can be found {@link here | https://wiki.factorio.com/Data.raw#recipe-category}. The base `"crafting"` category can not contain recipes with fluid ingredients or products.
|
|
6259
6273
|
*/
|
|
@@ -6409,7 +6423,7 @@ Only loaded if neither `normal` nor `expensive` are defined.
|
|
|
6409
6423
|
show_amount_in_title?: boolean,
|
|
6410
6424
|
|
|
6411
6425
|
/**
|
|
6412
|
-
* The subgroup of this recipe. If not specified, it defaults to the subgroup of the product if there is only one, or of the `main_product` if multiple products exist.
|
|
6426
|
+
* The name of the {@link subgroup | prototype:ItemSubGroup} of this recipe. If not specified, it defaults to the subgroup of the product if there is only one, or of the `main_product` if multiple products exist.
|
|
6413
6427
|
|
|
6414
6428
|
Mandatory if multiple products exist and no `main_product` is specified, or if there is no product.
|
|
6415
6429
|
*/
|
|
@@ -8651,7 +8665,7 @@ interface TransportBeltConnectablePrototype extends EntityWithOwnerPrototype{
|
|
|
8651
8665
|
ends_with_stopper?: boolean,
|
|
8652
8666
|
|
|
8653
8667
|
/**
|
|
8654
|
-
* Transport belt connectable entities cannot have
|
|
8668
|
+
* Transport belt connectable entities cannot have the `"building-direction-8-way"` flag.
|
|
8655
8669
|
*/
|
|
8656
8670
|
flags?: EntityPrototypeFlags,
|
|
8657
8671
|
|
|
@@ -10014,7 +10028,7 @@ Mandatory if `icons` is not defined, or if `icon_size` is not specified for all
|
|
|
10014
10028
|
icons?: IconData[],
|
|
10015
10029
|
|
|
10016
10030
|
/**
|
|
10017
|
-
* The name of
|
|
10031
|
+
* The name of an {@link ItemSubGroup | prototype:ItemSubGroup}.
|
|
10018
10032
|
*/
|
|
10019
10033
|
subgroup?: ItemSubGroupID
|
|
10020
10034
|
}
|
package/dist/types.d.ts
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
// Factorio API reference https://lua-api.factorio.com/latest/index.html
|
|
3
3
|
// Generated from JSON source https://lua-api.factorio.com/latest/prototype-api.json
|
|
4
4
|
// Definition source https://github.com/sguest/factorio-types
|
|
5
|
-
// Factorio version 1.1.
|
|
5
|
+
// Factorio version 1.1.105
|
|
6
6
|
// API version 4
|
|
7
7
|
|
|
8
8
|
declare namespace prototype {
|
|
@@ -2475,6 +2475,9 @@ interface DirectTriggerItem extends TriggerItem{
|
|
|
2475
2475
|
type: 'direct'
|
|
2476
2476
|
}
|
|
2477
2477
|
|
|
2478
|
+
/**
|
|
2479
|
+
* Usually specified by using {@link defines.direction | runtime:defines.direction}.
|
|
2480
|
+
*/
|
|
2478
2481
|
type Direction = /* North */ 0 | /* Northeast */ 1 | /* East */ 2 | /* Southeast */ 3 | /* South */ 4 | /* Southwest */ 5 | /* West */ 6 | /* Northwest */ 7
|
|
2479
2482
|
|
|
2480
2483
|
interface DirectionShift {
|
|
@@ -2505,7 +2508,7 @@ interface DropDownStyleSpecification extends BaseStyleSpecification{
|
|
|
2505
2508
|
}
|
|
2506
2509
|
|
|
2507
2510
|
/**
|
|
2508
|
-
* When applied to modules, the resulting effect is a sum of all module
|
|
2511
|
+
* When applied to {@link modules | prototype:ModulePrototype}, the resulting effect is a sum of all module effects, multiplied through calculations: `(1 + sum module effects)` or, for productivity `(0 + sum)`.
