expo-pro-video-editor 0.2.2 → 0.2.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
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- {"version":3,"file":"AudioTrimScrubber.d.ts","sourceRoot":"","sources":["../../src/ui/AudioTrimScrubber.tsx"],"names":[],"mappings":"AAkEA;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE;IACvC,SAAS,EAAE,MAAM,CAAC;IAClB,eAAe,EAAE,MAAM,CAAC;IACxB,YAAY,EAAE,MAAM,CAAC;IACrB,UAAU,EAAE,MAAM,CAAC;IACnB;;;gBAGY;IACZ,WAAW,EAAE,MAAM,GAAG,IAAI,CAAC;IAC3B,QAAQ,EAAE,CAAC,KAAK,EAAE;QAAE,YAAY,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAA;KAAE,KAAK,IAAI,CAAC;IACxE,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;IACtB,KAAK,EAAE,MAAM,CAAC;IACd;;;;;;;OAOG;IACH,gBAAgB,CAAC,EAAE,MAAM,CAAC;CAC3B,+BA0LA"}
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+ {"version":3,"file":"AudioTrimScrubber.d.ts","sourceRoot":"","sources":["../../src/ui/AudioTrimScrubber.tsx"],"names":[],"mappings":"AAyEA;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE;IACvC,SAAS,EAAE,MAAM,CAAC;IAClB,eAAe,EAAE,MAAM,CAAC;IACxB,YAAY,EAAE,MAAM,CAAC;IACrB,UAAU,EAAE,MAAM,CAAC;IACnB;;;gBAGY;IACZ,WAAW,EAAE,MAAM,GAAG,IAAI,CAAC;IAC3B,QAAQ,EAAE,CAAC,KAAK,EAAE;QAAE,YAAY,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAA;KAAE,KAAK,IAAI,CAAC;IACxE,QAAQ,CAAC,EAAE,MAAM,IAAI,CAAC;IACtB,KAAK,EAAE,MAAM,CAAC;IACd;;;;;;;OAOG;IACH,gBAAgB,CAAC,EAAE,MAAM,CAAC;CAC3B,+BA6LA"}
@@ -6,10 +6,17 @@ import { normalizeWaveformPeaks } from '../waveform';
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  const HANDLE_WIDTH = 18;
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  const STRIP_HEIGHT = 51;
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  const MIN_TRIM_SECONDS = 0.5;
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- const BAR_COUNT_PER_SECOND = 8;
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  const MIN_BAR_COUNT = 90;
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- const MAX_BAR_COUNT = 600;
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+ // Caps extraction/render cost on a very long track — beyond this, bars
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+ // widen again rather than growing the native extraction and view count
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+ // without bound.
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+ const MAX_BAR_COUNT = 2000;
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  const BAR_GAP = 1;
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+ // Target width (px) of a single bar+gap — barCount is derived from the
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+ // scrollable content's actual pixel width divided by this, not from
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+ // duration alone, so a bar stays this thin regardless of how long
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+ // (and therefore how wide, since this content scrolls) the track is.
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+ const TARGET_PX_PER_BAR = 4;
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  const MIN_BAR_HEIGHT = 3;
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  const MAX_BAR_HEIGHT = STRIP_HEIGHT - 10;
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  const DELETE_BUTTON_SIZE = 24;
@@ -77,7 +84,10 @@ export function AudioTrimScrubber(props) {
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  const [result, setResult] = useState(null);
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  const contentWidth = Math.max(scrubberWidth, durationSeconds * PIXELS_PER_SECOND);
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  const usableContentWidth = contentWidth - HANDLE_WIDTH * 2;
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- const barCount = Math.min(MAX_BAR_COUNT, Math.max(MIN_BAR_COUNT, Math.round(durationSeconds * BAR_COUNT_PER_SECOND)));
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+ // Derived from the scrollable content's actual pixel width (not duration
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+ // alone) so a bar stays TARGET_PX_PER_BAR wide regardless of how long —
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+ // and therefore how wide, since this content scrolls — the track is.
