factorio-types 0.0.28 → 0.0.29

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package/dist/classes.d.ts CHANGED
@@ -2,7 +2,7 @@
2
2
  // Factorio API reference https://lua-api.factorio.com/latest/index.html
3
3
  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
4
4
  // Definition source https://github.com/sguest/factorio-types
5
- // Factorio version 1.1.69
5
+ // Factorio version 1.1.70
6
6
  // API version 3
7
7
 
8
8
  /**
@@ -634,6 +634,9 @@ interface LuaBurnerPrototype {
634
634
 
635
635
  readonly effectivity: number
636
636
 
637
+ /**
638
+ * The emissions of this energy source in `pollution/Joule`. Multiplying it by energy consumption in `Watt` gives `pollution/second`.
639
+ */
637
640
  readonly emissions: number
638
641
 
639
642
  /**
@@ -1032,14 +1035,14 @@ interface LuaControl {
1032
1035
  get_main_inventory(this: void): void
1033
1036
 
1034
1037
  /**
1035
- * Gets the parameters of a personal logistic request and auto-trash slot. Only used on `spider-vehicle`.
1038
+ * Gets the parameters of a personal logistic request and auto-trash slot.
1036
1039
  * @param slot_index - The slot to get.
1037
1040
  */
1038
1041
  get_personal_logistic_slot(this: void,
1039
1042
  slot_index: number): void
1040
1043
 
1041
1044
  /**
1042
- * Gets the parameters of a vehicle logistic request and auto-trash slot.
1045
+ * Gets the parameters of a vehicle logistic request and auto-trash slot. Only used on `spider-vehicle`.
1043
1046
  * @param slot_index - The slot to get.
1044
1047
  */
1045
1048
  get_vehicle_logistic_slot(this: void,
@@ -1376,10 +1379,10 @@ interface LuaControl {
1376
1379
  *
1377
1380
  * This is the GUI that will asked to close (by firing the {@link on_gui_closed | on_gui_closed} event) when the `Esc` or `E` keys are pressed. If this attribute is not `nil`, and a new GUI is written to it, the existing one will be asked to close.
1378
1381
  * @remarks
1379
- * Write supports any of the types. Read will return the `entity`, `equipment`, `equipment-grid`, `player`, `element`, `inventory` or `nil`.
1382
+ * Write supports any of the types. Read will return the `entity`, `equipment`, `equipment-grid`, `player`, `element`, `inventory`, `technology`, or `nil`.
1380
1383
  *
1381
1384
  */
1382
- opened?: LuaEntity | LuaItemStack | LuaEquipment | LuaEquipmentGrid | LuaPlayer | LuaGuiElement | LuaInventory | defines.gui_type
1385
+ opened?: LuaEntity | LuaItemStack | LuaEquipment | LuaEquipmentGrid | LuaPlayer | LuaGuiElement | LuaInventory | LuaTechnology | defines.gui_type
1383
1386
 
1384
1387
  readonly opened_gui_type?: defines.gui_type
1385
1388
 
@@ -1420,7 +1423,7 @@ interface LuaControl {
1420
1423
  readonly resource_reach_distance: number
1421
1424
 
1422
1425
  /**
1423
- * Current riding state of this car or the vehicle this player is riding in.
1426
+ * Current riding state of this car, or of the car this player is riding in.
1424
1427
  */
1425
1428
  riding_state: RidingState
1426
1429
 
@@ -1848,6 +1851,9 @@ interface LuaElectricEnergySourcePrototype {
1848
1851
 
1849
1852
  readonly drain: number
1850
1853
 
1854
+ /**
1855
+ * The emissions of this energy source in `pollution/Joule`. Multiplying it by energy consumption in `Watt` gives `pollution/second`.
1856
+ */
1851
1857
  readonly emissions: number
1852
1858
 
1853
1859
  readonly input_flow_limit: number
@@ -2241,7 +2247,7 @@ interface LuaEntity extends LuaControl {
2241
2247
  get_inbound_signals(this: void): void
2242
2248
 
2243
2249
  /**
2244
- * Gets the filter for this infinity container at the given index or `nil` if the filter index doesn't exist or is empty.
2250
+ * Gets the filter for this infinity container at the given index, or `nil` if the filter index doesn't exist or is empty.
2245
2251
  * @remarks
2246
2252
  * Applies to subclasses: InfinityContainer
2247
2253
  *
@@ -2251,7 +2257,7 @@ interface LuaEntity extends LuaControl {
2251
2257
  index: number): void
2252
2258
 
2253
2259
  /**
2254
- * Gets the filter for this infinity pipe or `nil` if the filter is empty.
2260
+ * Gets the filter for this infinity pipe, or `nil` if the filter is empty.
2255
2261
  * @remarks
2256
2262
  * Applies to subclasses: InfinityPipe
2257
2263
  *
@@ -2335,7 +2341,7 @@ interface LuaEntity extends LuaControl {
2335
2341
  * Gets the passenger of this car or spidertron if any.
2336
2342
  * @remarks
2337
2343
  * This differs over {@link LuaEntity::get_driver | LuaEntity::get_driver} in that the passenger can't drive the car.
2338
- * Applies to subclasses: Vehicle
2344
+ * Applies to subclasses: Car,SpiderVehicle
2339
2345
  *
2340
2346
  */
2341
2347
  get_passenger(this: void): void
@@ -2775,12 +2781,12 @@ interface LuaEntity extends LuaControl {
2775
2781
  * @remarks
2776
2782
  * The entity must allow filters.
2777
2783
  *
2778
- * @param item - Prototype name of the item to filter.
2784
+ * @param item - Prototype name of the item to filter, or `nil` to clear the filter.
2779
2785
  * @param slot_index - Index of the slot to set the filter for.
2780
2786
  */
2781
2787
  set_filter(this: void,
2782
2788
  slot_index: number,
2783
- item: string): void
2789
+ item: string | null): void
2784
2790
 
2785
2791
  /**
2786
2792
  * Sets the heat setting for this heat interface.
@@ -2797,28 +2803,28 @@ interface LuaEntity extends LuaControl {
2797
2803
  * @remarks
2798
2804
  * Applies to subclasses: InfinityContainer
2799
2805
  *
2800
- * @param filter - The new filter or `nil` to clear the filter.
2806
+ * @param filter - The new filter, or `nil` to clear the filter.
2801
2807
  * @param index - The index to set.
2802
2808
  */
2803
2809
  set_infinity_container_filter(this: void,
2804
2810
  index: number,
2805
- filter: InfinityInventoryFilter): void
2811
+ filter: InfinityInventoryFilter | null): void
2806
2812
 
