factorio-types 0.0.30 → 0.0.32

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package/dist/classes.d.ts CHANGED
@@ -2,7 +2,7 @@
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  // Factorio API reference https://lua-api.factorio.com/latest/index.html
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  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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  // Definition source https://github.com/sguest/factorio-types
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- // Factorio version 1.1.71
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+ // Factorio version 1.1.74
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  // API version 3
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  /**
@@ -9787,10 +9787,12 @@ interface LuaInventory {
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  /**
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  * Counts the number of empty stacks.
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+ * @param include_bar - If true, slots blocked by the current bar will be included. Defaults to true.
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  * @param include_filtered - If true, filtered slots will be included. Defaults to false.
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  */
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  count_empty_stacks(this: void,
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- include_filtered?: boolean): void
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+ include_filtered?: boolean,
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+ include_bar?: boolean): void
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  /**
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  * Destroys this inventory.
@@ -9875,6 +9877,11 @@ interface LuaInventory {
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  */
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  is_filtered(this: void): void
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+ /**
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+ * Is every stack in this inventory full? Ignores stacks blocked by the current bar.
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+ */
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+ is_full(this: void): void
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+
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  /**
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  * Remove items from this inventory.
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  * @param items - Items to remove.
@@ -12688,6 +12695,15 @@ interface LuaPlayer extends LuaControl {
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  request_translation(this: void,
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  localised_string: LocalisedString): void
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+ /**
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+ * Requests a translation for the given localised strings. If the request is successful the {@link on_string_translated | on_string_translated} event will be fired at a later time with the results.
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+ * @remarks
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+ * Does nothing if this player is not connected. (see {@link LuaPlayer::connected | LuaPlayer::connected}).
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+ *
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+ */
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+ request_translations(this: void,
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+ localised_strings: LocalisedString[]): void
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+
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  /**
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  * Sets which quick bar page is being used for the given screen page.
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  * @param page_index - The new quick bar page.
@@ -12860,6 +12876,11 @@ interface LuaPlayer extends LuaControl {
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  readonly controller_type: defines.controllers
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+ /**
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+ * Returns true if the current item stack in cursor will be destroyed after clearing the cursor. Manually putting it into inventory still preserves the item. If the cursor stack is not one of the supported types (blueprint, blueprint-book, deconstruction-planner, upgrade-planner), write operation will be silently ignored.
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+ */
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+ cursor_stack_temporary: boolean
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+
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  /**
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  * When in a cutscene; the character this player would be using once the cutscene is over, if any. Returns `nil` when the player is disconnected (see {@link LuaPlayer::connected | LuaPlayer::connected}).
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  */
@@ -2,7 +2,7 @@
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  // Factorio API reference https://lua-api.factorio.com/latest/index.html
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  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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  // Definition source https://github.com/sguest/factorio-types
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- // Factorio version 1.1.71
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+ // Factorio version 1.1.74
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  // API version 3
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  /**
package/dist/defines.d.ts CHANGED
@@ -2,7 +2,7 @@
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  // Factorio API reference https://lua-api.factorio.com/latest/index.html
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  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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  // Definition source https://github.com/sguest/factorio-types
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- // Factorio version 1.1.71
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+ // Factorio version 1.1.74
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  // API version 3
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  declare namespace defines {
package/dist/events.d.ts CHANGED
@@ -2,7 +2,7 @@
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  // Factorio API reference https://lua-api.factorio.com/latest/index.html
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  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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  // Definition source https://github.com/sguest/factorio-types
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- // Factorio version 1.1.71
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+ // Factorio version 1.1.74
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  // API version 3
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  /**
@@ -2285,6 +2285,10 @@ interface on_spider_command_completed extends event {
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  * Called when a translation request generated through {@link LuaPlayer::request_translation | LuaPlayer::request_translation} is translated.
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  */
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  interface on_string_translated extends event {
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+ /**
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+ * The unique id for this translation request.
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+ */
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+ id: number
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  /**
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  * The localised string being translated.
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  */
package/dist/global.d.ts CHANGED
@@ -2,7 +2,7 @@
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  // Factorio API reference https://lua-api.factorio.com/latest/index.html
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  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
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  // Definition source https://github.com/sguest/factorio-types
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- // Factorio version 1.1.71
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+ // Factorio version 1.1.74
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  // API version 3
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  /**
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "factorio-types",
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- "version": "0.0.30",
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+ "version": "0.0.32",
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  "description": "Typescript declarations for the factorio mod API",
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  "main": "index.d.ts",
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  "repository": "https://github.com/sguest/factorio-types.git",