fabric 5.3.0 → 6.0.0-beta1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (533) hide show
  1. package/.babelrc +11 -0
  2. package/.babelrcAlt +19 -0
  3. package/.browserslistrc +5 -0
  4. package/.eslintrc.js +43 -0
  5. package/.eslintrc.json +38 -46
  6. package/.eslintrc_tests +12 -0
  7. package/.gitattributes +2 -0
  8. package/.prettierignore +16 -0
  9. package/.prettierrc +4 -0
  10. package/CHANGELOG.md +491 -189
  11. package/CONTRIBUTING.md +226 -58
  12. package/README.md +188 -239
  13. package/bower.json +1 -3
  14. package/dist/fabric.d.ts +1021 -0
  15. package/dist/index.cjs +28027 -0
  16. package/dist/index.cjs.map +1 -0
  17. package/dist/index.d.ts +2 -0
  18. package/dist/index.min.js +1 -0
  19. package/dist/index.mjs +27964 -0
  20. package/dist/index.mjs.map +1 -0
  21. package/dist/index.node.cjs +28092 -0
  22. package/dist/index.node.cjs.map +1 -0
  23. package/dist/index.node.d.ts +15 -0
  24. package/dist/index.node.mjs +28035 -0
  25. package/dist/index.node.mjs.map +1 -0
  26. package/dist/src/Collection.d.ts +126 -0
  27. package/dist/src/CommonMethods.d.ts +32 -0
  28. package/dist/src/EventTypeDefs.d.ts +226 -0
  29. package/dist/src/Intersection.d.ts +100 -0
  30. package/dist/src/Observable.d.ts +54 -0
  31. package/dist/src/Pattern.d.ts +104 -0
  32. package/dist/src/Point.d.ts +232 -0
  33. package/dist/src/Shadow.d.ts +87 -0
  34. package/dist/src/brushes/BaseBrush.d.ts +105 -0
  35. package/dist/src/brushes/CircleBrush.d.ts +49 -0
  36. package/dist/src/brushes/PatternBrush.d.ts +23 -0
  37. package/dist/src/brushes/PencilBrush.d.ts +92 -0
  38. package/dist/src/brushes/SprayBrush.d.ts +79 -0
  39. package/dist/src/cache.d.ts +46 -0
  40. package/dist/src/canvas/Canvas.d.ts +567 -0
  41. package/dist/src/canvas/SelectableCanvas.d.ts +723 -0
  42. package/dist/src/canvas/StaticCanvas.d.ts +751 -0
  43. package/dist/src/canvas/TextEditingManager.d.ts +17 -0
  44. package/dist/src/canvas/canvas_gestures.mixin.d.ts +2 -0
  45. package/dist/src/color/Color.d.ts +174 -0
  46. package/dist/src/color/color_map.d.ts +155 -0
  47. package/dist/src/color/constants.d.ts +22 -0
  48. package/dist/src/color/util.d.ts +12 -0
  49. package/dist/src/config.d.ts +115 -0
  50. package/dist/src/constants.d.ts +14 -0
  51. package/dist/src/controls/Control.d.ts +228 -0
  52. package/dist/src/controls/changeWidth.d.ts +13 -0
  53. package/dist/src/controls/controls.render.d.ts +29 -0
  54. package/dist/src/controls/default_controls.d.ts +50 -0
  55. package/dist/src/controls/drag.d.ts +12 -0
  56. package/dist/src/controls/polyControl.d.ts +5 -0
  57. package/dist/src/controls/rotate.d.ts +12 -0
  58. package/dist/src/controls/scale.d.ts +47 -0
  59. package/dist/src/controls/scaleSkew.d.ts +39 -0
  60. package/dist/src/controls/skew.d.ts +33 -0
  61. package/dist/src/controls/util.d.ts +41 -0
  62. package/dist/src/controls/wrapWithFireEvent.d.ts +8 -0
  63. package/dist/src/controls/wrapWithFixedAnchor.d.ts +9 -0
  64. package/dist/src/env/browser.d.ts +3 -0
  65. package/dist/src/env/index.d.ts +7 -0
  66. package/dist/src/env/node.d.ts +3 -0
  67. package/dist/src/env/types.d.ts +15 -0
  68. package/dist/src/filters/BaseFilter.d.ts +156 -0
  69. package/dist/src/filters/BlendColor.d.ts +80 -0
  70. package/dist/src/filters/BlendImage.d.ts +90 -0
  71. package/dist/src/filters/Blur.d.ts +50 -0
  72. package/dist/src/filters/Boilerplate.d.ts +46 -0
  73. package/dist/src/filters/Brightness.d.ts +46 -0
  74. package/dist/src/filters/Canvas2dFilterBackend.d.ts +27 -0
  75. package/dist/src/filters/ColorMatrix.d.ts +62 -0
  76. package/dist/src/filters/ColorMatrixFilters.d.ts +1169 -0
  77. package/dist/src/filters/Composed.d.ts +47 -0
  78. package/dist/src/filters/Contrast.d.ts +44 -0
  79. package/dist/src/filters/Convolute.d.ts +82 -0
  80. package/dist/src/filters/FilterBackend.d.ts +14 -0
  81. package/dist/src/filters/Gamma.d.ts +53 -0
  82. package/dist/src/filters/Grayscale.d.ts +45 -0
  83. package/dist/src/filters/HueRotation.d.ts +24 -0
  84. package/dist/src/filters/Invert.d.ts +54 -0
  85. package/dist/src/filters/Noise.d.ts +53 -0
  86. package/dist/src/filters/Pixelate.d.ts +43 -0
  87. package/dist/src/filters/RemoveColor.d.ts +62 -0
  88. package/dist/src/filters/Resize.d.ts +134 -0
  89. package/dist/src/filters/Saturation.d.ts +47 -0
  90. package/dist/src/filters/Vibrance.d.ts +47 -0
  91. package/dist/src/filters/WebGLFilterBackend.d.ts +126 -0
  92. package/dist/src/filters/WebGLProbe.d.ts +28 -0
  93. package/dist/src/filters/typedefs.d.ts +49 -0
  94. package/dist/src/gradient/Gradient.d.ts +149 -0
  95. package/dist/src/gradient/constants.d.ts +15 -0
  96. package/dist/src/gradient/parser/index.d.ts +4 -0
  97. package/dist/src/gradient/parser/misc.d.ts +4 -0
  98. package/dist/src/gradient/parser/parseColorStops.d.ts +6 -0
  99. package/dist/src/gradient/parser/parseCoords.d.ts +17 -0
  100. package/dist/src/gradient/typedefs.d.ts +93 -0
  101. package/dist/src/mixins/eraser_brush.mixin.d.ts +2 -0
  102. package/dist/src/mixins/stateful.mixin.d.ts +18 -0
  103. package/dist/src/parkinglot/canvas_animation.mixin.d.ts +2 -0
  104. package/dist/src/parkinglot/straighten.d.ts +2 -0
  105. package/dist/src/parser/applyViewboxTransform.d.ts +5 -0
  106. package/dist/src/parser/attributes.d.ts +6 -0
  107. package/dist/src/parser/constants.d.ts +54 -0
  108. package/dist/src/parser/doesSomeParentMatch.d.ts +2 -0
  109. package/dist/src/parser/elementById.d.ts +6 -0
  110. package/dist/src/parser/elementMatchesRule.d.ts +5 -0
  111. package/dist/src/parser/elements_parser.d.ts +3 -0
