expo-notifications 0.29.8 → 0.29.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md CHANGED
@@ -10,6 +10,18 @@
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  ### 💡 Others
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+ ## 0.29.10 — 2024-12-02
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+
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+ ### 🐛 Bug fixes
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+
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+ - [android] fix notifications with custom sounds treated as silent ([#33311](https://github.com/expo/expo/pull/33311) by [@pennersr](https://github.com/pennersr))
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+
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+ ## 0.29.9 — 2024-11-29
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+
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+ ### 🐛 Bug fixes
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+
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+ - fix event subscription type export names ([#33295](https://github.com/expo/expo/pull/33295) by [@vonovak](https://github.com/vonovak))
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+
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  ## 0.29.8 — 2024-11-14
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  _This version does not introduce any user-facing changes._
@@ -2,7 +2,7 @@ apply plugin: 'com.android.library'
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  apply plugin: 'kotlin-parcelize'
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  group = 'host.exp.exponent'
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- version = '0.29.8'
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+ version = '0.29.10'
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  def expoModulesCorePlugin = new File(project(":expo-modules-core").projectDir.absolutePath, "ExpoModulesCorePlugin.gradle")
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  apply from: expoModulesCorePlugin
@@ -15,7 +15,7 @@ android {
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  namespace "expo.modules.notifications"
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  defaultConfig {
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  versionCode 21
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- versionName '0.29.8'
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+ versionName '0.29.10'
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  testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
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  }
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@@ -22,6 +22,7 @@ import java.io.Serializable;
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  import androidx.annotation.NonNull;
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  import androidx.annotation.Nullable;
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+ import androidx.annotation.VisibleForTesting;
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  import expo.modules.notifications.notifications.enums.NotificationPriority;
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  import expo.modules.notifications.notifications.interfaces.INotificationContent;
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  import kotlin.coroutines.Continuation;
@@ -320,6 +321,15 @@ public class NotificationContent implements Parcelable, Serializable, INotificat
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  return this;
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  }
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+ @VisibleForTesting(otherwise = VisibleForTesting.NONE)
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+ Builder disableVibrations() {
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+ // remote notifications can come without vibrations
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+ // we use this method do emulate that in tests
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+ content.mShouldUseDefaultVibrationPattern = false;
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+ content.mVibrationPattern = null;
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+ return this;
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+ }
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+
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  public Builder setVibrationPattern(long[] vibrationPattern) {
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  content.mShouldUseDefaultVibrationPattern = false;
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  content.mVibrationPattern = vibrationPattern;
@@ -5,6 +5,7 @@ import android.content.Context
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  import android.content.pm.PackageManager
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  import android.graphics.Bitmap
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  import android.graphics.BitmapFactory
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+ import android.os.Build
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  import android.os.Bundle
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  import android.os.Parcel
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  import android.provider.Settings
@@ -13,6 +14,7 @@ import androidx.core.app.NotificationCompat
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  import androidx.core.app.RemoteInput
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  import expo.modules.notifications.notifications.SoundResolver
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  import expo.modules.notifications.notifications.enums.NotificationPriority
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+ import expo.modules.notifications.notifications.interfaces.INotificationContent
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  import expo.modules.notifications.notifications.model.NotificationAction
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  import expo.modules.notifications.notifications.model.NotificationCategory
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  import expo.modules.notifications.notifications.model.NotificationRequest
@@ -110,31 +112,7 @@ open class ExpoNotificationBuilder(
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  notificationContent.badgeCount?.toInt()?.let { builder.setNumber(it) }
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  notificationContent.categoryId?.let { addActionsToBuilder(builder, it) }
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- val shouldPlayDefaultSound = shouldPlaySound() && content.shouldPlayDefaultSound
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- if (shouldPlayDefaultSound && shouldVibrate()) {
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- builder.setDefaults(NotificationCompat.DEFAULT_ALL) // set sound, vibration and lights
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- } else if (shouldVibrate()) {
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- builder.setDefaults(NotificationCompat.DEFAULT_VIBRATE)
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- } else if (shouldPlayDefaultSound) {
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- builder.setDefaults(NotificationCompat.DEFAULT_SOUND)
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- } else {
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- // Notification will not vibrate or play sound, regardless of channel
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- builder.setSilent(true)
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- }
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-
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- if (shouldPlaySound() && content.soundName != null) {
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- content.soundName?.let { soundName ->
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- val soundUri = SoundResolver(context).resolve(soundName)
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- builder.setSound(soundUri)
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- }
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- } else if (shouldPlayDefaultSound) {
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- builder.setSound(Settings.System.DEFAULT_NOTIFICATION_URI)
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- }
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-
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- val vibrationPatternOverride = content.vibrationPattern
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- if (shouldVibrate() && vibrationPatternOverride != null) {
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- builder.setVibrate(vibrationPatternOverride)
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- }
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+ applySoundsAndVibrations(content, builder)
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  if (content.body != null) {
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  // Add body - JSON data - to extras
@@ -178,6 +156,42 @@ open class ExpoNotificationBuilder(
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  return builder.build()
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  }
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+ private fun applySoundsAndVibrations(content: INotificationContent, builder: NotificationCompat.Builder) {
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+ val shouldPlaySound = shouldPlaySound()
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+ val shouldVibrate = shouldVibrate()
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+
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+ if (!shouldPlaySound && !shouldVibrate) {
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+ // Notification will not vibrate or play sound, regardless of channel
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+ builder.setSilent(true)
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+ }
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+ if (Build.VERSION.SDK_INT < Build.VERSION_CODES.O) {
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+ // the calls below are ignored on Android O and newer because the sound and vibration are set in the channel
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+ val shouldPlayDefaultSound = shouldPlaySound && content.shouldPlayDefaultSound
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+ val shouldUseDefaultVibrationPattern = shouldVibrate && content.shouldUseDefaultVibrationPattern
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+ if (shouldUseDefaultVibrationPattern && shouldPlayDefaultSound) {
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+ builder.setDefaults(NotificationCompat.DEFAULT_ALL)
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+ } else {
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+ if (shouldPlaySound) {
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+ if (content.soundName != null) {
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+ val soundUri = SoundResolver(context).resolve(content.soundName)
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+ builder.setSound(soundUri)
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+ } else if (shouldPlayDefaultSound) {
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+ builder.setDefaults(NotificationCompat.DEFAULT_SOUND)
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+ builder.setSound(Settings.System.DEFAULT_NOTIFICATION_URI)
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+ }
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+ }
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+ if (shouldVibrate) {
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+ val vibrationPatternOverride = content.vibrationPattern
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+ if (vibrationPatternOverride != null) {
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+ builder.setVibrate(vibrationPatternOverride)
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+ } else if (shouldUseDefaultVibrationPattern) {
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+ builder.setDefaults(NotificationCompat.DEFAULT_VIBRATE)
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+ }
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+ }
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+ }
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+ }
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+ }
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+
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  /**
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  * Marshalls [NotificationRequest] into to a byte array.
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  *
@@ -4,6 +4,7 @@
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  * On Android under `remoteMessage` field a JS version of the Firebase `RemoteMessage` may be accessed.
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  * On iOS under `payload` you may find full contents of [`UNNotificationContent`'s](https://developer.apple.com/documentation/usernotifications/unnotificationcontent?language=objc) [`userInfo`](https://developer.apple.com/documentation/usernotifications/unnotificationcontent/1649869-userinfo?language=objc), for example [remote notification payload](https://developer.apple.com/library/archive/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CreatingtheNotificationPayload.html).
