factorio-types 0.0.45 → 0.0.47
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes.d.ts +281 -171
- package/dist/concepts.d.ts +633 -477
- package/dist/core.d.ts +3 -0
- package/dist/defines.d.ts +5 -1
- package/dist/events.d.ts +3 -3
- package/dist/global.d.ts +1 -1
- package/dist/prototypes.d.ts +116 -38
- package/dist/types.d.ts +358 -31
- package/package.json +2 -2
package/dist/classes.d.ts
CHANGED
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@@ -2,7 +2,7 @@
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// Factorio API reference https://lua-api.factorio.com/latest/index.html
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// Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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// Definition source https://github.com/sguest/factorio-types
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-
// Factorio version 1.1.
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// Factorio version 1.1.102
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// API version 4
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declare namespace runtime {
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@@ -1679,9 +1679,9 @@ interface LuaCustomInputPrototype {
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readonly alternative_key_sequence?: string
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/**
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* The consuming type
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* The consuming type.
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*/
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readonly consuming:
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readonly consuming: 'none' | 'game-only'
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/**
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* The default controller alternative key sequence for this custom input, if any
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@@ -2140,7 +2140,7 @@ interface LuaEntity extends LuaControl {
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* @param damage - The amount of damage to be done.
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* @param dealer - The entity to consider as the damage dealer. Needs to be on the same surface as the entity being damaged.
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* @param force - The force that will be doing the damage.
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* @param type - The type of damage to be done, defaults to "impact"
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* @param type - The type of damage to be done, defaults to `"impact"`. Can't be `nil`.
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* @returns the total damage actually applied after resistances.
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*/
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damage(this: void,
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@@ -2616,11 +2616,11 @@ interface LuaEntity extends LuaControl {
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* @remarks
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* Applies to subclasses: EntityGhost
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*
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* @param flag - The flag to test.
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* @param flag - The flag to test.
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* @returns `true` if the entity has the given flag set.
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*/
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ghost_has_flag(this: void,
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flag:
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flag: EntityPrototypeFlag): boolean
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/**
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* Has this unit been assigned a command?
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@@ -2635,11 +2635,11 @@ interface LuaEntity extends LuaControl {
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* @remarks
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* `entity.has_flag(f)` is a shortcut for `entity.prototype.has_flag(f)`.
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*
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* @param flag - The flag to test.
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* @param flag - The flag to test.
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* @returns `true` if this entity has the given flag set.
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*/
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has_flag(this: void,
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flag:
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flag: EntityPrototypeFlag): boolean
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/**
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* All methods and properties that this object supports.
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@@ -2893,7 +2893,7 @@ interface LuaEntity extends LuaControl {
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by_player?: PlayerIdentification,
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spill_items?: boolean,
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enable_looted?: boolean,
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force?:
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force?: ForceIdentification
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}): LuaMultiReturn<[boolean, {[key: string]: number} | null]>
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/**
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@@ -3007,7 +3007,7 @@ interface LuaEntity extends LuaControl {
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* @returns Any items removed from this entity as a result of setting the recipe.
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*/
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set_recipe(this: void,
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recipe
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recipe: string | LuaRecipe | null): {[key: string]: number}
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/**
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* Set a logistic requester slot.
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@@ -3190,17 +3190,28 @@ interface LuaEntity extends LuaControl {
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readonly beacons_count?: number
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/**
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* The belt connectable neighbours of this belt connectable entity. Only entities that input to or are outputs of this entity. Does not contain the other end of an underground belt, see {@link LuaEntity::neighbours | runtime:LuaEntity::neighbours} for that.
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* The belt connectable neighbours of this belt connectable entity. Only entities that input to or are outputs of this entity. Does not contain the other end of an underground belt, see {@link LuaEntity::neighbours | runtime:LuaEntity::neighbours} for that.
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* @remarks
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* Applies to subclasses: TransportBeltConnectable
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*
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*/
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readonly belt_neighbours: {
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readonly belt_neighbours: {
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/**
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* Array of transport belt connectable entities.
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*/
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inputs: LuaEntity[],
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/**
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* Array of transport belt connectable entities.
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*/
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outputs: LuaEntity[]
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}
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/**
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* Gives what is the current shape of a transport-belt.
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* @remarks
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* Can also be used on entity ghost if it contains transport-belt
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* Can also be used on entity ghost if it contains transport-belt.
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* Applies to subclasses: TransportBelt
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*
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*/
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@@ -3416,7 +3427,7 @@ interface LuaEntity extends LuaControl {
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readonly distraction_command?: Command
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/**
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* Gives a draw data of the given entity if it supports such data
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* Gives a draw data of the given entity if it supports such data.
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* @remarks
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* Applies to subclasses: RollingStock
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*
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@@ -3626,7 +3637,16 @@ interface LuaEntity extends LuaControl {
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readonly ghost_unit_number?: number
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/**
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* Returns a {@link rich text | https://wiki.factorio.com/Rich_text} string containing this entity's position and surface name as a gps tag. Printing it will ping the location of the entity.
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* Returns a {@link rich text | https://wiki.factorio.com/Rich_text} string containing this entity's position and surface name as a gps tag. {@link Printing | runtime:LuaGameScript::print} it will ping the location of the entity.
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* @example
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* ```
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* -- called on a LuaEntity on the default surface it returns:
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* entity.gps_tag -- => "[gps=-4,-9]"
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*
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* -- called on a LuaEntity on "custom-surface" it returns:
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* different_entity.gps_tag -- => "[gps=1,-5,custom-surface]"
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* ```
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*
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*/
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readonly gps_tag: string
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@@ -3678,7 +3698,7 @@ interface LuaEntity extends LuaControl {
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* Applies to subclasses: HighlightBox
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*
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*/
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highlight_box_type:
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highlight_box_type: CursorBoxRenderType
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/**
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* The filters for this infinity container.
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initial_amount?: number
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/**
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* The filter mode for this filter inserter.
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* The filter mode for this filter inserter. `nil` if this inserter doesn't use filters.
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* @remarks
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* Applies to subclasses: Inserter
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*
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*/
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inserter_filter_mode?:
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inserter_filter_mode?: 'whitelist' | 'blacklist'
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/**
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* Sets the stack size limit on this inserter. If the stack size is > than the force stack size limit the value is ignored.
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readonly is_entity_with_owner: boolean
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/**
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* If the rolling stock is facing train's front
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* If the rolling stock is facing train's front.
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* @remarks
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* Applies to subclasses: RollingStock
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*
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*
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* Reading this property will return a {@link LuaPlayer | runtime:LuaPlayer}, while {@link PlayerIdentification | runtime:PlayerIdentification} can be used when writing.
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* @remarks
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* Applies to subclasses: EntityWithOwner
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* Applies to subclasses: EntityWithOwner,DeconstructibleTileProxy,TileGhost
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*
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*/
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last_user?: LuaPlayer | PlayerIdentification
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/**
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* Neighbour to which this linked belt is connected to, if any.
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* @remarks
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-
* Can also be used on entity ghost if it contains linked-belt
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-
* May return entity ghost which contains linked belt to which connection is made
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+
* Can also be used on entity ghost if it contains linked-belt.
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+
* May return entity ghost which contains linked belt to which connection is made.
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* Applies to subclasses: LinkedBelt
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*
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*/
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readonly linked_belt_neighbour?: LuaEntity
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/**
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-
* Type of linked belt
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+
* Type of linked belt. Changing type will also flip direction so the belt is out of the same side.
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* @remarks
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3793
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-
* Can only be changed when linked belt is disconnected (has no neighbour set)
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-
* Can also be used on entity ghost if it contains linked-belt
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* Can only be changed when linked belt is disconnected (has no neighbour set).
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+
* Can also be used on entity ghost if it contains linked-belt.
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* Applies to subclasses: LinkedBelt
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*
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*/
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linked_belt_type:
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linked_belt_type: 'input' | 'output'
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/**
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* The container entity this loader is pointing at/pulling from depending on the {@link LuaEntity::loader_type | runtime:LuaEntity::loader_type}, if any.
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@@ -4158,20 +4178,20 @@ interface LuaEntity extends LuaControl {
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splitter_filter?: LuaItemPrototype
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/**
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-
* The input priority for this splitter.
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+
* The input priority for this splitter.
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* @remarks
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* Applies to subclasses: Splitter
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*
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4165
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*/
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splitter_input_priority:
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+
splitter_input_priority: 'left' | 'none' | 'right'
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/**
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* The output priority for this splitter.
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+
* The output priority for this splitter.
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* @remarks
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* Applies to subclasses: Splitter
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*
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*/
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splitter_output_priority:
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splitter_output_priority: 'left' | 'none' | 'right'
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/**
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* @remarks
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@@ -4414,11 +4434,11 @@ interface LuaEntityPrototype {
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/**
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4416
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* Test whether this entity prototype has a certain flag set.
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* @param flag - The flag to test.
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* @param flag - The flag to test.
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* @returns `true` if this prototype has the given flag set.
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*/
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has_flag(this: void,
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-
flag:
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flag: EntityPrototypeFlag): boolean
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/**
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* All methods and properties that this object supports.
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@@ -4639,6 +4659,14 @@ interface LuaEntityPrototype {
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*/
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readonly belt_speed?: number
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4662
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+
/**
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4663
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* The boiler operation mode of this boiler prototype.
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4664
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* @remarks
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+
* Applies to subclasses: Boiler
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*
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*/
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readonly boiler_mode?: 'heat-water-inside' | 'output-to-separate-pipe'
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+
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/**
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* The braking force of this vehicle prototype.