  112. package/dist/src/parser/getCSSRules.d.ts +7 -0
  113. package/dist/src/parser/getGlobalStylesForElement.d.ts +5 -0
  114. package/dist/src/parser/getGradientDefs.d.ts +7 -0
  115. package/dist/src/parser/getMultipleNodes.d.ts +2 -0
  116. package/dist/src/parser/getSvgRegex.d.ts +2 -0
  117. package/dist/src/parser/hasAncestorWithNodeName.d.ts +2 -0
  118. package/dist/src/parser/loadSVGFromString.d.ts +12 -0
  119. package/dist/src/parser/loadSVGFromURL.d.ts +13 -0
  120. package/dist/src/parser/normalizeAttr.d.ts +2 -0
  121. package/dist/src/parser/normalizeValue.d.ts +2 -0
  122. package/dist/src/parser/parseAttributes.d.ts +9 -0
  123. package/dist/src/parser/parseElements.d.ts +11 -0
  124. package/dist/src/parser/parseFontDeclaration.d.ts +10 -0
  125. package/dist/src/parser/parsePointsAttribute.d.ts +12 -0
  126. package/dist/src/parser/parseSVGDocument.d.ts +15 -0
  127. package/dist/src/parser/parseStyleAttribute.d.ts +9 -0
  128. package/dist/src/parser/parseStyleObject.d.ts +2 -0
  129. package/dist/src/parser/parseStyleString.d.ts +2 -0
  130. package/dist/src/parser/parseTransformAttribute.d.ts +10 -0
  131. package/dist/src/parser/parseUseDirectives.d.ts +2 -0
  132. package/dist/src/parser/percent.d.ts +9 -0
  133. package/dist/src/parser/recursivelyParseGradientsXlink.d.ts +2 -0
  134. package/dist/src/parser/rotateMatrix.d.ts +2 -0
  135. package/dist/src/parser/scaleMatrix.d.ts +2 -0
  136. package/dist/src/parser/selectorMatches.d.ts +2 -0
  137. package/dist/src/parser/setStrokeFillOpacity.d.ts +6 -0
  138. package/dist/src/parser/skewMatrix.d.ts +2 -0
  139. package/dist/src/parser/translateMatrix.d.ts +2 -0
  140. package/dist/src/shapes/ActiveSelection.d.ts +66 -0
  141. package/dist/src/shapes/Circle.d.ts +80 -0
  142. package/dist/src/shapes/Ellipse.d.ts +74 -0
  143. package/dist/src/shapes/Group.d.ts +381 -0
  144. package/dist/src/shapes/IText/DraggableTextDelegate.d.ts +78 -0
  145. package/dist/src/shapes/IText/IText.d.ts +322 -0
  146. package/dist/src/shapes/IText/ITextBehavior.d.ts +285 -0
  147. package/dist/src/shapes/IText/ITextClickBehavior.d.ts +81 -0
  148. package/dist/src/shapes/IText/ITextKeyBehavior.d.ts +193 -0
  149. package/dist/src/shapes/IText/constants.d.ts +13 -0
  150. package/dist/src/shapes/Image.d.ts +283 -0
  151. package/dist/src/shapes/Line.d.ts +117 -0
  152. package/dist/src/shapes/Object/AnimatableObject.d.ts +33 -0
  153. package/dist/src/shapes/Object/FabricObject.d.ts +9 -0
  154. package/dist/src/shapes/Object/FabricObjectSVGExportMixin.d.ts +74 -0
  155. package/dist/src/shapes/Object/InteractiveObject.d.ts +282 -0
  156. package/dist/src/shapes/Object/Object.d.ts +906 -0
  157. package/dist/src/shapes/Object/ObjectGeometry.d.ts +343 -0
  158. package/dist/src/shapes/Object/ObjectOrigin.d.ts +178 -0
  159. package/dist/src/shapes/Object/StackedObject.d.ts +62 -0
  160. package/dist/src/shapes/Object/defaultValues.d.ts +77 -0
  161. package/dist/src/shapes/Path.d.ts +123 -0
  162. package/dist/src/shapes/Polygon.d.ts +7 -0
  163. package/dist/src/shapes/Polyline.d.ts +130 -0
  164. package/dist/src/shapes/Rect.d.ts +62 -0
  165. package/dist/src/shapes/Text/StyledText.d.ts +118 -0
  166. package/dist/src/shapes/Text/Text.d.ts +656 -0
  167. package/dist/src/shapes/Text/TextSVGExportMixin.d.ts +32 -0
  168. package/dist/src/shapes/Textbox.d.ts +170 -0
  169. package/dist/src/shapes/Triangle.d.ts +17 -0
  170. package/dist/src/typedefs.d.ts +93 -0
  171. package/dist/src/util/animation/AnimationBase.d.ts +54 -0
  172. package/dist/src/util/animation/AnimationFrameProvider.d.ts +8 -0
  173. package/dist/src/util/animation/AnimationRegistry.d.ts +29 -0
  174. package/dist/src/util/animation/ArrayAnimation.d.ts +10 -0
  175. package/dist/src/util/animation/ColorAnimation.d.ts +11 -0
  176. package/dist/src/util/animation/ValueAnimation.d.ts +10 -0
  177. package/dist/src/util/animation/animate.d.ts +37 -0
  178. package/dist/src/util/animation/easing.d.ts +130 -0
  179. package/dist/src/util/animation/types.d.ts +87 -0
  180. package/dist/src/util/applyMixins.d.ts +8 -0
  181. package/dist/src/util/class_registry.d.ts +14 -0
  182. package/dist/src/util/dom_event.d.ts +5 -0
  183. package/dist/src/util/dom_misc.d.ts +40 -0
  184. package/dist/src/util/dom_request.d.ts +14 -0
  185. package/dist/src/util/dom_style.d.ts +7 -0
  186. package/dist/src/util/fireEvent.d.ts +3 -0
  187. package/dist/src/util/internals/cloneDeep.d.ts +2 -0
  188. package/dist/src/util/internals/getRandomInt.d.ts +8 -0
  189. package/dist/src/util/internals/ifNaN.d.ts +8 -0
  190. package/dist/src/util/internals/index.d.ts +4 -0
  191. package/dist/src/util/internals/removeFromArray.d.ts +9 -0
  192. package/dist/src/util/internals/uid.d.ts +2 -0
  193. package/dist/src/util/lang_class.d.ts +12 -0
  194. package/dist/src/util/lang_string.d.ts +22 -0
  195. package/dist/src/util/misc/boundingBoxFromPoints.d.ts +9 -0
  196. package/dist/src/util/misc/capValue.d.ts +2 -0
  197. package/dist/src/util/misc/cos.d.ts +10 -0
  198. package/dist/src/util/misc/dom.d.ts +28 -0
  199. package/dist/src/util/misc/findScaleTo.d.ts +29 -0
  200. package/dist/src/util/misc/groupSVGElements.d.ts +9 -0
  201. package/dist/src/util/misc/isTransparent.d.ts +11 -0
  202. package/dist/src/util/misc/matrix.d.ts +92 -0
  203. package/dist/src/util/misc/mergeClipPaths.d.ts +23 -0
  204. package/dist/src/util/misc/objectEnlive.d.ts +56 -0
  205. package/dist/src/util/misc/objectTransforms.d.ts +68 -0
  206. package/dist/src/util/misc/pick.d.ts +8 -0
  207. package/dist/src/util/misc/planeChange.d.ts +84 -0
