export-table-pulgin-csharp 1.0.57 → 1.0.60
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1 +1 @@
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{"version":3,"file":"ExportCSPlugin.d.ts","sourceRoot":"","sources":["../src/ExportCSPlugin.ts"],"names":[],"mappings":"AACA,OAAO,EAAO,iBAAiB,EAA+B,UAAU,EAA0B,MAAM,kBAAkB,CAAA;
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{"version":3,"file":"ExportCSPlugin.d.ts","sourceRoot":"","sources":["../src/ExportCSPlugin.ts"],"names":[],"mappings":"AACA,OAAO,EAAO,iBAAiB,EAA+B,UAAU,EAA0B,MAAM,kBAAkB,CAAA;AAM1H,wBAAgB,YAAY,CAAC,KAAK,EAAE,iBAAiB,GAAG,MAAM,GAAG,IAAI,CAqTpE;AAED,qBAAa,YAAa,SAAQ,UAAU;IAC3C,IAAI,SAAW;IACf,IAAI,EAAE,MAAM,EAAE,CAAS;IAEvB,WAAW,CAAC,KAAK,EAAE,iBAAiB;CAOpC"}
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package/dist/ExportCSPlugin.js
CHANGED
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@@ -26,6 +26,7 @@ Object.defineProperty(exports, "__esModule", { value: true });
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exports.ExportPlugin = exports.export_stuff = void 0;
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const export_table_lib_1 = require("export-table-lib");
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const fs = __importStar(require("fs-extra"));
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var isSkipExportDefaults = process.argv.findIndex(v => v == "--SkipDefaults") >= 0;
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function export_stuff(paras) {
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let { datas, fields, inject, name, objects, packagename, tables, xxtea, } = paras;
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let firstLetterUpper = function (str) {
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@@ -189,11 +190,14 @@ using System.Collections.Generic;
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using System.Linq;
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namespace MEEC.ExportedConfigs{
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[System.Serializable]
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public partial class ${RowClass} {
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public static List<${RowClass}> Configs = new List<${RowClass}>()
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{
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${(0, export_table_lib_1.iff)(!isSkipExportDefaults, () => `
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${(0, export_table_lib_1.foreach)(datas, data => ` new ${RowClass}(${(0, export_table_lib_1.st)(() => fields.map((f, index) => genValue(data[index], f)).join(", "))}),`)}
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`)}
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};
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public ${RowClass}() { }
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@@ -1 +1 @@
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{"version":3,"file":"ExportUnityCSJsonPlugin.d.ts","sourceRoot":"","sources":["../src/ExportUnityCSJsonPlugin.ts"],"names":[],"mappings":"AACA,OAAO,EAAO,iBAAiB,EAA+B,UAAU,EAAE,iBAAiB,EAAe,MAAM,kBAAkB,CAAA;AAMlI,wBAAgB,WAAW,CAAC,KAAK,EAAE,iBAAiB,GAAG,MAAM,GAAG,IAAI,
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{"version":3,"file":"ExportUnityCSJsonPlugin.d.ts","sourceRoot":"","sources":["../src/ExportUnityCSJsonPlugin.ts"],"names":[],"mappings":"AACA,OAAO,EAAO,iBAAiB,EAA+B,UAAU,EAAE,iBAAiB,EAAe,MAAM,kBAAkB,CAAA;AAMlI,wBAAgB,WAAW,CAAC,KAAK,EAAE,iBAAiB,GAAG,MAAM,GAAG,IAAI,CA+CnE;AAED,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,iBAAiB,GAAG,MAAM,GAAG,IAAI,CA0CzE;AAED,qBAAa,iBAAkB,SAAQ,UAAU;IAChD,IAAI,SAAU;IACd,IAAI,EAAE,MAAM,EAAE,CAAY;IAE1B,WAAW,CAAC,KAAK,EAAE,iBAAiB;IAmBpC,WAAW,CAAC,KAAK,EAAE,iBAAiB,GAAG,IAAI;CAsB3C"}
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@@ -46,24 +46,25 @@ function exportUJson(paras) {
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});
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return newObj;
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}));
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return jsonString;
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// // !!!必须开头没有空格
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// let temp = `%YAML 1.1
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// %TAG !u! tag:unity3d.com,2011:
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// --- !u!114 &11400000
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// MonoBehaviour:
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// m_ObjectHideFlags: 0
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// m_CorrespondingSourceObject: {fileID: 0}
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// m_PrefabInstance: {fileID: 0}
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// m_PrefabAsset: {fileID: 0}
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// m_GameObject: {fileID: 0}
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// m_Enabled: 1
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// m_EditorHideFlags: 0
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// m_Script: {fileID: 11500000, guid: 496f60086c072a8479a6e0b948efb5e8, type: 3}
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// m_Name: ${fullName}
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// m_EditorClassIdentifier:
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// JsonText: ${JSON.stringify(jsonString)}
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// `
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// return temp
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}
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exports.exportUJson = exportUJson;
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function exportUJsonLoader(paras) {
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@@ -72,7 +73,6 @@ function exportUJsonLoader(paras) {
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var fullName = `${table.workbookName}-${name}`;
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// !!!必须开头没有空格
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let temp = `
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using lang.json;
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using UnityEngine.AddressableAssets;
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using System.Threading.Tasks;
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using UnityEngine;
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@@ -83,11 +83,11 @@ namespace MEEC.ExportedConfigs
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{
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public static async Task Load()
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{
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var loadUrl="Assets/Bundles/GameConfigs/Auto/${fullName}.
