ezuikit-js 7.7.0 → 7.7.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +115 -101
- package/README.md +490 -474
- package/ezuikit.js +75442 -1
- package/ezuikit_static/v65/v1/css/theme.css +465 -0
- package/ezuikit_static/v65/v1/imgs/bg.png +0 -0
- package/ezuikit_static/v65/v1/imgs/bg.svg +33 -0
- package/ezuikit_static/v65/v1/imgs/end.png +0 -0
- package/ezuikit_static/v65/v1/imgs/start.png +0 -0
- package/ezuikit_static/v65/v1/js/jsPluginV1-1.0.0.min.js +4 -18
- package/ezuikit_static/v65/v3/css/theme.css +19 -0
- package/ezuikit_static/v65/v3/imgs/bg.png +0 -0
- package/ezuikit_static/v65/v3/imgs/end.png +0 -0
- package/ezuikit_static/v65/v3/imgs/start.png +0 -0
- package/ezuikit_static/v65/v3/js/jsPluginV3-1.0.0.min.js +466 -59
- package/package.json +6 -1
- package/demos/EZUIKitHD/EZUIKitHD.html +0 -171
- package/demos/EZUIKitHD/js/jsWebControl-1.0.0.min.js +0 -80
- package/demos/base-demo/base.html +0 -118
- package/demos/base-demo/ezuikit.js +0 -1
- package/demos/base-demo/ezuikit_static/v65/v1/css/theme.css +0 -121
- package/demos/base-demo/ezuikit_static/v65/v1/js/AudioRenderer.js +0 -225
- package/demos/base-demo/ezuikit_static/v65/v1/js/SuperRender_10.js +0 -397
- package/demos/base-demo/ezuikit_static/v65/v1/js/SystemTransform.js +0 -22
- package/demos/base-demo/ezuikit_static/v65/v1/js/SystemTransform.js.mem +0 -0
- package/demos/base-demo/ezuikit_static/v65/v1/js/jsPluginV1-1.0.0.min.js +0 -26
- package/demos/base-demo/ezuikit_static/v65/v1/js/playctrl/AudioRenderer.js +0 -225
- package/demos/base-demo/ezuikit_static/v65/v1/js/playctrl/DecodeWorker.js +0 -616
- package/demos/base-demo/ezuikit_static/v65/v1/js/playctrl/DecodeWorkerString.js +0 -616
- package/demos/base-demo/ezuikit_static/v65/v1/js/playctrl/Decoder.js +0 -1
- package/demos/base-demo/ezuikit_static/v65/v1/js/playctrl/JSPlaySDKInterface.js +0 -2139
- package/demos/base-demo/ezuikit_static/v65/v1/js/playctrl/SuperRender_10.js +0 -397
- package/demos/base-demo/ezuikit_static/v65/v1/js/playctrl/SuperRender_20.js +0 -1
- package/demos/base-demo/ezuikit_static/v65/v1/js/transform/SystemTransform.js +0 -22
- package/demos/base-demo/ezuikit_static/v65/v1/js/transform/SystemTransform.js.mem +0 -0
- package/demos/base-demo/ezuikit_static/v65/v1/js/transform/systemTransform-worker.min.js +0 -1
- package/demos/base-demo/ezuikit_static/v65/v1/js/tts-v4.js +0 -346
- package/demos/base-demo/ezuikit_static/v65/v1/rec/datepicker.js +0 -1522
- package/demos/base-demo/ezuikit_static/v65/v1/rec/datepicker.min.css +0 -36
- package/demos/base-demo/ezuikit_static/v65/v1/rec/datepicker.zh-CN.js +0 -19
- package/demos/base-demo/ezuikit_static/v65/v1/rec/jquery.min.js +0 -2
- package/demos/base-demo/ezuikit_static/v65/v1/speed/speed.css +0 -145
- package/demos/base-demo/ezuikit_static/v65/v1/talk/adapeter.js +0 -5497
- package/demos/base-demo/ezuikit_static/v65/v1/talk/janus.js +0 -3507
- package/demos/base-demo/ezuikit_static/v65/v1/talk/tts-v4.js +0 -346
- package/demos/base-demo/ezuikit_static/v65/v3/css/theme.css +0 -121
- package/demos/base-demo/ezuikit_static/v65/v3/js/PlayCtrlWasm/hasWorker/Decoder.js +0 -21
- package/demos/base-demo/ezuikit_static/v65/v3/js/PlayCtrlWasm/hasWorker/Decoder.wasm +0 -0
- package/demos/base-demo/ezuikit_static/v65/v3/js/PlayCtrlWasm/hasWorker/Decoder.worker.js +0 -1
- package/demos/base-demo/ezuikit_static/v65/v3/js/PlayCtrlWasm/noWorker/Decoder.js +0 -21
- package/demos/base-demo/ezuikit_static/v65/v3/js/PlayCtrlWasm/noWorker/Decoder.wasm +0 -0
- package/demos/base-demo/ezuikit_static/v65/v3/js/PlayCtrlWasm/noWorker/Decoder.worker.js +0 -1
- package/demos/base-demo/ezuikit_static/v65/v3/js/jsPluginV3-1.0.0.min.js +0 -16136
- package/demos/base-demo/ezuikit_static/v65/v3/js/wasmplayer.min.js +0 -1
- package/demos/base-demo/ezuikit_static/v65/v3/rec/datepicker.js +0 -1522
- package/demos/base-demo/ezuikit_static/v65/v3/rec/datepicker.min.css +0 -36
