expxagents 0.8.0 → 0.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (33) hide show
  1. package/dist/cli/src/commands/jarvis.d.ts +1 -0
  2. package/dist/cli/src/commands/jarvis.js +63 -0
  3. package/dist/cli/src/commands/virtual-office.js +1 -27
  4. package/dist/cli/src/index.js +5 -0
  5. package/dist/cli/src/utils/server-paths.d.ts +9 -0
  6. package/dist/cli/src/utils/server-paths.js +29 -0
  7. package/dist/dashboard/assets/BufferResource-BrKqN-K6.js +185 -0
  8. package/dist/dashboard/assets/BufferResource-eYRXonjN.js +185 -0
  9. package/dist/dashboard/assets/CanvasRenderer-CIMYWU5h.js +1 -0
  10. package/dist/dashboard/assets/CanvasRenderer-CQDKSCiw.js +1 -0
  11. package/dist/dashboard/assets/JarvisView-Cvztxzwa.js +1 -0
  12. package/dist/dashboard/assets/RenderTargetSystem-0ZZvvcQt.js +172 -0
  13. package/dist/dashboard/assets/RenderTargetSystem-C23t6pCN.js +172 -0
  14. package/dist/dashboard/assets/WebGLRenderer-DYZKskuK.js +156 -0
  15. package/dist/dashboard/assets/WebGLRenderer-kAq81F0P.js +156 -0
  16. package/dist/dashboard/assets/WebGPURenderer-C5qxFAzO.js +41 -0
  17. package/dist/dashboard/assets/WebGPURenderer-DTu9_Wi2.js +41 -0
  18. package/dist/dashboard/assets/browserAll-BOswFh_0.js +14 -0
  19. package/dist/dashboard/assets/browserAll-BUIMCzCP.js +14 -0
  20. package/dist/dashboard/assets/index-DqMy22FU.js +344 -0
  21. package/dist/dashboard/assets/index-Wm3HsDbf.js +344 -0
  22. package/dist/dashboard/assets/webworkerAll-DZPcwBc6.js +83 -0
  23. package/dist/dashboard/assets/webworkerAll-Kw76R3HQ.js +83 -0
  24. package/dist/dashboard/index.html +1 -1
  25. package/dist/data/opensquad.db +0 -0
  26. package/dist/server/bridge/__tests__/chat-handler.test.js +24 -0
  27. package/dist/server/bridge/__tests__/chat-handler.test.js.map +1 -1
  28. package/dist/server/bridge/chat-handler.d.ts.map +1 -1
  29. package/dist/server/bridge/chat-handler.js +12 -5
  30. package/dist/server/bridge/chat-handler.js.map +1 -1
  31. package/package.json +1 -1
  32. package/dist/data/opensquad.db-shm +0 -0
  33. package/dist/data/opensquad.db-wal +0 -0
@@ -0,0 +1 @@
1
+ export declare function jarvisCommand(): Promise<void>;
@@ -0,0 +1,63 @@
1
+ import { spawn, execSync } from 'child_process';
2
+ import fs from 'fs';
3
+ import path from 'path';
4
+ import { resolveServerPaths } from '../utils/server-paths.js';
5
+ export async function jarvisCommand() {
6
+ const port = process.env.PORT ?? '3001';
7
+ const url = `http://localhost:${port}/jarvis`;
8
+ let serverRunning = false;
9
+ try {
10
+ const res = await fetch(`http://localhost:${port}/api/health`);
11
+ serverRunning = res.ok;
12
+ }
13
+ catch {
14
+ serverRunning = false;
15
+ }
16
+ if (!serverRunning) {
17
+ const { serverEntry, dashboardDist, cwd } = resolveServerPaths();
18
+ if (!fs.existsSync(serverEntry)) {
19
+ console.error(`Server not found at ${serverEntry}`);
20
+ console.error('Run "npm run build" first, or install the latest expxagents package.');
21
+ process.exit(1);
22
+ }
23
+ const userProjectDir = process.cwd();
24
+ const dotenvPath = path.join(userProjectDir, '.env');
25
+ const jwtSecret = process.env.JWT_SECRET ?? (await import('crypto')).randomBytes(32).toString('hex');
26
+ console.log('Starting ExpxAgents server...');
27
+ const child = spawn('node', [serverEntry], {
28
+ cwd: userProjectDir,
29
+ stdio: 'inherit',
30
+ env: {
31
+ ...process.env,
32
+ NODE_ENV: 'production',
33
+ DASHBOARD_DIST: dashboardDist,
34
+ SQUADS_DIR: path.join(userProjectDir, 'squads'),
35
+ DOTENV_PATH: dotenvPath,
36
+ JWT_SECRET: jwtSecret,
37
+ PORT: port,
38
+ },
39
+ detached: true,
40
+ });
41
+ child.on('error', (err) => {
42
+ console.error(`Failed to start server: ${err.message}`);
43
+ process.exit(1);
44
+ });
45
+ await new Promise((resolve) => setTimeout(resolve, 2000));
46
+ }
47
+ console.log(`Opening Jarvis assistant at ${url}`);
48
+ const platform = process.platform;
49
+ try {
50
+ if (platform === 'darwin') {
51
+ execSync(`open ${url}`);
52
+ }
53
+ else if (platform === 'linux') {
54
+ execSync(`xdg-open ${url}`);
55
+ }
56
+ else if (platform === 'win32') {
57
+ execSync(`start ${url}`);
58
+ }
59
+ }
60
+ catch {
61
+ console.log(`Could not open browser. Visit ${url} manually.`);
62
+ }
63
+ }
@@ -1,33 +1,7 @@
1
1
  import { spawn, execSync } from 'child_process';
2
2
  import fs from 'fs';
3
3
  import path from 'path';
4
- import { findPackageRoot } from '../utils/config.js';
5
- /**
6
- * Resolve the server entry point and dashboard dist directory.
7
- * Prefers bundled server from the npm package; falls back to monorepo paths.
8
- */
9
- function resolveServerPaths() {
10
- // 1. Bundled package paths (npm / npx usage)
11
- const pkgRoot = findPackageRoot();
12
- const bundledServer = path.join(pkgRoot, 'dist', 'server', 'index.js');
13
- const bundledDashboard = path.join(pkgRoot, 'dist', 'dashboard');
14
- if (fs.existsSync(bundledServer) && fs.existsSync(bundledDashboard)) {
15
- return {
16
- serverEntry: bundledServer,
17
- dashboardDist: bundledDashboard,
18
- cwd: pkgRoot,
19
- };
20
- }
21
- // 2. Monorepo development fallback
22
- const projectRoot = process.cwd();
23
- const monoServer = path.join(projectRoot, 'server', 'dist', 'index.js');
24
- const monoDashboard = path.join(projectRoot, 'dashboard', 'dist');
25
- return {
26
- serverEntry: monoServer,
27
- dashboardDist: monoDashboard,
28
- cwd: path.join(projectRoot, 'server'),
29
- };
30
- }
4
+ import { resolveServerPaths } from '../utils/server-paths.js';
31
5
  export async function virtualOfficeCommand() {
32
6
  const port = process.env.PORT ?? '3001';
33
7
  const url = `http://localhost:${port}/office`;
@@ -10,6 +10,7 @@ import { serverCommand } from './commands/server.js';
10
10
  import { doctorCommand } from './commands/doctor.js';
11
11
  import { onboardingCommand } from './commands/onboarding.js';
12
12
  import { virtualOfficeCommand } from './commands/virtual-office.js';
13
+ import { jarvisCommand } from './commands/jarvis.js';
13
14
  const program = new Command();
14
15
  program
15
16
  .name('expxagents')
@@ -60,4 +61,8 @@ program
60
61
  .command('virtual-office')
61
62
  .description('Open the virtual office in browser')
62
63
  .action(virtualOfficeCommand);
64
+ program
65
+ .command('jarvis')
66
+ .description('Open Jarvis voice assistant in browser')
67
+ .action(jarvisCommand);
63
68
  program.parse();
@@ -0,0 +1,9 @@
1
+ /**
2
+ * Resolve the server entry point and dashboard dist directory.
3
+ * Prefers bundled server from the npm package; falls back to monorepo paths.
4
+ */
5
+ export declare function resolveServerPaths(): {
6
+ serverEntry: string;
7
+ dashboardDist: string;
8
+ cwd: string;
9
+ };
@@ -0,0 +1,29 @@
1
+ import fs from 'fs';
2
+ import path from 'path';
3
+ import { findPackageRoot } from './config.js';
4
+ /**
5
+ * Resolve the server entry point and dashboard dist directory.
6
+ * Prefers bundled server from the npm package; falls back to monorepo paths.