2807
2813
  /**
2808
2814
  * Sets the filter for this infinity pipe.
2809
2815
  * @remarks
2810
2816
  * Applies to subclasses: InfinityPipe
2811
2817
  *
2812
- * @param filter - The new filter or `nil` to clear the filter.
2818
+ * @param filter - The new filter, or `nil` to clear the filter.
2813
2819
  */
2814
2820
  set_infinity_pipe_filter(this: void,
2815
- filter: InfinityPipeFilter): void
2821
+ filter: InfinityPipeFilter | null): void
2816
2822
 
2817
2823
  /**
2818
2824
  * Sets the passenger of this car or spidertron.
2819
2825
  * @remarks
2820
2826
  * This differs over {@link LuaEntity::get_driver | LuaEntity::get_driver} in that the passenger can't drive the car.
2821
- * Applies to subclasses: Vehicle
2827
+ * Applies to subclasses: Car,SpiderVehicle
2822
2828
  *
2823
2829
  */
2824
2830
  set_passenger(this: void,
@@ -2868,7 +2874,7 @@ interface LuaEntity extends LuaControl {
2868
2874
  start_fading_out(this: void): void
2869
2875
 
2870
2876
  /**
2871
- * Stops the given SpiderVehicle.
2877
+ * Sets the {@link speed | LuaEntity::speed} of the given SpiderVehicle to zero. Notably does not clear its {@link autopilot_destination | LuaEntity::autopilot_destination}, which it will continue moving towards if set.
2872
2878
  * @remarks
2873
2879
  * Applies to subclasses: SpiderVehicle
2874
2880
  *
@@ -3208,6 +3214,9 @@ interface LuaEntity extends LuaControl {
3208
3214
 
3209
3215
  /**
3210
3216
  * Whether the driver of this car or spidertron is the gunner. If `false`, the passenger is the gunner. `nil` if this is neither a car or a spidertron.
3217
+ * @remarks
3218
+ * Applies to subclasses: Car,SpiderVehicle
3219
+ *
3211
3220
  */
3212
3221
  driver_is_gunner?: boolean
3213
3222
 
@@ -3851,7 +3860,7 @@ interface LuaEntity extends LuaControl {
3851
3860
  /**
3852
3861
  * Index of the currently selected weapon slot of this character, car, or spidertron. `nil` if this entity doesn't have guns.
3853
3862
  * @remarks
3854
- * Applies to subclasses: Character,Car
3863
+ * Applies to subclasses: Character,Car,SpiderVehicle
3855
3864
  *
3856
3865
  */
3857
3866
  selected_gun_index?: number
@@ -3862,7 +3871,7 @@ interface LuaEntity extends LuaControl {
3862
3871
  readonly selection_box: BoundingBox
3863
3872
 
3864
3873
  /**
3865
- * The shooting target for this turret, if any.
3874
+ * The shooting target for this turret, if any. Can't be set to `nil` via script.
3866
3875
  */
3867
3876
  shooting_target?: LuaEntity
3868
3877
 
@@ -4288,6 +4297,14 @@ interface LuaEntityPrototype {
4288
4297
  */
4289
4298
  readonly always_on?: boolean
4290
4299
 
4300
+ /**
4301
+ * Name of the ammo category of this land mine.
4302
+ * @remarks
4303
+ * Applies to subclasses: LandMine
4304
+ *
4305
+ */
4306
+ readonly ammo_category?: string
4307
+
4291
4308
  /**
4292
4309
  * The animation speed coefficient of this belt connectable prototype.
4293
4310
  * @remarks
@@ -4980,6 +4997,52 @@ interface LuaEntityPrototype {
4980
4997
  */
4981
4998
  readonly instruments?: ProgrammableSpeakerInstrument[]
4982
4999
 
5000
+ /**
5001
+ * Everything in the following list is considered a building.
5002
+ *
5003
+ * - AccumulatorPrototype
5004
+ * - ArtilleryTurretPrototype
5005
+ * - BeaconPrototype
5006
+ * - BoilerPrototype
5007
+ * - BurnerGeneratorPrototype
5008
+ * - CombinatorPrototype → ArithmeticCombinator, DeciderCombinator
5009
+ * - ConstantCombinatorPrototype
5010
+ * - ContainerPrototype → LogisticContainer, InfinityContainer
5011
+ * - CraftingMachinePrototype → AssemblingMachine, RocketSilo, Furnace
5012
+ * - ElectricEnergyInterfacePrototype
5013
+ * - ElectricPolePrototype
5014
+ * - EnemySpawnerPrototype
5015
+ * - GatePrototype
5016
+ * - GeneratorPrototype
5017
+ * - HeatInterfacePrototype
5018
+ * - HeatPipePrototype
5019
+ * - InserterPrototype
5020
+ * - LabPrototype
5021
+ * - LampPrototype
5022
+ * - LinkedContainerPrototype
5023
+ * - MarketPrototype
5024
+ * - MiningDrillPrototype
5025
+ * - OffshorePumpPrototype
5026
+ * - PipePrototype → InfinityPipe
5027
+ * - PipeToGroundPrototype
5028
+ * - PlayerPortPrototype
5029
+ * - PowerSwitchPrototype
5030
+ * - ProgrammableSpeakerPrototype
5031
+ * - PumpPrototype
5032
+ * - RadarPrototype
5033
+ * - RailPrototype → CurvedRail, StraightRail
5034
+ * - RailSignalBasePrototype → RailChainSignal, RailSignal
5035
+ * - ReactorPrototype
5036
+ * - RoboportPrototype
5037
+ * - SimpleEntityPrototype
5038
+ * - SimpleEntityWithOwnerPrototype → SimpleEntityWithForce
5039
+ * - SolarPanelPrototype
5040
+ * - StorageTankPrototype
5041
+ * - TrainStopPrototype
5042
+ * - TransportBeltConnectablePrototype → LinkedBelt, Loader1x1, Loader1x2, Splitter, TransportBelt, UndergroundBelt
5043
+ * - TurretPrototype → AmmoTurret, ElectricTurret, FluidTurret
5044
+ * - WallPrototype
5045
+ */
4983
5046
  readonly is_building: boolean
4984
5047
 