- package/demos/base-demo/ezuikit_static/v65/v3/rec/datepicker.zh-CN.js +0 -19
- package/demos/base-demo/ezuikit_static/v65/v3/rec/jquery.min.js +0 -2
- package/demos/base-demo/ezuikit_static/v65/v3/speed/speed.css +0 -145
- package/demos/base-demo/ezuikit_static/v65/v3/talk/adapeter.js +0 -5497
- package/demos/base-demo/ezuikit_static/v65/v3/talk/janus.js +0 -3507
- package/demos/base-demo/ezuikit_static/v65/v3/talk/tts-v4.js +0 -343
- package/demos/base-demo/hls.html +0 -24
- package/demos/base-demo/index.html +0 -117
- package/demos/base-demo/localDecoder.html +0 -118
- package/demos/base-demo/mobileLive.html +0 -117
- package/demos/base-demo/mobileRec.html +0 -116
- package/demos/base-demo/multi.html +0 -129
- package/demos/base-demo/pcLive.html +0 -117
- package/demos/base-demo/pcRec.html +0 -116
- package/demos/base-demo/template.html +0 -124
- package/demos/base-demo/themeData.html +0 -232
- package/demos/nginx-demo/conf/fastcgi.conf +0 -26
- package/demos/nginx-demo/conf/fastcgi_params +0 -25
- package/demos/nginx-demo/conf/koi-utf +0 -109
- package/demos/nginx-demo/conf/koi-win +0 -103
- package/demos/nginx-demo/conf/mime.types +0 -95
- package/demos/nginx-demo/conf/nginx.conf +0 -121
- package/demos/nginx-demo/conf/scgi_params +0 -17
- package/demos/nginx-demo/conf/uwsgi_params +0 -17
- package/demos/nginx-demo/conf/win-utf +0 -126
- package/demos/nginx-demo/contrib/README +0 -21
- package/demos/nginx-demo/contrib/geo2nginx.pl +0 -58
- package/demos/nginx-demo/contrib/unicode2nginx/koi-utf +0 -131
- package/demos/nginx-demo/contrib/unicode2nginx/unicode-to-nginx.pl +0 -48
- package/demos/nginx-demo/contrib/unicode2nginx/win-utf +0 -130
- package/demos/nginx-demo/contrib/vim/ftdetect/nginx.vim +0 -4
- package/demos/nginx-demo/contrib/vim/ftplugin/nginx.vim +0 -1
- package/demos/nginx-demo/contrib/vim/indent/nginx.vim +0 -11
- package/demos/nginx-demo/contrib/vim/syntax/nginx.vim +0 -2268
- package/demos/nginx-demo/docs/CHANGES +0 -8115
- package/demos/nginx-demo/docs/CHANGES.ru +0 -8252
- package/demos/nginx-demo/docs/LICENSE +0 -26
- package/demos/nginx-demo/docs/OpenSSL.LICENSE +0 -127
- package/demos/nginx-demo/docs/PCRE.LICENCE +0 -93
- package/demos/nginx-demo/docs/README +0 -3
- package/demos/nginx-demo/docs/zlib.LICENSE +0 -20
- package/demos/nginx-demo/html/50x.html +0 -21
- package/demos/nginx-demo/html/ezuikit5/ezuikit.js +0 -36107
- package/demos/nginx-demo/html/ezuikit5/index.html +0 -117
- package/demos/nginx-demo/html/ezuikit5/server.js +0 -67
- package/demos/nginx-demo/html/index.html +0 -16
- package/demos/nginx-demo/html/js/adapeter.js +0 -5497
- package/demos/nginx-demo/html/js/janus.js +0 -3507
- package/demos/nginx-demo/html/js/jquery.min.js +0 -2
- package/demos/nginx-demo/html/js/sts.js +0 -340
- package/demos/nginx-demo/logs/access.log +0 -109
- package/demos/nginx-demo/logs/error.log +0 -15
- package/demos/nginx-demo/logs/nginx.pid +0 -1
- package/demos/nginx-demo/nginx.exe +0 -0
- package/demos/react-demo/README.md +0 -68
- package/demos/react-demo/package.json +0 -36
- package/demos/react-demo/public/favicon.ico +0 -0
- package/demos/react-demo/public/index.html +0 -43
- package/demos/react-demo/public/logo192.png +0 -0
- package/demos/react-demo/public/logo512.png +0 -0
- package/demos/react-demo/public/manifest.json +0 -25
- package/demos/react-demo/public/robots.txt +0 -3
- package/demos/react-demo/src/App.css +0 -38
- package/demos/react-demo/src/App.js +0 -114
- package/demos/react-demo/src/App.test.js +0 -9
- package/demos/react-demo/src/index.css +0 -13
- package/demos/react-demo/src/index.js +0 -17
- package/demos/react-demo/src/logo.svg +0 -7
- package/demos/react-demo/src/serviceWorker.js +0 -141
- package/demos/react-demo/src/setupTests.js +0 -5
- package/demos/vue-demo/README.md +0 -24
- package/demos/vue-demo/babel.config.js +0 -5
- package/demos/vue-demo/package.json +0 -43
- package/demos/vue-demo/public/favicon.ico +0 -0