  208. package/dist/src/util/misc/projectStroke/StrokeLineCapProjections.d.ts +51 -0
  209. package/dist/src/util/misc/projectStroke/StrokeLineJoinProjections.d.ts +81 -0
  210. package/dist/src/util/misc/projectStroke/StrokeProjectionsBase.d.ts +25 -0
  211. package/dist/src/util/misc/projectStroke/index.d.ts +11 -0
  212. package/dist/src/util/misc/projectStroke/types.d.ts +23 -0
  213. package/dist/src/util/misc/radiansDegreesConversion.d.ts +14 -0
  214. package/dist/src/util/misc/resolveOrigin.d.ts +9 -0
  215. package/dist/src/util/misc/rotatePoint.d.ts +12 -0
  216. package/dist/src/util/misc/sin.d.ts +10 -0
  217. package/dist/src/util/misc/svgParsing.d.ts +53 -0
  218. package/dist/src/util/misc/textStyles.d.ts +32 -0
  219. package/dist/src/util/misc/toFixed.d.ts +8 -0
  220. package/dist/src/util/misc/vectors.d.ts +57 -0
  221. package/dist/src/util/path.d.ts +108 -0
  222. package/dist/src/util/transform_matrix_removal.d.ts +14 -0
  223. package/dist/src/util/types.d.ts +19 -0
  224. package/fabric.ts +427 -0
  225. package/index.node.ts +43 -0
  226. package/index.ts +1 -0
  227. package/package.json +90 -39
  228. package/publish.js +0 -26
  229. package/rollup.config.mjs +79 -0
  230. package/rollup.test.config.js +24 -0
  231. package/scripts/build.mjs +50 -0
  232. package/scripts/buildLock.mjs +115 -0
  233. package/scripts/buildReporter.mjs +15 -0
  234. package/scripts/buildStats.mjs +139 -0
  235. package/scripts/dirname.mjs +14 -0
  236. package/scripts/index.mjs +679 -0
  237. package/scripts/transform_files.mjs +504 -0
  238. package/src/Collection.ts +311 -0
  239. package/src/CommonMethods.ts +63 -0
  240. package/src/EventTypeDefs.ts +294 -0
  241. package/src/Intersection.ts +273 -0
  242. package/src/Observable.ts +175 -0
  243. package/src/Pattern.ts +211 -0
  244. package/src/Point.ts +388 -0
  245. package/src/Shadow.ts +215 -0
  246. package/src/brushes/{base_brush.class.js → BaseBrush.ts} +65 -42
  247. package/src/brushes/CircleBrush.ts +145 -0
  248. package/src/brushes/PatternBrush.ts +70 -0
  249. package/src/brushes/PencilBrush.ts +300 -0
  250. package/src/brushes/SprayBrush.ts +219 -0
  251. package/src/cache.ts +89 -0
  252. package/src/canvas/Canvas.ts +1672 -0
  253. package/src/canvas/SelectableCanvas.ts +1636 -0
  254. package/src/canvas/StaticCanvas.ts +1709 -0
  255. package/src/canvas/TextEditingManager.ts +48 -0
  256. package/src/canvas/canvas_gestures.mixin.ts +207 -0
  257. package/src/color/Color.ts +404 -0
  258. package/src/color/color_map.ts +154 -0
  259. package/src/color/constants.ts +26 -0
  260. package/src/color/util.ts +32 -0
  261. package/src/config.ts +159 -0
  262. package/src/constants.ts +19 -0
  263. package/src/controls/Control.ts +377 -0
  264. package/src/controls/changeWidth.ts +52 -0
  265. package/src/controls/controls.render.ts +138 -0
  266. package/src/controls/default_controls.ts +132 -0
  267. package/src/controls/drag.ts +31 -0
  268. package/src/controls/polyControl.ts +135 -0
  269. package/src/controls/rotate.ts +87 -0
  270. package/src/controls/scale.ts +277 -0
  271. package/src/controls/scaleSkew.ts +92 -0
  272. package/src/controls/skew.ts +242 -0
  273. package/src/controls/util.ts +154 -0
  274. package/src/controls/wrapWithFireEvent.ts +25 -0
  275. package/src/controls/wrapWithFixedAnchor.ts +20 -0
  276. package/src/env/browser.ts +28 -0
  277. package/src/env/index.ts +19 -0
  278. package/src/env/node.ts +52 -0
  279. package/src/env/types.ts +15 -0
  280. package/src/filters/{base_filter.class.js → BaseFilter.ts} +201 -149
  281. package/src/filters/BlendColor.ts +258 -0
  282. package/src/filters/BlendImage.ts +254 -0
  283. package/src/filters/Blur.ts +202 -0
  284. package/src/filters/Boilerplate.ts +91 -0
  285. package/src/filters/Brightness.ts +93 -0
  286. package/src/filters/Canvas2dFilterBackend.ts +65 -0
  287. package/src/filters/ColorMatrix.ts +156 -0
  288. package/src/filters/ColorMatrixFilters.ts +106 -0
  289. package/src/filters/Composed.ts +85 -0
  290. package/src/filters/Contrast.ts +94 -0
  291. package/src/filters/Convolute.ts +341 -0
  292. package/src/filters/FilterBackend.ts +32 -0
  293. package/src/filters/Gamma.ts +127 -0
  294. package/src/filters/Grayscale.ts +137 -0
  295. package/src/filters/HueRotation.ts +66 -0
  296. package/src/filters/Invert.ts +117 -0
  297. package/src/filters/Noise.ts +109 -0
  298. package/src/filters/Pixelate.ts +114 -0
  299. package/src/filters/RemoveColor.ts +148 -0
  300. package/src/filters/Resize.ts +540 -0
  301. package/src/filters/Saturation.ts +100 -0
  302. package/src/filters/Vibrance.ts +103 -0
  303. package/src/filters/WebGLFilterBackend.ts +430 -0
  304. package/src/filters/WebGLProbe.ts +62 -0
  305. package/src/filters/typedefs.ts +65 -0
  306. package/src/gradient/Gradient.ts +401 -0
  307. package/src/gradient/constants.ts +12 -0
  308. package/src/gradient/parser/index.ts +3 -0
  309. package/src/gradient/parser/misc.ts +13 -0
  310. package/src/gradient/parser/parseColorStops.ts +55 -0
  311. package/src/gradient/parser/parseCoords.ts +73 -0
  312. package/src/gradient/typedefs.ts +104 -0
  313. package/src/mixins/{eraser_brush.mixin.js → eraser_brush.mixin.ts} +350 -239
  314. package/src/mixins/stateful.mixin.ts +104 -0
  315. package/src/parkinglot/canvas_animation.mixin.ts +121 -0
  316. package/src/parkinglot/straighten.ts +58 -0
  317. package/src/parser/applyViewboxTransform.ts +162 -0
  318. package/src/parser/attributes.ts +25 -0
  319. package/src/parser/constants.ts +118 -0
  320. package/src/parser/doesSomeParentMatch.ts +19 -0