4985
5048
  /**
@@ -6252,9 +6315,10 @@ interface LuaEquipmentPrototype {
6252
6315
  * The logistic parameters for this roboport equipment.
6253
6316
  * @remarks
6254
6317
  * Both the `charging_station_shift` and `stationing_offset` vectors are tables with `x` and `y` keys instead of an array.
6318
+ * Applies to subclasses: RoboportEquipment
6255
6319
  *
6256
6320
  */
6257
- readonly logistic_parameters: {
6321
+ readonly logistic_parameters?: {
6258
6322
  charge_approach_distance: number,
6259
6323
  charging_distance: number,
6260
6324
  charging_energy: number,
@@ -6274,10 +6338,10 @@ interface LuaEquipmentPrototype {
6274
6338
 
6275
6339
  /**
6276
6340
  * @remarks
6277
- * Applies to subclasses: MovementBonusEquipmentPrototype
6341
+ * Applies to subclasses: MovementBonusEquipment
6278
6342
  *
6279
6343
  */
6280
- readonly movement_bonus: number
6344
+ readonly movement_bonus?: number
6281
6345
 
6282
6346
  /**
6283
6347
  * Name of this prototype.
@@ -6520,7 +6584,7 @@ interface LuaFluidBox {
6520
6584
  */
6521
6585
  set_filter(this: void,
6522
6586
  index: number,
6523
- filter?: FluidBoxFilterSpec): void
6587
+ filter: FluidBoxFilterSpec | null): void
6524
6588
 
6525
6589
  /**
6526
6590
  * The class name of this object. Available even when `valid` is false. For LuaStruct objects it may also be suffixed with a dotted path to a member of the struct.
@@ -6538,7 +6602,7 @@ interface LuaFluidBox {
6538
6602
  readonly valid: boolean
6539
6603
 
6540
6604
  /**
6541
- * Access, set or clear a fluid box. The index must always be in bounds (see {@link LuaFluidBox::index | LuaFluidBox::index}). New fluidboxes may not be added or removed using this operator.
6605
+ * Access, set or clear a fluid box. The index must always be in bounds (see {@link LuaFluidBox::length_operator | LuaFluidBox::length_operator}). New fluidboxes may not be added or removed using this operator.
6542
6606
  *
6543
6607
  * Is `nil` if the given fluid box does not contain any fluid. Writing `nil` removes all fluid from the fluid box.
6544
6608
  * @remarks
@@ -6643,6 +6707,9 @@ interface LuaFluidEnergySourcePrototype {
6643
6707
 
6644
6708
  readonly effectivity: number
6645
6709
 
6710
+ /**
6711
+ * The emissions of this energy source in `pollution/Joule`. Multiplying it by energy consumption in `Watt` gives `pollution/second`.
6712
+ */
6646
6713
  readonly emissions: number
6647
6714
 
6648
6715
  /**
@@ -6974,6 +7041,8 @@ interface LuaForce {
6974
7041
 
6975
7042
  /**
6976
7043
  * Gets train stops matching the given filters.
7044
+ * @param table.name - The name(s) of the train stops. Not providing names will match any stop.
7045
+ * @param table.surface - The surface to search. Not providing a surface will match stops on any surface.
6977
7046
  */
6978
7047
  get_train_stops(this: void,
6979
7048
  table?: {
@@ -6982,7 +7051,7 @@ interface LuaForce {
6982
7051
  }): void
6983
7052
 
6984
7053
  /**
6985
- * @param surface - If given only trains on the surface are returned.
7054
+ * @param surface - The surface to search. Not providing a surface will match trains on any surface.
6986
7055
  */
6987
7056
  get_trains(this: void,
6988
7057
  surface?: SurfaceIdentification): void
@@ -7674,7 +7743,7 @@ interface LuaGameScript {
7674
7743
  * @remarks
7675
7744
  * This is very expensive to determine.
7676
7745
  *
7677
- * @param surface - If give, only the entities active on this surface are counted.
7746
+ * @param surface - If given, only the entities active on this surface are counted.
7678
7747
  */
7679
7748
  get_active_entities_count(this: void,
7680
7749
  surface?: SurfaceIdentification): void
@@ -7836,6 +7905,9 @@ interface LuaGameScript {
7836
7905
 
7837
7906
  /**
7838
7907
  * Gets train stops matching the given filters.
7908
+ * @param table.force - The force to search. Not providing a force will match stops in any force.
7909
+ * @param table.name - The name(s) of the train stops. Not providing names will match any stop.
7910
+ * @param table.surface - The surface to search. Not providing a surface will match stops on any surface.
7839
7911
  */
7840
7912
  get_train_stops(this: void,
7841
7913
  table?: {
@@ -8010,15 +8082,15 @@ interface LuaGameScript {
8010
8082
  name?: string): void
8011
8083
 
8012
8084
  /**
8013
- * Set scenario state.
8085
+ * Set scenario state. Any parameters not provided do not change the current state.
8014
8086
  */
8015
8087
  set_game_state(this: void,
8016
8088
  table: {
8017
- game_finished: boolean,
8018
- player_won: boolean,
8019
- next_level: string,
8020
- can_continue: boolean,
8021
- victorious_force: ForceIdentification
8089
+ game_finished?: boolean,
8090
+ player_won?: boolean,
8091
+ next_level?: string,
8092
+ can_continue?: boolean,
8093
+ victorious_force?: ForceIdentification
8022
8094
  }): void
8023
8095
 
8024
8096
  /**
@@ -8557,20 +8629,14 @@ interface LuaGroup {
8557
8629
  readonly order: string
8558
8630
 
8559
8631
  /**
8560
- * The additional order value used in recipe ordering.
8561
- * @remarks
8562
- * Can only be used on groups, not on subgroups.
8563
- *
8632
+ * The additional order value used in recipe ordering. Can only be used on groups, not on subgroups.
8564
8633
  */
8565
- readonly order_in_recipe: string
8634
+ readonly order_in_recipe?: string
8566
8635
 
8567
8636
  /**
8568
- * Subgroups of this group.
8569
- * @remarks
8570
- * Can only be used on groups, not on subgroups.
8571
- *
8637
+ * Subgroups of this group. Can only be used on groups, not on subgroups.
8572
8638
  */
8573
- readonly subgroups: LuaGroup[]
8639
+ readonly subgroups?: LuaGroup[]
8574
8640
 