- package/demos/vue-demo/public/index.html +0 -17
- package/demos/vue-demo/src/App.vue +0 -27
- package/demos/vue-demo/src/assets/logo.png +0 -0
- package/demos/vue-demo/src/components/EZUIKitJs.vue +0 -115
- package/demos/vue-demo/src/main.js +0 -8
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"use strict";
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//顶点着色器
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//attribute修饰符用于声明由浏览器(javascript)传输给顶点着色器的变量值;
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// vertexPos即我们定义的顶点坐标;
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// gl_Position是一个内建的传出变量。
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var vertexYUVShader = [
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'attribute vec4 vertexPos;',
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'attribute vec2 texturePos;',
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'varying vec2 textureCoord;',
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'void main()',
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'{',
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'gl_Position = vertexPos;',
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'textureCoord = texturePos;',
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'}'
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].join('\n');
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//像素着色器(yuv->rgb)
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var fragmentYUVShader = [
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'precision highp float;',
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'varying highp vec2 textureCoord;',
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'uniform sampler2D ySampler;',
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'uniform sampler2D uSampler;',
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'uniform sampler2D vSampler;',
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'const mat4 YUV2RGB = mat4',
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'(',
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'1.1643828125, 0, 1.59602734375, -.87078515625,',
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'1.1643828125, -.39176171875, -.81296875, .52959375,',
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'1.1643828125, 2.017234375, 0, -1.081390625,',
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'0, 0, 0, 1',
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');',
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'void main(void) {',
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'highp float y = texture2D(ySampler, textureCoord).r;',
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'highp float u = texture2D(uSampler, textureCoord).r;',
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'highp float v = texture2D(vSampler, textureCoord).r;',
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'gl_FragColor = vec4(y, u, v, 1) * YUV2RGB;',
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'}'
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].join('\n');
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(function (root, factory) {
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// root.SuperRender = factory();
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window.SuperRender = factory();
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function RenderManager(canvas) {
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this.canvasElement = document.getElementById(canvas);
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if(this.contextGL) {
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this.YUVProgram = this.initProgram(vertexYUVShader, fragmentYUVShader);
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this.initBuffers();
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}
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};