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  */
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+ import type { EventSubscription } from 'expo-modules-core';
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  export type PushNotificationTrigger = {
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  type: 'push';
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  /**
@@ -701,5 +702,9 @@ export type NotificationCategoryOptions = {
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  allowAnnouncement?: boolean;
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  };
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  export type MaybeNotificationResponse = NotificationResponse | null | undefined;
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+ /**
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+ * @deprecated use the [`EventSubscription`](#eventsubscription) type instead
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+ * */
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+ export type Subscription = EventSubscription;
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  export { PermissionExpiration, PermissionResponse, EventSubscription, PermissionStatus, } from 'expo-modules-core';
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  //# sourceMappingURL=Notifications.types.d.ts.map
@@ -1 +1 @@
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1
- {"version":3,"file":"Notifications.types.js","sourceRoot":"","sources":["../src/Notifications.types.ts"],"names":[],"mappings":"AA+PA;;;GAGG;AACH,MAAM,CAAN,IAAY,4BAQX;AARD,WAAY,4BAA4B;IACtC,qDAAqB,CAAA;IACrB,+CAAe,CAAA;IACf,iDAAiB,CAAA;IACjB,mDAAmB,CAAA;IACnB,iDAAiB,CAAA;IACjB,6CAAa,CAAA;IACb,8DAA8B,CAAA;AAChC,CAAC,EARW,4BAA4B,KAA5B,4BAA4B,QAQvC;AAkID;;;GAGG;AACH,MAAM,CAAN,IAAY,2BAMX;AAND,WAAY,2BAA2B;IACrC,0CAAW,CAAA;IACX,0CAAW,CAAA;IACX,kDAAmB,CAAA;IACnB,4CAAa,CAAA;IACb,0CAAW,CAAA;AACb,CAAC,EANW,2BAA2B,KAA3B,2BAA2B,QAMtC;AAwWD,OAAO,EAIL,gBAAgB,GACjB,MAAM,mBAAmB,CAAC","sourcesContent":["/**\n * An object which represents a notification delivered by a push notification system.\n *\n * On Android under `remoteMessage` field a JS version of the Firebase `RemoteMessage` may be accessed.\n * On iOS under `payload` you may find full contents of [`UNNotificationContent`'s](https://developer.apple.com/documentation/usernotifications/unnotificationcontent?language=objc) [`userInfo`](https://developer.apple.com/documentation/usernotifications/unnotificationcontent/1649869-userinfo?language=objc), for example [remote notification payload](https://developer.apple.com/library/archive/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CreatingtheNotificationPayload.html).\n */\nexport type PushNotificationTrigger = {\n type: 'push';\n /**\n * @platform ios\n */\n payload?: Record<string, unknown>;\n /**\n * @platform android\n */\n remoteMessage?: FirebaseRemoteMessage;\n};\n\n/**\n * A trigger related to a [`UNCalendarNotificationTrigger`](https://developer.apple.com/documentation/usernotifications/uncalendarnotificationtrigger?language=objc).\n * @platform ios\n */\nexport interface CalendarNotificationTrigger {\n type: 'calendar';\n repeats: boolean;\n dateComponents: {\n era?: number;\n year?: number;\n month?: number;\n day?: number;\n hour?: number;\n minute?: number;\n second?: number;\n weekday?: number;\n weekdayOrdinal?: number;\n quarter?: number;\n weekOfMonth?: number;\n weekOfYear?: number;\n yearForWeekOfYear?: number;\n nanosecond?: number;\n isLeapMonth: boolean;\n timeZone?: string;\n calendar?: string;\n };\n}\n\n/**\n * The region used to determine when the system sends the notification.\n * @platform ios\n */\nexport interface Region {\n type: string;\n /**\n * The identifier for the region object.\n */\n identifier: string;\n /**\n * Indicates whether notifications are generated upon entry into the region.\n */\n notifyOnEntry: boolean;\n /**\n * Indicates whether notifications are generated upon exit from the region.\n */\n notifyOnExit: boolean;\n}\n\n/**\n * A circular geographic region, specified as a center point and radius. Based on Core Location [`CLCircularRegion`](https://developer.apple.com/documentation/corelocation/clcircularregion) class.\n * @platform ios\n */\nexport interface CircularRegion extends Region {\n type: 'circular';\n /**\n * The radius (measured in meters) that defines the geographic area’s outer boundary.\n */\n radius: number;\n /**\n * The center point of the geographic area.\n */\n center: {\n latitude: number;\n longitude: number;\n };\n}\n\n/**\n * A region used to detect the presence of iBeacon devices. Based on Core Location [`CLBeaconRegion`](https://developer.apple.com/documentation/corelocation/clbeaconregion) class.\n * @platform ios\n */\nexport interface BeaconRegion extends Region {\n type: 'beacon';\n /**\n * A Boolean value that indicates whether Core Location sends beacon notifications when the device’s display is on.\n */\n notifyEntryStateOnDisplay: boolean;\n /**\n * The major value from the beacon identity constraint that defines the beacon region.\n */\n major: number | null;\n /**\n * The minor value from the beacon identity constraint that defines the beacon region.\n */\n minor: number | null;\n /**\n * The UUID value from the beacon identity constraint that defines the beacon region.\n */\n uuid?: string;\n /**\n * The beacon identity constraint that defines the beacon region.\n */\n beaconIdentityConstraint?: {\n uuid: string;\n major: number | null;\n minor: number | null;\n };\n}\n\n/**\n * A trigger related to a [`UNLocationNotificationTrigger`](https://developer.apple.com/documentation/usernotifications/unlocationnotificationtrigger?language=objc).\n * @platform ios\n */\nexport interface LocationNotificationTrigger {\n type: 'location';\n repeats: boolean;\n region: CircularRegion | BeaconRegion;\n}\n\n/**\n * A trigger related to an elapsed time interval. May be repeating (see `repeats` field).\n */\nexport interface TimeIntervalNotificationTrigger {\n type: 'timeInterval';\n repeats: boolean;\n seconds: number;\n}\n\n/**\n * A trigger related to a daily notification.\n * > The same functionality will be achieved on iOS with a `CalendarNotificationTrigger`.\n * @platform android\n */\nexport interface DailyNotificationTrigger {\n type: 'daily';\n hour: number;\n minute: number;\n}\n\n/**\n * A trigger related to a weekly notification.\n * > The same functionality will be achieved on iOS with a `CalendarNotificationTrigger`.\n * @platform android\n */\nexport interface WeeklyNotificationTrigger {\n type: 'weekly';\n weekday: number;\n hour: number;\n minute: number;\n}\n\n/**\n * A trigger related to a monthly notification.\n * > The same functionality will be achieved on iOS with a `CalendarNotificationTrigger`.\n * @platform android\n */\nexport interface MonthlyNotificationTrigger {\n type: 'monthly';\n day: number;\n hour: number;\n minute: number;\n}\n\n/**\n * A trigger related to a yearly notification.\n * > The same functionality will be achieved on iOS with a `CalendarNotificationTrigger`.\n * @platform android\n */\nexport interface YearlyNotificationTrigger {\n type: 'yearly';\n day: number;\n month: number;\n hour: number;\n minute: number;\n}\n\n// @docsMissing\n/**\n * A Firebase `RemoteMessage` that caused the notification to be delivered to the app.\n */\nexport interface FirebaseRemoteMessage {\n collapseKey: string | null;\n data: Record<string, string>;\n from: string | null;\n messageId: string | null;\n messageType: string | null;\n originalPriority: number;\n priority: number;\n sentTime: number;\n to: string | null;\n ttl: number;\n notification: null | FirebaseRemoteMessageNotification;\n}\n\n// @docsMissing\nexport interface FirebaseRemoteMessageNotification {\n body: string | null;\n bodyLocalizationArgs: string[] | null;\n bodyLocalizationKey: string | null;\n channelId: string | null;\n clickAction: string | null;\n color: string | null;\n usesDefaultLightSettings: boolean;\n usesDefaultSound: boolean;\n usesDefaultVibrateSettings: boolean;\n eventTime: number | null;\n icon: string | null;\n imageUrl: string | null;\n lightSettings: number[] | null;\n link: string | null;\n localOnly: boolean;\n notificationCount: number | null;\n notificationPriority: number | null;\n sound: string | null;\n sticky: boolean;\n tag: string | null;\n ticker: string | null;\n title: string | null;\n titleLocalizationArgs: string[] | null;\n titleLocalizationKey: string | null;\n vibrateTimings: number[] | null;\n visibility: number | null;\n}\n\n/**\n * Represents a notification trigger that is unknown to `expo-notifications` and that it didn't know how to serialize for JS.