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* @remarks
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@@ -4810,16 +4838,16 @@ interface LuaEntityPrototype {
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readonly count_as_rock_for_filtered_deconstruction?: boolean
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/**
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4813
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-
* The crafting categories this entity prototype supports.
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4841
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+
* The {@link crafting categories | runtime:LuaRecipeCategoryPrototype} this entity prototype supports.
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4814
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* @remarks
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4815
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* The value in the dictionary is meaningless and exists just to allow for easy lookup.
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4816
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-
* Applies to subclasses: CraftingMachine
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+
* Applies to subclasses: CraftingMachine,Character
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*
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*/
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4819
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readonly crafting_categories?: {[key: string]: boolean}
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/**
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4822
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-
* The crafting speed
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|
4850
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+
* The crafting speed.
|
|
4823
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* @remarks
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4824
4852
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* Applies to subclasses: CraftingMachine
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4825
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*
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@@ -5386,12 +5414,12 @@ interface LuaEntityPrototype {
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readonly localised_name: LocalisedString
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|
|
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5416
|
/**
|
|
5389
|
-
* The logistic mode of this logistic container.
|
|
5417
|
+
* The logistic mode of this logistic container.
|
|
5390
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* @remarks
|
|
5391
5419
|
* Applies to subclasses: LogisticContainer
|
|
5392
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|
*
|
|
5393
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*/
|
|
5394
|
-
readonly logistic_mode?:
|
|
5422
|
+
readonly logistic_mode?: 'requester' | 'active-provider' | 'passive-provider' | 'buffer' | 'storage' | 'none'
|
|
5395
5423
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|
|
5396
5424
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/**
|
|
5397
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* The logistic parameters for this roboport.
|
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@@ -5801,6 +5829,9 @@ interface LuaEntityPrototype {
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5801
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*/
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readonly remains_when_mined: LuaEntityPrototype[]
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5803
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5832
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+
/**
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5833
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+
* Whether this entity should remove decoratives that collide with it when this entity is built. Possible values are `"automatic"`, `"true"` and `"false"`.
|
|
5834
|
+
*/
|
|
5804
5835
|
readonly remove_decoratives: string
|
|
5805
5836
|
|
|
5806
5837
|
/**
|
|
@@ -5828,7 +5859,7 @@ interface LuaEntityPrototype {
|
|
|
5828
5859
|
readonly resistances?: {[key: string]: Resistance}
|
|
5829
5860
|
|
|
5830
5861
|
/**
|
|
5831
|
-
* The resource categories this character or mining drill supports.
|
|
5862
|
+
* The {@link resource categories | runtime:LuaResourceCategoryPrototype} this character or mining drill supports.
|
|
5832
5863
|
* @remarks
|
|
5833
5864
|
* The value in the dictionary is meaningless and exists just to allow for easy lookup.
|
|
5834
5865
|
* Applies to subclasses: MiningDrill,Character
|
|
@@ -6988,9 +7019,9 @@ interface LuaFluidBoxPrototype {
|
|
|
6988
7019
|
readonly pipe_connections: FluidBoxConnection[]
|
|
6989
7020
|
|
|
6990
7021
|
/**
|
|
6991
|
-
* The production type.
|
|
7022
|
+
* The production type.
|
|
6992
7023
|
*/
|
|
6993
|
-
readonly production_type:
|
|
7024
|
+
readonly production_type: 'input' | 'input-output' | 'output' | 'none'
|
|
6994
7025
|
|
|
6995
7026
|
/**
|
|
6996
7027
|
* The render layer.
|
|
@@ -7438,6 +7469,9 @@ interface LuaForce {
|
|
|
7438
7469
|
|
|
7439
7470
|
/**
|
|
7440
7471
|
* Play a sound for every player in this force.
|
|
7472
|
+
* @remarks
|
|
7473
|
+
* The sound is not played if its location is not {@link charted | runtime:LuaForce::chart} for this force.
|
|
7474
|
+
*
|
|
7441
7475
|
* @param table.override_sound_type - The volume mixer to play the sound through. Defaults to the default mixer for the given sound type.
|
|
7442
7476
|
* @param table.path - The sound to play.
|
|
7443
7477
|
* @param table.position - Where the sound should be played. If not given, it's played at the current position of each player.
|
|
@@ -8029,7 +8063,7 @@ interface LuaGameScript {
|
|
|
8029
8063
|
* @param surface - The surface to be deleted. Currently the primary surface (1, 'nauvis') cannot be deleted.
|
|
8030
8064
|
*/
|
|
8031
8065
|
delete_surface(this: void,
|
|
8032
|
-
surface:
|
|
8066
|
+
surface: SurfaceIdentification): void
|
|
8033
8067
|
|
|
8034
8068
|
/**
|
|
8035
8069
|
* Converts the given direction into the string version of the direction.
|
|
@@ -8086,6 +8120,9 @@ interface LuaGameScript {
|
|
|
8086
8120
|
get_active_entities_count(this: void,
|
|
8087
8121
|
surface?: SurfaceIdentification): number
|
|
8088
8122
|
|
|
8123
|
+
/**
|
|
8124
|
+
* Gets an entity by its name tag. Entity name tags can be set in the entity "extra settings" GUI in the map editor.
|
|
8125
|
+
*/
|
|
8089
8126
|
get_entity_by_tag(this: void,
|
|
8090
8127
|
tag: string): LuaEntity | null
|
|
8091
8128
|
|
|
@@ -8332,6 +8369,9 @@ interface LuaGameScript {
|
|
|
8332
8369
|
|
|
8333
8370
|
/**
|
|
8334
8371
|
* Play a sound for every player in the game.
|
|
8372
|
+
* @remarks
|
|
8373
|
+
* The sound is not played if its location is not {@link charted | runtime:LuaForce::chart} for that player.
|
|
8374
|
+
*
|
|
8335
8375
|
* @param table.override_sound_type - The volume mixer to play the sound through. Defaults to the default mixer for the given sound type.
|
|
8336
8376
|
* @param table.path - The sound to play.
|
|
8337
8377
|
* @param table.position - Where the sound should be played. If not given, it's played at the current position of each player.
|
|
@@ -8395,7 +8435,7 @@ interface LuaGameScript {
|
|
|
8395
8435
|
* @param players - List of players to remove. If not specified, remove all offline players.
|
|
8396
8436
|
*/
|
|
8397
8437
|
remove_offline_players(this: void,
|
|
8398
|
-
players?:
|
|
8438
|
+
players?: PlayerIdentification[]): void
|
|
8399
8439
|
|
|
8400
8440
|
/**
|
|
8401
8441
|
* Remove a file or directory in the `script-output` folder, located in the game's {@link user data directory | https://wiki.factorio.com/User_data_directory}. Can be used to remove files created by {@link LuaGameScript::write_file | runtime:LuaGameScript::write_file}.
|
|
@@ -8404,6 +8444,35 @@ interface LuaGameScript {
|
|
|
8404
8444
|
remove_path(this: void,
|
|
8405
8445
|
path: string): void
|
|
8406
8446
|
|
|
8447
|
+
/**
|
|
8448
|
+
* Direct access to Trains Pathfinder. Allows to search rail paths or querying which stops are accessible
|
|
8449
|
+
* @param table.allow_path_within_segment_back - Only relevant if `from_back` is given. Defaults to `true`. Providing false will cause the pathfinder to reject a path that starts on back and ends within the same segment as the path would be too short to provide correct alignment with a goal.
|
|
8450
|
+
* @param table.allow_path_within_segment_front - Only relevant if `from_front` is given. Defaults to `true`. Providing false will cause the pathfinder to reject a path that starts on front and ends within the same segment as the path would be too short to provide correct alignment with a goal.
|
|
8451
|
+
* @param table.from_back - Manually provided starting back of the train.
|
|
8452
|
+
* @param table.from_front - Manually provided starting front of the train.
|
|
8453
|
+
* @param table.in_chain_signal_section - Defaults to `false`. If set to true, pathfinder will not return a path that cannot have its beginning immediately reserved. A path that cannot have its beginning immediately reserved could cause a train to stop inside of an intersection.
|
|
8454
|
+
* @param table.return_path - Only relevant if request type is `"path"`. Returning a full path is expensive due to multiple LuaEntity created. In order for path to be returned, true must be provided here. Defaults to false in which case a path will not be provided.
|
|
8455
|
+
* @param table.search_direction - Only relevant if none of `from_front`/`from_back` was provided in which case `from_front` and `from_back` are deduced from the train. Selects which train ends should be considered as starts. Defaults to `"any-direction-with-locomotives"`.
|
|
8456
|
+
* @param table.steps_limit - Maximum amount of steps pathfinder is allowed to perform.
|
|
8457
|
+
* @param table.train - Mandatory if `from_front` and `from_back` are not provided, optional otherwise. Selects a context for the pathfinder to decide which train to exclude from penalties and which signals are considered possible to reacquire. If `from_front` and `from_back` are not provided, then it is also used to collect front and back ends for the search
|
|
8458
|
+
* @param table.type - Request type. Determines the return type of the method. Defaults to `"path"`.
|
|
8459
|
+
* @returns The type of the returned value depends on `type`.