8575
8641
  readonly type?: string
8576
8642
 
@@ -8716,6 +8782,9 @@ interface LuaGuiElement {
8716
8782
 
8717
8783
  /**
8718
8784
  * Inserts a string at the end or at the given index of this dropdown or listbox.
8785
+ * @remarks
8786
+ * Applies to subclasses: drop-down,list-box
8787
+ *
8719
8788
  * @param index - The index at which to insert the item.
8720
8789
  * @param string - The text to insert.
8721
8790
  */
@@ -8755,6 +8824,9 @@ interface LuaGuiElement {
8755
8824
 
8756
8825
  /**
8757
8826
  * Removes the items in this dropdown or listbox.
8827
+ * @remarks
8828
+ * Applies to subclasses: drop-down,list-box
8829
+ *
8758
8830
  */
8759
8831
  clear_items(this: void): void
8760
8832
 
@@ -8794,6 +8866,9 @@ interface LuaGuiElement {
8794
8866
 
8795
8867
  /**
8796
8868
  * Gets the item at the given index from this dropdown or listbox.
8869
+ * @remarks
8870
+ * Applies to subclasses: drop-down,list-box
8871
+ *
8797
8872
  * @param index - The index to get
8798
8873
  */
8799
8874
  get_item(this: void,
@@ -8839,6 +8914,9 @@ interface LuaGuiElement {
8839
8914
 
8840
8915
  /**
8841
8916
  * Removes the item at the given index from this dropdown or listbox.
8917
+ * @remarks
8918
+ * Applies to subclasses: drop-down,list-box
8919
+ *
8842
8920
  * @param index - The index
8843
8921
  */
8844
8922
  remove_item(this: void,
@@ -8946,6 +9024,9 @@ interface LuaGuiElement {
8946
9024
 
8947
9025
  /**
8948
9026
  * Sets the given string at the given index in this dropdown or listbox.
9027
+ * @remarks
9028
+ * Applies to subclasses: drop-down,list-box
9029
+ *
8949
9030
  * @param index - The index whose text to replace.
8950
9031
  * @param string - The text to set at the given index.
8951
9032
  */
@@ -9066,7 +9147,10 @@ interface LuaGuiElement {
9066
9147
  clear_and_focus_on_right_click: boolean
9067
9148
 
9068
9149
  /**
9069
- * The image to display on this sprite-button when it is clicked.
9150
+ * The sprite to display on this sprite-button when it is clicked.
9151
+ * @remarks
9152
+ * Applies to subclasses: sprite-button
9153
+ *
9070
9154
  */
9071
9155
  clicked_sprite: SpritePath
9072
9156
 
@@ -9179,11 +9263,17 @@ interface LuaGuiElement {
9179
9263
 
9180
9264
  /**
9181
9265
  * The entity associated with this entity-preview, camera, minimap, if any.
9266
+ * @remarks
9267
+ * Applies to subclasses: entity-preview,camera,minimap
9268
+ *
9182
9269
  */
9183
9270
  entity?: LuaEntity
9184
9271
 
9185
9272
  /**
9186
9273
  * The force this minimap is using, if any.
9274
+ * @remarks
9275
+ * Applies to subclasses: minimap
9276
+ *
9187
9277
  */
9188
9278
  force?: string
9189
9279
 
@@ -9201,7 +9291,7 @@ interface LuaGuiElement {
9201
9291
  horizontal_scroll_policy: string
9202
9292
 
9203
9293
  /**
9204
- * The image to display on this sprite-button when it is hovered.
9294
+ * The sprite to display on this sprite-button when it is hovered.
9205
9295
  * @remarks
9206
9296
  * Applies to subclasses: sprite-button
9207
9297
  *
@@ -9228,6 +9318,9 @@ interface LuaGuiElement {
9228
9318
 
9229
9319
  /**
9230
9320
  * The items in this dropdown or listbox.
9321
+ * @remarks
9322
+ * Applies to subclasses: drop-down,list-box
9323
+ *
9231
9324
  */
9232
9325
  items: LocalisedString[]
9233
9326
 
@@ -9278,6 +9371,9 @@ interface LuaGuiElement {
9278
9371
 
9279
9372
  /**
9280
9373
  * The mouse button filters for this button or sprite-button.
9374
+ * @remarks
9375
+ * Applies to subclasses: button,sprite-button
9376
+ *
9281
9377
  */
9282
9378
  mouse_button_filter: MouseButtonFlags
9283
9379
 
@@ -9293,6 +9389,9 @@ interface LuaGuiElement {
9293
9389
 
9294
9390
  /**
9295
9391
  * The number to be shown in the bottom right corner of this sprite-button. Set this to `nil` to show nothing.
9392
+ * @remarks
9393
+ * Applies to subclasses: sprite-button
9394
+ *
9296
9395
  */
9297
9396
  number: number
9298
9397
 
@@ -9321,6 +9420,9 @@ interface LuaGuiElement {
9321
9420
 
9322
9421
  /**
9323
9422
  * The position this camera or minimap is focused on, if any.
9423
+ * @remarks
9424
+ * Applies to subclasses: camera,minimap
9425
+ *
9324
9426
  */
9325
9427
  position: MapPosition
9326
9428
 
@@ -9333,7 +9435,10 @@ interface LuaGuiElement {
9333
9435
  read_only: boolean
9334
9436
 
9335
9437
  /**
9336
- * Whether the image widget should resize according to the sprite in it. Defaults to `true`.
9438
+ * Whether the sprite widget should resize according to the sprite in it. Defaults to `true`.
9439
+ * @remarks
9440
+ * Applies to subclasses: sprite
9441
+ *
9337
9442
  */
9338
9443
  resize_to_sprite: boolean
9339
9444
 
@@ -9363,6 +9468,9 @@ interface LuaGuiElement {
9363
9468
 
9364
9469
  /**
9365
9470
  * The selected index for this dropdown or listbox. Returns `0` if none is selected.
9471
+ * @remarks
9472
+ * Applies to subclasses: drop-down,list-box
9473
+ *
9366
9474
  */
9367
9475
  selected_index: number
9368
9476
 
@@ -9376,6 +9484,9 @@ interface LuaGuiElement {
9376
9484
 
9377
9485
  /**
9378
9486
  * Related to the number to be shown in the bottom right corner of this sprite-button. When set to `true`, numbers that are non-zero and smaller than one are shown as a percentage rather than the value. For example, `0.5` will be shown as `50%` instead.
9487
+ * @remarks
9488
+ * Applies to subclasses: sprite-button
9489
+ *
9379
9490
  */
9380
9491
  show_percent_for_small_numbers: boolean
9381
9492
 