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/**
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var canvas = this.canvasElement;
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try {
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};
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/**
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* 初始化着色器程序
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* @param vertexShaderScript 顶点着色器脚本
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* @param fragmentShaderScript 片段着色器脚本
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*/
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RenderManager.prototype.initProgram = function(vertexShaderScript, fragmentShaderScript) {
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var gl = this.contextGL;
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var vertexShader = gl.createShader(gl.VERTEX_SHADER); //创建定点着色器
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gl.shaderSource(vertexShader, vertexShaderScript);
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gl.compileShader(vertexShader);
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if(!gl.getShaderParameter(vertexShader, gl.COMPILE_STATUS)) {
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console.log('Vertex shader failed to compile: ' + gl.getShaderInfoLog(vertexShader));
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}
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var fragmentShader = gl.createShader(gl.FRAGMENT_SHADER);
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gl.shaderSource(fragmentShader, fragmentShaderScript);
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gl.compileShader(fragmentShader);
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if(!gl.getShaderParameter(fragmentShader, gl.COMPILE_STATUS)) {
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console.log('Fragment shader failed to compile: ' + gl.getShaderInfoLog(fragmentShader));
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}
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var program = gl.createProgram();
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gl.attachShader(program, vertexShader);
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gl.attachShader(program, fragmentShader);
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gl.linkProgram(program);
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}
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return program;
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};
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var vertexPosBuffer = gl.createBuffer();
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gl.bindBuffer(gl.ARRAY_BUFFER, vertexPosBuffer);
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 1, -1, 1, 1, -1, -1, -1]), gl.STATIC_DRAW);
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gl.bindBuffer(gl.ARRAY_BUFFER, null);
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gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer);
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gl.bufferData(gl.ARRAY_BUFFER, new Float32Array([1, 0, 0, 0, 1, 1, 0, 1]), gl.DYNAMIC_DRAW);
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gl.bindTexture(gl.TEXTURE_2D, textureRef);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
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gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
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gl.useProgram(program);
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var yTextureRef = this.initTexture();
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var ySamplerRef = gl.getUniformLocation(program, 'ySampler');
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gl.uniform1i(ySamplerRef, 0);
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this.yTextureRef = yTextureRef;