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+ const barCount = Math.min(MAX_BAR_COUNT, Math.max(MIN_BAR_COUNT, Math.round(usableContentWidth / TARGET_PX_PER_BAR)));
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  useEffect(() => {
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  let cancelled = false;
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  ExpoProVideoEditorModule.extractWaveform(inputPath, barCount)
@@ -1 +1 @@
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- 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{ useEffect, useRef, useState } from 'react';\nimport { ActivityIndicator, PanResponder, ScrollView, Text, TouchableOpacity, View } from 'react-native';\nimport { tv } from 'tailwind-variants';\n\nimport ExpoProVideoEditorModule from '../ExpoProVideoEditorModule';\nimport { normalizeWaveformPeaks } from '../waveform';\n\nconst HANDLE_WIDTH = 18;\nconst STRIP_HEIGHT = 51;\nconst MIN_TRIM_SECONDS = 0.5;\nconst BAR_COUNT_PER_SECOND = 8;\nconst MIN_BAR_COUNT = 90;\nconst MAX_BAR_COUNT = 600;\nconst BAR_GAP = 1;\nconst MIN_BAR_HEIGHT = 3;\nconst MAX_BAR_HEIGHT = STRIP_HEIGHT - 10;\nconst DELETE_BUTTON_SIZE = 24;\n// Width per second of audio, before scrolling kicks in.\nconst PIXELS_PER_SECOND = 40;\n\nconst styles = {\n row: tv({ base: 'h-[51px] flex-row items-center gap-2' }),\n scrollContainer: tv({ base: 'h-[51px]' }),\n container: tv({ base: 'h-[51px] justify-center overflow-hidden rounded-[10px]' }),\n waveform: tv({\n base: 'h-[51px] flex-row items-center justify-center gap-px overflow-hidden bg-video-editor-surface',\n }),\n bar: tv({\n base: 'rounded-full',\n variants: {\n played: {\n true: 'bg-video-editor-accent-light',\n false: 'bg-video-editor-bar-unplayed',\n },\n },\n }),\n selectionBorder: tv({\n base: 'absolute top-0 h-[51px] border-y-4 border-video-editor-accent-light',\n }),\n dimOverlay: tv({\n base: 'absolute bottom-0 top-0 bg-black/55',\n variants: {\n rounded: {\n start: 'rounded-l-[10px]',\n end: 'rounded-r-[10px]',\n none: '',\n },\n },\n }),\n loadingOverlay: tv({ base: 'absolute inset-0 items-center justify-center' }),\n handle: tv({\n base: 'absolute top-0 h-[51px] w-[18px] items-center justify-center bg-video-editor-accent-light',\n variants: {\n side: {\n start: 'rounded-l-[10px]',\n end: 'rounded-r-[10px]',\n },\n },\n }),\n handleGrip: tv({ base: 'h-[29px] w-0.5 rounded-full bg-white' }),\n deleteButton: tv({\n base: 'h-6 w-6 items-center justify-center rounded-full border-[0.5px] border-video-editor-border bg-white',\n }),\n deleteButtonText: tv({ base: 'text-xs text-video-editor-text' }),\n};\n\n/**\n * Independent trim UI for a standalone audio file (music / voice / a picked\n * file) — a waveform with drag handles marking the selected window. Long\n * tracks scroll horizontally so the user can pan to the part they want\n * before placing the handles; short tracks fit without scrolling.\n */\nexport function AudioTrimScrubber(props: {\n inputPath: string;\n durationSeconds: number;\n startSeconds: number;\n endSeconds: number;\n /** The audio player's own current position, in this file's own time\n * base — used to color the played portion of the waveform. `null` while\n * not actively playing this track, so bars fall back to the unplayed\n * shade. */\n currentTime: number | null;\n onChange: (range: { startSeconds: number; endSeconds: number }) => void;\n onDelete?: () => void;\n width: number;\n /**\n * Passed through to normalizeWaveformPeaks — lower it for a track whose\n * loudness is consistently close to its own peak (a synth/chiptune track\n * normalizes to near-max-height bars throughout at the default 1.6,\n * looking \"filled\" compared to a quieter, more dynamic recording). Has no\n * effect on relative bar-to-bar proportions within a single file, only on\n * how aggressively the loudest moment is pushed to full height.