  321. package/src/parser/elementById.ts +23 -0
  322. package/src/parser/elementMatchesRule.ts +19 -0
  323. package/src/parser/elements_parser.ts +191 -0
  324. package/src/parser/getCSSRules.ts +62 -0
  325. package/src/parser/getGlobalStylesForElement.ts +19 -0
  326. package/src/parser/getGradientDefs.ts +32 -0
  327. package/src/parser/getMultipleNodes.ts +15 -0
  328. package/src/parser/getSvgRegex.ts +5 -0
  329. package/src/parser/hasAncestorWithNodeName.ts +14 -0
  330. package/src/parser/loadSVGFromString.ts +26 -0
  331. package/src/parser/loadSVGFromURL.ts +40 -0
  332. package/src/parser/normalizeAttr.ts +10 -0
  333. package/src/parser/normalizeValue.ts +63 -0
  334. package/src/parser/parseAttributes.ts +90 -0
  335. package/src/parser/parseElements.ts +28 -0
  336. package/src/parser/parseFontDeclaration.ts +44 -0
  337. package/src/parser/parsePointsAttribute.ts +36 -0
  338. package/src/parser/parseSVGDocument.ts +106 -0
  339. package/src/parser/parseStyleAttribute.ts +27 -0
  340. package/src/parser/parseStyleObject.ts +15 -0
  341. package/src/parser/parseStyleString.ts +16 -0
  342. package/src/parser/parseTransformAttribute.ts +155 -0
  343. package/src/parser/parseUseDirectives.ts +79 -0
  344. package/src/parser/percent.ts +27 -0
  345. package/src/parser/recursivelyParseGradientsXlink.ts +42 -0
  346. package/src/parser/rotateMatrix.ts +21 -0
  347. package/src/parser/scaleMatrix.ts +9 -0
  348. package/src/parser/selectorMatches.ts +25 -0
  349. package/src/parser/setStrokeFillOpacity.ts +40 -0
  350. package/src/parser/skewMatrix.ts +6 -0
  351. package/src/parser/translateMatrix.ts +8 -0
  352. package/src/shapes/ActiveSelection.ts +157 -0
  353. package/src/shapes/Circle.ts +205 -0
  354. package/src/shapes/Ellipse.ts +154 -0
  355. package/src/shapes/Group.ts +1053 -0
  356. package/src/shapes/IText/DraggableTextDelegate.ts +394 -0
  357. package/src/shapes/IText/IText.ts +666 -0
  358. package/src/shapes/IText/ITextBehavior.ts +1055 -0
  359. package/src/shapes/IText/ITextClickBehavior.ts +321 -0
  360. package/src/shapes/IText/ITextKeyBehavior.ts +683 -0
  361. package/src/shapes/IText/constants.ts +47 -0
  362. package/src/shapes/Image.ts +789 -0
  363. package/src/shapes/Line.ts +329 -0
  364. package/src/shapes/Object/AnimatableObject.ts +106 -0
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@@ -0,0 +1,1169 @@
1
+ export declare function createColorMatrixFilter(key: string, matrix: number[]): {
2
+ new (options?: Partial<import("./BaseFilter").AbstractBaseFilterOptions<string>> & Record<string, any>): {
3
+ /**
4
+ * Filter type
5
+ * @param {String} type
6
+ * @default
7
+ */
8
+ type: string;
9
+ /**
10
+ * Colormatrix for the effect
11
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
12
+ * outside the -1, 1 range.
13
+ * @param {Array} matrix array of 20 numbers.
14
+ * @default
15
+ */
16
+ matrix: number[];
17
+ /**
18
+ * Lock the matrix export for this kind of static, parameter less filters.
19
+ */
20
+ mainParameter: undefined;
21
+ /**
22
+ * Lock the colormatrix on the color part, skipping alpha
23
+ */
24
+ colorsOnly: boolean;
25
+ setOptions({ matrix, ...options }: Record<string, any>): void;
26
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
27
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
28
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
29
+ getFragmentSource(): string;
30
+ vertexSource: string;
31
+ fragmentSource: string;
32
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
33
+ program: WebGLProgram;
34
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
35
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
36
+ };
37
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
38
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
39
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
40
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
41
+ isNeutralState(options?: any): boolean;
42
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
43
+ getCacheKey(): string;
44
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
45
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
46
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
47
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
48
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
49
+ program: WebGLProgram;
50
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
51
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
52
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
53
+ program: WebGLProgram;
54
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
55
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
56
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
57
+ type: string;
58
+ }) | (() => {
59
+ type: string;
60
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
61
+ type: string;
62
+ }) | (() => {
63
+ type: string;
64
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
65
+ setMainParameter(value: any): void;
66
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
67
+ toObject(): {
68
+ type: string;
69
+ };
70
+ toJSON(): {
71
+ type: string;
72
+ };
73
+ };
74
+ fromObject(object: any): Promise<{
75
+ /**
76
+ * Filter type
77
+ * @param {String} type
78
+ * @default
79
+ */
80
+ type: string;
81
+ /**
82
+ * Colormatrix for the effect
83
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
84
+ * outside the -1, 1 range.
85
+ * @param {Array} matrix array of 20 numbers.
86
+ * @default
87
+ */
88
+ matrix: number[];
89
+ /**
90
+ * Lock the matrix export for this kind of static, parameter less filters.