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var configJson = await Addressables.LoadAssetAsync<
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var loadUrl="Assets/Bundles/GameConfigs/Auto/${fullName}.json";
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var configJson = await Addressables.LoadAssetAsync<TextAsset>(loadUrl).Task;
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if (configJson != null)
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{
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var jsonObjs =
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var jsonObjs = JsonUtility.FromJson<${RowClass}[]>(configJson.text);
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var configs = ${RowClass}.Configs;
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configs.Clear();
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configs.AddRange(jsonObjs);
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@@ -121,7 +121,7 @@ class ExportUJsonPlugin extends export_table_lib_1.PluginBase {
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{
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let content2 = exportUJson(paras);
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if (content2 != null) {
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let savePath = new export_table_lib_1.OutFilePath(paras.outPath, fullName, ".
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let savePath = new export_table_lib_1.OutFilePath(paras.outPath, fullName, ".json").fullPath;
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fs.outputFileSync(savePath, content2, "utf-8");
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}
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return content2;
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package/package.json
CHANGED
package/src/ExportCSPlugin.ts
CHANGED
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@@ -3,6 +3,8 @@ import { cmm, HandleSheetParams, Field, foreach, IPlugin, st, PluginBase, Handle
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import * as fs from "fs-extra"
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import { json } from "stream/consumers";
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var isSkipExportDefaults = process.argv.findIndex(v => v == "--SkipDefaults") >= 0
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export function export_stuff(paras: HandleSheetParams): string | null {
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let {
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datas,
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@@ -151,13 +153,16 @@ using System.Collections.Generic;
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using System.Linq;
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namespace MEEC.ExportedConfigs{
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[System.Serializable]
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public partial class ${RowClass} {
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public static List<${RowClass}> Configs = new List<${RowClass}>()
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{
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${iff(!isSkipExportDefaults, () => `
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${foreach(datas, data =>
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` new ${RowClass}(${st(() => fields.map((f, index) => genValue(data[index], f)).join(", "))}),`
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)}
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`)}
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};
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public ${RowClass}() { }
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@@ -31,24 +31,26 @@ export function exportUJson(paras: HandleSheetParams): string | null {
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return newObj
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}));
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return jsonString;
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// // !!!必须开头没有空格
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// let temp = `%YAML 1.1
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// %TAG !u! tag:unity3d.com,2011:
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// --- !u!114 &11400000
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// MonoBehaviour:
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// m_ObjectHideFlags: 0
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// m_CorrespondingSourceObject: {fileID: 0}
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// m_PrefabInstance: {fileID: 0}
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// m_PrefabAsset: {fileID: 0}
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// m_GameObject: {fileID: 0}
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// m_Enabled: 1
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// m_EditorHideFlags: 0
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// m_Script: {fileID: 11500000, guid: 496f60086c072a8479a6e0b948efb5e8, type: 3}
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// m_Name: ${fullName}
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// m_EditorClassIdentifier:
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// JsonText: ${JSON.stringify(jsonString)}
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// `
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// return temp
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}
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@@ -65,7 +67,6 @@ export function exportUJsonLoader(paras: HandleSheetParams): string | null {
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var fullName = `${table.workbookName}-${name}`
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// !!!必须开头没有空格
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let temp = `
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using lang.json;
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using UnityEngine.AddressableAssets;
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using System.Threading.Tasks;
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using UnityEngine;
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@@ -76,11 +77,11 @@ namespace MEEC.ExportedConfigs
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{
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public static async Task Load()
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{
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var loadUrl="Assets/Bundles/GameConfigs/Auto/${fullName}.
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var configJson = await Addressables.LoadAssetAsync<
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var loadUrl="Assets/Bundles/GameConfigs/Auto/${fullName}.json";
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var configJson = await Addressables.LoadAssetAsync<TextAsset>(loadUrl).Task;
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if (configJson != null)
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{
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var jsonObjs =
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var jsonObjs = JsonUtility.FromJson<${RowClass}[]>(configJson.text);
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var configs = ${RowClass}.Configs;
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configs.Clear();
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configs.AddRange(jsonObjs);
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@@ -113,7 +114,7 @@ export class ExportUJsonPlugin extends PluginBase {
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{
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let content2 = exportUJson(paras)
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if (content2 != null) {
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let savePath = new OutFilePath(paras.outPath, fullName, ".
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let savePath = new OutFilePath(paras.outPath, fullName, ".json").fullPath
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fs.outputFileSync(savePath, content2, "utf-8")
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}
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return content2
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