\n */\nexport interface UnknownNotificationTrigger {\n type: 'unknown';\n}\n\n/**\n * A union type containing different triggers which may cause the notification to be delivered to the application.\n */\nexport type NotificationTrigger =\n | PushNotificationTrigger\n | LocationNotificationTrigger\n | NotificationTriggerInput\n | UnknownNotificationTrigger;\n\n/**\n * A trigger that will cause the notification to be delivered immediately.\n */\nexport type ChannelAwareTriggerInput = {\n channelId: string;\n};\n\n/**\n * Schedulable trigger inputs (that are not a plain date value or time value)\n * must have the \"type\" property set to one of these values.\n */\nexport enum SchedulableTriggerInputTypes {\n CALENDAR = 'calendar',\n DAILY = 'daily',\n WEEKLY = 'weekly',\n MONTHLY = 'monthly',\n YEARLY = 'yearly',\n DATE = 'date',\n TIME_INTERVAL = 'timeInterval',\n}\n\n/**\n * This trigger input will cause the notification to be delivered once or many times\n * (controlled by the value of `repeats`)\n * when the date components match the specified values.\n * Corresponds to native\n * [`UNCalendarNotificationTrigger`](https://developer.apple.com/documentation/usernotifications/uncalendarnotificationtrigger?language=objc).\n * @platform ios\n */\nexport type CalendarTriggerInput = {\n type: SchedulableTriggerInputTypes.CALENDAR;\n channelId?: string;\n repeats?: boolean;\n seconds?: number;\n timezone?: string;\n year?: number;\n month?: number;\n weekday?: number;\n weekOfMonth?: number;\n weekOfYear?: number;\n weekdayOrdinal?: number;\n day?: number;\n hour?: number;\n minute?: number;\n second?: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once per day\n * when the `hour` and `minute` date components match the specified values.\n */\nexport type DailyTriggerInput = {\n type: SchedulableTriggerInputTypes.DAILY;\n channelId?: string;\n hour: number;\n minute: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once every week\n * when the `weekday`, `hour`, and `minute` date components match the specified values.\n * > **Note:** Weekdays are specified with a number from `1` through `7`, with `1` indicating Sunday.\n */\nexport type WeeklyTriggerInput = {\n type: SchedulableTriggerInputTypes.WEEKLY;\n channelId?: string;\n weekday: number;\n hour: number;\n minute: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once per month\n * when the `day`, `hour`, and `minute` date components match the specified values.\n * > **Note:** All properties are specified in JavaScript `Date` object's ranges (i.e. January is represented as 0).\n */\nexport type MonthlyTriggerInput = {\n type: SchedulableTriggerInputTypes.MONTHLY;\n channelId?: string;\n day: number;\n hour: number;\n minute: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once every year\n * when the `day`, `month`, `hour`, and `minute` date components match the specified values.\n * > **Note:** All properties are specified in JavaScript `Date` object's ranges (i.e. January is represented as 0).\n */\nexport type YearlyTriggerInput = {\n type: SchedulableTriggerInputTypes.YEARLY;\n channelId?: string;\n day: number;\n month: number;\n hour: number;\n minute: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once\n * on the specified value of the `date` property. The value of `repeats` will be ignored\n * for this trigger type.\n */\nexport type DateTriggerInput =\n | Date\n | number\n | { type: SchedulableTriggerInputTypes.DATE; channelId?: string; date: Date | number };\n\n/**\n * This trigger input will cause the notification to be delivered once or many times\n * (depends on the `repeats` field) after `seconds` time elapse.\n * > **On iOS**, when `repeats` is `true`, the time interval must be 60 seconds or greater.\n * Otherwise, the notification won't be triggered.\n */\nexport type TimeIntervalTriggerInput = {\n type: SchedulableTriggerInputTypes.TIME_INTERVAL;\n channelId?: string;\n repeats?: boolean;\n seconds: number;\n};\n\n/**\n * Input for time-based, schedulable triggers.\n * For these triggers you can check the next trigger date with [`getNextTriggerDateAsync`](#getnexttriggerdateasynctrigger).\n * If you pass in a `number` (Unix timestamp) or `Date`, it will be processed as a\n * trigger input of type [`SchedulableTriggerInputTypes.DATE`](#date). Otherwise, the input must be\n * an object, with a `type` value set to one of the allowed values in [`SchedulableTriggerInputTypes`](#schedulabletriggerinputtypes).\n * If the input is an object, date components passed in will be validated, and\n * an error is thrown if they are outside their allowed range (for example, the `minute` and\n * `second` components must be between 0 and 59 inclusive).\n */\nexport type SchedulableNotificationTriggerInput =\n | CalendarTriggerInput\n | TimeIntervalTriggerInput\n | DailyTriggerInput\n | WeeklyTriggerInput\n | MonthlyTriggerInput\n | YearlyTriggerInput\n | DateTriggerInput;\n\n/**\n * A type which represents possible triggers with which you can schedule notifications.\n * A `null` trigger means that the notification should be scheduled for delivery immediately.\n */\nexport type NotificationTriggerInput =\n | null\n | ChannelAwareTriggerInput\n | SchedulableNotificationTriggerInput;\n\n/**\n * An enum corresponding to values appropriate for Android's [`Notification#priority`](https://developer.android.com/reference/android/app/Notification#priority) field.\n * @platform android\n */\nexport enum AndroidNotificationPriority {\n MIN = 'min',\n LOW = 'low',\n DEFAULT = 'default',\n HIGH = 'high',\n MAX = 'max',\n}\n\n/**\n * An object represents notification's content.\n */\nexport type NotificationContent = {\n /**\n * Notification title - the bold text displayed above the rest of the content.\n */\n title: string | null;\n /**\n * On Android: `subText` - the display depends on the device.\n *\n * On iOS: `subtitle` - the bold text displayed between title and the rest of the content.\n */\n subtitle: string | null;\n /**\n * Notification body - the main content of the notification.\n */\n body: string | null;\n /**\n * Data associated with the notification, not displayed\n */\n data: Record<string, any>;\n // @docsMissing\n sound: 'default' | 'defaultCritical' | 'custom' | null;\n} & (NotificationContentIos | NotificationContentAndroid);\n\n/**\n * See [Apple documentation](https://developer.apple.com/documentation/usernotifications/unnotificationcontent?language=objc) for more information on specific fields.\n */\nexport type NotificationContentIos = {\n /**\n * The name of the image or storyboard to use when your app launches because of the notification.\n */\n launchImageName: string | null;\n /**\n * The number that your app’s icon displays.\n */\n badge: number | null;\n /**\n * The visual and audio attachments to display alongside the notification’s main content.\n */\n attachments: NotificationContentAttachmentIos[];\n /**\n * The text the system adds to the notification summary to provide additional context.\n */\n summaryArgument?: string | null;\n /**\n * The number the system adds to the notification summary when the notification represents multiple items.\n */\n summaryArgumentCount?: number;\n /**\n * The identifier of the notification’s category.\n */\n categoryIdentifier: string | null;\n /**\n * The identifier that groups related notifications.\n */\n threadIdentifier: string | null;\n /**\n * The value your app uses to determine which scene to display to handle the notification.