|
|
2509
2512
|
* @example
|
|
2510
2513
|
* ```
|
|
2511
2514
|
* effect =
|
|
@@ -2542,7 +2545,7 @@ interface Effect {
|
|
|
2542
2545
|
}
|
|
2543
2546
|
|
|
2544
2547
|
/**
|
|
2545
|
-
* A list of module effects, or just a single effect. Modules with other effects cannot be used on the machine. This means that both effects from modules and from surrounding beacons are restricted to the listed effects. If `allowed_effects` is
|
|
2548
|
+
* A list of {@link module | prototype:ModulePrototype} effects, or just a single effect. Modules with other effects cannot be used on the machine. This means that both effects from modules and from surrounding beacons are restricted to the listed effects. If `allowed_effects` is an empty array, the machine cannot be affected by modules or beacons.
|
|
2546
2549
|
* @example
|
|
2547
2550
|
* ```
|
|
2548
2551
|
* -- Allow all module types
|
|
@@ -2561,7 +2564,7 @@ type EffectTypeLimitation = /* Modules that increase or decrease the machine's s
|
|
|
2561
2564
|
interface EffectValue {
|
|
2562
2565
|
|
|
2563
2566
|
/**
|
|
2564
|
-
* Precision is ignored beyond two decimals - `0.567` results in `0.56` etc.
|
|
2567
|
+
* Precision is ignored beyond two decimals - `0.567` results in `0.56` and means 56% etc.
|
|
2565
2568
|
*/
|
|
2566
2569
|
bonus?: number
|
|
2567
2570
|
}
|
|
@@ -3931,15 +3934,20 @@ interface ImageStyleSpecification extends BaseStyleSpecification{
|
|
|
3931
3934
|
}
|
|
3932
3935
|
|
|
3933
3936
|
/**
|
|
3934
|
-
* Defaults to loading ingredients as items.
|
|
3937
|
+
* Defaults to loading ingredients as items. This allows {@link ItemIngredientPrototype | prototype:ItemIngredientPrototype} to load in a shorthand array format.
|
|
3935
3938
|
* @example
|
|
3936
3939
|
* ```
|
|
3937
|
-
* {
|
|
3940
|
+
* {"electronic-circuit", 5} -- short format used for item ingredients
|
|
3938
3941
|
* ```
|
|
3939
3942
|
*
|
|
3940
3943
|
* @example
|
|
3941
3944
|
* ```
|
|
3942
|
-
* {type="
|
|
3945
|
+
* {type="item", name="steel-plate", amount=8} -- long format used for item ingredients
|
|
3946
|
+
* ```
|
|
3947
|
+
*
|
|
3948
|
+
* @example
|
|
3949
|
+
* ```
|
|
3950
|
+
* {type="fluid", name="water", amount=50} -- fluid ingredients must use the long format
|
|
3943
3951
|
* ```
|
|
3944
3952
|
*
|
|
3945
3953
|
*/
|
|
@@ -4117,16 +4125,21 @@ type ItemSubGroupID = string
|
|
|
4117
4125
|
|
|
4118
4126
|
/**
|
|
4119
4127
|
* Item that when placed creates this entity/tile.
|
|
4128
|
+
* @example
|
|
4129
|
+
* ```
|
|
4130
|
+
* {item = "iron-chest", count = 1}
|
|
4131
|
+
* ```
|
|
4132
|
+
*
|
|
4120
4133
|
*/
|
|
4121
4134
|
interface ItemToPlace {
|
|
4122
4135
|
|
|
4123
4136
|
/**
|
|
4124
|
-
* How many items are used to place one of this entity. Can't be larger than the stack size of the item.
|
|
4137
|
+
* How many items are used to place one of this entity/tile. Can't be larger than the stack size of the item.
|
|
4125
4138
|
*/
|
|
4126
4139
|
count: number,
|
|
4127
4140
|
|
|
4128
4141
|
/**
|
|
4129
|
-
* The item used to place this entity.
|
|
4142
|
+
* The item used to place this entity/tile.
|
|
4130
4143
|
*/
|
|
4131
4144
|
item: ItemID
|
|
4132
4145
|
}
|
|
@@ -4597,7 +4610,7 @@ interface MapGenPresetEnemyExpansionSettings {
|
|
|
4597
4610
|
interface MapGenPresetPollutionSettings {
|
|
4598
4611
|
|
|
4599
4612
|
/**
|
|
4600
|
-
* Must be >= 0.1. Also known as dissipation rate.