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RenderManager.prototype.SR_DisplayFrameData = function(nWidth, nHeight, pData,dWidth,dHeight) {
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{
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gl.viewport(0, 0, nWindowWidth, nWindowHeight);
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this.updateFrameData(nWidth, nHeight, pData,dWidth,dHeight);
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var texturePosRef = gl.getAttribLocation(program, 'texturePos');
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gl.disableVertexAttribArray(vertexPosRef);
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gl.disableVertexAttribArray(texturePosRef);
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gl.useProgram(null);
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};
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/**
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* @param nHeight 帧数据
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*/
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RenderManager.prototype.updateFrameData = function(width, height, data,dWidth,dHeight) {
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var gl = this.contextGL;
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var vTextureRef = this.vTextureRef;
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if(width == dWidth && height == dHeight)
|
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{
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var yDataLength = width * height;
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var yData = i420Data.subarray(0, yDataLength);
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gl.activeTexture(gl.TEXTURE0);
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gl.bindTexture(gl.TEXTURE_2D, yTextureRef);
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width, height, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, yData);
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var cbDataLength = width/2 * height/2;
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var cbData = i420Data.subarray(width*height, width*height + cbDataLength);
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gl.activeTexture(gl.TEXTURE2);
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gl.bindTexture(gl.TEXTURE_2D, vTextureRef);
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width/2, height/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, cbData);
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var crDataLength = cbDataLength;
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var crData = i420Data.subarray(width*height + width*height/4, width*height + width*height/4 + crDataLength);
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gl.activeTexture(gl.TEXTURE1);
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gl.bindTexture(gl.TEXTURE_2D, uTextureRef);
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gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, width/2, height/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, crData);
|
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|
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}
|
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|
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else
|
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{
|
|
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|
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// //裁剪宽
|
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|
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var yDataLength = dWidth * dHeight;
|
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|
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var yData=new Uint8Array(yDataLength) ;
|
|
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|