@@ -9388,14 +9499,17 @@ interface LuaGuiElement {
9388
9499
  slider_value: number
9389
9500
 
9390
9501
  /**
9391
- * The image to display on this sprite-button or sprite in the default state.
9502
+ * The sprite to display on this sprite-button or sprite in the default state.
9503
+ * @remarks
9504
+ * Applies to subclasses: sprite-button,sprite
9505
+ *
9392
9506
  */
9393
9507
  sprite: SpritePath
9394
9508
 
9395
9509
  /**
9396
9510
  * Is this checkbox or radiobutton checked?
9397
9511
  * @remarks
9398
- * Applies to subclasses: CheckBox,RadioButton
9512
+ * Applies to subclasses: checkbox,radiobutton
9399
9513
  *
9400
9514
  */
9401
9515
  state: boolean
@@ -9407,6 +9521,9 @@ interface LuaGuiElement {
9407
9521
 
9408
9522
  /**
9409
9523
  * The surface index this camera or minimap is using.
9524
+ * @remarks
9525
+ * Applies to subclasses: camera,minimap
9526
+ *
9410
9527
  */
9411
9528
  surface_index: number
9412
9529
 
@@ -9421,6 +9538,9 @@ interface LuaGuiElement {
9421
9538
 
9422
9539
  /**
9423
9540
  * The tabs and contents being shown in this tabbed-pane.
9541
+ * @remarks
9542
+ * Applies to subclasses: tabbed-pane
9543
+ *
9424
9544
  */
9425
9545
  readonly tabs: TabAndContent[]
9426
9546
 
@@ -9488,6 +9608,9 @@ interface LuaGuiElement {
9488
9608
 
9489
9609
  /**
9490
9610
  * The zoom this camera or minimap is using. This value must be positive.
9611
+ * @remarks
9612
+ * Applies to subclasses: camera,minimap
9613
+ *
9491
9614
  */
9492
9615
  zoom: number
9493
9616
 
@@ -9551,6 +9674,9 @@ interface LuaHeatEnergySourcePrototype {
9551
9674
 
9552
9675
  readonly default_temperature: number
9553
9676
 
9677
+ /**
9678
+ * The emissions of this energy source in `pollution/Joule`. Multiplying it by energy consumption in `Watt` gives `pollution/second`.
9679
+ */
9554
9680
  readonly emissions: number
9555
9681
 
9556
9682
  readonly heat_buffer_prototype: LuaHeatBufferPrototype
@@ -9878,7 +10004,7 @@ interface LuaItemPrototype {
9878
10004
  * @remarks
9879
10005
  * Applies to subclasses: AmmoItem
9880
10006
  *
9881
- * @param ammo_source_type - "default", "player", "turret", or "vehicle"
10007
+ * @param ammo_source_type - One of `"default"`, `"player"`, `"turret"`, or `"vehicle"`. Defaults to `"default"`.
9882
10008
  */
9883
10009
  get_ammo_type(this: void,
9884
10010
  ammo_source_type?: string): void
@@ -12173,9 +12299,9 @@ interface LuaPlayer extends LuaControl {
12173
12299
 
12174
12300
  /**
12175
12301
  * Checks if this player can build the give entity at the given location on the surface the player is on.
12176
- * @param table.direction - Direction the entity would be placed
12177
- * @param table.name - Name of the entity to check
12178
- * @param table.position - Where the entity would be placed
12302
+ * @param table.direction - Direction the entity would be placed. Defaults to `north`.
12303
+ * @param table.name - Name of the entity to check.
12304
+ * @param table.position - Where the entity would be placed.
12179
12305
  */
12180
12306
  can_place_entity(this: void,
12181
12307
  table: {
@@ -12555,7 +12681,7 @@ interface LuaPlayer extends LuaControl {
12555
12681
  */
12556
12682
  set_infinity_inventory_filter(this: void,
12557
12683
  index: number,
12558
- filter: InfinityInventoryFilter): void
12684
+ filter: InfinityInventoryFilter | null): void
12559
12685
 
12560
12686
  /**
12561
12687
  * Sets the quick bar filter for the given slot.
@@ -13393,11 +13519,8 @@ interface LuaRecipePrototype {
13393
13519
  interface LuaRemote {
13394
13520
  /**
13395
13521
  * Add a remote interface.
13396
- * @remarks
13397
- * It is an error if the given interface `name` is already registered.
13398
- *
13399
13522
  * @param functions - List of functions that are members of the new interface.
13400
- * @param name - Name of the interface.
13523
+ * @param name - Name of the interface. If the name matches any existing interface, an error is thrown.
13401
13524
  */
13402
13525
  add_interface(this: void,
13403
13526
  name: string,
@@ -13405,9 +13528,9 @@ interface LuaRemote {
13405
13528
 
13406
13529
  /**
13407
13530
  * Call a function of an interface.
13408
- * @param fn - Function name that belongs to `interface`.
13531
+ * @param fn - Function name that belongs to the `interface`.
13409
13532
  * @param interface - Interface to look up `function` in.
13410
- * @param ...args - Arguments to pass to the called function.
13533
+ * @param ...args - Arguments to pass to the called function. Note that any arguments passed through the interface are a copy of the original, not a reference. Metatables are not retained, while references to LuaObjects stay intact.
13411
13534
  */
13412
13535
  call(this: void,
13413
13536
  interface: string,
@@ -13422,7 +13545,7 @@ interface LuaRemote {
13422
13545
  name: string): void
13423
13546
 
13424
13547
  /**
13425
- * List of all registered interfaces. For each interface name, `remote.interfaces[name]` is a dictionary mapping the interface's registered functions to the value `true`.
13548
+ * List of all registered interfaces. For each interface name, `remote.interfaces[name]` is a dictionary mapping the interface's registered functions to `true`.
13426
13549
  * @example
13427
13550
  * Assuming the "human interactor" interface is registered as above
13428
13551
  * ```
@@ -13431,7 +13554,7 @@ interface LuaRemote {
13431
13554
  * ```
13432
13555
  *
13433
13556
  */
13434
- readonly interfaces: {[key: string]: {[key: string]: boolean}}
13557
+ readonly interfaces: {[key: string]: {[key: string]: true}}
13435
13558
 
13436
13559
  /**
13437
13560
  * This object's name.
@@ -15280,10 +15403,10 @@ interface LuaSurface {
15280
15403
 