|
|
8460
|
+
*/
|
|
8461
|
+
request_train_path(this: void,
|
|
8462
|
+
table: {
|
|
8463
|
+
goals: Array<TrainStopGoal | RailEnd>,
|
|
8464
|
+
in_chain_signal_section?: boolean,
|
|
8465
|
+
train?: LuaTrain,
|
|
8466
|
+
type?: TrainPathRequestType,
|
|
8467
|
+
return_path?: boolean,
|
|
8468
|
+
from_front?: RailEnd,
|
|
8469
|
+
allow_path_within_segment_front?: boolean,
|
|
8470
|
+
from_back?: RailEnd,
|
|
8471
|
+
allow_path_within_segment_back?: boolean,
|
|
8472
|
+
search_direction?: 'respect-movement-direction' | 'any-direction-with-locomotives',
|
|
8473
|
+
steps_limit?: number
|
|
8474
|
+
}): TrainPathFinderPathResult | TrainPathAnyGoalResult | TrainPathAllGoalsResult
|
|
8475
|
+
|
|
8407
8476
|
/**
|
|
8408
8477
|
* Reset scenario state (game_finished, player_won, etc.).
|
|
8409
8478
|
*/
|
|
@@ -8903,7 +8972,7 @@ interface LuaGenericOnOffControlBehavior extends LuaControlBehavior {
|
|
|
8903
8972
|
/**
|
|
8904
8973
|
* The circuit condition. Writing `nil` clears the circuit condition.
|
|
8905
8974
|
* @example
|
|
8906
|
-
* Tell an entity to be active (
|
|
8975
|
+
* Tell an entity to be active (for example a lamp to be lit) when it receives a circuit signal of more than 4 chain signals.
|
|
8907
8976
|
* ```
|
|
8908
8977
|
* a_behavior.circuit_condition = {condition={comparator=">",
|
|
8909
8978
|
* first_signal={type="item", name="rail-chain-signal"},
|
|
@@ -8926,7 +8995,7 @@ interface LuaGenericOnOffControlBehavior extends LuaControlBehavior {
|
|
|
8926
8995
|
/**
|
|
8927
8996
|
* The logistic condition. Writing `nil` clears the logistic condition.
|
|
8928
8997
|
* @example
|
|
8929
|
-
* Tell an entity to be active (
|
|
8998
|
+
* Tell an entity to be active (for example a lamp to be lit) when the logistics network it's connected to has more than four chain signals.
|
|
8930
8999
|
* ```
|
|
8931
9000
|
* a_behavior.logistic_condition = {condition={comparator=">",
|
|
8932
9001
|
* first_signal={type="item", name="rail-chain-signal"},
|
|
@@ -8958,16 +9027,19 @@ interface LuaGroup {
|
|
|
8958
9027
|
help(this: void): string
|
|
8959
9028
|
|
|
8960
9029
|
/**
|
|
8961
|
-
* The parent group
|
|
9030
|
+
* The parent group.
|
|
9031
|
+
* @remarks
|
|
9032
|
+
* Applies to subclasses: ItemSubGroup
|
|
9033
|
+
*
|
|
8962
9034
|
*/
|
|
8963
|
-
readonly group
|
|
9035
|
+
readonly group: LuaGroup
|
|
8964
9036
|
|
|
8965
9037
|
/**
|
|
8966
9038
|
* Localised name of the group.
|
|
8967
9039
|
*/
|
|
8968
|
-
readonly localised_name
|
|
9040
|
+
readonly localised_name: LocalisedString
|
|
8969
9041
|
|
|
8970
|
-
readonly name
|
|
9042
|
+
readonly name: string
|
|
8971
9043
|
|
|
8972
9044
|
/**
|
|
8973
9045
|
* The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.
|
|
@@ -8980,16 +9052,22 @@ interface LuaGroup {
|
|
|
8980
9052
|
readonly order: string
|
|
8981
9053
|
|
|
8982
9054
|
/**
|
|
8983
|
-
* The additional order value used in recipe ordering.
|
|
9055
|
+
* The additional order value used in recipe ordering.
|
|
9056
|
+
* @remarks
|
|
9057
|
+
* Applies to subclasses: ItemGroup
|
|
9058
|
+
*
|
|
8984
9059
|
*/
|
|
8985
|
-
readonly order_in_recipe
|
|
9060
|
+
readonly order_in_recipe: string
|
|
8986
9061
|
|
|
8987
9062
|
/**
|
|
8988
|
-
* Subgroups of this group.
|
|
9063
|
+
* Subgroups of this group.
|
|
9064
|
+
* @remarks
|
|
9065
|
+
* Applies to subclasses: ItemGroup
|
|
9066
|
+
*
|
|
8989
9067
|
*/
|
|
8990
|
-
readonly subgroups
|
|
9068
|
+
readonly subgroups: LuaGroup[]
|
|
8991
9069
|
|
|
8992
|
-
readonly type
|
|
9070
|
+
readonly type: string
|
|
8993
9071
|
|
|
8994
9072
|
/**
|
|
8995
9073
|
* Is this object valid? This Lua object holds a reference to an object within the game engine. It is possible that the game-engine object is removed whilst a mod still holds the corresponding Lua object. If that happens, the object becomes invalid, i.e. this attribute will be `false`. Mods are advised to check for object validity if any change to the game state might have occurred between the creation of the Lua object and its access.
|
|
@@ -9279,11 +9357,11 @@ interface LuaGuiElement {
|
|
|
9279
9357
|
* Applies to subclasses: scroll-pane
|
|
9280
9358
|
*
|
|
9281
9359
|
* @param element - The element to scroll to.
|
|
9282
|
-
* @param scroll_mode - Where the element should be positioned in the scroll-pane.
|
|
9360
|
+
* @param scroll_mode - Where the element should be positioned in the scroll-pane. Defaults to `"in-view"`.
|
|
9283
9361
|
*/
|
|
9284
9362
|
scroll_to_element(this: void,
|
|
9285
9363
|
element: LuaGuiElement,
|
|
9286
|
-
scroll_mode?:
|
|
9364
|
+
scroll_mode?: 'in-view' | 'top-third'): void
|
|
9287
9365
|
|
|
9288
9366
|
/**
|
|
9289
9367
|
* Scrolls the scroll bar such that the specified listbox item is visible to the player.
|
|
@@ -9291,11 +9369,11 @@ interface LuaGuiElement {
|
|
|
9291
9369
|
* Applies to subclasses: list-box
|
|
9292
9370
|
*
|
|
9293
9371
|
* @param index - The item index to scroll to.
|
|
9294
|
-
* @param scroll_mode - Where the item should be positioned in the list-box.
|
|
9372
|
+
* @param scroll_mode - Where the item should be positioned in the list-box. Defaults to `"in-view"`.
|
|
9295
9373
|
*/
|
|
9296
9374
|
scroll_to_item(this: void,
|
|
9297
9375
|
index: number,
|
|
9298
|
-
scroll_mode?:
|
|
9376
|
+
scroll_mode?: 'in-view' | 'top-third'): void
|
|
9299
9377
|
|
|
9300
9378
|
/**
|
|
9301
9379
|
* Scrolls this scroll bar to the left.
|
|
@@ -9326,8 +9404,8 @@ interface LuaGuiElement {
|
|
|
9326
9404
|
* @remarks
|
|
9327
9405
|
* Applies to subclasses: textfield,text-box
|
|
9328
9406
|
*
|
|
9329
|
-
* @param
|
|
9330
|
-
* @param
|
|
9407
|
+
* @param end_index - The index of the last character to select
|
|
9408
|
+
* @param start_index - The index of the first character to select
|
|
9331
9409
|
* @example
|
|
9332
9410
|
* Select the characters `amp` from `example`:
|
|
9333
9411
|
* ```
|
|
@@ -9342,8 +9420,8 @@ interface LuaGuiElement {
|
|
|
9342
9420
|
*
|
|
9343
9421
|
*/
|
|
9344
9422
|
select(this: void,
|
|
9345
|
-
|
|
9346
|
-
|
|
9423
|
+
start_index: number,
|
|
9424
|
+
end_index: number): void
|
|
9347
9425
|
|
|
9348
9426
|
/**
|
|
9349
9427
|
* Selects all the text in this textbox.
|
|
@@ -9502,12 +9580,12 @@ interface LuaGuiElement {
|
|
|
9502
9580
|
readonly column_count: number
|
|
9503
9581
|
|
|
9504
9582
|
/**
|
|
9505
|
-
* Direction of this element's layout.
|
|
9583
|
+
* Direction of this element's layout.
|
|
9506
9584
|
* @remarks
|
|
9507
9585
|
* Applies to subclasses: frame,flow,line
|
|
9508
9586
|
*
|
|
9509
9587
|
*/
|
|
9510
|
-
readonly direction:
|
|
9588
|
+
readonly direction: GuiDirection
|
|
9511
9589
|
|
|
9512
9590
|
/**
|
|
9513
9591
|
* The `frame` that is being moved when dragging this GUI element, if any. This element needs to be a child of the `drag_target` at some level.
|
|
@@ -9578,13 +9656,18 @@ interface LuaGuiElement {
|
|
|
9578
9656
|
*/
|
|
9579
9657
|
elem_filters?: ItemPrototypeFilter | TilePrototypeFilter | EntityPrototypeFilter | FluidPrototypeFilter | RecipePrototypeFilter | DecorativePrototypeFilter | AchievementPrototypeFilter | EquipmentPrototypeFilter | TechnologyPrototypeFilter
|
|
9580
9658
|
|
|
9659
|
+
/**
|
|
9660
|
+
* The element tooltip to display when hovering over this element, or `nil`.
|
|
9661
|
+
*/
|
|
9662
|
+
elem_tooltip?: ElemID
|
|
9663
|
+
|
|
9581
9664
|
/**
|
|
9582
9665
|
* The elem type of this choose-elem-button.