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for(var i=0;i<dHeight;i++)
|
|
291
|
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{
|
|
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|
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//var ySonData=new Uint8Array(dWidth) ;
|
|
293
|
-
var ySonData = i420Data.subarray(i*width, i*width+dWidth);
|
|
294
|
-
for (var j = 0; j < dWidth; j++) {
|
|
295
|
-
yData[i*dWidth + j] = ySonData[j];
|
|
296
|
-
}
|
|
297
|
-
}
|
|
298
|
-
gl.activeTexture(gl.TEXTURE0);
|
|
299
|
-
gl.bindTexture(gl.TEXTURE_2D, yTextureRef);
|
|
300
|
-
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth, dHeight, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, yData);
|
|
301
|
-
yData=null;
|
|
302
|
-
ySonData=null;
|
|
303
|
-
|
|
304
|
-
var cbDataLength = dWidth/2 * dHeight/2;
|
|
305
|
-
var cbData =new Uint8Array(cbDataLength);
|
|
306
|
-
//var cbSonData=new Uint8Array(dWidth/2) ;
|
|
307
|
-
for(var i=0;i<dHeight/2;i++)
|
|
308
|
-
{
|
|
309
|
-
var cbSonData = i420Data.subarray(width*height+i*width/2, width*height+i*width/2+dWidth/2);
|
|
310
|
-
for (var j = 0; j < dWidth/2; j++) {
|
|
311
|
-
cbData[i*dWidth/2 + j] = cbSonData[j];
|
|
312
|
-
}
|
|
313
|
-
}
|
|
314
|
-
gl.activeTexture(gl.TEXTURE2);
|
|
315
|
-
gl.bindTexture(gl.TEXTURE_2D, vTextureRef);
|
|
316
|
-
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth/2, dHeight/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, cbData);
|
|
317
|
-
cbData=null;
|
|
318
|
-
cbSonData=null;
|
|
319
|
-
|
|
320
|
-
var crDataLength = cbDataLength;
|
|
321
|
-
var crData = new Uint8Array(crDataLength);
|
|
322
|
-
for(var i=0;i<dHeight/2;i++)
|
|
323
|
-
{
|
|
324
|
-
var crSonData = i420Data.subarray(width*height*5/4+i*width/2, width*height*5/4+i*width/2+dWidth/2);
|
|
325
|
-
for (var j = 0; j < dWidth/2; j++) {
|
|
326
|
-
crData[i*dWidth/2 + j] = crSonData[j];
|
|
327
|
-
}
|
|
328
|
-
}
|
|
329
|
-
gl.activeTexture(gl.TEXTURE1);
|
|
330
|
-
gl.bindTexture(gl.TEXTURE_2D, uTextureRef);
|
|
331
|
-
gl.texImage2D(gl.TEXTURE_2D, 0, gl.LUMINANCE, dWidth/2, dHeight/2, 0, gl.LUMINANCE, gl.UNSIGNED_BYTE, crData);
|
|
332
|
-
crData=null;
|
|
333
|
-
crSonData=null;
|
|
334
|
-
}
|
|
335
|
-
|
|
336
|
-
};
|
|
337
|
-
|
|
338
|
-
/**
|
|
339
|
-
* 设置显示区域
|
|
340
|
-
* @param stDisplayRect 显示区域
|
|
341
|
-
*/
|
|
342
|
-
RenderManager.prototype.SR_SetDisplayRect = function(stDisplayRect) {
|
|
343
|
-
|
|
344
|
-
var gl = this.contextGL;
|
|
345
|
-
|
|
346
|
-
var nWindowWidth = this.nWindowWidth;
|
|
347
|
-
var nWindowHeight = this.nWindowHeight;
|
|
348
|
-
|
|
349
|
-
var texturePosValues = null;
|
|
350
|
-
|
|
351
|
-
if(stDisplayRect && nWindowWidth > 0 && nWindowHeight > 0) {
|
|
352
|
-
var fLeft = stDisplayRect.left / nWindowWidth;
|
|
353
|
-
var fTop = stDisplayRect.top / nWindowHeight;
|
|
354
|
-
var fRight = stDisplayRect.right / nWindowWidth;
|
|
355
|
-
var fBottom = stDisplayRect.bottom / nWindowHeight;
|
|
356
|
-
|
|
357
|
-
texturePosValues = new Float32Array([fRight, fTop, fLeft, fTop, fRight, fBottom, fLeft, fBottom]);
|
|
358
|
-
}
|
|
359
|
-
else {
|
|
360
|
-
texturePosValues = new Float32Array([1, 0, 0, 0, 1, 1, 0, 1]);
|
|
361
|
-
}
|
|
362
|
-
|
|
363
|
-
var texturePosBuffer = this.texturePosBuffer;
|
|
364
|
-
|
|
365
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, texturePosBuffer);
|
|
366
|
-
gl.bufferSubData(gl.ARRAY_BUFFER, 0, texturePosValues);
|
|
367
|
-
gl.bindBuffer(gl.ARRAY_BUFFER, null);
|
|
368
|
-
};
|
|
369
|
-
|
|
370
|
-
/**
|
|
371
|
-
* 释放显示资源
|
|
372
|
-
*/
|
|
373
|
-
RenderManager.prototype.SR_Destroy = function() {
|
|
374
|
-
|
|
375
|
-
var gl = this.contextGL;
|
|
376
|
-
|
|
377
|
-
var YUVProgram = this.YUVProgram;
|
|
378
|
-
gl.deleteProgram(YUVProgram);
|
|
379
|
-
|
|
380
|
-
var vertexPosBuffer = this.vertexPosBuffer;
|
|
381
|
-
var texturePosBuffer = this.texturePosBuffer;