7
+ */
8
+ export function resolveServerPaths() {
9
+ // 1. Bundled package paths (npm / npx usage)
10
+ const pkgRoot = findPackageRoot();
11
+ const bundledServer = path.join(pkgRoot, 'dist', 'server', 'index.js');
12
+ const bundledDashboard = path.join(pkgRoot, 'dist', 'dashboard');
13
+ if (fs.existsSync(bundledServer) && fs.existsSync(bundledDashboard)) {
14
+ return {
15
+ serverEntry: bundledServer,
16
+ dashboardDist: bundledDashboard,
17
+ cwd: pkgRoot,
18
+ };
19
+ }
20
+ // 2. Monorepo development fallback
21
+ const projectRoot = process.cwd();
22
+ const monoServer = path.join(projectRoot, 'server', 'dist', 'index.js');
23
+ const monoDashboard = path.join(projectRoot, 'dashboard', 'dist');
24
+ return {
25
+ serverEntry: monoServer,
26
+ dashboardDist: monoDashboard,
27
+ cwd: path.join(projectRoot, 'server'),
28
+ };
29
+ }
@@ -0,0 +1,185 @@
1
+ import{w as U,g,S as c,u as S,B as _,a as m,E as I,b as p}from"./index-Wm3HsDbf.js";const x={name:"local-uniform-bit",vertex:{header:`
2
+
3
+ struct LocalUniforms {
4
+ uTransformMatrix:mat3x3<f32>,
5
+ uColor:vec4<f32>,
6
+ uRound:f32,
7
+ }
8
+
9
+ @group(1) @binding(0) var<uniform> localUniforms : LocalUniforms;
10
+ `,main:`
11
+ vColor *= localUniforms.uColor;
12
+ modelMatrix *= localUniforms.uTransformMatrix;
13
+ `,end:`
14
+ if(localUniforms.uRound == 1)
15
+ {
16
+ vPosition = vec4(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw);
17
+ }
18
+ `}},C={...x,vertex:{...x.vertex,header:x.vertex.header.replace("group(1)","group(2)")}},D={name:"local-uniform-bit",vertex:{header:`
19
+
20
+ uniform mat3 uTransformMatrix;
21
+ uniform vec4 uColor;
22
+ uniform float uRound;
23
+ `,main:`
24
+ vColor *= uColor;
25
+ modelMatrix = uTransformMatrix;
26
+ `,end:`
27
+ if(uRound == 1.)
28
+ {
29
+ gl_Position.xy = roundPixels(gl_Position.xy, uResolution);
30
+ }
31
+ `}},O={name:"texture-bit",vertex:{header:`
32
+
33
+ struct TextureUniforms {
34
+ uTextureMatrix:mat3x3<f32>,
35
+ }
36
+
37
+ @group(2) @binding(2) var<uniform> textureUniforms : TextureUniforms;
38
+ `,main:`
39
+ uv = (textureUniforms.uTextureMatrix * vec3(uv, 1.0)).xy;
40
+ `},fragment:{header:`
41
+ @group(2) @binding(0) var uTexture: texture_2d<f32>;
42
+ @group(2) @binding(1) var uSampler: sampler;
43
+
44
+
45
+ `,main:`
46
+ outColor = textureSample(uTexture, uSampler, vUV);
47
+ `}},R={name:"texture-bit",vertex:{header:`
48
+ uniform mat3 uTextureMatrix;
49
+ `,main:`
50
+ uv = (uTextureMatrix * vec3(uv, 1.0)).xy;
51
+ `},fragment:{header:`
52
+ uniform sampler2D uTexture;
53
+
54
+
55
+ `,main:`
56
+ outColor = texture(uTexture, vUV);
57
+ `}};function A(e,t){for(const a in e.attributes){const s=e.attributes[a],r=t[a];r?(s.format??(s.format=r.format),s.offset??(s.offset=r.offset),s.instance??(s.instance=r.instance)):U(`Attribute ${a} is not present in the shader, but is present in the geometry. Unable to infer attribute details.`)}M(e)}function M(e){const{buffers:t,attributes:a}=e,s={},r={};for(const n in t){const o=t[n];s[o.uid]=0,r[o.uid]=0}for(const n in a){const o=a[n];s[o.buffer.uid]+=g(o.format).stride}for(const n in a){const o=a[n];o.stride??(o.stride=s[o.buffer.uid]),o.start??(o.start=r[o.buffer.uid]),r[o.buffer.uid]+=g(o.format).stride}}const l=[];l[c.NONE]=void 0;l[c.DISABLED]={stencilWriteMask:0,stencilReadMask:0};l[c.RENDERING_MASK_ADD]={stencilFront:{compare:"equal",passOp:"increment-clamp"},stencilBack:{compare:"equal",passOp:"increment-clamp"}};l[c.RENDERING_MASK_REMOVE]={stencilFront:{compare:"equal",passOp:"decrement-clamp"},stencilBack:{compare:"equal",passOp:"decrement-clamp"}};l[c.MASK_ACTIVE]={stencilWriteMask:0,stencilFront:{compare:"equal",passOp:"keep"},stencilBack:{compare:"equal",passOp:"keep"}};l[c.INVERSE_MASK_ACTIVE]={stencilWriteMask:0,stencilFront:{compare:"not-equal",passOp:"keep"},stencilBack:{compare:"not-equal",passOp:"keep"}};class B{constructor(t){this._syncFunctionHash=Object.create(null),this._adaptor=t,this._systemCheck()}_systemCheck(){if(!S())throw new Error("Current environment does not allow unsafe-eval, please use pixi.js/unsafe-eval module to enable support.")}ensureUniformGroup(t){const a=this.getUniformGroupData(t);t.buffer||(t.buffer=new _({data:new Float32Array(a.layout.size/4),usage:m.UNIFORM|m.COPY_DST}))}getUniformGroupData(t){return this._syncFunctionHash[t._signature]||this._initUniformGroup(t)}_initUniformGroup(t){const a=t._signature;let s=this._syncFunctionHash[a];if(!s){const r=Object.keys(t.uniformStructures).map(d=>t.uniformStructures[d]),n=this._adaptor.createUboElements(r),o=this._generateUboSync(n.uboElements);s=this._syncFunctionHash[a]={layout:n,syncFunction:o}}return this._syncFunctionHash[a]}_generateUboSync(t){return this._adaptor.generateUboSync(t)}syncUniformGroup(t,a,s){const r=this.getUniformGroupData(t);t.buffer||(t.buffer=new _({data:new Float32Array(r.layout.size/4),usage:m.UNIFORM|m.COPY_DST}));let n=null;return a||(a=t.buffer.data,n=t.buffer.dataInt32),s||(s=0),r.syncFunction(t.uniforms,a,n,s),!0}updateUniformGroup(t){if(t.isStatic&&!t._dirtyId)return!1;t._dirtyId=0;const a=this.syncUniformGroup(t);return t.buffer.update(),a}destroy(){this._syncFunctionHash=null}}const h=[{type:"mat3x3<f32>",test:e=>e.value.a!==void 0,ubo:`
58
+ var matrix = uv[name].toArray(true);
59
+ data[offset] = matrix[0];
60
+ data[offset + 1] = matrix[1];
61
+ data[offset + 2] = matrix[2];
62
+ data[offset + 4] = matrix[3];
63
+ data[offset + 5] = matrix[4];
64
+ data[offset + 6] = matrix[5];
65
+ data[offset + 8] = matrix[6];
66
+ data[offset + 9] = matrix[7];
67
+ data[offset + 10] = matrix[8];
68
+ `,uniform:`
69
+ gl.uniformMatrix3fv(ud[name].location, false, uv[name].toArray(true));
70
+ `},{type:"vec4<f32>",test:e=>e.type==="vec4<f32>"&&e.size===1&&e.value.width!==void 0,ubo:`
