expo-video-subtitle 0.7.4 → 0.7.5

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package/CHANGELOG.md CHANGED
@@ -7,6 +7,34 @@ Changes inherited from the upstream base version are not repeated here — see t
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  [upstream changelog](https://github.com/expo/expo/blob/main/packages/expo-video/CHANGELOG.md)
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  for the history of everything that isn't subtitle related.
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+ ## 0.7.5
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+
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+ ### Fixed
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+
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+ - **One episode's signs drew over the next one.** Opening episode 4 after episode 3 kept episode 3's
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+ typesetting on screen for the whole runtime.
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+
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+ The cause was insurance added in 0.7.3 that turned into the bug it was insuring against.
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+ `AssSignStore.get` answered a missed track id with "the only script on hand", to protect against
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+ the parser and the overlay disagreeing about `Format.id`. They do not disagree — a device run
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+ confirmed both name the same track — and the fallback fired in a case that was never considered:
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+ a new episode misses on its own id for the first twelve seconds, while its 2.7 MB file is still
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+ parsing, and the only script on hand is the previous episode's. Once resolved, the overlay stops
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+ looking for a better one, so it never corrected itself.
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+
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+ A miss is now a miss. It means "not parsed yet", which the overlay already polls through.
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+
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+ - **A track change is noticed without waiting to be told.** The overlay re-resolved only when it had
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+ no script at all, so it leaned on `onTracksChanged` to catch a switch. It now compares the track
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+ its script came from against the one currently selected, four times a second, and re-resolves when
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+ they differ.
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+
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+ ### Changed
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+
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+ - The store keeps two tracks rather than four. That covers switching language within an episode and
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+ moving to the next one, and each entry holds every sign in an episode — 12,616 in the file this
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+ was built against.
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+
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  ## 0.7.4
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  Signs render. This is the release where the feature added in 0.7.0 actually reaches the screen.
@@ -55,6 +55,8 @@ internal class AssSignOverlay(context: Context) : View(context), Player.Listener
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  private var player: Player? = null
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  private var script: AssScript? = null
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+ /** The track [script] belongs to, so a change of track is noticed even mid-poll. */
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+ private var scriptTrackId: String? = null
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  private var active: List<AssSign> = emptyList()
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  private var prepared: List<PreparedSign> = emptyList()
@@ -93,6 +95,7 @@ internal class AssSignOverlay(context: Context) : View(context), Player.Listener
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  player?.removeListener(this)
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  player = null
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  script = null
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+ scriptTrackId = null
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  layouts = HashMap()
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  setActive(emptyList())
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  }
@@ -105,6 +108,7 @@ internal class AssSignOverlay(context: Context) : View(context), Player.Listener
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  private fun resolveScript() {
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  val trackId = selectedTextTrackId()
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  val next = AssSignStore.get(trackId)
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+ scriptTrackId = trackId
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  if (next === script) return
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  // The one line worth keeping. Every failure of this subsystem has been silent — a span dropped
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  // by Parcel, a timestamp rejected, a loop that never started — and each time this line would
@@ -169,17 +173,23 @@ internal class AssSignOverlay(context: Context) : View(context), Player.Listener
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  private fun tick() {
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  val player = this.player ?: return
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- if (script == null) {
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- // Poll rather than wait to be told. The parser finishes on another thread whenever the file
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- // finishes downloading, and nothing in Media3 announces "a subtitle has been parsed" — the
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- // cue stream would have, which is exactly what this design gave up. Four times a second is
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- // far below the cost of the map lookup it does.
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- val now = SystemClock.uptimeMillis()
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- if (now - lastLookupMs < LOOKUP_INTERVAL_MS) return
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+ // Polled rather than waited for, on two counts.
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+ //
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+ // A script arrives late: the parser runs on another thread whenever the file finishes
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+ // downloading — about twelve seconds on a 2.7 MB script — and nothing in Media3 announces "a
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+ // subtitle has been parsed". The cue stream would have, which is exactly what this design gave
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+ // up.
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+ //
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+ // And the track changes underneath: moving to the next episode swaps the selected text track,
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+ // and `onTracksChanged` is not something to stake the whole feature on. Comparing the track this
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+ // script came from against the one selected now catches it either way — without that, episode
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+ // three's signs kept drawing over episode four.
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+ val now = SystemClock.uptimeMillis()
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+ if (now - lastLookupMs >= LOOKUP_INTERVAL_MS) {
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  lastLookupMs = now
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- resolveScript()
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- if (script == null) return
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+ if (script == null || selectedTextTrackId() != scriptTrackId) resolveScript()
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  }
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+ if (script == null) return
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  val script = this.script ?: return
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  val positionUs = player.contentPosition * 1000L
@@ -30,11 +30,11 @@ package expo.modules.video.utils
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  internal object AssSignStore {
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  /**
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- * Enough for the track being watched plus a few the viewer switched away from. Each entry holds
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- * every sign in an episode — 12,616 in the file this was built against — so this is not a cache to
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- * let grow.
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+ * The track being watched plus the one before it, which covers switching language mid-episode and
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+ * moving to the next episode. Each entry holds every sign in an episode — 12,616 in the file this
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+ * was built against — so this is not a cache to let grow.
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  */
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- private const val MAX_TRACKS = 4
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+ private const val MAX_TRACKS = 2
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  private val scripts = object : LinkedHashMap<String, AssScript>(MAX_TRACKS, 0.75f, true) {
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  override fun removeEldestEntry(eldest: MutableMap.MutableEntry<String, AssScript>): Boolean =
@@ -48,20 +48,20 @@ internal object AssSignStore {
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  }
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  /**
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- * Called from the main thread, once per track change.
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+ * Strictly by id. A miss is a miss.
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  *
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- * Falls back to the only script on hand when the id does not match. The two ends read `Format.id`
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- * from different places — the parser from the `Format` its factory was handed, the overlay from
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- * the selected track — and if those ever disagree the failure is silent and total: signs parse
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- * perfectly and never appear, which is exactly how the previous delivery route failed. With one
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- * track loaded there is no ambiguity to protect against, so the safe answer is the obvious one.
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- * With several, a wrong guess would draw one language's typesetting over another's, so it declines.
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+ * This used to fall back to the only script on hand, as insurance against the two ends reading
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+ * `Format.id` from different places and disagreeing. They do not disagree — the device confirmed
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+ * the parser and the overlay name the same track — and the insurance turned out to be a bug of its
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+ * own: opening a second episode misses on the new id, and "the only script on hand" is the
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+ * *previous* episode's. Its signs then draw over the new one for its whole runtime, because a
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+ * resolved script stops the overlay from looking again.
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+ *
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+ * A miss here is not a failure. It means the file has not finished parsing yet, which on a 2.7 MB
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+ * script takes about twelve seconds, and the overlay polls until it has.
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  */
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  @Synchronized
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- fun get(trackId: String?): AssScript? {
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- scripts[trackId]?.let { return it }
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- return scripts.values.singleOrNull()
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- }
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+ fun get(trackId: String?): AssScript? = trackId?.let { scripts[it] }
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  @Synchronized
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  fun clear() {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "expo-video-subtitle",
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- "version": "0.7.4",
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+ "version": "0.7.5",
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  "description": "A cross-platform, performant video component for React Native and Expo with external subtitle sideloading and custom subtitle styling.",
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  "keywords": [
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  "expo",