|
|
4613
|
+
* Must be >= 0.1. Also known as absorption modifier and previously dissipation rate.
|
|
4601
4614
|
*/
|
|
4602
4615
|
ageing?: number,
|
|
4603
4616
|
|
|
@@ -5686,6 +5699,7 @@ type NoiseVariableConstants = /* Additional constants are generated for all {@li
|
|
|
5686
5699
|
|
|
5687
5700
|
interface NothingModifier extends BaseModifier{
|
|
5688
5701
|
effect_description?: LocalisedString,
|
|
5702
|
+
type: 'nothing',
|
|
5689
5703
|
|
|
5690
5704
|
/**
|
|
5691
5705
|
* If `false`, do not draw the small "constant" icon over the technology effect icon.
|
|
@@ -6113,7 +6127,7 @@ type PlayerInputMethodFilter = 'all' | 'keyboard_and_mouse' | 'game_controller'
|
|
|
6113
6127
|
interface PollutionSettings {
|
|
6114
6128
|
|
|
6115
6129
|
/**
|
|
6116
|
-
* Constant modifier a percentage of 1; the pollution eaten by a chunks tiles.
|
|
6130
|
+
* Constant modifier a percentage of 1; the pollution eaten by a chunks tiles. Also known as absorption modifier.
|
|
6117
6131
|
*/
|
|
6118
6132
|
ageing: number,
|
|
6119
6133
|
|
|
@@ -6993,7 +7007,7 @@ interface ScrollPaneStyleSpecification extends BaseStyleSpecification{
|
|
|
6993
7007
|
/**
|
|
6994
7008
|
* An array containing the following values.
|
|
6995
7009
|
*/
|
|
6996
|
-
type SelectionModeFlags = Array</* Selects entities and tiles as if selecting them for a blueprint. */ 'blueprint' | /* Selects entities and tiles as if selecting them for deconstruction. */ 'deconstruct' | /* Selects entities and tiles as if selecting them for deconstruction cancellation. */ 'cancel-deconstruct' | /* Selects items on the ground. */ 'items' | /* Selects trees. */ 'trees' | /* Selects entities which are considered {@link a building | runtime:LuaEntityPrototype::is_building}, plus landmines. */ 'buildable-type' | /* Selects no entities or tiles, but is useful to select an area. */ 'nothing' | /* Selects entities and tiles that can be built by an item. */ 'items-to-place' | /* Selects all entities. */ 'any-entity' | /* Selects all tiles. */ 'any-tile' | /* Selects entities with the same force as the selecting player. */ 'same-force' | /* Selects entities with a different force as the selecting player. */ 'not-same-force' | /* Selects entities from a friendly force. */ 'friend' | /* Selects entities from an enemy force. */ 'enemy' | /* Selects entities as if selecting them for upgrading. */ 'upgrade' | /* Selects entities as if selecting them for upgrade cancellation. */ 'cancel-upgrade' | /* Selects entities as if selecting them for downgrading. */ 'downgrade' | /* Selects entities that are an {@link EntityWithHealthPrototype | prototype:EntityWithHealthPrototype}. */ 'entity-with-health' | /* Deprecated. Replaced by "is-military-target". */ 'entity-with-force' | /* Selects entities which are {@link EntityWithOwnerPrototype::is_military_target | prototype:EntityWithOwnerPrototype::is_military_target}. */ 'is-military-target' | /* Selects entities that are an {@link EntityWithOwnerPrototype | prototype:EntityWithOwnerPrototype}. */ 'entity-with-owner' | /* Selects entities that are not a {@link RollingStockPrototype | prototype:RollingStockPrototype}. */ 'avoid-rolling-stock' | /* Selects entities that are an {@link EntityGhostPrototype | prototype:EntityGhostPrototype}. */ 'entity-ghost' | /* Selects entities that are a {@link TileGhostPrototype | prototype:TileGhostPrototype}. */ 'tile-ghost'>
|
|
7010
|
+