71
+ v = uv[name];
72
+ data[offset] = v.x;
73
+ data[offset + 1] = v.y;
74
+ data[offset + 2] = v.width;
75
+ data[offset + 3] = v.height;
76
+ `,uniform:`
77
+ cv = ud[name].value;
78
+ v = uv[name];
79
+ if (cv[0] !== v.x || cv[1] !== v.y || cv[2] !== v.width || cv[3] !== v.height) {
80
+ cv[0] = v.x;
81
+ cv[1] = v.y;
82
+ cv[2] = v.width;
83
+ cv[3] = v.height;
84
+ gl.uniform4f(ud[name].location, v.x, v.y, v.width, v.height);
85
+ }
86
+ `},{type:"vec2<f32>",test:e=>e.type==="vec2<f32>"&&e.size===1&&e.value.x!==void 0,ubo:`
87
+ v = uv[name];
88
+ data[offset] = v.x;
89
+ data[offset + 1] = v.y;
90
+ `,uniform:`
91
+ cv = ud[name].value;
92
+ v = uv[name];
93
+ if (cv[0] !== v.x || cv[1] !== v.y) {
94
+ cv[0] = v.x;
95
+ cv[1] = v.y;
96
+ gl.uniform2f(ud[name].location, v.x, v.y);
97
+ }
98
+ `},{type:"vec4<f32>",test:e=>e.type==="vec4<f32>"&&e.size===1&&e.value.red!==void 0,ubo:`
99
+ v = uv[name];
100
+ data[offset] = v.red;
101
+ data[offset + 1] = v.green;
102
+ data[offset + 2] = v.blue;
103
+ data[offset + 3] = v.alpha;
104
+ `,uniform:`
105
+ cv = ud[name].value;
106
+ v = uv[name];
107
+ if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.alpha) {
108
+ cv[0] = v.red;
109
+ cv[1] = v.green;
110
+ cv[2] = v.blue;
111
+ cv[3] = v.alpha;
112
+ gl.uniform4f(ud[name].location, v.red, v.green, v.blue, v.alpha);
113
+ }
114
+ `},{type:"vec3<f32>",test:e=>e.type==="vec3<f32>"&&e.size===1&&e.value.red!==void 0,ubo:`
115
+ v = uv[name];
116
+ data[offset] = v.red;
117
+ data[offset + 1] = v.green;
118
+ data[offset + 2] = v.blue;
119
+ `,uniform:`
120
+ cv = ud[name].value;
121
+ v = uv[name];
122
+ if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue) {
123
+ cv[0] = v.red;
124
+ cv[1] = v.green;
125
+ cv[2] = v.blue;
126
+ gl.uniform3f(ud[name].location, v.red, v.green, v.blue);
127
+ }
128
+ `}];function k(e,t,a,s){const r=[`
129
+ var v = null;
130
+ var v2 = null;
131
+ var t = 0;
132
+ var index = 0;
133
+ var name = null;
134
+ var arrayOffset = null;
135
+ `];let n=0;for(let d=0;d<e.length;d++){const f=e[d],b=f.data.name;let y=!1,i=0;for(let u=0;u<h.length;u++)if(h[u].test(f.data)){i=f.offset/4,r.push(`name = "${b}";`,`offset += ${i-n};`,h[u][t]||h[u].ubo),y=!0;break}if(!y)if(f.data.size>1)i=f.offset/4,r.push(a(f,i-n));else{const u=s[f.data.type];i=f.offset/4,r.push(`
136
+ v = uv.${b};
137
+ offset += ${i-n};
138
+ ${u};
139
+ `)}n=i}const o=r.join(`
140
+ `);return new Function("uv","data","dataInt32","offset",o)}function v(e,t){return`
141
+ for (let i = 0; i < ${e*t}; i++) {
142
+ data[offset + (((i / ${e})|0) * 4) + (i % ${e})] = v[i];
143
+ }
144
+ `}const F={f32:`
145
+ data[offset] = v;`,i32:`
146
+ dataInt32[offset] = v;`,"vec2<f32>":`
147
+ data[offset] = v[0];
148
+ data[offset + 1] = v[1];`,"vec3<f32>":`
149
+ data[offset] = v[0];
150
+ data[offset + 1] = v[1];
151
+ data[offset + 2] = v[2];`,"vec4<f32>":`
152
+ data[offset] = v[0];
153
+ data[offset + 1] = v[1];
154
+ data[offset + 2] = v[2];
155
+ data[offset + 3] = v[3];`,"vec2<i32>":`
156
+ dataInt32[offset] = v[0];
157
+ dataInt32[offset + 1] = v[1];`,"vec3<i32>":`
158
+ dataInt32[offset] = v[0];
159
+ dataInt32[offset + 1] = v[1];
160
+ dataInt32[offset + 2] = v[2];`,"vec4<i32>":`
161
+ dataInt32[offset] = v[0];
162
+ dataInt32[offset + 1] = v[1];
163
+ dataInt32[offset + 2] = v[2];
164
+ dataInt32[offset + 3] = v[3];`,"mat2x2<f32>":`
165
+ data[offset] = v[0];
166
+ data[offset + 1] = v[1];
167
+ data[offset + 4] = v[2];
168
+ data[offset + 5] = v[3];`,"mat3x3<f32>":`
169
+ data[offset] = v[0];
170
+ data[offset + 1] = v[1];
171
+ data[offset + 2] = v[2];
172
+ data[offset + 4] = v[3];
173
+ data[offset + 5] = v[4];
174
+ data[offset + 6] = v[5];
175
+ data[offset + 8] = v[6];
176
+ data[offset + 9] = v[7];
177
+ data[offset + 10] = v[8];`,"mat4x4<f32>":`
178
+ for (let i = 0; i < 16; i++) {
179
+ data[offset + i] = v[i];
180
+ }`,"mat3x2<f32>":v(3,2),"mat4x2<f32>":v(4,2),"mat2x3<f32>":v(2,3),"mat4x3<f32>":v(4,3),"mat2x4<f32>":v(2,4),"mat3x4<f32>":v(3,4)},w={...F,"mat2x2<f32>":`
181
+ data[offset] = v[0];
182
+ data[offset + 1] = v[1];
183
+ data[offset + 2] = v[2];
184
+ data[offset + 3] = v[3];
185
+ `};class P extends I{constructor({buffer:t,offset:a,size:s}){super(),this.uid=p("buffer"),this._resourceType="bufferResource",this._touched=0,this._resourceId=p("resource"),this._bufferResource=!0,this.destroyed=!1,this.buffer=t,this.offset=a|0,this.size=s,this.buffer.on("change",this.onBufferChange,this)}onBufferChange(){this._resourceId=p("resource"),this.emit("change",this)}destroy(t=!1){this.destroyed=!0,t&&this.buffer.destroy(),this.emit("change",this),this.buffer=null,this.removeAllListeners()}}export{P as B,l as G,B as U,x as a,F as b,k as c,h as d,A as e,D as f,R as g,C as l,O as t,w as u};
@@ -0,0 +1,185 @@
1
+ import{w as U,g,S as c,d as S,B as _,e as m,E as I,f as p}from"./index-DqMy22FU.js";const x={name:"local-uniform-bit",vertex:{header:`
2
+
3
+ struct LocalUniforms {
4
+ uTransformMatrix:mat3x3<f32>,
5
+ uColor:vec4<f32>,
6
+ uRound:f32,
7
+ }
8
+
9
+ @group(1) @binding(0) var<uniform> localUniforms : LocalUniforms;
10
+ `,main:`
11
+ vColor *= localUniforms.uColor;
12
+ modelMatrix *= localUniforms.uTransformMatrix;
13
+ `,end:`
14
+ if(localUniforms.uRound == 1)
15
+ {
16
+ vPosition = vec4(roundPixels(vPosition.xy, globalUniforms.uResolution), vPosition.zw);
17
+ }
18
+ `}},C={...x,vertex:{...x.vertex,header:x.vertex.header.replace("group(1)","group(2)")}},D={name:"local-uniform-bit",vertex:{header:`
19
+
20
+ uniform mat3 uTransformMatrix;
21
+ uniform vec4 uColor;
22
+ uniform float uRound;
23
+ `,main:`
24
+ vColor *= uColor;
25
+ modelMatrix = uTransformMatrix;
26
+ `,end:`
27
+ if(uRound == 1.)