91
+ */
92
+ mainParameter: undefined;
93
+ /**
94
+ * Lock the colormatrix on the color part, skipping alpha
95
+ */
96
+ colorsOnly: boolean;
97
+ setOptions({ matrix, ...options }: Record<string, any>): void;
98
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
99
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
100
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
101
+ getFragmentSource(): string;
102
+ vertexSource: string;
103
+ fragmentSource: string;
104
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
105
+ program: WebGLProgram;
106
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
107
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
108
+ };
109
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
110
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
111
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
112
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
113
+ isNeutralState(options?: any): boolean;
114
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
115
+ getCacheKey(): string;
116
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
117
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
118
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
119
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
120
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
121
+ program: WebGLProgram;
122
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
123
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
124
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
125
+ program: WebGLProgram;
126
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
127
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
128
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
129
+ type: string;
130
+ }) | (() => {
131
+ type: string;
132
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
133
+ type: string;
134
+ }) | (() => {
135
+ type: string;
136
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
137
+ setMainParameter(value: any): void;
138
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
139
+ toObject(): {
140
+ type: string;
141
+ };
142
+ toJSON(): {
143
+ type: string;
144
+ };
145
+ }>;
146
+ };
147
+ export declare const Brownie: {
148
+ new (options?: Partial<import("./BaseFilter").AbstractBaseFilterOptions<string>> & Record<string, any>): {
149
+ /**
150
+ * Filter type
151
+ * @param {String} type
152
+ * @default
153
+ */
154
+ type: string;
155
+ /**
156
+ * Colormatrix for the effect
157
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
158
+ * outside the -1, 1 range.
159
+ * @param {Array} matrix array of 20 numbers.
160
+ * @default
161
+ */
162
+ matrix: number[];
163
+ /**
164
+ * Lock the matrix export for this kind of static, parameter less filters.
165
+ */
166
+ mainParameter: undefined;
167
+ /**
168
+ * Lock the colormatrix on the color part, skipping alpha
169
+ */
170
+ colorsOnly: boolean;
171
+ setOptions({ matrix, ...options }: Record<string, any>): void;
172
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
173
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
174
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
175
+ getFragmentSource(): string;
176
+ vertexSource: string;
177
+ fragmentSource: string;
178
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
179
+ program: WebGLProgram;
180
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
181
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
182
+ };
183
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
184
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
185
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
186
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
187
+ isNeutralState(options?: any): boolean;
188
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
189
+ getCacheKey(): string;
190
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
191
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
192
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
193
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
194
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
195
+ program: WebGLProgram;
196
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
197
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
198
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
199
+ program: WebGLProgram;
200
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
201
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
202
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
203
+ type: string;
204
+ }) | (() => {
205
+ type: string;
206
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
207
+ type: string;
208
+ }) | (() => {
209
+ type: string;
210
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
211
+ setMainParameter(value: any): void;
212
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
213
+ toObject(): {
214
+ type: string;
215
+ };
216
+ toJSON(): {
217
+ type: string;
218
+ };
219
+ };
220
+ fromObject(object: any): Promise<{
221
+ /**
222
+ * Filter type
223
+ * @param {String} type
224
+ * @default
225
+ */
226
+ type: string;
227
+ /**
228
+ * Colormatrix for the effect
229
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
230
+ * outside the -1, 1 range.
231
+ * @param {Array} matrix array of 20 numbers.
232
+ * @default
233
+ */
234
+ matrix: number[];
235
+ /**
236
+ * Lock the matrix export for this kind of static, parameter less filters.
237
+ */
238
+ mainParameter: undefined;
239
+ /**
240
+ * Lock the colormatrix on the color part, skipping alpha
241
+ */
242
+ colorsOnly: boolean;
243
+ setOptions({ matrix, ...options }: Record<string, any>): void;
244
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
245
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
246
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
247
+ getFragmentSource(): string;
248
+ vertexSource: string;
249
+ fragmentSource: string;
250
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
251
+ program: WebGLProgram;
252
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
253
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
254
+ };
255
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
256
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
257
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
258
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
259
+ isNeutralState(options?: any): boolean;
260
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
261
+ getCacheKey(): string;
262
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
263
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
264
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
265
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
266
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
267
+ program: WebGLProgram;
268
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
269
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
270
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
271
+ program: WebGLProgram;
272
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
273
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
274
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
275
+ type: string;
276
+ }) | (() => {
277
+ type: string;
278
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
279
+ type: string;
280
+ }) | (() => {
281
+ type: string;
282
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
283
+ setMainParameter(value: any): void;
284
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
285
+ toObject(): {
286
+ type: string;
287
+ };
288
+ toJSON(): {
289
+ type: string;
290
+ };
291
+ }>;
292
+ };
293
+ export declare const Vintage: {
294
+ new (options?: Partial<import("./BaseFilter").AbstractBaseFilterOptions<string>> & Record<string, any>): {
295
+ /**
296
+ * Filter type
297
+ * @param {String} type
298
+ * @default
299
+ */
300
+ type: string;
301
+ /**
302
+ * Colormatrix for the effect
303
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
304
+ * outside the -1, 1 range.
305
+ * @param {Array} matrix array of 20 numbers.
306
+ * @default
307
+ */
308
+ matrix: number[];
309
+ /**
310
+ * Lock the matrix export for this kind of static, parameter less filters.
311
+ */
312
+ mainParameter: undefined;
313
+ /**
314
+ * Lock the colormatrix on the color part, skipping alpha
315
+ */
316
+ colorsOnly: boolean;
317
+ setOptions({ matrix, ...options }: Record<string, any>): void;
318
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
319
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
320
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
321
+ getFragmentSource(): string;
322
+ vertexSource: string;
323
+ fragmentSource: string;
324
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
325
+ program: WebGLProgram;
326
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
327
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
328
+ };
329
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
330
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
331
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
332
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
333
+ isNeutralState(options?: any): boolean;
334
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
335
+ getCacheKey(): string;
336
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
337
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
338
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
339
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
340
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
341
+ program: WebGLProgram;
342
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
343
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
344
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
345
+ program: WebGLProgram;
346
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
347
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
348
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
349
+ type: string;
350
+ }) | (() => {
351
+ type: string;
352
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
353
+ type: string;
354
+ }) | (() => {
355
+ type: string;
356
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
357
+ setMainParameter(value: any): void;
358
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
359
+ toObject(): {
360
+ type: string;
361
+ };
362
+ toJSON(): {
363
+ type: string;
364
+ };
365
+ };
366
+ fromObject(object: any): Promise<{
367
+ /**
368
+ * Filter type
369
+ * @param {String} type
370
+ * @default
371
+ */
372
+ type: string;
373
+ /**
374
+ * Colormatrix for the effect
375
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
376
+ * outside the -1, 1 range.
377
+ * @param {Array} matrix array of 20 numbers.
378
+ * @default
379
+ */
380
+ matrix: number[];
381
+ /**
382
+ * Lock the matrix export for this kind of static, parameter less filters.