\n */\n targetContentIdentifier?: string;\n /**\n * The notification’s importance and required delivery timing.\n * Possible values:\n * - 'passive' - the system adds the notification to the notification list without lighting up the screen or playing a sound\n * - 'active' - the system presents the notification immediately, lights up the screen, and can play a sound\n * - 'timeSensitive' - The system presents the notification immediately, lights up the screen, can play a sound, and breaks through system notification controls\n * - 'critical - the system presents the notification immediately, lights up the screen, and bypasses the mute switch to play a sound\n * @platform ios\n */\n interruptionLevel?: 'passive' | 'active' | 'timeSensitive' | 'critical';\n};\n\n// @docsMissing\n/**\n * @platform ios\n */\nexport type NotificationContentAttachmentIos = {\n identifier: string | null;\n url: string | null;\n type: string | null;\n typeHint?: string;\n hideThumbnail?: boolean;\n thumbnailClipArea?: { x: number; y: number; width: number; height: number };\n thumbnailTime?: number;\n};\n\n/**\n * See [Android developer documentation](https://developer.android.com/reference/android/app/Notification#fields) for more information on specific fields.\n */\nexport type NotificationContentAndroid = {\n /**\n * Application badge number associated with the notification.\n */\n badge?: number;\n /**\n * Accent color (in `#AARRGGBB` or `#RRGGBB` format) to be applied by the standard Style templates when presenting this notification.\n */\n color?: string;\n /**\n * Relative priority for this notification. Priority is an indication of how much of the user's valuable attention should be consumed by this notification.\n * Low-priority notifications may be hidden from the user in certain situations, while the user might be interrupted for a higher-priority notification.\n * The system will make a determination about how to interpret this priority when presenting the notification.\n */\n priority?: AndroidNotificationPriority;\n /**\n * The pattern with which to vibrate.\n */\n vibrationPattern?: number[];\n};\n\n/**\n * An object represents a request to present a notification. It has content — how it's being represented, and a trigger — what triggers the notification.\n * Many notifications ([`Notification`](#notification)) may be triggered with the same request (for example, a repeating notification).\n */\nexport interface NotificationRequest {\n identifier: string;\n content: NotificationContent;\n trigger: NotificationTrigger;\n}\n\n// TODO(simek): asses if we can base this type on `NotificationContent`, since most of the fields looks like repetition\n/**\n * An object which represents notification content that you pass in to `presentNotificationAsync` or as a part of `NotificationRequestInput`.\n */\nexport type NotificationContentInput = {\n /**\n * Notification title - the bold text displayed above the rest of the content.\n */\n title?: string | null;\n /**\n * On Android: `subText` - the display depends on the device.\n *\n * On iOS: `subtitle` - the bold text displayed between title and the rest of the content.\n */\n subtitle?: string | null;\n /**\n * The main content of the notification.\n */\n body?: string | null;\n /**\n * Data associated with the notification, not displayed.\n */\n data?: Record<string, any>;\n /**\n * Application badge number associated with the notification.\n */\n badge?: number;\n sound?: boolean | string;\n /**\n * The name of the image or storyboard to use when your app launches because of the notification.\n */\n launchImageName?: string;\n /**\n * The pattern with which to vibrate.\n * @platform android\n */\n vibrate?: number[];\n /**\n * Relative priority for this notification. Priority is an indication of how much of the user's valuable attention should be consumed by this notification.\n * Low-priority notifications may be hidden from the user in certain situations, while the user might be interrupted for a higher-priority notification.\n * The system will make a determination about how to interpret this priority when presenting the notification.\n * @platform android\n */\n priority?: string;\n /**\n * Accent color (in `#AARRGGBB` or `#RRGGBB` format) to be applied by the standard Style templates when presenting this notification.\n * @platform android\n */\n color?: string;\n /**\n * If set to `false`, the notification will not be automatically dismissed when clicked.\n * The setting will be used when the value is not provided or is invalid is set to `true`, and the notification\n * will be dismissed automatically anyway. Corresponds directly to Android's `setAutoCancel` behavior.\n *\n * See [Android developer documentation](https://developer.android.com/reference/android/app/Notification.Builder#setAutoCancel(boolean))\n * for more details.\n * @platform android\n */\n autoDismiss?: boolean;\n /**\n * The identifier of the notification’s category.\n * @platform ios\n */\n categoryIdentifier?: string;\n /**\n * If set to `true`, the notification cannot be dismissed by swipe. This setting defaults\n * to `false` if not provided or is invalid. Corresponds directly do Android's `isOngoing` behavior.\n * In Firebase terms this property of a notification is called `sticky`.\n *\n * See [Android developer documentation](https://developer.android.com/reference/android/app/Notification.Builder#setOngoing(boolean))\n * and [Firebase documentation](https://firebase.google.com/docs/reference/fcm/rest/v1/projects.messages#AndroidNotification.FIELDS.sticky)\n * for more details.\n * @platform android\n */\n sticky?: boolean;\n /**\n * The visual and audio attachments to display alongside the notification’s main content.\n * @platform ios\n */\n attachments?: NotificationContentAttachmentIos[];\n /*\n * The notification’s importance and required delivery timing.\n * Posible values:\n * - 'passive' - the system adds the notification to the notification list without lighting up the screen or playing a sound\n * - 'active' - the system presents the notification immediately, lights up the screen, and can play a sound\n * - 'timeSensitive' - The system presents the notification immediately, lights up the screen, can play a sound, and breaks through system notification controls\n * - 'critical - the system presents the notification immediately, lights up the screen, and bypasses the mute switch to play a sound\n * @platform ios\n */\n interruptionLevel?: 'passive' | 'active' | 'timeSensitive' | 'critical';\n};\n\n/**\n * An object which represents a notification request you can pass into `scheduleNotificationAsync`.\n */\nexport interface NotificationRequestInput {\n identifier?: string;\n content: NotificationContentInput;\n trigger: NotificationTriggerInput;\n}\n\n/**\n * An object which represents a single notification that has been triggered by some request ([`NotificationRequest`](#notificationrequest)) at some point in time.\n */\nexport interface Notification {\n date: number;\n request: NotificationRequest;\n}\n\n/**\n * An object which represents user's interaction with the notification.\n * > **Note:** If the user taps on a notification `actionIdentifier` will be equal to [`Notifications.DEFAULT_ACTION_IDENTIFIER`](#notificationsdefault_action_identifier).\n */\nexport interface NotificationResponse {\n notification: Notification;\n actionIdentifier: string;\n userText?: string;\n}\n\n/**\n * An object which represents behavior that should be applied to the incoming notification.\n * > On Android, setting `shouldPlaySound: false` will result in the drop-down notification alert **not** showing, no matter what the priority is.\n * > This setting will also override any channel-specific sounds you may have configured.\n */\nexport interface NotificationBehavior {\n shouldShowAlert: boolean;\n shouldPlaySound: boolean;\n shouldSetBadge: boolean;\n priority?: AndroidNotificationPriority;\n}\n\nexport interface NotificationAction {\n /**\n * A unique string that identifies this action. If a user takes this action (for example, selects this button in the system's Notification UI),\n * your app will receive this `actionIdentifier` via the [`NotificationResponseReceivedListener`](#addnotificationresponsereceivedlistenerlistener).