28
+ {
29
+ gl_Position.xy = roundPixels(gl_Position.xy, uResolution);
30
+ }
31
+ `}},O={name:"texture-bit",vertex:{header:`
32
+
33
+ struct TextureUniforms {
34
+ uTextureMatrix:mat3x3<f32>,
35
+ }
36
+
37
+ @group(2) @binding(2) var<uniform> textureUniforms : TextureUniforms;
38
+ `,main:`
39
+ uv = (textureUniforms.uTextureMatrix * vec3(uv, 1.0)).xy;
40
+ `},fragment:{header:`
41
+ @group(2) @binding(0) var uTexture: texture_2d<f32>;
42
+ @group(2) @binding(1) var uSampler: sampler;
43
+
44
+
45
+ `,main:`
46
+ outColor = textureSample(uTexture, uSampler, vUV);
47
+ `}},R={name:"texture-bit",vertex:{header:`
48
+ uniform mat3 uTextureMatrix;
49
+ `,main:`
50
+ uv = (uTextureMatrix * vec3(uv, 1.0)).xy;
51
+ `},fragment:{header:`
52
+ uniform sampler2D uTexture;
53
+
54
+
55
+ `,main:`
56
+ outColor = texture(uTexture, vUV);
57
+ `}};function A(e,t){for(const a in e.attributes){const s=e.attributes[a],r=t[a];r?(s.format??(s.format=r.format),s.offset??(s.offset=r.offset),s.instance??(s.instance=r.instance)):U(`Attribute ${a} is not present in the shader, but is present in the geometry. Unable to infer attribute details.`)}M(e)}function M(e){const{buffers:t,attributes:a}=e,s={},r={};for(const n in t){const o=t[n];s[o.uid]=0,r[o.uid]=0}for(const n in a){const o=a[n];s[o.buffer.uid]+=g(o.format).stride}for(const n in a){const o=a[n];o.stride??(o.stride=s[o.buffer.uid]),o.start??(o.start=r[o.buffer.uid]),r[o.buffer.uid]+=g(o.format).stride}}const d=[];d[c.NONE]=void 0;d[c.DISABLED]={stencilWriteMask:0,stencilReadMask:0};d[c.RENDERING_MASK_ADD]={stencilFront:{compare:"equal",passOp:"increment-clamp"},stencilBack:{compare:"equal",passOp:"increment-clamp"}};d[c.RENDERING_MASK_REMOVE]={stencilFront:{compare:"equal",passOp:"decrement-clamp"},stencilBack:{compare:"equal",passOp:"decrement-clamp"}};d[c.MASK_ACTIVE]={stencilWriteMask:0,stencilFront:{compare:"equal",passOp:"keep"},stencilBack:{compare:"equal",passOp:"keep"}};d[c.INVERSE_MASK_ACTIVE]={stencilWriteMask:0,stencilFront:{compare:"not-equal",passOp:"keep"},stencilBack:{compare:"not-equal",passOp:"keep"}};class B{constructor(t){this._syncFunctionHash=Object.create(null),this._adaptor=t,this._systemCheck()}_systemCheck(){if(!S())throw new Error("Current environment does not allow unsafe-eval, please use pixi.js/unsafe-eval module to enable support.")}ensureUniformGroup(t){const a=this.getUniformGroupData(t);t.buffer||(t.buffer=new _({data:new Float32Array(a.layout.size/4),usage:m.UNIFORM|m.COPY_DST}))}getUniformGroupData(t){return this._syncFunctionHash[t._signature]||this._initUniformGroup(t)}_initUniformGroup(t){const a=t._signature;let s=this._syncFunctionHash[a];if(!s){const r=Object.keys(t.uniformStructures).map(l=>t.uniformStructures[l]),n=this._adaptor.createUboElements(r),o=this._generateUboSync(n.uboElements);s=this._syncFunctionHash[a]={layout:n,syncFunction:o}}return this._syncFunctionHash[a]}_generateUboSync(t){return this._adaptor.generateUboSync(t)}syncUniformGroup(t,a,s){const r=this.getUniformGroupData(t);t.buffer||(t.buffer=new _({data:new Float32Array(r.layout.size/4),usage:m.UNIFORM|m.COPY_DST}));let n=null;return a||(a=t.buffer.data,n=t.buffer.dataInt32),s||(s=0),r.syncFunction(t.uniforms,a,n,s),!0}updateUniformGroup(t){if(t.isStatic&&!t._dirtyId)return!1;t._dirtyId=0;const a=this.syncUniformGroup(t);return t.buffer.update(),a}destroy(){this._syncFunctionHash=null}}const h=[{type:"mat3x3<f32>",test:e=>e.value.a!==void 0,ubo:`
58
+ var matrix = uv[name].toArray(true);
59
+ data[offset] = matrix[0];
60
+ data[offset + 1] = matrix[1];
61
+ data[offset + 2] = matrix[2];
62
+ data[offset + 4] = matrix[3];
63
+ data[offset + 5] = matrix[4];
64
+ data[offset + 6] = matrix[5];
65
+ data[offset + 8] = matrix[6];
66
+ data[offset + 9] = matrix[7];
67
+ data[offset + 10] = matrix[8];
68
+ `,uniform:`
69
+ gl.uniformMatrix3fv(ud[name].location, false, uv[name].toArray(true));
70
+ `},{type:"vec4<f32>",test:e=>e.type==="vec4<f32>"&&e.size===1&&e.value.width!==void 0,ubo:`
71
+ v = uv[name];
72
+ data[offset] = v.x;
73
+ data[offset + 1] = v.y;
74
+ data[offset + 2] = v.width;
75
+ data[offset + 3] = v.height;
76
+ `,uniform:`
77
+ cv = ud[name].value;
78
+ v = uv[name];
79
+ if (cv[0] !== v.x || cv[1] !== v.y || cv[2] !== v.width || cv[3] !== v.height) {
80
+ cv[0] = v.x;
81
+ cv[1] = v.y;
82
+ cv[2] = v.width;
83
+ cv[3] = v.height;
84
+ gl.uniform4f(ud[name].location, v.x, v.y, v.width, v.height);
85
+ }
86
+ `},{type:"vec2<f32>",test:e=>e.type==="vec2<f32>"&&e.size===1&&e.value.x!==void 0,ubo:`
87
+ v = uv[name];
88
+ data[offset] = v.x;
89
+ data[offset + 1] = v.y;
90
+ `,uniform:`
91
+ cv = ud[name].value;
92
+ v = uv[name];
93
+ if (cv[0] !== v.x || cv[1] !== v.y) {
94
+ cv[0] = v.x;
95
+ cv[1] = v.y;
96
+ gl.uniform2f(ud[name].location, v.x, v.y);
97
+ }
98
+ `},{type:"vec4<f32>",test:e=>e.type==="vec4<f32>"&&e.size===1&&e.value.red!==void 0,ubo:`
99
+ v = uv[name];
100
+ data[offset] = v.red;
101
+ data[offset + 1] = v.green;
102
+ data[offset + 2] = v.blue;
103
+ data[offset + 3] = v.alpha;
104
+ `,uniform:`
105
+ cv = ud[name].value;
106
+ v = uv[name];
107
+ if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue || cv[3] !== v.alpha) {
108
+ cv[0] = v.red;
109
+ cv[1] = v.green;
110
+ cv[2] = v.blue;
111
+ cv[3] = v.alpha;
112
+ gl.uniform4f(ud[name].location, v.red, v.green, v.blue, v.alpha);
113
+ }
114
+ `},{type:"vec3<f32>",test:e=>e.type==="vec3<f32>"&&e.size===1&&e.value.red!==void 0,ubo:`
115
+ v = uv[name];
116
+ data[offset] = v.red;
117
+ data[offset + 1] = v.green;
118
+ data[offset + 2] = v.blue;
119
+ `,uniform:`
120
+ cv = ud[name].value;
121
+ v = uv[name];
122
+ if (cv[0] !== v.red || cv[1] !== v.green || cv[2] !== v.blue) {
123
+ cv[0] = v.red;
124
+ cv[1] = v.green;
125
+ cv[2] = v.blue;
126
+ gl.uniform3f(ud[name].location, v.red, v.green, v.blue);
127
+ }
128
+ `}];function k(e,t,a,s){const r=[`
129
+ var v = null;
130
+ var v2 = null;
131
+ var t = 0;
132
+ var index = 0;
133
+ var name = null;
134
+ var arrayOffset = null;
135
+ `];let n=0;for(let l=0;l<e.length;l++){const f=e[l],b=f.data.name;let y=!1,i=0;for(let u=0;u<h.length;u++)if(h[u].test(f.data)){i=f.offset/4,r.push(`name = "${b}";`,`offset += ${i-n};`,h[u][t]||h[u].ubo),y=!0;break}if(!y)if(f.data.size>1)i=f.offset/4,r.push(a(f,i-n));else{const u=s[f.data.type];i=f.offset/4,r.push(`
136
+ v = uv.${b};
137
+ offset += ${i-n};
138
+ ${u};
139
+ `)}n=i}const o=r.join(`