\n */\n contrastExponent?: number;\n}) {\n const { inputPath, durationSeconds, startSeconds, endSeconds, currentTime, onChange, onDelete, width, contrastExponent } = props;\n const deleteButtonSpace = onDelete ? DELETE_BUTTON_SIZE + 8 : 0;\n const scrubberWidth = width - deleteButtonSpace;\n /**\n * Keyed by the request that produced it, so a stale result is simply\n * never rendered — no separate reset-to-loading write is needed.\n */\n const [result, setResult] = useState<{ inputPath: string; barCount: number; peaks: number[] } | null>(null);\n\n const contentWidth = Math.max(scrubberWidth, durationSeconds * PIXELS_PER_SECOND);\n const usableContentWidth = contentWidth - HANDLE_WIDTH * 2;\n const barCount = Math.min(MAX_BAR_COUNT, Math.max(MIN_BAR_COUNT, Math.round(durationSeconds * BAR_COUNT_PER_SECOND)));\n\n useEffect(() => {\n let cancelled = false;\n\n ExpoProVideoEditorModule.extractWaveform(inputPath, barCount)\n .then(peaks => {\n if (cancelled) return;\n setResult({ inputPath, barCount, peaks: normalizeWaveformPeaks(peaks, contrastExponent) });\n })\n .catch(error => {\n console.warn(`Waveform extraction failed for ${inputPath}:`, error);\n });\n\n return () => {\n cancelled = true;\n };\n }, [inputPath, barCount, contrastExponent]);\n\n const peaks = result?.inputPath === inputPath && result.barCount === barCount ? result.peaks : null;\n\n /**\n * Mirrored into refs (in an effect, not during render) so the\n * PanResponder instances below — created once, in a later effect — always\n * read current values instead of whatever was in scope when built.\n */\n const startXRef = useRef(startSeconds);\n const endXRef = useRef(endSeconds);\n const durationSecondsRef = useRef(durationSeconds);\n const usableContentWidthRef = useRef(usableContentWidth);\n useEffect(() => {\n startXRef.current = startSeconds;\n endXRef.current = endSeconds;\n durationSecondsRef.current = durationSeconds;\n usableContentWidthRef.current = usableContentWidth;\n });\n\n const startGestureAnchorRef = useRef(0);\n const endGestureAnchorRef = useRef(0);\n /**\n * The trim handles sit inside the horizontal ScrollView, so a drag on a\n * handle is ambiguous with the ScrollView's own pan-to-scroll recognizer —\n * without this, dragging a handle also scrolls the content underneath it.\n * Disabling scroll for the duration of a handle drag (grant → release)\n * resolves the conflict outright instead of fighting gesture priority.\n */\n const [scrollEnabled, setScrollEnabled] = useState(true);\n\n function secondsToX(seconds: number) {\n if (durationSeconds <= 0) return 0;\n return (seconds / durationSeconds) * usableContentWidth;\n }\n\n /**\n * Built once, after mount, so PanResponder.create() never runs during\n * render — its callbacks read the refs above for live values.