\n */\n identifier: string;\n /**\n * The title of the button triggering this action.\n */\n buttonTitle: string;\n /**\n * Object which, if provided, will result in a button that prompts the user for a text response.\n */\n textInput?: {\n /**\n * A string which will be used as the title for the button used for submitting the text response.\n * @platform ios\n */\n submitButtonTitle: string;\n /**\n * A string that serves as a placeholder until the user begins typing. Defaults to no placeholder string.\n */\n placeholder: string;\n };\n /**\n * Object representing the additional configuration options.\n */\n options?: {\n /**\n * Boolean indicating whether the button title will be highlighted a different color (usually red).\n * This usually signifies a destructive action such as deleting data.\n * @platform ios\n */\n isDestructive?: boolean;\n /**\n * Boolean indicating whether triggering the action will require authentication from the user.\n * @platform ios\n */\n isAuthenticationRequired?: boolean;\n /**\n * Boolean indicating whether triggering this action foregrounds the app.\n * If `false` and your app is killed (not just backgrounded), [`NotificationResponseReceived` listeners](#addnotificationresponsereceivedlistenerlistener)\n * will not be triggered when a user selects this action.\n * @default true\n */\n opensAppToForeground?: boolean;\n };\n}\n\n// @docsMissing\nexport interface NotificationCategory {\n identifier: string;\n actions: NotificationAction[];\n options?: NotificationCategoryOptions;\n}\n\n/**\n * @platform ios\n */\nexport type NotificationCategoryOptions = {\n /**\n * Customizable placeholder for the notification preview text. This is shown if the user has disabled notification previews for the app.\n * Defaults to the localized iOS system default placeholder (`Notification`).\n */\n previewPlaceholder?: string;\n /**\n * Array of [Intent Class Identifiers](https://developer.apple.com/documentation/sirikit/intent_class_identifiers). When a notification is delivered,\n * the presence of an intent identifier lets the system know that the notification is potentially related to the handling of a request made through Siri.\n * @default []\n */\n intentIdentifiers?: string[];\n /**\n * A format string for the summary description used when the system groups the category’s notifications.\n */\n categorySummaryFormat?: string;\n /**\n * Indicates whether to send actions for handling when the notification is dismissed (the user must explicitly dismiss\n * the notification interface - ignoring a notification or flicking away a notification banner does not trigger this action).\n * @default false\n */\n customDismissAction?: boolean;\n /**\n * Indicates whether to allow CarPlay to display notifications of this type. **Apps must be approved for CarPlay to make use of this feature.**\n * @default false\n */\n allowInCarPlay?: boolean;\n /**\n * Indicates whether to show the notification's title, even if the user has disabled notification previews for the app.\n * @default false\n */\n showTitle?: boolean;\n /**\n * Indicates whether to show the notification's subtitle, even if the user has disabled notification previews for the app.\n * @default false\n */\n showSubtitle?: boolean;\n /**\n * Indicates whether to allow notifications to be automatically read by Siri when the user is using AirPods.\n * @default false\n */\n allowAnnouncement?: boolean;\n};\n\nexport type MaybeNotificationResponse = NotificationResponse | null | undefined;\n\nexport {\n PermissionExpiration,\n PermissionResponse,\n EventSubscription,\n PermissionStatus,\n} from 'expo-modules-core';\n"]}
1
+ {"version":3,"file":"Notifications.types.js","sourceRoot":"","sources":["../src/Notifications.types.ts"],"names":[],"mappings":"AAiQA;;;GAGG;AACH,MAAM,CAAN,IAAY,4BAQX;AARD,WAAY,4BAA4B;IACtC,qDAAqB,CAAA;IACrB,+CAAe,CAAA;IACf,iDAAiB,CAAA;IACjB,mDAAmB,CAAA;IACnB,iDAAiB,CAAA;IACjB,6CAAa,CAAA;IACb,8DAA8B,CAAA;AAChC,CAAC,EARW,4BAA4B,KAA5B,4BAA4B,QAQvC;AAkID;;;GAGG;AACH,MAAM,CAAN,IAAY,2BAMX;AAND,WAAY,2BAA2B;IACrC,0CAAW,CAAA;IACX,0CAAW,CAAA;IACX,kDAAmB,CAAA;IACnB,4CAAa,CAAA;IACb,0CAAW,CAAA;AACb,CAAC,EANW,2BAA2B,KAA3B,2BAA2B,QAMtC;AA6WD,OAAO,EAIL,gBAAgB,GACjB,MAAM,mBAAmB,CAAC","sourcesContent":["/**\n * An object which represents a notification delivered by a push notification system.\n *\n * On Android under `remoteMessage` field a JS version of the Firebase `RemoteMessage` may be accessed.\n * On iOS under `payload` you may find full contents of [`UNNotificationContent`'s](https://developer.apple.com/documentation/usernotifications/unnotificationcontent?language=objc) [`userInfo`](https://developer.apple.com/documentation/usernotifications/unnotificationcontent/1649869-userinfo?language=objc), for example [remote notification payload](https://developer.apple.com/library/archive/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CreatingtheNotificationPayload.html).\n */\nimport type { EventSubscription } from 'expo-modules-core';\n\nexport type PushNotificationTrigger = {\n type: 'push';\n /**\n * @platform ios\n */\n payload?: Record<string, unknown>;\n /**\n * @platform android\n */\n remoteMessage?: FirebaseRemoteMessage;\n};\n\n/**\n * A trigger related to a [`UNCalendarNotificationTrigger`](https://developer.apple.com/documentation/usernotifications/uncalendarnotificationtrigger?language=objc).\n * @platform ios\n */\nexport interface CalendarNotificationTrigger {\n type: 'calendar';\n repeats: boolean;\n dateComponents: {\n era?: number;\n year?: number;\n month?: number;\n day?: number;\n hour?: number;\n minute?: number;\n second?: number;\n weekday?: number;\n weekdayOrdinal?: number;\n quarter?: number;\n weekOfMonth?: number;\n weekOfYear?: number;\n yearForWeekOfYear?: number;\n nanosecond?: number;\n isLeapMonth: boolean;\n timeZone?: string;\n calendar?: string;\n };\n}\n\n/**\n * The region used to determine when the system sends the notification.\n * @platform ios\n */\nexport interface Region {\n type: string;\n /**\n * The identifier for the region object.\n */\n identifier: string;\n /**\n * Indicates whether notifications are generated upon entry into the region.\n */\n notifyOnEntry: boolean;\n /**\n * Indicates whether notifications are generated upon exit from the region.\n */\n notifyOnExit: boolean;\n}\n\n/**\n * A circular geographic region, specified as a center point and radius. Based on Core Location [`CLCircularRegion`](https://developer.apple.com/documentation/corelocation/clcircularregion) class.\n * @platform ios\n */\nexport interface CircularRegion extends Region {\n type: 'circular';\n /**\n * The radius (measured in meters) that defines the geographic area’s outer boundary.\n */\n radius: number;\n /**\n * The center point of the geographic area.\n */\n center: {\n latitude: number;\n longitude: number;\n };\n}\n\n/**\n * A region used to detect the presence of iBeacon devices. Based on Core Location [`CLBeaconRegion`](https://developer.apple.com/documentation/corelocation/clbeaconregion) class.\n * @platform ios\n */\nexport interface BeaconRegion extends Region {\n type: 'beacon';\n /**\n * A Boolean value that indicates whether Core Location sends beacon notifications when the device’s display is on.\n */\n notifyEntryStateOnDisplay: boolean;\n /**\n * The major value from the beacon identity constraint that defines the beacon region.\n */\n major: number | null;\n /**\n * The minor value from the beacon identity constraint that defines the beacon region.\n */\n minor: number | null;\n /**\n * The UUID value from the beacon identity constraint that defines the beacon region.\n */\n uuid?: string;\n /**\n * The beacon identity constraint that defines the beacon region.\n */\n beaconIdentityConstraint?: {\n uuid: string;\n major: number | null;\n minor: number | null;\n };\n}\n\n/**\n * A trigger related to a [`UNLocationNotificationTrigger`](https://developer.apple.com/documentation/usernotifications/unlocationnotificationtrigger?language=objc).