140
+ `);return new Function("uv","data","dataInt32","offset",o)}function v(e,t){return`
141
+ for (let i = 0; i < ${e*t}; i++) {
142
+ data[offset + (((i / ${e})|0) * 4) + (i % ${e})] = v[i];
143
+ }
144
+ `}const F={f32:`
145
+ data[offset] = v;`,i32:`
146
+ dataInt32[offset] = v;`,"vec2<f32>":`
147
+ data[offset] = v[0];
148
+ data[offset + 1] = v[1];`,"vec3<f32>":`
149
+ data[offset] = v[0];
150
+ data[offset + 1] = v[1];
151
+ data[offset + 2] = v[2];`,"vec4<f32>":`
152
+ data[offset] = v[0];
153
+ data[offset + 1] = v[1];
154
+ data[offset + 2] = v[2];
155
+ data[offset + 3] = v[3];`,"vec2<i32>":`
156
+ dataInt32[offset] = v[0];
157
+ dataInt32[offset + 1] = v[1];`,"vec3<i32>":`
158
+ dataInt32[offset] = v[0];
159
+ dataInt32[offset + 1] = v[1];
160
+ dataInt32[offset + 2] = v[2];`,"vec4<i32>":`
161
+ dataInt32[offset] = v[0];
162
+ dataInt32[offset + 1] = v[1];
163
+ dataInt32[offset + 2] = v[2];
164
+ dataInt32[offset + 3] = v[3];`,"mat2x2<f32>":`
165
+ data[offset] = v[0];
166
+ data[offset + 1] = v[1];
167
+ data[offset + 4] = v[2];
168
+ data[offset + 5] = v[3];`,"mat3x3<f32>":`
169
+ data[offset] = v[0];
170
+ data[offset + 1] = v[1];
171
+ data[offset + 2] = v[2];
172
+ data[offset + 4] = v[3];
173
+ data[offset + 5] = v[4];
174
+ data[offset + 6] = v[5];
175
+ data[offset + 8] = v[6];
176
+ data[offset + 9] = v[7];
177
+ data[offset + 10] = v[8];`,"mat4x4<f32>":`
178
+ for (let i = 0; i < 16; i++) {
179
+ data[offset + i] = v[i];
180
+ }`,"mat3x2<f32>":v(3,2),"mat4x2<f32>":v(4,2),"mat2x3<f32>":v(2,3),"mat4x3<f32>":v(4,3),"mat2x4<f32>":v(2,4),"mat3x4<f32>":v(3,4)},w={...F,"mat2x2<f32>":`
181
+ data[offset] = v[0];
182
+ data[offset + 1] = v[1];
183
+ data[offset + 2] = v[2];
184
+ data[offset + 3] = v[3];
185
+ `};class P extends I{constructor({buffer:t,offset:a,size:s}){super(),this.uid=p("buffer"),this._resourceType="bufferResource",this._touched=0,this._resourceId=p("resource"),this._bufferResource=!0,this.destroyed=!1,this.buffer=t,this.offset=a|0,this.size=s,this.buffer.on("change",this.onBufferChange,this)}onBufferChange(){this._resourceId=p("resource"),this.emit("change",this)}destroy(t=!1){this.destroyed=!0,t&&this.buffer.destroy(),this.emit("change",this),this.buffer=null,this.removeAllListeners()}}export{P as B,d as G,B as U,x as a,F as b,k as c,h as d,A as e,D as f,R as g,C as l,O as t,w as u};
@@ -0,0 +1 @@
1
+ import{D as E,C as ee,h as D,i as Re,m as ce,M as F,k as R,G as Xe,w as $e,T as He,l as ze,n as Je,o as Ke,F as Qe,p as Ze,q as et,A as tt,R as nt,t as he}from"./index-DqMy22FU.js";import{R as at,S as st,B as ot,a as rt,b as it,c as ct,A as lt,C as ht}from"./RenderTargetSystem-C23t6pCN.js";let Z;function Ae(o){const e=E.get().createCanvas(6,1),t=e.getContext("2d");return t.fillStyle=o,t.fillRect(0,0,6,1),e}function Be(){if(Z!==void 0)return Z;try{const o=Ae("#ff00ff"),e=Ae("#ffff00"),a=E.get().createCanvas(6,1).getContext("2d");a.globalCompositeOperation="multiply",a.drawImage(o,0,0),a.drawImage(e,2,0);const n=a.getImageData(2,0,1,1);if(!n)Z=!1;else{const s=n.data;Z=s[0]===255&&s[1]===0&&s[2]===0}}catch{Z=!1}return Z}const d={canvas:null,convertTintToImage:!1,cacheStepsPerColorChannel:8,canUseMultiply:Be(),tintMethod:null,_canvasSourceCache:new WeakMap,_unpremultipliedCache:new WeakMap,getCanvasSource:o=>{const e=o.source,t=e==null?void 0:e.resource;if(!t)return null;const a=e.alphaMode==="premultiplied-alpha",n=e.resourceWidth??e.pixelWidth,s=e.resourceHeight??e.pixelHeight,r=n!==e.pixelWidth||s!==e.pixelHeight;if(a){if((t instanceof HTMLCanvasElement||typeof OffscreenCanvas<"u"&&t instanceof OffscreenCanvas)&&!r)return t;const i=d._unpremultipliedCache.get(e);if((i==null?void 0:i.resourceId)===e._resourceId)return i.canvas}if(t instanceof Uint8Array||t instanceof Uint8ClampedArray||t instanceof Int8Array||t instanceof Uint16Array||t instanceof Int16Array||t instanceof Uint32Array||t instanceof Int32Array||t instanceof Float32Array||t instanceof ArrayBuffer){const i=d._canvasSourceCache.get(e);if((i==null?void 0:i.resourceId)===e._resourceId)return i.canvas;const c=E.get().createCanvas(e.pixelWidth,e.pixelHeight),h=c.getContext("2d"),l=h.createImageData(e.pixelWidth,e.pixelHeight),f=l.data,x=t instanceof ArrayBuffer?new Uint8Array(t):new Uint8Array(t.buffer,t.byteOffset,t.byteLength);if(e.format==="bgra8unorm")for(let p=0;p<f.length&&p+3<x.length;p+=4)f[p]=x[p+2],f[p+1]=x[p+1],f[p+2]=x[p],f[p+3]=x[p+3];else f.set(x.subarray(0,f.length));return h.putImageData(l,0,0),d._canvasSourceCache.set(e,{canvas:c,resourceId:e._resourceId}),c}if(a){const i=E.get().createCanvas(e.pixelWidth,e.pixelHeight),c=i.getContext("2d",{willReadFrequently:!0});i.width=e.pixelWidth,i.height=e.pixelHeight,c.drawImage(t,0,0);const h=c.getImageData(0,0,i.width,i.height),l=h.data;for(let f=0;f<l.length;f+=4){const x=l[f+3];if(x>0){const p=255/x;l[f]=Math.min(255,l[f]*p+.5),l[f+1]=Math.min(255,l[f+1]*p+.5),l[f+2]=Math.min(255,l[f+2]*p+.5)}}return c.putImageData(h,0,0),d._unpremultipliedCache.set(e,{canvas:i,resourceId:e._resourceId}),i}if(r){const i=d._canvasSourceCache.get(e);if((i==null?void 0:i.resourceId)===e._resourceId)return i.canvas;const c=E.get().createCanvas(e.pixelWidth,e.pixelHeight),h=c.getContext("2d");return c.width=e.pixelWidth,c.height=e.pixelHeight,h.drawImage(t,0,0),d._canvasSourceCache.set(e,{canvas:c,resourceId:e._resourceId}),c}return t},getTintedCanvas:(o,e)=>{const t=o.texture,a=ee.shared.setValue(e).toHex(),n=t.tintCache||(t.tintCache={}),s=n[a],r=t.source._resourceId;if((s==null?void 0:s.tintId)===r)return s;const i=s&&"getContext"in s?s:E.get().createCanvas();return d.tintMethod(t,e,i),i.tintId=r,n[a]=i,n[a]},getTintedPattern:(o,e)=>{const t=ee.shared.setValue(e).toHex(),a=o.patternCache||(o.patternCache={}),n=o.source._resourceId;let s=a[t];return(s==null?void 0:s.tintId)===n||(d.canvas||(d.canvas=E.get().createCanvas()),d.tintMethod(o,e,d.canvas),s=d.canvas.getContext("2d").createPattern(d.canvas,"repeat"),s.tintId=n,a[t]=s),s},applyPatternTransform:(o,e,t=!0)=>{if(!e)return;const a=o;if(!a.setTransform)return;const n=globalThis.DOMMatrix;if(!n)return;const s=new n([e.a,e.b,e.c,e.d,e.tx,e.ty]);a.setTransform(t?s.inverse():s)},tintWithMultiply:(o,e,t)=>{const a=t.getContext("2d"),n=o.frame.clone(),s=o.source._resolution??o.source.resolution??1,r=o.rotate;n.x*=s,n.y*=s,n.width*=s,n.height*=s;const