|
|
382
|
-
|
|
383
|
-
gl.deleteBuffer(vertexPosBuffer);
|
|
384
|
-
gl.deleteBuffer(texturePosBuffer);
|
|
385
|
-
|
|
386
|
-
var yTextureRef = this.yTextureRef;
|
|
387
|
-
var uTextureRef = this.uTextureRef;
|
|
388
|
-
var vTextureRef = this.vTextureRef;
|
|
389
|
-
gl.deleteTexture(yTextureRef);
|
|
390
|
-
gl.deleteTexture(uTextureRef);
|
|
391
|
-
gl.deleteTexture(vTextureRef);
|
|
392
|
-
//gl.getExtension('WEBGL_lose_context').loseContext();
|
|
393
|
-
};
|
|
394
|
-
|
|
395
|
-
return RenderManager;
|
|
396
|
-
|
|
397
|
-
}));
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
"use strict";var vertexYUVShader=["#version 300 es","layout(location = 0) in vec4 vertexPos;","layout(location = 1) in vec2 texturePos;","out vec2 textureCoord;","void main()","{","gl_Position = vertexPos;","textureCoord = texturePos;","}"].join("\n");var fragmentYUVShader=["#version 300 es","precision highp float;","in vec2 textureCoord;","out vec4 fragColor;","uniform sampler2D ySampler;","uniform sampler2D uSampler;","uniform sampler2D vSampler;","const mat4 YUV2RGB = mat4","(","1.1643828125, 0, 1.59602734375, -.87078515625,","1.1643828125, -.39176171875, -.81296875, .52959375,","1.1643828125, 2.017234375, 0, -1.081390625,","0, 0, 0, 1",");","void main(void) {","float y = texture(ySampler, textureCoord).r;","float u = texture(uSampler, textureCoord).r;","float v = texture(vSampler, textureCoord).r;","fragColor = vec4(y, u, v, 1) * YUV2RGB;","}"].join("\n");var vertexLineShader=["#version 300 es","layout(location = 0) in vec4 vertexPosLine;","void main()","{","gl_Position = vertexPosLine;","}"].join("\n");var fragmentLineShader=["#version 300 es","precision highp float;","uniform mediump float fRcom;","uniform mediump float fGcom;","uniform mediump float fBcom;","out vec4 fragColor;","void main()","{","fragColor = vec4(fRcom,fGcom,fBcom,1.0);","}"].join("\n");(function(e,r){e.SuperRender2=r()})(this,function(){function e(e){this.canvasElement=document.getElementById(e);this.initContextGL();if(this.contextGL){this.YUVProgram=this.initProgram(vertexYUVShader,fragmentYUVShader);this.LineProgram=this.initProgram(vertexLineShader,fragmentLineShader);this.initBuffers();this.initTextures()}}e.prototype.initContextGL=function(){var e=this.canvasElement;var r=null;try{r=e.getContext("webgl2")}catch(e){r=null}if(!r||typeof r.getParameter!=="function"){r=null}this.contextGL=r;console.log("WebGL2.0")};e.prototype.initProgram=function(e,r){var t=this.contextGL;var a=t.createShader(t.VERTEX_SHADER);t.shaderSource(a,e);t.compileShader(a);if(!t.getShaderParameter(a,t.COMPILE_STATUS)){console.log("Vertex shader failed to compile: "+t.getShaderInfoLog(a))}var i=t.createShader(t.FRAGMENT_SHADER);t.shaderSource(i,r);t.compileShader(i);if(!t.getShaderParameter(i,t.COMPILE_STATUS)){console.log("Fragment shader failed to compile: "+t.getShaderInfoLog(i))}var o=t.createProgram();t.attachShader(o,a);t.attachShader(o,i);t.linkProgram(o);if(!t.getProgramParameter(o,t.LINK_STATUS)){console.log("Program failed to compile: "+t.getProgramInfoLog(o))}t.deleteShader(a);t.deleteShader(i);return o};e.prototype.initBuffers=function(){var e=this.contextGL;var r=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,r);e.bufferData(e.ARRAY_BUFFER,new Float32Array([1,1,-1,1,1,-1,-1,-1]),e.STATIC_DRAW);e.bindBuffer(e.ARRAY_BUFFER,null);var t=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,t);e.bufferData(e.ARRAY_BUFFER,new Float32Array([1,0,0,0,1,1,0,1]),e.DYNAMIC_DRAW);e.bindBuffer(e.ARRAY_BUFFER,null);var a=e.createBuffer();e.bindBuffer(e.ARRAY_BUFFER,a);e.bufferData(e.ARRAY_BUFFER,16,e.DYNAMIC_DRAW);e.bindBuffer(e.ARRAY_BUFFER,null);this.vertexPosBuffer=r;this.texturePosBuffer=t;this.vertexLineBuffer=a};e.prototype.initTextures=function(){var e=this.contextGL;var r=this.YUVProgram;e.useProgram(r);var t=this.initTexture();var a=e.getUniformLocation(r,"ySampler");e.uniform1i(a,0);this.yTextureRef=t;var