383
+ */
384
+ mainParameter: undefined;
385
+ /**
386
+ * Lock the colormatrix on the color part, skipping alpha
387
+ */
388
+ colorsOnly: boolean;
389
+ setOptions({ matrix, ...options }: Record<string, any>): void;
390
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
391
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
392
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
393
+ getFragmentSource(): string;
394
+ vertexSource: string;
395
+ fragmentSource: string;
396
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
397
+ program: WebGLProgram;
398
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
399
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
400
+ };
401
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
402
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
403
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
404
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
405
+ isNeutralState(options?: any): boolean;
406
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
407
+ getCacheKey(): string;
408
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
409
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
410
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
411
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
412
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
413
+ program: WebGLProgram;
414
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
415
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
416
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
417
+ program: WebGLProgram;
418
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
419
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
420
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
421
+ type: string;
422
+ }) | (() => {
423
+ type: string;
424
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
425
+ type: string;
426
+ }) | (() => {
427
+ type: string;
428
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
429
+ setMainParameter(value: any): void;
430
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
431
+ toObject(): {
432
+ type: string;
433
+ };
434
+ toJSON(): {
435
+ type: string;
436
+ };
437
+ }>;
438
+ };
439
+ export declare const Kodachrome: {
440
+ new (options?: Partial<import("./BaseFilter").AbstractBaseFilterOptions<string>> & Record<string, any>): {
441
+ /**
442
+ * Filter type
443
+ * @param {String} type
444
+ * @default
445
+ */
446
+ type: string;
447
+ /**
448
+ * Colormatrix for the effect
449
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
450
+ * outside the -1, 1 range.
451
+ * @param {Array} matrix array of 20 numbers.
452
+ * @default
453
+ */
454
+ matrix: number[];
455
+ /**
456
+ * Lock the matrix export for this kind of static, parameter less filters.
457
+ */
458
+ mainParameter: undefined;
459
+ /**
460
+ * Lock the colormatrix on the color part, skipping alpha
461
+ */
462
+ colorsOnly: boolean;
463
+ setOptions({ matrix, ...options }: Record<string, any>): void;
464
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
465
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
466
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
467
+ getFragmentSource(): string;
468
+ vertexSource: string;
469
+ fragmentSource: string;
470
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
471
+ program: WebGLProgram;
472
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
473
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
474
+ };
475
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
476
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
477
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
478
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
479
+ isNeutralState(options?: any): boolean;
480
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
481
+ getCacheKey(): string;
482
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
483
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
484
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
485
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
486
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
487
+ program: WebGLProgram;
488
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
489
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
490
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
491
+ program: WebGLProgram;
492
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
493
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
494
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
495
+ type: string;
496
+ }) | (() => {
497
+ type: string;
498
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
499
+ type: string;
500
+ }) | (() => {
501
+ type: string;
502
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
503
+ setMainParameter(value: any): void;
504
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
505
+ toObject(): {
506
+ type: string;
507
+ };
508
+ toJSON(): {
509
+ type: string;
510
+ };
511
+ };
512
+ fromObject(object: any): Promise<{
513
+ /**
514
+ * Filter type
515
+ * @param {String} type
516
+ * @default
517
+ */
518
+ type: string;
519
+ /**
520
+ * Colormatrix for the effect
521
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
522
+ * outside the -1, 1 range.
523
+ * @param {Array} matrix array of 20 numbers.
524
+ * @default
525
+ */
526
+ matrix: number[];
527
+ /**
528
+ * Lock the matrix export for this kind of static, parameter less filters.
529
+ */
530
+ mainParameter: undefined;
531
+ /**
532
+ * Lock the colormatrix on the color part, skipping alpha
533
+ */
534
+ colorsOnly: boolean;
535
+ setOptions({ matrix, ...options }: Record<string, any>): void;
536
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
537
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
538
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
539
+ getFragmentSource(): string;
540
+ vertexSource: string;
541
+ fragmentSource: string;
542
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
543
+ program: WebGLProgram;
544
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
545
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
546
+ };
547
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
548
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
549
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
550
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
551
+ isNeutralState(options?: any): boolean;
552
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
553
+ getCacheKey(): string;
554
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
555
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
556
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
557
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
558
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
559
+ program: WebGLProgram;
560
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
561
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
562
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
563
+ program: WebGLProgram;
564
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
565
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
566
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
567
+ type: string;
568
+ }) | (() => {
569
+ type: string;
570
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
571
+ type: string;
572
+ }) | (() => {
573
+ type: string;
574
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
575
+ setMainParameter(value: any): void;
576
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
577
+ toObject(): {
578
+ type: string;
579
+ };
580
+ toJSON(): {
581
+ type: string;
582
+ };
583
+ }>;
584
+ };
585
+ export declare const Technicolor: {
586
+ new (options?: Partial<import("./BaseFilter").AbstractBaseFilterOptions<string>> & Record<string, any>): {
587
+ /**
588
+ * Filter type
589
+ * @param {String} type
590
+ * @default
591
+ */
592
+ type: string;
593
+ /**
594
+ * Colormatrix for the effect
595
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
596
+ * outside the -1, 1 range.
597
+ * @param {Array} matrix array of 20 numbers.
598
+ * @default
599
+ */
600
+ matrix: number[];
601
+ /**
602
+ * Lock the matrix export for this kind of static, parameter less filters.
603
+ */
604
+ mainParameter: undefined;
605
+ /**
606
+ * Lock the colormatrix on the color part, skipping alpha
607
+ */
608
+ colorsOnly: boolean;
609
+ setOptions({ matrix, ...options }: Record<string, any>): void;
610
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
611
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
612
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
613
+ getFragmentSource(): string;
614
+ vertexSource: string;
615
+ fragmentSource: string;
616
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
617
+ program: WebGLProgram;
618
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
619
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
620
+ };
621
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
622
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
623
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
624
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
625
+ isNeutralState(options?: any): boolean;
626
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
627
+ getCacheKey(): string;
628
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
629
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
630
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
631
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
632
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
633
+ program: WebGLProgram;
634
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
635
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
636
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
637
+ program: WebGLProgram;
638
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
639
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
640
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
641
+ type: string;
642
+ }) | (() => {
643
+ type: string;
644
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
645
+ type: string;
646
+ }) | (() => {
647
+ type: string;
648
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
649
+ setMainParameter(value: any): void;
650
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
651
+ toObject(): {
652
+ type: string;
653
+ };
654
+ toJSON(): {
655
+ type: string;
656
+ };
657
+ };
658
+ fromObject(object: any): Promise<{
659
+ /**
660
+ * Filter type
661
+ * @param {String} type
662
+ * @default
663
+ */
664
+ type: string;
665
+ /**
666
+ * Colormatrix for the effect
667
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
668
+ * outside the -1, 1 range.
669
+ * @param {Array} matrix array of 20 numbers.
670
+ * @default
671
+ */
672
+ matrix: number[];
673
+ /**
674
+ * Lock the matrix export for this kind of static, parameter less filters.