i=D.isVertical(r),c=i?n.height:n.width,h=i?n.width:n.height;t.width=Math.ceil(c),t.height=Math.ceil(h),a.save(),a.fillStyle=ee.shared.setValue(e).toHex(),a.fillRect(0,0,c,h),a.globalCompositeOperation="multiply";const l=d.getCanvasSource(o);if(!l){a.restore();return}r&&d._applyInverseRotation(a,r,n.width,n.height),a.drawImage(l,n.x,n.y,n.width,n.height,0,0,n.width,n.height),a.globalCompositeOperation="destination-atop",a.drawImage(l,n.x,n.y,n.width,n.height,0,0,n.width,n.height),a.restore()},tintWithOverlay:(o,e,t)=>{const a=t.getContext("2d"),n=o.frame.clone(),s=o.source._resolution??o.source.resolution??1,r=o.rotate;n.x*=s,n.y*=s,n.width*=s,n.height*=s;const i=D.isVertical(r),c=i?n.height:n.width,h=i?n.width:n.height;t.width=Math.ceil(c),t.height=Math.ceil(h),a.save(),a.globalCompositeOperation="copy",a.fillStyle=ee.shared.setValue(e).toHex(),a.fillRect(0,0,c,h),a.globalCompositeOperation="destination-atop";const l=d.getCanvasSource(o);if(!l){a.restore();return}r&&d._applyInverseRotation(a,r,n.width,n.height),a.drawImage(l,n.x,n.y,n.width,n.height,0,0,n.width,n.height),a.restore()},tintWithPerPixel:(o,e,t)=>{const a=t.getContext("2d"),n=o.frame.clone(),s=o.source._resolution??o.source.resolution??1,r=o.rotate;n.x*=s,n.y*=s,n.width*=s,n.height*=s;const i=D.isVertical(r),c=i?n.height:n.width,h=i?n.width:n.height;t.width=Math.ceil(c),t.height=Math.ceil(h),a.save(),a.globalCompositeOperation="copy";const l=d.getCanvasSource(o);if(!l){a.restore();return}r&&d._applyInverseRotation(a,r,n.width,n.height),a.drawImage(l,n.x,n.y,n.width,n.height,0,0,n.width,n.height),a.restore();const f=e>>16&255,x=e>>8&255,p=e&255,y=a.getImageData(0,0,c,h),T=y.data;for(let v=0;v<T.length;v+=4)T[v]=T[v]*f/255,T[v+1]=T[v+1]*x/255,T[v+2]=T[v+2]*p/255;a.putImageData(y,0,0)},_applyInverseRotation:(o,e,t,a)=>{const n=D.inv(e),s=D.uX(n),r=D.uY(n),i=D.vX(n),c=D.vY(n),h=-Math.min(0,s*t,i*a,s*t+i*a),l=-Math.min(0,r*t,c*a,r*t+c*a);o.transform(s,r,i,c,h,l)}};d.tintMethod=d.canUseMultiply?d.tintWithMultiply:d.tintWithPerPixel;const xe=class z{static _getPatternRepeat(e,t){const a=e&&e!=="clamp-to-edge",n=t&&t!=="clamp-to-edge";return a&&n?"repeat":a?"repeat-x":n?"repeat-y":"no-repeat"}start(e,t,a){}execute(e,t){var i,c,h,l;const a=t.elements;if(!a||!a.length)return;const n=e.renderer,s=n.canvasContext,r=s.activeContext;for(let f=0;f<a.length;f++){const x=a[f];if(!x.packAsQuad)continue;const p=x,y=p.texture,T=y?d.getCanvasSource(y):null;if(!T)continue;const v=y.source.style,H=s.smoothProperty,V=v.scaleMode!=="nearest";r[H]!==V&&(r[H]=V),s.setBlendMode(t.blendMode);const G=((i=n.globalUniforms.globalUniformData)==null?void 0:i.worldColor)??4294967295,b=p.color,P=(G>>>24&255)/255,X=(b>>>24&255)/255,se=((c=n.filter)==null?void 0:c.alphaMultiplier)??1,te=P*X*se;if(te<=0)continue;r.globalAlpha=te;const ne=G&16777215,J=b&16777215,w=Re(ce(J,ne)),S=y.frame,I=v.addressModeU??v.addressMode,de=v.addressModeV??v.addressMode,ae=z._getPatternRepeat(I,de),q=y.source._resolution??y.source.resolution??1,$=(l=(h=p.renderable)==null?void 0:h.renderGroup)==null?void 0:l.isCachedAsTexture,m=S.x*q,C=S.y*q,_=S.width*q,L=S.height*q,A=p.bounds,k=n.renderTarget.renderTarget.isRoot,U=A.minX,O=A.minY,B=A.maxX-A.minX,W=A.maxY-A.minY,N=y.rotate,u=y.uvs,Y=Math.min(u.x0,u.x1,u.x2,u.x3,u.y0,u.y1,u.y2,u.y3),j=Math.max(u.x0,u.x1,u.x2,u.x3,u.y0,u.y1,u.y2,u.y3),M=ae!=="no-repeat"&&(Y<0||j>1),pe=N&&!(!M&&(w!==16777215||N));pe?(z._tempPatternMatrix.copyFrom(p.transform),D.matrixAppendRotationInv(z._tempPatternMatrix,N,U,O,B,W),s.setContextTransform(z._tempPatternMatrix,p.roundPixels===1,void 0,$&&k)):s.setContextTransform(p.transform,p.roundPixels===1,void 0,$&&k);const oe=pe?0:U,re=pe?0:O,ue=B,fe=W;if(M){let ge=T;const K=w!==16777215&&!N,Q=S.width<=y.source.width&&S.height<=y.source.height;K&&Q&&(ge=d.getTintedCanvas({texture:y},w));const me=r.createPattern(ge,ae);if(!me)continue;const _e=ue,Pe=fe;if(_e===0||Pe===0)continue;const Me=1/_e,be=1/Pe,we=(u.x1-u.x0)*Me,ke=(u.y1-u.y0)*Me,Se=(u.x3-u.x0)*be,Ie=(u.y3-u.y0)*be,Ye=u.x0-we*oe-Se*re,je=u.y0-ke*oe-Ie*re,ve=y.source.pixelWidth,ye=y.source.pixelHeight;z._tempPatternMatrix.set(we*ve,ke*ye,Se*ve,Ie*ye,Ye*ve,je*ye),d.applyPatternTransform(me,z._tempPatternMatrix),r.fillStyle=me,r.fillRect(oe,re,ue,fe)}else{const K=w!==16777215||N?d.getTintedCanvas({texture:y},w):T,Q=K!==T;r.drawImage(K,Q?0:m,Q?0:C,Q?K.width:_,Q?K.height:L,oe,re,ue,fe)}}}};xe._tempPatternMatrix=new F;xe.extension={type:[R.CanvasPipesAdaptor],name:"batch"};let dt=xe;class We{constructor(e){this._colorStack=[],this._colorStackIndex=0,this._currentColor=0,this._renderer=e}buildStart(){this._colorStack[0]=15,this._colorStackIndex=1,this._currentColor=15}push(e,t,a){this._renderer.renderPipes.batch.break(a);const n=this._colorStack;n[this._colorStackIndex]=n[this._colorStackIndex-1]&e.mask;const s=this._colorStack[this._colorStackIndex];s!==this._currentColor&&(this._currentColor=s,a.add({renderPipeId:"colorMask",colorMask:s,canBundle:!1})),this._colorStackIndex++}pop(e,t,a){this._renderer.renderPipes.batch.break(a);const n=this._colorStack;this._colorStackIndex--;const s=n[this._colorStackIndex-1];s!==this._currentColor&&(this._currentColor=s,a.add({renderPipeId:"colorMask",colorMask:s,canBundle:!1}))}execute(e){}destroy(){this._renderer=null,this._colorStack=null}}We.extension={type:[R.CanvasPipes],name:"colorMask"};function pt(o,e,t,a,n,s){s=Math.max(0,Math.min(s,Math.min(a,n)/2)),o.moveTo(e+s,t),o.lineTo(e+a-s,t),o.quadraticCurveTo(e+a,t,e+a,t+s),o.lineTo(e+a,t+n-s),o.quadraticCurveTo(e+a,t+n,e+a-s,t+n),o.lineTo(e+s,t+n),o.quadraticCurveTo(e,t+n,e,t+n-s),o.lineTo(e,t+s),o.quadraticCurveTo(e,t,e+s,t)}function De(o,e){switch(e.type){case"rectangle":{const t=e;o.rect(t.x,t.y,t.width,t.height);break}case"roundedRectangle":{const t=e;pt(o,t.x,t.y,t.width,t.height,t.radius);break}case"circle":{const t=e;o.moveTo(t.x+t.radius,t.y),o.arc(t.x,t.y,t.radius,0,Math.PI*2);break}case"ellipse":{const t=e;o.ellipse?(o.moveTo(t.x+t.halfWidth,t.y),o.ellipse(t.x,t.y,t.halfWidth,t.halfHeight,0,0,Math.PI*2)):(o.save(),o.translate(t.x,t.y),o.scale(t.halfWidth,t.halfHeight),o.moveTo(1,0),o.arc(0,0,1,0,Math.PI*2),o.restore());break}case"triangle":{const t=e;o.moveTo(t.x,t.y),o.lineTo(t.x2,t.y2),o.lineTo(t.x3,t.y3),o.closePath();break}case"polygon":default:{const t=e,a=t.points;if(!(a!=null&&a.length))break;o.moveTo(a[0],a[1]);for(let n=2;n<a.length;n+=2)o.lineTo(a[n],a[n+1]);t.closePath&&o.closePath();break}}}function ut(o,e){if(!(e!