\n */\n const [panResponders, setPanResponders] = useState<{\n start: ReturnType<typeof PanResponder.create>;\n end: ReturnType<typeof PanResponder.create>;\n } | null>(null);\n\n useEffect(() => {\n function secondsToXCurrent(seconds: number) {\n if (durationSecondsRef.current <= 0) return 0;\n return (seconds / durationSecondsRef.current) * usableContentWidthRef.current;\n }\n\n function xToSecondsCurrent(x: number) {\n if (usableContentWidthRef.current <= 0) return 0;\n return (x / usableContentWidthRef.current) * durationSecondsRef.current;\n }\n\n setPanResponders({\n start: PanResponder.create({\n onStartShouldSetPanResponder: () => true,\n onPanResponderGrant: () => {\n setScrollEnabled(false);\n startGestureAnchorRef.current = secondsToXCurrent(startXRef.current);\n },\n onPanResponderMove: (_event, gesture) => {\n const nextSeconds = xToSecondsCurrent(startGestureAnchorRef.current + gesture.dx);\n const clamped = Math.max(0, Math.min(nextSeconds, endXRef.current - MIN_TRIM_SECONDS));\n onChange({ startSeconds: clamped, endSeconds: endXRef.current });\n },\n onPanResponderRelease: () => setScrollEnabled(true),\n onPanResponderTerminate: () => setScrollEnabled(true),\n }),\n end: PanResponder.create({\n onStartShouldSetPanResponder: () => true,\n onPanResponderGrant: () => {\n setScrollEnabled(false);\n endGestureAnchorRef.current = secondsToXCurrent(endXRef.current);\n },\n onPanResponderMove: (_event, gesture) => {\n const nextSeconds = xToSecondsCurrent(endGestureAnchorRef.current + gesture.dx);\n const clamped = Math.min(durationSecondsRef.current, Math.max(nextSeconds, startXRef.current + MIN_TRIM_SECONDS));\n onChange({ startSeconds: startXRef.current, endSeconds: clamped });\n },\n onPanResponderRelease: () => setScrollEnabled(true),\n onPanResponderTerminate: () => setScrollEnabled(true),\n }),\n });\n }, []);\n\n const startX = secondsToX(startSeconds);\n const endX = secondsToX(endSeconds);\n const barWidth = peaks && peaks.length > 0 ? usableContentWidth / peaks.length - BAR_GAP : 0;\n\n const isStartAtEdge = startX <= 0;\n const isEndAtEdge = endX >= usableContentWidth;\n\n const trimDuration = Math.max(0, endSeconds - startSeconds);\n const playedFraction = currentTime !== null && trimDuration > 0 ? Math.min(1, Math.max(0, (currentTime - startSeconds) / trimDuration)) : 0;\n const playedBarCount = currentTime !== null && peaks ? Math.round(playedFraction * peaks.length) : 0;\n\n return (\n <View className={styles.row()} style={{ width }}>\n <ScrollView\n horizontal\n showsHorizontalScrollIndicator={false}\n scrollEnabled={scrollEnabled}\n className={styles.scrollContainer()}\n style={{ width: scrubberWidth }}\n contentContainerStyle={{ width: contentWidth }}>\n <View className={styles.container()} style={{ width: contentWidth }}>\n <View className={styles.waveform()} style={{ width: usableContentWidth, marginHorizontal: HANDLE_WIDTH }}>\n {peaks ? (\n peaks.map((peak, index) => (\n <View\n key={index}\n className={styles.bar({ played: index < playedBarCount })}\n style={{\n width: Math.max(1, barWidth),\n height: Math.min(MAX_BAR_HEIGHT, Math.max(MIN_BAR_HEIGHT, peak * STRIP_HEIGHT)),\n }}\n />\n ))\n ) : (\n <View className={styles.loadingOverlay()}>\n <ActivityIndicator size=\"small\" />\n </View>\n )}\n <View\n pointerEvents=\"none\"\n className={styles.dimOverlay({ rounded: isStartAtEdge ? 'none' : 'start' })}\n style={{ left: 0, width: startX }}\n />\n <View pointerEvents=\"none\" className={styles.dimOverlay({ rounded: isEndAtEdge ? 