675
+ */
676
+ mainParameter: undefined;
677
+ /**
678
+ * Lock the colormatrix on the color part, skipping alpha
679
+ */
680
+ colorsOnly: boolean;
681
+ setOptions({ matrix, ...options }: Record<string, any>): void;
682
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
683
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
684
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
685
+ getFragmentSource(): string;
686
+ vertexSource: string;
687
+ fragmentSource: string;
688
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
689
+ program: WebGLProgram;
690
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
691
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
692
+ };
693
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
694
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
695
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
696
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
697
+ isNeutralState(options?: any): boolean;
698
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
699
+ getCacheKey(): string;
700
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
701
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
702
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
703
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
704
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
705
+ program: WebGLProgram;
706
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
707
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
708
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
709
+ program: WebGLProgram;
710
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
711
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
712
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
713
+ type: string;
714
+ }) | (() => {
715
+ type: string;
716
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
717
+ type: string;
718
+ }) | (() => {
719
+ type: string;
720
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
721
+ setMainParameter(value: any): void;
722
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
723
+ toObject(): {
724
+ type: string;
725
+ };
726
+ toJSON(): {
727
+ type: string;
728
+ };
729
+ }>;
730
+ };
731
+ export declare const Polaroid: {
732
+ new (options?: Partial<import("./BaseFilter").AbstractBaseFilterOptions<string>> & Record<string, any>): {
733
+ /**
734
+ * Filter type
735
+ * @param {String} type
736
+ * @default
737
+ */
738
+ type: string;
739
+ /**
740
+ * Colormatrix for the effect
741
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
742
+ * outside the -1, 1 range.
743
+ * @param {Array} matrix array of 20 numbers.
744
+ * @default
745
+ */
746
+ matrix: number[];
747
+ /**
748
+ * Lock the matrix export for this kind of static, parameter less filters.
749
+ */
750
+ mainParameter: undefined;
751
+ /**
752
+ * Lock the colormatrix on the color part, skipping alpha
753
+ */
754
+ colorsOnly: boolean;
755
+ setOptions({ matrix, ...options }: Record<string, any>): void;
756
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
757
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
758
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
759
+ getFragmentSource(): string;
760
+ vertexSource: string;
761
+ fragmentSource: string;
762
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
763
+ program: WebGLProgram;
764
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
765
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
766
+ };
767
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
768
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
769
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
770
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
771
+ isNeutralState(options?: any): boolean;
772
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
773
+ getCacheKey(): string;
774
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
775
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
776
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
777
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
778
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
779
+ program: WebGLProgram;
780
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
781
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
782
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
783
+ program: WebGLProgram;
784
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
785
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
786
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
787
+ type: string;
788
+ }) | (() => {
789
+ type: string;
790
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
791
+ type: string;
792
+ }) | (() => {
793
+ type: string;
794
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
795
+ setMainParameter(value: any): void;
796
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
797
+ toObject(): {
798
+ type: string;
799
+ };
800
+ toJSON(): {
801
+ type: string;
802
+ };
803
+ };
804
+ fromObject(object: any): Promise<{
805
+ /**
806
+ * Filter type
807
+ * @param {String} type
808
+ * @default
809
+ */
810
+ type: string;
811
+ /**
812
+ * Colormatrix for the effect
813
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
814
+ * outside the -1, 1 range.
815
+ * @param {Array} matrix array of 20 numbers.
816
+ * @default
817
+ */
818
+ matrix: number[];
819
+ /**
820
+ * Lock the matrix export for this kind of static, parameter less filters.
821
+ */
822
+ mainParameter: undefined;
823
+ /**
824
+ * Lock the colormatrix on the color part, skipping alpha
825
+ */
826
+ colorsOnly: boolean;
827
+ setOptions({ matrix, ...options }: Record<string, any>): void;
828
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
829
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
830
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
831
+ getFragmentSource(): string;
832
+ vertexSource: string;
833
+ fragmentSource: string;
834
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
835
+ program: WebGLProgram;
836
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
837
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
838
+ };
839
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
840
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
841
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
842
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
843
+ isNeutralState(options?: any): boolean;
844
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
845
+ getCacheKey(): string;
846
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
847
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
848
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
849
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
850
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
851
+ program: WebGLProgram;
852
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
853
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
854
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
855
+ program: WebGLProgram;
856
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
857
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
858
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
859
+ type: string;
860
+ }) | (() => {
861
+ type: string;
862
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
863
+ type: string;
864
+ }) | (() => {
865
+ type: string;
866
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
867
+ setMainParameter(value: any): void;
868
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
869
+ toObject(): {
870
+ type: string;
871
+ };
872
+ toJSON(): {
873
+ type: string;
874
+ };
875
+ }>;
876
+ };
877
+ export declare const Sepia: {
878
+ new (options?: Partial<import("./BaseFilter").AbstractBaseFilterOptions<string>> & Record<string, any>): {
879
+ /**
880
+ * Filter type
881
+ * @param {String} type
882
+ * @default
883
+ */
884
+ type: string;
885
+ /**
886
+ * Colormatrix for the effect
887
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
888
+ * outside the -1, 1 range.
889
+ * @param {Array} matrix array of 20 numbers.
890
+ * @default
891
+ */
892
+ matrix: number[];
893
+ /**
894
+ * Lock the matrix export for this kind of static, parameter less filters.
895
+ */
896
+ mainParameter: undefined;
897
+ /**
898
+ * Lock the colormatrix on the color part, skipping alpha
899
+ */
900
+ colorsOnly: boolean;
901
+ setOptions({ matrix, ...options }: Record<string, any>): void;
902
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
903
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
904
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
905
+ getFragmentSource(): string;
906
+ vertexSource: string;
907
+ fragmentSource: string;
908
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
909
+ program: WebGLProgram;
910
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
911
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
912
+ };
913
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
914
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
915
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
916
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
917
+ isNeutralState(options?: any): boolean;
918
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
919
+ getCacheKey(): string;
920
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
921
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
922
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
923
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
924
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
925
+ program: WebGLProgram;
926
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
927
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
928
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
929
+ program: WebGLProgram;
930
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
931
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
932
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
933
+ type: string;
934
+ }) | (() => {
935
+ type: string;
936
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
937
+ type: string;
938
+ }) | (() => {
939
+ type: string;
940
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
941
+ setMainParameter(value: any): void;
942
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
943
+ toObject(): {
944
+ type: string;
945
+ };
946
+ toJSON(): {
947
+ type: string;
948
+ };
949
+ };
950
+ fromObject(object: any): Promise<{
951
+ /**
952
+ * Filter type
953
+ * @param {String} type
954
+ * @default
955
+ */
956
+ type: string;
957
+ /**
958
+ * Colormatrix for the effect
959
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
960
+ * outside the -1, 1 range.
961
+ * @param {Array} matrix array of 20 numbers.
962
+ * @default
963
+ */
964
+ matrix: number[];
965
+ /**
966
+ * Lock the matrix export for this kind of static, parameter less filters.
