extra-game-loop 0.1.4 → 0.3.0

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package/README.md CHANGED
@@ -13,10 +13,13 @@ import { GameLoop } from 'extra-game-loop'
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  const gameLoop = new GameLoop({
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  fixedDeltaTime: 1000 / 50
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  , maximumDeltaTime: (1000 / 50) * 30
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+ , update(deltaTime: number): void {
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+ // ...
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+ }
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  , fixedUpdate(deltaTime: number): State {
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  // ...
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  }
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- , update(deltaTime: number): void {
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+ , lateUpdate(dletaTime: number): void {
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  // ...
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  }
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  , render(alpha: number): void {
@@ -34,8 +37,9 @@ class GameLoop<FixedDeltaTime extends number> {
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  constructor(options: {
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  fixedDeltaTime: FixedDeltaTime /* ms */
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  maximumDeltaTime: number /* ms */
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- fixedUpdate: (deltaTime: FixedDeltaTime /* ms */) => void
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  update: (deltaTime: number /* ms */) => void
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+ fixedUpdate: (deltaTime: FixedDeltaTime /* ms */) => void
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+ lateUpdate: (deltaTime: number /* ms */) => void
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  render: (alpha: number /* [0, 1) */) => void
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  })
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