'none' : 'end' })} style={{ left: endX, right: 0 }} />\n <View pointerEvents=\"none\" className={styles.selectionBorder()} style={{ left: startX, width: endX - startX }} />\n </View>\n <View\n className={styles.handle({ side: 'start' })}\n style={{ left: startX }}\n hitSlop={{ top: 16, bottom: 16, left: 16, right: 16 }}\n {...panResponders?.start.panHandlers}>\n <View className={styles.handleGrip()} />\n </View>\n <View\n className={styles.handle({ side: 'end' })}\n style={{ left: endX + HANDLE_WIDTH }}\n hitSlop={{ top: 16, bottom: 16, left: 16, right: 16 }}\n {...panResponders?.end.panHandlers}>\n <View className={styles.handleGrip()} />\n </View>\n </View>\n </ScrollView>\n {onDelete ? (\n <TouchableOpacity className={styles.deleteButton()} hitSlop={{ top: 8, bottom: 8, left: 8, right: 8 }} onPress={onDelete}>\n <Text className={styles.deleteButtonText()}>✕</Text>\n </TouchableOpacity>\n ) : null}\n </View>\n );\n}\n"]}
1
+ 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{ useEffect, useRef, useState } from 'react';\nimport { ActivityIndicator, PanResponder, ScrollView, Text, TouchableOpacity, View } from 'react-native';\nimport { tv } from 'tailwind-variants';\n\nimport ExpoProVideoEditorModule from '../ExpoProVideoEditorModule';\nimport { normalizeWaveformPeaks } from '../waveform';\n\nconst HANDLE_WIDTH = 18;\nconst STRIP_HEIGHT = 51;\nconst MIN_TRIM_SECONDS = 0.5;\nconst MIN_BAR_COUNT = 90;\n// Caps extraction/render cost on a very long track — beyond this, bars\n// widen again rather than growing the native extraction and view count\n// without bound.\nconst MAX_BAR_COUNT = 2000;\nconst BAR_GAP = 1;\n// Target width (px) of a single bar+gap — barCount is derived from the\n// scrollable content's actual pixel width divided by this, not from\n// duration alone, so a bar stays this thin regardless of how long\n// (and therefore how wide, since this content scrolls) the track is.\nconst TARGET_PX_PER_BAR = 4;\nconst MIN_BAR_HEIGHT = 3;\nconst MAX_BAR_HEIGHT = STRIP_HEIGHT - 10;\nconst DELETE_BUTTON_SIZE = 24;\n// Width per second of audio, before scrolling kicks in.\nconst PIXELS_PER_SECOND = 40;\n\nconst styles = {\n row: tv({ base: 'h-[51px] flex-row items-center gap-2' }),\n scrollContainer: tv({ base: 'h-[51px]' }),\n container: tv({ base: 'h-[51px] justify-center overflow-hidden rounded-[10px]' }),\n waveform: tv({\n base: 'h-[51px] flex-row items-center justify-center gap-px overflow-hidden bg-video-editor-surface',\n }),\n bar: tv({\n base: 'rounded-full',\n variants: {\n played: {\n true: 'bg-video-editor-accent-light',\n false: 'bg-video-editor-bar-unplayed',\n },\n },\n }),\n selectionBorder: tv({\n base: 'absolute top-0 h-[51px] border-y-4 border-video-editor-accent-light',\n }),\n dimOverlay: tv({\n base: 'absolute bottom-0 top-0 bg-black/55',\n variants: {\n rounded: {\n start: 'rounded-l-[10px]',\n end: 'rounded-r-[10px]',\n none: '',\n },\n },\n }),\n loadingOverlay: tv({ base: 'absolute inset-0 items-center justify-center' }),\n handle: tv({\n base: 'absolute top-0 h-[51px] w-[18px] items-center justify-center bg-video-editor-accent-light',\n variants: {\n side: {\n start: 'rounded-l-[10px]',\n end: 'rounded-r-[10px]',\n },\n },\n }),\n handleGrip: tv({ base: 'h-[29px] w-0.5 rounded-full bg-white' }),\n deleteButton: tv({\n base: 'h-6 w-6 items-center justify-center rounded-full border-[0.5px] border-video-editor-border bg-white',\n }),\n deleteButtonText: tv({ base: 'text-xs text-video-editor-text' }),\n};\n\n/**\n * Independent trim UI for a standalone audio file (music / voice / a picked\n * file) — a waveform with drag handles marking the selected window. Long\n * tracks scroll horizontally so the user can pan to the part they want\n * before placing the handles; short tracks fit without scrolling.