i=this.initTexture();var o=e.getUniformLocation(r,"uSampler");e.uniform1i(o,1);this.uTextureRef=i;var n=this.initTexture();var f=e.getUniformLocation(r,"vSampler");e.uniform1i(f,2);this.vTextureRef=n;e.useProgram(null)};e.prototype.initTexture=function(){var e=this.contextGL;var r=e.createTexture();e.bindTexture(e.TEXTURE_2D,r);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MAG_FILTER,e.LINEAR);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_MIN_FILTER,e.LINEAR);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_S,e.CLAMP_TO_EDGE);e.texParameteri(e.TEXTURE_2D,e.TEXTURE_WRAP_T,e.CLAMP_TO_EDGE);e.bindTexture(e.TEXTURE_2D,null);return r};e.prototype.SR_DisplayFrameData=function(e,r,t){if(e<=0||r<=0){return}var a=this.contextGL;if(null==t){a.clearColor(0,0,0,0);a.clear(a.COLOR_BUFFER_BIT|a.DEPTH_BUFFER_BIT);return}var i=this.canvasElement;this.nWindowWidth=i.width;this.nWindowHeight=i.height;var o=this.nWindowWidth;var n=this.nWindowHeight;a.clearColor(.8,.8,1,1);a.clear(a.COLOR_BUFFER_BIT|a.DEPTH_BUFFER_BIT);a.viewport(0,0,o,n);this.updateFrameData(e,r,t);var f=this.YUVProgram;a.useProgram(f);var u=this.vertexPosBuffer;a.bindBuffer(a.ARRAY_BUFFER,u);var s=a.getAttribLocation(f,"vertexPos");a.enableVertexAttribArray(s);a.vertexAttribPointer(s,2,a.FLOAT,false,0,0);a.bindBuffer(a.ARRAY_BUFFER,null);var v=this.texturePosBuffer;a.bindBuffer(a.ARRAY_BUFFER,v);var l=a.getAttribLocation(f,"texturePos");a.enableVertexAttribArray(l);a.vertexAttribPointer(l,2,a.FLOAT,false,0,0);a.bindBuffer(a.ARRAY_BUFFER,null);a.drawArrays(a.TRIANGLE_STRIP,0,4);a.disableVertexAttribArray(s);a.disableVertexAttribArray(l);a.useProgram(null)};e.prototype.updateFrameData=function(e,r,t){var a=this.contextGL;var i=this.yTextureRef;var o=this.uTextureRef;var n=this.vTextureRef;var f=t;var u=e*r;var s=f.subarray(0,u);a.activeTexture(a.TEXTURE0);a.bindTexture(a.TEXTURE_2D,i);a.texImage2D(a.TEXTURE_2D,0,a.LUMINANCE,e,r,0,a.LUMINANCE,a.UNSIGNED_BYTE,s);var v=e/2*r/2;var l=f.subarray(u,u+v);a.activeTexture(a.TEXTURE1);a.bindTexture(a.TEXTURE_2D,o);a.texImage2D(a.TEXTURE_2D,0,a.LUMINANCE,e/2,r/2,0,a.LUMINANCE,a.UNSIGNED_BYTE,l);var R=v;var m=f.subarray(u+v,u+v+R);a.activeTexture(a.TEXTURE2);a.bindTexture(a.TEXTURE_2D,n);a.texImage2D(a.TEXTURE_2D,0,a.LUMINANCE,e/2,r/2,0,a.LUMINANCE,a.UNSIGNED_BYTE,m)};e.prototype.SR_DrawLine=function(e,r,t,a){var i=this.contextGL;var o=this.nWindowWidth;var n=this.nWindowHeight;var f=this.LineProgram;i.useProgram(f);var u=i.getUniformLocation(f,"fRcom");i.uniform1f(u,t.fR);var s=i.getUniformLocation(f,"fGcom");i.uniform1f(s,t.fG);var v=i.getUniformLocation(f,"fBcom");i.uniform1f(v,t.fB);var l=e.fX/o*2-1;var R=-(e.fY/n)*2+1;var m=r.fX/o*2-1;var h=-(r.fY/n)*2+1;var E=this.vertexLineBuffer;i.bindBuffer(i.ARRAY_BUFFER,E);i.bufferSubData(i.ARRAY_BUFFER,0,new Float32Array([l,R,m,h]));var T=i.getAttribLocation(f,"vertexPosLine");i.enableVertexAttribArray(T);i.vertexAttribPointer(T,2,i.FLOAT,false,0,0);i.bindBuffer(i.ARRAY_BUFFER,null);i.drawArrays(i.LINES,0,2);i.disableVertexAttribArray(T);i.useProgram(null)};e.prototype.SR_SetDisplayRect=function(e){var r=this.contextGL;var t=this.nWindowWidth;var a=this.nWindowHeight;var i=null;if(e&&t>0&&a>0){var o=e.left/t;var n=e.top/a;var f=e.right/t;var u=e.bottom/a;i=new Float32Array([f,n,o,n,f,u,o,u])}else{i=new Float32Array([1,0,0,0,1,1,0,1])}var s=this.texturePosBuffer;r.bindBuffer(r.ARRAY_BUFFER,s);r.bufferSubData(r.ARRAY_BUFFER,0,i);r.bindBuffer(r.ARRAY_BUFFER,null)};e.prototype.SR_Destroy=function(){var e=this.contextGL;var r=this.YUVProgram;e.deleteProgram(r);var t=this.LineProgram;e.deleteProgram(t);var a=this.vertexPosBuffer;var i=this.texturePosBuffer;var o=this.vertexLineBuffer;e.deleteBuffer(a);e.deleteBuffer(i);e.deleteBuffer(o);var n=this.yTextureRef;var f=this.uTextureRef;var u=this.vTextureRef;e.deleteTexture(n);e.deleteTexture(f);e.deleteTexture(u)};return e});
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