type SelectionModeFlags = /* Selects entities and tiles as if selecting them for a blueprint. */ 'blueprint' | /* Selects entities and tiles as if selecting them for deconstruction. */ 'deconstruct' | /* Selects entities and tiles as if selecting them for deconstruction cancellation. */ 'cancel-deconstruct' | /* Selects items on the ground. */ 'items' | /* Selects trees. */ 'trees' | /* Selects entities which are considered {@link a building | runtime:LuaEntityPrototype::is_building}, plus landmines. */ 'buildable-type' | /* Selects no entities or tiles, but is useful to select an area. */ 'nothing' | /* Selects entities and tiles that can be built by an item. */ 'items-to-place' | /* Selects all entities. */ 'any-entity' | /* Selects all tiles. */ 'any-tile' | /* Selects entities with the same force as the selecting player. */ 'same-force' | /* Selects entities with a different force as the selecting player. */ 'not-same-force' | /* Selects entities from a friendly force. */ 'friend' | /* Selects entities from an enemy force. */ 'enemy' | /* Selects entities as if selecting them for upgrading. */ 'upgrade' | /* Selects entities as if selecting them for upgrade cancellation. */ 'cancel-upgrade' | /* Selects entities as if selecting them for downgrading. */ 'downgrade' | /* Selects entities that are an {@link EntityWithHealthPrototype | prototype:EntityWithHealthPrototype}. */ 'entity-with-health' | /* Deprecated. Replaced by "is-military-target". */ 'entity-with-force' | /* Selects entities which are {@link EntityWithOwnerPrototype::is_military_target | prototype:EntityWithOwnerPrototype::is_military_target}. */ 'is-military-target' | /* Selects entities that are an {@link EntityWithOwnerPrototype | prototype:EntityWithOwnerPrototype}. */ 'entity-with-owner' | /* Selects entities that are not a {@link RollingStockPrototype | prototype:RollingStockPrototype}. */ 'avoid-rolling-stock' | /* Selects entities that are an {@link EntityGhostPrototype | prototype:EntityGhostPrototype}. */ 'entity-ghost' | /* Selects entities that are a {@link TileGhostPrototype | prototype:TileGhostPrototype}. */ 'tile-ghost' | Array</* Selects entities and tiles as if selecting them for a blueprint. */ 'blueprint' | /* Selects entities and tiles as if selecting them for deconstruction. */ 'deconstruct' | /* Selects entities and tiles as if selecting them for deconstruction cancellation. */ 'cancel-deconstruct' | /* Selects items on the ground. */ 'items' | /* Selects trees. */ 'trees' | /* Selects entities which are considered {@link a building | runtime:LuaEntityPrototype::is_building}, plus landmines. */ 'buildable-type' | /* Selects no entities or tiles, but is useful to select an area. */ 'nothing' | /* Selects entities and tiles that can be built by an item. */ 'items-to-place' | /* Selects all entities. */ 'any-entity' | /* Selects all tiles. */ 'any-tile' | /* Selects entities with the same force as the selecting player. */ 'same-force' | /* Selects entities with a different force as the selecting player. */ 'not-same-force' | /* Selects entities from a friendly force. */ 'friend' | /* Selects entities from an enemy force. */ 'enemy' | /* Selects entities as if selecting them for upgrading. */ 'upgrade' | /* Selects entities as if selecting them for upgrade cancellation. */ 'cancel-upgrade' | /* Selects entities as if selecting them for downgrading. */ 'downgrade' | /* Selects entities that are an {@link EntityWithHealthPrototype | prototype:EntityWithHealthPrototype}. */ 'entity-with-health' | /* Deprecated. Replaced by "is-military-target". */ 'entity-with-force' | /* Selects entities which are {@link EntityWithOwnerPrototype::is_military_target | prototype:EntityWithOwnerPrototype::is_military_target}. */ 'is-military-target' | /* Selects entities that are an {@link EntityWithOwnerPrototype | prototype:EntityWithOwnerPrototype}. */ 'entity-with-owner' | /* Selects entities that are not a {@link RollingStockPrototype | prototype:RollingStockPrototype}. */ 'avoid-rolling-stock' | /* Selects entities that are an {@link EntityGhostPrototype | prototype:EntityGhostPrototype}. */ 'entity-ghost' | /* Selects entities that are a {@link TileGhostPrototype | prototype:TileGhostPrototype}. */ 'tile-ghost'>
|
|
6997
7011
|
|
|
6998
7012
|
interface SequenceTipTrigger {
|
|
6999
7013
|
|
|
@@ -7667,6 +7681,45 @@ Same as `slice`, but this specifies only how many slices there are on the y-axis
|
|
|
7667
7681
|
|
|
7668
7682
|
/**
|
|
7669
7683
|
* A map of sprites for all 4 directions of the entity. If this is loaded as a single Sprite, it applies to all directions.