|
|
9583
9666
|
* @remarks
|
|
9584
9667
|
* Applies to subclasses: choose-elem-button
|
|
9585
9668
|
*
|
|
9586
9669
|
*/
|
|
9587
|
-
readonly elem_type:
|
|
9670
|
+
readonly elem_type: ElemType
|
|
9588
9671
|
|
|
9589
9672
|
/**
|
|
9590
9673
|
* The elem value of this choose-elem-button, if any.
|
|
@@ -9627,12 +9710,12 @@ interface LuaGuiElement {
|
|
|
9627
9710
|
readonly gui: LuaGui
|
|
9628
9711
|
|
|
9629
9712
|
/**
|
|
9630
|
-
* Policy of the horizontal scroll bar.
|
|
9713
|
+
* Policy of the horizontal scroll bar.
|
|
9631
9714
|
* @remarks
|
|
9632
9715
|
* Applies to subclasses: scroll-pane
|
|
9633
9716
|
*
|
|
9634
9717
|
*/
|
|
9635
|
-
horizontal_scroll_policy:
|
|
9718
|
+
horizontal_scroll_policy: ScrollPolicy
|
|
9636
9719
|
|
|
9637
9720
|
/**
|
|
9638
9721
|
* The sprite to display on this sprite-button when it is hovered.
|
|
@@ -9877,13 +9960,13 @@ interface LuaGuiElement {
|
|
|
9877
9960
|
surface_index: number
|
|
9878
9961
|
|
|
9879
9962
|
/**
|
|
9880
|
-
* The switch state
|
|
9963
|
+
* The switch state for this switch.
|
|
9881
9964
|
* @remarks
|
|
9882
9965
|
* If {@link LuaGuiElement::allow_none_state | runtime:LuaGuiElement::allow_none_state} is false this can't be set to `"none"`.
|
|
9883
9966
|
* Applies to subclasses: switch
|
|
9884
9967
|
*
|
|
9885
9968
|
*/
|
|
9886
|
-
switch_state:
|
|
9969
|
+
switch_state: SwitchState
|
|
9887
9970
|
|
|
9888
9971
|
/**
|
|
9889
9972
|
* The tabs and contents being shown in this tabbed-pane.
|
|
@@ -9946,12 +10029,12 @@ interface LuaGuiElement {
|
|
|
9946
10029
|
vertical_centering: boolean
|
|
9947
10030
|
|
|
9948
10031
|
/**
|
|
9949
|
-
* Policy of the vertical scroll bar.
|
|
10032
|
+
* Policy of the vertical scroll bar.
|
|
9950
10033
|
* @remarks
|
|
9951
10034
|
* Applies to subclasses: scroll-pane
|
|
9952
10035
|
*
|
|
9953
10036
|
*/
|
|
9954
|
-
vertical_scroll_policy:
|
|
10037
|
+
vertical_scroll_policy: ScrollPolicy
|
|
9955
10038
|
|
|
9956
10039
|
/**
|
|
9957
10040
|
* Sets whether this GUI element is visible or completely hidden, taking no space in the layout.
|
|
@@ -10210,7 +10293,7 @@ interface LuaInventory {
|
|
|
10210
10293
|
* @param item - The item to check.
|
|
10211
10294
|
*/
|
|
10212
10295
|
get_insertable_count(this: void,
|
|
10213
|
-
item: string):
|
|
10296
|
+
item: string): number
|
|
10214
10297
|
|
|
10215
10298
|
/**
|
|
10216
10299
|
* Get the number of all or some items in this inventory.
|
|
@@ -10383,17 +10466,17 @@ interface LuaItemPrototype {
|
|
|
10383
10466
|
* @remarks
|
|
10384
10467
|
* Applies to subclasses: AmmoItem
|
|
10385
10468
|
*
|
|
10386
|
-
* @param ammo_source_type -
|
|
10469
|
+
* @param ammo_source_type - Defaults to `"default"`.
|
|
10387
10470
|
*/
|
|
10388
10471
|
get_ammo_type(this: void,
|
|
10389
|
-
ammo_source_type?:
|
|
10472
|
+
ammo_source_type?: 'default' | 'player' | 'turret' | 'vehicle'): AmmoType | null
|
|
10390
10473
|
|
|
10391
10474
|
/**
|
|
10392
10475
|
* Does this prototype have a flag enabled?
|
|
10393
|
-
* @param flag - The flag to check.
|
|
10476
|
+
* @param flag - The flag to check.
|
|
10394
10477
|
*/
|
|
10395
10478
|
has_flag(this: void,
|
|
10396
|
-
flag:
|
|
10479
|
+
flag: ItemPrototypeFlag): boolean
|
|
10397
10480
|
|
|
10398
10481
|
/**
|
|
10399
10482
|
* All methods and properties that this object supports.
|
|
@@ -10406,7 +10489,7 @@ interface LuaItemPrototype {
|
|
|
10406
10489
|
* Applies to subclasses: SelectionTool
|
|
10407
10490
|
*
|
|
10408
10491
|
*/
|
|
10409
|
-
readonly alt_entity_filter_mode?:
|
|
10492
|
+
readonly alt_entity_filter_mode?: PrototypeFilterMode
|
|
10410
10493
|
|
|
10411
10494
|
/**
|
|
10412
10495
|
* The alt entity filters used by this selection tool indexed by entity name.
|
|
@@ -10431,7 +10514,7 @@ interface LuaItemPrototype {
|
|
|
10431
10514
|
* Applies to subclasses: SelectionTool
|
|
10432
10515
|
*
|
|
10433
10516
|
*/
|
|
10434
|
-
readonly alt_reverse_alt_entity_filter_mode?:
|
|
10517
|
+
readonly alt_reverse_alt_entity_filter_mode?: PrototypeFilterMode
|
|
10435
10518
|
|
|
10436
10519
|
/**
|
|
10437
10520
|
* The alt reverse entity filters used by this selection tool indexed by entity name.
|
|
@@ -10463,7 +10546,7 @@ interface LuaItemPrototype {
|
|
|
10463
10546
|
* Applies to subclasses: SelectionTool
|
|
10464
10547
|
*
|
|
10465
10548
|
*/
|
|
10466
|
-
readonly alt_reverse_selection_cursor_box_type?:
|
|
10549
|
+
readonly alt_reverse_selection_cursor_box_type?: CursorBoxRenderType
|
|
10467
10550
|
|
|
10468
10551
|
/**
|
|
10469
10552
|
* Flags that affect which entities will be selected during alt reverse selection.
|
|
@@ -10479,7 +10562,7 @@ interface LuaItemPrototype {
|
|
|
10479
10562
|
* Applies to subclasses: SelectionTool
|
|
10480
10563
|
*
|
|
10481
10564
|
*/
|
|
10482
|
-
readonly alt_reverse_tile_filter_mode?:
|
|
10565
|
+
readonly alt_reverse_tile_filter_mode?: PrototypeFilterMode
|
|
10483
10566
|
|
|
10484
10567
|
/**
|
|
10485
10568
|
* The alt reverse tile filters used by this selection tool indexed by tile name.
|
|
@@ -10502,7 +10585,7 @@ interface LuaItemPrototype {
|
|
|
10502
10585
|
* Applies to subclasses: SelectionTool
|
|
10503
10586
|
*
|
|
10504
10587
|
*/
|
|
10505
|
-
readonly alt_selection_cursor_box_type?:
|
|
10588
|
+
readonly alt_selection_cursor_box_type?: CursorBoxRenderType
|
|
10506
10589
|
|
|
10507
10590
|
/**
|
|
10508
10591
|
* Flags that affect which entities will be selected during alternate selection.
|
|
@@ -10518,7 +10601,7 @@ interface LuaItemPrototype {
|
|
|
10518
10601
|
* Applies to subclasses: SelectionTool
|
|
10519
10602
|
*
|
|
10520
10603
|
*/
|
|
10521
|
-
readonly alt_tile_filter_mode?:
|
|
10604
|
+
readonly alt_tile_filter_mode?: PrototypeFilterMode
|
|
10522
10605
|
|
|
10523
10606
|
/**
|
|
10524
10607
|
* The alt tile filters used by this selection tool indexed by tile name.
|
|
@@ -10621,7 +10704,7 @@ interface LuaItemPrototype {
|
|
|
10621
10704
|
* Applies to subclasses: SelectionTool
|
|
10622
10705
|
*
|
|
10623
10706
|
*/
|
|
10624
|
-
readonly entity_filter_mode?:
|
|
10707
|
+
readonly entity_filter_mode?: PrototypeFilterMode
|
|
10625
10708
|
|
|
10626
10709
|
/**
|
|
10627
10710
|
* The number of entity filters this deconstruction item has.
|
|
@@ -10649,7 +10732,7 @@ interface LuaItemPrototype {
|
|
|
10649
10732
|
readonly entity_type_filters?: {[key: string]: boolean}
|
|
10650
10733
|
|
|
10651
10734
|
/**
|
|
10652
|
-
* The prototype of this armor equipment grid, if any.
|
|
10735
|
+
* The prototype of this armor's equipment grid, if any.
|
|
10653
10736
|
* @remarks
|
|
10654
10737
|
* Applies to subclasses: Armor
|
|
10655
10738
|
*
|
|
@@ -10670,7 +10753,7 @@ interface LuaItemPrototype {
|
|
|
10670
10753
|
* Applies to subclasses: ItemWithInventory
|
|
10671
10754
|
*
|
|
10672
10755
|
*/
|
|
10673
|
-
readonly filter_mode?:
|
|
10756
|
+
readonly filter_mode?: 'none' | 'whitelist' | 'blacklist'
|
|
10674
10757
|
|
|
10675
10758
|
/**
|
|
10676
10759
|
* The flags for this item prototype.