\n * @platform ios\n */\nexport interface LocationNotificationTrigger {\n type: 'location';\n repeats: boolean;\n region: CircularRegion | BeaconRegion;\n}\n\n/**\n * A trigger related to an elapsed time interval. May be repeating (see `repeats` field).\n */\nexport interface TimeIntervalNotificationTrigger {\n type: 'timeInterval';\n repeats: boolean;\n seconds: number;\n}\n\n/**\n * A trigger related to a daily notification.\n * > The same functionality will be achieved on iOS with a `CalendarNotificationTrigger`.\n * @platform android\n */\nexport interface DailyNotificationTrigger {\n type: 'daily';\n hour: number;\n minute: number;\n}\n\n/**\n * A trigger related to a weekly notification.\n * > The same functionality will be achieved on iOS with a `CalendarNotificationTrigger`.\n * @platform android\n */\nexport interface WeeklyNotificationTrigger {\n type: 'weekly';\n weekday: number;\n hour: number;\n minute: number;\n}\n\n/**\n * A trigger related to a monthly notification.\n * > The same functionality will be achieved on iOS with a `CalendarNotificationTrigger`.\n * @platform android\n */\nexport interface MonthlyNotificationTrigger {\n type: 'monthly';\n day: number;\n hour: number;\n minute: number;\n}\n\n/**\n * A trigger related to a yearly notification.\n * > The same functionality will be achieved on iOS with a `CalendarNotificationTrigger`.\n * @platform android\n */\nexport interface YearlyNotificationTrigger {\n type: 'yearly';\n day: number;\n month: number;\n hour: number;\n minute: number;\n}\n\n// @docsMissing\n/**\n * A Firebase `RemoteMessage` that caused the notification to be delivered to the app.\n */\nexport interface FirebaseRemoteMessage {\n collapseKey: string | null;\n data: Record<string, string>;\n from: string | null;\n messageId: string | null;\n messageType: string | null;\n originalPriority: number;\n priority: number;\n sentTime: number;\n to: string | null;\n ttl: number;\n notification: null | FirebaseRemoteMessageNotification;\n}\n\n// @docsMissing\nexport interface FirebaseRemoteMessageNotification {\n body: string | null;\n bodyLocalizationArgs: string[] | null;\n bodyLocalizationKey: string | null;\n channelId: string | null;\n clickAction: string | null;\n color: string | null;\n usesDefaultLightSettings: boolean;\n usesDefaultSound: boolean;\n usesDefaultVibrateSettings: boolean;\n eventTime: number | null;\n icon: string | null;\n imageUrl: string | null;\n lightSettings: number[] | null;\n link: string | null;\n localOnly: boolean;\n notificationCount: number | null;\n notificationPriority: number | null;\n sound: string | null;\n sticky: boolean;\n tag: string | null;\n ticker: string | null;\n title: string | null;\n titleLocalizationArgs: string[] | null;\n titleLocalizationKey: string | null;\n vibrateTimings: number[] | null;\n visibility: number | null;\n}\n\n/**\n * Represents a notification trigger that is unknown to `expo-notifications` and that it didn't know how to serialize for JS.\n */\nexport interface UnknownNotificationTrigger {\n type: 'unknown';\n}\n\n/**\n * A union type containing different triggers which may cause the notification to be delivered to the application.\n */\nexport type NotificationTrigger =\n | PushNotificationTrigger\n | LocationNotificationTrigger\n | NotificationTriggerInput\n | UnknownNotificationTrigger;\n\n/**\n * A trigger that will cause the notification to be delivered immediately.\n */\nexport type ChannelAwareTriggerInput = {\n channelId: string;\n};\n\n/**\n * Schedulable trigger inputs (that are not a plain date value or time value)\n * must have the \"type\" property set to one of these values.\n */\nexport enum SchedulableTriggerInputTypes {\n CALENDAR = 'calendar',\n DAILY = 'daily',\n WEEKLY = 'weekly',\n MONTHLY = 'monthly',\n YEARLY = 'yearly',\n DATE = 'date',\n TIME_INTERVAL = 'timeInterval',\n}\n\n/**\n * This trigger input will cause the notification to be delivered once or many times\n * (controlled by the value of `repeats`)\n * when the date components match the specified values.\n * Corresponds to native\n * [`UNCalendarNotificationTrigger`](https://developer.apple.com/documentation/usernotifications/uncalendarnotificationtrigger?language=objc).\n * @platform ios\n */\nexport type CalendarTriggerInput = {\n type: SchedulableTriggerInputTypes.CALENDAR;\n channelId?: string;\n repeats?: boolean;\n seconds?: number;\n timezone?: string;\n year?: number;\n month?: number;\n weekday?: number;\n weekOfMonth?: number;\n weekOfYear?: number;\n weekdayOrdinal?: number;\n day?: number;\n hour?: number;\n minute?: number;\n second?: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once per day\n * when the `hour` and `minute` date components match the specified values.\n */\nexport type DailyTriggerInput = {\n type: SchedulableTriggerInputTypes.DAILY;\n channelId?: string;\n hour: number;\n minute: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once every week\n * when the `weekday`, `hour`, and `minute` date components match the specified values.\n * > **Note:** Weekdays are specified with a number from `1` through `7`, with `1` indicating Sunday.\n */\nexport type WeeklyTriggerInput = {\n type: SchedulableTriggerInputTypes.WEEKLY;\n channelId?: string;\n weekday: number;\n hour: number;\n minute: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once per month\n * when the `day`, `hour`, and `minute` date components match the specified values.\n * > **Note:** All properties are specified in JavaScript `Date` object's ranges (i.e. January is represented as 0).\n */\nexport type MonthlyTriggerInput = {\n type: SchedulableTriggerInputTypes.MONTHLY;\n channelId?: string;\n day: number;\n hour: number;\n minute: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once every year\n * when the `day`, `month`, `hour`, and `minute` date components match the specified values.\n * > **Note:** All properties are specified in JavaScript `Date` object's ranges (i.e. January is represented as 0).\n */\nexport type YearlyTriggerInput = {\n type: SchedulableTriggerInputTypes.YEARLY;\n channelId?: string;\n day: number;\n month: number;\n hour: number;\n minute: number;\n};\n\n/**\n * This trigger input will cause the notification to be delivered once\n * on the specified value of the `date` property. The value of `repeats` will be ignored\n * for this trigger type.\n */\nexport type DateTriggerInput =\n | Date\n | number\n | { type: SchedulableTriggerInputTypes.DATE; channelId?: string; date: Date | number };\n\n/**\n * This trigger input will cause the notification to be delivered once or many times\n * (depends on the `repeats` field) after `seconds` time elapse.\n * > **On iOS**, when `repeats` is `true`, the time interval must be 60 seconds or greater.\n * Otherwise, the notification won't be triggered.\n */\nexport type TimeIntervalTriggerInput = {\n type: SchedulableTriggerInputTypes.TIME_INTERVAL;\n channelId?: string;\n repeats?: boolean;\n seconds: number;\n};\n\n/**\n * Input for time-based, schedulable triggers.\n * For these triggers you can check the next trigger date with [`getNextTriggerDateAsync`](#getnexttriggerdateasynctrigger).\n * If you pass in a `number` (Unix timestamp) or `Date`, it will be processed as a\n * trigger input of type [`SchedulableTriggerInputTypes.DATE`](#date). Otherwise, the input must be\n * an object, with a `type` value set to one of the allowed values in [`SchedulableTriggerInputTypes`](#schedulabletriggerinputtypes).\n * If the input is an object, date components passed in will be validated, and\n * an error is thrown if they are outside their allowed range (for example, the `minute` and\n * `second` components must be between 0 and 59 inclusive).\n */\nexport type SchedulableNotificationTriggerInput =\n | CalendarTriggerInput\n | TimeIntervalTriggerInput\n | DailyTriggerInput\n | WeeklyTriggerInput\n | MonthlyTriggerInput\n | YearlyTriggerInput\n | DateTriggerInput;\n\n/**\n * A type which represents possible triggers with which you can schedule notifications.