15281
15404
  /**
15282
15405
  * If there exists an entity at the given location that can be fast-replaced with the given entity parameters.
15283
- * @param table.direction - Direction the entity would be placed
15284
- * @param table.force - The force that would place the entity. If not specified, the enemy force is assumed.
15285
- * @param table.name - Name of the entity to check
15286
- * @param table.position - Where the entity would be placed
15406
+ * @param table.direction - Direction the entity would be placed. Defaults to `north`.
15407
+ * @param table.force - The force that would place the entity. Defaults to the `"neutral"` force.
15408
+ * @param table.name - Name of the entity to check.
15409
+ * @param table.position - Where the entity would be placed.
15287
15410
  */
15288
15411
  can_fast_replace(this: void,
15289
15412
  table: {
@@ -15295,10 +15418,10 @@ interface LuaSurface {
15295
15418
 
15296
15419
  /**
15297
15420
  * Check for collisions with terrain or other entities.
15298
- * @param table.build_check_type - Which type of check should be carried out.
15299
- * @param table.direction - Direction of the placed entity.
15300
- * @param table.force - The force that would place the entity. If not specified, the enemy force is assumed.
15301
- * @param table.forced - If `true`, entities that can be marked for deconstruction are ignored. Only used if `build_check_type` is either `manual_ghost`, `script_ghost` or `blueprint_ghost`.
15421
+ * @param table.build_check_type - Which type of check should be carried out. Defaults to `ghost_revive`.
15422
+ * @param table.direction - Direction of the placed entity. Defaults to `north`.
15423
+ * @param table.force - The force that would place the entity. Defaults to the `"neutral"` force.
15424
+ * @param table.forced - If `true`, entities that can be marked for deconstruction are ignored. Only used if `build_check_type` is either `manual_ghost`, `script_ghost` or `blueprint_ghost`. Defaults to `false`.
15302
15425
  * @param table.inner_name - The prototype name of the entity contained in the ghost. Only used if `name` is `entity-ghost`.
15303
15426
  * @param table.name - Name of the entity prototype to check.
15304
15427
  * @param table.position - Where the entity would be placed.
@@ -16007,9 +16130,9 @@ interface LuaSurface {
16007
16130
  get_starting_area_radius(this: void): void
16008
16131
 
16009
16132
  /**
16010
- * Get the tile at a given position.
16133
+ * Get the tile at a given position. An alternative call signature for this method is passing it a single {@link TilePosition | TilePosition}.
16011
16134
  * @remarks
16012
- * The input position params can also be a single tile position.
16135
+ * Non-integer values will result in them being rounded down.
16013
16136
  *
16014
16137
  */
16015
16138
  get_tile(this: void,
@@ -16023,6 +16146,8 @@ interface LuaSurface {
16023
16146
 
16024
16147
  /**
16025
16148
  * Gets train stops matching the given filters.
16149
+ * @param table.force - The force to search. Not providing a force will match stops in any force.
16150
+ * @param table.name - The name(s) of the train stops. Not providing names will match any stop.
16026
16151
  */
16027
16152
  get_train_stops(this: void,
16028
16153
  table?: {
@@ -16031,7 +16156,7 @@ interface LuaSurface {
16031
16156
  }): void
16032
16157
 
16033
16158
  /**
16034
- * @param force - If given only trains matching this force are returned.
16159
+ * @param force - The force to search. Not providing a force will match trains in any force.
16035
16160
  */
16036
16161
  get_trains(this: void,
16037
16162
  force?: ForceIdentification): void
@@ -17454,7 +17579,7 @@ interface LuaVirtualSignalPrototype {
17454
17579
  readonly order: string
17455
17580
 
17456
17581
  /**
17457
- * If this is a special signal
17582
+ * Whether this is a special signal. The `everything`, `anything`, `each`, and `unknown` signals are considered special.
17458
17583
  */
17459
17584
  readonly special: boolean
17460
17585
 
@@ -17476,6 +17601,9 @@ interface LuaVoidEnergySourcePrototype {
17476
17601
  */
17477
17602
  help(this: void): void
17478
17603
 
17604
+ /**
17605
+ * The emissions of this energy source in `pollution/Joule`. Multiplying it by energy consumption in `Watt` gives `pollution/second`.
17606
+ */
17479
17607
  readonly emissions: number
17480
17608
 
17481
17609
  /**
@@ -17641,7 +17769,7 @@ interface LuaGuiElementAddParams {
17641
17769
  'name'?: string
17642
17770
 
17643
17771
  /**
17644
- * Style of the child element.
17772
+ * The name of the style prototype to apply to the new element.
17645
17773
  */
17646
17774
  'style'?: string
17647
17775
 
@@ -18262,6 +18390,18 @@ interface LuaSurfaceCreateEntityParamsArtilleryFlare extends LuaSurfaceCreateEnt
18262
18390
 
18263
18391
  }
18264
18392
 
18393
+ /**
18394
+ * @remarks
18395
+ * Applies to variant case `artillery-projectile`
18396
+ *
18397
+ */
18398
+ interface LuaSurfaceCreateEntityParamsArtilleryProjectile extends LuaSurfaceCreateEntityParams {
18399
+ 'max_range'?: number
18400
+
18401
+ 'speed': number
18402
+
18403
+ }
18404
+
18265
18405
  /**
18266
18406
  * @remarks
18267
18407
  * Applies to variant case `assembling-machine`
@@ -18527,7 +18667,7 @@ interface LuaSurfaceCreateEntityParamsProgrammableSpeaker extends LuaSurfaceCrea
18527
18667
  *
18528
18668
  */
18529
18669
  interface LuaSurfaceCreateEntityParamsProjectile extends LuaSurfaceCreateEntityParams {
18530
- 'max_range': number
18670
+ 'max_range'?: number
18531
18671
 
18532
18672
  'speed': number
18533
18673
 
@@ -18608,6 +18748,29 @@ interface LuaSurfaceCreateEntityParamsSpeechBubble extends LuaSurfaceCreateEntit
18608
18748
 