|
|
@@ -10721,7 +10804,7 @@ interface LuaItemPrototype {
|
|
|
10721
10804
|
* Applies to subclasses: ItemWithInventory
|
|
10722
10805
|
*
|
|
10723
10806
|
*/
|
|
10724
|
-
readonly insertion_priority_mode?:
|
|
10807
|
+
readonly insertion_priority_mode?: 'default' | 'never' | 'always' | 'when-manually-filtered'
|
|
10725
10808
|
|
|
10726
10809
|
/**
|
|
10727
10810
|
* The main inventory size for item-with-inventory-prototype.
|
|
@@ -10872,7 +10955,7 @@ interface LuaItemPrototype {
|
|
|
10872
10955
|
* Applies to subclasses: SelectionTool
|
|
10873
10956
|
*
|
|
10874
10957
|
*/
|
|
10875
|
-
readonly reverse_alt_entity_filter_mode?:
|
|
10958
|
+
readonly reverse_alt_entity_filter_mode?: PrototypeFilterMode
|
|
10876
10959
|
|
|
10877
10960
|
/**
|
|
10878
10961
|
* The reverse entity filters used by this selection tool indexed by entity name.
|
|
@@ -10904,7 +10987,7 @@ interface LuaItemPrototype {
|
|
|
10904
10987
|
* Applies to subclasses: SelectionTool
|
|
10905
10988
|
*
|
|
10906
10989
|
*/
|
|
10907
|
-
readonly reverse_selection_cursor_box_type?:
|
|
10990
|
+
readonly reverse_selection_cursor_box_type?: CursorBoxRenderType
|
|
10908
10991
|
|
|
10909
10992
|
/**
|
|
10910
10993
|
* Flags that affect which entities will be selected during reverse selection.
|
|
@@ -10920,7 +11003,7 @@ interface LuaItemPrototype {
|
|
|
10920
11003
|
* Applies to subclasses: SelectionTool
|
|
10921
11004
|
*
|
|
10922
11005
|
*/
|
|
10923
|
-
readonly reverse_tile_filter_mode?:
|
|
11006
|
+
readonly reverse_tile_filter_mode?: PrototypeFilterMode
|
|
10924
11007
|
|
|
10925
11008
|
/**
|
|
10926
11009
|
* The reverse tile filters used by this selection tool indexed by tile name.
|
|
@@ -10948,7 +11031,7 @@ interface LuaItemPrototype {
|
|
|
10948
11031
|
* Applies to subclasses: SelectionTool
|
|
10949
11032
|
*
|
|
10950
11033
|
*/
|
|
10951
|
-
readonly selection_cursor_box_type?:
|
|
11034
|
+
readonly selection_cursor_box_type?: CursorBoxRenderType
|
|
10952
11035
|
|
|
10953
11036
|
/**
|
|
10954
11037
|
* Flags that affect which entities will be selected.
|
|
@@ -11003,7 +11086,7 @@ interface LuaItemPrototype {
|
|
|
11003
11086
|
* Applies to subclasses: SelectionTool
|
|
11004
11087
|
*
|
|
11005
11088
|
*/
|
|
11006
|
-
readonly tile_filter_mode?:
|
|
11089
|
+
readonly tile_filter_mode?: PrototypeFilterMode
|
|
11007
11090
|
|
|
11008
11091
|
/**
|
|
11009
11092
|
* The number of tile filters this deconstruction item has.
|
|
@@ -11290,11 +11373,10 @@ interface LuaItemStack {
|
|
|
11290
11373
|
* Applies to subclasses: UpgradeItem
|
|
11291
11374
|
*
|
|
11292
11375
|
* @param index - The index of the mapper to read.
|
|
11293
|
-
* @param type - `"from"` or `"to"`.
|
|
11294
11376
|
*/
|
|
11295
11377
|
get_mapper(this: void,
|
|
11296
11378
|
index: number,
|
|
11297
|
-
type:
|
|
11379
|
+
type: 'from' | 'to'): UpgradeFilter
|
|
11298
11380
|
|
|
11299
11381
|
/**
|
|
11300
11382
|
* Gets the tag with the given name or returns `nil` if it doesn't exist.
|
|
@@ -11393,7 +11475,7 @@ interface LuaItemStack {
|
|
|
11393
11475
|
* Applies to subclasses: DeconstructionItem
|
|
11394
11476
|
*
|
|
11395
11477
|
* @param filter - Writing `nil` removes the filter.
|
|
11396
|
-
* @returns Whether the new filter was successfully set (
|
|
11478
|
+
* @returns Whether the new filter was successfully set (meaning it was valid).
|
|
11397
11479
|
*/
|
|
11398
11480
|
set_entity_filter(this: void,
|
|
11399
11481
|
index: number,
|
|
@@ -11406,12 +11488,11 @@ interface LuaItemStack {
|
|
|
11406
11488
|
*
|
|
11407
11489
|
* @param filter - The filter to set or `nil`
|
|
11408
11490
|
* @param index - The index of the mapper to set.
|
|
11409
|
-
* @param type - `from` or `to`.
|
|
11410
11491
|
*/
|
|
11411
11492
|
set_mapper(this: void,
|
|
11412
11493
|
index: number,
|
|
11413
|
-
type:
|
|
11414
|
-
filter: UpgradeFilter): void
|
|
11494
|
+
type: 'from' | 'to',
|
|
11495
|
+
filter: UpgradeFilter | null): void
|
|
11415
11496
|
|
|
11416
11497
|
/**
|
|
11417
11498
|
* Set this item stack to another item stack.
|
|
@@ -11436,12 +11517,12 @@ interface LuaItemStack {
|
|
|
11436
11517
|
* @remarks
|
|
11437
11518
|
* Applies to subclasses: DeconstructionItem
|
|
11438
11519
|
*
|
|
11439
|
-
* @param filter -
|
|
11440
|
-
* @returns Whether the new filter was successfully set (
|
|
11520
|
+
* @param filter - Writing `nil` removes the filter.
|
|
11521
|
+
* @returns Whether the new filter was successfully set (meaning was valid).
|
|
11441
11522
|
*/
|
|
11442
11523
|
set_tile_filter(this: void,
|
|
11443
11524
|
index: number,
|
|
11444
|
-
filter: string | LuaTilePrototype | LuaTile): boolean
|
|
11525
|
+
filter: string | LuaTilePrototype | LuaTile | null): boolean
|
|
11445
11526
|
|
|
11446
11527
|
/**
|
|
11447
11528
|
* Swaps this item stack with the given item stack if allowed.
|
|
@@ -11740,7 +11821,7 @@ interface LuaItemStack {
|
|
|
11740
11821
|
* Applies to subclasses: ItemWithInventory
|
|
11741
11822
|
*
|
|
11742
11823
|
*/
|
|
11743
|
-
prioritize_insertion_mode:
|
|
11824
|
+
prioritize_insertion_mode: 'default' | 'never' | 'always' | 'when-manually-filtered'
|
|
11744
11825
|
|
|
11745
11826
|
/**
|
|
11746
11827
|
* Prototype of the item held in this stack.
|
|
@@ -12039,27 +12120,25 @@ interface LuaLogisticNetwork {
|
|
|
12039
12120
|
/**
|
|
12040
12121
|
* Count given or all items in the network or given members.
|
|
12041
12122
|
* @param item - Item name to count. If not given, gives counts of all items in the network.
|
|
12042
|
-
* @param member - Logistic members to check
|
|
12123
|
+
* @param member - Logistic members to check. If not given, gives count in the entire network.
|
|
12043
12124
|
*/
|
|
12044
12125
|
get_item_count(this: void,
|
|
12045
12126
|
item?: string,
|
|
12046
|
-
member?:
|
|
12127
|
+
member?: 'storage' | 'providers'): number
|
|
12047
12128
|
|
|
12048
12129
|
/**
|
|
12049
12130
|
* Get the amount of items of the given type indexed by the storage member.
|
|
12050
12131
|
* @param item - Item name to check.
|
|
12051
|
-
* @returns A mapping of member types ("storage", "passive-provider", "buffer", "active-provider") to the number available in the members.
|
|
12052
12132
|
*/
|
|
12053
12133
|
get_supply_counts(this: void,
|
|
12054
|
-
item: string):
|
|
12134
|
+
item: string): LogisticsNetworkSupplyCounts
|
|
12055
12135
|
|
|
12056
12136
|
/**
|
|
12057
12137
|
* Gets the logistic points with of the given type indexed by the storage member.
|
|
12058
12138
|
* @param item - Item name to check.
|
|
12059
|
-
* @returns A mapping of member types ("storage", "passive-provider", "buffer", "active-provider") to an array of LuaLogisticPoint.
|
|
12060
12139
|
*/
|
|
12061
12140
|
get_supply_points(this: void,
|
|
12062
|
-
item: string):
|
|
12141
|
+
item: string): LogisticsNetworkSupplyPoints
|
|
12063
12142
|
|
|
12064
12143
|
/**
|
|
12065
12144
|
* All methods and properties that this object supports.
|
|
@@ -12069,40 +12148,40 @@ interface LuaLogisticNetwork {
|
|
|
12069
12148
|
/**
|
|
12070
12149
|
* Insert items into the logistic network. This will actually insert the items into some logistic chests.
|
|
12071
12150
|
* @param item - What to insert.
|
|
12072
|
-
* @param members - Which logistic members to insert the items to.