967
+ */
968
+ mainParameter: undefined;
969
+ /**
970
+ * Lock the colormatrix on the color part, skipping alpha
971
+ */
972
+ colorsOnly: boolean;
973
+ setOptions({ matrix, ...options }: Record<string, any>): void;
974
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
975
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
976
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
977
+ getFragmentSource(): string;
978
+ vertexSource: string;
979
+ fragmentSource: string;
980
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
981
+ program: WebGLProgram;
982
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
983
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
984
+ };
985
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
986
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
987
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
988
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
989
+ isNeutralState(options?: any): boolean;
990
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
991
+ getCacheKey(): string;
992
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
993
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
994
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
995
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
996
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
997
+ program: WebGLProgram;
998
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
999
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
1000
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
1001
+ program: WebGLProgram;
1002
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
1003
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
1004
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
1005
+ type: string;
1006
+ }) | (() => {
1007
+ type: string;
1008
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
1009
+ type: string;
1010
+ }) | (() => {
1011
+ type: string;
1012
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
1013
+ setMainParameter(value: any): void;
1014
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
1015
+ toObject(): {
1016
+ type: string;
1017
+ };
1018
+ toJSON(): {
1019
+ type: string;
1020
+ };
1021
+ }>;
1022
+ };
1023
+ export declare const BlackWhite: {
1024
+ new (options?: Partial<import("./BaseFilter").AbstractBaseFilterOptions<string>> & Record<string, any>): {
1025
+ /**
1026
+ * Filter type
1027
+ * @param {String} type
1028
+ * @default
1029
+ */
1030
+ type: string;
1031
+ /**
1032
+ * Colormatrix for the effect
1033
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
1034
+ * outside the -1, 1 range.
1035
+ * @param {Array} matrix array of 20 numbers.
1036
+ * @default
1037
+ */
1038
+ matrix: number[];
1039
+ /**
1040
+ * Lock the matrix export for this kind of static, parameter less filters.
1041
+ */
1042
+ mainParameter: undefined;
1043
+ /**
1044
+ * Lock the colormatrix on the color part, skipping alpha
1045
+ */
1046
+ colorsOnly: boolean;
1047
+ setOptions({ matrix, ...options }: Record<string, any>): void;
1048
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
1049
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
1050
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
1051
+ getFragmentSource(): string;
1052
+ vertexSource: string;
1053
+ fragmentSource: string;
1054
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
1055
+ program: WebGLProgram;
1056
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
1057
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
1058
+ };
1059
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
1060
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
1061
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
1062
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
1063
+ isNeutralState(options?: any): boolean;
1064
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
1065
+ getCacheKey(): string;
1066
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
1067
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
1068
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
1069
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
1070
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
1071
+ program: WebGLProgram;
1072
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
1073
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
1074
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
1075
+ program: WebGLProgram;
1076
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
1077
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
1078
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
1079
+ type: string;
1080
+ }) | (() => {
1081
+ type: string;
1082
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
1083
+ type: string;
1084
+ }) | (() => {
1085
+ type: string;
1086
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
1087
+ setMainParameter(value: any): void;
1088
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
1089
+ toObject(): {
1090
+ type: string;
1091
+ };
1092
+ toJSON(): {
1093
+ type: string;
1094
+ };
1095
+ };
1096
+ fromObject(object: any): Promise<{
1097
+ /**
1098
+ * Filter type
1099
+ * @param {String} type
1100
+ * @default
1101
+ */
1102
+ type: string;
1103
+ /**
1104
+ * Colormatrix for the effect
1105
+ * array of 20 floats. Numbers in positions 4, 9, 14, 19 loose meaning
1106
+ * outside the -1, 1 range.
1107
+ * @param {Array} matrix array of 20 numbers.
1108
+ * @default
1109
+ */
1110
+ matrix: number[];
1111
+ /**
1112
+ * Lock the matrix export for this kind of static, parameter less filters.
1113
+ */
1114
+ mainParameter: undefined;
1115
+ /**
1116
+ * Lock the colormatrix on the color part, skipping alpha
1117
+ */
1118
+ colorsOnly: boolean;
1119
+ setOptions({ matrix, ...options }: Record<string, any>): void;
1120
+ applyTo2d(options: import("./typedefs").T2DPipelineState): void;
1121
+ getUniformLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLUniformLocationMap;
1122
+ sendUniformData(gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap): void;
1123
+ getFragmentSource(): string;
1124
+ vertexSource: string;
1125
+ fragmentSource: string;
1126
+ createProgram(gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string): {
1127
+ program: WebGLProgram;
1128
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
1129
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
1130
+ };
1131
+ getAttributeLocations(gl: WebGLRenderingContext, program: WebGLProgram): import("./typedefs").TWebGLAttributeLocationMap;
1132
+ sendAttributeData(gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array): void;
1133
+ _setupFrameBuffer(options: import("./typedefs").TWebGLPipelineState): void;
1134
+ _swapTextures(options: import("./typedefs").TWebGLPipelineState): void;
1135
+ isNeutralState(options?: any): boolean;
1136
+ applyTo(options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState): void;
1137
+ getCacheKey(): string;
1138
+ retrieveShader(options: import("./typedefs").TWebGLPipelineState): import("./typedefs").TWebGLProgramCacheItem;
1139
+ applyToWebGL(options: import("./typedefs").TWebGLPipelineState): void;
1140
+ bindAdditionalTexture(gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number): void;
1141
+ unbindAdditionalTexture(gl: WebGLRenderingContext, textureUnit: number): void;
1142
+ getMainParameter(): string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
1143
+ program: WebGLProgram;
1144
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
1145
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
1146
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | (() => string | boolean | number[] | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLAttributeLocationMap) | ((options: import("./typedefs").TWebGLPipelineState) => import("./typedefs").TWebGLProgramCacheItem) | ((options?: any) => boolean) | ((gl: WebGLRenderingContext, program: WebGLProgram) => import("./typedefs").TWebGLUniformLocationMap) | (({ matrix, ...options }: Record<string, any>) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | ((gl: WebGLRenderingContext, uniformLocations: import("./typedefs").TWebGLUniformLocationMap) => void) | (() => string) | ((gl: WebGLRenderingContext, fragmentSource?: string, vertexSource?: string) => {
1147
+ program: WebGLProgram;
1148
+ attributeLocations: import("./typedefs").TWebGLAttributeLocationMap;
1149
+ uniformLocations: import("./typedefs").TWebGLUniformLocationMap;
1150
+ }) | ((gl: WebGLRenderingContext, attributeLocations: Record<string, number>, aPositionData: Float32Array) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((options: import("./typedefs").TWebGLPipelineState | import("./typedefs").T2DPipelineState) => void) | (() => string) | ((options: import("./typedefs").TWebGLPipelineState) => void) | ((gl: WebGLRenderingContext, texture: WebGLTexture, textureUnit: number) => void) | ((gl: WebGLRenderingContext, textureUnit: number) => void) | any | (() => {
1151
+ type: string;
1152
+ }) | (() => {
1153
+ type: string;
1154
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined) | (() => {
1155
+ type: string;
1156
+ }) | (() => {
1157
+ type: string;
1158
+ }) | ((value: any) => void) | ((options: import("./typedefs").T2DPipelineState) => void) | undefined;
1159
+ setMainParameter(value: any): void;
1160
+ createHelpLayer(options: import("./typedefs").T2DPipelineState): void;
1161
+ toObject(): {
1162
+ type: string;
1163
+ };
1164
+ toJSON(): {
1165
+ type: string;
1166
+ };
1167
+ }>;
1168
+ };
1169
+ //# sourceMappingURL=ColorMatrixFilters.d.ts.map