18609
18749
  }
18610
18750
 
18751
+ /**
18752
+ * @remarks
18753
+ * Applies to variant case `stream`
18754
+ *
18755
+ */
18756
+ interface LuaSurfaceCreateEntityParamsStream extends LuaSurfaceCreateEntityParams {
18757
+ /**
18758
+ * Source position will be offset by this value when rendering the stream.
18759
+ */
18760
+ 'source_offset'?: Vector
18761
+
18762
+ /**
18763
+ * Absolute source position that can be used instead of source entity (entity has precedence if both entity and position are defined).
18764
+ */
18765
+ 'source_position'?: MapPosition
18766
+
18767
+ /**
18768
+ * Absolute target position that can be used instead of target entity (entity has precedence if both entity and position are defined).
18769
+ */
18770
+ 'target_position'?: MapPosition
18771
+
18772
+ }
18773
+
18611
18774
  /**
18612
18775
  * @remarks
18613
18776
  * Applies to variant case `underground-belt`
@@ -2,7 +2,7 @@
2
2
  // Factorio API reference https://lua-api.factorio.com/latest/index.html
3
3
  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
4
4
  // Definition source https://github.com/sguest/factorio-types
5
- // Factorio version 1.1.69
5
+ // Factorio version 1.1.70
6
6
  // API version 3
7
7
 
8
8
  /**
@@ -356,23 +356,12 @@ type BoundingBox = {
356
356
  right_bottom: MapPosition
357
357
  }
358
358
 
359
- interface CapsuleAction {
360
-
361
- /**
362
- * Only present when `type` is `"throw"` or `"use-on-self"`.
363
- */
364
- attack_parameters?: AttackParameters,
365
-
366
- /**
367
- * Only present when `type` is `"equipment-remote"`. It is the equipment prototype name.
368
- */
369
- equipment?: string,
370
-
371
- /**
372
- * One of `"throw"`, `"equipment-remote"`, `"use-on-self"`.
373
- */
374
- type: string
375
- }
359
+ /**
360
+ * @remarks
361
+ * Other attributes may be specified depending on `type`:
362
+ *
363
+ */
364
+ type CapsuleAction = CapsuleActionArtilleryRemote | CapsuleActionDestroyCliffs | CapsuleActionEquipmentRemote | CapsuleActionThrow | CapsuleActionUseOnSelf
376
365
 
377
366
  /**
378
367
  * @remarks
@@ -503,7 +492,7 @@ interface CliffPlacementSettings {
503
492
  }
504
493
 
505
494
  /**
506
- * A set of flags. Set flags are in the dictionary as `true`, while unset flags aren't present at all.
495
+ * A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
507
496
  */
508
497
  type CollisionMask = {[key: string]: true}
509
498
 
@@ -897,7 +886,7 @@ interface EnemyExpansionMapSettings {
897
886
  type EntityPrototypeFilter = EntityPrototypeFilterBuildBaseEvolutionRequirement | EntityPrototypeFilterCollisionMask | EntityPrototypeFilterCraftingCategory | EntityPrototypeFilterEmissions | EntityPrototypeFilterFlag | EntityPrototypeFilterName | EntityPrototypeFilterSelectionPriority | EntityPrototypeFilterType | DefaultEntityPrototypeFilter
898
887
 
899
888
  /**
900
- * A set of flags. Set flags are in the dictionary as `true`, while unset flags aren't present at all.
889
+ * A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
901
890
  *
902
891
  * By default, none of these flags are set.
903
892
  */
@@ -1278,7 +1267,7 @@ interface InventoryFilter {
1278
1267
  type ItemPrototypeFilter = ItemPrototypeFilterBurntResult | ItemPrototypeFilterDefaultRequestAmount | ItemPrototypeFilterFlag | ItemPrototypeFilterFuelAccelerationMultiplier | ItemPrototypeFilterFuelCategory | ItemPrototypeFilterFuelEmissionsMultiplier | ItemPrototypeFilterFuelTopSpeedMultiplier | ItemPrototypeFilterFuelValue | ItemPrototypeFilterName | ItemPrototypeFilterPlaceAsTile | ItemPrototypeFilterPlaceResult | ItemPrototypeFilterPlacedAsEquipmentResult | ItemPrototypeFilterStackSize | ItemPrototypeFilterSubgroup | ItemPrototypeFilterType | ItemPrototypeFilterWireCount | DefaultItemPrototypeFilter
1279
1268
 
1280
1269
  /**
1281
- * A set of flags. Set flags are in the dictionary as `true`, while unset flags aren't present at all.
1270
+ * A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
1282
1271
  *
1283
1272
  * By default, none of these flags are set.
1284
1273
  */
@@ -1865,7 +1854,7 @@ interface ModuleEffects {
1865
1854
  }
1866
1855
 
1867
1856
  /**
1868
- * A set of flags. Set flags are in the dictionary as `true`, while unset flags aren't present at all.
1857
+ * A set of flags. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
1869
1858
  *
1870
1859
  * To write to this, use an array{@link [string | string}] of the mouse buttons that should be possible to use with on button. The flag `"left-and-right"` can also be set, which will set `"left"` and `"right"` to `true`.
1871
1860
  */
@@ -2153,7 +2142,7 @@ interface PollutionMapSettings {
2153
2142
  /**
2154
2143
  * The amount of pollution eaten by a chunk's tiles as a percentage of 1. Defaults to `1`.
2155
2144
  */
2156
- aeging: number,
2145
+ ageing: number,
2157
2146
 
2158
2147
  /**
2159
2148
  * The amount that is diffused to a neighboring chunk (possibly repeated for other directions as well). Defaults to `0.02`.
@@ -2365,7 +2354,7 @@ interface SelectedPrototypeData {
2365
2354
  }
2366
2355
 
2367
2356
  /**
2368
- * A set of flags. Set flags are in the dictionary as `true`, while unset flags aren't present at all.
2357
+ * A set of flags on a selection tool that define how entities and tiles are selected. Active flags are in the dictionary as `true`, while inactive flags aren't present at all.
2369
2358
  */
2370
2359
  type SelectionModeFlags = {[key: string]: true}
2371
2360
 
@@ -2816,12 +2805,12 @@ interface WaitCondition {
2816
2805
  compare_type: string,
2817
2806
 
2818
2807
  /**
2819
- * Only present when `type` is `"item_count"`, `"circuit"` or `"fluid_count"`.
2808
+ * Only present when `type` is `"item_count"`, `"circuit"` or `"fluid_count"`, and a circuit condition is configured.
2820
2809
  */
2821
2810
  condition?: CircuitCondition,
2822
2811
 
2823
2812
  /**
2824
- * Number of ticks to wait or of inactivity. Only present when `type` is `"time"` or `"inactivity"`.
2813
+ * Number of ticks to wait when `type` is `"time"`, or number of ticks of inactivity when `type` is `"inactivity"`.
2825
2814
  */
2826
2815
  ticks?: number,
2827
2816
 
