expo-callkit-telecom 0.3.3 → 0.3.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/CHANGELOG.md
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@@ -5,6 +5,13 @@ All notable changes to `expo-callkit-telecom` are documented here.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [0.3.4](https://github.com/mfairley/expo-callkit-telecom/compare/v0.3.3...v0.3.4) (2026-05-17)
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### Documentation
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* recommend wav audio format ([cdeed74](https://github.com/mfairley/expo-callkit-telecom/commit/cdeed74f38ee3072d6ab1382c8ec8ab019fa9403))
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## [0.3.3](https://github.com/mfairley/expo-callkit-telecom/compare/v0.3.2...v0.3.3) (2026-05-17)
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package/README.md
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@@ -89,12 +89,12 @@ With custom ringtone and dialtone:
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"expo-callkit-telecom",
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{
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"sounds": [
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"./assets/sounds/ringtone.
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"./assets/sounds/dialtone.
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"./assets/sounds/ringtone.wav",
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"./assets/sounds/dialtone.wav"
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],
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"defaultRingtoneIos": "ringtone.
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"defaultRingtoneAndroid": "ringtone.
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"defaultDialtone": "dialtone.
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"defaultRingtoneIos": "ringtone.wav",
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"defaultRingtoneAndroid": "ringtone.wav",
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"defaultDialtone": "dialtone.wav",
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"incomingCallTimeout": 45,
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"outgoingCallTimeout": 60,
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"microphonePermission": "$(PRODUCT_NAME) needs the microphone to make calls."
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package/package.json
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@@ -1,6 +1,6 @@
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{
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"name": "expo-callkit-telecom",
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"version": "0.3.
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"version": "0.3.4",
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"description": "CallKit + Jetpack Core-Telecom for Expo / React Native — native call UI, VoIP push, LiveKit-friendly audio. A modern react-native-callkeep alternative.",
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"main": "build/index.js",
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"types": "build/index.d.ts",
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/**
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* Array of sound file paths (relative to project root) to include in the app.
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* These files will be copied into the iOS bundle and Android raw resources.
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*
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* .wav recommended
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* @platform ios
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* @platform android
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*/
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/**
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* Array of sound file paths (relative to project root) to include in the app.
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* These files will be copied into the iOS bundle and Android raw resources.
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* .wav recommended
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* @platform ios
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* @platform android
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*/
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