\n */\nexport function AudioTrimScrubber(props: {\n inputPath: string;\n durationSeconds: number;\n startSeconds: number;\n endSeconds: number;\n /** The audio player's own current position, in this file's own time\n * base — used to color the played portion of the waveform. `null` while\n * not actively playing this track, so bars fall back to the unplayed\n * shade. */\n currentTime: number | null;\n onChange: (range: { startSeconds: number; endSeconds: number }) => void;\n onDelete?: () => void;\n width: number;\n /**\n * Passed through to normalizeWaveformPeaks — lower it for a track whose\n * loudness is consistently close to its own peak (a synth/chiptune track\n * normalizes to near-max-height bars throughout at the default 1.6,\n * looking \"filled\" compared to a quieter, more dynamic recording). Has no\n * effect on relative bar-to-bar proportions within a single file, only on\n * how aggressively the loudest moment is pushed to full height.\n */\n contrastExponent?: number;\n}) {\n const { inputPath, durationSeconds, startSeconds, endSeconds, currentTime, onChange, onDelete, width, contrastExponent } = props;\n const deleteButtonSpace = onDelete ? DELETE_BUTTON_SIZE + 8 : 0;\n const scrubberWidth = width - deleteButtonSpace;\n /**\n * Keyed by the request that produced it, so a stale result is simply\n * never rendered — no separate reset-to-loading write is needed.\n */\n const [result, setResult] = useState<{ inputPath: string; barCount: number; peaks: number[] } | null>(null);\n\n const contentWidth = Math.max(scrubberWidth, durationSeconds * PIXELS_PER_SECOND);\n const usableContentWidth = contentWidth - HANDLE_WIDTH * 2;\n // Derived from the scrollable content's actual pixel width (not duration\n // alone) so a bar stays TARGET_PX_PER_BAR wide regardless of how long —\n // and therefore how wide, since this content scrolls — the track is.\n const barCount = Math.min(MAX_BAR_COUNT, Math.max(MIN_BAR_COUNT, Math.round(usableContentWidth / TARGET_PX_PER_BAR)));\n\n useEffect(() => {\n let cancelled = false;\n\n ExpoProVideoEditorModule.extractWaveform(inputPath, barCount)\n .then(peaks => {\n if (cancelled) return;\n setResult({ inputPath, barCount, peaks: normalizeWaveformPeaks(peaks, contrastExponent) });\n })\n .catch(error => {\n console.warn(`Waveform extraction failed for ${inputPath}:`, error);\n });\n\n return () => {\n cancelled = true;\n };\n }, [inputPath, barCount, contrastExponent]);\n\n const peaks = result?.inputPath === inputPath && result.barCount === barCount ? result.peaks : null;\n\n /**\n * Mirrored into refs (in an effect, not during render) so the\n * PanResponder instances below — created once, in a later effect — always\n * read current values instead of whatever was in scope when built.\n */\n const startXRef = useRef(startSeconds);\n const endXRef = useRef(endSeconds);\n const durationSecondsRef = useRef(durationSeconds);\n const usableContentWidthRef = useRef(usableContentWidth);\n useEffect(() => {\n startXRef.current = startSeconds;\n endXRef.current = endSeconds;\n durationSecondsRef.current = durationSeconds;\n usableContentWidthRef.current = usableContentWidth;\n });\n\n const startGestureAnchorRef = useRef(0);\n const endGestureAnchorRef = useRef(0);\n /**\n * The trim handles sit inside the horizontal ScrollView, so a drag on a\n * handle is ambiguous with the ScrollView's own pan-to-scroll recognizer —\n * without this, dragging a handle also scrolls the content underneath it.\n * Disabling scroll for the duration of a handle drag (grant → release)\n * resolves the conflict outright instead of fighting gesture priority.