@@ -3003,6 +2992,70 @@ interface DefaultAttackParameters extends BaseAttackParameters {
3003
2992
  type: 'beam'
3004
2993
  }
3005
2994
 
2995
+ interface BaseCapsuleAction {
2996
+
2997
+ }
2998
+
2999
+ interface CapsuleActionArtilleryRemote extends BaseCapsuleAction {
3000
+
3001
+ /**
3002
+ * One of `"throw"`, `"equipment-remote"`, `"use-on-self"`, `"artillery-remote"`, `"destroy-cliffs"`.
3003
+ */
3004
+ type: 'artillery-remote',
3005
+
3006
+ /**
3007
+ * Name of the {@link flare prototype | LuaEntityPrototype}.
3008
+ */
3009
+ flare: string
3010
+ }
3011
+
3012
+ interface CapsuleActionDestroyCliffs extends BaseCapsuleAction {
3013
+
3014
+ /**
3015
+ * One of `"throw"`, `"equipment-remote"`, `"use-on-self"`, `"artillery-remote"`, `"destroy-cliffs"`.
3016
+ */
3017
+ type: 'destroy-cliffs',
3018
+ attack_parameters: AttackParameters,
3019
+ radius: number,
3020
+ timeout: number
3021
+ }
3022
+
3023
+ interface CapsuleActionEquipmentRemote extends BaseCapsuleAction {
3024
+
3025
+ /**
3026
+ * One of `"throw"`, `"equipment-remote"`, `"use-on-self"`, `"artillery-remote"`, `"destroy-cliffs"`.
3027
+ */
3028
+ type: 'equipment-remote',
3029
+
3030
+ /**
3031
+ * Name of the {@link LuaEquipmentPrototype | LuaEquipmentPrototype}.
3032
+ */
3033
+ equipment: string
3034
+ }
3035
+
3036
+ interface CapsuleActionThrow extends BaseCapsuleAction {
3037
+
3038
+ /**
3039
+ * One of `"throw"`, `"equipment-remote"`, `"use-on-self"`, `"artillery-remote"`, `"destroy-cliffs"`.
3040
+ */
3041
+ type: 'throw',
3042
+ attack_parameters: AttackParameters,
3043
+
3044
+ /**
3045
+ * Whether using the capsule consumes an item from the stack.
3046
+ */
3047
+ uses_stack: boolean
3048
+ }
3049
+
3050
+ interface CapsuleActionUseOnSelf extends BaseCapsuleAction {
3051
+
3052
+ /**
3053
+ * One of `"throw"`, `"equipment-remote"`, `"use-on-self"`, `"artillery-remote"`, `"destroy-cliffs"`.
3054
+ */
3055
+ type: 'use-on-self',
3056
+ attack_parameters: AttackParameters
3057
+ }
3058
+
3006
3059
  /**
3007
3060
  * @remarks
3008
3061
  * Applies to `defines.command.attack` variant case
package/dist/defines.d.ts CHANGED
@@ -2,7 +2,7 @@
2
2
  // Factorio API reference https://lua-api.factorio.com/latest/index.html
3
3
  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
4
4
  // Definition source https://github.com/sguest/factorio-types
5
- // Factorio version 1.1.69
5
+ // Factorio version 1.1.70
6
6
  // API version 3
7
7
 
8
8
  declare namespace defines {
package/dist/events.d.ts CHANGED
@@ -2,7 +2,7 @@
2
2
  // Factorio API reference https://lua-api.factorio.com/latest/index.html
3
3
  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
4
4
  // Definition source https://github.com/sguest/factorio-types
5
- // Factorio version 1.1.69
5
+ // Factorio version 1.1.70
6
6
  // API version 3
7
7
 
8
8
  /**
@@ -1254,7 +1254,10 @@ interface on_player_display_scale_changed extends event {
1254
1254
  player_index: number
1255
1255
  }
1256
1256
  /**
1257
- * Called when the player's driving state has changed, this means a player has either entered or left a vehicle.
1257
+ * Called when the player's driving state has changed, meaning a player has either entered or left a vehicle.
1258
+ * @remarks
1259
+ * This event is not raised when the player is ejected from a vehicle due to it being destroyed.
1260
+ *
1258
1261
  */
1259
1262
  interface on_player_driving_changed_state extends event {
1260
1263
  /**
@@ -1864,7 +1867,7 @@ interface on_pre_player_left_game extends event {
1864
1867
  reason: defines.disconnect_reason
1865
1868
  }
1866
1869
  /**
1867
- * Called when the player finishes mining an entity, before the entity is removed from map. Can be filtered using {@link LuaPrePlayerMinedEntityEventFilter | LuaPrePlayerMinedEntityEventFilter}.
1870
+ * Called when the player completes a mining action, but before the entity is potentially removed from the map. This is called even if the entity does not end up being removed. Can be filtered using {@link LuaPrePlayerMinedEntityEventFilter | LuaPrePlayerMinedEntityEventFilter}.
1868
1871
  */
1869
1872
  interface on_pre_player_mined_item extends event {
1870
1873
  /**
package/dist/global.d.ts CHANGED
@@ -2,7 +2,7 @@
2
2
  // Factorio API reference https://lua-api.factorio.com/latest/index.html
3
3
  // Generated from JSON source https://lua-api.factorio.com/latest/runtime-api.json
4
4
  // Definition source https://github.com/sguest/factorio-types
5
- // Factorio version 1.1.69
5
+ // Factorio version 1.1.70
6
6
  // API version 3
7
7
 
8
8
  /**
@@ -58,7 +58,7 @@ declare function log(this: void,
58
58
  * end
59
59
  * ```
60
60
  *
61
- * Note that `table_size()` does not work correctly for {@link LuaCustomTable | LuaCustomTable}, their size has to be determined with {@link LuaCustomTable::length | LuaCustomTable::length} instead.
61
+ * Note that `table_size()` does not work correctly for {@link LuaCustomTable | LuaCustomTable}, their size has to be determined with {@link LuaCustomTable::length_operator | LuaCustomTable::length_operator} instead.
62
62
  */
63
63
  declare function table_size(this: void,
64
64
  table: Table): void
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "factorio-types",
3
- "version": "0.0.28",
3
+ "version": "0.0.29",
4
4
  "description": "Typescript declarations for the factorio mod API",
5
5
  "main": "index.d.ts",
6
6
  "repository": "https://github.com/sguest/factorio-types.git",