|
|
12151
|
+
* @param members - Which logistic members to insert the items to. `"storage-empty"` inserts into storage chests that are completely empty, `"storage-empty-slot"` inserts into storage chests that have an empty slot. If not specified, inserts items into the logistic network in the usual order.
|
|
12073
12152
|
* @returns Number of items actually inserted.
|
|
12074
12153
|
*/
|
|
12075
12154
|
insert(this: void,
|
|
12076
12155
|
item: ItemStackIdentification,
|
|
12077
|
-
members?:
|
|
12156
|
+
members?: 'storage' | 'storage-empty' | 'storage-empty-slot' | 'requester'): number
|
|
12078
12157
|
|
|
12079
12158
|
/**
|
|
12080
12159
|
* Remove items from the logistic network. This will actually remove the items from some logistic chests.
|
|
12081
12160
|
* @param item - What to remove.
|
|
12082
|
-
* @param members - Which logistic members to remove from.
|
|
12161
|
+
* @param members - Which logistic members to remove from. If not specified, removes from the network in the usual order.
|
|
12083
12162
|
* @returns Number of items removed.
|
|
12084
12163
|
*/
|
|
12085
12164
|
remove_item(this: void,
|
|
12086
12165
|
item: ItemStackIdentification,
|
|
12087
|
-
members?:
|
|
12166
|
+
members?: 'active-provider' | 'passive-provider' | 'buffer' | 'storage'): number
|
|
12088
12167
|
|
|
12089
12168
|
/**
|
|
12090
12169
|
* Find a logistic point to drop the specific item stack.
|
|
12091
|
-
* @param table.members - When given, it will find from only the specific type of member.
|
|
12092
|
-
* @param table.stack - Name of the item to
|
|
12170
|
+
* @param table.members - When given, it will find from only the specific type of member. If not specified, selects with normal priorities.
|
|
12171
|
+
* @param table.stack - Name of the item to drop off.
|
|
12093
12172
|
* @returns `nil` if no point was found.
|
|
12094
12173
|
*/
|
|
12095
12174
|
select_drop_point(this: void,
|
|
12096
12175
|
table: {
|
|
12097
12176
|
stack: ItemStackIdentification,
|
|
12098
|
-
members?:
|
|
12177
|
+
members?: 'storage' | 'storage-empty' | 'storage-empty-slot' | 'requester'
|
|
12099
12178
|
}): LuaLogisticPoint | null
|
|
12100
12179
|
|
|
12101
12180
|
/**
|
|
12102
12181
|
* Find the 'best' logistic point with this item ID and from the given position or from given chest type.
|
|
12103
12182
|
* @param table.include_buffers - Whether to consider buffer chests or not. Defaults to false. Only considered if selecting with position.
|
|
12104
|
-
* @param table.members - When given, it will find from only the specific type of member.
|
|
12105
|
-
* @param table.name - Name of the item to
|
|
12183
|
+
* @param table.members - When given, it will find from only the specific type of member. If not specified, selects with normal priorities. Not considered if position is specified.
|
|
12184
|
+
* @param table.name - Name of the item to pick up.
|
|
12106
12185
|
* @param table.position - When given, it will find the storage 'best' storage point from this position.
|
|
12107
12186
|
* @returns `nil` if no point was found.
|
|
12108
12187
|
*/
|
|
@@ -12111,7 +12190,7 @@ interface LuaLogisticNetwork {
|
|
|
12111
12190
|
name: string,
|
|
12112
12191
|
position?: MapPosition,
|
|
12113
12192
|
include_buffers?: boolean,
|
|
12114
|
-
members?:
|
|
12193
|
+
members?: 'active-provider' | 'passive-provider' | 'buffer' | 'storage'
|
|
12115
12194
|
}): LuaLogisticPoint | null
|
|
12116
12195
|
|
|
12117
12196
|
/**
|
|
@@ -13062,6 +13141,9 @@ interface LuaPlayer extends LuaControl {
|
|
|
13062
13141
|
|
|
13063
13142
|
/**
|
|
13064
13143
|
* Play a sound for this player.
|
|
13144
|
+
* @remarks
|
|
13145
|
+
* The sound is not played if its location is not {@link charted | runtime:LuaForce::chart} for this player.
|
|
13146
|
+
*
|
|
13065
13147
|
* @param table.override_sound_type - The volume mixer to play the sound through. Defaults to the default mixer for the given sound type.
|
|
13066
13148
|
* @param table.path - The sound to play.
|
|
13067
13149
|
* @param table.position - Where the sound should be played. If not given, it's played at the current position of the player.
|
|
@@ -14132,7 +14214,7 @@ interface LuaRendering {
|
|
|
14132
14214
|
id: number): void
|
|
14133
14215
|
|
|
14134
14216
|
/**
|
|
14135
|
-
* Destroys all render objects.
|
|
14217
|
+
* Destroys all render objects.
|
|
14136
14218
|
* @param mod_name - If provided, only the render objects created by this mod are destroyed. An empty string (`""`) refers to all objects not belonging to a mod, such as those created using console commands.
|
|
14137
14219
|
*/
|
|
14138
14220
|
clear(this: void,
|
|
@@ -14472,7 +14554,7 @@ interface LuaRendering {
|
|
|
14472
14554
|
* @remarks
|
|
14473
14555
|
* Not all fonts support scaling.
|
|
14474
14556
|
*
|
|
14475
|
-
* @param table.alignment - Defaults to "left".
|
|
14557
|
+
* @param table.alignment - Defaults to "left".
|
|
14476
14558
|
* @param table.draw_on_ground - If this should be drawn below sprites and entities. Rich text does not support this option.
|
|
14477
14559
|
* @param table.font - Name of font to use. Defaults to the same font as flying-text.
|
|
14478
14560
|
* @param table.forces - The forces that this object is rendered to. Passing `nil` or an empty table will render it to all forces.
|
|
@@ -14484,7 +14566,7 @@ interface LuaRendering {
|
|
|
14484
14566
|
* @param table.text - The text to display.
|
|
14485
14567
|
* @param table.time_to_live - In ticks. Defaults to living forever.
|
|
14486
14568
|
* @param table.use_rich_text - If rich text rendering is enabled. Defaults to false.
|
|
14487
|
-
* @param table.vertical_alignment - Defaults to "top".
|
|
14569
|
+
* @param table.vertical_alignment - Defaults to "top".
|
|
14488
14570
|
* @param table.visible - If this is rendered to anyone at all. Defaults to true.
|
|
14489
14571
|
* @returns Id of the render object
|
|
14490
14572
|
*/
|
|
@@ -14503,8 +14585,8 @@ interface LuaRendering {
|
|
|
14503
14585
|
visible?: boolean,
|
|
14504
14586
|
draw_on_ground?: boolean,
|
|
14505
14587
|
orientation?: RealOrientation,
|
|
14506
|
-
alignment?:
|
|
14507
|
-
vertical_alignment?:
|
|
14588
|
+
alignment?: TextAlign,
|
|
14589
|
+
vertical_alignment?: VerticalTextAlign,
|
|
14508
14590
|
scale_with_zoom?: boolean,
|
|
14509
14591
|
only_in_alt_mode?: boolean,
|
|
14510
14592
|
use_rich_text?: boolean
|
|
@@ -14518,7 +14600,7 @@ interface LuaRendering {
|
|
|
14518
14600
|
* @returns `nil` if the object is not a text.
|
|
14519
14601
|
*/
|
|
14520
14602
|
get_alignment(this: void,
|
|
14521
|
-
id: number):
|
|
14603
|
+
id: number): TextAlign | null
|
|
14522
14604
|
|
|
14523
14605
|
/**
|
|
14524
14606
|
* Gets an array of all valid object ids.
|
|
@@ -14860,10 +14942,10 @@ interface LuaRendering {
|
|
|
14860
14942
|
id: number): ScriptRenderTarget | null
|
|
14861
14943
|
|
|
14862
14944
|
/**
|
|
14863
|
-
* Gets the type of the given object.
|
|
14945
|
+
* Gets the type of the given object.
|
|
14864
14946
|
*/
|
|
14865
14947
|
get_type(this: void,
|
|
14866
|
-
id: number):
|
|
14948
|
+
id: number): 'text' | 'line' | 'circle' | 'rectangle' | 'arc' | 'polygon' | 'sprite' | 'light' | 'animation'
|
|
14867
14949
|
|
|
14868
14950
|
/**
|
|
14869
14951
|
* Get if the text with this id parses rich text tags.
|
|
@@ -14890,7 +14972,7 @@ interface LuaRendering {
|
|
|
14890
14972
|
* @returns `nil` if the object is not a text.
|
|
14891
14973
|
*/
|
|
14892
14974
|
get_vertical_alignment(this: void,
|
|
14893
|
-
id: number):
|
|
14975
|
+
id: number): VerticalTextAlign | null
|
|
14894
14976
|
|
|
14895
14977
|
/**
|
|
14896
14978
|
* Get the vertices of the polygon with this id.
|
|
@@ -14955,11 +15037,10 @@ interface LuaRendering {
|
|
|
14955
15037
|
* @remarks
|
|
14956
15038
|
* Applies to subclasses: Text
|
|
14957
15039
|
*
|
|
14958
|
-
* @param alignment - "left", "right" or "center".
|
|
14959
15040
|
*/
|
|
14960
15041
|
set_alignment(this: void,
|
|
14961
15042
|
id: number,
|
|
14962
|
-
alignment:
|
|
15043
|
+
alignment: TextAlign): void
|
|
14963
15044
|
|
|
14964
15045
|
/**
|
|
14965
15046
|
* Set the angle of the arc with this id. Does nothing if this object is not a arc.