=null&&e.length))return!1;for(let t=0;t<e.length;t++){const a=e[t];if(!(a!=null&&a.shape))continue;const n=a.transform,s=n&&!n.isIdentity();s&&(o.save(),o.transform(n.a,n.b,n.c,n.d,n.tx,n.ty)),De(o,a.shape),s&&o.restore()}return!0}class Ge{constructor(e){this._warnedMaskTypes=new Set,this._canvasMaskStack=[],this._renderer=e}push(e,t,a){this._renderer.renderPipes.batch.break(a),a.add({renderPipeId:"stencilMask",action:"pushMaskBegin",mask:e,inverse:t._maskOptions.inverse,canBundle:!1})}pop(e,t,a){this._renderer.renderPipes.batch.break(a),a.add({renderPipeId:"stencilMask",action:"popMaskEnd",mask:e,inverse:t._maskOptions.inverse,canBundle:!1})}execute(e){var l,f,x;if(e.action!=="pushMaskBegin"&&e.action!=="popMaskEnd")return;const t=this._renderer,a=t.canvasContext,n=a==null?void 0:a.activeContext;if(!n)return;if(e.action==="popMaskEnd"){this._canvasMaskStack.pop()&&n.restore();return}e.inverse&&this._warnOnce("inverse","CanvasRenderer: inverse masks are not supported on Canvas2D; ignoring inverse flag.");const s=e.mask.mask;if(!(s instanceof Xe)){this._warnOnce("nonGraphics","CanvasRenderer: only Graphics masks are supported in Canvas2D; skipping mask."),this._canvasMaskStack.push(!1);return}const r=s,i=(l=r.context)==null?void 0:l.instructions;if(!(i!=null&&i.length)){this._canvasMaskStack.push(!1);return}n.save(),a.setContextTransform(r.groupTransform,(t._roundPixels|r._roundPixels)===1),n.beginPath();let c=!1,h=!1;for(let p=0;p<i.length;p++){const y=i[p],T=y.action;if(T!=="fill"&&T!=="stroke")continue;const v=y.data,H=(f=v==null?void 0:v.path)==null?void 0:f.shapePath;if(!((x=H==null?void 0:H.shapePrimitives)!=null&&x.length))continue;const V=H.shapePrimitives;for(let G=0;G<V.length;G++){const b=V[G];if(!(b!=null&&b.shape))continue;const P=b.transform,X=P&&!P.isIdentity();X&&(n.save(),n.transform(P.a,P.b,P.c,P.d,P.tx,P.ty)),De(n,b.shape),h=ut(n,b.holes)||h,c=!0,X&&n.restore()}}if(!c){n.restore(),this._canvasMaskStack.push(!1);return}h?n.clip("evenodd"):n.clip(),this._canvasMaskStack.push(!0)}destroy(){this._renderer=null,this._warnedMaskTypes=null,this._canvasMaskStack=null}_warnOnce(e,t){this._warnedMaskTypes.has(e)||(this._warnedMaskTypes.add(e),$e(t))}}Ge.extension={type:[R.CanvasPipes],name:"stencilMask"};const g="source-over";function ft(){const o=Be(),e=Object.create(null);return e.inherit=g,e.none=g,e.normal="source-over",e.add="lighter",e.multiply=o?"multiply":g,e.screen=o?"screen":g,e.overlay=o?"overlay":g,e.darken=o?"darken":g,e.lighten=o?"lighten":g,e["color-dodge"]=o?"color-dodge":g,e["color-burn"]=o?"color-burn":g,e["hard-light"]=o?"hard-light":g,e["soft-light"]=o?"soft-light":g,e.difference=o?"difference":g,e.exclusion=o?"exclusion":g,e.saturation=o?"saturation":g,e.color=o?"color":g,e.luminosity=o?"luminosity":g,e["linear-burn"]=o?"color-burn":g,e["linear-dodge"]=o?"color-dodge":g,e["linear-light"]=o?"hard-light":g,e["pin-light"]=o?"hard-light":g,e["vivid-light"]=o?"hard-light":g,e["hard-mix"]=g,e.negation=o?"difference":g,e["normal-npm"]=e.normal,e["add-npm"]=e.add,e["screen-npm"]=e.screen,e.erase="destination-out",e.subtract=g,e.divide=g,e.min=g,e.max=g,e}const gt=new F;class Ue{constructor(e){this.activeResolution=1,this.smoothProperty="imageSmoothingEnabled",this.blendModes=ft(),this._activeBlendMode="normal",this._projTransform=null,this._outerBlend=!1,this._warnedBlendModes=new Set,this._renderer=e}resolutionChange(e){this.activeResolution=e}init(){const e=this._renderer.background.alpha<1;if(this.rootContext=this._renderer.canvas.getContext("2d",{alpha:e}),this.activeContext=this.rootContext,this.activeResolution=this._renderer.resolution,!this.rootContext.imageSmoothingEnabled){const t=this.rootContext;t.webkitImageSmoothingEnabled?this.smoothProperty="webkitImageSmoothingEnabled":t.mozImageSmoothingEnabled?this.smoothProperty="mozImageSmoothingEnabled":t.oImageSmoothingEnabled?this.smoothProperty="oImageSmoothingEnabled":t.msImageSmoothingEnabled&&(this.smoothProperty="msImageSmoothingEnabled")}}setContextTransform(e,t,a,n){var h;const s=n?F.IDENTITY:((h=this._renderer.globalUniforms.globalUniformData)==null?void 0:h.worldTransformMatrix)||F.IDENTITY;let r=gt;r.copyFrom(s),r.append(e);const i=this._projTransform,c=this.activeResolution;if(a=a||c,i){const l=F.shared;l.copyFrom(r),l.prepend(i),r=l}t?this.activeContext.setTransform(r.a*a,r.b*a,r.c*a,r.d*a,r.tx*c|0,r.ty*c|0):this.activeContext.setTransform(r.a*a,r.b*a,r.c*a,r.d*a,r.tx*c,r.ty*c)}clear(e,t){const a=this.activeContext,n=this._renderer;if(a.clearRect(0,0,n.width,n.height),e){const s=ee.shared.setValue(e);a.globalAlpha=t??s.alpha,a.fillStyle=s.toHex(),a.fillRect(0,0,n.width,n.height),a.globalAlpha=1}}setBlendMode(e){if(this._activeBlendMode===e)return;this._activeBlendMode=e,this._outerBlend=!1;const t=this.blendModes[e];if(!t){this._warnedBlendModes.has(e)||(console.warn(`CanvasRenderer: blend mode "${e}" is not supported in Canvas2D; falling back to "source-over".`),this._warnedBlendModes.add(e)),this.activeContext.globalCompositeOperation="source-over";return}this.activeContext.globalCompositeOperation=t}destroy(){this.rootContext=null,this.activeContext=null,this._warnedBlendModes.clear()}}Ue.extension={type:[R.CanvasSystem],name:"canvasContext"};class Oe{constructor(){this.maxTextures=16,this.maxBatchableTextures=16,this.maxUniformBindings=0}init(){}}Oe.extension={type:[R.CanvasSystem],name:"limits"};const mt="#808080",ie=new F,vt=new F,yt=new F,Ce=new F;function Ct(o,e,t){o.beginPath();for(let a=0;a<t.length;a+=3){const n=t[a]*2,s=t[a+1]*2,r=t[a+2]*2;o.moveTo(e[n],e[n+1]),o.lineTo(e[s],e[s+1]),o.lineTo(e[r],e[r+1]),o.closePath()}o.fill()}function xt(o){return`#${(o&16777215).toString(16).padStart(6,"0")}`}function Tt(o,e,t,a,n,s){s=Math.max(0,Math.min(s,Math.min(a,n)/2)),o.moveTo(e+s,t),o.lineTo(e+a-s,t),o.quadraticCurveTo(e+a,t,e+a,t+s),o.lineTo(e+a,t+n-s),o.quadraticCurveTo(e+a,t+n,e+a-s,t+n),o.lineTo(e+s,t+n),o.quadraticCurveTo(e,t+n,e,t+n-s),o.lineTo(e,t+s),o.quadraticCurveTo(e,t,e+s,t)}function le(o,e){switch(e.type){case"rectangle":{const t=e;o.rect(t.x,t.y,t.width,t.height);break}case"roundedRectangle":{const t=e;Tt(o,t.x,t.y,t.width,t.height,t.radius);break}case"circle":{const t=e;o.arc(t.x,t.y,t.radius,0,Math.PI*2);break}case"ellipse":{const t=e;o.ellipse?o.ellipse(t.x,t.y,t.halfWidth,t.halfHeight,0,0,Math.PI*2):(o.save(),o.translate(t.x,t.y),o.scale(t.halfWidth,t.halfHeight),o.arc(0,0,1,0,Math.PI*2),o.restore());break}case"triangle":{const t=e;o.moveTo(t.x,t.y),o.lineTo(t.x2,t.y2),o.lineTo(t.x3,t.y3),o.closePath();break}case"polygon":default:{const t=e,a=t.points;if(!