|
|
7684
|
+
* @example
|
|
7685
|
+
* ```
|
|
7686
|
+
* -- separate sprites per direction
|
|
7687
|
+
* {
|
|
7688
|
+
* north =
|
|
7689
|
+
* {
|
|
7690
|
+
* filename = "__base__/graphics/entity/assembling-machine-3/assembling-machine-3-pipe-N.png",
|
|
7691
|
+
* priority = "extra-high",
|
|
7692
|
+
* width = 35,
|
|
7693
|
+
* height = 18,
|
|
7694
|
+
* shift = util.by_pixel(2.5, 14)
|
|
7695
|
+
* },
|
|
7696
|
+
* east =
|
|
7697
|
+
* {
|
|
7698
|
+
* filename = "__base__/graphics/entity/assembling-machine-3/assembling-machine-3-pipe-E.png",
|
|
7699
|
+
* priority = "extra-high",
|
|
7700
|
+
* width = 20,
|
|
7701
|
+
* height = 38,
|
|
7702
|
+
* shift = util.by_pixel(-25, 1)
|
|
7703
|
+
* },
|
|
7704
|
+
* south =
|
|
7705
|
+
* {
|
|
7706
|
+
* filename = "__base__/graphics/entity/assembling-machine-3/assembling-machine-3-pipe-S.png",
|
|
7707
|
+
* priority = "extra-high",
|
|
7708
|
+
* width = 44,
|
|
7709
|
+
* height = 31,
|
|
7710
|
+
* shift = util.by_pixel(0, -31.5)
|
|
7711
|
+
* },
|
|
7712
|
+
* west =
|
|
7713
|
+
* {
|
|
7714
|
+
* filename = "__base__/graphics/entity/assembling-machine-3/assembling-machine-3-pipe-W.png",
|
|
7715
|
+
* priority = "extra-high",
|
|
7716
|
+
* width = 19,
|
|
7717
|
+
* height = 37,
|
|
7718
|
+
* shift = util.by_pixel(25.5, 1.5)
|
|
7719
|
+
* }
|
|
7720
|
+
* }
|
|
7721
|
+
* ```
|
|
7722
|
+
*
|
|
7670
7723
|
*/
|
|
7671
7724
|
type Sprite4Way = {
|
|
7672
7725
|
|
|
@@ -8444,11 +8497,15 @@ interface TileSprite {
|
|
|
8444
8497
|
|
|
8445
8498
|
/**
|
|
8446
8499
|
* Frame count.
|
|
8500
|
+
|
|
8501
|
+
Optional if it is loaded inside of a `hr_version`, see that property for more information.
|
|
8447
8502
|
*/
|
|
8448
8503
|
count: number,
|
|
8449
8504
|
|
|
8450
8505
|
/**
|
|
8451
8506
|
* If this property exists and high resolution sprites are turned on, its contents are used to load the tile sprite.
|
|
8507
|
+
|
|
8508
|
+
`count` in `hr_version` has to be either unspecified or the same as for normal resolution definition.
|
|
8452
8509
|
*/
|
|
8453
8510
|
hr_version?: TileSprite,
|
|
8454
8511
|
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "factorio-types",
|
|
3
|
-
"version": "0.0.
|
|
3
|
+
"version": "0.0.48",
|
|
4
4
|
"description": "Typescript declarations for the factorio mod API",
|
|
5
5
|
"main": "index.d.ts",
|
|
6
6
|
"repository": "https://github.com/sguest/factorio-types.git",
|
|
@@ -24,5 +24,5 @@
|
|
|
24
24
|
"index.d.ts",
|
|
25
25
|
"dist/**/*.d.ts"
|
|
26
26
|
],
|
|
27
|
-
"factorioVersion": "1.1.
|
|
27
|
+
"factorioVersion": "1.1.105"
|
|
28
28
|
}
|