\n */\n const [scrollEnabled, setScrollEnabled] = useState(true);\n\n function secondsToX(seconds: number) {\n if (durationSeconds <= 0) return 0;\n return (seconds / durationSeconds) * usableContentWidth;\n }\n\n /**\n * Built once, after mount, so PanResponder.create() never runs during\n * render — its callbacks read the refs above for live values.\n */\n const [panResponders, setPanResponders] = useState<{\n start: ReturnType<typeof PanResponder.create>;\n end: ReturnType<typeof PanResponder.create>;\n } | null>(null);\n\n useEffect(() => {\n function secondsToXCurrent(seconds: number) {\n if (durationSecondsRef.current <= 0) return 0;\n return (seconds / durationSecondsRef.current) * usableContentWidthRef.current;\n }\n\n function xToSecondsCurrent(x: number) {\n if (usableContentWidthRef.current <= 0) return 0;\n return (x / usableContentWidthRef.current) * durationSecondsRef.current;\n }\n\n setPanResponders({\n start: PanResponder.create({\n onStartShouldSetPanResponder: () => true,\n onPanResponderGrant: () => {\n setScrollEnabled(false);\n startGestureAnchorRef.current = secondsToXCurrent(startXRef.current);\n },\n onPanResponderMove: (_event, gesture) => {\n const nextSeconds = xToSecondsCurrent(startGestureAnchorRef.current + gesture.dx);\n const clamped = Math.max(0, Math.min(nextSeconds, endXRef.current - MIN_TRIM_SECONDS));\n onChange({ startSeconds: clamped, endSeconds: endXRef.current });\n },\n onPanResponderRelease: () => setScrollEnabled(true),\n onPanResponderTerminate: () => setScrollEnabled(true),\n }),\n end: PanResponder.create({\n onStartShouldSetPanResponder: () => true,\n onPanResponderGrant: () => {\n setScrollEnabled(false);\n endGestureAnchorRef.current = secondsToXCurrent(endXRef.current);\n },\n onPanResponderMove: (_event, gesture) => {\n const nextSeconds = xToSecondsCurrent(endGestureAnchorRef.current + gesture.dx);\n const clamped = Math.min(durationSecondsRef.current, Math.max(nextSeconds, startXRef.current + MIN_TRIM_SECONDS));\n onChange({ startSeconds: startXRef.current, endSeconds: clamped });\n },\n onPanResponderRelease: () => setScrollEnabled(true),\n onPanResponderTerminate: () => setScrollEnabled(true),\n }),\n });\n }, []);\n\n const startX = secondsToX(startSeconds);\n const endX = secondsToX(endSeconds);\n const barWidth = peaks && peaks.length > 0 ? usableContentWidth / peaks.length - BAR_GAP : 0;\n\n const isStartAtEdge = startX <= 0;\n const isEndAtEdge = endX >= usableContentWidth;\n\n const trimDuration = Math.max(0, endSeconds - startSeconds);\n const playedFraction = currentTime !== null && trimDuration > 0 ? Math.min(1, Math.max(0, (currentTime - startSeconds) / trimDuration)) : 0;\n const playedBarCount = currentTime !== null && peaks ? Math.round(playedFraction * peaks.length) : 0;\n\n return (\n <View className={styles.row()} style={{ width }}>\n <ScrollView\n horizontal\n showsHorizontalScrollIndicator={false}\n scrollEnabled={scrollEnabled}\n className={styles.scrollContainer()}\n style={{ width: scrubberWidth }}\n contentContainerStyle={{ width: contentWidth }}>\n <View className={styles.container()} style={{ width: contentWidth }}>\n <View className={styles.waveform()} style={{ width: usableContentWidth, marginHorizontal: HANDLE_WIDTH }}>\n {peaks ? (\n peaks.map((peak, index) => (\n <View\n key={index}\n className={styles.bar({ played: index < playedBarCount })}\n style={{\n width: Math.max(1, barWidth),\n height: Math.min(MAX_BAR_HEIGHT, Math.max(MIN_BAR_HEIGHT, peak * STRIP_HEIGHT)),\n }}\n />\n ))\n ) : (\n <View className={styles.loadingOverlay()}>\n <ActivityIndicator size=\"small\" />\n </View>\n )}\n <View\n pointerEvents=\"none\"\n className={styles.dimOverlay({ rounded: isStartAtEdge ? 