(a!=null&&a.length))break;o.moveTo(a[0],a[1]);for(let n=2;n<a.length;n+=2)o.lineTo(a[n],a[n+1]);t.closePath&&o.closePath();break}}}function _t(o,e){if(!(e!=null&&e.length))return!1;for(let t=0;t<e.length;t++){const a=e[t];if(!(a!=null&&a.shape))continue;const n=a.transform,s=n&&!n.isIdentity();s&&(o.save(),o.transform(n.a,n.b,n.c,n.d,n.tx,n.ty)),le(o,a.shape),s&&o.restore()}return!0}function Pt(o,e,t,a){const n=o.fill;if(n instanceof Qe){n.buildGradient();const r=n.texture;if(r){const i=d.getTintedPattern(r,e),c=t?Ce.copyFrom(t).scale(r.source.pixelWidth,r.source.pixelHeight):Ce.copyFrom(n.transform);return a&&!o.textureSpace&&c.append(a),d.applyPatternTransform(i,c),i}}if(n instanceof Ze){const r=d.getTintedPattern(n.texture,e);return d.applyPatternTransform(r,n.transform),r}const s=o.texture;if(s&&s!==He.WHITE){if(!s.source.resource)return mt;const r=d.getTintedPattern(s,e),i=t?Ce.copyFrom(t).scale(s.source.pixelWidth,s.source.pixelHeight):o.matrix;return d.applyPatternTransform(r,i),r}return xt(e)}class Ee{constructor(){this.shader=null}contextChange(e){}execute(e,t){var V,G,b,P,X,se,te;const a=e.renderer,n=a.canvasContext,s=n.activeContext,r=t.groupTransform,i=((V=a.globalUniforms.globalUniformData)==null?void 0:V.worldColor)??4294967295,c=t.groupColorAlpha,h=(i>>>24&255)/255,l=(c>>>24&255)/255,f=((G=a.filter)==null?void 0:G.alphaMultiplier)??1,x=h*l*f;if(x<=0)return;const p=i&16777215,y=c&16777215,T=Re(ce(y,p)),v=a._roundPixels|t._roundPixels;s.save(),n.setContextTransform(r,v===1),n.setBlendMode(t.groupBlendMode);const H=t.context.instructions;for(let ne=0;ne<H.length;ne++){const J=H[ne];if(J.action==="texture"){const m=J.data,C=m.image,_=C?d.getCanvasSource(C):null;if(!_)continue;const L=m.alpha*x;if(L<=0)continue;const A=ce(m.style,T);s.globalAlpha=L;let k=_;A!==16777215&&(k=d.getTintedCanvas({texture:C},A));const U=C.frame,O=C.source._resolution??C.source.resolution??1;let B=U.x*O,W=U.y*O;const N=U.width*O,u=U.height*O;k!==_&&(B=0,W=0);const Y=m.transform,j=Y&&!Y.isIdentity(),M=C.rotate;j||M?(ie.copyFrom(r),j&&ie.append(Y),M&&D.matrixAppendRotationInv(ie,M,m.dx,m.dy,m.dw,m.dh),n.setContextTransform(ie,v===1)):n.setContextTransform(r,v===1),s.drawImage(k,B,W,k===_?N:k.width,k===_?u:k.height,M?0:m.dx,M?0:m.dy,m.dw,m.dh),(j||M)&&n.setContextTransform(r,v===1);continue}const w=J.data,S=(b=w==null?void 0:w.path)==null?void 0:b.shapePath;if(!((P=S==null?void 0:S.shapePrimitives)!=null&&P.length))continue;const I=w.style,de=ce(I.color,T),ae=I.alpha*x;if(ae<=0)continue;const q=J.action==="stroke";if(s.globalAlpha=ae,q){const m=I;s.lineWidth=m.width,s.lineCap=m.cap,s.lineJoin=m.join,s.miterLimit=m.miterLimit}const $=S.shapePrimitives;if(!q&&((te=(se=(X=w.hole)==null?void 0:X.shapePath)==null?void 0:se.shapePrimitives)!=null&&te.length)){const m=$[$.length-1];m.holes=w.hole.shapePath.shapePrimitives}for(let m=0;m<$.length;m++){const C=$[m];if(!(C!=null&&C.shape))continue;const _=C.transform,L=_&&!_.isIdentity(),A=I.texture&&I.texture!==He.WHITE,k=I.textureSpace==="global"?_:null,U=A?ze(vt,I,C.shape,k):null,O=L?yt.copyFrom(r).append(_):r,B=Pt(I,de,U,O);if(L&&(s.save(),s.transform(_.a,_.b,_.c,_.d,_.tx,_.ty)),q){const W=I;if(W.alignment!==.5&&!W.pixelLine){const u=[],Y=[],j=[],M=Je[C.shape.type];if(M!=null&&M.build(C.shape,u)){const Te=C.shape.closePath??!0;Ke(u,W,!1,Te,Y,j),s.fillStyle=B,Ct(s,Y,j)}else s.strokeStyle=B,s.beginPath(),le(s,C.shape),s.stroke()}else s.strokeStyle=B,s.beginPath(),le(s,C.shape),s.stroke()}else s.fillStyle=B,s.beginPath(),le(s,C.shape),_t(s,C.holes)?s.fill("evenodd"):s.fill();L&&s.restore()}}s.restore()}destroy(){this.shader=null}}Ee.extension={type:[R.CanvasPipesAdaptor],name:"graphics"};class Mt{init(e,t){this._renderer=e,this._renderTargetSystem=t}initGpuRenderTarget(e){const t=e.colorTexture,{canvas:a,context:n}=this._ensureCanvas(t);return{canvas:a,context:n,width:a.width,height:a.height}}resizeGpuRenderTarget(e){const t=e.colorTexture,{canvas:a}=this._ensureCanvas(t);a.width=e.pixelWidth,a.height=e.pixelHeight}startRenderPass(e,t,a,n){const s=this._renderTargetSystem.getGpuRenderTarget(e);this._renderer.canvasContext.activeContext=s.context,this._renderer.canvasContext.activeResolution=e.resolution,t&&this.clear(e,t,a,n)}clear(e,t,a,n){const r=this._renderTargetSystem.getGpuRenderTarget(e).context,i=n||{x:0,y:0,width:e.pixelWidth,height:e.pixelHeight};if(r.setTransform(1,0,0,1,0,0),r.clearRect(i.x,i.y,i.width,i.height),a){const c=ee.shared.setValue(a);c.alpha>0&&(r.globalAlpha=c.alpha,r.fillStyle=c.toHex(),r.fillRect(i.x,i.y,i.width,i.height),r.globalAlpha=1)}}finishRenderPass(){}copyToTexture(e,t,a,n,s){const i=this._renderTargetSystem.getGpuRenderTarget(e).canvas,c=t.source,{context:h}=this._ensureCanvas(c),l=(s==null?void 0:s.x)??0,f=(s==null?void 0:s.y)??0;return h.drawImage(i,a.x,a.y,n.width,n.height,l,f,n.width,n.height),c.update(),t}destroyGpuRenderTarget(e){}_ensureCanvas(e){let t=e.resource;(!t||!et.test(t))&&(t=E.get().createCanvas(e.pixelWidth,e.pixelHeight),e.resource=t),(t.width!==e.pixelWidth||t.height!==e.pixelHeight)&&(t.width=e.pixelWidth,t.height=e.pixelHeight);const a=t.getContext("2d");return{canvas:t,context:a}}}class Fe extends at{constructor(e){super(e),this.adaptor=new Mt,this.adaptor.init(e,this)}}Fe.extension={type:[R.CanvasSystem],name:"renderTarget"};class Ve{constructor(e){}init(){}initSource(e){}generateCanvas(e){const t=E.get().createCanvas(),a=t.getContext("2d"),n=d.getCanvasSource(e);if(!n)return t;const s=e.frame,r=e.source._resolution??e.source.resolution??1,i=s.x*r,c=s.y*r,h=s.width*r,l=s.height*r;return t.width=Math.ceil(h),t.height=Math.ceil(l),a.drawImage(n,i,c,h,l,0,0,h,l),t}getPixels(e){const t=this.generateCanvas(e);return{pixels:t.getContext("2d",{willReadFrequently:!0}).getImageData(0,0,t.width,t.height).data,width:t.width,height:t.height}}destroy(){}}Ve.extension={type:[R.CanvasSystem],name:"texture"};const bt=[...st,Ue,Oe,Ve,Fe],wt=[ot,rt,it,ct,lt,Ge,We,ht],kt=[dt,Ee],qe=[],Le=[],Ne=[];he.handleByNamedList(R.CanvasSystem,qe);he.handleByNamedList(R.CanvasPipes,Le);he.handleByNamedList(R.CanvasPipesAdaptor,Ne);he.add(...bt,...wt,...kt);class At extends tt{constructor(){const e={name:"canvas",type:nt.CANVAS,systems:qe,renderPipes:Le,renderPipeAdaptors:Ne};super(e)}}export{At as CanvasRenderer};