|
|
@@ -15350,11 +15431,10 @@ interface LuaRendering {
|
|
|
15350
15431
|
* @remarks
|
|
15351
15432
|
* Applies to subclasses: Text
|
|
15352
15433
|
*
|
|
15353
|
-
* @param alignment - "top", "middle", "baseline" or "bottom"
|
|
15354
15434
|
*/
|
|
15355
15435
|
set_vertical_alignment(this: void,
|
|
15356
15436
|
id: number,
|
|
15357
|
-
alignment:
|
|
15437
|
+
alignment: VerticalTextAlign): void
|
|
15358
15438
|
|
|
15359
15439
|
/**
|
|
15360
15440
|
* Set the vertices of the polygon with this id. Does nothing if this object is not a polygon.
|
|
@@ -15793,9 +15873,9 @@ interface LuaStyle {
|
|
|
15793
15873
|
height: number
|
|
15794
15874
|
|
|
15795
15875
|
/**
|
|
15796
|
-
* Horizontal align of the inner content of the widget, if any.
|
|
15876
|
+
* Horizontal align of the inner content of the widget, if any.
|
|
15797
15877
|
*/
|
|
15798
|
-
horizontal_align?:
|
|
15878
|
+
horizontal_align?: 'left' | 'center' | 'right'
|
|
15799
15879
|
|
|
15800
15880
|
/**
|
|
15801
15881
|
* Horizontal space between individual cells.
|
|
@@ -15990,9 +16070,9 @@ interface LuaStyle {
|
|
|
15990
16070
|
readonly valid: boolean
|
|
15991
16071
|
|
|
15992
16072
|
/**
|
|
15993
|
-
* Vertical align of the inner content of the widget, if any.
|
|
16073
|
+
* Vertical align of the inner content of the widget, if any.
|
|
15994
16074
|
*/
|
|
15995
|
-
vertical_align?:
|
|
16075
|
+
vertical_align?: 'top' | 'center' | 'bottom'
|
|
15996
16076
|
|
|
15997
16077
|
/**
|
|
15998
16078
|
* Vertical space between individual cells.
|
|
@@ -16060,7 +16140,7 @@ interface LuaSurface {
|
|
|
16060
16140
|
|
|
16061
16141
|
/**
|
|
16062
16142
|
* @param positions - Positions for which to calculate property values
|
|
16063
|
-
* @param property_names - Names of properties (
|
|
16143
|
+
* @param property_names - Names of properties (`"elevation"`, etc) to calculate.
|
|
16064
16144
|
* @returns Table of property value lists, keyed by property name
|
|
16065
16145
|
*/
|
|
16066
16146
|
calculate_tile_properties(this: void,
|
|
@@ -16167,7 +16247,7 @@ interface LuaSurface {
|
|
|
16167
16247
|
source_area: BoundingBox,
|
|
16168
16248
|
destination_area: BoundingBox,
|
|
16169
16249
|
destination_surface?: SurfaceIdentification,
|
|
16170
|
-
destination_force?:
|
|
16250
|
+
destination_force?: ForceIdentification,
|
|
16171
16251
|
clone_tiles?: boolean,
|
|
16172
16252
|
clone_entities?: boolean,
|
|
16173
16253
|
clone_decoratives?: boolean,
|
|
@@ -16502,7 +16582,7 @@ interface LuaSurface {
|
|
|
16502
16582
|
find_enemy_units(this: void,
|
|
16503
16583
|
center: MapPosition,
|
|
16504
16584
|
radius: number,
|
|
16505
|
-
force?:
|
|
16585
|
+
force?: ForceIdentification): LuaEntity[]
|
|
16506
16586
|
|
|
16507
16587
|
/**
|
|
16508
16588
|
* Find entities in a given area.
|
|
@@ -16561,8 +16641,8 @@ interface LuaSurface {
|
|
|
16561
16641
|
}): LuaEntity[]
|
|
16562
16642
|
|
|
16563
16643
|
/**
|
|
16564
|
-
* Find an entity of the given
|
|
16565
|
-
* @param entity -
|
|
16644
|
+
* Find an entity of the given name at the given position. This checks both the exact position and the bounding box of the entity.
|
|
16645
|
+
* @param entity - Name of the entity to look for.
|
|
16566
16646
|
* @param position - Coordinates to look at.
|
|
16567
16647
|
* @example
|
|
16568
16648
|
* ```
|
|
@@ -16704,7 +16784,7 @@ interface LuaSurface {
|
|
|
16704
16784
|
find_units(this: void,
|
|
16705
16785
|
table: {
|
|
16706
16786
|
area: BoundingBox,
|
|
16707
|
-
force:
|
|
16787
|
+
force: ForceIdentification,
|
|
16708
16788
|
condition: ForceCondition
|
|
16709
16789
|
}): LuaEntity[]
|
|
16710
16790
|
|
|
@@ -16750,7 +16830,7 @@ interface LuaSurface {
|
|
|
16750
16830
|
*/
|
|
16751
16831
|
get_entities_with_force(this: void,
|
|
16752
16832
|
position: ChunkPosition,
|
|
16753
|
-
force:
|
|
16833
|
+
force: ForceIdentification): LuaEntity[]
|
|
16754
16834
|
|
|
16755
16835
|
/**
|
|
16756
16836
|
* The hidden tile name.
|
|
@@ -16866,6 +16946,9 @@ interface LuaSurface {
|
|
|
16866
16946
|
|
|
16867
16947
|
/**
|
|
16868
16948
|
* Play a sound for every player on this surface.
|
|
16949
|
+
* @remarks
|
|
16950
|
+
* The sound is not played if its location is not {@link charted | runtime:LuaForce::chart} for that player.
|
|
16951
|
+
*
|
|
16869
16952
|
* @param table.override_sound_type - The volume mixer to play the sound through. Defaults to the default mixer for the given sound type.
|
|
16870
16953
|
* @param table.path - The sound to play.
|
|
16871
16954
|
* @param table.position - Where the sound should be played. If not given, it's played at the current position of each player.
|
|
@@ -16967,13 +17050,13 @@ interface LuaSurface {
|
|
|
16967
17050
|
}): number
|
|
16968
17051
|
|
|
16969
17052
|
/**
|
|
16970
|
-
* Request that the game's map generator generate chunks at the given position for the given radius on this surface.
|
|
17053
|
+
* Request that the game's map generator generate chunks at the given position for the given radius on this surface. If the radius is `0`, then only the chunk at the given position is generated.
|
|
16971
17054
|
* @param position - Where to generate the new chunks.
|
|
16972
|
-
* @param radius - The chunk radius from `position` to generate new chunks in.
|
|
17055
|
+
* @param radius - The chunk radius from `position` to generate new chunks in. Defaults to `0`.
|
|
16973
17056
|
*/
|
|
16974
17057
|
request_to_generate_chunks(this: void,
|
|
16975
17058
|
position: MapPosition,
|
|
16976
|
-
radius
|
|
17059
|
+
radius?: number): void
|
|
16977
17060
|
|
|
16978
17061
|
/**
|
|
16979
17062
|
* Set generated status of a chunk. Useful when copying chunks.
|
|
@@ -17016,14 +17099,14 @@ interface LuaSurface {
|
|
|
17016
17099
|
* It is recommended to call this method once for all the tiles you want to change rather than calling it individually for every tile. As the tile correction is used after every step, calling it one by one could cause the tile correction logic to redo some of the changes. Also, many small API calls are generally more performance intensive than one big one.
|
|
17017
17100
|
*
|
|
17018
17101
|
* @param correct_tiles - If `false`, the correction logic is not applied to the changed tiles. Defaults to `true`.
|
|
17019
|
-
* @param raise_event -
|
|
17020
|
-
* @param remove_colliding_decoratives -
|
|
17021
|
-
* @param remove_colliding_entities -
|
|
17102
|
+
* @param raise_event - Defaults to `false`.
|
|
17103
|
+
* @param remove_colliding_decoratives - Defaults to `true`.
|
|
17104
|
+
* @param remove_colliding_entities - Defaults to `true`.
|
|
17022
17105
|
*/
|
|
17023
17106
|
set_tiles(this: void,
|
|
17024
17107
|
tiles: Tile[],
|
|
17025
17108
|
correct_tiles?: boolean,
|
|
17026
|
-
remove_colliding_entities?: boolean |
|
|
17109
|
+
remove_colliding_entities?: boolean | 'abort_on_collision',
|
|
17027
17110
|
remove_colliding_decoratives?: boolean,
|
|
17028
17111
|
raise_event?: boolean): void
|
|
17029
17112
|
|
|
@@ -17040,7 +17123,7 @@ interface LuaSurface {
|
|
|
17040
17123
|
position: MapPosition,
|
|
17041
17124
|
items: ItemStackIdentification,
|
|
17042
17125
|
enable_looted?: boolean,
|
|
17043
|
-
force?:
|
|
17126
|
+
force?: ForceIdentification,
|
|
17044
17127
|
allow_belts?: boolean): LuaEntity[]
|
|
17045
17128
|
|
|
17046
17129
|
/**
|
|
@@ -17163,9 +17246,6 @@ interface LuaSurface {
|
|
|
17163
17246
|
|
|
17164
17247
|
/**
|
|
17165
17248
|
* The multiplier of solar power on this surface. Cannot be less than 0.
|
|
17166
|
-
* @remarks
|
|
17167
|
-
* Solar equipment is still limited to its maximum power output.