\n * A `null` trigger means that the notification should be scheduled for delivery immediately.\n */\nexport type NotificationTriggerInput =\n | null\n | ChannelAwareTriggerInput\n | SchedulableNotificationTriggerInput;\n\n/**\n * An enum corresponding to values appropriate for Android's [`Notification#priority`](https://developer.android.com/reference/android/app/Notification#priority) field.\n * @platform android\n */\nexport enum AndroidNotificationPriority {\n MIN = 'min',\n LOW = 'low',\n DEFAULT = 'default',\n HIGH = 'high',\n MAX = 'max',\n}\n\n/**\n * An object represents notification's content.\n */\nexport type NotificationContent = {\n /**\n * Notification title - the bold text displayed above the rest of the content.\n */\n title: string | null;\n /**\n * On Android: `subText` - the display depends on the device.\n *\n * On iOS: `subtitle` - the bold text displayed between title and the rest of the content.\n */\n subtitle: string | null;\n /**\n * Notification body - the main content of the notification.\n */\n body: string | null;\n /**\n * Data associated with the notification, not displayed\n */\n data: Record<string, any>;\n // @docsMissing\n sound: 'default' | 'defaultCritical' | 'custom' | null;\n} & (NotificationContentIos | NotificationContentAndroid);\n\n/**\n * See [Apple documentation](https://developer.apple.com/documentation/usernotifications/unnotificationcontent?language=objc) for more information on specific fields.\n */\nexport type NotificationContentIos = {\n /**\n * The name of the image or storyboard to use when your app launches because of the notification.\n */\n launchImageName: string | null;\n /**\n * The number that your app’s icon displays.\n */\n badge: number | null;\n /**\n * The visual and audio attachments to display alongside the notification’s main content.\n */\n attachments: NotificationContentAttachmentIos[];\n /**\n * The text the system adds to the notification summary to provide additional context.\n */\n summaryArgument?: string | null;\n /**\n * The number the system adds to the notification summary when the notification represents multiple items.\n */\n summaryArgumentCount?: number;\n /**\n * The identifier of the notification’s category.\n */\n categoryIdentifier: string | null;\n /**\n * The identifier that groups related notifications.\n */\n threadIdentifier: string | null;\n /**\n * The value your app uses to determine which scene to display to handle the notification.\n */\n targetContentIdentifier?: string;\n /**\n * The notification’s importance and required delivery timing.\n * Possible values:\n * - 'passive' - the system adds the notification to the notification list without lighting up the screen or playing a sound\n * - 'active' - the system presents the notification immediately, lights up the screen, and can play a sound\n * - 'timeSensitive' - The system presents the notification immediately, lights up the screen, can play a sound, and breaks through system notification controls\n * - 'critical - the system presents the notification immediately, lights up the screen, and bypasses the mute switch to play a sound\n * @platform ios\n */\n interruptionLevel?: 'passive' | 'active' | 'timeSensitive' | 'critical';\n};\n\n// @docsMissing\n/**\n * @platform ios\n */\nexport type NotificationContentAttachmentIos = {\n identifier: string | null;\n url: string | null;\n type: string | null;\n typeHint?: string;\n hideThumbnail?: boolean;\n thumbnailClipArea?: { x: number; y: number; width: number; height: number };\n thumbnailTime?: number;\n};\n\n/**\n * See [Android developer documentation](https://developer.android.com/reference/android/app/Notification#fields) for more information on specific fields.\n */\nexport type NotificationContentAndroid = {\n /**\n * Application badge number associated with the notification.\n */\n badge?: number;\n /**\n * Accent color (in `#AARRGGBB` or `#RRGGBB` format) to be applied by the standard Style templates when presenting this notification.\n */\n color?: string;\n /**\n * Relative priority for this notification. Priority is an indication of how much of the user's valuable attention should be consumed by this notification.\n * Low-priority notifications may be hidden from the user in certain situations, while the user might be interrupted for a higher-priority notification.\n * The system will make a determination about how to interpret this priority when presenting the notification.\n */\n priority?: AndroidNotificationPriority;\n /**\n * The pattern with which to vibrate.\n */\n vibrationPattern?: number[];\n};\n\n/**\n * An object represents a request to present a notification. It has content — how it's being represented, and a trigger — what triggers the notification.\n * Many notifications ([`Notification`](#notification)) may be triggered with the same request (for example, a repeating notification).\n */\nexport interface NotificationRequest {\n identifier: string;\n content: NotificationContent;\n trigger: NotificationTrigger;\n}\n\n// TODO(simek): asses if we can base this type on `NotificationContent`, since most of the fields looks like repetition\n/**\n * An object which represents notification content that you pass in to `presentNotificationAsync` or as a part of `NotificationRequestInput`.\n */\nexport type NotificationContentInput = {\n /**\n * Notification title - the bold text displayed above the rest of the content.\n */\n title?: string | null;\n /**\n * On Android: `subText` - the display depends on the device.\n *\n * On iOS: `subtitle` - the bold text displayed between title and the rest of the content.\n */\n subtitle?: string | null;\n /**\n * The main content of the notification.\n */\n body?: string | null;\n /**\n * Data associated with the notification, not displayed.\n */\n data?: Record<string, any>;\n /**\n * Application badge number associated with the notification.\n */\n badge?: number;\n sound?: boolean | string;\n /**\n * The name of the image or storyboard to use when your app launches because of the notification.\n */\n launchImageName?: string;\n /**\n * The pattern with which to vibrate.\n * @platform android\n */\n vibrate?: number[];\n /**\n * Relative priority for this notification. Priority is an indication of how much of the user's valuable attention should be consumed by this notification.\n * Low-priority notifications may be hidden from the user in certain situations, while the user might be interrupted for a higher-priority notification.\n * The system will make a determination about how to interpret this priority when presenting the notification.\n * @platform android\n */\n priority?: string;\n /**\n * Accent color (in `#AARRGGBB` or `#RRGGBB` format) to be applied by the standard Style templates when presenting this notification.\n * @platform android\n */\n color?: string;\n /**\n * If set to `false`, the notification will not be automatically dismissed when clicked.\n * The setting will be used when the value is not provided or is invalid is set to `true`, and the notification\n * will be dismissed automatically anyway. Corresponds directly to Android's `setAutoCancel` behavior.\n *\n * See [Android developer documentation](https://developer.android.com/reference/android/app/Notification.Builder#setAutoCancel(boolean))\n * for more details.\n * @platform android\n */\n autoDismiss?: boolean;\n /**\n * The identifier of the notification’s category.\n * @platform ios\n */\n categoryIdentifier?: string;\n /**\n * If set to `true`, the notification cannot be dismissed by swipe. This setting defaults\n * to `false` if not provided or is invalid. Corresponds directly do Android's `isOngoing` behavior.\n * In Firebase terms this property of a notification is called `sticky`.\n *\n * See [Android developer documentation](https://developer.android.com/reference/android/app/Notification.Builder#setOngoing(boolean))\n * and [Firebase documentation](https://firebase.google.com/docs/reference/fcm/rest/v1/projects.messages#AndroidNotification.FIELDS.sticky)\n * for more details.\n * @platform android\n */\n sticky?: boolean;\n /**\n * The visual and audio attachments to display alongside the notification’s main content.