'none' : 'start' })}\n style={{ left: 0, width: startX }}\n />\n <View pointerEvents=\"none\" className={styles.dimOverlay({ rounded: isEndAtEdge ? 'none' : 'end' })} style={{ left: endX, right: 0 }} />\n <View pointerEvents=\"none\" className={styles.selectionBorder()} style={{ left: startX, width: endX - startX }} />\n </View>\n <View\n className={styles.handle({ side: 'start' })}\n style={{ left: startX }}\n hitSlop={{ top: 16, bottom: 16, left: 16, right: 16 }}\n {...panResponders?.start.panHandlers}>\n <View className={styles.handleGrip()} />\n </View>\n <View\n className={styles.handle({ side: 'end' })}\n style={{ left: endX + HANDLE_WIDTH }}\n hitSlop={{ top: 16, bottom: 16, left: 16, right: 16 }}\n {...panResponders?.end.panHandlers}>\n <View className={styles.handleGrip()} />\n </View>\n </View>\n </ScrollView>\n {onDelete ? (\n <TouchableOpacity className={styles.deleteButton()} hitSlop={{ top: 8, bottom: 8, left: 8, right: 8 }} onPress={onDelete}>\n <Text className={styles.deleteButtonText()}>✕</Text>\n </TouchableOpacity>\n ) : null}\n </View>\n );\n}\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "expo-pro-video-editor",
3
- "version": "0.2.2",
3
+ "version": "0.2.3",
4
4
  "description": "Native video composition (trim, filters, text/image overlays, audio mixing) for Expo/React Native, adapted from pro_video_editor's AVFoundation and Media3 Transformer implementation.",
5
5
  "main": "build/index.js",
6
6
  "types": "build/index.d.ts",
@@ -8,10 +8,17 @@ import { normalizeWaveformPeaks } from '../waveform';
8
8
  const HANDLE_WIDTH = 18;
9
9
  const STRIP_HEIGHT = 51;
10
10
  const MIN_TRIM_SECONDS = 0.5;
11
- const BAR_COUNT_PER_SECOND = 8;
12
11
  const MIN_BAR_COUNT = 90;
13
- const MAX_BAR_COUNT = 600;
12
+ // Caps extraction/render cost on a very long track — beyond this, bars
13
+ // widen again rather than growing the native extraction and view count
14
+ // without bound.
15
+ const MAX_BAR_COUNT = 2000;
14
16
  const BAR_GAP = 1;
17
+ // Target width (px) of a single bar+gap — barCount is derived from the
18
+ // scrollable content's actual pixel width divided by this, not from
19
+ // duration alone, so a bar stays this thin regardless of how long
20
+ // (and therefore how wide, since this content scrolls) the track is.
21
+ const TARGET_PX_PER_BAR = 4;
15
22
  const MIN_BAR_HEIGHT = 3;
16
23
  const MAX_BAR_HEIGHT = STRIP_HEIGHT - 10;
17
24
  const DELETE_BUTTON_SIZE = 24;
@@ -104,7 +111,10 @@ export function AudioTrimScrubber(props: {
104
111
 
105
112
  const contentWidth = Math.max(scrubberWidth, durationSeconds * PIXELS_PER_SECOND);
106
113
  const usableContentWidth = contentWidth - HANDLE_WIDTH * 2;
107
- const barCount = Math.min(MAX_BAR_COUNT, Math.max(MIN_BAR_COUNT, Math.round(durationSeconds * BAR_COUNT_PER_SECOND)));
114
+ // Derived from the scrollable content's actual pixel width (not duration
115
+ // alone) so a bar stays TARGET_PX_PER_BAR wide regardless of how long —
116
+ // and therefore how wide, since this content scrolls — the track is.
117
+ const barCount = Math.min(MAX_BAR_COUNT, Math.max(MIN_BAR_COUNT, Math.round(usableContentWidth / TARGET_PX_PER_BAR)));
108
118
 
109
119
  useEffect(() => {
110
120
  let cancelled = false;