|
|
17168
|
-
*
|
|
17169
17249
|
*/
|
|
17170
17250
|
solar_power_multiplier: number
|
|
17171
17251
|
|
|
@@ -17778,9 +17858,26 @@ interface LuaTrain {
|
|
|
17778
17858
|
readonly killed_players: {[key: number]: number}
|
|
17779
17859
|
|
|
17780
17860
|
/**
|
|
17781
|
-
*
|
|
17861
|
+
* Locomotives of the train.
|
|
17862
|
+
* @example
|
|
17863
|
+
* ```
|
|
17864
|
+
* -- called on a LuaTrain with 3 locomotives, it returns 3 LuaEntities:
|
|
17865
|
+
* train.locomotives -- => {front_movers = {loco1, loco2}, back_movers = {loco3}}
|
|
17866
|
+
* ```
|
|
17867
|
+
*
|
|
17782
17868
|
*/
|
|
17783
|
-
readonly locomotives: {
|
|
17869
|
+
readonly locomotives: {
|
|
17870
|
+
|
|
17871
|
+
/**
|
|
17872
|
+
* Array of locomotives.
|
|
17873
|
+
*/
|
|
17874
|
+
back_movers: LuaEntity[],
|
|
17875
|
+
|
|
17876
|
+
/**
|
|
17877
|
+
* Array of locomotives.
|
|
17878
|
+
*/
|
|
17879
|
+
front_movers: LuaEntity[]
|
|
17880
|
+
}
|
|
17784
17881
|
|
|
17785
17882
|
/**
|
|
17786
17883
|
* When `true`, the train is explicitly controlled by the player or script. When `false`, the train moves autonomously according to its schedule.
|
|
@@ -18367,6 +18464,8 @@ interface LuaWallControlBehavior extends LuaControlBehavior {
|
|
|
18367
18464
|
*
|
|
18368
18465
|
*/
|
|
18369
18466
|
interface LuaControlSetGuiArrowParams {
|
|
18467
|
+
'margin': number
|
|
18468
|
+
|
|
18370
18469
|
/**
|
|
18371
18470
|
* Where to point to. This field determines what other fields are mandatory.
|
|
18372
18471
|
*/
|
|
@@ -18380,6 +18479,9 @@ interface LuaControlSetGuiArrowParams {
|
|
|
18380
18479
|
*
|
|
18381
18480
|
*/
|
|
18382
18481
|
interface LuaControlSetGuiArrowParamsCraftingQueue extends LuaControlSetGuiArrowParams {
|
|
18482
|
+
/**
|
|
18483
|
+
* Index in the crafting queue to point to.
|
|
18484
|
+
*/
|
|
18383
18485
|
'crafting_queueindex': number
|
|
18384
18486
|
|
|
18385
18487
|
}
|
|
@@ -18400,14 +18502,17 @@ interface LuaControlSetGuiArrowParamsEntity extends LuaControlSetGuiArrowParams
|
|
|
18400
18502
|
*
|
|
18401
18503
|
*/
|
|
18402
18504
|
interface LuaControlSetGuiArrowParamsItemStack extends LuaControlSetGuiArrowParams {
|
|
18505
|
+
/**
|
|
18506
|
+
* Which inventory the stack is in.
|
|
18507
|
+
*/
|
|
18403
18508
|
'inventory_index': defines.inventory
|
|
18404
18509
|
|
|
18405
|
-
'item_stack_index': number
|
|
18406
|
-
|
|
18407
18510
|
/**
|
|
18408
|
-
*
|
|
18511
|
+
* Which stack to point to.
|
|
18409
18512
|
*/
|
|
18410
|
-
'
|
|
18513
|
+
'item_stack_index': number
|
|
18514
|
+
|
|
18515
|
+
'source': 'player' | 'target' | 'player-quickbar' | 'player-equipment-bar'
|
|
18411
18516
|
|
|
18412
18517
|
}
|
|
18413
18518
|
|
|
@@ -18437,6 +18542,11 @@ interface LuaGuiElementAddParams {
|
|
|
18437
18542
|
*/
|
|
18438
18543
|
'caption'?: LocalisedString
|
|
18439
18544
|
|
|
18545
|
+
/**
|
|
18546
|
+
* Elem tooltip of the child element. Will be displayed above `tooltip`.
|
|
18547
|
+
*/
|
|
18548
|
+
'elem_tooltip'?: ElemID
|
|
18549
|
+
|
|
18440
18550
|
/**
|
|
18441
18551
|
* Whether the child element is enabled. Defaults to `true`.
|
|
18442
18552
|
*/
|
|
@@ -18577,7 +18687,7 @@ interface LuaGuiElementAddParamsChooseElemButton extends LuaGuiElementAddParams
|
|
|
18577
18687
|
/**
|
|
18578
18688
|
* The type of the button - one of the following values.
|
|
18579
18689
|
*/
|
|
18580
|
-
'elem_type':
|
|
18690
|
+
'elem_type': ElemType
|
|
18581
18691
|
|
|
18582
18692
|
/**
|
|
18583
18693
|
* If type is `"entity"` - the default value for the button.
|
|
@@ -18651,9 +18761,9 @@ interface LuaGuiElementAddParamsDropDown extends LuaGuiElementAddParams {
|
|
|
18651
18761
|
*/
|
|
18652
18762
|
interface LuaGuiElementAddParamsFlow extends LuaGuiElementAddParams {
|
|
18653
18763
|
/**
|
|
18654
|
-
* The initial direction of the flow's layout.
|
|
18764
|
+
* The initial direction of the flow's layout. Defaults to `"horizontal"`.
|
|
18655
18765
|
*/
|
|
18656
|
-
'direction'?:
|
|
18766
|
+
'direction'?: GuiDirection
|
|
18657
18767
|
|
|
18658
18768
|
}
|
|
18659
18769
|
|
|
@@ -18664,9 +18774,9 @@ interface LuaGuiElementAddParamsFlow extends LuaGuiElementAddParams {
|
|
|
18664
18774
|
*/
|
|
18665
18775
|
interface LuaGuiElementAddParamsFrame extends LuaGuiElementAddParams {
|
|
18666
18776
|
/**
|
|
18667
|
-
* The initial direction of the frame's layout.
|
|
18777
|
+
* The initial direction of the frame's layout. Defaults to `"horizontal"`.
|
|
18668
18778
|
*/
|
|
18669
|
-
'direction'?:
|
|
18779
|
+
'direction'?: GuiDirection
|
|
18670
18780
|
|
|
18671
18781
|
}
|
|
18672
18782
|
|
|
@@ -18679,7 +18789,7 @@ interface LuaGuiElementAddParamsLine extends LuaGuiElementAddParams {
|
|
|
18679
18789
|
/**
|
|
18680
18790
|
* The initial direction of the line. Defaults to `"horizontal"`.
|
|
18681
18791
|
*/
|
|
18682
|
-
'direction'?:
|
|
18792
|
+
'direction'?: GuiDirection
|
|
18683
18793
|
|
|
18684
18794
|
}
|
|
18685
18795
|
|
|
@@ -18767,14 +18877,14 @@ interface LuaGuiElementAddParamsRadiobutton extends LuaGuiElementAddParams {
|
|
|
18767
18877
|
*/
|
|
18768
18878
|
interface LuaGuiElementAddParamsScrollPane extends LuaGuiElementAddParams {
|
|
18769
18879
|
/**
|
|
18770
|
-
* Policy of the horizontal scroll bar.
|
|
18880
|
+
* Policy of the horizontal scroll bar. Defaults to `"auto"`.
|
|
18771
18881
|
*/
|
|
18772
|
-
'horizontal_scroll_policy'?:
|
|
18882
|
+
'horizontal_scroll_policy'?: ScrollPolicy
|
|
18773
18883
|
|
|
18774
18884
|
/**
|
|
18775
|
-
* Policy of the vertical scroll bar.
|
|
18885
|
+
* Policy of the vertical scroll bar. Defaults to `"auto"`.
|
|
18776
18886
|
*/
|
|
18777
|
-
'vertical_scroll_policy'?:
|
|
18887
|
+
'vertical_scroll_policy'?: ScrollPolicy
|
|
18778
18888
|
|
|
18779
18889
|
}
|
|
18780
18890
|
|
|
@@ -18902,9 +19012,9 @@ interface LuaGuiElementAddParamsSwitch extends LuaGuiElementAddParams {
|
|
|
18902
19012
|
'right_label_tooltip'?: LocalisedString
|
|
18903
19013
|
|
|
18904
19014
|
/**
|
|
18905
|
-
*
|
|
19015
|
+
* If set to "none", `allow_none_state` must be `true`. Defaults to `"left"`.
|
|
18906
19016
|
*/
|
|
18907
|
-
'switch_state'?:
|
|
19017
|
+
'switch_state'?: SwitchState
|
|
18908
19018
|
|
|
18909
19019
|
}
|
|
18910
19020
|
|
|
@@ -19502,9 +19612,9 @@ interface LuaSurfaceCreateEntityParamsStream extends LuaSurfaceCreateEntityParam
|
|
|
19502
19612
|
*/
|
|
19503
19613
|
interface LuaSurfaceCreateEntityParamsUndergroundBelt extends LuaSurfaceCreateEntityParams {
|
|
19504
19614
|
/**
|
|
19505
|
-
*
|
|
19615
|
+
* Defaults to `"input"`.
|
|
19506
19616
|
*/
|
|
19507
|
-
'type'?:
|
|
19617
|
+
'type'?: 'output' | 'input'
|
|
19508
19618
|
|
|
19509
19619
|
}
|
|
19510
19620
|
|