expxagents 0.10.2 → 0.10.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -57,6 +57,11 @@ squad:
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preferences: "_expxagents/_memory/preferences.md"
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memory: "_memory/memories.md"
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# For squads that produce visual output, include these references:
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design_system: "squads/design-system/_memory/design-tokens.md"
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brand_guidelines: "squads/design-system/_memory/brand-guidelines.md"
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assets_path: "_expxagents/_assets/"
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target_audience: <from discovery>
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platform: <target platform>
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format: <maps to best-practices file>
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@@ -163,6 +168,14 @@ writer,"Carlos Writer",pencil,"Creative and precise, crafts compelling content"
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Create `_memory/memories.md` for squad-level learning.
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## Design System Integration
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**For any squad that produces visual output** (landing pages, social media, emails, presentations, ads, banners):
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1. **ALWAYS include** `design_system`, `brand_guidelines`, and `assets_path` in squad.yaml
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2. **Agent instructions** must include: "Before producing any visual output, read `squads/design-system/_memory/design-tokens.md` for colors, fonts, and spacing. Read `squads/design-system/_memory/brand-guidelines.md` for brand rules. Use assets from `_expxagents/_assets/` for logos and images."
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3. The first step of visual squads should always reference the design system tokens
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## Validation Checklist
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Before presenting the design to the user:
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- [ ] Agent prompts have clear input/output contracts
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- [ ] Pipeline flows logically from research → creation → review
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- [ ] Format matches an available best-practice (if platform specified)
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- [ ] Visual squads reference design system and assets path
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## After Design
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