\n * @platform ios\n */\n attachments?: NotificationContentAttachmentIos[];\n /*\n * The notification’s importance and required delivery timing.\n * Posible values:\n * - 'passive' - the system adds the notification to the notification list without lighting up the screen or playing a sound\n * - 'active' - the system presents the notification immediately, lights up the screen, and can play a sound\n * - 'timeSensitive' - The system presents the notification immediately, lights up the screen, can play a sound, and breaks through system notification controls\n * - 'critical - the system presents the notification immediately, lights up the screen, and bypasses the mute switch to play a sound\n * @platform ios\n */\n interruptionLevel?: 'passive' | 'active' | 'timeSensitive' | 'critical';\n};\n\n/**\n * An object which represents a notification request you can pass into `scheduleNotificationAsync`.\n */\nexport interface NotificationRequestInput {\n identifier?: string;\n content: NotificationContentInput;\n trigger: NotificationTriggerInput;\n}\n\n/**\n * An object which represents a single notification that has been triggered by some request ([`NotificationRequest`](#notificationrequest)) at some point in time.\n */\nexport interface Notification {\n date: number;\n request: NotificationRequest;\n}\n\n/**\n * An object which represents user's interaction with the notification.\n * > **Note:** If the user taps on a notification `actionIdentifier` will be equal to [`Notifications.DEFAULT_ACTION_IDENTIFIER`](#notificationsdefault_action_identifier).\n */\nexport interface NotificationResponse {\n notification: Notification;\n actionIdentifier: string;\n userText?: string;\n}\n\n/**\n * An object which represents behavior that should be applied to the incoming notification.\n * > On Android, setting `shouldPlaySound: false` will result in the drop-down notification alert **not** showing, no matter what the priority is.\n * > This setting will also override any channel-specific sounds you may have configured.\n */\nexport interface NotificationBehavior {\n shouldShowAlert: boolean;\n shouldPlaySound: boolean;\n shouldSetBadge: boolean;\n priority?: AndroidNotificationPriority;\n}\n\nexport interface NotificationAction {\n /**\n * A unique string that identifies this action. If a user takes this action (for example, selects this button in the system's Notification UI),\n * your app will receive this `actionIdentifier` via the [`NotificationResponseReceivedListener`](#addnotificationresponsereceivedlistenerlistener).\n */\n identifier: string;\n /**\n * The title of the button triggering this action.\n */\n buttonTitle: string;\n /**\n * Object which, if provided, will result in a button that prompts the user for a text response.\n */\n textInput?: {\n /**\n * A string which will be used as the title for the button used for submitting the text response.\n * @platform ios\n */\n submitButtonTitle: string;\n /**\n * A string that serves as a placeholder until the user begins typing. Defaults to no placeholder string.\n */\n placeholder: string;\n };\n /**\n * Object representing the additional configuration options.\n */\n options?: {\n /**\n * Boolean indicating whether the button title will be highlighted a different color (usually red).\n * This usually signifies a destructive action such as deleting data.\n * @platform ios\n */\n isDestructive?: boolean;\n /**\n * Boolean indicating whether triggering the action will require authentication from the user.\n * @platform ios\n */\n isAuthenticationRequired?: boolean;\n /**\n * Boolean indicating whether triggering this action foregrounds the app.\n * If `false` and your app is killed (not just backgrounded), [`NotificationResponseReceived` listeners](#addnotificationresponsereceivedlistenerlistener)\n * will not be triggered when a user selects this action.\n * @default true\n */\n opensAppToForeground?: boolean;\n };\n}\n\n// @docsMissing\nexport interface NotificationCategory {\n identifier: string;\n actions: NotificationAction[];\n options?: NotificationCategoryOptions;\n}\n\n/**\n * @platform ios\n */\nexport type NotificationCategoryOptions = {\n /**\n * Customizable placeholder for the notification preview text. This is shown if the user has disabled notification previews for the app.\n * Defaults to the localized iOS system default placeholder (`Notification`).\n */\n previewPlaceholder?: string;\n /**\n * Array of [Intent Class Identifiers](https://developer.apple.com/documentation/sirikit/intent_class_identifiers). When a notification is delivered,\n * the presence of an intent identifier lets the system know that the notification is potentially related to the handling of a request made through Siri.\n * @default []\n */\n intentIdentifiers?: string[];\n /**\n * A format string for the summary description used when the system groups the category’s notifications.\n */\n categorySummaryFormat?: string;\n /**\n * Indicates whether to send actions for handling when the notification is dismissed (the user must explicitly dismiss\n * the notification interface - ignoring a notification or flicking away a notification banner does not trigger this action).\n * @default false\n */\n customDismissAction?: boolean;\n /**\n * Indicates whether to allow CarPlay to display notifications of this type. **Apps must be approved for CarPlay to make use of this feature.**\n * @default false\n */\n allowInCarPlay?: boolean;\n /**\n * Indicates whether to show the notification's title, even if the user has disabled notification previews for the app.\n * @default false\n */\n showTitle?: boolean;\n /**\n * Indicates whether to show the notification's subtitle, even if the user has disabled notification previews for the app.\n * @default false\n */\n showSubtitle?: boolean;\n /**\n * Indicates whether to allow notifications to be automatically read by Siri when the user is using AirPods.\n * @default false\n */\n allowAnnouncement?: boolean;\n};\n\nexport type MaybeNotificationResponse = NotificationResponse | null | undefined;\n\n/**\n * @deprecated use the [`EventSubscription`](#eventsubscription) type instead\n * */\nexport type Subscription = EventSubscription;\n\nexport {\n PermissionExpiration,\n PermissionResponse,\n EventSubscription,\n PermissionStatus,\n} from 'expo-modules-core';\n"]}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "expo-notifications",
3
- "version": "0.29.8",
3
+ "version": "0.29.10",
4
4
  "description": "Provides an API to fetch push notification tokens and to present, schedule, receive, and respond to notifications.",
5
5
  "main": "build/index.js",
6
6
  "types": "build/index.d.ts",
@@ -55,5 +55,5 @@
55
55
  "react": "*",
56
56
  "react-native": "*"
57
57
  },
58
- "gitHead": "b7b95a93855cb4863b626c4524fc6e8b3a2305eb"
58
+ "gitHead": "bc1fea6bcab47889e2922d543920397691b200f3"
59
59
  }
@@ -4,6 +4,8 @@
4
4
  * On Android under `remoteMessage` field a JS version of the Firebase `RemoteMessage` may be accessed.
5
5
  * On iOS under `payload` you may find full contents of [`UNNotificationContent`'s](https://developer.apple.com/documentation/usernotifications/unnotificationcontent?language=objc) [`userInfo`](https://developer.apple.com/documentation/usernotifications/unnotificationcontent/1649869-userinfo?language=objc), for example [remote notification payload](https://developer.apple.com/library/archive/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CreatingtheNotificationPayload.html).
6
6
  */
7
+ import type { EventSubscription } from 'expo-modules-core';
8
+
7
9
  export type PushNotificationTrigger = {
8
10
  type: 'push';
9
11
  /**
@@ -765,6 +767,11 @@ export type NotificationCategoryOptions = {
765
767
 
766
768
  export type MaybeNotificationResponse = NotificationResponse | null | undefined;
767
769
 
770
+ /**
771
+ * @deprecated use the [`EventSubscription`](#eventsubscription) type instead
772
+ * */
773
+ export type Subscription = EventSubscription;
774
+
768
775
  export {
769
776
  PermissionExpiration,
770
777
  PermissionResponse,